Match m433Dll main.c and map.c (#524)

* Match m433Dll main.c and map.c

* Delete accidental lines from mstory2
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dbalatoni13 2025-01-12 04:12:01 +01:00 committed by GitHub
parent 090ab1c05f
commit a79294aac0
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GPG key ID: B5690EEEBB952194
6 changed files with 1649 additions and 304 deletions

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@ -119,287 +119,287 @@ fn_1_11098 = .text:0x00011098; // type:function size:0x98
fn_1_11130 = .text:0x00011130; // type:function size:0x1B0
_ctors = .ctors:0x00000000; // type:label scope:global data:4byte
_dtors = .dtors:0x00000000; // type:label scope:global data:4byte
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lbl_1_rodata_18 = .rodata:0x00000018; // type:object size:0x4 data:float
lbl_1_rodata_1C = .rodata:0x0000001C; // type:object size:0x4 data:float
lbl_1_rodata_20 = .rodata:0x00000020; // type:object size:0x4 data:float
lbl_1_rodata_24 = .rodata:0x00000024; // type:object size:0x4 data:float
lbl_1_rodata_28 = .rodata:0x00000028; // type:object size:0x4 data:float
lbl_1_rodata_2C = .rodata:0x0000002C; // type:object size:0x4 data:float
lbl_1_rodata_30 = .rodata:0x00000030; // type:object size:0x4 data:float
lbl_1_rodata_34 = .rodata:0x00000034; // type:object size:0x4 data:float
lbl_1_rodata_38 = .rodata:0x00000038; // type:object size:0x4 data:float
lbl_1_rodata_3C = .rodata:0x0000003C; // type:object size:0x4 data:float
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lbl_1_rodata_48 = .rodata:0x00000048; // type:object size:0x4 data:float
lbl_1_rodata_4C = .rodata:0x0000004C; // type:object size:0x4 data:float
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lbl_1_rodata_B8 = .rodata:0x000000B8; // type:object size:0x4 data:float
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lbl_1_rodata_E4 = .rodata:0x000000E4; // type:object size:0x4 data:float
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lbl_1_rodata_F4 = .rodata:0x000000F4; // type:object size:0x4 data:float
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lbl_1_rodata_1D8 = .rodata:0x000001D8; // type:object size:0x4 data:float
lbl_1_rodata_1DC = .rodata:0x000001DC; // type:object size:0x4 data:float
lbl_1_rodata_1E0 = .rodata:0x000001E0; // type:object size:0x4 data:float
lbl_1_rodata_1E8 = .rodata:0x000001E8; // type:object size:0x8 data:double
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lbl_1_rodata_1F8 = .rodata:0x000001F8; // type:object size:0x4 data:float
lbl_1_rodata_1FC = .rodata:0x000001FC; // type:object size:0x4 data:float
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lbl_1_rodata_20C = .rodata:0x0000020C; // type:object size:0x4 data:float
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lbl_1_rodata_2BC = .rodata:0x000002BC; // type:object size:0x10 data:4byte
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lbl_1_rodata_2E0 = .rodata:0x000002E0; // type:object size:0x4 data:float
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lbl_1_rodata_5C8 = .rodata:0x000005C8; // type:object size:0x4 data:float
lbl_1_rodata_5CC = .rodata:0x000005CC; // type:object size:0x4 data:float
lbl_1_rodata_5D0 = .rodata:0x000005D0; // type:object size:0x4 data:float
lbl_1_rodata_5D4 = .rodata:0x000005D4; // type:object size:0x4 data:float
lbl_1_rodata_5D8 = .rodata:0x000005D8; // type:object size:0x4 data:float
lbl_1_rodata_5DC = .rodata:0x000005DC; // type:object size:0x4 data:float
lbl_1_rodata_5E0 = .rodata:0x000005E0; // type:object size:0x4 data:float
lbl_1_rodata_5E4 = .rodata:0x000005E4; // type:object size:0x4 data:float
lbl_1_rodata_5E8 = .rodata:0x000005E8; // type:object size:0x4 data:float
lbl_1_rodata_5F0 = .rodata:0x000005F0; // type:object size:0x8 data:double
lbl_1_rodata_5F8 = .rodata:0x000005F8; // type:object size:0x8 data:double
lbl_1_rodata_600 = .rodata:0x00000600; // type:object size:0x4 data:float
lbl_1_rodata_604 = .rodata:0x00000604; // type:object size:0x4 data:float
lbl_1_rodata_608 = .rodata:0x00000608; // type:object size:0x4 data:float
lbl_1_rodata_60C = .rodata:0x0000060C; // type:object size:0x4 data:float
lbl_1_rodata_610 = .rodata:0x00000610; // type:object size:0x4 data:float
lbl_1_rodata_614 = .rodata:0x00000614; // type:object size:0x4 data:float
lbl_1_rodata_618 = .rodata:0x00000618; // type:object size:0x4 data:float
lbl_1_rodata_61C = .rodata:0x0000061C; // type:object size:0x4 data:float
lbl_1_rodata_620 = .rodata:0x00000620; // type:object size:0x4 data:float
lbl_1_rodata_624 = .rodata:0x00000624; // type:object size:0x4 data:float
lbl_1_rodata_628 = .rodata:0x00000628; // type:object size:0x4 data:float
lbl_1_rodata_62C = .rodata:0x0000062C; // type:object size:0x4 data:float
lbl_1_rodata_630 = .rodata:0x00000630; // type:object size:0x4 data:float
lbl_1_rodata_634 = .rodata:0x00000634; // type:object size:0x4 data:float
lbl_1_rodata_638 = .rodata:0x00000638; // type:object size:0x4 data:float
lbl_1_rodata_63C = .rodata:0x0000063C; // type:object size:0x4 data:float
lbl_1_rodata_640 = .rodata:0x00000640; // type:object size:0x4 data:float
lbl_1_rodata_644 = .rodata:0x00000644; // type:object size:0x4 data:float
lbl_1_rodata_648 = .rodata:0x00000648; // type:object size:0x4 data:float
lbl_1_rodata_64C = .rodata:0x0000064C; // type:object size:0x4 data:float
lbl_1_rodata_650 = .rodata:0x00000650; // type:object size:0x4 data:float
lbl_1_rodata_654 = .rodata:0x00000654; // type:object size:0x4 data:float
lbl_1_rodata_658 = .rodata:0x00000658; // type:object size:0x4 data:float
lbl_1_rodata_65C = .rodata:0x0000065C; // type:object size:0x4 data:float
lbl_1_rodata_660 = .rodata:0x00000660; // type:object size:0x4 data:float
lbl_1_rodata_664 = .rodata:0x00000664; // type:object size:0x4 data:float
lbl_1_rodata_668 = .rodata:0x00000668; // type:object size:0x4 data:float
lbl_1_rodata_66C = .rodata:0x0000066C; // type:object size:0x4 data:float
lbl_1_rodata_670 = .rodata:0x00000670; // type:object size:0x4 data:float
lbl_1_rodata_674 = .rodata:0x00000674; // type:object size:0x4 data:float
lbl_1_rodata_678 = .rodata:0x00000678; // type:object size:0x4 data:float
lbl_1_rodata_67C = .rodata:0x0000067C; // type:object size:0x4 data:float
lbl_1_rodata_680 = .rodata:0x00000680; // type:object size:0x4 data:float
lbl_1_rodata_684 = .rodata:0x00000684; // type:object size:0x4 data:float
lbl_1_rodata_688 = .rodata:0x00000688; // type:object size:0x4 data:float
lbl_1_rodata_690 = .rodata:0x00000690; // type:object size:0x8 data:double
lbl_1_rodata_698 = .rodata:0x00000698; // type:object size:0x4 data:float
lbl_1_rodata_69C = .rodata:0x0000069C; // type:object size:0x4 data:float
lbl_1_rodata_6A0 = .rodata:0x000006A0; // type:object size:0x4 data:float
lbl_1_rodata_6A4 = .rodata:0x000006A4; // type:object size:0x4 data:float
lbl_1_rodata_6A8 = .rodata:0x000006A8; // type:object size:0x8 data:double
lbl_1_rodata_10 = .rodata:0x00000010; // type:object size:0x4 scope:local data:float
lbl_1_rodata_14 = .rodata:0x00000014; // type:object size:0x4 scope:local data:float
lbl_1_rodata_18 = .rodata:0x00000018; // type:object size:0x4 scope:local data:float
lbl_1_rodata_1C = .rodata:0x0000001C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_20 = .rodata:0x00000020; // type:object size:0x4 scope:local data:float
lbl_1_rodata_24 = .rodata:0x00000024; // type:object size:0x4 scope:local data:float
lbl_1_rodata_28 = .rodata:0x00000028; // type:object size:0x4 scope:local data:float
lbl_1_rodata_2C = .rodata:0x0000002C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_30 = .rodata:0x00000030; // type:object size:0x4 scope:local data:float
lbl_1_rodata_34 = .rodata:0x00000034; // type:object size:0x4 scope:local data:float
lbl_1_rodata_38 = .rodata:0x00000038; // type:object size:0x4 scope:local data:float
lbl_1_rodata_3C = .rodata:0x0000003C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_40 = .rodata:0x00000040; // type:object size:0x4 scope:local data:float
lbl_1_rodata_44 = .rodata:0x00000044; // type:object size:0x4 scope:local data:float
lbl_1_rodata_48 = .rodata:0x00000048; // type:object size:0x4 scope:local data:float
lbl_1_rodata_4C = .rodata:0x0000004C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_50 = .rodata:0x00000050; // type:object size:0x4 scope:local data:float
lbl_1_rodata_54 = .rodata:0x00000054; // type:object size:0x4 scope:local data:float
lbl_1_rodata_58 = .rodata:0x00000058; // type:object size:0x4 scope:local data:float
lbl_1_rodata_5C = .rodata:0x0000005C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_60 = .rodata:0x00000060; // type:object size:0x4 scope:local data:float
lbl_1_rodata_64 = .rodata:0x00000064; // type:object size:0x4 scope:local data:float
lbl_1_rodata_68 = .rodata:0x00000068; // type:object size:0x4 scope:local data:float
lbl_1_rodata_6C = .rodata:0x0000006C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_70 = .rodata:0x00000070; // type:object size:0x10 scope:local data:4byte
lbl_1_rodata_80 = .rodata:0x00000080; // type:object size:0x4 scope:local data:float
lbl_1_rodata_84 = .rodata:0x00000084; // type:object size:0x4 scope:local data:float
lbl_1_rodata_88 = .rodata:0x00000088; // type:object size:0x8 scope:local data:double
lbl_1_rodata_90 = .rodata:0x00000090; // type:object size:0x8 scope:local data:double
lbl_1_rodata_98 = .rodata:0x00000098; // type:object size:0x8 scope:local data:double
lbl_1_rodata_A0 = .rodata:0x000000A0; // type:object size:0x8 scope:local data:double
lbl_1_rodata_A8 = .rodata:0x000000A8; // type:object size:0x8 scope:local data:double
lbl_1_rodata_B0 = .rodata:0x000000B0; // type:object size:0x8 scope:local data:double
lbl_1_rodata_B8 = .rodata:0x000000B8; // type:object size:0x4 scope:local data:float
lbl_1_rodata_BC = .rodata:0x000000BC; // type:object size:0x4 scope:local data:float
lbl_1_rodata_C0 = .rodata:0x000000C0; // type:object size:0x4 scope:local data:float
lbl_1_rodata_C4 = .rodata:0x000000C4; // type:object size:0x4 scope:local data:float
lbl_1_rodata_C8 = .rodata:0x000000C8; // type:object size:0x4 scope:local data:float
lbl_1_rodata_CC = .rodata:0x000000CC; // type:object size:0x4 scope:local data:float
lbl_1_rodata_D0 = .rodata:0x000000D0; // type:object size:0x4 scope:local data:float
lbl_1_rodata_D4 = .rodata:0x000000D4; // type:object size:0x4 scope:local data:float
lbl_1_rodata_D8 = .rodata:0x000000D8; // type:object size:0x4 scope:local data:float
lbl_1_rodata_DC = .rodata:0x000000DC; // type:object size:0x4 scope:local data:float
lbl_1_rodata_E0 = .rodata:0x000000E0; // type:object size:0x4 scope:local data:float
lbl_1_rodata_E4 = .rodata:0x000000E4; // type:object size:0x4 scope:local data:float
lbl_1_rodata_E8 = .rodata:0x000000E8; // type:object size:0x4 scope:local data:float
lbl_1_rodata_EC = .rodata:0x000000EC; // type:object size:0x4 scope:local data:float
lbl_1_rodata_F0 = .rodata:0x000000F0; // type:object size:0x4 scope:local data:float
lbl_1_rodata_F4 = .rodata:0x000000F4; // type:object size:0x4 scope:local data:float
lbl_1_rodata_F8 = .rodata:0x000000F8; // type:object size:0x4 scope:local data:float
lbl_1_rodata_FC = .rodata:0x000000FC; // type:object size:0x4 scope:local data:float
lbl_1_rodata_100 = .rodata:0x00000100; // type:object size:0x4 scope:local data:float
lbl_1_rodata_108 = .rodata:0x00000108; // type:object size:0x8 scope:local data:double
lbl_1_rodata_110 = .rodata:0x00000110; // type:object size:0xC0 scope:local data:float
lbl_1_rodata_1D0 = .rodata:0x000001D0; // type:object size:0x4 scope:local data:float
lbl_1_rodata_1D4 = .rodata:0x000001D4; // type:object size:0x4 scope:local data:float
lbl_1_rodata_1D8 = .rodata:0x000001D8; // type:object size:0x4 scope:local data:float
lbl_1_rodata_1DC = .rodata:0x000001DC; // type:object size:0x4 scope:local data:float
lbl_1_rodata_1E0 = .rodata:0x000001E0; // type:object size:0x4 scope:local data:float
lbl_1_rodata_1E8 = .rodata:0x000001E8; // type:object size:0x8 scope:local data:double
lbl_1_rodata_1F0 = .rodata:0x000001F0; // type:object size:0x8 scope:local data:double
lbl_1_rodata_1F8 = .rodata:0x000001F8; // type:object size:0x4 scope:local data:float
lbl_1_rodata_1FC = .rodata:0x000001FC; // type:object size:0x4 scope:local data:float
lbl_1_rodata_200 = .rodata:0x00000200; // type:object size:0x8 scope:local data:double
lbl_1_rodata_208 = .rodata:0x00000208; // type:object size:0x4 scope:local data:float
lbl_1_rodata_20C = .rodata:0x0000020C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_210 = .rodata:0x00000210; // type:object size:0x4 scope:local data:float
lbl_1_rodata_214 = .rodata:0x00000214; // type:object size:0x4 scope:local data:float
lbl_1_rodata_218 = .rodata:0x00000218; // type:object size:0x8 scope:local data:double
lbl_1_rodata_220 = .rodata:0x00000220; // type:object size:0x4 scope:local data:float
lbl_1_rodata_224 = .rodata:0x00000224; // type:object size:0x4 scope:local data:float
lbl_1_rodata_228 = .rodata:0x00000228; // type:object size:0x4 scope:local data:float
lbl_1_rodata_22C = .rodata:0x0000022C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_230 = .rodata:0x00000230; // type:object size:0x4 scope:local data:float
lbl_1_rodata_234 = .rodata:0x00000234; // type:object size:0x4 scope:local data:float
lbl_1_rodata_238 = .rodata:0x00000238; // type:object size:0x8 scope:local data:double
lbl_1_rodata_240 = .rodata:0x00000240; // type:object size:0x8 scope:local data:double
lbl_1_rodata_248 = .rodata:0x00000248; // type:object size:0x8 scope:local data:double
lbl_1_rodata_250 = .rodata:0x00000250; // type:object size:0x4 scope:local data:float
lbl_1_rodata_258 = .rodata:0x00000258; // type:object size:0x8 scope:local data:double
lbl_1_rodata_260 = .rodata:0x00000260; // type:object size:0x4 scope:local data:float
lbl_1_rodata_268 = .rodata:0x00000268; // type:object size:0x8 scope:local data:double
lbl_1_rodata_270 = .rodata:0x00000270; // type:object size:0x4 scope:local data:float
lbl_1_rodata_274 = .rodata:0x00000274; // type:object size:0x4 scope:local data:float
lbl_1_rodata_278 = .rodata:0x00000278; // type:object size:0x4 scope:local data:float
lbl_1_rodata_27C = .rodata:0x0000027C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_280 = .rodata:0x00000280; // type:object size:0x4 scope:local data:float
lbl_1_rodata_284 = .rodata:0x00000284; // type:object size:0x4 scope:local data:float
lbl_1_rodata_288 = .rodata:0x00000288; // type:object size:0x10 scope:local data:4byte
lbl_1_rodata_298 = .rodata:0x00000298; // type:object size:0x10 scope:local data:4byte
lbl_1_rodata_2A8 = .rodata:0x000002A8; // type:object size:0x4 scope:local data:float
lbl_1_rodata_2AC = .rodata:0x000002AC; // type:object size:0x4 scope:local data:float
lbl_1_rodata_2B0 = .rodata:0x000002B0; // type:object size:0x4 scope:local data:float
lbl_1_rodata_2B4 = .rodata:0x000002B4; // type:object size:0x4 scope:local data:float
lbl_1_rodata_2B8 = .rodata:0x000002B8; // type:object size:0x4 scope:local data:float
lbl_1_rodata_2BC = .rodata:0x000002BC; // type:object size:0x10 scope:local data:float
lbl_1_rodata_2CC = .rodata:0x000002CC; // type:object size:0x10 scope:local data:float
lbl_1_rodata_2DC = .rodata:0x000002DC; // type:object size:0x4 scope:local data:float
lbl_1_rodata_2E0 = .rodata:0x000002E0; // type:object size:0x4 scope:local data:float
lbl_1_rodata_2E8 = .rodata:0x000002E8; // type:object size:0x8 scope:local data:double
lbl_1_rodata_2F0 = .rodata:0x000002F0; // type:object size:0x8 scope:local data:double
lbl_1_rodata_2F8 = .rodata:0x000002F8; // type:object size:0x4 scope:local data:float
lbl_1_rodata_2FC = .rodata:0x000002FC; // type:object size:0x4 scope:local data:float
lbl_1_rodata_300 = .rodata:0x00000300; // type:object size:0x4 scope:local data:float
lbl_1_rodata_304 = .rodata:0x00000304; // type:object size:0x4 scope:local data:float
lbl_1_rodata_308 = .rodata:0x00000308; // type:object size:0x4 scope:local data:float
lbl_1_rodata_30C = .rodata:0x0000030C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_310 = .rodata:0x00000310; // type:object size:0x4 scope:local data:float
lbl_1_rodata_314 = .rodata:0x00000314; // type:object size:0x4 scope:local data:float
lbl_1_rodata_318 = .rodata:0x00000318; // type:object size:0x4 scope:local data:float
lbl_1_rodata_320 = .rodata:0x00000320; // type:object size:0x8 scope:local data:double
lbl_1_rodata_328 = .rodata:0x00000328; // type:object size:0x8 scope:local data:double
lbl_1_rodata_330 = .rodata:0x00000330; // type:object size:0x4 scope:local data:float
lbl_1_rodata_334 = .rodata:0x00000334; // type:object size:0x4 scope:local data:float
lbl_1_rodata_338 = .rodata:0x00000338; // type:object size:0x4 scope:local data:float
lbl_1_rodata_33C = .rodata:0x0000033C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_340 = .rodata:0x00000340; // type:object size:0x4 scope:local data:float
lbl_1_rodata_344 = .rodata:0x00000344; // type:object size:0x4 scope:local data:float
lbl_1_rodata_348 = .rodata:0x00000348; // type:object size:0x4 scope:local data:float
lbl_1_rodata_34C = .rodata:0x0000034C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_350 = .rodata:0x00000350; // type:object size:0x8 scope:local data:double
lbl_1_rodata_358 = .rodata:0x00000358; // type:object size:0x4 scope:local data:float
lbl_1_rodata_360 = .rodata:0x00000360; // type:object size:0x8 scope:local data:double
lbl_1_rodata_368 = .rodata:0x00000368; // type:object size:0x10 scope:local data:4byte
lbl_1_rodata_378 = .rodata:0x00000378; // type:object size:0x4 scope:local data:float
lbl_1_rodata_37C = .rodata:0x0000037C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_380 = .rodata:0x00000380; // type:object size:0x4 scope:local data:float
lbl_1_rodata_384 = .rodata:0x00000384; // type:object size:0x4 scope:local data:float
lbl_1_rodata_388 = .rodata:0x00000388; // type:object size:0x8 scope:local data:double
lbl_1_rodata_390 = .rodata:0x00000390; // type:object size:0x4 scope:local data:float
lbl_1_rodata_394 = .rodata:0x00000394; // type:object size:0x4 scope:local data:float
lbl_1_rodata_398 = .rodata:0x00000398; // type:object size:0x4 scope:local data:float
lbl_1_rodata_39C = .rodata:0x0000039C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_3A0 = .rodata:0x000003A0; // type:object size:0x4 scope:local data:float
lbl_1_rodata_3A4 = .rodata:0x000003A4; // type:object size:0x4 scope:local data:float
lbl_1_rodata_3A8 = .rodata:0x000003A8; // type:object size:0x4 scope:local data:float
lbl_1_rodata_3AC = .rodata:0x000003AC; // type:object size:0x4 scope:local data:float
lbl_1_rodata_3B0 = .rodata:0x000003B0; // type:object size:0x4 scope:local data:float
lbl_1_rodata_3B8 = .rodata:0x000003B8; // type:object size:0x8 scope:local data:double
lbl_1_rodata_3C0 = .rodata:0x000003C0; // type:object size:0x8 scope:local data:double
lbl_1_rodata_3C8 = .rodata:0x000003C8; // type:object size:0x4 scope:local data:float
lbl_1_rodata_3D0 = .rodata:0x000003D0; // type:object size:0x8 scope:local data:double
lbl_1_rodata_3D8 = .rodata:0x000003D8; // type:object size:0x8 scope:local data:double
lbl_1_rodata_3E0 = .rodata:0x000003E0; // type:object size:0x4 scope:local data:float
lbl_1_rodata_3E8 = .rodata:0x000003E8; // type:object size:0x8 scope:local data:double
lbl_1_rodata_3F0 = .rodata:0x000003F0; // type:object size:0x18 scope:local data:4byte
lbl_1_rodata_408 = .rodata:0x00000408; // type:object size:0x18 scope:local data:4byte
lbl_1_rodata_420 = .rodata:0x00000420; // type:object size:0x4 scope:local data:float
lbl_1_rodata_424 = .rodata:0x00000424; // type:object size:0x4 scope:local data:float
lbl_1_rodata_428 = .rodata:0x00000428; // type:object size:0x4 scope:local data:float
lbl_1_rodata_42C = .rodata:0x0000042C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_430 = .rodata:0x00000430; // type:object size:0x4 scope:local data:float
lbl_1_rodata_434 = .rodata:0x00000434; // type:object size:0x4 scope:local data:float
lbl_1_rodata_438 = .rodata:0x00000438; // type:object size:0x4 scope:local data:float
lbl_1_rodata_43C = .rodata:0x0000043C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_440 = .rodata:0x00000440; // type:object size:0x4 scope:local data:float
lbl_1_rodata_444 = .rodata:0x00000444; // type:object size:0x4 scope:local data:float
lbl_1_rodata_448 = .rodata:0x00000448; // type:object size:0x4 scope:local data:float
lbl_1_rodata_44C = .rodata:0x0000044C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_450 = .rodata:0x00000450; // type:object size:0x4 scope:local data:float
lbl_1_rodata_454 = .rodata:0x00000454; // type:object size:0x4 scope:local data:float
lbl_1_rodata_458 = .rodata:0x00000458; // type:object size:0x4 scope:local data:float
lbl_1_rodata_45C = .rodata:0x0000045C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_460 = .rodata:0x00000460; // type:object size:0x8 scope:local data:double
lbl_1_rodata_468 = .rodata:0x00000468; // type:object size:0x4 scope:local data:float
lbl_1_rodata_470 = .rodata:0x00000470; // type:object size:0x8 scope:local data:double
lbl_1_rodata_478 = .rodata:0x00000478; // type:object size:0x4 scope:local data:float
lbl_1_rodata_47C = .rodata:0x0000047C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_480 = .rodata:0x00000480; // type:object size:0x4 scope:local data:float
lbl_1_rodata_484 = .rodata:0x00000484; // type:object size:0x4 scope:local data:float
lbl_1_rodata_488 = .rodata:0x00000488; // type:object size:0x4 scope:local data:float
lbl_1_rodata_48C = .rodata:0x0000048C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_490 = .rodata:0x00000490; // type:object size:0x4 scope:local data:float
lbl_1_rodata_494 = .rodata:0x00000494; // type:object size:0x4 scope:local data:float
lbl_1_rodata_498 = .rodata:0x00000498; // type:object size:0x4 scope:local data:float
lbl_1_rodata_49C = .rodata:0x0000049C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_4A0 = .rodata:0x000004A0; // type:object size:0x4 scope:local data:float
lbl_1_rodata_4A4 = .rodata:0x000004A4; // type:object size:0x4 scope:local data:float
lbl_1_rodata_4A8 = .rodata:0x000004A8; // type:object size:0x4 scope:local data:float
lbl_1_rodata_4AC = .rodata:0x000004AC; // type:object size:0x4 scope:local data:float
lbl_1_rodata_4B0 = .rodata:0x000004B0; // type:object size:0x4 scope:local data:float
lbl_1_rodata_4B4 = .rodata:0x000004B4; // type:object size:0x4 scope:local data:float
lbl_1_rodata_4B8 = .rodata:0x000004B8; // type:object size:0x4 scope:local data:float
lbl_1_rodata_4BC = .rodata:0x000004BC; // type:object size:0x4 scope:local data:float
lbl_1_rodata_4C0 = .rodata:0x000004C0; // type:object size:0x4 scope:local data:float
lbl_1_rodata_4C4 = .rodata:0x000004C4; // type:object size:0x4 scope:local data:float
lbl_1_rodata_4C8 = .rodata:0x000004C8; // type:object size:0x4 scope:local data:float
lbl_1_rodata_4CC = .rodata:0x000004CC; // type:object size:0x4 scope:local data:float
lbl_1_rodata_4D0 = .rodata:0x000004D0; // type:object size:0x4 scope:local data:float
lbl_1_rodata_4D4 = .rodata:0x000004D4; // type:object size:0x4 scope:local data:float
lbl_1_rodata_4D8 = .rodata:0x000004D8; // type:object size:0x8 scope:local data:double
lbl_1_rodata_4E0 = .rodata:0x000004E0; // type:object size:0x8 scope:local data:double
lbl_1_rodata_4E8 = .rodata:0x000004E8; // type:object size:0x4 scope:local data:4byte
lbl_1_rodata_4F0 = .rodata:0x000004F0; // type:object size:0x8 scope:local data:double
lbl_1_rodata_4F8 = .rodata:0x000004F8; // type:object size:0x8 scope:local data:double
lbl_1_rodata_500 = .rodata:0x00000500; // type:object size:0x4 scope:local data:float
lbl_1_rodata_504 = .rodata:0x00000504; // type:object size:0x4 scope:local data:float
lbl_1_rodata_508 = .rodata:0x00000508; // type:object size:0x4 scope:local data:float
lbl_1_rodata_50C = .rodata:0x0000050C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_510 = .rodata:0x00000510; // type:object size:0x4 scope:local data:float
lbl_1_rodata_514 = .rodata:0x00000514; // type:object size:0x4 scope:local data:float
lbl_1_rodata_518 = .rodata:0x00000518; // type:object size:0x4 scope:local data:float
lbl_1_rodata_51C = .rodata:0x0000051C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_520 = .rodata:0x00000520; // type:object size:0x4 scope:local data:float
lbl_1_rodata_524 = .rodata:0x00000524; // type:object size:0x24 scope:local data:4byte
lbl_1_rodata_548 = .rodata:0x00000548; // type:object size:0x8 scope:local data:4byte
lbl_1_rodata_550 = .rodata:0x00000550; // type:object size:0x8 scope:local data:4byte
lbl_1_rodata_558 = .rodata:0x00000558; // type:object size:0x8 scope:local data:4byte
lbl_1_rodata_560 = .rodata:0x00000560; // type:object size:0x4 scope:local data:float
lbl_1_rodata_564 = .rodata:0x00000564; // type:object size:0x4 scope:local data:float
lbl_1_rodata_568 = .rodata:0x00000568; // type:object size:0x4 scope:local data:float
lbl_1_rodata_56C = .rodata:0x0000056C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_570 = .rodata:0x00000570; // type:object size:0x4 scope:local data:float
lbl_1_rodata_574 = .rodata:0x00000574; // type:object size:0x4 scope:local data:float
lbl_1_rodata_578 = .rodata:0x00000578; // type:object size:0x4 scope:local data:float
lbl_1_rodata_57C = .rodata:0x0000057C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_580 = .rodata:0x00000580; // type:object size:0x4 scope:local data:float
lbl_1_rodata_584 = .rodata:0x00000584; // type:object size:0x4 scope:local data:float
lbl_1_rodata_588 = .rodata:0x00000588; // type:object size:0x4 scope:local data:float
lbl_1_rodata_58C = .rodata:0x0000058C; // type:object size:0x8 scope:local data:4byte
lbl_1_rodata_594 = .rodata:0x00000594; // type:object size:0x4 scope:local data:float
lbl_1_rodata_598 = .rodata:0x00000598; // type:object size:0x8 scope:local data:double
lbl_1_rodata_5A0 = .rodata:0x000005A0; // type:object size:0x8 scope:local data:4byte
lbl_1_rodata_5A8 = .rodata:0x000005A8; // type:object size:0x4 scope:local data:float
lbl_1_rodata_5AC = .rodata:0x000005AC; // type:object size:0x4 scope:local data:float
lbl_1_rodata_5B0 = .rodata:0x000005B0; // type:object size:0x4 scope:local data:float
lbl_1_rodata_5B8 = .rodata:0x000005B8; // type:object size:0x8 scope:local data:double
lbl_1_rodata_5C0 = .rodata:0x000005C0; // type:object size:0x4 scope:local data:float
lbl_1_rodata_5C4 = .rodata:0x000005C4; // type:object size:0x4 scope:local data:float
lbl_1_rodata_5C8 = .rodata:0x000005C8; // type:object size:0x4 scope:local data:float
lbl_1_rodata_5CC = .rodata:0x000005CC; // type:object size:0x4 scope:local data:float
lbl_1_rodata_5D0 = .rodata:0x000005D0; // type:object size:0x4 scope:local data:float
lbl_1_rodata_5D4 = .rodata:0x000005D4; // type:object size:0x4 scope:local data:float
lbl_1_rodata_5D8 = .rodata:0x000005D8; // type:object size:0x4 scope:local data:float
lbl_1_rodata_5DC = .rodata:0x000005DC; // type:object size:0x4 scope:local data:float
lbl_1_rodata_5E0 = .rodata:0x000005E0; // type:object size:0x4 scope:local data:float
lbl_1_rodata_5E4 = .rodata:0x000005E4; // type:object size:0x4 scope:local data:float
lbl_1_rodata_5E8 = .rodata:0x000005E8; // type:object size:0x4 scope:local data:float
lbl_1_rodata_5F0 = .rodata:0x000005F0; // type:object size:0x8 scope:local data:double
lbl_1_rodata_5F8 = .rodata:0x000005F8; // type:object size:0x8 scope:local data:double
lbl_1_rodata_600 = .rodata:0x00000600; // type:object size:0x4 scope:local data:float
lbl_1_rodata_604 = .rodata:0x00000604; // type:object size:0x4 scope:local data:float
lbl_1_rodata_608 = .rodata:0x00000608; // type:object size:0x4 scope:local data:float
lbl_1_rodata_60C = .rodata:0x0000060C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_610 = .rodata:0x00000610; // type:object size:0x4 scope:local data:float
lbl_1_rodata_614 = .rodata:0x00000614; // type:object size:0x4 scope:local data:float
lbl_1_rodata_618 = .rodata:0x00000618; // type:object size:0x4 scope:local data:float
lbl_1_rodata_61C = .rodata:0x0000061C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_620 = .rodata:0x00000620; // type:object size:0x4 scope:local data:float
lbl_1_rodata_624 = .rodata:0x00000624; // type:object size:0x4 scope:local data:float
lbl_1_rodata_628 = .rodata:0x00000628; // type:object size:0x4 scope:local data:float
lbl_1_rodata_62C = .rodata:0x0000062C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_630 = .rodata:0x00000630; // type:object size:0x4 scope:local data:float
lbl_1_rodata_634 = .rodata:0x00000634; // type:object size:0x4 scope:local data:float
lbl_1_rodata_638 = .rodata:0x00000638; // type:object size:0x4 scope:local data:float
lbl_1_rodata_63C = .rodata:0x0000063C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_640 = .rodata:0x00000640; // type:object size:0x4 scope:local data:float
lbl_1_rodata_644 = .rodata:0x00000644; // type:object size:0x4 scope:local data:float
lbl_1_rodata_648 = .rodata:0x00000648; // type:object size:0x4 scope:local data:float
lbl_1_rodata_64C = .rodata:0x0000064C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_650 = .rodata:0x00000650; // type:object size:0x4 scope:local data:float
lbl_1_rodata_654 = .rodata:0x00000654; // type:object size:0x4 scope:local data:float
lbl_1_rodata_658 = .rodata:0x00000658; // type:object size:0x4 scope:local data:float
lbl_1_rodata_65C = .rodata:0x0000065C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_660 = .rodata:0x00000660; // type:object size:0x4 scope:local data:float
lbl_1_rodata_664 = .rodata:0x00000664; // type:object size:0x4 scope:local data:float
lbl_1_rodata_668 = .rodata:0x00000668; // type:object size:0x4 scope:local data:float
lbl_1_rodata_66C = .rodata:0x0000066C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_670 = .rodata:0x00000670; // type:object size:0x4 scope:local data:float
lbl_1_rodata_674 = .rodata:0x00000674; // type:object size:0x4 scope:local data:float
lbl_1_rodata_678 = .rodata:0x00000678; // type:object size:0x4 scope:local data:float
lbl_1_rodata_67C = .rodata:0x0000067C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_680 = .rodata:0x00000680; // type:object size:0x4 scope:local data:float
lbl_1_rodata_684 = .rodata:0x00000684; // type:object size:0x4 scope:local data:float
lbl_1_rodata_688 = .rodata:0x00000688; // type:object size:0x4 scope:local data:float
lbl_1_rodata_690 = .rodata:0x00000690; // type:object size:0x8 scope:local data:double
lbl_1_rodata_698 = .rodata:0x00000698; // type:object size:0x4 scope:local data:float
lbl_1_rodata_69C = .rodata:0x0000069C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_6A0 = .rodata:0x000006A0; // type:object size:0x4 scope:local data:float
lbl_1_rodata_6A4 = .rodata:0x000006A4; // type:object size:0x4 scope:local data:float
lbl_1_rodata_6A8 = .rodata:0x000006A8; // type:object size:0x8 scope:local data:double
lbl_1_data_0 = .data:0x00000000; // type:object size:0xC
lbl_1_data_C = .data:0x0000000C; // type:object size:0xC
lbl_1_data_18 = .data:0x00000018; // type:object size:0xC data:float
@ -421,26 +421,26 @@ lbl_1_data_1C4 = .data:0x000001C4; // type:object size:0x44
lbl_1_data_208 = .data:0x00000208; // type:object size:0x44
lbl_1_data_24C = .data:0x0000024C; // type:object size:0x1A4
lbl_1_data_3F0 = .data:0x000003F0; // type:object size:0x38
lbl_1_data_428 = .data:0x00000428; // type:object size:0x9 data:string
lbl_1_data_431 = .data:0x00000431; // type:object size:0x9 data:string
lbl_1_data_43A = .data:0x0000043A; // type:object size:0xB data:string
lbl_1_data_445 = .data:0x00000445; // type:object size:0xB data:string
lbl_1_data_428 = .data:0x00000428; // type:object size:0x9 scope:local data:string
lbl_1_data_431 = .data:0x00000431; // type:object size:0x9 scope:local data:string
lbl_1_data_43A = .data:0x0000043A; // type:object size:0xB scope:local data:string
lbl_1_data_445 = .data:0x00000445; // type:object size:0xB scope:local data:string
lbl_1_data_450 = .data:0x00000450; // type:object size:0x18
lbl_1_data_468 = .data:0x00000468; // type:object size:0x24
lbl_1_data_48C = .data:0x0000048C; // type:object size:0x48
lbl_1_data_4D4 = .data:0x000004D4; // type:object size:0x6C
lbl_1_data_540 = .data:0x00000540; // type:object size:0x24
lbl_1_data_564 = .data:0x00000564; // type:object size:0x2 data:string
lbl_1_data_566 = .data:0x00000566; // type:object size:0x15 data:string
lbl_1_data_57B = .data:0x0000057B; // type:object size:0x15 data:string
lbl_1_data_590 = .data:0x00000590; // type:object size:0x15 data:string
lbl_1_data_5A5 = .data:0x000005A5; // type:object size:0x15 data:string
lbl_1_data_5BA = .data:0x000005BA; // type:object size:0x18 data:string
lbl_1_data_5D2 = .data:0x000005D2; // type:object size:0x18 data:string
lbl_1_data_5EA = .data:0x000005EA; // type:object size:0x15 data:string
lbl_1_data_5FF = .data:0x000005FF; // type:object size:0x15 data:string
lbl_1_data_614 = .data:0x00000614; // type:object size:0x15 data:string
lbl_1_data_629 = .data:0x00000629; // type:object size:0x15 data:string
lbl_1_data_564 = .data:0x00000564; // type:object size:0x2 scope:local data:string
lbl_1_data_566 = .data:0x00000566; // type:object size:0x15 scope:local data:string
lbl_1_data_57B = .data:0x0000057B; // type:object size:0x15 scope:local data:string
lbl_1_data_590 = .data:0x00000590; // type:object size:0x15 scope:local data:string
lbl_1_data_5A5 = .data:0x000005A5; // type:object size:0x15 scope:local data:string
lbl_1_data_5BA = .data:0x000005BA; // type:object size:0x18 scope:local data:string
lbl_1_data_5D2 = .data:0x000005D2; // type:object size:0x18 scope:local data:string
lbl_1_data_5EA = .data:0x000005EA; // type:object size:0x15 scope:local data:string
lbl_1_data_5FF = .data:0x000005FF; // type:object size:0x15 scope:local data:string
lbl_1_data_614 = .data:0x00000614; // type:object size:0x15 scope:local data:string
lbl_1_data_629 = .data:0x00000629; // type:object size:0x15 scope:local data:string
lbl_1_data_63E = .data:0x0000063E; // type:object size:0x16
jumptable_1_data_654 = .data:0x00000654; // type:object size:0x20 scope:local
lbl_1_data_674 = .data:0x00000674; // type:object size:0xC
@ -458,10 +458,13 @@ lbl_1_bss_C = .bss:0x0000000C; // type:object size:0x4 data:4byte
lbl_1_bss_10 = .bss:0x00000010; // type:object size:0x2 data:2byte
lbl_1_bss_12 = .bss:0x00000012; // type:object size:0x2 data:2byte
lbl_1_bss_14 = .bss:0x00000014; // type:object size:0x2 data:2byte
lbl_1_bss_16 = .bss:0x00000016; // type:object size:0xA data:2byte
lbl_1_bss_16 = .bss:0x00000016; // type:object size:0x2 data:2byte
lbl_1_bss_18 = .bss:0x00000018; // type:object size:0x8 data:2byte
lbl_1_bss_20 = .bss:0x00000020; // type:object size:0x4 data:4byte
lbl_1_bss_24 = .bss:0x00000024; // type:object size:0x4 data:4byte
lbl_1_bss_28 = .bss:0x00000028; // type:object size:0xC data:4byte
lbl_1_bss_28 = .bss:0x00000028; // type:object size:0x4 data:4byte
lbl_1_bss_2C = .bss:0x0000002C; // type:object size:0x4 data:4byte
lbl_1_bss_30 = .bss:0x00000030; // type:object size:0x4 data:4byte
lbl_1_bss_34 = .bss:0x00000034; // type:object size:0x4 data:4byte
lbl_1_bss_38 = .bss:0x00000038; // type:object size:0x6F0
lbl_1_bss_728 = .bss:0x00000728; // type:object size:0x80

View file

@ -1108,8 +1108,8 @@ config.libs = [
Rel(
"m433Dll", # Beach Volley Folly
objects={
Object(NonMatching, "REL/m433Dll/main.c"),
Object(NonMatching, "REL/m433Dll/map.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m433Dll/main.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m433Dll/map.c"),
Object(NonMatching, "REL/m433Dll/player.c"),
},
),

43
include/REL/m433Dll.h Normal file
View file

@ -0,0 +1,43 @@
#ifndef M4303LL_H
#define M4303LL_H
#include "game/object.h"
typedef struct M433DllWork {
u32 unk_00;
s32 unk_04;
s32 unk_08;
s32 unk_0C;
s32 unk_10;
s32 unk_14;
s32 unk_18;
u32 unk_1C;
u32 unk_20;
s32 unk_24;
u32 unk_28;
s32 unk_2C[2];
u32 unk_34;
s32 unk_38;
s32 unk_3C;
} M433DllWork; /* size = 0x40 */
void fn_1_584(omObjData *object);
void fn_1_618(omObjData *object);
s32 fn_1_216C(void);
s32 fn_1_2184(void);
void fn_1_219C(s32 arg0, s32 arg1, s32 arg2);
void fn_1_21E4(s32 arg0);
void fn_1_2214(s32 arg0);
s32 fn_1_2244(void);
float fn_1_26C4(float arg8, float arg9, float argA);
void fn_1_2894(Process *process);
void fn_1_2984(void);
omObjFunc fn_1_29A4(Process *process, omObjData *object);
void fn_1_58D8(s32);
void fn_1_5904(Process *process);
void fn_1_5B74(void);
s32 fn_1_10FA4(s32 arg0);
#endif

476
src/REL/m433Dll/main.c Normal file
View file

@ -0,0 +1,476 @@
#include "ext_math.h"
#include "game/audio.h"
#include "game/chrman.h"
#include "game/gamework_data.h"
#include "game/hsfanim.h"
#include "game/hsfdraw.h"
#include "game/hsfman.h"
#include "game/hsfmotion.h"
#include "game/minigame_seq.h"
#include "game/object.h"
#include "game/objsub.h"
#include "game/pad.h"
#include "game/sprite.h"
#include "game/window.h"
#include "game/wipe.h"
#include "string.h"
#include "REL/m433Dll.h"
void fn_1_4C0(omObjData *object);
void fn_1_618(omObjData *object);
void fn_1_798(omObjData *object);
void fn_1_AD4(omObjData *object);
void fn_1_E2C(omObjData *object);
void fn_1_1040(omObjData *object);
void fn_1_13FC(omObjData *object);
void fn_1_16D0(omObjData *object);
omObjFunc fn_1_1A3C(Process *process, omObjData *object);
void fn_1_1A48(omObjData *object);
float fn_1_26C4(float arg8, float arg9, float argA);
Vec lbl_1_data_0 = { 100.0f, 800.0f, -100.0f };
Vec lbl_1_data_C = { 0.3f, -0.8f, 0.3f };
Vec lbl_1_data_18 = { 10.0f, 45.0f, 3500.0f };
GXColor lbl_1_data_24 = { 0xFF, 0xFF, 0xFF, 0xFF };
Vec lbl_1_data_28 = { 50.0f, 150000.0f, 50.0f };
Vec lbl_1_data_34 = { 0.0f, 1.0f, 0.0f };
Vec lbl_1_data_40 = { 0.0f, 0.0f, 0.0f };
Vec lbl_1_data_4C = { 0.0f, 170.0f, 0.0f };
Vec lbl_1_data_58 = { 0.0f, -22.0f, 850.0f };
char lbl_1_bss_34[0x4];
char lbl_1_bss_30[0x4];
char lbl_1_bss_2C[0x4];
Process *lbl_1_bss_28;
omObjData *lbl_1_bss_24;
omObjData *lbl_1_bss_20;
char lbl_1_bss_18[8];
s16 lbl_1_bss_16;
s16 lbl_1_bss_14;
s16 lbl_1_bss_12;
s16 lbl_1_bss_10;
s32 lbl_1_bss_C;
s32 lbl_1_bss_8;
s32 lbl_1_bss_4;
s32 lbl_1_bss_0;
void ObjectSetup(void)
{
Vec sp14;
Vec sp8;
Process *var_r31;
LightData *var_r30;
HuAudSndGrpSet(0x3A);
lbl_1_bss_C = lbl_1_bss_8 = -1;
lbl_1_bss_4 = lbl_1_bss_0 = -1;
lbl_1_data_28.x = 200.0f;
lbl_1_data_28.y = 1200.0f;
lbl_1_data_28.z = 160.0f;
lbl_1_data_34.x = 0.0f;
lbl_1_data_34.y = 1.0f;
lbl_1_data_34.z = 0.0f;
lbl_1_data_40.x = 0.0f;
lbl_1_data_40.y = 0.0f;
lbl_1_data_40.z = 0.0f;
Hu3DShadowCreate(30.0f, 20.0f, 25000.0f);
Hu3DShadowTPLvlSet(0.625f);
Hu3DShadowPosSet(&lbl_1_data_28, &lbl_1_data_34, &lbl_1_data_40);
lbl_1_bss_16 = Hu3DGLightCreateV(&lbl_1_data_0, &lbl_1_data_C, &lbl_1_data_24);
Hu3DGLightInfinitytSet(lbl_1_bss_16);
var_r30 = &Hu3DGlobalLight[lbl_1_bss_16];
var_r30->unk_00 |= 0x8000;
lbl_1_data_18.x = 55.74f;
lbl_1_data_18.y = 0.0f;
lbl_1_data_18.z = 3500.0f;
sp14.x = sp14.y = sp14.z = 0.0f;
sp8.x = sp8.z = 0.0f;
sp8.y = lbl_1_data_18.z;
sp8.x = 0.0f;
sp8.y = 3480.0002f;
sp8.z = 900.00006f;
Hu3DGLightPosAimSetV(lbl_1_bss_16, &sp8, &sp14);
Hu3DShadowPosSet(&sp8, &lbl_1_data_34, &sp14);
lbl_1_bss_14 = lbl_1_bss_12 = lbl_1_bss_10 = -1;
var_r31 = omInitObjMan(0x32, 0x2000);
lbl_1_bss_28 = var_r31;
omGameSysInit(var_r31);
Hu3DCameraCreate(1);
Hu3DCameraPerspectiveSet(1, -1.0f, 10.0f, 10000.0f, 1.2f);
Hu3DCameraViewportSet(1, 0.0f, 0.0f, 640.0f, 480.0f, 0.0f, 1.0f);
lbl_1_bss_20 = omAddObjEx(var_r31, 0x7FDA, 0, 0, -1, omOutView);
lbl_1_bss_24 = omAddObjEx(var_r31, 0xA, 0, 0, -1, fn_1_4C0);
fn_1_2894(var_r31);
fn_1_5904(var_r31);
}
void fn_1_4C0(omObjData *object)
{
M433DllWork *work;
object->data = HuMemDirectMallocNum(HEAP_SYSTEM, sizeof(M433DllWork), MEMORY_DEFAULT_NUM);
work = object->data;
memset(work, 0, sizeof(M433DllWork));
work->unk_00 = 0;
work->unk_04 = 0;
work->unk_0C = 0;
work->unk_10 = 0;
work->unk_14 = 0;
work->unk_18 = 0;
work->unk_24 = 0;
work->unk_28 = 0;
work->unk_08 = 0;
work->unk_34 = 2;
work->unk_38 = 0;
work->unk_3C = 0;
object->func = fn_1_798;
}
void fn_1_584(omObjData *object)
{
M433DllWork *work = object->data;
work->unk_04++;
work->unk_10++;
work->unk_18++;
work->unk_28++;
if ((omSysExitReq != 0) && (work->unk_00 != 5)) {
work->unk_00 = 4;
fn_1_618(object);
}
}
void fn_1_618(omObjData *object)
{
M433DllWork *work = object->data;
if (work->unk_08 == 0) {
switch (work->unk_00) {
case 0:
WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 60);
Hu3DCameraPerspectiveSet(1, 41.5f, 10.0f, 10000.0f, 1.2f);
lbl_1_bss_C = HuAudFXPlay(0x6AC);
work->unk_00 = 1;
work->unk_10 = 0;
object->func = fn_1_29A4(lbl_1_bss_28, object);
break;
case 1:
work->unk_00 = 2;
work->unk_18 = 0;
object->func = fn_1_1040;
break;
case 2:
work->unk_00 = 3;
work->unk_28 = 0;
object->func = fn_1_1A3C(lbl_1_bss_28, object);
break;
case 3:
case 4:
work->unk_08 = 1;
work->unk_00 = 5;
object->func = fn_1_AD4;
break;
case 5:
default:
work->unk_00 = 5;
object->func = fn_1_E2C;
break;
}
work->unk_04 = 0;
}
}
void fn_1_798(omObjData *object)
{
fn_1_584(object);
fn_1_618(object);
}
void fn_1_AD4(omObjData *object)
{
M433DllWork *work = object->data;
fn_1_584(object);
if (WipeStatGet() == 0) {
WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 60);
work->unk_08 = 0;
fn_1_618(object);
}
}
void fn_1_E2C(omObjData *object)
{
fn_1_584(object);
if (WipeStatGet() == 0) {
fn_1_5B74();
fn_1_2984();
MGSeqKillAll();
HuAudFadeOut(1);
omOvlReturnEx(1, 1);
}
}
void fn_1_1040(omObjData *object)
{
M433DllWork *work = object->data;
fn_1_584(object);
switch (work->unk_14) {
case 0:
HuAudFXFadeOut(lbl_1_bss_C, 0x1E);
work->unk_1C = 0x1E;
work->unk_20 = 0x3C;
lbl_1_bss_14 = MGSeqCreate(3, 0);
MGSeqPosSet(lbl_1_bss_14, 320.0f, 240.0f);
Center.x = 0.0f;
Center.y = 200.0f;
Center.z = 0.0f;
CRot.x = -30.0f;
CRot.y = 0.0f;
CRot.z = 0.0f;
CZoom = 1900.0f;
work->unk_14 = 1;
work->unk_18 = 0;
break;
case 1:
if ((lbl_1_bss_4 < 0) && ((MGSeqStatGet(lbl_1_bss_14) & 0x10) != 0)) {
lbl_1_bss_4 = HuAudSeqPlay(0x47);
}
if ((MGSeqStatGet(lbl_1_bss_14) == 0) && (work->unk_08 == 0)) {
work->unk_14 = 2;
work->unk_18 = 0;
object->func = fn_1_13FC;
}
break;
}
}
void fn_1_13FC(omObjData *object)
{
M433DllWork *work = object->data;
s32 var_r27 = 0;
fn_1_584(object);
work->unk_20++;
if (--work->unk_20 == 0) {
work->unk_20 = 0x3C;
work->unk_1C--;
if (work->unk_1C == 0) {
var_r27 = 1;
}
}
if (work->unk_34 != 2) {
var_r27 = 1;
}
if (var_r27 != 0) {
lbl_1_bss_12 = MGSeqCreate(3, 1);
MGSeqPosSet(lbl_1_bss_12, 320.0f, 240.0f);
HuAudSeqFadeOut(lbl_1_bss_4, 0x64);
work->unk_14 = 3;
work->unk_18 = 0;
if (work->unk_08 == 0) {
object->func = fn_1_16D0;
}
lbl_1_bss_8 = HuAudFXPlay(0x6AC);
}
}
void fn_1_16D0(omObjData *object)
{
M433DllWork *work = object->data;
fn_1_584(object);
if ((MGSeqStatGet(lbl_1_bss_12) == 0) && ((work->unk_38 + 0xFFFF0000) == 0x1111)) {
work->unk_14 = 4;
work->unk_18 = 0;
fn_1_618(object);
}
}
omObjFunc fn_1_1A3C(Process *process, omObjData *object)
{
return fn_1_1A48;
}
static inline s32 fn_1_1A48_inline(void)
{
return GWSystem.mg_type;
}
void fn_1_1A48(omObjData *object)
{
M433DllWork *work = object->data;
float var_f31 = lbl_1_data_58.y;
if (fn_1_10FA4(1) != 0) {
var_f31 *= -1.0f;
}
Center.x += 0.15f * (lbl_1_data_4C.x - Center.x);
Center.y += 0.15f * (lbl_1_data_4C.y - Center.y);
Center.z += 0.15f * (lbl_1_data_4C.z - Center.z);
CRot.x = fn_1_26C4(CRot.x, lbl_1_data_58.x, 0.15f);
CRot.y = fn_1_26C4(CRot.y, var_f31, 0.15f);
CZoom += 0.15f * (lbl_1_data_58.z - CZoom);
fn_1_584(object);
work->unk_24 = 1;
if (lbl_1_bss_0 < 0) {
lbl_1_bss_0 = HuAudSStreamPlay(1);
}
if (lbl_1_bss_10 < 0) {
s32 spC[4] = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF };
s32 var_r26;
s32 var_r25 = 0;
s32 var_r24;
for (var_r26 = 0; var_r26 < 2; var_r26++) {
if (work->unk_2C[var_r26] >= 0) {
spC[var_r25++] = GWPlayerCfg[work->unk_2C[var_r26]].character;
GWPlayerCoinWinAdd(work->unk_2C[var_r26], 10);
}
}
if (spC[0] == -1) {
lbl_1_bss_10 = MGSeqCreate(5, 2);
return;
}
var_r24 = 3;
if (fn_1_1A48_inline() == 0) {
if (fn_1_10FA4(0) != 0) {
var_r24 = 5;
}
}
lbl_1_bss_10 = MGSeqCreate(5, var_r24, spC[0], spC[1], spC[2], spC[3]);
return;
}
if ((MGSeqStatGet(lbl_1_bss_10) == 0) && (work->unk_28 >= 210.0f)) {
HuAudFXFadeOut(lbl_1_bss_8, 0x1E);
work->unk_24 = 2;
fn_1_618(object);
}
}
s32 fn_1_213C(void)
{
return OM_GET_DATA_PTR(lbl_1_bss_24, M433DllWork)->unk_00;
}
s32 fn_1_2154(void)
{
return OM_GET_DATA_PTR(lbl_1_bss_24, M433DllWork)->unk_0C;
}
s32 fn_1_216C(void)
{
return OM_GET_DATA_PTR(lbl_1_bss_24, M433DllWork)->unk_14;
}
s32 fn_1_2184(void)
{
return OM_GET_DATA_PTR(lbl_1_bss_24, M433DllWork)->unk_24;
}
void fn_1_219C(s32 arg0, s32 arg1, s32 arg2)
{
M433DllWork *work = lbl_1_bss_24->data;
work->unk_34 = arg0;
work->unk_2C[0] = arg1;
work->unk_2C[1] = arg2;
}
s32 fn_1_21CC(void)
{
return OM_GET_DATA_PTR(lbl_1_bss_24, M433DllWork)->unk_34;
}
void fn_1_21E4(s32 arg0)
{
OM_GET_DATA_PTR(lbl_1_bss_24, M433DllWork)->unk_38 |= (1 << ((arg0 & 7) * 4));
}
void fn_1_2214(s32 arg0)
{
OM_GET_DATA_PTR(lbl_1_bss_24, M433DllWork)->unk_3C |= (1 << ((arg0 & 3) * 4));
}
s32 fn_1_2244(void)
{
return MGSeqStatGet(lbl_1_bss_12) == 0;
}
void fn_1_227C(Vec *arg0, Vec *arg1)
{
Vec sp10;
PSVECSubtract(arg1, arg0, &sp10);
Center = *arg1;
CRot.x = atan2d(sp10.y, sqrtf((sp10.x * sp10.x) + (sp10.z * sp10.z)));
CRot.y = atan2d(-sp10.x, -sp10.z);
CRot.z = 0.0f;
CZoom = PSVECMag(&sp10);
}
void fn_1_2484(float arg8, float arg9, float argA, float argB, float argC, float argD)
{
Vec sp3C;
Vec sp30;
sp3C.x = arg8;
sp3C.y = arg9;
sp3C.z = argA;
sp30.x = argB;
sp30.y = argC;
sp30.z = argD;
fn_1_227C(&sp3C, &sp30);
}
float fn_1_26C4(float arg8, float arg9, float argA)
{
float var_f31;
float var_f30;
float var_f29;
var_f30 = fmod(arg9 - arg8, 360.0);
var_f31 = var_f30;
if (var_f31 < 0.0f) {
var_f31 += 360.0f;
}
if (var_f31 > 180.0f) {
var_f31 -= 360.0f;
}
var_f29 = fmod(arg8 + (argA * var_f31), 360.0);
var_f31 = var_f29;
if (var_f31 < 0.0f) {
var_f31 += 360.0f;
}
return var_f31;
}
float fn_1_27E0(float arg8, float arg9)
{
float var_f31;
float var_f30;
var_f30 = fmod(arg9 - arg8, 360.0);
var_f31 = var_f30;
if (var_f31 < 0.0f) {
var_f31 += 360.0f;
}
if (var_f31 > 180.0f) {
var_f31 -= 360.0f;
}
return var_f31;
}
s32 lbl_1_data_64[] = {
0x00000000,
0x00000000,
0x45ABE000,
0xC576E000,
0x00000000,
0xBF333333,
0x3F19999A,
0xFFFFFFFF,
0x00000000,
0x45ABE000,
0xC576E000,
0x00000000,
0x3F800000,
0x00000000,
0x00000000,
0x00000000,
0x00000000,
};

827
src/REL/m433Dll/map.c Normal file
View file

@ -0,0 +1,827 @@
#include "dolphin/mtx.h"
#include "ext_math.h"
#include "game/audio.h"
#include "game/chrman.h"
#include "game/flag.h"
#include "game/frand.h"
#include "game/gamework_data.h"
#include "game/hsfanim.h"
#include "game/hsfdraw.h"
#include "game/hsfman.h"
#include "game/hsfmotion.h"
#include "game/memory.h"
#include "game/minigame_seq.h"
#include "game/object.h"
#include "game/objsub.h"
#include "game/pad.h"
#include "game/printfunc.h"
#include "game/sprite.h"
#include "game/window.h"
#include "game/wipe.h"
#include "string.h"
#include "REL/m433Dll.h"
typedef struct M433DllBss38Struct {
/* 0x00 */ u8 unk_00;
/* 0x01 */ char unk01[2];
/* 0x03 */ u8 unk_03;
/* 0x04 */ u8 unk_04;
/* 0x05 */ char unk05[3];
/* 0x08 */ float unk_08;
/* 0x0C */ Vec unk_0C;
/* 0x18 */ Vec unk_18;
/* 0x24 */ Vec unk_24;
/* 0x30 */ Vec unk_30;
/* 0x3C */ char unk3C[0xC];
/* 0x48 */ Vec unk_48;
union {
struct {
/* 0x54 */ float unk_54;
/* 0x58 */ float unk_58;
char unk5C[4];
/* 0x60 */ float unk_60;
};
struct {
/* 0x54 */ s16 unk_54_s16[0x20];
};
};
} M433DllBss38Struct; /* size = 0x94 */
typedef struct M433DllMapWork {
char unk00;
u8 unk_01;
u8 unk_02;
char unk03;
u8 unk_04;
char unk08[4];
Vec unk_0C;
Vec unk_18;
char unk24[0xC];
Vec unk_30;
Vec unk_3C;
char unk48[0xC];
s16 unk_54;
char unk56[0x3E];
} M433DllMapWork; /* size 0x94 */
typedef struct M433DllMapWork2 {
u8 unk_00;
Vec unk_04;
Vec unk_10;
Vec unk_1C;
Vec unk_28;
Vec unk_34;
Vec unk_40;
char unk4C[0xE4];
float unk_130;
float unk_134;
float unk_138;
char unk13C[4];
float unk_140;
float unk_144;
float unk_148;
float unk_14C[3];
float unk_158[3];
float unk_164[3];
float unk_170[3];
float unk_17C[3];
u16 unk_188[3];
} M433DllMapWork2; /* size 0x190 */
typedef struct M433DllUnkStruct {
s16 unk_00;
s16 unk_02;
s16 unk_04;
char unk06[0x42];
} M433DllUnkStruct; /* size 0x48 */
void fn_1_2AC4(omObjData *object);
void fn_1_2CE0(omObjData *object);
void fn_1_32CC(omObjData *object);
void fn_1_39AC(omObjData *object);
void fn_1_3C1C(omObjData *object);
s16 fn_1_3E5C(s32 arg0, s16 arg1, ParticleHook arg2);
void fn_1_3F14(ModelData *model, ParticleData *particle, Mtx matrix);
void fn_1_4A94(omObjData *object);
void fn_1_4BA0(omObjData *object);
void fn_1_4ED4(float arg8, Vec *arg0, Vec *arg1, float arg9);
void fn_1_5068(void);
void *fn_1_50A8(s32 arg0);
void fn_1_51DC(void);
s32 fn_1_5260(void);
float fn_1_52B4(float arg8, float arg9, float argA);
void fn_1_541C(Mtx arg0, float arg8, float arg9, float argA);
void fn_1_553C(Mtx arg0, Vec *arg1);
extern s32 lbl_1_bss_34;
omObjData *lbl_1_bss_7B0;
omObjData *lbl_1_bss_7AC;
omObjData *lbl_1_bss_7A8;
void *lbl_1_bss_728[0x20];
M433DllBss38Struct lbl_1_bss_38[0xC];
void fn_1_2894(Process *process)
{
s32 var_r31;
s32 var_r29;
lbl_1_bss_34 = 1;
lbl_1_bss_7AC = omAddObjEx(process, 0x1E, 8, 0, -1, fn_1_2CE0);
lbl_1_bss_7A8 = omAddObjEx(process, 0x1F, 3, 6, -1, fn_1_39AC);
lbl_1_bss_7B0 = omAddObjEx(process, 0x1D, 1, 0, -1, fn_1_4A94);
var_r29 = frand() & 0x1F;
for (var_r31 = 0; var_r31 < var_r29; var_r31++) {
fn_1_5260();
}
fn_1_5068();
}
void fn_1_2984(void)
{
fn_1_51DC();
}
omObjFunc fn_1_29A4(Process *process, omObjData *object)
{
M433DllWork *work = object->data;
CRot.x = 54.3f;
CRot.y = 22.3f;
CRot.z = 0.0f;
Center.x = -130.1f;
Center.y = 885.0f;
Center.z = -900.3f;
CZoom = 1100.0f;
fn_1_4ED4(0.0f, &Center, &CRot, CZoom);
object->work[0] = 0xB4;
work->unk_0C = 1;
return fn_1_2AC4;
}
void fn_1_2AC4(omObjData *object)
{
Vec sp14;
Vec sp8;
float var_f31;
M433DllWork *work = object->data;
fn_1_584(object);
if (object->work[0] == 120.0f) {
sp14.x = 0.0f;
sp14.y = -10.0f;
sp14.z = -207.5f;
sp8.x = -26.5f;
sp8.y = 0.0f;
sp8.z = 0.0f;
var_f31 = 1400.0f;
fn_1_4ED4(90.0f, &sp14, &sp8, var_f31);
}
if (object->work[0] == 48.0f) {
sp14.x = 0.0f;
sp14.y = 200.0f;
sp14.z = 0.0f;
sp8.x = -30.0f;
sp8.y = 0.0f;
sp8.z = 0.0f;
var_f31 = 1900.0f;
fn_1_4ED4(object->work[0], &sp14, &sp8, var_f31);
}
if (--object->work[0] == 0) {
work->unk_0C = 2;
fn_1_618(object);
lbl_1_bss_7B0->func = NULL;
}
}
void fn_1_2CE0(omObjData *object)
{
Vec sp8[0x10] = {
{ 475.0f, 800.0f, -1400.0f },
{ -300.0f, 700.0f, -1400.0f },
{ 300.0f, 875.0f, -1450.0f },
{ -575.0f, 850.0f, -1550.0f },
{ 350.0f, 750.0f, -1500.0f },
{ -450.0f, 775.0f, -1550.0f },
{ 325.0f, 725.0f, -1450.0f },
{ -525.0f, 725.0f, -1500.0f },
{ 575.0f, 850.0f, -1550.0f },
{ -350.0f, 750.0f, -1500.0f },
{ 450.0f, 775.0f, -1550.0f },
{ -325.0f, 725.0f, -1450.0f },
{ 525.0f, 725.0f, -1500.0f },
{ -475.0f, 800.0f, -1400.0f },
{ 300.0f, 700.0f, -1400.0f },
{ -300.0f, 875.0f, -1450.0f },
};
M433DllBss38Struct *var_r31;
s32 var_r30;
M433DllUnkStruct *var_r28;
s32 i;
s32 var_r26;
var_r30 = Hu3DModelCreateFile(DATA_MAKE_NUM(DATADIR_M433, 0xCD));
object->model[0] = var_r30;
var_r30 = Hu3DModelCreateFile(DATA_MAKE_NUM(DATADIR_M433, 0xCE));
object->model[1] = var_r30;
Hu3DModelAttrSet(var_r30, HU3D_MOTATTR_LOOP);
Hu3DMotionSpeedSet(var_r30, 0.5f);
var_r30 = Hu3DModelCreateFile(DATA_MAKE_NUM(DATADIR_M433, 0xCF));
object->model[2] = var_r30;
Hu3DModelAttrSet(var_r30, HU3D_MOTATTR_LOOP);
var_r30 = fn_1_3E5C(DATA_MAKE_NUM(DATADIR_M425, 0x05), 1, fn_1_3F14);
object->model[3] = var_r30;
Hu3DParticleBlendModeSet(var_r30, 1);
Hu3DModelLayerSet(var_r30, 6);
var_r28 = ((ParticleData *)Hu3DData[var_r30].unk_120)->unk_1C;
var_r28->unk_02 = 0;
HuDataDirClose(DATA_MAKE_NUM(DATADIR_M425, 0x05));
var_r30 = fn_1_3E5C(DATA_MAKE_NUM(DATADIR_M433, 0xD3), 0xA, fn_1_3F14);
object->model[4] = var_r30;
Hu3DParticleBlendModeSet(var_r30, 1);
Hu3DModelLayerSet(var_r30, 6);
var_r28 = ((ParticleData *)Hu3DData[var_r30].unk_120)->unk_1C;
var_r28->unk_02 = 1;
var_r30 = fn_1_3E5C(DATA_MAKE_NUM(DATADIR_M433, 0xD2), 4, fn_1_3F14);
object->model[5] = var_r30;
Hu3DParticleBlendModeSet(var_r30, 1);
Hu3DModelLayerSet(var_r30, 6);
var_r28 = ((ParticleData *)Hu3DData[var_r30].unk_120)->unk_1C;
var_r28->unk_02 = 2;
var_r30 = fn_1_3E5C(DATA_MAKE_NUM(DATADIR_M433, 0xD1), 6, fn_1_3F14);
object->model[6] = var_r30;
Hu3DParticleBlendModeSet(var_r30, 1);
Hu3DModelLayerSet(var_r30, 6);
var_r28 = ((ParticleData *)Hu3DData[var_r30].unk_120)->unk_1C;
var_r28->unk_02 = 3;
for (i = 0; i < 0xC; i++) {
var_r31 = &lbl_1_bss_38[i];
var_r30 = Hu3DModelCreateFile(DATA_MAKE_NUM(DATADIR_M425, 0x02));
var_r31->unk_00 = var_r30;
var_r31->unk_0C.x = sp8[i].x;
var_r31->unk_0C.y = sp8[i].y - 300.0f;
var_r31->unk_0C.z = 800.0f + sp8[i].z;
Hu3DModelPosSet(var_r30, var_r31->unk_0C.x, var_r31->unk_0C.y, var_r31->unk_0C.z);
Hu3DMotionSpeedSet(var_r30, 6.0f);
var_r31->unk_03 = var_r31->unk_04 = 0;
var_r31->unk_18.x = var_r31->unk_18.y = var_r31->unk_18.z = 0.0f;
var_r31->unk_24.x = var_r31->unk_24.y = var_r31->unk_24.z = 1.0f;
var_r31->unk_48.x = var_r31->unk_48.y = var_r31->unk_48.z = 0.0f;
var_r31->unk_30.x = var_r31->unk_0C.x;
var_r31->unk_30.y = var_r31->unk_0C.y;
var_r31->unk_30.z = var_r31->unk_0C.z;
if ((i & 1) != 0) {
var_r31->unk_18.y = 90.0f;
var_r31->unk_0C.y += 650.0;
var_r31->unk_0C.x -= 1000.0 + (200.0f * ((fn_1_5260() - 0x8000) / 32768.0f));
}
else {
var_r31->unk_18.y = 90.0f;
var_r31->unk_0C.x += 200.0f * ((fn_1_5260() - 0x8000) / 32768.0f);
}
var_r31->unk_18.y += 10.0f * ((fn_1_5260() - 0x8000) / 32768.0f);
var_r31->unk_0C.z = var_r31->unk_0C.z - 400.0;
var_r31->unk_08 = 100.0f * (0.1f + (0.02f * (fn_1_5260() / 65536.0f)));
for (var_r26 = 0; var_r26 < 0x20; var_r26++) {
var_r31->unk_54_s16[var_r26] = 0;
}
var_r31->unk_60 = var_r31->unk_08;
}
HuDataDirClose(DATA_MAKE_NUM(DATADIR_M425, 0x02));
HuAudFXPlayVol(0x6A3, 0x41);
object->func = fn_1_32CC;
}
void fn_1_32CC(omObjData *object)
{
Mtx sp14;
Vec sp8;
M433DllBss38Struct *var_r31;
s32 i;
for (i = 0; i < 0xC; i++) {
var_r31 = &lbl_1_bss_38[i];
switch (var_r31->unk_04) {
case 0:
if (var_r31->unk_08 < var_r31->unk_60) {
var_r31->unk_08 += 0.4f;
}
if ((s32)(64.0f * (fn_1_5260() / 65536.0f)) == 0) {
Hu3DMotionTimeSet(var_r31->unk_00, 0.0f);
}
if (Hu3DMotionEndCheck(var_r31->unk_00) != 0) {
var_r31->unk_48.y = -3.8933334f;
}
else {
var_r31->unk_48.y = -1.2166667f;
}
var_r31->unk_54 += 0.1f * ((fn_1_5260() - 0x8000) / 32768.0f);
var_r31->unk_58 += var_r31->unk_54;
if (var_r31->unk_58 > 180.0f) {
var_r31->unk_58 -= 180.0f;
}
if (var_r31->unk_58 < -180.0f) {
var_r31->unk_58 += 180.0f;
}
var_r31->unk_18.x = -30.0 * sind(var_r31->unk_58) * sind(var_r31->unk_18.y);
var_r31->unk_18.z = -30.0 * sind(var_r31->unk_58) * cosd(var_r31->unk_18.y);
if (var_r31->unk_0C.y <= 500.0f || fabs(var_r31->unk_0C.x) > 1600.0) {
var_r31->unk_48.y = 0.0f;
var_r31->unk_54_s16[6] = 0xB4;
var_r31->unk_08 *= 0.75f;
var_r31->unk_04++;
}
break;
case 1:
var_r31->unk_18.y += 1.0f;
var_r31->unk_18.x = 0.0f;
var_r31->unk_18.z = 60.0 * sind(var_r31->unk_54_s16[6]) * cosd(var_r31->unk_18.y);
if (--var_r31->unk_54_s16[6] == 0) {
Hu3DModelAttrSet(var_r31->unk_00, HU3D_MOTATTR_LOOP);
Hu3DMotionSpeedSet(var_r31->unk_00, 6.0f);
var_r31->unk_48.y = 4.866667f;
var_r31->unk_04++;
}
break;
case 2:
if (var_r31->unk_08 > 4.0f) {
var_r31->unk_08 -= 0.1f;
var_r31->unk_48.y += 0.73f;
}
var_r31->unk_48.y += -0.5475f;
if (var_r31->unk_48.y < 0.0f) {
Hu3DModelAttrReset(var_r31->unk_00, HU3D_MOTATTR_LOOP);
Hu3DMotionSpeedSet(var_r31->unk_00, 2.0f);
var_r31->unk_60 = 100.0f * (0.1f + (0.02f * (fn_1_5260() / 65536.0f)));
var_r31->unk_04 = 0;
}
break;
}
var_r31->unk_48.x = var_r31->unk_08 * sind(var_r31->unk_18.y);
var_r31->unk_48.z = var_r31->unk_08 * cosd(var_r31->unk_18.y);
var_r31->unk_0C.x += var_r31->unk_48.x;
var_r31->unk_0C.y += var_r31->unk_48.y;
var_r31->unk_0C.z += var_r31->unk_48.z;
if (var_r31->unk_0C.z >= -500.0f) {
var_r31->unk_0C.z = -500.0f;
}
Hu3DModelPosSet(var_r31->unk_00, var_r31->unk_0C.x, var_r31->unk_0C.y, var_r31->unk_0C.z);
fn_1_541C(sp14, var_r31->unk_18.x, -var_r31->unk_18.y, var_r31->unk_18.z);
fn_1_553C(sp14, &sp8);
Hu3DModelRotSetV(var_r31->unk_00, &sp8);
}
}
void fn_1_39AC(omObjData *object)
{
s32 var_r29;
s32 var_r28;
s32 sp18[4] = { 0x004000D4, 0x004000D5, 0x004000D6, 0x004000D7 };
s32 sp8[4] = { 0x0040000C, 0x00400010, 0x0040000F, 0x0040000E };
M433DllMapWork *work = fn_1_50A8(sizeof(M433DllMapWork));
object->data = work;
if (lbl_1_bss_34 != 0) {
var_r28 = Hu3DModelCreateFile(DATA_MAKE_NUM(DATADIR_M433, 0x0B));
}
else {
var_r28 = Hu3DModelCreateFile(DATA_MAKE_NUM(DATADIR_M433, 0x62));
}
object->model[0] = var_r28;
for (var_r29 = 0; var_r29 < 4; var_r29++) {
if (lbl_1_bss_34 != 0) {
object->motion[var_r29] = Hu3DJointMotionFile(var_r28, sp8[var_r29]);
}
else {
object->motion[var_r29] = Hu3DJointMotionFile(var_r28, sp18[var_r29]);
}
}
Hu3DMotionSet(var_r28, object->motion[0]);
Hu3DModelAttrSet(var_r28, HU3D_MOTATTR_LOOP);
work->unk_01 = work->unk_02 = 0;
work->unk_04 = 0;
work->unk_54 = 0;
work->unk_0C.x = 0.0f;
work->unk_0C.y = 180.0f;
work->unk_0C.z = -490.0f;
work->unk_30 = work->unk_0C;
work->unk_18.x = work->unk_18.y = work->unk_18.z = 0.0f;
work->unk_3C = work->unk_18;
omSetTra(object, work->unk_0C.x, work->unk_0C.y, work->unk_0C.z);
omSetRot(object, work->unk_18.x, work->unk_18.y, work->unk_18.z);
object->func = fn_1_3C1C;
}
void fn_1_3C1C(omObjData *object)
{
M433DllMapWork *work;
s32 var_r29;
s32 var_r28;
work = object->data;
var_r28 = object->model[0];
switch (work->unk_04) {
case 0:
work->unk_01 = 0;
var_r29 = 0x40000001;
break;
case 1:
work->unk_3C.y = 0.0f;
work->unk_01 = 1;
var_r29 = 0x40000001;
if (work->unk_54++ >= 0x5A) {
work->unk_54 = 0;
work->unk_04 = 0;
}
break;
case 2:
work->unk_3C.y = 0.0f;
work->unk_01 = 2;
var_r29 = 0;
if (Hu3DMotionEndCheck(var_r28) != 0) {
work->unk_04 = 0;
}
break;
case 3:
work->unk_3C.y = 0.0f;
work->unk_01 = 3;
var_r29 = 0x40000001;
break;
case 4:
work->unk_3C.y = 0.0f;
work->unk_04 = 0;
break;
case 5:
work->unk_3C.y = 50.0f;
work->unk_04 = 0;
break;
case 6:
work->unk_3C.y = -50.0f;
work->unk_04 = 0;
break;
}
if (work->unk_01 != work->unk_02) {
work->unk_02 = work->unk_01;
Hu3DMotionShiftSet(var_r28, object->motion[work->unk_01], 0.0f, 8.0f, var_r29);
switch (work->unk_01) {
case 1:
HuAudFXPlay(0x43);
break;
case 2:
HuAudFXPlay(0x45);
break;
}
}
work->unk_18.y = fn_1_52B4(work->unk_18.y, work->unk_3C.y, 0.9f);
omSetTra(object, work->unk_0C.x, work->unk_0C.y, work->unk_0C.z);
omSetRot(object, work->unk_18.x, work->unk_18.y, work->unk_18.z);
}
s16 fn_1_3E5C(s32 sp8, s16 spC, ParticleHook sp10)
{
M433DllUnkStruct *var_r31;
s32 var_r30;
ParticleData *var_r29;
AnimData *var_r28;
var_r28 = HuSprAnimRead(HuDataReadNum(sp8, MEMORY_DEFAULT_NUM));
var_r30 = Hu3DParticleCreate(var_r28, spC);
Hu3DParticleHookSet(var_r30, sp10);
var_r29 = Hu3DData[var_r30].unk_120;
var_r31 = HuMemDirectMallocNum(HEAP_SYSTEM, sizeof(M433DllUnkStruct), MEMORY_DEFAULT_NUM);
var_r29->unk_1C = var_r31;
var_r31->unk_00 = var_r30;
var_r31->unk_04 = 0;
return var_r30;
}
void fn_1_3F14(ModelData *model, ParticleData *var_r30, Mtx matrix)
{
float var_f29;
float var_f26;
float var_f25;
float var_f24;
HsfanimStruct01 *var_r31;
s32 var_r28;
float sp54[4] = { 1000.0f, 200.0f, 600.0f, 1200.0f };
float sp44[4] = { 1.0f, 0.6f, 0.3f, 0.425f };
Vec sp38;
Vec sp2C;
Vec sp20;
Vec sp14;
s16 sp8 = 0;
M433DllUnkStruct *var_r29 = var_r30->unk_1C;
switch (var_r29->unk_04) {
case 0:
var_r30->unk_00 = 0x54;
var_r31 = var_r30->unk_48;
if (var_r29->unk_02 != 0) {
sp14.x = 0.0f;
sp14.y = -4700.0f;
sp14.z = 4450.0f;
var_f29 = 1.0f / sqrtf((sp14.z * sp14.z) + ((sp14.x * sp14.x) + (sp14.y * sp14.y)));
sp14.x *= var_f29;
sp14.y *= var_f29;
sp14.z *= var_f29;
var_f24 = 4000.0f / var_r30->unk_30;
for (var_r28 = 0; var_r28 < var_r30->unk_30; var_r28++, var_r31++) {
var_f26 = 500.0f + ((var_f24 * var_r28) + (0.25f * var_f24 * (fn_1_5260() / 65536.0f)));
var_f25 = var_f26 / 4000.0f;
var_r31->unk14.x = var_f26;
var_r31->unk34.x = var_f26 * sp14.x;
var_r31->unk34.y = 5500.0f + (var_f26 * sp14.y);
var_r31->unk34.z = -3950.0f + (var_f26 * sp14.z);
var_r31->unk2C = (0.3f + (0.7f * (var_f25 * var_f25))) * (sp54[var_r29->unk_02] * (0.7f + (0.3f * (fn_1_5260() / 65536.0f))));
var_r31->unk40.r = (s32)(160.0f * (fn_1_5260() / 65536.0f)) + 0x20;
var_r31->unk40.g = (s32)(96.0f * (fn_1_5260() / 65536.0f)) + 0x20;
var_r31->unk40.b = (s32)(128.0f * (fn_1_5260() / 65536.0f)) + 0x20;
var_r31->unk40.a = ((1.0 - (0.4 * var_f25)) * (255.0f * sp44[var_r29->unk_02])) - (s32)(16.0f * (fn_1_5260() / 65536.0f));
}
var_r29->unk_04++;
}
else {
var_r31->unk34.x = 0.0f;
var_r31->unk34.y = 5500.0f;
var_r31->unk34.z = -3950.0f;
var_r31->unk2C = 1000.0f;
}
break;
case 1:
sp38.x = sind(CRot.y) * cosd(CRot.x);
sp38.y = -sind(CRot.x);
sp38.z = cosd(CRot.y) * cosd(CRot.x);
sp2C.x = -(Center.x + (1.25f * (sp38.x * CZoom)));
sp2C.y = 5500.0f - (Center.y + (sp38.y * CZoom));
sp2C.z = -3950.0f - (Center.z + (1.25f * (sp38.z * CZoom)));
var_f29 = 1.0f / sqrtf((sp2C.z * sp2C.z) + ((sp2C.x * sp2C.x) + (sp2C.y * sp2C.y)));
sp2C.x *= var_f29;
sp2C.y *= var_f29;
sp2C.z *= var_f29;
var_f29 = -((-sp2C.z * -sp38.z) + ((-sp2C.x * -sp38.x) + (-sp2C.y * -sp38.y)));
sp20.x = -sp38.x + (-2.0f * sp2C.x * var_f29);
sp20.y = -sp38.y + (-2.0f * sp2C.y * var_f29);
sp20.z = -sp38.z + (-2.0f * sp2C.z * var_f29);
for (var_r31 = var_r30->unk_48, var_r28 = 0; var_r28 < var_r30->unk_30; var_r28++, var_r31++) {
var_r31->unk34.x = sp20.x * var_r31->unk14.x;
var_r31->unk34.y = 5500.0f + (sp20.y * var_r31->unk14.x);
var_r31->unk34.z = -3950.0f + (sp20.z * var_r31->unk14.x);
if (var_r30->unk_00 < 0xA) {
var_r31->unk40.a *= 0.8f;
}
}
var_r30->unk_00--;
if (var_r30->unk_00 == 0) {
Hu3DModelAttrReset(var_r29->unk_00, HU3D_ATTR_PARTICLE_KILL);
Hu3DModelKill(var_r29->unk_00);
return;
}
break;
}
DCFlushRange(var_r30->unk_48, var_r30->unk_30 * sizeof(HsfanimStruct01));
}
void fn_1_4A94(omObjData *var_r30)
{
M433DllMapWork2 *work = fn_1_50A8(sizeof(M433DllMapWork2));
var_r30->data = work;
work->unk_148 = work->unk_144 = 0.0f;
work->unk_140 = 1.0f;
work->unk_10.x = work->unk_28.x = -30.0f;
work->unk_10.y = work->unk_28.y = 0.0f;
work->unk_10.z = work->unk_28.z = 0.0f;
work->unk_04.x = work->unk_1C.x = 0.0f;
work->unk_04.y = work->unk_1C.y = 200.0f;
work->unk_04.z = work->unk_1C.z = 0.0f;
work->unk_130 = work->unk_134 = 1900.0f;
work->unk_188[0] = work->unk_188[1] = work->unk_188[2] = 0;
var_r30->func = fn_1_4BA0;
}
void fn_1_4BA0(omObjData *object)
{
float var_f31;
s32 var_r30;
M433DllMapWork2 *work = object->data;
if (work->unk_148 > 0.0f) {
work->unk_148 = work->unk_148 - work->unk_140;
var_f31 = (work->unk_144 - work->unk_148) / work->unk_144;
var_f31 = sind((90.0f * var_f31));
if (work->unk_00 == 0) {
work->unk_04.x = work->unk_1C.x + (var_f31 * (work->unk_34.x - work->unk_1C.x));
work->unk_04.y = work->unk_1C.y + (var_f31 * (work->unk_34.y - work->unk_1C.y));
work->unk_04.z = work->unk_1C.z + (var_f31 * (work->unk_34.z - work->unk_1C.z));
work->unk_10.x = work->unk_28.x + (var_f31 * (work->unk_40.x - work->unk_28.x));
work->unk_10.y = work->unk_28.y + (var_f31 * (work->unk_40.y - work->unk_28.y));
work->unk_10.z = work->unk_28.z + (var_f31 * (work->unk_40.z - work->unk_28.z));
work->unk_130 = work->unk_134 + (var_f31 * (work->unk_138 - work->unk_134));
}
}
CRot.x = work->unk_10.x;
CRot.y = work->unk_10.y;
CRot.z = work->unk_10.z;
Center.x = work->unk_04.x;
Center.y = work->unk_04.y;
Center.z = work->unk_04.z;
CZoom = work->unk_130;
for (var_r30 = 0; var_r30 < 3; var_r30++) {
work->unk_17C[var_r30] = 0.0f;
if (work->unk_188[var_r30] != 0) {
work->unk_17C[var_r30] = work->unk_14C[var_r30] * sind(work->unk_164[var_r30]);
work->unk_164[var_r30] += work->unk_170[var_r30];
work->unk_14C[var_r30] *= work->unk_158[var_r30];
work->unk_188[var_r30] -= 1;
}
}
Center.x += work->unk_17C[0];
Center.y += work->unk_17C[1];
Center.z += work->unk_17C[2];
}
void fn_1_4ED4(float arg8, Vec *arg0, Vec *arg1, float arg9)
{
M433DllMapWork2 *work = lbl_1_bss_7B0->data;
work->unk_00 = 0;
work->unk_144 = arg8;
work->unk_148 = arg8;
if (arg8 == 0.0f) {
work->unk_04.x = arg0->x;
work->unk_04.y = arg0->y;
work->unk_04.z = arg0->z;
work->unk_10.x = arg1->x;
work->unk_10.y = arg1->y;
work->unk_10.z = arg1->z;
work->unk_130 = arg9;
return;
}
work->unk_1C = work->unk_04;
work->unk_34.x = arg0->x;
work->unk_34.y = arg0->y;
work->unk_34.z = arg0->z;
work->unk_28 = work->unk_10;
work->unk_40.x = arg1->x;
work->unk_40.y = arg1->y;
work->unk_40.z = arg1->z;
work->unk_134 = work->unk_130;
work->unk_138 = arg9;
}
void fn_1_4FC0(float arg8)
{
M433DllMapWork2 *var_r31 = lbl_1_bss_7B0->data;
var_r31->unk_140 = arg8;
}
void fn_1_4FE8(u8 arg0, u16 arg1, float arg8, float arg9, float argA)
{
M433DllMapWork2 *var_r31 = lbl_1_bss_7B0->data;
var_r31->unk_188[arg0] = arg1;
var_r31->unk_14C[arg0] = arg8;
var_r31->unk_158[arg0] = arg9;
var_r31->unk_170[arg0] = argA;
var_r31->unk_164[arg0] = 90.0f;
}
void fn_1_5068(void)
{
s32 i;
for (i = 0; i < 0x20; i++) {
lbl_1_bss_728[i] = NULL;
}
}
void *fn_1_50A8(s32 arg0)
{
s32 i;
for (i = 0; i < 0x20; i++) {
if (!lbl_1_bss_728[i]) {
break;
}
}
if (i == 0x20) {
return NULL;
}
lbl_1_bss_728[i] = HuMemDirectMallocNum(HEAP_SYSTEM, arg0, MEMORY_DEFAULT_NUM);
return lbl_1_bss_728[i];
}
void fn_1_5148(u32 sp8)
{
s32 i;
for (i = 0; i < 0x20; i++) {
if (lbl_1_bss_728[i] == (void *)sp8) {
break;
}
}
if (i != 0x20) {
HuMemDirectFree(lbl_1_bss_728[i]);
lbl_1_bss_728[i] = NULL;
}
}
void fn_1_51DC(void)
{
s32 i;
for (i = 0; i < 0x20; i++) {
if (lbl_1_bss_728[i]) {
HuMemDirectFree(lbl_1_bss_728[i]);
lbl_1_bss_728[i] = NULL;
}
}
}
u32 lbl_1_data_C4 = 0x41C64E6D;
s32 fn_1_5260(void)
{
lbl_1_data_C4 *= 0x41C64E6D;
lbl_1_data_C4 += 0x3039;
return lbl_1_data_C4 >> 0x10;
}
float fn_1_52B4(float arg8, float arg9, float argA)
{
float var_f31;
if (arg8 > 180.0f) {
arg8 -= 360.0f;
}
else if (arg8 <= -180.0f) {
arg8 += 360.0f;
}
if (arg9 > 180.0f) {
arg9 -= 360.0f;
}
else if (arg9 <= -180.0f) {
arg9 += 360.0f;
}
var_f31 = arg8 - arg9;
if (var_f31 > 180.0f) {
var_f31 -= 360.0f;
}
else if (var_f31 <= -180.0f) {
var_f31 += 360.0f;
}
arg8 = arg9 + (var_f31 * argA);
if (arg8 > 180.0f) {
return arg8 - 360.0f;
}
if (arg8 <= -180.0f) {
arg8 += 360.0f;
}
return arg8;
}
void fn_1_541C(Mtx arg0, float arg8, float arg9, float argA)
{
Mtx sp38;
Mtx sp8;
if (argA != 0.0f) {
PSMTXRotRad(arg0, 0x5A, MTXDegToRad(argA));
}
else {
PSMTXIdentity(arg0);
}
if (arg8 != 0.0f) {
PSMTXRotRad(sp38, 0x58, MTXDegToRad(arg8));
PSMTXConcat(sp38, arg0, arg0);
}
if (arg9 != 0.0f) {
PSMTXRotRad(sp8, 0x59, MTXDegToRad(arg9));
PSMTXConcat(sp8, arg0, arg0);
}
}
void fn_1_553C(Mtx arg0, Vec *arg1)
{
float var_f29;
float var_f28;
arg1->x = atan2d(arg0[1][2], arg0[2][2]);
if (arg1->x < 0.0f) {
arg1->x += 360.0f;
}
arg1->z = atan2d(arg0[0][1], arg0[0][0]);
if (arg1->z < 0.0f) {
arg1->z += 360.0f;
}
var_f29 = -arg0[0][2];
var_f28 = sqrtf((1.0 - (var_f29 * var_f29)) < 0.0 ? (-(1.0 - (var_f29 * var_f29))) : (1.0 - (var_f29 * var_f29)));
if ((arg1->x > 90.0f) && (arg1->x < 270.0f) && (arg1->z > 90.0f) && (arg1->z < 270.0f)) {
arg1->x = fmod(180.0f + arg1->x, 360.0);
arg1->z = fmod(180.0f + arg1->z, 360.0);
var_f28 = -var_f28;
}
arg1->y = atan2d(var_f29, var_f28);
if (arg1->y < 0.0f) {
arg1->y += 360.0f;
}
}
void fn_1_58D8(s32 arg0)
{
M433DllMapWork *work = lbl_1_bss_7A8->data;
work->unk_04 = arg0;
}

View file

@ -1236,7 +1236,3 @@ void fn_1_7384(int modelId, int charNo, float ofs, s32 maxTime, BOOL flag)
}
}
}
#if VERSION_PAL
// lbl_1_data_399
#endif