Applied DATA_MAKE_NUM and MAKE_MESSID macros

This commit is contained in:
kabiskac 2024-08-09 01:37:36 +02:00
parent c1c506360c
commit a0ebc7588d
116 changed files with 38174 additions and 37156 deletions

View file

@ -110,16 +110,16 @@ static HsfanimStruct00 diceEffParam = {
};
static s32 diceDigitMdlTbl[10] = {
0x0007000C,
0x0007000D,
0x0007000E,
0x0007000F,
0x00070010,
0x00070011,
0x00070012,
0x00070013,
0x00070014,
0x00070015
DATA_MAKE_NUM(DATADIR_BOARD, 0x0C),
DATA_MAKE_NUM(DATADIR_BOARD, 0x0D),
DATA_MAKE_NUM(DATADIR_BOARD, 0x0E),
DATA_MAKE_NUM(DATADIR_BOARD, 0x0F),
DATA_MAKE_NUM(DATADIR_BOARD, 0x10),
DATA_MAKE_NUM(DATADIR_BOARD, 0x11),
DATA_MAKE_NUM(DATADIR_BOARD, 0x12),
DATA_MAKE_NUM(DATADIR_BOARD, 0x13),
DATA_MAKE_NUM(DATADIR_BOARD, 0x14),
DATA_MAKE_NUM(DATADIR_BOARD, 0x15)
};
s32 BoardRollExec(s32 arg0) {
@ -226,12 +226,12 @@ static void RollMain(void) {
var_r27 += BoardPlayerItemCount(temp_r25);
}
if (BoardItemPrevGet() != -1 || var_r27 == 0 || _CheckFlag(FLAG_ID_MAKE(1, 9)) || BoardMegaDoubleDiceCheck()) {
var_r29 = 0x90004;
var_r29 = MAKE_MESSID(0x09, 0x04);
} else {
var_r29 = 0x90002;
var_r29 = MAKE_MESSID(0x09, 0x02);
}
if (inputTimer != 0) {
var_r29 = 0x300025;
var_r29 = MAKE_MESSID(0x30, 0x25);
}
HuWinMesMaxSizeGet(1, sp8, var_r29);
switch (GWGameStat.language) {
@ -313,10 +313,10 @@ static void DiceCreate(s32 arg0) {
DiceWork *temp_r30;
s32 sp8;
s32 spC[4] = {
0x00070018,
0x00070019,
0x0007001A,
0x0007001B
DATA_MAKE_NUM(DATADIR_BOARD, 0x18),
DATA_MAKE_NUM(DATADIR_BOARD, 0x19),
DATA_MAKE_NUM(DATADIR_BOARD, 0x1A),
DATA_MAKE_NUM(DATADIR_BOARD, 0x1B)
};
sp8 = 0;
@ -575,7 +575,7 @@ s16 BoardDiceEffectCreate(void) {
AnimData *temp_r29;
void *temp_r28;
temp_r28 = HuDataSelHeapReadNum(0x7006B, MEMORY_DEFAULT_NUM, HEAP_DATA);
temp_r28 = HuDataSelHeapReadNum(DATA_MAKE_NUM(DATADIR_BOARD, 0x6B), MEMORY_DEFAULT_NUM, HEAP_DATA);
temp_r29 = HuSprAnimRead(temp_r28);
temp_r31 = Hu3DParManCreate(temp_r29, 0x64, &diceEffParam);
Hu3DParManAttrSet(temp_r31, 0x108);