Copied parts of m460Dll/main.c to m421Dll

This commit is contained in:
dbalatoni13 2024-11-19 16:48:37 +01:00
parent faacc236bf
commit a955c8a69b
5 changed files with 737 additions and 113 deletions

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@ -110,7 +110,7 @@ lbl_1_rodata_A0 = .rodata:0x000000A0; // type:object size:0x4 data:float
lbl_1_rodata_A4 = .rodata:0x000000A4; // type:object size:0x4 data:float
lbl_1_rodata_A8 = .rodata:0x000000A8; // type:object size:0x4 data:float
lbl_1_rodata_AC = .rodata:0x000000AC; // type:object size:0x4 data:4byte
lbl_1_rodata_B0 = .rodata:0x000000B0; // type:object size:0x50
lbl_1_rodata_B0 = .rodata:0x000000B0; // type:object size:0x50 data:float
lbl_1_rodata_100 = .rodata:0x00000100; // type:object size:0x14 data:4byte
lbl_1_rodata_114 = .rodata:0x00000114; // type:object size:0x4 data:float
lbl_1_rodata_118 = .rodata:0x00000118; // type:object size:0x4 data:float

42
include/REL/m421Dll.h Normal file
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@ -0,0 +1,42 @@
#ifndef M421DLL_H
#define M421DLL_H
#include "game/object.h"
typedef struct UnkM421DllStruct {
float unk_00;
float unk_04;
float unk_08;
float unk_0C;
} UnkM421DllStruct;
typedef struct M421DllCameraStruct {
s32 unk_00;
s32 unk_04;
s32 unk_08;
u32 unk_0C;
float unk_10;
float unk_14;
float unk_18;
Vec unk_1C;
Vec unk_28;
float unk_34;
s32 unk_38;
s32 unk_3C;
float unk_40;
UnkM421DllStruct unk_44;
char unk54[0x30];
float unk_84;
char unk88[0x4];
float unk_8C;
float unk_90;
s32 unk_94;
char unk98[0xC];
} M421DllCameraStruct; /* size = 0xA4 */ // same as M443DllCameraStruct and M460
void fn_1_4648(Process *process);
void fn_1_48B0(void);
void fn_1_B15C(Process *process, omObjData *object);
void fn_1_B1BC(void);
#endif

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@ -32,7 +32,7 @@ typedef struct M460DllCameraStruct {
float unk_90;
s32 unk_94;
char unk98[0xC];
} M460DllCameraStruct; /* size = 0xA4 */ // same as M443DllCameraStruct // TODO does this have to be here?
} M460DllCameraStruct; /* size = 0xA4 */ // same as M443DllCameraStruct
void fn_1_3E68(u32 arg0);
M460DllCameraStruct *fn_1_3E90(s32 arg0);

582
src/REL/m421Dll/main.c Normal file
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@ -0,0 +1,582 @@
#include "dolphin/gx/GXEnum.h"
#include "dolphin/gx/GXVert.h"
#include "ext_math.h"
#include "game/audio.h"
#include "game/gamework.h"
#include "game/hsfdraw.h"
#include "game/hsfman.h"
#include "game/memory.h"
#include "game/minigame_seq.h"
#include "game/object.h"
#include "game/objsub.h"
#include "game/wipe.h"
#include "string.h"
#include "REL/m421Dll.h"
#ifndef __MWERKS__
#include "game/frand.h"
#endif
typedef struct M421DllWork {
u32 unk_00;
s32 unk_04;
s32 unk_08;
u32 unk0C;
s32 unk_10;
u32 unk_14;
u32 unk_18;
u32 unk_1C;
u32 unk_20;
u32 unk24;
s32 unk28;
u32 unk_2C;
s32 unk30;
char unk34[0x4];
u32 unk38;
s32 unk3C;
s32 unk40;
s32 unk44;
s32 unk48;
s32 unk4C;
u32 unk50;
s32 unk54[4];
s32 unk64[4];
} M421DllWork; /* size = 0x74 */ // TODO check the fields, they are copy pasted
void fn_1_10EC(omObjData *object);
void fn_1_142C(omObjData *object);
void fn_1_1850(omObjData *object);
void fn_1_1C90(omObjData *object);
omObjFunc fn_1_213C(Process *process, omObjData *object);
void fn_1_21AC(omObjData *object);
omObjFunc fn_1_2A28(Process *process, omObjData *object);
void fn_1_2BB8(omObjData *object);
void fn_1_3020(Process *process);
void fn_1_30D0(omObjData *object);
void fn_1_3334(omObjData *object);
void fn_1_335C(omObjData *object);
void fn_1_38FC(ModelData *model, Mtx mtx);
void fn_1_3B50(u32 arg0);
M421DllCameraStruct *fn_1_3B78(s32 arg0);
M421DllCameraStruct *fn_1_3CB0(u32 arg0);
float fn_1_4478(float arg8, float arg9, float argA);
void fn_1_4A0(omObjData *object);
void fn_1_784(omObjData *object);
void fn_1_8B8(omObjData *object);
void fn_1_CBC(omObjData *object);
GXColor lbl_1_data_A0 = { 0, 0, 0, 0 };
Process *lbl_1_bss_28;
omObjData *lbl_1_bss_24;
omObjData *lbl_1_bss_20;
// M421DllCameraStruct
omObjData *lbl_1_bss_1C;
s16 lbl_1_bss_18;
s16 lbl_1_bss_12;
s16 lbl_1_bss_10;
s16 lbl_1_bss_E;
s16 lbl_1_bss_C;
s32 lbl_1_bss_8;
s32 lbl_1_bss_4;
s32 lbl_1_bss_0;
void fn_1_578(omObjData *var_r29)
{
Vec sp14;
Vec sp8;
M421DllCameraStruct *var_r31;
M421DllWork *var_r30;
var_r30 = var_r29->data;
var_r30->unk_04++;
var_r30->unk_10++;
var_r30->unk_18++;
var_r30->unk_2C++;
if ((omSysExitReq != 0) && (var_r30->unk_00 != 5)) {
var_r30->unk_00 = 4;
fn_1_784(var_r29);
}
var_r31 = fn_1_3B78(1);
sp8.x = -(sind(var_r31->unk_28.y) * cosd(var_r31->unk_28.x));
sp8.y = -(-sind(var_r31->unk_28.x));
sp8.z = -(cosd(var_r31->unk_28.y) * cosd(var_r31->unk_28.x));
sp14.x = var_r31->unk_1C.x - (sp8.x * var_r31->unk_34);
sp14.y = var_r31->unk_1C.y - (sp8.y * var_r31->unk_34);
sp14.z = var_r31->unk_1C.z - (sp8.z * var_r31->unk_34);
HuAudFXListnerUpdate(&sp14, &sp8);
}
void fn_1_784(omObjData *object)
{
M421DllWork *work = object->data;
if (work->unk_08 == 0) {
switch (work->unk_00) {
case 0:
WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 0x3C);
work->unk_00 = 1;
work->unk_10 = 0;
object->func = fn_1_213C(lbl_1_bss_28, object);
break;
case 1:
work->unk_00 = 2;
work->unk_18 = 0;
object->func = fn_1_142C;
break;
case 2:
work->unk_00 = 3;
work->unk_2C = 0;
object->func = fn_1_2A28(lbl_1_bss_28, object);
break;
case 3:
case 4:
work->unk_08 = 1;
work->unk_00 = 5;
object->func = fn_1_CBC;
break;
case 5:
default:
work->unk_00 = 5;
object->func = fn_1_10EC;
}
work->unk_04 = 0;
}
}
void fn_1_8B8(omObjData *object)
{
fn_1_578(object);
fn_1_784(object);
}
void fn_1_CBC(omObjData *object)
{
M421DllWork *work = object->data;
fn_1_578(object);
if (WipeStatGet() == 0) {
WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 0x3C);
work->unk_08 = 0;
fn_1_784(object);
}
}
void fn_1_10EC(omObjData *object)
{
fn_1_578(object);
if (WipeStatGet() == 0) {
fn_1_48B0();
fn_1_B1BC();
MGSeqKillAll();
HuAudFadeOut(1);
omOvlReturnEx(1, 1);
}
}
void fn_1_142C(omObjData *object)
{
M421DllWork *work = object->data;
fn_1_578(object);
switch (work->unk_14) {
case 0:
work->unk_1C = 0x2D;
work->unk_20 = 0x3C;
lbl_1_bss_18 = MGSeqCreate(3, 0);
MGSeqPosSet(lbl_1_bss_10, 320.0f, 240.0f);
lbl_1_bss_18 = -1;
work->unk_14 = 1;
work->unk_18 = 0;
break;
case 1:
if ((lbl_1_bss_4 < 0) && ((MGSeqStatGet(lbl_1_bss_10) & 0x10) != 0)) {
lbl_1_bss_4 = HuAudSeqPlay(0x48);
}
if (MGSeqStatGet(lbl_1_bss_18) == 0 && (work->unk_08 == 0)) {
work->unk_14 = 2;
work->unk_18 = 0;
object->func = fn_1_1850;
}
break;
}
}
omObjFunc fn_1_213C(Process *process, omObjData *object)
{
M421DllCameraStruct *var_r31;
object->work[0] = object->work[1] = 0;
fn_1_3B50(1);
var_r31 = fn_1_3CB0(0);
var_r31->unk_84 = 1.0f;
var_r31->unk_94 = 0;
return fn_1_21AC;
}
void fn_1_3020(Process *process)
{
Hu3DCameraCreate(0x1F);
lbl_1_bss_20 = omAddObjEx(process, 0x7FDA, 0, 0, -1, omOutViewMulti);
lbl_1_bss_20->work[0] = 5;
lbl_1_bss_1C = omAddObjEx(process, 0xC, 1, 0, -1, fn_1_30D0);
lbl_1_bss_1C->work[0] = 0;
}
void fn_1_30D0(omObjData *object)
{
UnkM421DllStruct sp1C[5] = {
{ 320.0f, 240.0f, 640.0f, 480.0f },
{ 160.0f, 120.0f, 320.0f, 240.0f },
{ 160.0f, 360.0f, 320.0f, 240.0f },
{ 480.0f, 120.0f, 320.0f, 240.0f },
{ 480.0f, 360.0f, 320.0f, 240.0f },
};
s32 sp8[5] = { 1, 2, 4, 8, 16 };
M421DllCameraStruct *var_r31;
s32 var_r29;
M421DllCameraStruct *var_r28;
object->data = HuMemDirectMallocNum(HEAP_SYSTEM, 10 * sizeof(M421DllCameraStruct), MEMORY_DEFAULT_NUM);
var_r28 = object->data;
memset(var_r28, 0, 10 * sizeof(M421DllCameraStruct));
object->model[0] = Hu3DHookFuncCreate(fn_1_38FC);
Hu3DModelLayerSet(object->model[0], 0);
Hu3DModelCameraSet(object->model[0], 0x1E);
for (var_r31 = var_r28, var_r29 = 0; var_r29 < 5; var_r29++, var_r31++) {
var_r31->unk_00 = 1;
var_r31->unk_04 = var_r29 * 0x64;
var_r31->unk_10 = 41.5f;
var_r31->unk_14 = 100.0f;
var_r31->unk_18 = 5500.0f;
var_r31->unk_1C.x = 0.0f;
var_r31->unk_1C.y = 0.0f;
var_r31->unk_1C.z = 0.0f;
var_r31->unk_28.x = -15.0f;
var_r31->unk_28.y = 0.0f;
var_r31->unk_28.z = 0.0f;
var_r31->unk_34 = 1000.0f;
var_r31->unk_40 = 1.0f;
var_r31->unk_44.unk_00 = sp1C[var_r29].unk_00;
var_r31->unk_44.unk_04 = sp1C[var_r29].unk_04;
var_r31->unk_44.unk_08 = sp1C[var_r29].unk_08;
var_r31->unk_44.unk_0C = sp1C[var_r29].unk_0C;
var_r31->unk_3C = var_r31->unk_0C = sp8[var_r29];
var_r31->unk_08 = var_r29;
var_r31->unk_38 = var_r29;
}
object->work[1] = 0;
object->work[0]++;
fn_1_335C(object);
object->func = fn_1_3334;
}
void fn_1_3334(omObjData *object)
{
fn_1_335C(object);
}
void fn_1_335C(omObjData *var_r28)
{
float var_f31;
M421DllCameraStruct *var_r31;
s32 var_r30;
s32 var_r29;
M421DllCameraStruct *var_r27;
u32 var_r26;
u32 var_r25;
s32 var_r24;
u32 var_r23;
u32 var_r22;
u32 var_r21;
var_r27 = var_r28->data;
{
s32 sp40[4] = { 2, 4, 8, 16 };
u32 sp30[4];
s32 sp20[4];
float sp10[4];
float sp8[2];
var_r24 = 0;
var_r26 = 0;
memcpy(&var_r27[5], var_r27, 5 * sizeof(M421DllCameraStruct));
switch (var_r28->work[1]) {
case 0:
break;
case 1:
var_r26 |= 1;
break;
case 2:
var_r26 |= 1;
case 3:
var_r24 = 1;
case 4:
var_r26 |= 0x1E;
break;
}
if (var_r24 != 0) {
Hu3DModelAttrReset(var_r28->model[0], HU3D_ATTR_DISPOFF);
}
else {
Hu3DModelAttrSet(var_r28->model[0], HU3D_ATTR_DISPOFF);
}
for (var_r30 = 0; var_r30 < 4; var_r30++) {
sp30[var_r30] = var_r27[var_r30 + 6].unk_04;
sp20[var_r30] = var_r30;
}
for (var_r30 = 0; var_r30 < 3; var_r30++) {
for (var_r29 = var_r30 + 1; var_r29 < 4; var_r29++) {
if ((var_r30 != var_r29) && (sp30[var_r30] > sp30[var_r29])) {
var_r25 = sp30[var_r30];
sp30[var_r30] = sp30[var_r29];
sp30[var_r29] = var_r25;
var_r25 = sp20[var_r30];
sp20[var_r30] = sp20[var_r29];
sp20[var_r29] = var_r25;
}
}
}
for (var_r30 = 0; var_r30 < 4; var_r30++) {
var_r27[sp20[var_r30] + 6].unk_3C = sp40[var_r30];
var_r27[sp20[var_r30] + 6].unk_38 = var_r30 + 1;
}
for (var_r31 = &var_r27[5], var_r30 = 0; var_r30 < 5; var_r30++, var_r31++) {
if ((var_r31->unk_00 == 0) || ((var_r26 & var_r31->unk_0C) == 0)) {
Hu3DCamera[var_r31->unk_38].fov = -1.0f;
}
else {
var_f31 = 1.2f * ((var_r31->unk_44.unk_08 / 640.0f) / (var_r31->unk_44.unk_0C / 480.0f));
sp10[2] = var_r31->unk_44.unk_08 * var_r31->unk_40;
sp10[3] = var_r31->unk_44.unk_0C * var_r31->unk_40;
Hu3DCameraPerspectiveSet(var_r31->unk_3C, var_r31->unk_10, var_r31->unk_14, var_r31->unk_18, var_f31);
Hu3DCameraViewportSet(var_r31->unk_3C, var_r31->unk_44.unk_00 - (0.5f * sp10[2]), var_r31->unk_44.unk_04 - (0.5f * sp10[3]), sp10[2],
sp10[3], 0.0f, 1.0f);
sp10[0] = var_r31->unk_44.unk_00 - (0.5f * sp10[2]);
sp10[1] = var_r31->unk_44.unk_04 - (0.5f * sp10[3]);
sp8[0] = var_r31->unk_44.unk_00 + (0.5f * sp10[2]);
sp8[1] = var_r31->unk_44.unk_04 + (0.5f * sp10[3]);
if (sp10[0] < 0.0f) {
sp10[0] = 0.0f;
}
if (sp10[1] < 0.0f) {
sp10[1] = 0.0f;
}
if (sp8[0] > 640.0f) {
sp8[0] = 640.0f;
}
if (sp8[1] > 480.0f) {
sp8[1] = 480.0f;
}
sp8[0] -= sp10[0];
sp8[1] -= sp10[1];
var_r21 = sp8[1];
var_r22 = sp8[0];
var_r23 = sp10[1];
Hu3DCameraScissorSet(var_r31->unk_3C, sp10[0], var_r23, var_r22, var_r21);
var_r29 = var_r31->unk_38;
CenterM[var_r29].x = var_r31->unk_1C.x;
CenterM[var_r29].y = var_r31->unk_1C.y;
CenterM[var_r29].z = var_r31->unk_1C.z;
CRotM[var_r29].x = var_r31->unk_28.x;
CRotM[var_r29].y = var_r31->unk_28.y;
CRotM[var_r29].z = var_r31->unk_28.z;
CZoomM[var_r29] = var_r31->unk_34;
}
}
}
}
void fn_1_38FC(ModelData *model, Mtx mtx)
{
Mtx spC;
float var_f31;
float var_f30;
float var_f29;
PSMTXIdentity(spC);
GXLoadPosMtxImm(spC, 0);
GXSetNumChans(1);
GXSetChanCtrl(GX_COLOR0A0, GX_FALSE, GX_SRC_REG, GX_SRC_VTX, 0, GX_DF_CLAMP, GX_AF_NONE);
GXSetNumTexGens(0);
GXSetNumTevStages(1);
GXSetTevColor(GX_TEVREG0, lbl_1_data_A0);
GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR0A0);
GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_ZERO, GX_CC_ZERO, GX_CC_ZERO, GX_CC_C0);
GXSetTevColorOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
GXSetTevAlphaIn(GX_TEVSTAGE0, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO, GX_CA_KONST);
GXSetTevAlphaOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
GXSetBlendMode(GX_BM_NONE, GX_BL_ONE, GX_BL_ZERO, GX_LO_SET);
GXSetZMode(GX_TRUE, GX_ALWAYS, GX_TRUE);
GXClearVtxDesc();
GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
var_f31 = 4125.0f;
var_f30 = 2750.0f;
var_f29 = 5494.5f;
GXBegin(GX_QUADS, GX_VTXFMT0, 4);
GXPosition3f32(-var_f31, var_f30, -var_f29);
GXPosition3f32(var_f31, var_f30, -var_f29);
GXPosition3f32(var_f31, -var_f30, -var_f29);
GXPosition3f32(-var_f31, -var_f30, -var_f29);
}
void fn_1_3B50(u32 arg0)
{
lbl_1_bss_1C->work[1] = arg0;
}
u32 fn_1_3B64(void)
{
return lbl_1_bss_1C->work[1];
}
M421DllCameraStruct *fn_1_3B78(s32 arg0)
{
M421DllCameraStruct *var_r31;
s32 var_r30;
M421DllCameraStruct *var_r29;
var_r29 = lbl_1_bss_1C->data;
for (var_r31 = var_r29, var_r30 = 0; var_r30 < 5; var_r30++, var_r31++) {
if ((var_r31->unk_0C & arg0) != 0) {
break;
}
}
if (var_r30 >= 5) {
OSReport("M421:Camera Flag Error!!\n");
return NULL;
}
return var_r31;
}
M421DllCameraStruct *fn_1_3C14(s32 arg0)
{
M421DllCameraStruct *var_r31;
s32 var_r30;
M421DllCameraStruct *var_r29;
var_r29 = lbl_1_bss_1C->data;
for (var_r31 = &var_r29[5], var_r30 = 0; var_r30 < 5; var_r30++, var_r31++) {
if ((var_r31->unk_0C & arg0) != 0) {
break;
}
}
if (var_r30 >= 5) {
OSReport("M421:Camera Flag Error!!\n");
return NULL;
}
return var_r31;
}
M421DllCameraStruct *fn_1_3CB0(u32 arg0)
{
M421DllCameraStruct *var_r31 = lbl_1_bss_1C->data;
if (arg0 >= 5) {
OSReport("M421:Camera No. Error!!\n");
return NULL;
}
return &var_r31[arg0];
}
M421DllCameraStruct *fn_1_3D18(u32 arg0)
{
M421DllCameraStruct *var_r31 = lbl_1_bss_1C->data;
if (arg0 >= 5) {
OSReport("M421:Camera No. Error!!\n");
return NULL;
}
return &var_r31[arg0 + 5];
}
void fn_1_3D84(s32 arg0, s32 arg1)
{
M421DllCameraStruct *var_r31;
s32 var_r30;
s32 var_r29;
M421DllCameraStruct *var_r28;
M421DllCameraStruct *var_r27;
var_r29 = 0;
if (arg0 >= 0) {
var_r27 = lbl_1_bss_1C->data;
var_r28 = &var_r27[5];
for (var_r31 = var_r28, var_r30 = 0; var_r30 < 5; var_r30++, var_r31++) {
if ((var_r31->unk_0C & arg1) != 0) {
var_r29 |= var_r31->unk_3C;
}
}
Hu3DModelCameraSet(arg0, var_r29);
}
}
void fn_1_4030(Vec *sp8, Vec *var_r31)
{
Vec sp10;
float var_f30;
float var_f29;
PSVECSubtract(var_r31, sp8, &sp10);
Center = *var_r31;
CRot.x = atan2d(sp10.y, sqrtf((sp10.x * sp10.x) + (sp10.z * sp10.z)));
CRot.y = atan2d(-sp10.x, -sp10.z);
CRot.z = 0.0f;
CZoom = PSVECMag(&sp10);
}
void fn_1_4238(float arg8, float arg9, float argA, float argB, float argC, float argD)
{
Vec sp3C;
Vec sp30;
Vec sp24;
sp3C.x = arg8;
sp3C.y = arg9;
sp3C.z = argA;
sp30.x = argB;
sp30.y = argC;
sp30.z = argD;
PSVECSubtract(&sp30, &sp3C, &sp24);
Center = sp30;
CRot.x = atan2d(sp24.y, sqrtf((sp24.x * sp24.x) + (sp24.z * sp24.z)));
CRot.y = atan2d(-sp24.x, -sp24.z);
CRot.z = 0.0f;
CZoom = PSVECMag(&sp24);
}
float fn_1_4478(float arg8, float arg9, float argA)
{
float var_f31;
float var_f30;
float var_f29;
var_f30 = fmod(arg9 - arg8, 360.0);
var_f31 = var_f30;
if (var_f31 < 0.0f) {
var_f31 += 360.0f;
}
if (var_f31 > 180.0f) {
var_f31 -= 360.0f;
}
var_f29 = fmod(arg8 + (argA * var_f31), 360.0);
var_f31 = var_f29;
if (var_f31 < 0.0f) {
var_f31 += 360.0f;
}
return var_f31;
}
float fn_1_4594(float arg8, float arg9)
{
float var_f31;
float var_f30;
var_f30 = fmod(arg9 - arg8, 360.0);
var_f31 = var_f30;
if (var_f31 < 0.0f) {
var_f31 += 360.0f;
}
if (var_f31 > 180.0f) {
var_f31 -= 360.0f;
}
return var_f31;
}

View file

@ -168,30 +168,30 @@ void ObjectSetup(void)
void fn_1_4C8(omObjData *var_r30)
{
M460DllWork *var_r31;
M460DllWork *work;
var_r30->data = HuMemDirectMallocNum(HEAP_SYSTEM, sizeof(M460DllWork), MEMORY_DEFAULT_NUM);
var_r31 = var_r30->data;
memset(var_r31, 0, sizeof(M460DllWork));
var_r31->unk_00 = 0;
var_r31->unk_04 = 0;
var_r31->unk_0C = 0;
var_r31->unk_10 = 0;
var_r31->unk_14 = 0;
var_r31->unk_18 = 0;
var_r31->unk_4C = 0;
var_r31->unk_50 = 0;
var_r31->unk_08 = 0;
var_r31->unk_88 = 0;
var_r31->unk_74 = var_r31->unk_78 = var_r31->unk_7C = var_r31->unk_80 = -1;
var_r31->unk_8C = 0;
var_r31->unk_94 = 0;
var_r31->unk_30 = 0;
var_r31->unk_30 = GWMGRecordGet(0xC);
var_r31->unk_28 = (var_r31->unk_30 >> 0x10) & 0xFF;
var_r31->unk_24 = (var_r31->unk_30 >> 0x18) & 0xFF;
var_r31->unk_30 = (u16)var_r31->unk_30;
fn_1_8CAC(lbl_1_bss_30, var_r31->unk_30);
work = var_r30->data;
memset(work, 0, sizeof(M460DllWork));
work->unk_00 = 0;
work->unk_04 = 0;
work->unk_0C = 0;
work->unk_10 = 0;
work->unk_14 = 0;
work->unk_18 = 0;
work->unk_4C = 0;
work->unk_50 = 0;
work->unk_08 = 0;
work->unk_88 = 0;
work->unk_74 = work->unk_78 = work->unk_7C = work->unk_80 = -1;
work->unk_8C = 0;
work->unk_94 = 0;
work->unk_30 = 0;
work->unk_30 = GWMGRecordGet(0xC);
work->unk_28 = (work->unk_30 >> 0x10) & 0xFF;
work->unk_24 = (work->unk_30 >> 0x18) & 0xFF;
work->unk_30 = (u16)work->unk_30;
fn_1_8CAC(lbl_1_bss_30, work->unk_30);
var_r30->func = fn_1_948;
}
@ -200,15 +200,15 @@ void fn_1_5F0(omObjData *var_r29)
Vec sp14;
Vec sp8;
M460DllCameraStruct *var_r31;
M460DllWork *var_r30;
M460DllWork *work;
var_r30 = var_r29->data;
var_r30->unk_04++;
var_r30->unk_10++;
var_r30->unk_18++;
var_r30->unk_50++;
if ((omSysExitReq != 0) && (var_r30->unk_00 != 5)) {
var_r30->unk_00 = 4;
work = var_r29->data;
work->unk_04++;
work->unk_10++;
work->unk_18++;
work->unk_50++;
if ((omSysExitReq != 0) && (work->unk_00 != 5)) {
work->unk_00 = 4;
fn_1_7FC(var_r29);
}
var_r31 = fn_1_3F2C(1);
@ -293,26 +293,26 @@ void fn_1_11EC(omObjData *object)
void fn_1_1548(omObjData *object)
{
M460DllWork *var_r28 = object->data;
M460DllWork *work = object->data;
fn_1_5F0(object);
switch (var_r28->unk_14) {
switch (work->unk_14) {
case 0:
var_r28->unk_1C = 0x3C;
var_r28->unk_20 = 0x3C;
work->unk_1C = 0x3C;
work->unk_20 = 0x3C;
lbl_1_bss_18 = MGSeqCreate(3, 0);
MGSeqPosSet(lbl_1_bss_18, 320.0f, 240.0f);
var_r28->unk_14 = 1;
var_r28->unk_18 = 0;
work->unk_14 = 1;
work->unk_18 = 0;
break;
case 1:
if ((lbl_1_bss_8 < 0) && ((MGSeqStatGet(lbl_1_bss_18) & 0x10) != 0)) {
lbl_1_bss_8 = HuAudSeqPlay(0x49);
}
if (MGSeqStatGet(lbl_1_bss_18) == 0) {
var_r28->unk_2C = 0;
var_r28->unk_44 = 0;
if (var_r28->unk_08 == 0) {
var_r28->unk_18 = 0;
work->unk_2C = 0;
work->unk_44 = 0;
if (work->unk_08 == 0) {
work->unk_18 = 0;
object->func = fn_1_197C;
}
}
@ -322,36 +322,36 @@ void fn_1_1548(omObjData *object)
void fn_1_197C(omObjData *object)
{
M460DllWork *var_r31 = object->data;
M460DllWork *work = object->data;
s32 var_r26 = 0;
s32 sp8 = 0;
fn_1_5F0(object);
switch (var_r31->unk_14) {
switch (work->unk_14) {
case 1:
if (WipeStatGet() == 0) {
var_r31->unk_38 = 3;
var_r31->unk_3C = 0;
var_r31->unk_40 = 0;
var_r31->unk_1C = 0x3C;
var_r31->unk_20 = 0x3C;
var_r31->unk_14 = 2;
var_r31->unk_18 = 0;
work->unk_38 = 3;
work->unk_3C = 0;
work->unk_40 = 0;
work->unk_1C = 0x3C;
work->unk_20 = 0x3C;
work->unk_14 = 2;
work->unk_18 = 0;
}
break;
case 2:
if (var_r31->unk_38 == 3) {
if ((--var_r31->unk_20) == 0) {
var_r31->unk_20 = 0x3C;
var_r31->unk_1C--;
if (var_r31->unk_1C == 0) {
var_r31->unk_44 = 1;
if (work->unk_38 == 3) {
if ((--work->unk_20) == 0) {
work->unk_20 = 0x3C;
work->unk_1C--;
if (work->unk_1C == 0) {
work->unk_44 = 1;
fn_1_42BC(frandmod(2));
}
}
if ((lbl_1_bss_16 < 0) && (var_r31->unk_1C < 0xA)) {
lbl_1_bss_16 = MGSeqCreate(1, var_r31->unk_1C, -1, -1);
if ((lbl_1_bss_16 < 0) && (work->unk_1C < 0xA)) {
lbl_1_bss_16 = MGSeqCreate(1, work->unk_1C, -1, -1);
}
MGSeqParamSet(lbl_1_bss_16, 1, var_r31->unk_1C);
MGSeqParamSet(lbl_1_bss_16, 1, work->unk_1C);
}
else {
if (lbl_1_bss_16 >= 0) {
@ -359,65 +359,65 @@ void fn_1_197C(omObjData *object)
lbl_1_bss_16 = -1;
}
if (frandmod(0x3E8) < 0x1F4) {
var_r31->unk_44 = 1;
work->unk_44 = 1;
}
if (var_r31->unk_2C >= 0x1E) {
var_r31->unk_44 = 1;
if (work->unk_2C >= 0x1E) {
work->unk_44 = 1;
}
if (var_r31->unk_44 != 0) {
var_r31->unk_44 = 1;
var_r31->unk_88 = 1;
if (work->unk_44 != 0) {
work->unk_44 = 1;
work->unk_88 = 1;
}
var_r31->unk_14 = 3;
var_r31->unk_18 = 0;
work->unk_14 = 3;
work->unk_18 = 0;
}
break;
case 3:
if (fn_1_4358() != 0) {
if (var_r31->unk_44 != 0) {
if (work->unk_44 != 0) {
var_r26 = 1;
}
else if (var_r31->unk_18 > 60.0f) {
if (var_r31->unk_08 == 0) {
else if (work->unk_18 > 60.0f) {
if (work->unk_08 == 0) {
WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 0x1E);
WipeColorSet(0, 0, 0);
}
var_r31->unk_14 = 4;
var_r31->unk_18 = 0;
work->unk_14 = 4;
work->unk_18 = 0;
}
}
else {
var_r31->unk_18 = 0;
work->unk_18 = 0;
}
break;
case 4:
if (WipeStatGet() == 0) {
var_r31->unk_2C++;
if (var_r31->unk_08 == 0) {
work->unk_2C++;
if (work->unk_08 == 0) {
WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 0x1E);
}
var_r31->unk_14 = 1;
var_r31->unk_18 = 0;
work->unk_14 = 1;
work->unk_18 = 0;
}
break;
}
if (var_r26 != 0) {
lbl_1_bss_14 = MGSeqCreate(3, 1);
HuAudSeqFadeOut(lbl_1_bss_8, 0x64);
var_r31->unk_24++;
if (var_r31->unk_24 > 0xFF) {
var_r31->unk_24 = 0xFF;
work->unk_24++;
if (work->unk_24 > 0xFF) {
work->unk_24 = 0xFF;
}
if (var_r31->unk_2C > var_r31->unk_30) {
var_r31->unk_28 = var_r31->unk_24;
var_r31->unk_30 = var_r31->unk_2C;
var_r31->unk_48 = 1;
GWMGRecordSet(0xC, var_r31->unk_30);
if (work->unk_2C > work->unk_30) {
work->unk_28 = work->unk_24;
work->unk_30 = work->unk_2C;
work->unk_48 = 1;
GWMGRecordSet(0xC, work->unk_30);
}
mgRecordExtra = var_r31->unk_2C;
var_r31->unk_14 = 5;
var_r31->unk_18 = 0;
if (var_r31->unk_08 == 0) {
mgRecordExtra = work->unk_2C;
work->unk_14 = 5;
work->unk_18 = 0;
if (work->unk_08 == 0) {
object->func = fn_1_201C;
}
}
@ -425,7 +425,7 @@ void fn_1_197C(omObjData *object)
void fn_1_201C(omObjData *object)
{
M460DllWork *var_r26 = object->data;
M460DllWork *work = object->data;
if (lbl_1_bss_16 >= 0) {
MGSeqParamSet(lbl_1_bss_16, 2, -1);
@ -433,13 +433,13 @@ void fn_1_201C(omObjData *object)
}
fn_1_5F0(object);
if (MGSeqStatGet(lbl_1_bss_14) == 0) {
if (var_r26->unk_48 != 0) {
if (work->unk_48 != 0) {
fn_1_8FAC(1);
lbl_1_bss_12 = MGSeqCreate(0xE, var_r26->unk_30);
var_r26->unk_48 = 0;
lbl_1_bss_12 = MGSeqCreate(0xE, work->unk_30);
work->unk_48 = 0;
}
var_r26->unk_14 = 6;
var_r26->unk_18 = 0;
work->unk_14 = 6;
work->unk_18 = 0;
fn_1_7FC(object);
}
}
@ -460,11 +460,11 @@ void fn_1_2564(omObjData *object)
{
Vec sp20;
M460DllCameraStruct *var_r26;
M460DllWork *var_r25;
M460DllWork *work;
s32 var_r24;
float var_f31;
var_r25 = object->data;
work = object->data;
fn_1_5F0(object);
object->work[0]++;
var_f31 = lbl_1_data_AC[object->work[1]];
@ -499,11 +499,11 @@ void fn_1_2564(omObjData *object)
fn_1_8BA0(lbl_1_data_A0[object->work[1]]);
}
if (lbl_1_data_AC[object->work[1]] == 0) {
var_r25->unk_0C = 2;
work->unk_0C = 2;
fn_1_7FC(object);
}
else if (lbl_1_data_AC[object->work[1] + 1] == 0) {
var_r25->unk_0C = 1;
work->unk_0C = 1;
}
}
}
@ -515,7 +515,7 @@ omObjFunc fn_1_2D64(Process *process, omObjData *object)
void fn_1_2D70(omObjData *object)
{
M460DllWork *var_r26 = object->data;
M460DllWork *work = object->data;
s32 var_r23 = 1;
fn_1_5F0(object);
if (lbl_1_bss_12 >= 0) {
@ -526,21 +526,21 @@ void fn_1_2D70(omObjData *object)
lbl_1_bss_12 = -1;
}
}
if (var_r26->unk_8C != 1) {
if (work->unk_8C != 1) {
var_r23 = 0;
}
if (var_r23 != 0) {
var_r26->unk_4C = 1;
work->unk_4C = 1;
if (lbl_1_bss_4 < 0) {
lbl_1_bss_4 = HuAudSStreamPlay(4);
}
if (var_r26->unk_50 >= 210.0f) {
var_r26->unk_4C = 2;
if (work->unk_50 >= 210.0f) {
work->unk_4C = 2;
fn_1_7FC(object);
}
}
else {
var_r26->unk_50 = 0;
work->unk_50 = 0;
}
}
@ -569,7 +569,7 @@ void fn_1_337C(omObjData *object)
object->data = HuMemDirectMallocNum(HEAP_SYSTEM, 10 * sizeof(M460DllCameraStruct), MEMORY_DEFAULT_NUM);
var_r28 = object->data;
memset(var_r28, 0, 0x668);
memset(var_r28, 0, 10 * sizeof(M460DllCameraStruct));
object->model[0] = Hu3DHookFuncCreate(fn_1_3BC0);
Hu3DModelLayerSet(object->model[0], 0);
Hu3DModelCameraSet(object->model[0], 0x1E);
@ -879,9 +879,9 @@ s32 fn_1_419C(void)
void fn_1_41B4(s32 arg0, s32 arg1, s32 arg2)
{
M460DllWork *var_r31 = lbl_1_bss_2C->data;
var_r31->unk_64[arg0 &= 3] = arg1;
var_r31->unk_54[arg0] = arg2;
M460DllWork *work = lbl_1_bss_2C->data;
work->unk_64[arg0 &= 3] = arg1;
work->unk_54[arg0] = arg2;
}
void fn_1_41F4(s32 arg0)
@ -906,9 +906,9 @@ s32 fn_1_4284(void)
void fn_1_42BC(u32 arg0)
{
M460DllWork *var_r31 = lbl_1_bss_2C->data;
if (var_r31->unk_38 == 3) {
var_r31->unk_38 = arg0;
M460DllWork *work = lbl_1_bss_2C->data;
if (work->unk_38 == 3) {
work->unk_38 = arg0;
}
}