Applied DATA_MAKE_NUM and MAKE_MESSID macros

This commit is contained in:
kabiskac 2024-08-09 01:37:36 +02:00
parent c1c506360c
commit a0ebc7588d
116 changed files with 38174 additions and 37156 deletions

View file

@ -120,7 +120,7 @@ void fn_1_424(void)
var_r27 = 0;
fn_1_7D6C(lbl_1_bss_68);
HuPrcVSleep();
HuDataDirClose(0x640000);
HuDataDirClose(DATADIR_MPEX);
lbl_1_bss_5A = 0;
if (mgQuitExtraF != 0) {
mgQuitExtraF = 0;
@ -192,14 +192,14 @@ block_7:
}
loop_19:
fn_1_11020();
fn_1_11264(0x330024, 0, 0);
fn_1_11264(MAKE_MESSID(0x33, 0x24), 0, 0);
if (lbl_1_bss_5A == 0) {
fn_1_11264(0x330025, 0, 1);
fn_1_11264(MAKE_MESSID(0x33, 0x25), 0, 1);
}
else {
fn_1_11264(0x33002A, 0, 1);
fn_1_11264(MAKE_MESSID(0x33, 0x2A), 0, 1);
}
fn_1_11708(0x33008D);
fn_1_11708(MAKE_MESSID(0x33, 0x8D));
for (var_r31 = 0; var_r31 <= 0x0A; var_r31++) {
var_f31 = var_r31 / 10.0;
@ -226,10 +226,10 @@ loop_19:
HuPrcVSleep();
}
if (lbl_1_bss_5A == 0) {
fn_1_11264(0x330025, 0, 1);
fn_1_11264(MAKE_MESSID(0x33, 0x25), 0, 1);
}
else {
fn_1_11264(0x33002A, 0, 1);
fn_1_11264(MAKE_MESSID(0x33, 0x2A), 0, 1);
}
}
}
@ -324,7 +324,7 @@ loop_19:
HuPrcChildCreate(fn_1_7C00, 0x64, 0x2000, 0, lbl_1_bss_68);
}
fn_1_11020();
fn_1_11264(0x33002C, 0, 0);
fn_1_11264(MAKE_MESSID(0x33, 0x2C), 0, 0);
var_r30 = fn_1_11390(0);
if (var_r30 != -1) {
if (var_r30 != 1) {
@ -392,7 +392,7 @@ void fn_1_1774(void)
for (var_r30 = 0; var_r30 < 0x10; var_r30++) {
sp8.unk_5A[var_r30] = sp8.unk_3A[var_r30] = -1;
}
var_r29 = MessData_MesPtrGet(messDataPtr, 0x170021);
var_r29 = MessData_MesPtrGet(messDataPtr, MAKE_MESSID(0x17, 0x21));
for (var_r26 = var_r29; *var_r29 != 0; var_r29++) {
if (*var_r29 == 0xA) {
*var_r29 = 0x10;
@ -588,11 +588,11 @@ void fn_1_2350(void)
fn_1_11020();
fn_1_11338(GWPlayerCfg[spC[0]].character, 0);
fn_1_11338(GWPlayerCfg[spC[1]].character, 1);
fn_1_11264(0x3300A0, 0, 0);
fn_1_11264(MAKE_MESSID(0x33, 0xA0), 0, 0);
if (GWMGAvailGet(var_r31 + 0x191) == 0) {
GWMGAvailSet(var_r31 + 0x191);
GWGameStat.present[0x37] = 1;
fn_1_11264(0x330029, 0, 0);
fn_1_11264(MAKE_MESSID(0x33, 0x29), 0, 0);
}
fn_1_111E0();
WipeCreate(2, 0, 0x1E);
@ -671,7 +671,7 @@ void fn_1_2350(void)
HuSprTPLvlSet(lbl_1_bss_50, 2, var_r31 / 20.0);
HuPrcVSleep();
}
fn_1_114EC(0x33004F, 1);
fn_1_114EC(MAKE_MESSID(0x33, 0x4F), 1);
while (TRUE) {
if ((*HuPadBtnDown & 0x100) != 0) {
HuAudFXPlay(2);
@ -827,12 +827,12 @@ void fn_1_33B0(void)
if (var_r28 != 0xFF) {
if (var_r28 < 8) {
lbl_1_bss_36[var_r31] = CharModelCreate(var_r28, 2);
lbl_1_bss_E[var_r31][0] = CharModelMotionCreate(var_r28, 0x5F0000);
lbl_1_bss_E[var_r31][1] = CharModelMotionCreate(var_r28, 0x5F0003);
lbl_1_bss_E[var_r31][0] = CharModelMotionCreate(var_r28, DATA_MAKE_NUM(DATADIR_MARIOMOT, 0x00));
lbl_1_bss_E[var_r31][1] = CharModelMotionCreate(var_r28, DATA_MAKE_NUM(DATADIR_MARIOMOT, 0x03));
if (var_r31 < 2) {
lbl_1_bss_E[var_r31][2] = CharModelMotionCreate(var_r28, 0x5F0048);
lbl_1_bss_E[var_r31][3] = CharModelMotionCreate(var_r28, 0x5F0017);
lbl_1_bss_E[var_r31][4] = CharModelMotionCreate(var_r28, 0x5F0018);
lbl_1_bss_E[var_r31][2] = CharModelMotionCreate(var_r28, DATA_MAKE_NUM(DATADIR_MARIOMOT, 0x48));
lbl_1_bss_E[var_r31][3] = CharModelMotionCreate(var_r28, DATA_MAKE_NUM(DATADIR_MARIOMOT, 0x17));
lbl_1_bss_E[var_r31][4] = CharModelMotionCreate(var_r28, DATA_MAKE_NUM(DATADIR_MARIOMOT, 0x18));
}
CharModelVoiceEnableSet(GWPlayerCfg[spC[var_r31]].character, lbl_1_bss_E[var_r31][1], 0);
Hu3DModelScaleSet(lbl_1_bss_36[var_r31], 0.8f, 0.8f, 0.8f);
@ -966,7 +966,7 @@ void fn_1_4374(void)
HuPrcVSleep();
}
}
fn_1_114EC(0x33004F, 1);
fn_1_114EC(MAKE_MESSID(0x33, 0x4F), 1);
while (TRUE) {
if (HuPadBtnDown[0] & PAD_BUTTON_A) {
HuAudFXPlay(2);
@ -1058,9 +1058,9 @@ void fn_1_4948(void)
var_r30 = GWPlayerCfg[spC[var_r31]].character;
if (var_r30 < 8) {
lbl_1_bss_36[var_r31] = CharModelCreate(var_r30, 2);
lbl_1_bss_E[var_r31][0] = CharModelMotionCreate(var_r30, 0x5F0000);
lbl_1_bss_E[var_r31][3] = CharModelMotionCreate(var_r30, 0x5F0017);
lbl_1_bss_E[var_r31][4] = CharModelMotionCreate(var_r30, 0x5F0018);
lbl_1_bss_E[var_r31][0] = CharModelMotionCreate(var_r30, DATA_MAKE_NUM(DATADIR_MARIOMOT, 0x00));
lbl_1_bss_E[var_r31][3] = CharModelMotionCreate(var_r30, DATA_MAKE_NUM(DATADIR_MARIOMOT, 0x17));
lbl_1_bss_E[var_r31][4] = CharModelMotionCreate(var_r30, DATA_MAKE_NUM(DATADIR_MARIOMOT, 0x18));
Hu3DModelScaleSet(lbl_1_bss_36[var_r31], 0.8f, 0.8f, 0.8f);
}
else {
@ -1236,7 +1236,7 @@ s32 fn_1_524C(s32 arg0)
var_r24 = HuWinCreate(0.0f, 0.0f, 0x1E0, 0x28, 0);
HuWinMesSpeedSet(var_r24, 0);
HuWinBGTPLvlSet(var_r24, 0.0f);
HuWinMesSet(var_r24, 0x1A0020);
HuWinMesSet(var_r24, MAKE_MESSID(0x1A, 0x20));
var_r22 = &winData[var_r24];
HuWinPriSet(var_r24, 5);
HuWinPosSet(var_r24, (576.0f - var_r22->w) / 2, 300.0f);
@ -1393,7 +1393,7 @@ void fn_1_66F8(void)
while (WipeStatGet() != 0) {
HuPrcVSleep();
}
HuDataDirClose(0x160000);
HuDataDirClose(DATADIR_INSTPIC);
while (lbl_1_bss_4 != 0) {
HuPrcVSleep();
}