Split a lot more code in PAL

This commit is contained in:
gamemasterplc 2024-11-15 16:27:21 -06:00
parent fccdd5e14d
commit a4a2b38cd0
8 changed files with 1102 additions and 893 deletions

View file

@ -387,27 +387,27 @@ config.libs = [
Object(Matching, "game/process.c"),
Object(Matching, "game/sprman.c"),
Object(Matching, "game/sprput.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/hsfload.c"),
Object(Matching, "game/hsfload.c"),
Object(NonMatching, "game/hsfdraw.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/hsfman.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/hsfmotion.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/hsfanim.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/hsfex.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/perf.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/objmain.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/fault.c"),
Object(Matching, "game/hsfman.c"),
Object(Matching, "game/hsfmotion.c"),
Object(Matching, "game/hsfanim.c"),
Object(Matching, "game/hsfex.c"),
Object(Matching, "game/perf.c"),
Object(Matching, "game/objmain.c"),
Object(Matching, "game/fault.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/gamework.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/objsysobj.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/objdll.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/frand.c"),
Object(Matching, "game/objsysobj.c"),
Object(Matching, "game/objdll.c"),
Object(Matching, "game/frand.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/audio.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/EnvelopeExec.c"),
Object(Matching, "game/EnvelopeExec.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/minigame_seq.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/ovllist.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/esprite.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/code_8003FF68.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/ClusterExec.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/ShapeExec.c"),
Object(Matching, "game/ovllist.c"),
Object(Matching, "game/esprite.c"),
Object(Matching, "game/code_8003FF68.c"),
Object(Matching, "game/ClusterExec.c"),
Object(Matching, "game/ShapeExec.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/wipe.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/window.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "game/messdata.c"),