Split PAL to sprput
This commit is contained in:
parent
25bbc3359c
commit
a01f68b8be
8 changed files with 682 additions and 578 deletions
24
configure.py
24
configure.py
|
|
@ -374,19 +374,19 @@ config.libs = [
|
|||
"host": False,
|
||||
"objects": [
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/main.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/pad.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/dvd.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/data.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/decode.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/font.c"),
|
||||
Object(Matching, "game/pad.c"),
|
||||
Object(Matching, "game/dvd.c"),
|
||||
Object(Matching, "game/data.c"),
|
||||
Object(Matching, "game/decode.c"),
|
||||
Object(Matching, "game/font.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/init.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/jmp.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/malloc.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/memory.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/printfunc.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/process.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/sprman.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/sprput.c"),
|
||||
Object(Matching, "game/jmp.c"),
|
||||
Object(Matching, "game/malloc.c"),
|
||||
Object(Matching, "game/memory.c"),
|
||||
Object(Matching, "game/printfunc.c"),
|
||||
Object(Matching, "game/process.c"),
|
||||
Object(Matching, "game/sprman.c"),
|
||||
Object(Matching, "game/sprput.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/hsfload.c"),
|
||||
Object(NonMatching, "game/hsfdraw.c"),
|
||||
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/hsfman.c"),
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue