Applied DATA_MAKE_NUM and MAKE_MESSID macros

This commit is contained in:
kabiskac 2024-08-09 01:37:36 +02:00
parent c1c506360c
commit a0ebc7588d
116 changed files with 38174 additions and 37156 deletions

View file

@ -1,45 +1,45 @@
#include "game/process.h"
#include "game/object.h"
#include "game/hsfman.h"
#include "game/hsfmotion.h"
#include "game/audio.h"
#include "game/gamework_data.h"
#include "game/hsfman.h"
#include "game/hsfmotion.h"
#include "game/object.h"
#include "game/process.h"
#define ARRAY_COUNT(arr) (s32)(sizeof(arr) / sizeof(arr[0]))
#define MAX_WHOMPS_PLAYER 160
#define MAX_WHOMPS_ALL_PLAYERS MAX_WHOMPS_PLAYER * ARRAY_COUNT(GWPlayer)
#define MAX_WHOMPS (MAX_WHOMPS_PLAYER + 1) * ARRAY_COUNT(GWPlayer)
#define MAX_WHOMPS_PLAYER 160
#define MAX_WHOMPS_ALL_PLAYERS MAX_WHOMPS_PLAYER *ARRAY_COUNT(GWPlayer)
#define MAX_WHOMPS (MAX_WHOMPS_PLAYER + 1) * ARRAY_COUNT(GWPlayer)
typedef void (*ObjFuncs)(omObjData*);
typedef void (*ObjFuncs)(omObjData *);
typedef struct unkDominationData7 {
/* 0x00 */ u32 unk_00;
/* 0x04 */ s32 unk_04;
/* 0x08 */ Vec unk_08;
/* 0x14 */ Vec unk_14;
/* 0x20 */ char unk_20[4];
/* 0x24 */ s32 unk_24;
/* 0x28 */ s32 unk_28;
/* 0x2C */ s32 unk_2C;
} unkDominationData7; //sizeof 0x30
/* 0x00 */ u32 unk_00;
/* 0x04 */ s32 unk_04;
/* 0x08 */ Vec unk_08;
/* 0x14 */ Vec unk_14;
/* 0x20 */ char unk_20[4];
/* 0x24 */ s32 unk_24;
/* 0x28 */ s32 unk_28;
/* 0x2C */ s32 unk_2C;
} unkDominationData7; // sizeof 0x30
//function signatures
void fn_1_3360(omObjData*);
void fn_1_3364(omObjData*);
void fn_1_34A4(omObjData*);
void fn_1_37B0(omObjData*);
void fn_1_36D0(omObjData*);
void fn_1_2B7C(omObjData*);
void fn_1_290C(omObjData*, s32);
void fn_1_31F8(omObjData*);
// function signatures
void fn_1_3360(omObjData *);
void fn_1_3364(omObjData *);
void fn_1_34A4(omObjData *);
void fn_1_37B0(omObjData *);
void fn_1_36D0(omObjData *);
void fn_1_2B7C(omObjData *);
void fn_1_290C(omObjData *, s32);
void fn_1_31F8(omObjData *);
void fn_1_4544(s32, s32, f32, f32, f32);
void fn_1_3BB8(s16, f32, f32);
void fn_1_568(s16, s16, s16);
//bss
Process* lbl_1_bss_37C0;
omObjData* lbl_1_bss_2DB0[MAX_WHOMPS];
// bss
Process *lbl_1_bss_37C0;
omObjData *lbl_1_bss_2DB0[MAX_WHOMPS];
s16 lbl_1_bss_1E98[MAX_WHOMPS][3];
s16 lbl_1_bss_68[MAX_WHOMPS][6];
s16 lbl_1_bss_66;
@ -47,23 +47,23 @@ s16 lbl_1_bss_64;
s16 lbl_1_bss_3A[21];
s16 lbl_1_bss_38;
//data
// data
s32 lbl_1_data_228[] = {
0x0026001C,
0x0026001D,
0x0026001E,
0x0026001B
DATA_MAKE_NUM(DATADIR_M407, 0x1C),
DATA_MAKE_NUM(DATADIR_M407, 0x1D),
DATA_MAKE_NUM(DATADIR_M407, 0x1E),
DATA_MAKE_NUM(DATADIR_M407, 0x1B),
};
s32 lbl_1_data_238[] = {
0x0026002E,
0x0026002F,
0x0026002D,
0x0026002A,
0x0026002C,
0x00260027,
0x00260028,
0x00260029
DATA_MAKE_NUM(DATADIR_M407, 0x2E),
DATA_MAKE_NUM(DATADIR_M407, 0x2F),
DATA_MAKE_NUM(DATADIR_M407, 0x2D),
DATA_MAKE_NUM(DATADIR_M407, 0x2A),
DATA_MAKE_NUM(DATADIR_M407, 0x2C),
DATA_MAKE_NUM(DATADIR_M407, 0x27),
DATA_MAKE_NUM(DATADIR_M407, 0x28),
DATA_MAKE_NUM(DATADIR_M407, 0x29),
};
ObjFuncs lbl_1_data_258[] = {
@ -74,8 +74,9 @@ ObjFuncs lbl_1_data_258[] = {
fn_1_36D0,
};
void fn_1_2354(Process* arg0) {
Process* sp8;
void fn_1_2354(Process *arg0)
{
Process *sp8;
u32 i;
u32 j;
@ -84,7 +85,7 @@ void fn_1_2354(Process* arg0) {
for (j = 0, i = 0; i < MAX_WHOMPS_ALL_PLAYERS; i++) {
lbl_1_bss_2DB0[i] = omAddObjEx(lbl_1_bss_37C0, 0x200, 3, 6, 2, fn_1_2B7C);
lbl_1_bss_2DB0[i]->work[0] = i;
lbl_1_bss_2DB0[i]->work[1] = 0;
lbl_1_bss_2DB0[i]->work[1] = 0;
}
j = j + i;
@ -92,7 +93,7 @@ void fn_1_2354(Process* arg0) {
for (i = 0; i < 4; i++) {
lbl_1_bss_2DB0[j + i] = omAddObjEx(lbl_1_bss_37C0, 0x200, 3, 6, 2, fn_1_2B7C);
lbl_1_bss_2DB0[j + i]->work[0] = j + i;
lbl_1_bss_2DB0[j + i]->work[1] = 1;
lbl_1_bss_2DB0[j + i]->work[1] = 1;
}
for (i = 0; i < 4; i++) {
@ -102,7 +103,8 @@ void fn_1_2354(Process* arg0) {
lbl_1_bss_64 = 0;
}
void fn_1_24F0(void) {
void fn_1_24F0(void)
{
u32 i;
for (i = 0; i < MAX_WHOMPS; i++) {
@ -111,7 +113,8 @@ void fn_1_24F0(void) {
}
}
void fn_1_2564(void) {
void fn_1_2564(void)
{
u32 i;
HuAudFXPlay(0x542);
@ -120,30 +123,32 @@ void fn_1_2564(void) {
}
}
void fn_1_25C0(void) {
void fn_1_25C0(void)
{
u32 i, j;
lbl_1_bss_38 = 0;
for (i = 0; i < 4; i++) {
if (lbl_1_bss_38 < lbl_1_bss_3A[i]) {
lbl_1_bss_38 = lbl_1_bss_3A[i];
}
}
}
lbl_1_bss_66 = 0;
for (i = 0; i < 4; i++) {
if (lbl_1_bss_3A[i] > 0) {
fn_1_290C(lbl_1_bss_2DB0[i], 3);
lbl_1_bss_66 += 1;
}
}
}
}
void fn_1_26CC(u8 arg0) {
void fn_1_26CC(u8 arg0)
{
u32 i;
omObjData* temp;
omObjData *temp;
i = lbl_1_bss_3A[arg0];
if (i < MAX_WHOMPS_PLAYER) {
@ -153,9 +158,10 @@ void fn_1_26CC(u8 arg0) {
}
}
void fn_1_2770(u8 arg0, s16 arg2) {
omObjData* temp_r30;
unkDominationData7* temp_r31;
void fn_1_2770(u8 arg0, s16 arg2)
{
omObjData *temp_r30;
unkDominationData7 *temp_r31;
temp_r30 = lbl_1_bss_2DB0[arg0 + MAX_WHOMPS_ALL_PLAYERS];
temp_r31 = temp_r30->data;
@ -165,35 +171,41 @@ void fn_1_2770(u8 arg0, s16 arg2) {
fn_1_290C(temp_r30, 2);
}
s32 fn_1_2880(void) {
s32 fn_1_2880(void)
{
return (lbl_1_bss_66 == 0) ? 1 : 0;
}
s16 fn_1_28B8(u8 arg0) {
s16 fn_1_28B8(u8 arg0)
{
return lbl_1_bss_3A[arg0];
}
s16 fn_1_28D4(void) {
s16 fn_1_28D4(void)
{
return lbl_1_bss_64;
}
s16 fn_1_28E4(u8 arg0) {
s16 fn_1_28E4(u8 arg0)
{
return lbl_1_bss_2DB0[arg0 + MAX_WHOMPS_ALL_PLAYERS]->model[0];
}
void fn_1_290C(omObjData* arg0, s32 arg1) {
unkDominationData7* temp_r31;
void fn_1_290C(omObjData *arg0, s32 arg1)
{
unkDominationData7 *temp_r31;
temp_r31 = arg0->data;
temp_r31->unk_24 = arg1;
temp_r31->unk_2C = 0;
}
void fn_1_2930(omObjData* arg0) {
unkDominationData7* temp_r28;
omObjData* temp_r29;
void fn_1_2930(omObjData *arg0)
{
unkDominationData7 *temp_r28;
omObjData *temp_r29;
u32 i;
unkDominationData7* temp_r31;
unkDominationData7 *temp_r31;
temp_r31 = arg0->data;
lbl_1_data_258[temp_r31->unk_24](arg0);
@ -208,30 +220,33 @@ void fn_1_2930(omObjData* arg0) {
if (temp_r31->unk_08.y < 0.0f) {
Hu3DModelShadowDispOff(arg0->model[0]);
} else {
}
else {
Hu3DModelShadowDispOn(arg0->model[0]);
}
temp_r31->unk_04 = 1;
}
if ((temp_r31->unk_08.y < 0.0f) || (temp_r31->unk_08.z < (Center.z - 2000.0f))) {
Hu3DModelAttrSet(arg0->model[0], 1);
} else {
}
else {
Hu3DModelAttrReset(arg0->model[0], 1);
}
omSetTra(arg0, temp_r31->unk_08.x, temp_r31->unk_08.y, temp_r31->unk_08.z);
omSetRot(arg0, temp_r31->unk_14.x, temp_r31->unk_14.y, temp_r31->unk_14.z);
if (temp_r31->unk_28 == 1) {
Hu3DModelPosSet(arg0->model[2], temp_r31->unk_08.x, 1.0f + temp_r31->unk_08.y, temp_r31->unk_08.z);
}
}
void fn_1_2B7C(omObjData* arg0) {
void fn_1_2B7C(omObjData *arg0)
{
u32 i;
unkDominationData7* temp_r30;
unkDominationData7 *temp_r30;
arg0->func = fn_1_2930;
arg0->data = HuMemDirectMallocNum(HEAP_SYSTEM, sizeof(unkDominationData7), MEMORY_DEFAULT_NUM);
@ -242,72 +257,74 @@ void fn_1_2B7C(omObjData* arg0) {
}
for (i = 0; i < 6; i++) {
arg0->motion[i] = -1;
arg0->motion[i] = -1;
}
temp_r30->unk_00 = (u32) arg0->work[0];
temp_r30->unk_28 = (u32) arg0->work[1];
temp_r30->unk_00 = (u32)arg0->work[0];
temp_r30->unk_28 = (u32)arg0->work[1];
temp_r30->unk_04 = 0;
temp_r30->unk_2C = 0;
switch (temp_r30->unk_28) {
case 0:
temp_r30->unk_14.x = 0.0f;
temp_r30->unk_14.y = 180.0f;
temp_r30->unk_14.z = 0.0f;
if (temp_r30->unk_00 < 80) {
arg0->model[0] = Hu3DModelCreate(HuDataSelHeapReadNum(lbl_1_data_228[1], MEMORY_DEFAULT_NUM, HEAP_DATA));
Hu3DModelAttrSet(arg0->model[0], 0x4000);
Hu3DModelAmbSet(arg0->model[0], 1.0f, 1.0f, 1.0f);
if (temp_r30->unk_00 == 0) {
arg0->motion[5] = Hu3DJointMotion(arg0->model[0], HuDataSelHeapReadNum(lbl_1_data_238[5], MEMORY_DEFAULT_NUM, HEAP_DATA));
arg0->motion[3] = Hu3DJointMotion(arg0->model[0], HuDataSelHeapReadNum(lbl_1_data_238[7], MEMORY_DEFAULT_NUM, HEAP_DATA));
arg0->motion[4] = Hu3DJointMotion(arg0->model[0], HuDataSelHeapReadNum(lbl_1_data_238[6], MEMORY_DEFAULT_NUM, HEAP_DATA));
} else {
arg0->motion[5] = lbl_1_bss_68[0][5];
arg0->motion[3] = lbl_1_bss_68[0][3];
arg0->motion[4] = lbl_1_bss_68[0][4];
}
Hu3DModelShadowSet(arg0->model[0]);
for (i = 0; i < 3; i++) {
lbl_1_bss_1E98[temp_r30->unk_00][i] = arg0->model[i];
}
case 0:
temp_r30->unk_14.x = 0.0f;
temp_r30->unk_14.y = 180.0f;
temp_r30->unk_14.z = 0.0f;
if (temp_r30->unk_00 < 80) {
arg0->model[0] = Hu3DModelCreateFile(lbl_1_data_228[1]);
Hu3DModelAttrSet(arg0->model[0], 0x4000);
Hu3DModelAmbSet(arg0->model[0], 1.0f, 1.0f, 1.0f);
if (temp_r30->unk_00 == 0) {
arg0->motion[5] = Hu3DJointMotionFile(arg0->model[0], lbl_1_data_238[5]);
arg0->motion[3] = Hu3DJointMotionFile(arg0->model[0], lbl_1_data_238[7]);
arg0->motion[4] = Hu3DJointMotionFile(arg0->model[0], lbl_1_data_238[6]);
}
else {
arg0->motion[5] = lbl_1_bss_68[0][5];
arg0->motion[3] = lbl_1_bss_68[0][3];
arg0->motion[4] = lbl_1_bss_68[0][4];
}
Hu3DModelShadowSet(arg0->model[0]);
for (i = 0; i < 3; i++) {
lbl_1_bss_1E98[temp_r30->unk_00][i] = arg0->model[i];
}
for (i = 0; i < 6; i++) {
lbl_1_bss_68[temp_r30->unk_00][i] = arg0->motion[i];
for (i = 0; i < 6; i++) {
lbl_1_bss_68[temp_r30->unk_00][i] = arg0->motion[i];
}
Hu3DMotionSet(arg0->model[0], arg0->motion[5]);
Hu3DModelAttrSet(arg0->model[0], 0x40000001);
temp_r30->unk_04 = 1;
}
Hu3DMotionSet(arg0->model[0], arg0->motion[5]);
Hu3DModelAttrSet(arg0->model[0], 0x40000001);
else {
temp_r30->unk_04 = 0;
}
break;
case 1:
temp_r30->unk_14.x = 0.0f;
temp_r30->unk_14.y = 0.0f;
temp_r30->unk_14.z = 0.0f;
arg0->model[0] = Hu3DModelCreateFile(lbl_1_data_228[0]);
arg0->model[1] = Hu3DModelCreateFile(lbl_1_data_228[2]);
arg0->model[2] = Hu3DModelCreateFile(lbl_1_data_228[3]);
Hu3DModelAttrSet(arg0->model[0], 0x4000);
Hu3DModelAttrSet(arg0->model[1], 0x4000);
Hu3DModelAmbSet(arg0->model[0], 1.0f, 1.0f, 1.0f);
Hu3DModelAmbSet(arg0->model[1], 1.0f, 1.0f, 1.0f);
arg0->motion[2] = Hu3DJointMotionFile(arg0->model[0], lbl_1_data_238[2]);
arg0->motion[3] = Hu3DJointMotionFile(arg0->model[0], lbl_1_data_238[4]);
arg0->motion[5] = Hu3DJointMotionFile(arg0->model[0], lbl_1_data_238[3]);
arg0->motion[0] = Hu3DJointMotionFile(arg0->model[1], lbl_1_data_238[0]);
arg0->motion[1] = Hu3DJointMotionFile(arg0->model[1], lbl_1_data_238[1]);
Hu3DModelHookSet(arg0->model[0], "itemhook_r", arg0->model[1]);
Hu3DModelShadowSet(arg0->model[0]);
Hu3DModelShadowSet(arg0->model[1]);
Hu3DModelAttrSet(arg0->model[0], 1);
Hu3DModelAttrSet(arg0->model[1], 1);
Hu3DModelAttrSet(arg0->model[2], 1);
Hu3DModelAttrSet(arg0->model[2], 0x40000002);
Hu3DModelAttrSet(arg0->model[2], 0x40000001);
temp_r30->unk_04 = 1;
} else {
temp_r30->unk_04 = 0;
}
break;
case 1:
temp_r30->unk_14.x = 0.0f;
temp_r30->unk_14.y = 0.0f;
temp_r30->unk_14.z = 0.0f;
arg0->model[0] = Hu3DModelCreate(HuDataSelHeapReadNum(lbl_1_data_228[0], MEMORY_DEFAULT_NUM, HEAP_DATA));
arg0->model[1] = Hu3DModelCreate(HuDataSelHeapReadNum(lbl_1_data_228[2], MEMORY_DEFAULT_NUM, HEAP_DATA));
arg0->model[2] = Hu3DModelCreate(HuDataSelHeapReadNum(lbl_1_data_228[3], MEMORY_DEFAULT_NUM, HEAP_DATA));
Hu3DModelAttrSet(arg0->model[0], 0x4000);
Hu3DModelAttrSet(arg0->model[1], 0x4000);
Hu3DModelAmbSet(arg0->model[0], 1.0f, 1.0f, 1.0f);
Hu3DModelAmbSet(arg0->model[1], 1.0f, 1.0f, 1.0f);
arg0->motion[2] = Hu3DJointMotion(arg0->model[0], HuDataSelHeapReadNum(lbl_1_data_238[2], MEMORY_DEFAULT_NUM, HEAP_DATA));
arg0->motion[3] = Hu3DJointMotion(arg0->model[0], HuDataSelHeapReadNum(lbl_1_data_238[4], MEMORY_DEFAULT_NUM, HEAP_DATA));
arg0->motion[5] = Hu3DJointMotion(arg0->model[0], HuDataSelHeapReadNum(lbl_1_data_238[3], MEMORY_DEFAULT_NUM, HEAP_DATA));
arg0->motion[0] = Hu3DJointMotion(arg0->model[1], HuDataSelHeapReadNum(lbl_1_data_238[0], MEMORY_DEFAULT_NUM, HEAP_DATA));
arg0->motion[1] = Hu3DJointMotion(arg0->model[1], HuDataSelHeapReadNum(lbl_1_data_238[1], MEMORY_DEFAULT_NUM, HEAP_DATA));
Hu3DModelHookSet(arg0->model[0], "itemhook_r", arg0->model[1]);
Hu3DModelShadowSet(arg0->model[0]);
Hu3DModelShadowSet(arg0->model[1]);
Hu3DModelAttrSet(arg0->model[0], 1);
Hu3DModelAttrSet(arg0->model[1], 1);
Hu3DModelAttrSet(arg0->model[2], 1);
Hu3DModelAttrSet(arg0->model[2], 0x40000002);
Hu3DModelAttrSet(arg0->model[2], 0x40000001);
temp_r30->unk_04 = 1;
break;
break;
}
temp_r30->unk_08.x = (600.0f - (400.0f * (temp_r30->unk_00 & 3)));
temp_r30->unk_08.y = 0.0f;
@ -315,133 +332,136 @@ void fn_1_2B7C(omObjData* arg0) {
fn_1_290C(arg0, 0);
}
void fn_1_31F8(omObjData* arg0) {
void fn_1_31F8(omObjData *arg0)
{
s32 i;
unkDominationData7* temp_r29;
unkDominationData7 *temp_r29;
temp_r29 = arg0->data;
switch (temp_r29->unk_28) { /* irregular */
case 0:
if (temp_r29->unk_00 == 0) {
switch (temp_r29->unk_28) { /* irregular */
case 0:
if (temp_r29->unk_00 == 0) {
for (i = 0; i < 6; i++) {
if (arg0->motion[i] != -1) {
Hu3DMotionKill(arg0->motion[i]);
}
}
}
if (temp_r29->unk_04 != 0) {
for (i = 0; i < 3; i++) {
if (arg0->model[i] != -1) {
Hu3DModelKill(arg0->model[i]);
}
}
}
break;
case 1:
for (i = 0; i < 6; i++) {
if (arg0->motion[i] != -1) {
Hu3DMotionKill(arg0->motion[i]);
}
}
}
if (temp_r29->unk_04 != 0) {
for (i = 0; i < 3; i++) {
if (arg0->model[i] != -1) {
Hu3DModelKill(arg0->model[i]);
}
}
}
}
break;
case 1:
for (i = 0; i < 6; i++) {
if (arg0->motion[i] != -1) {
Hu3DMotionKill(arg0->motion[i]);
}
}
for (i = 0; i < 3; i++) {
if (arg0->model[i] != -1) {
Hu3DModelKill(arg0->model[i]);
}
}
break;
break;
}
if (arg0->data) {
HuMemDirectFree(arg0->data);
}
}
void fn_1_3360(omObjData*) {
void fn_1_3360(omObjData *) { }
}
void fn_1_3364(omObjData* arg0) {
unkDominationData7* temp_r31;
void fn_1_3364(omObjData *arg0)
{
unkDominationData7 *temp_r31;
temp_r31 = arg0->data;
if (temp_r31->unk_2C == 0) {
Hu3DMotionSet(arg0->model[0], arg0->motion[4]);
Hu3DModelAttrReset(arg0->model[0], 0x40000001);
switch (temp_r31->unk_28) {
case 0:
fn_1_4544(0, 0, temp_r31->unk_08.x, 0.0f, temp_r31->unk_08.z);
break;
case 1:
fn_1_4544(1, 0, temp_r31->unk_08.x, 0.0f, temp_r31->unk_08.z);
break;
case 0:
fn_1_4544(0, 0, temp_r31->unk_08.x, 0.0f, temp_r31->unk_08.z);
break;
case 1:
fn_1_4544(1, 0, temp_r31->unk_08.x, 0.0f, temp_r31->unk_08.z);
break;
}
}
if (temp_r31->unk_2C == 0x2A) {
Hu3DModelShadowDispOff(arg0->model[0]);
}
if (Hu3DMotionEndCheck(*arg0->model) == 0) {
temp_r31->unk_2C++;
return;
}
temp_r31->unk_08.y = -300.0f;
Hu3DModelAttrSet(arg0->model[0], 1);
fn_1_290C(arg0, 0);
}
void fn_1_34A4(omObjData* arg0) {
unkDominationData7* temp_r30;
void fn_1_34A4(omObjData *arg0)
{
unkDominationData7 *temp_r30;
temp_r30 = arg0->data;
if (temp_r30->unk_2C == 0) {
if (temp_r30->unk_28 == 1) {
Hu3DModelAttrReset(arg0->model[0], 1);
Hu3DModelAttrReset(arg0->model[1], 1);
} else {
}
else {
Hu3DModelAttrReset(arg0->model[0], 1);
}
Hu3DMotionSet(arg0->model[0], arg0->motion[3]);
Hu3DModelAttrReset(arg0->model[0], 0x40000001);
switch (temp_r30->unk_28) { /* irregular */
case 0:
fn_1_4544(0, 0, temp_r30->unk_08.x, 0.0f, temp_r30->unk_08.z);
HuAudFXPlay(0x543);
break;
case 1:
HuAudFXPlay(0x544);
fn_1_4544(1, 0, temp_r30->unk_08.x, 0.0f, temp_r30->unk_08.z);
break;
switch (temp_r30->unk_28) { /* irregular */
case 0:
fn_1_4544(0, 0, temp_r30->unk_08.x, 0.0f, temp_r30->unk_08.z);
HuAudFXPlay(0x543);
break;
case 1:
HuAudFXPlay(0x544);
fn_1_4544(1, 0, temp_r30->unk_08.x, 0.0f, temp_r30->unk_08.z);
break;
}
temp_r30->unk_08.y = 0.0f;
}
if (temp_r30->unk_2C == 0xA) {
Hu3DModelShadowDispOn(arg0->model[0]);
}
if ((temp_r30->unk_2C == 0xA) && (temp_r30->unk_28 == 1)) {
Hu3DMotionSet(arg0->model[1], arg0->motion[1]);
Hu3DModelAttrReset(arg0->model[1], 0x40000001);
}
temp_r30->unk_2C++;
if (Hu3DMotionEndCheck(arg0->model[0]) != 0) {
Hu3DMotionShiftSet(arg0->model[0], arg0->motion[5], 0.0f, 10.0f, 0x40000001);
switch (temp_r30->unk_28) {
case 0:
fn_1_290C(arg0, 0);
return;
case 1:
fn_1_290C(arg0, 4);
break;
case 0:
fn_1_290C(arg0, 0);
return;
case 1:
fn_1_290C(arg0, 4);
break;
}
}
}
void fn_1_36D0(omObjData* arg0) {
unkDominationData7* sp8;
void fn_1_36D0(omObjData *arg0)
{
unkDominationData7 *sp8;
sp8 = arg0->data;
Hu3DMotionShiftSet(arg0->model[0], arg0->motion[2], 0.0f, 10.0f, 0x40000001);
@ -453,8 +473,9 @@ void fn_1_36D0(omObjData* arg0) {
fn_1_290C(arg0, 0);
}
void fn_1_37B0(omObjData* arg0) {
unkDominationData7* temp_r31;
void fn_1_37B0(omObjData *arg0)
{
unkDominationData7 *temp_r31;
temp_r31 = arg0->data;
if (temp_r31->unk_2C == 0) {
@ -479,7 +500,7 @@ void fn_1_37B0(omObjData* arg0) {
}
temp_r31->unk_14.x = (temp_r31->unk_2C == 1) ? -90.0f : -68.0f;
if (temp_r31->unk_2C == 1) {
fn_1_4544(3, 0, temp_r31->unk_08.x, 0.0f, 200.0f + temp_r31->unk_08.z);
HuAudFXPlay(0x544);
@ -487,7 +508,8 @@ void fn_1_37B0(omObjData* arg0) {
fn_1_3BB8((temp_r31->unk_00 >> 2) + 1, temp_r31->unk_08.x, temp_r31->unk_08.z);
}
lbl_1_bss_66 -= 1;
} else {
}
else {
fn_1_4544(2, 0, temp_r31->unk_08.x, 0.0f, 200.0f + temp_r31->unk_08.z);
HuAudFXPlay(0x543);
}