match m409dll, implement some cosd/sind
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14 changed files with 1501 additions and 203 deletions
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@ -17,6 +17,7 @@
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#include "game/pad.h"
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#include "stdlib.h"
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#include "math.h"
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#include "ext_math.h"
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static void InitJunction(s32, s32, f32);
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static void UpdateJunctionGfx(omObjData*);
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@ -1042,7 +1043,7 @@ static void InitJunction(s32 arg0, s32 arg1, f32 arg8) {
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BoardModelLayerSet(temp_r29->unk_06[var_r27], 6);
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sp5C.x = sp68.x + (100.0 * sin((M_PI * angle) / 180.0));
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sp5C.y = 300.0f + sp68.y;
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sp5C.z = (var_f29 + (sp68.z + (100.0 * cos((M_PI * angle) / 180.0))));
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sp5C.z = (var_f29 + (sp68.z + (100.0 * cosd(angle))));
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BoardModelPosSetV(temp_r29->unk_06[var_r27], &sp5C);
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BoardModelScaleSet(temp_r29->unk_06[var_r27], var_r28->scale.x, var_r28->scale.y, var_r28->scale.z);
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var_r27++;
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