Copied parts of m460Dll/main.c to m421Dll
This commit is contained in:
parent
faacc236bf
commit
a955c8a69b
5 changed files with 737 additions and 113 deletions
|
|
@ -110,7 +110,7 @@ lbl_1_rodata_A0 = .rodata:0x000000A0; // type:object size:0x4 data:float
|
|||
lbl_1_rodata_A4 = .rodata:0x000000A4; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_A8 = .rodata:0x000000A8; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_AC = .rodata:0x000000AC; // type:object size:0x4 data:4byte
|
||||
lbl_1_rodata_B0 = .rodata:0x000000B0; // type:object size:0x50
|
||||
lbl_1_rodata_B0 = .rodata:0x000000B0; // type:object size:0x50 data:float
|
||||
lbl_1_rodata_100 = .rodata:0x00000100; // type:object size:0x14 data:4byte
|
||||
lbl_1_rodata_114 = .rodata:0x00000114; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_118 = .rodata:0x00000118; // type:object size:0x4 data:float
|
||||
|
|
|
|||
42
include/REL/m421Dll.h
Normal file
42
include/REL/m421Dll.h
Normal file
|
|
@ -0,0 +1,42 @@
|
|||
#ifndef M421DLL_H
|
||||
#define M421DLL_H
|
||||
|
||||
#include "game/object.h"
|
||||
|
||||
typedef struct UnkM421DllStruct {
|
||||
float unk_00;
|
||||
float unk_04;
|
||||
float unk_08;
|
||||
float unk_0C;
|
||||
} UnkM421DllStruct;
|
||||
|
||||
typedef struct M421DllCameraStruct {
|
||||
s32 unk_00;
|
||||
s32 unk_04;
|
||||
s32 unk_08;
|
||||
u32 unk_0C;
|
||||
float unk_10;
|
||||
float unk_14;
|
||||
float unk_18;
|
||||
Vec unk_1C;
|
||||
Vec unk_28;
|
||||
float unk_34;
|
||||
s32 unk_38;
|
||||
s32 unk_3C;
|
||||
float unk_40;
|
||||
UnkM421DllStruct unk_44;
|
||||
char unk54[0x30];
|
||||
float unk_84;
|
||||
char unk88[0x4];
|
||||
float unk_8C;
|
||||
float unk_90;
|
||||
s32 unk_94;
|
||||
char unk98[0xC];
|
||||
} M421DllCameraStruct; /* size = 0xA4 */ // same as M443DllCameraStruct and M460
|
||||
|
||||
void fn_1_4648(Process *process);
|
||||
void fn_1_48B0(void);
|
||||
void fn_1_B15C(Process *process, omObjData *object);
|
||||
void fn_1_B1BC(void);
|
||||
|
||||
#endif
|
||||
|
|
@ -32,7 +32,7 @@ typedef struct M460DllCameraStruct {
|
|||
float unk_90;
|
||||
s32 unk_94;
|
||||
char unk98[0xC];
|
||||
} M460DllCameraStruct; /* size = 0xA4 */ // same as M443DllCameraStruct // TODO does this have to be here?
|
||||
} M460DllCameraStruct; /* size = 0xA4 */ // same as M443DllCameraStruct
|
||||
|
||||
void fn_1_3E68(u32 arg0);
|
||||
M460DllCameraStruct *fn_1_3E90(s32 arg0);
|
||||
|
|
|
|||
582
src/REL/m421Dll/main.c
Normal file
582
src/REL/m421Dll/main.c
Normal file
|
|
@ -0,0 +1,582 @@
|
|||
#include "dolphin/gx/GXEnum.h"
|
||||
#include "dolphin/gx/GXVert.h"
|
||||
#include "ext_math.h"
|
||||
#include "game/audio.h"
|
||||
#include "game/gamework.h"
|
||||
#include "game/hsfdraw.h"
|
||||
#include "game/hsfman.h"
|
||||
#include "game/memory.h"
|
||||
#include "game/minigame_seq.h"
|
||||
#include "game/object.h"
|
||||
#include "game/objsub.h"
|
||||
#include "game/wipe.h"
|
||||
#include "string.h"
|
||||
|
||||
#include "REL/m421Dll.h"
|
||||
|
||||
#ifndef __MWERKS__
|
||||
#include "game/frand.h"
|
||||
#endif
|
||||
|
||||
typedef struct M421DllWork {
|
||||
u32 unk_00;
|
||||
s32 unk_04;
|
||||
s32 unk_08;
|
||||
u32 unk0C;
|
||||
s32 unk_10;
|
||||
u32 unk_14;
|
||||
u32 unk_18;
|
||||
u32 unk_1C;
|
||||
u32 unk_20;
|
||||
u32 unk24;
|
||||
s32 unk28;
|
||||
u32 unk_2C;
|
||||
s32 unk30;
|
||||
char unk34[0x4];
|
||||
u32 unk38;
|
||||
s32 unk3C;
|
||||
s32 unk40;
|
||||
s32 unk44;
|
||||
s32 unk48;
|
||||
s32 unk4C;
|
||||
u32 unk50;
|
||||
s32 unk54[4];
|
||||
s32 unk64[4];
|
||||
} M421DllWork; /* size = 0x74 */ // TODO check the fields, they are copy pasted
|
||||
|
||||
void fn_1_10EC(omObjData *object);
|
||||
void fn_1_142C(omObjData *object);
|
||||
void fn_1_1850(omObjData *object);
|
||||
void fn_1_1C90(omObjData *object);
|
||||
omObjFunc fn_1_213C(Process *process, omObjData *object);
|
||||
void fn_1_21AC(omObjData *object);
|
||||
omObjFunc fn_1_2A28(Process *process, omObjData *object);
|
||||
void fn_1_2BB8(omObjData *object);
|
||||
void fn_1_3020(Process *process);
|
||||
void fn_1_30D0(omObjData *object);
|
||||
void fn_1_3334(omObjData *object);
|
||||
void fn_1_335C(omObjData *object);
|
||||
void fn_1_38FC(ModelData *model, Mtx mtx);
|
||||
void fn_1_3B50(u32 arg0);
|
||||
M421DllCameraStruct *fn_1_3B78(s32 arg0);
|
||||
M421DllCameraStruct *fn_1_3CB0(u32 arg0);
|
||||
float fn_1_4478(float arg8, float arg9, float argA);
|
||||
void fn_1_4A0(omObjData *object);
|
||||
void fn_1_784(omObjData *object);
|
||||
void fn_1_8B8(omObjData *object);
|
||||
void fn_1_CBC(omObjData *object);
|
||||
|
||||
GXColor lbl_1_data_A0 = { 0, 0, 0, 0 };
|
||||
|
||||
Process *lbl_1_bss_28;
|
||||
omObjData *lbl_1_bss_24;
|
||||
omObjData *lbl_1_bss_20;
|
||||
// M421DllCameraStruct
|
||||
omObjData *lbl_1_bss_1C;
|
||||
s16 lbl_1_bss_18;
|
||||
s16 lbl_1_bss_12;
|
||||
s16 lbl_1_bss_10;
|
||||
s16 lbl_1_bss_E;
|
||||
s16 lbl_1_bss_C;
|
||||
s32 lbl_1_bss_8;
|
||||
s32 lbl_1_bss_4;
|
||||
s32 lbl_1_bss_0;
|
||||
|
||||
void fn_1_578(omObjData *var_r29)
|
||||
{
|
||||
Vec sp14;
|
||||
Vec sp8;
|
||||
M421DllCameraStruct *var_r31;
|
||||
M421DllWork *var_r30;
|
||||
|
||||
var_r30 = var_r29->data;
|
||||
var_r30->unk_04++;
|
||||
var_r30->unk_10++;
|
||||
var_r30->unk_18++;
|
||||
var_r30->unk_2C++;
|
||||
if ((omSysExitReq != 0) && (var_r30->unk_00 != 5)) {
|
||||
var_r30->unk_00 = 4;
|
||||
fn_1_784(var_r29);
|
||||
}
|
||||
var_r31 = fn_1_3B78(1);
|
||||
sp8.x = -(sind(var_r31->unk_28.y) * cosd(var_r31->unk_28.x));
|
||||
sp8.y = -(-sind(var_r31->unk_28.x));
|
||||
sp8.z = -(cosd(var_r31->unk_28.y) * cosd(var_r31->unk_28.x));
|
||||
sp14.x = var_r31->unk_1C.x - (sp8.x * var_r31->unk_34);
|
||||
sp14.y = var_r31->unk_1C.y - (sp8.y * var_r31->unk_34);
|
||||
sp14.z = var_r31->unk_1C.z - (sp8.z * var_r31->unk_34);
|
||||
HuAudFXListnerUpdate(&sp14, &sp8);
|
||||
}
|
||||
|
||||
void fn_1_784(omObjData *object)
|
||||
{
|
||||
M421DllWork *work = object->data;
|
||||
|
||||
if (work->unk_08 == 0) {
|
||||
switch (work->unk_00) {
|
||||
case 0:
|
||||
WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 0x3C);
|
||||
work->unk_00 = 1;
|
||||
work->unk_10 = 0;
|
||||
object->func = fn_1_213C(lbl_1_bss_28, object);
|
||||
break;
|
||||
case 1:
|
||||
work->unk_00 = 2;
|
||||
work->unk_18 = 0;
|
||||
object->func = fn_1_142C;
|
||||
break;
|
||||
case 2:
|
||||
work->unk_00 = 3;
|
||||
work->unk_2C = 0;
|
||||
object->func = fn_1_2A28(lbl_1_bss_28, object);
|
||||
break;
|
||||
case 3:
|
||||
case 4:
|
||||
work->unk_08 = 1;
|
||||
work->unk_00 = 5;
|
||||
object->func = fn_1_CBC;
|
||||
break;
|
||||
case 5:
|
||||
default:
|
||||
work->unk_00 = 5;
|
||||
object->func = fn_1_10EC;
|
||||
}
|
||||
work->unk_04 = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void fn_1_8B8(omObjData *object)
|
||||
{
|
||||
fn_1_578(object);
|
||||
fn_1_784(object);
|
||||
}
|
||||
|
||||
void fn_1_CBC(omObjData *object)
|
||||
{
|
||||
M421DllWork *work = object->data;
|
||||
fn_1_578(object);
|
||||
if (WipeStatGet() == 0) {
|
||||
WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 0x3C);
|
||||
work->unk_08 = 0;
|
||||
fn_1_784(object);
|
||||
}
|
||||
}
|
||||
|
||||
void fn_1_10EC(omObjData *object)
|
||||
{
|
||||
fn_1_578(object);
|
||||
if (WipeStatGet() == 0) {
|
||||
fn_1_48B0();
|
||||
fn_1_B1BC();
|
||||
MGSeqKillAll();
|
||||
HuAudFadeOut(1);
|
||||
omOvlReturnEx(1, 1);
|
||||
}
|
||||
}
|
||||
|
||||
void fn_1_142C(omObjData *object)
|
||||
{
|
||||
M421DllWork *work = object->data;
|
||||
fn_1_578(object);
|
||||
switch (work->unk_14) {
|
||||
case 0:
|
||||
work->unk_1C = 0x2D;
|
||||
work->unk_20 = 0x3C;
|
||||
lbl_1_bss_18 = MGSeqCreate(3, 0);
|
||||
MGSeqPosSet(lbl_1_bss_10, 320.0f, 240.0f);
|
||||
lbl_1_bss_18 = -1;
|
||||
work->unk_14 = 1;
|
||||
work->unk_18 = 0;
|
||||
break;
|
||||
case 1:
|
||||
if ((lbl_1_bss_4 < 0) && ((MGSeqStatGet(lbl_1_bss_10) & 0x10) != 0)) {
|
||||
lbl_1_bss_4 = HuAudSeqPlay(0x48);
|
||||
}
|
||||
if (MGSeqStatGet(lbl_1_bss_18) == 0 && (work->unk_08 == 0)) {
|
||||
work->unk_14 = 2;
|
||||
work->unk_18 = 0;
|
||||
object->func = fn_1_1850;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
omObjFunc fn_1_213C(Process *process, omObjData *object)
|
||||
{
|
||||
M421DllCameraStruct *var_r31;
|
||||
|
||||
object->work[0] = object->work[1] = 0;
|
||||
fn_1_3B50(1);
|
||||
var_r31 = fn_1_3CB0(0);
|
||||
var_r31->unk_84 = 1.0f;
|
||||
var_r31->unk_94 = 0;
|
||||
return fn_1_21AC;
|
||||
}
|
||||
|
||||
void fn_1_3020(Process *process)
|
||||
{
|
||||
Hu3DCameraCreate(0x1F);
|
||||
lbl_1_bss_20 = omAddObjEx(process, 0x7FDA, 0, 0, -1, omOutViewMulti);
|
||||
lbl_1_bss_20->work[0] = 5;
|
||||
lbl_1_bss_1C = omAddObjEx(process, 0xC, 1, 0, -1, fn_1_30D0);
|
||||
lbl_1_bss_1C->work[0] = 0;
|
||||
}
|
||||
|
||||
void fn_1_30D0(omObjData *object)
|
||||
{
|
||||
UnkM421DllStruct sp1C[5] = {
|
||||
{ 320.0f, 240.0f, 640.0f, 480.0f },
|
||||
{ 160.0f, 120.0f, 320.0f, 240.0f },
|
||||
{ 160.0f, 360.0f, 320.0f, 240.0f },
|
||||
{ 480.0f, 120.0f, 320.0f, 240.0f },
|
||||
{ 480.0f, 360.0f, 320.0f, 240.0f },
|
||||
};
|
||||
s32 sp8[5] = { 1, 2, 4, 8, 16 };
|
||||
M421DllCameraStruct *var_r31;
|
||||
s32 var_r29;
|
||||
M421DllCameraStruct *var_r28;
|
||||
|
||||
object->data = HuMemDirectMallocNum(HEAP_SYSTEM, 10 * sizeof(M421DllCameraStruct), MEMORY_DEFAULT_NUM);
|
||||
var_r28 = object->data;
|
||||
memset(var_r28, 0, 10 * sizeof(M421DllCameraStruct));
|
||||
object->model[0] = Hu3DHookFuncCreate(fn_1_38FC);
|
||||
Hu3DModelLayerSet(object->model[0], 0);
|
||||
Hu3DModelCameraSet(object->model[0], 0x1E);
|
||||
for (var_r31 = var_r28, var_r29 = 0; var_r29 < 5; var_r29++, var_r31++) {
|
||||
var_r31->unk_00 = 1;
|
||||
var_r31->unk_04 = var_r29 * 0x64;
|
||||
var_r31->unk_10 = 41.5f;
|
||||
var_r31->unk_14 = 100.0f;
|
||||
var_r31->unk_18 = 5500.0f;
|
||||
var_r31->unk_1C.x = 0.0f;
|
||||
var_r31->unk_1C.y = 0.0f;
|
||||
var_r31->unk_1C.z = 0.0f;
|
||||
var_r31->unk_28.x = -15.0f;
|
||||
var_r31->unk_28.y = 0.0f;
|
||||
var_r31->unk_28.z = 0.0f;
|
||||
var_r31->unk_34 = 1000.0f;
|
||||
var_r31->unk_40 = 1.0f;
|
||||
var_r31->unk_44.unk_00 = sp1C[var_r29].unk_00;
|
||||
var_r31->unk_44.unk_04 = sp1C[var_r29].unk_04;
|
||||
var_r31->unk_44.unk_08 = sp1C[var_r29].unk_08;
|
||||
var_r31->unk_44.unk_0C = sp1C[var_r29].unk_0C;
|
||||
var_r31->unk_3C = var_r31->unk_0C = sp8[var_r29];
|
||||
var_r31->unk_08 = var_r29;
|
||||
var_r31->unk_38 = var_r29;
|
||||
}
|
||||
object->work[1] = 0;
|
||||
object->work[0]++;
|
||||
fn_1_335C(object);
|
||||
object->func = fn_1_3334;
|
||||
}
|
||||
|
||||
void fn_1_3334(omObjData *object)
|
||||
{
|
||||
fn_1_335C(object);
|
||||
}
|
||||
|
||||
void fn_1_335C(omObjData *var_r28)
|
||||
{
|
||||
float var_f31;
|
||||
M421DllCameraStruct *var_r31;
|
||||
s32 var_r30;
|
||||
s32 var_r29;
|
||||
M421DllCameraStruct *var_r27;
|
||||
u32 var_r26;
|
||||
u32 var_r25;
|
||||
s32 var_r24;
|
||||
u32 var_r23;
|
||||
u32 var_r22;
|
||||
u32 var_r21;
|
||||
|
||||
var_r27 = var_r28->data;
|
||||
{
|
||||
s32 sp40[4] = { 2, 4, 8, 16 };
|
||||
u32 sp30[4];
|
||||
s32 sp20[4];
|
||||
float sp10[4];
|
||||
float sp8[2];
|
||||
var_r24 = 0;
|
||||
var_r26 = 0;
|
||||
memcpy(&var_r27[5], var_r27, 5 * sizeof(M421DllCameraStruct));
|
||||
switch (var_r28->work[1]) {
|
||||
case 0:
|
||||
break;
|
||||
case 1:
|
||||
var_r26 |= 1;
|
||||
break;
|
||||
case 2:
|
||||
var_r26 |= 1;
|
||||
case 3:
|
||||
var_r24 = 1;
|
||||
case 4:
|
||||
var_r26 |= 0x1E;
|
||||
break;
|
||||
}
|
||||
if (var_r24 != 0) {
|
||||
Hu3DModelAttrReset(var_r28->model[0], HU3D_ATTR_DISPOFF);
|
||||
}
|
||||
else {
|
||||
Hu3DModelAttrSet(var_r28->model[0], HU3D_ATTR_DISPOFF);
|
||||
}
|
||||
for (var_r30 = 0; var_r30 < 4; var_r30++) {
|
||||
sp30[var_r30] = var_r27[var_r30 + 6].unk_04;
|
||||
sp20[var_r30] = var_r30;
|
||||
}
|
||||
for (var_r30 = 0; var_r30 < 3; var_r30++) {
|
||||
for (var_r29 = var_r30 + 1; var_r29 < 4; var_r29++) {
|
||||
if ((var_r30 != var_r29) && (sp30[var_r30] > sp30[var_r29])) {
|
||||
var_r25 = sp30[var_r30];
|
||||
sp30[var_r30] = sp30[var_r29];
|
||||
sp30[var_r29] = var_r25;
|
||||
var_r25 = sp20[var_r30];
|
||||
sp20[var_r30] = sp20[var_r29];
|
||||
sp20[var_r29] = var_r25;
|
||||
}
|
||||
}
|
||||
}
|
||||
for (var_r30 = 0; var_r30 < 4; var_r30++) {
|
||||
var_r27[sp20[var_r30] + 6].unk_3C = sp40[var_r30];
|
||||
var_r27[sp20[var_r30] + 6].unk_38 = var_r30 + 1;
|
||||
}
|
||||
|
||||
for (var_r31 = &var_r27[5], var_r30 = 0; var_r30 < 5; var_r30++, var_r31++) {
|
||||
if ((var_r31->unk_00 == 0) || ((var_r26 & var_r31->unk_0C) == 0)) {
|
||||
Hu3DCamera[var_r31->unk_38].fov = -1.0f;
|
||||
}
|
||||
else {
|
||||
var_f31 = 1.2f * ((var_r31->unk_44.unk_08 / 640.0f) / (var_r31->unk_44.unk_0C / 480.0f));
|
||||
sp10[2] = var_r31->unk_44.unk_08 * var_r31->unk_40;
|
||||
sp10[3] = var_r31->unk_44.unk_0C * var_r31->unk_40;
|
||||
Hu3DCameraPerspectiveSet(var_r31->unk_3C, var_r31->unk_10, var_r31->unk_14, var_r31->unk_18, var_f31);
|
||||
Hu3DCameraViewportSet(var_r31->unk_3C, var_r31->unk_44.unk_00 - (0.5f * sp10[2]), var_r31->unk_44.unk_04 - (0.5f * sp10[3]), sp10[2],
|
||||
sp10[3], 0.0f, 1.0f);
|
||||
sp10[0] = var_r31->unk_44.unk_00 - (0.5f * sp10[2]);
|
||||
sp10[1] = var_r31->unk_44.unk_04 - (0.5f * sp10[3]);
|
||||
sp8[0] = var_r31->unk_44.unk_00 + (0.5f * sp10[2]);
|
||||
sp8[1] = var_r31->unk_44.unk_04 + (0.5f * sp10[3]);
|
||||
if (sp10[0] < 0.0f) {
|
||||
sp10[0] = 0.0f;
|
||||
}
|
||||
if (sp10[1] < 0.0f) {
|
||||
sp10[1] = 0.0f;
|
||||
}
|
||||
if (sp8[0] > 640.0f) {
|
||||
sp8[0] = 640.0f;
|
||||
}
|
||||
if (sp8[1] > 480.0f) {
|
||||
sp8[1] = 480.0f;
|
||||
}
|
||||
sp8[0] -= sp10[0];
|
||||
sp8[1] -= sp10[1];
|
||||
var_r21 = sp8[1];
|
||||
var_r22 = sp8[0];
|
||||
var_r23 = sp10[1];
|
||||
Hu3DCameraScissorSet(var_r31->unk_3C, sp10[0], var_r23, var_r22, var_r21);
|
||||
var_r29 = var_r31->unk_38;
|
||||
CenterM[var_r29].x = var_r31->unk_1C.x;
|
||||
CenterM[var_r29].y = var_r31->unk_1C.y;
|
||||
CenterM[var_r29].z = var_r31->unk_1C.z;
|
||||
CRotM[var_r29].x = var_r31->unk_28.x;
|
||||
CRotM[var_r29].y = var_r31->unk_28.y;
|
||||
CRotM[var_r29].z = var_r31->unk_28.z;
|
||||
CZoomM[var_r29] = var_r31->unk_34;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void fn_1_38FC(ModelData *model, Mtx mtx)
|
||||
{
|
||||
Mtx spC;
|
||||
float var_f31;
|
||||
float var_f30;
|
||||
float var_f29;
|
||||
|
||||
PSMTXIdentity(spC);
|
||||
GXLoadPosMtxImm(spC, 0);
|
||||
GXSetNumChans(1);
|
||||
GXSetChanCtrl(GX_COLOR0A0, GX_FALSE, GX_SRC_REG, GX_SRC_VTX, 0, GX_DF_CLAMP, GX_AF_NONE);
|
||||
GXSetNumTexGens(0);
|
||||
GXSetNumTevStages(1);
|
||||
GXSetTevColor(GX_TEVREG0, lbl_1_data_A0);
|
||||
GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR0A0);
|
||||
GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_ZERO, GX_CC_ZERO, GX_CC_ZERO, GX_CC_C0);
|
||||
GXSetTevColorOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
|
||||
GXSetTevAlphaIn(GX_TEVSTAGE0, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO, GX_CA_KONST);
|
||||
GXSetTevAlphaOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
|
||||
GXSetBlendMode(GX_BM_NONE, GX_BL_ONE, GX_BL_ZERO, GX_LO_SET);
|
||||
GXSetZMode(GX_TRUE, GX_ALWAYS, GX_TRUE);
|
||||
GXClearVtxDesc();
|
||||
GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
|
||||
var_f31 = 4125.0f;
|
||||
var_f30 = 2750.0f;
|
||||
var_f29 = 5494.5f;
|
||||
GXBegin(GX_QUADS, GX_VTXFMT0, 4);
|
||||
GXPosition3f32(-var_f31, var_f30, -var_f29);
|
||||
GXPosition3f32(var_f31, var_f30, -var_f29);
|
||||
GXPosition3f32(var_f31, -var_f30, -var_f29);
|
||||
GXPosition3f32(-var_f31, -var_f30, -var_f29);
|
||||
}
|
||||
|
||||
void fn_1_3B50(u32 arg0)
|
||||
{
|
||||
lbl_1_bss_1C->work[1] = arg0;
|
||||
}
|
||||
|
||||
u32 fn_1_3B64(void)
|
||||
{
|
||||
return lbl_1_bss_1C->work[1];
|
||||
}
|
||||
|
||||
M421DllCameraStruct *fn_1_3B78(s32 arg0)
|
||||
{
|
||||
M421DllCameraStruct *var_r31;
|
||||
s32 var_r30;
|
||||
M421DllCameraStruct *var_r29;
|
||||
|
||||
var_r29 = lbl_1_bss_1C->data;
|
||||
for (var_r31 = var_r29, var_r30 = 0; var_r30 < 5; var_r30++, var_r31++) {
|
||||
if ((var_r31->unk_0C & arg0) != 0) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (var_r30 >= 5) {
|
||||
OSReport("M421:Camera Flag Error!!\n");
|
||||
return NULL;
|
||||
}
|
||||
return var_r31;
|
||||
}
|
||||
|
||||
M421DllCameraStruct *fn_1_3C14(s32 arg0)
|
||||
{
|
||||
M421DllCameraStruct *var_r31;
|
||||
s32 var_r30;
|
||||
M421DllCameraStruct *var_r29;
|
||||
|
||||
var_r29 = lbl_1_bss_1C->data;
|
||||
for (var_r31 = &var_r29[5], var_r30 = 0; var_r30 < 5; var_r30++, var_r31++) {
|
||||
if ((var_r31->unk_0C & arg0) != 0) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (var_r30 >= 5) {
|
||||
OSReport("M421:Camera Flag Error!!\n");
|
||||
return NULL;
|
||||
}
|
||||
return var_r31;
|
||||
}
|
||||
|
||||
M421DllCameraStruct *fn_1_3CB0(u32 arg0)
|
||||
{
|
||||
M421DllCameraStruct *var_r31 = lbl_1_bss_1C->data;
|
||||
if (arg0 >= 5) {
|
||||
OSReport("M421:Camera No. Error!!\n");
|
||||
return NULL;
|
||||
}
|
||||
return &var_r31[arg0];
|
||||
}
|
||||
|
||||
M421DllCameraStruct *fn_1_3D18(u32 arg0)
|
||||
{
|
||||
M421DllCameraStruct *var_r31 = lbl_1_bss_1C->data;
|
||||
if (arg0 >= 5) {
|
||||
OSReport("M421:Camera No. Error!!\n");
|
||||
return NULL;
|
||||
}
|
||||
return &var_r31[arg0 + 5];
|
||||
}
|
||||
|
||||
void fn_1_3D84(s32 arg0, s32 arg1)
|
||||
{
|
||||
M421DllCameraStruct *var_r31;
|
||||
s32 var_r30;
|
||||
s32 var_r29;
|
||||
M421DllCameraStruct *var_r28;
|
||||
M421DllCameraStruct *var_r27;
|
||||
|
||||
var_r29 = 0;
|
||||
if (arg0 >= 0) {
|
||||
var_r27 = lbl_1_bss_1C->data;
|
||||
var_r28 = &var_r27[5];
|
||||
for (var_r31 = var_r28, var_r30 = 0; var_r30 < 5; var_r30++, var_r31++) {
|
||||
if ((var_r31->unk_0C & arg1) != 0) {
|
||||
var_r29 |= var_r31->unk_3C;
|
||||
}
|
||||
}
|
||||
Hu3DModelCameraSet(arg0, var_r29);
|
||||
}
|
||||
}
|
||||
|
||||
void fn_1_4030(Vec *sp8, Vec *var_r31)
|
||||
{
|
||||
Vec sp10;
|
||||
float var_f30;
|
||||
float var_f29;
|
||||
|
||||
PSVECSubtract(var_r31, sp8, &sp10);
|
||||
Center = *var_r31;
|
||||
CRot.x = atan2d(sp10.y, sqrtf((sp10.x * sp10.x) + (sp10.z * sp10.z)));
|
||||
CRot.y = atan2d(-sp10.x, -sp10.z);
|
||||
CRot.z = 0.0f;
|
||||
CZoom = PSVECMag(&sp10);
|
||||
}
|
||||
|
||||
void fn_1_4238(float arg8, float arg9, float argA, float argB, float argC, float argD)
|
||||
{
|
||||
Vec sp3C;
|
||||
Vec sp30;
|
||||
Vec sp24;
|
||||
|
||||
sp3C.x = arg8;
|
||||
sp3C.y = arg9;
|
||||
sp3C.z = argA;
|
||||
sp30.x = argB;
|
||||
sp30.y = argC;
|
||||
sp30.z = argD;
|
||||
PSVECSubtract(&sp30, &sp3C, &sp24);
|
||||
Center = sp30;
|
||||
CRot.x = atan2d(sp24.y, sqrtf((sp24.x * sp24.x) + (sp24.z * sp24.z)));
|
||||
CRot.y = atan2d(-sp24.x, -sp24.z);
|
||||
CRot.z = 0.0f;
|
||||
CZoom = PSVECMag(&sp24);
|
||||
}
|
||||
|
||||
float fn_1_4478(float arg8, float arg9, float argA)
|
||||
{
|
||||
float var_f31;
|
||||
float var_f30;
|
||||
float var_f29;
|
||||
|
||||
var_f30 = fmod(arg9 - arg8, 360.0);
|
||||
var_f31 = var_f30;
|
||||
if (var_f31 < 0.0f) {
|
||||
var_f31 += 360.0f;
|
||||
}
|
||||
if (var_f31 > 180.0f) {
|
||||
var_f31 -= 360.0f;
|
||||
}
|
||||
var_f29 = fmod(arg8 + (argA * var_f31), 360.0);
|
||||
var_f31 = var_f29;
|
||||
if (var_f31 < 0.0f) {
|
||||
var_f31 += 360.0f;
|
||||
}
|
||||
return var_f31;
|
||||
}
|
||||
|
||||
float fn_1_4594(float arg8, float arg9)
|
||||
{
|
||||
float var_f31;
|
||||
float var_f30;
|
||||
|
||||
var_f30 = fmod(arg9 - arg8, 360.0);
|
||||
var_f31 = var_f30;
|
||||
if (var_f31 < 0.0f) {
|
||||
var_f31 += 360.0f;
|
||||
}
|
||||
if (var_f31 > 180.0f) {
|
||||
var_f31 -= 360.0f;
|
||||
}
|
||||
return var_f31;
|
||||
}
|
||||
|
|
@ -168,30 +168,30 @@ void ObjectSetup(void)
|
|||
|
||||
void fn_1_4C8(omObjData *var_r30)
|
||||
{
|
||||
M460DllWork *var_r31;
|
||||
M460DllWork *work;
|
||||
|
||||
var_r30->data = HuMemDirectMallocNum(HEAP_SYSTEM, sizeof(M460DllWork), MEMORY_DEFAULT_NUM);
|
||||
var_r31 = var_r30->data;
|
||||
memset(var_r31, 0, sizeof(M460DllWork));
|
||||
var_r31->unk_00 = 0;
|
||||
var_r31->unk_04 = 0;
|
||||
var_r31->unk_0C = 0;
|
||||
var_r31->unk_10 = 0;
|
||||
var_r31->unk_14 = 0;
|
||||
var_r31->unk_18 = 0;
|
||||
var_r31->unk_4C = 0;
|
||||
var_r31->unk_50 = 0;
|
||||
var_r31->unk_08 = 0;
|
||||
var_r31->unk_88 = 0;
|
||||
var_r31->unk_74 = var_r31->unk_78 = var_r31->unk_7C = var_r31->unk_80 = -1;
|
||||
var_r31->unk_8C = 0;
|
||||
var_r31->unk_94 = 0;
|
||||
var_r31->unk_30 = 0;
|
||||
var_r31->unk_30 = GWMGRecordGet(0xC);
|
||||
var_r31->unk_28 = (var_r31->unk_30 >> 0x10) & 0xFF;
|
||||
var_r31->unk_24 = (var_r31->unk_30 >> 0x18) & 0xFF;
|
||||
var_r31->unk_30 = (u16)var_r31->unk_30;
|
||||
fn_1_8CAC(lbl_1_bss_30, var_r31->unk_30);
|
||||
work = var_r30->data;
|
||||
memset(work, 0, sizeof(M460DllWork));
|
||||
work->unk_00 = 0;
|
||||
work->unk_04 = 0;
|
||||
work->unk_0C = 0;
|
||||
work->unk_10 = 0;
|
||||
work->unk_14 = 0;
|
||||
work->unk_18 = 0;
|
||||
work->unk_4C = 0;
|
||||
work->unk_50 = 0;
|
||||
work->unk_08 = 0;
|
||||
work->unk_88 = 0;
|
||||
work->unk_74 = work->unk_78 = work->unk_7C = work->unk_80 = -1;
|
||||
work->unk_8C = 0;
|
||||
work->unk_94 = 0;
|
||||
work->unk_30 = 0;
|
||||
work->unk_30 = GWMGRecordGet(0xC);
|
||||
work->unk_28 = (work->unk_30 >> 0x10) & 0xFF;
|
||||
work->unk_24 = (work->unk_30 >> 0x18) & 0xFF;
|
||||
work->unk_30 = (u16)work->unk_30;
|
||||
fn_1_8CAC(lbl_1_bss_30, work->unk_30);
|
||||
var_r30->func = fn_1_948;
|
||||
}
|
||||
|
||||
|
|
@ -200,15 +200,15 @@ void fn_1_5F0(omObjData *var_r29)
|
|||
Vec sp14;
|
||||
Vec sp8;
|
||||
M460DllCameraStruct *var_r31;
|
||||
M460DllWork *var_r30;
|
||||
M460DllWork *work;
|
||||
|
||||
var_r30 = var_r29->data;
|
||||
var_r30->unk_04++;
|
||||
var_r30->unk_10++;
|
||||
var_r30->unk_18++;
|
||||
var_r30->unk_50++;
|
||||
if ((omSysExitReq != 0) && (var_r30->unk_00 != 5)) {
|
||||
var_r30->unk_00 = 4;
|
||||
work = var_r29->data;
|
||||
work->unk_04++;
|
||||
work->unk_10++;
|
||||
work->unk_18++;
|
||||
work->unk_50++;
|
||||
if ((omSysExitReq != 0) && (work->unk_00 != 5)) {
|
||||
work->unk_00 = 4;
|
||||
fn_1_7FC(var_r29);
|
||||
}
|
||||
var_r31 = fn_1_3F2C(1);
|
||||
|
|
@ -293,26 +293,26 @@ void fn_1_11EC(omObjData *object)
|
|||
|
||||
void fn_1_1548(omObjData *object)
|
||||
{
|
||||
M460DllWork *var_r28 = object->data;
|
||||
M460DllWork *work = object->data;
|
||||
fn_1_5F0(object);
|
||||
switch (var_r28->unk_14) {
|
||||
switch (work->unk_14) {
|
||||
case 0:
|
||||
var_r28->unk_1C = 0x3C;
|
||||
var_r28->unk_20 = 0x3C;
|
||||
work->unk_1C = 0x3C;
|
||||
work->unk_20 = 0x3C;
|
||||
lbl_1_bss_18 = MGSeqCreate(3, 0);
|
||||
MGSeqPosSet(lbl_1_bss_18, 320.0f, 240.0f);
|
||||
var_r28->unk_14 = 1;
|
||||
var_r28->unk_18 = 0;
|
||||
work->unk_14 = 1;
|
||||
work->unk_18 = 0;
|
||||
break;
|
||||
case 1:
|
||||
if ((lbl_1_bss_8 < 0) && ((MGSeqStatGet(lbl_1_bss_18) & 0x10) != 0)) {
|
||||
lbl_1_bss_8 = HuAudSeqPlay(0x49);
|
||||
}
|
||||
if (MGSeqStatGet(lbl_1_bss_18) == 0) {
|
||||
var_r28->unk_2C = 0;
|
||||
var_r28->unk_44 = 0;
|
||||
if (var_r28->unk_08 == 0) {
|
||||
var_r28->unk_18 = 0;
|
||||
work->unk_2C = 0;
|
||||
work->unk_44 = 0;
|
||||
if (work->unk_08 == 0) {
|
||||
work->unk_18 = 0;
|
||||
object->func = fn_1_197C;
|
||||
}
|
||||
}
|
||||
|
|
@ -322,36 +322,36 @@ void fn_1_1548(omObjData *object)
|
|||
|
||||
void fn_1_197C(omObjData *object)
|
||||
{
|
||||
M460DllWork *var_r31 = object->data;
|
||||
M460DllWork *work = object->data;
|
||||
s32 var_r26 = 0;
|
||||
s32 sp8 = 0;
|
||||
fn_1_5F0(object);
|
||||
switch (var_r31->unk_14) {
|
||||
switch (work->unk_14) {
|
||||
case 1:
|
||||
if (WipeStatGet() == 0) {
|
||||
var_r31->unk_38 = 3;
|
||||
var_r31->unk_3C = 0;
|
||||
var_r31->unk_40 = 0;
|
||||
var_r31->unk_1C = 0x3C;
|
||||
var_r31->unk_20 = 0x3C;
|
||||
var_r31->unk_14 = 2;
|
||||
var_r31->unk_18 = 0;
|
||||
work->unk_38 = 3;
|
||||
work->unk_3C = 0;
|
||||
work->unk_40 = 0;
|
||||
work->unk_1C = 0x3C;
|
||||
work->unk_20 = 0x3C;
|
||||
work->unk_14 = 2;
|
||||
work->unk_18 = 0;
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
if (var_r31->unk_38 == 3) {
|
||||
if ((--var_r31->unk_20) == 0) {
|
||||
var_r31->unk_20 = 0x3C;
|
||||
var_r31->unk_1C--;
|
||||
if (var_r31->unk_1C == 0) {
|
||||
var_r31->unk_44 = 1;
|
||||
if (work->unk_38 == 3) {
|
||||
if ((--work->unk_20) == 0) {
|
||||
work->unk_20 = 0x3C;
|
||||
work->unk_1C--;
|
||||
if (work->unk_1C == 0) {
|
||||
work->unk_44 = 1;
|
||||
fn_1_42BC(frandmod(2));
|
||||
}
|
||||
}
|
||||
if ((lbl_1_bss_16 < 0) && (var_r31->unk_1C < 0xA)) {
|
||||
lbl_1_bss_16 = MGSeqCreate(1, var_r31->unk_1C, -1, -1);
|
||||
if ((lbl_1_bss_16 < 0) && (work->unk_1C < 0xA)) {
|
||||
lbl_1_bss_16 = MGSeqCreate(1, work->unk_1C, -1, -1);
|
||||
}
|
||||
MGSeqParamSet(lbl_1_bss_16, 1, var_r31->unk_1C);
|
||||
MGSeqParamSet(lbl_1_bss_16, 1, work->unk_1C);
|
||||
}
|
||||
else {
|
||||
if (lbl_1_bss_16 >= 0) {
|
||||
|
|
@ -359,65 +359,65 @@ void fn_1_197C(omObjData *object)
|
|||
lbl_1_bss_16 = -1;
|
||||
}
|
||||
if (frandmod(0x3E8) < 0x1F4) {
|
||||
var_r31->unk_44 = 1;
|
||||
work->unk_44 = 1;
|
||||
}
|
||||
if (var_r31->unk_2C >= 0x1E) {
|
||||
var_r31->unk_44 = 1;
|
||||
if (work->unk_2C >= 0x1E) {
|
||||
work->unk_44 = 1;
|
||||
}
|
||||
if (var_r31->unk_44 != 0) {
|
||||
var_r31->unk_44 = 1;
|
||||
var_r31->unk_88 = 1;
|
||||
if (work->unk_44 != 0) {
|
||||
work->unk_44 = 1;
|
||||
work->unk_88 = 1;
|
||||
}
|
||||
var_r31->unk_14 = 3;
|
||||
var_r31->unk_18 = 0;
|
||||
work->unk_14 = 3;
|
||||
work->unk_18 = 0;
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
if (fn_1_4358() != 0) {
|
||||
if (var_r31->unk_44 != 0) {
|
||||
if (work->unk_44 != 0) {
|
||||
var_r26 = 1;
|
||||
}
|
||||
else if (var_r31->unk_18 > 60.0f) {
|
||||
if (var_r31->unk_08 == 0) {
|
||||
else if (work->unk_18 > 60.0f) {
|
||||
if (work->unk_08 == 0) {
|
||||
WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 0x1E);
|
||||
WipeColorSet(0, 0, 0);
|
||||
}
|
||||
var_r31->unk_14 = 4;
|
||||
var_r31->unk_18 = 0;
|
||||
work->unk_14 = 4;
|
||||
work->unk_18 = 0;
|
||||
}
|
||||
}
|
||||
else {
|
||||
var_r31->unk_18 = 0;
|
||||
work->unk_18 = 0;
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
if (WipeStatGet() == 0) {
|
||||
var_r31->unk_2C++;
|
||||
if (var_r31->unk_08 == 0) {
|
||||
work->unk_2C++;
|
||||
if (work->unk_08 == 0) {
|
||||
WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 0x1E);
|
||||
}
|
||||
var_r31->unk_14 = 1;
|
||||
var_r31->unk_18 = 0;
|
||||
work->unk_14 = 1;
|
||||
work->unk_18 = 0;
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (var_r26 != 0) {
|
||||
lbl_1_bss_14 = MGSeqCreate(3, 1);
|
||||
HuAudSeqFadeOut(lbl_1_bss_8, 0x64);
|
||||
var_r31->unk_24++;
|
||||
if (var_r31->unk_24 > 0xFF) {
|
||||
var_r31->unk_24 = 0xFF;
|
||||
work->unk_24++;
|
||||
if (work->unk_24 > 0xFF) {
|
||||
work->unk_24 = 0xFF;
|
||||
}
|
||||
if (var_r31->unk_2C > var_r31->unk_30) {
|
||||
var_r31->unk_28 = var_r31->unk_24;
|
||||
var_r31->unk_30 = var_r31->unk_2C;
|
||||
var_r31->unk_48 = 1;
|
||||
GWMGRecordSet(0xC, var_r31->unk_30);
|
||||
if (work->unk_2C > work->unk_30) {
|
||||
work->unk_28 = work->unk_24;
|
||||
work->unk_30 = work->unk_2C;
|
||||
work->unk_48 = 1;
|
||||
GWMGRecordSet(0xC, work->unk_30);
|
||||
}
|
||||
mgRecordExtra = var_r31->unk_2C;
|
||||
var_r31->unk_14 = 5;
|
||||
var_r31->unk_18 = 0;
|
||||
if (var_r31->unk_08 == 0) {
|
||||
mgRecordExtra = work->unk_2C;
|
||||
work->unk_14 = 5;
|
||||
work->unk_18 = 0;
|
||||
if (work->unk_08 == 0) {
|
||||
object->func = fn_1_201C;
|
||||
}
|
||||
}
|
||||
|
|
@ -425,7 +425,7 @@ void fn_1_197C(omObjData *object)
|
|||
|
||||
void fn_1_201C(omObjData *object)
|
||||
{
|
||||
M460DllWork *var_r26 = object->data;
|
||||
M460DllWork *work = object->data;
|
||||
|
||||
if (lbl_1_bss_16 >= 0) {
|
||||
MGSeqParamSet(lbl_1_bss_16, 2, -1);
|
||||
|
|
@ -433,13 +433,13 @@ void fn_1_201C(omObjData *object)
|
|||
}
|
||||
fn_1_5F0(object);
|
||||
if (MGSeqStatGet(lbl_1_bss_14) == 0) {
|
||||
if (var_r26->unk_48 != 0) {
|
||||
if (work->unk_48 != 0) {
|
||||
fn_1_8FAC(1);
|
||||
lbl_1_bss_12 = MGSeqCreate(0xE, var_r26->unk_30);
|
||||
var_r26->unk_48 = 0;
|
||||
lbl_1_bss_12 = MGSeqCreate(0xE, work->unk_30);
|
||||
work->unk_48 = 0;
|
||||
}
|
||||
var_r26->unk_14 = 6;
|
||||
var_r26->unk_18 = 0;
|
||||
work->unk_14 = 6;
|
||||
work->unk_18 = 0;
|
||||
fn_1_7FC(object);
|
||||
}
|
||||
}
|
||||
|
|
@ -460,11 +460,11 @@ void fn_1_2564(omObjData *object)
|
|||
{
|
||||
Vec sp20;
|
||||
M460DllCameraStruct *var_r26;
|
||||
M460DllWork *var_r25;
|
||||
M460DllWork *work;
|
||||
s32 var_r24;
|
||||
float var_f31;
|
||||
|
||||
var_r25 = object->data;
|
||||
work = object->data;
|
||||
fn_1_5F0(object);
|
||||
object->work[0]++;
|
||||
var_f31 = lbl_1_data_AC[object->work[1]];
|
||||
|
|
@ -499,11 +499,11 @@ void fn_1_2564(omObjData *object)
|
|||
fn_1_8BA0(lbl_1_data_A0[object->work[1]]);
|
||||
}
|
||||
if (lbl_1_data_AC[object->work[1]] == 0) {
|
||||
var_r25->unk_0C = 2;
|
||||
work->unk_0C = 2;
|
||||
fn_1_7FC(object);
|
||||
}
|
||||
else if (lbl_1_data_AC[object->work[1] + 1] == 0) {
|
||||
var_r25->unk_0C = 1;
|
||||
work->unk_0C = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -515,7 +515,7 @@ omObjFunc fn_1_2D64(Process *process, omObjData *object)
|
|||
|
||||
void fn_1_2D70(omObjData *object)
|
||||
{
|
||||
M460DllWork *var_r26 = object->data;
|
||||
M460DllWork *work = object->data;
|
||||
s32 var_r23 = 1;
|
||||
fn_1_5F0(object);
|
||||
if (lbl_1_bss_12 >= 0) {
|
||||
|
|
@ -526,21 +526,21 @@ void fn_1_2D70(omObjData *object)
|
|||
lbl_1_bss_12 = -1;
|
||||
}
|
||||
}
|
||||
if (var_r26->unk_8C != 1) {
|
||||
if (work->unk_8C != 1) {
|
||||
var_r23 = 0;
|
||||
}
|
||||
if (var_r23 != 0) {
|
||||
var_r26->unk_4C = 1;
|
||||
work->unk_4C = 1;
|
||||
if (lbl_1_bss_4 < 0) {
|
||||
lbl_1_bss_4 = HuAudSStreamPlay(4);
|
||||
}
|
||||
if (var_r26->unk_50 >= 210.0f) {
|
||||
var_r26->unk_4C = 2;
|
||||
if (work->unk_50 >= 210.0f) {
|
||||
work->unk_4C = 2;
|
||||
fn_1_7FC(object);
|
||||
}
|
||||
}
|
||||
else {
|
||||
var_r26->unk_50 = 0;
|
||||
work->unk_50 = 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -569,7 +569,7 @@ void fn_1_337C(omObjData *object)
|
|||
|
||||
object->data = HuMemDirectMallocNum(HEAP_SYSTEM, 10 * sizeof(M460DllCameraStruct), MEMORY_DEFAULT_NUM);
|
||||
var_r28 = object->data;
|
||||
memset(var_r28, 0, 0x668);
|
||||
memset(var_r28, 0, 10 * sizeof(M460DllCameraStruct));
|
||||
object->model[0] = Hu3DHookFuncCreate(fn_1_3BC0);
|
||||
Hu3DModelLayerSet(object->model[0], 0);
|
||||
Hu3DModelCameraSet(object->model[0], 0x1E);
|
||||
|
|
@ -879,9 +879,9 @@ s32 fn_1_419C(void)
|
|||
|
||||
void fn_1_41B4(s32 arg0, s32 arg1, s32 arg2)
|
||||
{
|
||||
M460DllWork *var_r31 = lbl_1_bss_2C->data;
|
||||
var_r31->unk_64[arg0 &= 3] = arg1;
|
||||
var_r31->unk_54[arg0] = arg2;
|
||||
M460DllWork *work = lbl_1_bss_2C->data;
|
||||
work->unk_64[arg0 &= 3] = arg1;
|
||||
work->unk_54[arg0] = arg2;
|
||||
}
|
||||
|
||||
void fn_1_41F4(s32 arg0)
|
||||
|
|
@ -906,9 +906,9 @@ s32 fn_1_4284(void)
|
|||
|
||||
void fn_1_42BC(u32 arg0)
|
||||
{
|
||||
M460DllWork *var_r31 = lbl_1_bss_2C->data;
|
||||
if (var_r31->unk_38 == 3) {
|
||||
var_r31->unk_38 = arg0;
|
||||
M460DllWork *work = lbl_1_bss_2C->data;
|
||||
if (work->unk_38 == 3) {
|
||||
work->unk_38 = arg0;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue