Split several minigame rels
M408, M409, M410, M411, and M450 are all split. I labeled chrman.c more as well.
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0c003afbaa
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16 changed files with 171 additions and 45 deletions
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@ -8,19 +8,19 @@ void MGSeqKillAll(void);
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void MGSeqPracticeInit(void);
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void CharMotionClose(s16 character);
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void CharModelClose(s16 character);
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void CharMotionDataClose(s16 character);
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void CharModelMotionDataClose(s16 character);
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void CharModelKill(s16 character);
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s16 CharModelCreate(s16 character, s16 lod);
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s16 CharMotionCreate(s16 character, s32 data_num);
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s16 CharModelMotionCreate(s16 character, s32 data_num);
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void CharModelMotionSet(s16 character, s16 motion);
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float CharModelMotionMaxTimeGet(s16 character);
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float CharModelMotionTimeGet(s16 character);
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void CharModelMotionShiftSet(s16 model, s16 motion, float time, float shift_time, u32 attr);
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void CharModelMotionTimeSet(s16 character, float time);
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void CharModelMotionSpeedSet(s16 character, float speed);
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void CharMotionKill(s16 character, s32 motion);
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void CharModelMotionKill(s16 character, s32 motion);
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void CharModelVoiceEnableSet(s16 character, s16 motion, s32 flag);
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void CharModelCreateCoinParticle(s16, Vec *);
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void CharModelCoinEffectCreate(s16, Vec *);
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s32 CharModelMotionEndCheck(s16 character);
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