Matched REL/w01/mg_item + some data cleanup
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fc06ca8f49
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9dcac2c156
18 changed files with 1142 additions and 197 deletions
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@ -525,7 +525,7 @@ static void ExecLottery(void) {
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sp8.x = 0.0f;
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sp8.y = 200.0f;
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sp8.z = 0.0f;
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BoardCameraMotionStartEx(lotteryMdl[0], &sp14, &sp8, 1300.0f, -1.0f, 0x1B);
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BoardCameraMotionStartEx(lotteryMdl[0], &sp14, &sp8, 1300.0f, -1.0f, 27);
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if (BoardPlayerSizeGet(temp_r31) == 1) {
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BoardModelVisibilitySet(lotteryMdl[3], 1);
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}
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@ -890,7 +890,7 @@ static void ExecBallGame(void) {
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sp4C.x = 0.0f;
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sp4C.y = 210.0f;
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sp4C.z = 0.0f;
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BoardCameraMotionStartEx(lotteryMdl[0], NULL, &sp4C, 980.0f, -1.0f, 0x15);
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BoardCameraMotionStartEx(lotteryMdl[0], NULL, &sp4C, 980.0f, -1.0f, 21);
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LotteryInlineFunc00(0, 0);
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BoardCameraMotionWait();
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BoardWinCreate(2, lotteryMessBase + 1, BoardWinPortraitGet());
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@ -1836,7 +1836,7 @@ static void ExecPrize(void) {
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sp14.x = 0.0f;
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sp14.y = 200.0f;
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sp14.z = 0.0f;
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BoardCameraMotionStartEx(lotteryMdl[0], 0, &sp14, 1300.0f, -1.0f, 21);
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BoardCameraMotionStartEx(lotteryMdl[0], NULL, &sp14, 1300.0f, -1.0f, 21);
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temp_r30 = GWSystem.player_curr;
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BoardStatusShowSetForce(temp_r30);
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BoardStatusShowSet(temp_r30, 1);
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@ -2039,7 +2039,7 @@ void BoardLotteryTutorialExec(void) {
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sp8.x = 0.0f;
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sp8.y = 200.0f;
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sp8.z = 0.0f;
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BoardCameraMotionStartEx(lotteryMdl[0], &sp14, &sp8, 1300.0f, -1.0f, 0x15);
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BoardCameraMotionStartEx(lotteryMdl[0], &sp14, &sp8, 1300.0f, -1.0f, 21);
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HuAudFXPlay(0x331);
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HuAudFXPlay(0x344);
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BoardModelMotionStart(lotteryMdl[0], 0, 0);
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