Matched REL/w01/mg_item + some data cleanup

This commit is contained in:
mrshigure 2024-03-31 17:59:41 -07:00
parent fc06ca8f49
commit 9dcac2c156
18 changed files with 1142 additions and 197 deletions

View file

@ -525,7 +525,7 @@ static void ExecLottery(void) {
sp8.x = 0.0f;
sp8.y = 200.0f;
sp8.z = 0.0f;
BoardCameraMotionStartEx(lotteryMdl[0], &sp14, &sp8, 1300.0f, -1.0f, 0x1B);
BoardCameraMotionStartEx(lotteryMdl[0], &sp14, &sp8, 1300.0f, -1.0f, 27);
if (BoardPlayerSizeGet(temp_r31) == 1) {
BoardModelVisibilitySet(lotteryMdl[3], 1);
}
@ -890,7 +890,7 @@ static void ExecBallGame(void) {
sp4C.x = 0.0f;
sp4C.y = 210.0f;
sp4C.z = 0.0f;
BoardCameraMotionStartEx(lotteryMdl[0], NULL, &sp4C, 980.0f, -1.0f, 0x15);
BoardCameraMotionStartEx(lotteryMdl[0], NULL, &sp4C, 980.0f, -1.0f, 21);
LotteryInlineFunc00(0, 0);
BoardCameraMotionWait();
BoardWinCreate(2, lotteryMessBase + 1, BoardWinPortraitGet());
@ -1836,7 +1836,7 @@ static void ExecPrize(void) {
sp14.x = 0.0f;
sp14.y = 200.0f;
sp14.z = 0.0f;
BoardCameraMotionStartEx(lotteryMdl[0], 0, &sp14, 1300.0f, -1.0f, 21);
BoardCameraMotionStartEx(lotteryMdl[0], NULL, &sp14, 1300.0f, -1.0f, 21);
temp_r30 = GWSystem.player_curr;
BoardStatusShowSetForce(temp_r30);
BoardStatusShowSet(temp_r30, 1);
@ -2039,7 +2039,7 @@ void BoardLotteryTutorialExec(void) {
sp8.x = 0.0f;
sp8.y = 200.0f;
sp8.z = 0.0f;
BoardCameraMotionStartEx(lotteryMdl[0], &sp14, &sp8, 1300.0f, -1.0f, 0x15);
BoardCameraMotionStartEx(lotteryMdl[0], &sp14, &sp8, 1300.0f, -1.0f, 21);
HuAudFXPlay(0x331);
HuAudFXPlay(0x344);
BoardModelMotionStart(lotteryMdl[0], 0, 0);