Match m433Dll main.c and map.c (#524)

* Match m433Dll main.c and map.c

* Delete accidental lines from mstory2
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dbalatoni13 2025-01-12 04:12:01 +01:00 committed by GitHub
parent 090ab1c05f
commit a79294aac0
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6 changed files with 1649 additions and 304 deletions

43
include/REL/m433Dll.h Normal file
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@ -0,0 +1,43 @@
#ifndef M4303LL_H
#define M4303LL_H
#include "game/object.h"
typedef struct M433DllWork {
u32 unk_00;
s32 unk_04;
s32 unk_08;
s32 unk_0C;
s32 unk_10;
s32 unk_14;
s32 unk_18;
u32 unk_1C;
u32 unk_20;
s32 unk_24;
u32 unk_28;
s32 unk_2C[2];
u32 unk_34;
s32 unk_38;
s32 unk_3C;
} M433DllWork; /* size = 0x40 */
void fn_1_584(omObjData *object);
void fn_1_618(omObjData *object);
s32 fn_1_216C(void);
s32 fn_1_2184(void);
void fn_1_219C(s32 arg0, s32 arg1, s32 arg2);
void fn_1_21E4(s32 arg0);
void fn_1_2214(s32 arg0);
s32 fn_1_2244(void);
float fn_1_26C4(float arg8, float arg9, float argA);
void fn_1_2894(Process *process);
void fn_1_2984(void);
omObjFunc fn_1_29A4(Process *process, omObjData *object);
void fn_1_58D8(s32);
void fn_1_5904(Process *process);
void fn_1_5B74(void);
s32 fn_1_10FA4(s32 arg0);
#endif