Renamed VERSION_JPN to VERSION_JP

Added the new game versions to the readme
This commit is contained in:
dbalatoni13 2024-12-11 01:50:31 +01:00
parent 0c3008d2e3
commit 9f21fff0bd
10 changed files with 47 additions and 44 deletions

View file

@ -71,7 +71,7 @@ OVL_DEFINE(OVL_M461, "dll/m461dll.rel")
OVL_DEFINE(OVL_M462, "dll/m462dll.rel")
OVL_DEFINE(OVL_M463, "dll/m463dll.rel")
OVL_DEFINE(OVL_MENT, "dll/mentdll.rel")
#if VERSION_JPN
#if VERSION_JP
OVL_DEFINE(OVL_MGMODE, "dll/mgmodedll.rel")
OVL_DEFINE(OVL_MODELTEST, "dll/modeltestdll.rel")
OVL_DEFINE(OVL_MODESEL, "dll/modeseldll.rel")

View file

@ -5,14 +5,14 @@
#define VERSION_NO_ENG1 1
#define VERSION_NO_PAL0 2
#define VERSION_NO_PAL2 3
#define VERSION_NO_JAP 4
#define VERSION_NO_JP 4
#define VERSION_ENG (VERSION == VERSION_NO_ENG0 || VERSION == VERSION_NO_ENG1)
#define VERSION_PAL (VERSION == VERSION_NO_PAL0 || VERSION == VERSION_NO_PAL2)
#define VERSION_JPN (VERSION == VERSION_NO_JAP)
#define VERSION_JP (VERSION == VERSION_NO_JP)
#define VERSION_NTSC (!VERSION_PAL)
#define VERSION_REV0 (VERSION == VERSION_NO_ENG0 || VERSION == VERSION_NO_PAL0 || VERSION == VERSION_NO_JAP)
#define VERSION_REV0 (VERSION == VERSION_NO_ENG0 || VERSION == VERSION_NO_PAL0 || VERSION == VERSION_NO_JP)
#define VERSION_REV1 (!VERSION_REV0)
#if VERSION_PAL