Renamed VERSION_JPN to VERSION_JP

Added the new game versions to the readme
This commit is contained in:
dbalatoni13 2024-12-11 01:50:31 +01:00
parent 0c3008d2e3
commit 9f21fff0bd
10 changed files with 47 additions and 44 deletions

View file

@ -137,7 +137,7 @@ static s32 bowserSuitCharMdlTbl[] = {
static s32 bowserSuitMotTbl[] = { DATA_MAKE_NUM(DATADIR_BKOOPASUIT, 0x19), DATA_MAKE_NUM(DATADIR_BKOOPASUIT, 0x1A),
DATA_MAKE_NUM(DATADIR_BKOOPASUIT, 0x1B), DATA_MAKE_NUM(DATADIR_BKOOPASUIT, 0x1E), DATA_MAKE_NUM(DATADIR_BKOOPASUIT, 0x1F) };
#if VERSION_JPN
#if VERSION_JP
static s32 sparkMotTbl[] = {
DATA_MAKE_NUM(DATADIR_BOARD, 0x94),
DATA_MAKE_NUM(DATADIR_BOARD, 0x95),
@ -2512,7 +2512,7 @@ static s32 DoSparkSpace(s32 player, s32 pause_cam)
BoardCameraMotionWait();
BoardCameraTargetPlayerSet(player);
BoardPlayerIdleSet(player);
temp_r28 = BoardModelCreate(DATA_MAKE_NUM(DATADIR_BOARD, VERSION_JPN ? 0x73 : 0x74), NULL, 0);
temp_r28 = BoardModelCreate(DATA_MAKE_NUM(DATADIR_BOARD, VERSION_JP ? 0x73 : 0x74), NULL, 0);
BoardModelMotionStart(temp_r28, 0, 0x40000002);
BoardModelMotionTimeSet(temp_r28, 30.0f);
BoardModelAttrSet(temp_r28, 0x40000002);
@ -2520,7 +2520,7 @@ static s32 DoSparkSpace(s32 player, s32 pause_cam)
BoardModelScaleSet(temp_r28, 2.0f, 2.0f, 2.0f);
BoardModelVisibilitySet(temp_r28, 0);
BoardModelLayerSet(temp_r28, 1);
sp2E = BoardModelCreate(DATA_MAKE_NUM(DATADIR_BOARD, VERSION_JPN ? 0x66 : 0x67), NULL, 0);
sp2E = BoardModelCreate(DATA_MAKE_NUM(DATADIR_BOARD, VERSION_JP ? 0x66 : 0x67), NULL, 0);
BoardModelLayerSet(sp2E, 1);
BoardModelMotionStart(sp2E, 0, 0);
HuAudFXPlay(796);