Applied DATA_MAKE_NUM and MAKE_MESSID macros

This commit is contained in:
kabiskac 2024-08-09 01:37:36 +02:00
parent c1c506360c
commit a0ebc7588d
116 changed files with 38174 additions and 37156 deletions

View file

@ -43,10 +43,10 @@ s16 lbl_1_data_388 = -1;
s16 lbl_1_data_38A = -1;
s16 lbl_1_data_38C = -1;
s32 lbl_1_data_390[] = {
0x00770026,
0x00770027,
0x00770028,
-1
DATA_MAKE_NUM(DATADIR_W03, 0x26),
DATA_MAKE_NUM(DATADIR_W03, 0x27),
DATA_MAKE_NUM(DATADIR_W03, 0x28),
DATA_NUM_LISTEND
};
void fn_1_63F4(s32 arg0) {
@ -70,8 +70,8 @@ void fn_1_6494(void) {
Vec sp8;
unkWorkStruct* temp_r31;
lbl_1_data_388 = BoardModelCreate(0x77000E, NULL, 0);
lbl_1_data_38C = BoardModelCreate(0x77000F, NULL, 0);
lbl_1_data_388 = BoardModelCreate(DATA_MAKE_NUM(DATADIR_W03, 0x0E), NULL, 0);
lbl_1_data_38C = BoardModelCreate(DATA_MAKE_NUM(DATADIR_W03, 0x0F), NULL, 0);
lbl_1_data_38A = BoardModelCreate(0x2000D, &lbl_1_data_390[0], 0);
BoardModelMotionStart(lbl_1_data_38A, 1, 0x40000001);
BoardModelHookSet(lbl_1_data_38A, "itemhook_R", lbl_1_data_38C);