Applied DATA_MAKE_NUM and MAKE_MESSID macros
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c1c506360c
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116 changed files with 38174 additions and 37156 deletions
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@ -120,7 +120,7 @@ void fn_1_424(void)
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var_r27 = 0;
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fn_1_7D6C(lbl_1_bss_68);
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HuPrcVSleep();
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HuDataDirClose(0x640000);
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HuDataDirClose(DATADIR_MPEX);
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lbl_1_bss_5A = 0;
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if (mgQuitExtraF != 0) {
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mgQuitExtraF = 0;
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@ -192,14 +192,14 @@ block_7:
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}
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loop_19:
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fn_1_11020();
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fn_1_11264(0x330024, 0, 0);
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fn_1_11264(MAKE_MESSID(0x33, 0x24), 0, 0);
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if (lbl_1_bss_5A == 0) {
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fn_1_11264(0x330025, 0, 1);
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fn_1_11264(MAKE_MESSID(0x33, 0x25), 0, 1);
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}
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else {
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fn_1_11264(0x33002A, 0, 1);
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fn_1_11264(MAKE_MESSID(0x33, 0x2A), 0, 1);
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}
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fn_1_11708(0x33008D);
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fn_1_11708(MAKE_MESSID(0x33, 0x8D));
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for (var_r31 = 0; var_r31 <= 0x0A; var_r31++) {
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var_f31 = var_r31 / 10.0;
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@ -226,10 +226,10 @@ loop_19:
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HuPrcVSleep();
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}
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if (lbl_1_bss_5A == 0) {
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fn_1_11264(0x330025, 0, 1);
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fn_1_11264(MAKE_MESSID(0x33, 0x25), 0, 1);
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}
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else {
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fn_1_11264(0x33002A, 0, 1);
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fn_1_11264(MAKE_MESSID(0x33, 0x2A), 0, 1);
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}
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}
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}
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@ -324,7 +324,7 @@ loop_19:
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HuPrcChildCreate(fn_1_7C00, 0x64, 0x2000, 0, lbl_1_bss_68);
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}
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fn_1_11020();
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fn_1_11264(0x33002C, 0, 0);
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fn_1_11264(MAKE_MESSID(0x33, 0x2C), 0, 0);
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var_r30 = fn_1_11390(0);
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if (var_r30 != -1) {
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if (var_r30 != 1) {
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@ -392,7 +392,7 @@ void fn_1_1774(void)
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for (var_r30 = 0; var_r30 < 0x10; var_r30++) {
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sp8.unk_5A[var_r30] = sp8.unk_3A[var_r30] = -1;
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}
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var_r29 = MessData_MesPtrGet(messDataPtr, 0x170021);
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var_r29 = MessData_MesPtrGet(messDataPtr, MAKE_MESSID(0x17, 0x21));
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for (var_r26 = var_r29; *var_r29 != 0; var_r29++) {
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if (*var_r29 == 0xA) {
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*var_r29 = 0x10;
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@ -588,11 +588,11 @@ void fn_1_2350(void)
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fn_1_11020();
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fn_1_11338(GWPlayerCfg[spC[0]].character, 0);
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fn_1_11338(GWPlayerCfg[spC[1]].character, 1);
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fn_1_11264(0x3300A0, 0, 0);
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fn_1_11264(MAKE_MESSID(0x33, 0xA0), 0, 0);
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if (GWMGAvailGet(var_r31 + 0x191) == 0) {
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GWMGAvailSet(var_r31 + 0x191);
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GWGameStat.present[0x37] = 1;
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fn_1_11264(0x330029, 0, 0);
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fn_1_11264(MAKE_MESSID(0x33, 0x29), 0, 0);
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}
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fn_1_111E0();
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WipeCreate(2, 0, 0x1E);
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@ -671,7 +671,7 @@ void fn_1_2350(void)
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HuSprTPLvlSet(lbl_1_bss_50, 2, var_r31 / 20.0);
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HuPrcVSleep();
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}
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fn_1_114EC(0x33004F, 1);
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fn_1_114EC(MAKE_MESSID(0x33, 0x4F), 1);
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while (TRUE) {
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if ((*HuPadBtnDown & 0x100) != 0) {
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HuAudFXPlay(2);
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@ -827,12 +827,12 @@ void fn_1_33B0(void)
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if (var_r28 != 0xFF) {
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if (var_r28 < 8) {
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lbl_1_bss_36[var_r31] = CharModelCreate(var_r28, 2);
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lbl_1_bss_E[var_r31][0] = CharModelMotionCreate(var_r28, 0x5F0000);
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lbl_1_bss_E[var_r31][1] = CharModelMotionCreate(var_r28, 0x5F0003);
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lbl_1_bss_E[var_r31][0] = CharModelMotionCreate(var_r28, DATA_MAKE_NUM(DATADIR_MARIOMOT, 0x00));
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lbl_1_bss_E[var_r31][1] = CharModelMotionCreate(var_r28, DATA_MAKE_NUM(DATADIR_MARIOMOT, 0x03));
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if (var_r31 < 2) {
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lbl_1_bss_E[var_r31][2] = CharModelMotionCreate(var_r28, 0x5F0048);
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lbl_1_bss_E[var_r31][3] = CharModelMotionCreate(var_r28, 0x5F0017);
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lbl_1_bss_E[var_r31][4] = CharModelMotionCreate(var_r28, 0x5F0018);
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lbl_1_bss_E[var_r31][2] = CharModelMotionCreate(var_r28, DATA_MAKE_NUM(DATADIR_MARIOMOT, 0x48));
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lbl_1_bss_E[var_r31][3] = CharModelMotionCreate(var_r28, DATA_MAKE_NUM(DATADIR_MARIOMOT, 0x17));
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lbl_1_bss_E[var_r31][4] = CharModelMotionCreate(var_r28, DATA_MAKE_NUM(DATADIR_MARIOMOT, 0x18));
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}
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CharModelVoiceEnableSet(GWPlayerCfg[spC[var_r31]].character, lbl_1_bss_E[var_r31][1], 0);
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Hu3DModelScaleSet(lbl_1_bss_36[var_r31], 0.8f, 0.8f, 0.8f);
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@ -966,7 +966,7 @@ void fn_1_4374(void)
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HuPrcVSleep();
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}
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}
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fn_1_114EC(0x33004F, 1);
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fn_1_114EC(MAKE_MESSID(0x33, 0x4F), 1);
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while (TRUE) {
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if (HuPadBtnDown[0] & PAD_BUTTON_A) {
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HuAudFXPlay(2);
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@ -1058,9 +1058,9 @@ void fn_1_4948(void)
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var_r30 = GWPlayerCfg[spC[var_r31]].character;
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if (var_r30 < 8) {
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lbl_1_bss_36[var_r31] = CharModelCreate(var_r30, 2);
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lbl_1_bss_E[var_r31][0] = CharModelMotionCreate(var_r30, 0x5F0000);
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lbl_1_bss_E[var_r31][3] = CharModelMotionCreate(var_r30, 0x5F0017);
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lbl_1_bss_E[var_r31][4] = CharModelMotionCreate(var_r30, 0x5F0018);
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lbl_1_bss_E[var_r31][0] = CharModelMotionCreate(var_r30, DATA_MAKE_NUM(DATADIR_MARIOMOT, 0x00));
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lbl_1_bss_E[var_r31][3] = CharModelMotionCreate(var_r30, DATA_MAKE_NUM(DATADIR_MARIOMOT, 0x17));
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lbl_1_bss_E[var_r31][4] = CharModelMotionCreate(var_r30, DATA_MAKE_NUM(DATADIR_MARIOMOT, 0x18));
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Hu3DModelScaleSet(lbl_1_bss_36[var_r31], 0.8f, 0.8f, 0.8f);
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}
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else {
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@ -1236,7 +1236,7 @@ s32 fn_1_524C(s32 arg0)
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var_r24 = HuWinCreate(0.0f, 0.0f, 0x1E0, 0x28, 0);
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HuWinMesSpeedSet(var_r24, 0);
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HuWinBGTPLvlSet(var_r24, 0.0f);
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HuWinMesSet(var_r24, 0x1A0020);
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HuWinMesSet(var_r24, MAKE_MESSID(0x1A, 0x20));
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var_r22 = &winData[var_r24];
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HuWinPriSet(var_r24, 5);
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HuWinPosSet(var_r24, (576.0f - var_r22->w) / 2, 300.0f);
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@ -1393,7 +1393,7 @@ void fn_1_66F8(void)
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while (WipeStatGet() != 0) {
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HuPrcVSleep();
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}
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HuDataDirClose(0x160000);
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HuDataDirClose(DATADIR_INSTPIC);
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while (lbl_1_bss_4 != 0) {
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HuPrcVSleep();
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}
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