More board PAL ports

This commit is contained in:
gamemasterplc 2024-11-16 09:49:45 -06:00
parent 4ee28d83a1
commit 9c3ad6ccfe
13 changed files with 886 additions and 663 deletions

View file

@ -430,20 +430,20 @@ config.libs = [
Object(Matching, "game/board/com.c"),
Object(Matching, "game/board/view.c"),
Object(Matching, "game/board/space.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/board/shop.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/board/lottery.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/board/basic_space.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/board/warp.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/board/char_wheel.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/board/mushroom.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/board/star.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/board/roll.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/board/ui.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/board/block.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/board/item.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/board/bowser.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/board/battle.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/board/fortune.c"),
Object(Matching, "game/board/shop.c"),
Object(Matching, "game/board/lottery.c"),
Object(Matching, "game/board/basic_space.c"),
Object(Matching, "game/board/warp.c"),
Object(Matching, "game/board/char_wheel.c"),
Object(Matching, "game/board/mushroom.c"),
Object(Matching, "game/board/star.c"),
Object(Matching, "game/board/roll.c"),
Object(Matching, "game/board/ui.c"),
Object(Matching, "game/board/block.c"),
Object(Matching, "game/board/item.c"),
Object(Matching, "game/board/bowser.c"),
Object(Matching, "game/board/battle.c"),
Object(Matching, "game/board/fortune.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/board/boo.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/board/mg_setup.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/board/boo_house.c"),