Port boards to JP

This commit is contained in:
dbalatoni13 2024-12-14 22:42:43 +01:00
parent b5c05240c0
commit 9ddf82f14e
33 changed files with 1060 additions and 3349 deletions

View file

@ -89,6 +89,12 @@ static s32 lbl_1_data_4CC[8] = {
0x000002E3
};
#if VERSION_JP
#define MDL_ID_SHIFT 0
#else
#define MDL_ID_SHIFT 1
#endif
static s32 lbl_1_data_4EC[] = {
DATA_MAKE_NUM(DATADIR_BKOOPA, 8),
DATA_MAKE_NUM(DATADIR_BKOOPA, 10),
@ -1036,7 +1042,7 @@ static void fn_1_C40C(void) {
BoardCameraMotionWait();
BoardCameraTargetModelSet(-1);
BoardModelRotYSet(lbl_1_data_498, var_f30);
lbl_1_data_4A0 = BoardModelCreate(DATA_MAKE_NUM(DATADIR_BOARD, 99), NULL, 0);
lbl_1_data_4A0 = BoardModelCreate(DATA_MAKE_NUM(DATADIR_BOARD, 98 + MDL_ID_SHIFT), NULL, 0);
BoardModelVisibilitySet(lbl_1_data_4A0, 0);
BoardModelLayerSet(lbl_1_data_4A0, 2);
var_r29 = BoardSpaceStarGet(lbl_1_bss_0->unk04 - 1);