Start decompiling pad.c

This commit is contained in:
gamemasterplc 2023-12-23 11:17:15 -06:00
parent 332b1155eb
commit a4b2b79f0d
4 changed files with 160 additions and 7 deletions

View file

@ -4687,7 +4687,7 @@ lbl_8011EBB8 = .rodata:0x8011EBB8; // type:object size:0x88
lbl_8011EC40 = .rodata:0x8011EC40; // type:object size:0x88 data:byte
lbl_8011ECC8 = .rodata:0x8011ECC8; // type:object size:0x100
lbl_8011EDE0 = .data:0x8011EDE0; // type:object size:0x10 data:string
chanTbl = .data:0x8011EDF0; // type:object size:0x10
chanTbl = .data:0x8011EDF0; // type:object size:0x10 scope:local
correctDiskID = .data:0x8011EE00; // type:object size:0x124 scope:local
jumptable_8011EF24 = .data:0x8011EF24; // type:object size:0x34 scope:local
lbl_8011EF58 = .data:0x8011EF58; // type:object size:0x11 data:string
@ -5384,8 +5384,8 @@ lbl_801405E0 = .data:0x801405E0; // type:object size:0x19E0
lbl_80141FC0 = .data:0x80141FC0; // type:object size:0x10
lbl_80141FD0 = .data:0x80141FD0; // type:object size:0x20
lbl_80141FF0 = .data:0x80141FF0; // type:object size:0x800
padStatErrOld = .bss:0x80142800; // type:object size:0x10
rumbleData = .bss:0x80142810; // type:object size:0x30
padStatErrOld = .bss:0x80142800; // type:object size:0x10 scope:local
rumbleData = .bss:0x80142810; // type:object size:0x20 scope:local
ReadDataStat = .bss:0x80142840; // type:object size:0x2E00 scope:local align:32 data:4byte
TextBuffer = .bss:0x80145640; // type:object size:0x400
rmodeobj = .bss:0x80145A40; // type:object size:0x40 scope:local
@ -5941,7 +5941,7 @@ lbl_801D39E8 = .sdata:0x801D39E8; // type:object size:0x8
lbl_801D39F0 = .sdata:0x801D39F0; // type:object size:0x8 data:2byte
lbl_801D39F8 = .sdata:0x801D39F8; // type:object size:0x1 data:byte
lbl_801D3A00 = .sbss:0x801D3A00; // type:object size:0x4 data:4byte
lbl_801D3A04 = .sbss:0x801D3A04; // type:object size:0x4 data:4byte
HuDvdErrWait = .sbss:0x801D3A04; // type:object size:0x4 data:4byte
lbl_801D3A08 = .sbss:0x801D3A08; // type:object size:0x4
lbl_801D3A0C = .sbss:0x801D3A0C; // type:object size:0x4
lbl_801D3A10 = .sbss:0x801D3A10; // type:object size:0x4
@ -5976,8 +5976,8 @@ _PadSubStkX = .sbss:0x801D3A80; // type:object size:0x4 scope:local
_PadStkY = .sbss:0x801D3A84; // type:object size:0x4 scope:local
_PadStkX = .sbss:0x801D3A88; // type:object size:0x4 scope:local
_PadRepCnt = .sbss:0x801D3A8C; // type:object size:0x8 scope:local
_PadBtnDown = .sbss:0x801D3A94; // type:object size:0x8 scope:local
_PadBtn = .sbss:0x801D3A9C; // type:object size:0x8 scope:local
_PadBtnDown = .sbss:0x801D3A94; // type:object size:0x8
_PadBtn = .sbss:0x801D3A9C; // type:object size:0x8
HuPadErr = .sbss:0x801D3AA4; // type:object size:0x4
HuPadDStkRep = .sbss:0x801D3AA8; // type:object size:0x4
HuPadDStk = .sbss:0x801D3AAC; // type:object size:0x4

View file

@ -232,7 +232,7 @@ config.libs = [
"host": False,
"objects": [
Object(NonMatching, "game/main.c"),
Object(NonMatching, "game/pad.c"),
Object(Matching, "game/pad.c"),
Object(Matching, "game/dvd.c"),
Object(NonMatching, "game/data.c"),
Object(Matching, "game/decode.c"),

View file

@ -35,6 +35,7 @@ typedef struct {
/* 0x0C */ float backSurDis;
} UnkMsmStruct_02; // Size (min: 0x10, max: 0x1C)
void msmSysRegularProc(void);
void msmSysSetOutputMode(s32 arg0);
void msmSysSetAux(s32 arg0, s32 arg1);
s32 msmSysGetSampSize(s32 arg0);

152
src/game/pad.c Normal file
View file

@ -0,0 +1,152 @@
#include "common.h"
#include "dolphin.h"
#include "game/msm.h"
typedef struct pad_rumble {
s16 duration;
s16 stop;
s16 rumble;
s16 time;
} padRumble;
void HuPadRead(void);
static void PadReadVSync(u32 retraceCount);
static void PadADConv(s16 pad, PADStatus *status);
static int padStatErrOld[4];
static padRumble rumbleData[4];
u16 HuPadBtnRep[4];
u16 _PadBtnDown[4];
u16 _PadBtn[4];
static u16 _PadRepCnt[4];
static s8 _PadStkX[4];
static s8 _PadStkY[4];
static s8 _PadSubStkX[4];
static s8 _PadSubStkY[4];
static u8 _PadTrigL[4];
static u8 _PadTrigR[4];
static u8 _PadDStk[4];
static u8 _PadDStkRep[4];
static u8 _PadDStkRepCnt[4];
static u8 _PadDStkRepOld[4];
static s8 _PadErr[4];
static u32 RumbleBit;
u32 VCounter;
u32 chanTbl[4] = { PAD_CHAN0_BIT, PAD_CHAN1_BIT, PAD_CHAN2_BIT, PAD_CHAN3_BIT };
extern int HuDvdErrWait;
void HuPadInit(void)
{
int i;
BOOL int_level;
PADSetSpec(PAD_SPEC_5);
PADInit();
SISetSamplingRate(0);
int_level = OSDisableInterrupts();
VISetPostRetraceCallback(PadReadVSync);
OSRestoreInterrupts(int_level);
for(i=0; i<4; i++) {
padStatErrOld[i] = PAD_ERR_NOT_READY;
}
VIWaitForRetrace();
VIWaitForRetrace();
HuPadRead();
for(i=0; i<4; i++) {
if(_PadErr[i] == PAD_ERR_NONE) {
PADControlMotor(i, PAD_MOTOR_STOP_HARD);
}
rumbleData[i].duration = 0;
_PadRepCnt[i] = 0;
}
}
void HuPadRead(void)
{
}
static void PadReadVSync(u32 retraceCount)
{
u32 chan;
s16 i;
PADStatus status[4];
if(!HuDvdErrWait) {
RumbleBit = PADRead(status);
PADClamp(status);
chan = 0;
for(i=0; i<4; i++) {
PADStatus *curr_status = &status[i];
padRumble *rumble = &rumbleData[i];
if(padStatErrOld[i] && curr_status->err == PAD_ERR_NONE) {
PADControlMotor(i, PAD_MOTOR_STOP_HARD);
rumble->duration = 0;
}
padStatErrOld[i] = curr_status->err;
if(curr_status->err != PAD_ERR_NONE) {
_PadErr[i] = curr_status->err;
if(curr_status->err != PAD_ERR_TRANSFER && curr_status->err != PAD_ERR_NOT_READY) {
chan |= chanTbl[i];
}
_PadBtnDown[i] = _PadBtn[i] = _PadStkX[i] = _PadStkY[i] = _PadSubStkX[i] = _PadSubStkY[i] = _PadTrigL[i] = _PadTrigR[i] = _PadDStkRep[i] = _PadDStk[i] = HuPadBtnRep[i] = 0;
} else {
u16 button = curr_status->button;
if(curr_status->triggerL & 0xC0) {
button |= 0x4000;
}
if(curr_status->triggerR & 0xC0) {
button |= 0x2000;
}
if(button && _PadBtn[i] == button) {
if(_PadRepCnt[i] > 20) {
HuPadBtnRep[i] = button;
} else {
HuPadBtnRep[i] = 0;
_PadRepCnt[i]++;
}
} else {
_PadRepCnt[i] = 0;
HuPadBtnRep[i] = button;
}
PadADConv(i, curr_status);
_PadBtnDown[i] |= PADButtonDown(_PadBtn[i], button);
_PadBtn[i] = button;
_PadStkX[i] = curr_status->stickX;
_PadStkY[i] = curr_status->stickY;
_PadSubStkX[i] = curr_status->substickX;
_PadSubStkY[i] = curr_status->substickY;
_PadTrigL[i] = curr_status->triggerL;
_PadTrigR[i] = curr_status->triggerR;
_PadErr[i] = curr_status->err;
if(rumble->duration) {
s16 time = rumble->time%(rumble->stop+rumble->rumble);
if(time == 0) {
PADControlMotor(i, PAD_MOTOR_RUMBLE);
} else {
if(time == rumble->stop) {
PADControlMotor(i, PAD_MOTOR_STOP);
}
}
rumble->time++;
if(rumble->time > rumble->duration) {
PADControlMotor(i, PAD_MOTOR_STOP_HARD);
rumble->duration = 0;
}
}
}
}
if(chan) {
PADReset(chan);
}
}
msmSysRegularProc();
VCounter++;
}
static void PadADConv(s16 player, PADStatus *status)
{
}