Start decompiling pad.c

This commit is contained in:
gamemasterplc 2023-12-23 11:17:15 -06:00
parent 332b1155eb
commit a4b2b79f0d
4 changed files with 160 additions and 7 deletions

152
src/game/pad.c Normal file
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#include "common.h"
#include "dolphin.h"
#include "game/msm.h"
typedef struct pad_rumble {
s16 duration;
s16 stop;
s16 rumble;
s16 time;
} padRumble;
void HuPadRead(void);
static void PadReadVSync(u32 retraceCount);
static void PadADConv(s16 pad, PADStatus *status);
static int padStatErrOld[4];
static padRumble rumbleData[4];
u16 HuPadBtnRep[4];
u16 _PadBtnDown[4];
u16 _PadBtn[4];
static u16 _PadRepCnt[4];
static s8 _PadStkX[4];
static s8 _PadStkY[4];
static s8 _PadSubStkX[4];
static s8 _PadSubStkY[4];
static u8 _PadTrigL[4];
static u8 _PadTrigR[4];
static u8 _PadDStk[4];
static u8 _PadDStkRep[4];
static u8 _PadDStkRepCnt[4];
static u8 _PadDStkRepOld[4];
static s8 _PadErr[4];
static u32 RumbleBit;
u32 VCounter;
u32 chanTbl[4] = { PAD_CHAN0_BIT, PAD_CHAN1_BIT, PAD_CHAN2_BIT, PAD_CHAN3_BIT };
extern int HuDvdErrWait;
void HuPadInit(void)
{
int i;
BOOL int_level;
PADSetSpec(PAD_SPEC_5);
PADInit();
SISetSamplingRate(0);
int_level = OSDisableInterrupts();
VISetPostRetraceCallback(PadReadVSync);
OSRestoreInterrupts(int_level);
for(i=0; i<4; i++) {
padStatErrOld[i] = PAD_ERR_NOT_READY;
}
VIWaitForRetrace();
VIWaitForRetrace();
HuPadRead();
for(i=0; i<4; i++) {
if(_PadErr[i] == PAD_ERR_NONE) {
PADControlMotor(i, PAD_MOTOR_STOP_HARD);
}
rumbleData[i].duration = 0;
_PadRepCnt[i] = 0;
}
}
void HuPadRead(void)
{
}
static void PadReadVSync(u32 retraceCount)
{
u32 chan;
s16 i;
PADStatus status[4];
if(!HuDvdErrWait) {
RumbleBit = PADRead(status);
PADClamp(status);
chan = 0;
for(i=0; i<4; i++) {
PADStatus *curr_status = &status[i];
padRumble *rumble = &rumbleData[i];
if(padStatErrOld[i] && curr_status->err == PAD_ERR_NONE) {
PADControlMotor(i, PAD_MOTOR_STOP_HARD);
rumble->duration = 0;
}
padStatErrOld[i] = curr_status->err;
if(curr_status->err != PAD_ERR_NONE) {
_PadErr[i] = curr_status->err;
if(curr_status->err != PAD_ERR_TRANSFER && curr_status->err != PAD_ERR_NOT_READY) {
chan |= chanTbl[i];
}
_PadBtnDown[i] = _PadBtn[i] = _PadStkX[i] = _PadStkY[i] = _PadSubStkX[i] = _PadSubStkY[i] = _PadTrigL[i] = _PadTrigR[i] = _PadDStkRep[i] = _PadDStk[i] = HuPadBtnRep[i] = 0;
} else {
u16 button = curr_status->button;
if(curr_status->triggerL & 0xC0) {
button |= 0x4000;
}
if(curr_status->triggerR & 0xC0) {
button |= 0x2000;
}
if(button && _PadBtn[i] == button) {
if(_PadRepCnt[i] > 20) {
HuPadBtnRep[i] = button;
} else {
HuPadBtnRep[i] = 0;
_PadRepCnt[i]++;
}
} else {
_PadRepCnt[i] = 0;
HuPadBtnRep[i] = button;
}
PadADConv(i, curr_status);
_PadBtnDown[i] |= PADButtonDown(_PadBtn[i], button);
_PadBtn[i] = button;
_PadStkX[i] = curr_status->stickX;
_PadStkY[i] = curr_status->stickY;
_PadSubStkX[i] = curr_status->substickX;
_PadSubStkY[i] = curr_status->substickY;
_PadTrigL[i] = curr_status->triggerL;
_PadTrigR[i] = curr_status->triggerR;
_PadErr[i] = curr_status->err;
if(rumble->duration) {
s16 time = rumble->time%(rumble->stop+rumble->rumble);
if(time == 0) {
PADControlMotor(i, PAD_MOTOR_RUMBLE);
} else {
if(time == rumble->stop) {
PADControlMotor(i, PAD_MOTOR_STOP);
}
}
rumble->time++;
if(rumble->time > rumble->duration) {
PADControlMotor(i, PAD_MOTOR_STOP_HARD);
rumble->duration = 0;
}
}
}
}
if(chan) {
PADReset(chan);
}
}
msmSysRegularProc();
VCounter++;
}
static void PadADConv(s16 player, PADStatus *status)
{
}