diff --git a/src/REL/m406Dll/map.c b/src/REL/m406Dll/map.c index 47ff2ff0..fe4bb35e 100644 --- a/src/REL/m406Dll/map.c +++ b/src/REL/m406Dll/map.c @@ -2956,7 +2956,7 @@ void fn_1_BC18(ModelData *arg0, float (*arg1)[4]) if (HmfInverseMtxF3X3(arg1, sp128) == 0) { MTXIdentity(sp128); } - PSMTXReorder(sp128, sp8); + Reorder(sp128, sp8); if (var_r31->unk_4C) { var_r18 = var_r31->unk_4C; var_r18(arg0, var_r31, arg1); @@ -2964,7 +2964,7 @@ void fn_1_BC18(ModelData *arg0, float (*arg1)[4]) var_r29 = var_r31->unk_3C; var_r30 = var_r31->unk_40; var_r28 = var_r31->unk_44; - PSMTXROMultVecArray(sp8, lbl_1_data_8E0, &sp38[0], 4); + ROMultVecArray(sp8, lbl_1_data_8E0, &sp38[0], 4); for (var_r26 = 0; var_r26 < var_r31->unk_26; var_r26++, var_r29++) { if (!var_r29->unk_28) { var_r30->x = var_r30->y = var_r30->z = 0.0f; @@ -3169,7 +3169,7 @@ void fn_1_C86C(ModelData *arg0, Mtx arg1) if (HmfInverseMtxF3X3(arg1, sp9C) == 0) { MTXIdentity(sp9C); } - PSMTXReorder(sp9C, spC); + Reorder(sp9C, spC); if (var_r31->unk_4C) { var_r23 = var_r31->unk_4C; var_r23(arg0, var_r31, arg1); @@ -3177,7 +3177,7 @@ void fn_1_C86C(ModelData *arg0, Mtx arg1) var_r29 = var_r31->unk_3C; var_r30 = var_r31->unk_40; sp8 = var_r31->unk_44; - PSMTXROMultVecArray(spC, lbl_1_data_930, (Vec *)sp3C, 4); + ROMultVecArray(spC, lbl_1_data_930, (Vec *)sp3C, 4); for (var_r25 = 0; var_r25 < var_r31->unk_26; var_r25++, var_r29++) { if (!var_r29->unk_28) { var_r30->x = var_r30->y = var_r30->z = 0.0f; diff --git a/src/REL/m409Dll/main.c b/src/REL/m409Dll/main.c index 70955a13..2788d424 100644 --- a/src/REL/m409Dll/main.c +++ b/src/REL/m409Dll/main.c @@ -1385,7 +1385,7 @@ void fn_1_602C(ModelData *arg0, f32 (*arg1)[4]) GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_F32, 0); GXSetArray(GX_VA_TEX0, temp_r30->unk20, 8); fn_1_40A4(arg1, sp128); - PSMTXReorder(sp128, spF8); + Reorder(sp128, spF8); if (((u8)omPauseChk() == 0) && (temp_r30->unkC)) { var_r23 = temp_r30->unkC; var_r23(arg0, temp_r30, arg1); @@ -1393,7 +1393,7 @@ void fn_1_602C(ModelData *arg0, f32 (*arg1)[4]) var_r29 = temp_r30->unk18; var_r31 = temp_r30->unk1C; var_r26 = temp_r30->unk20; - PSMTXROMultVecArray(spF8, &temp_r30->unk2C, &sp68[0], 4); + ROMultVecArray(spF8, &temp_r30->unk2C, &sp68[0], 4); for (var_r25 = 0; var_r25 < temp_r30->unk0; var_r25++, var_r29++, var_r26 += 4) { if (var_r29->unk4E == 0) { diff --git a/src/REL/m417Dll/water.c b/src/REL/m417Dll/water.c index 85cdcaea..ad4fe401 100644 --- a/src/REL/m417Dll/water.c +++ b/src/REL/m417Dll/water.c @@ -574,8 +574,8 @@ void fn_1_4E64(omObjData *object) MTXScale(spC8, var_f31, var_f31, var_f31 * var_r31->unk_28); MTXConcat(sp68, spC8, sp98); MTXInverse(sp98, spC8); - PSMTXReorder(spC8, sp38); - PSMTXROMultVecArray(sp38, lbl_1_bss_178.unk_2C, lbl_1_bss_178.unk_34, lbl_1_bss_178.unk_18); + Reorder(spC8, sp38); + ROMultVecArray(sp38, lbl_1_bss_178.unk_2C, lbl_1_bss_178.unk_34, lbl_1_bss_178.unk_18); sp2C.x = (0.15f * var_r31->unk_18) * (var_r31->unk_24 * sind(var_r31->unk_10)); sp2C.y = 0.0f; sp2C.z = (0.15f * var_r31->unk_18) * (var_r31->unk_24 * cosd(var_r31->unk_10)); diff --git a/src/REL/m423Dll/main.c b/src/REL/m423Dll/main.c index 4590b4a0..e0299aa4 100755 --- a/src/REL/m423Dll/main.c +++ b/src/REL/m423Dll/main.c @@ -5148,7 +5148,7 @@ void fn_1_11900(ModelData *arg0, Mtx arg1) if (HmfInverseMtxF3X3(arg1, sp128) == 0) { MTXIdentity(sp128); } - PSMTXReorder(sp128, sp8); + Reorder(sp128, sp8); if (temp_r31->unk4C) { var_r18 = temp_r31->unk4C; var_r18(arg0, temp_r31, arg1); @@ -5156,7 +5156,7 @@ void fn_1_11900(ModelData *arg0, Mtx arg1) var_r29 = temp_r31->unk3C; var_r30 = temp_r31->unk40; var_r28 = temp_r31->unk44; - PSMTXROMultVecArray(sp8, lbl_1_data_8C4, sp38, 4); + ROMultVecArray(sp8, lbl_1_data_8C4, sp38, 4); for (i = 0; i < temp_r31->unk26; i++, var_r29++) { if (!var_r29->unk30) { var_r30->x = var_r30->y = var_r30->z = 0.0f; diff --git a/src/REL/m425Dll/thwomp.c b/src/REL/m425Dll/thwomp.c index 3f02dce6..c6c3f9b8 100644 --- a/src/REL/m425Dll/thwomp.c +++ b/src/REL/m425Dll/thwomp.c @@ -2131,7 +2131,7 @@ void fn_1_101C4(ModelData *var_r29, Mtx var_r28) if (HmfInverseMtxF3X3(var_r28, sp50) == 0) { MTXIdentity(sp50); } - PSMTXReorder(sp50, sp20); + Reorder(sp50, sp20); GXClearVtxDesc(); GXSetVtxDesc(GX_VA_POS, GX_INDEX16); GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0); @@ -2694,7 +2694,7 @@ void fn_1_11EE0(ModelData *var_r24, Mtx var_r21) if (HmfInverseMtxF3X3(var_r21, sp128) == 0) { MTXIdentity(sp128); } - PSMTXReorder(sp128, &sp8[0]); + Reorder(sp128, &sp8[0]); if (var_r31->unk_4C) { var_r18 = var_r31->unk_4C; var_r18(var_r24, var_r31, var_r21); @@ -2702,7 +2702,7 @@ void fn_1_11EE0(ModelData *var_r24, Mtx var_r21) var_r29 = var_r31->unk_3C; var_r30 = var_r31->unk_40; var_r26 = var_r31->unk_44; - PSMTXROMultVecArray(sp8, lbl_1_data_19C, &sp38[0], 4); + ROMultVecArray(sp8, lbl_1_data_19C, &sp38[0], 4); for (var_r23 = 0; var_r23 < var_r31->unk_24; var_r23++, var_r29++) { if (!var_r29->unk_28) { var_r30->x = var_r30->y = var_r30->z = 0.0f; diff --git a/src/REL/m426Dll/main.c b/src/REL/m426Dll/main.c index 9a80a823..ee504757 100644 --- a/src/REL/m426Dll/main.c +++ b/src/REL/m426Dll/main.c @@ -3045,7 +3045,7 @@ void fn_1_80DC(ModelData *arg0, Mtx arg1) if (!HmfInverseMtxF3X3(arg1, sp128)) { MTXIdentity(sp128); } - PSMTXReorder(sp128, sp8); + Reorder(sp128, sp8); if (var_r31->unk_4C) { var_r18 = var_r31->unk_4C; var_r18(arg0, var_r31, arg1); @@ -3053,7 +3053,7 @@ void fn_1_80DC(ModelData *arg0, Mtx arg1) var_r29 = var_r31->unk_3C; var_r30 = var_r31->unk_40; var_r26 = var_r31->unk_44; - PSMTXROMultVecArray(sp8, lbl_1_data_22C, &sp38[0], 4); + ROMultVecArray(sp8, lbl_1_data_22C, &sp38[0], 4); for (var_r23 = 0; var_r23 < var_r31->unk_24; var_r23++, var_r29++) { if (!var_r29->unk_28) { var_r30->x = var_r30->y = var_r30->z = 0.0f; @@ -3135,7 +3135,7 @@ void fn_1_88B4(ModelData *arg0, Mtx arg1) var_f27 = var_r30->pos.y - arg0->pos.y; var_f30 = var_r30->pos.z - arg0->pos.z; var_f26 = sqrtf((var_f31 * var_f31) + (var_f30 * var_f30)); - arg0->rot.x = (atan2d(var_f26, var_f27)) - 90.0; + arg0->rot.x = (atan2d(var_f26, var_f27))-90.0; arg0->rot.y = atan2d(var_f31, var_f30); var_r29 = arg0->unk_120; GXLoadPosMtxImm(arg1, 0); diff --git a/src/REL/m427Dll/map.c b/src/REL/m427Dll/map.c index fa191ed6..9341db4e 100644 --- a/src/REL/m427Dll/map.c +++ b/src/REL/m427Dll/map.c @@ -3028,7 +3028,7 @@ void fn_1_DCD4(ModelData *model, Mtx matrix) sp128[0][3] = 0.0f; sp128[1][3] = 0.0f; sp128[2][3] = 0.0f; - PSMTXReorder(sp128, spF8); + Reorder(sp128, spF8); if ((omPauseChk() == 0) && (var_r30->unk_0C)) { var_r23 = var_r30->unk_0C; var_r23(model, var_r30, matrix); @@ -3036,7 +3036,7 @@ void fn_1_DCD4(ModelData *model, Mtx matrix) var_r29 = var_r30->unk_18; var_r31 = var_r30->unk_1C; var_r26 = var_r30->unk_20; - PSMTXROMultVecArray(spF8, &var_r30->unk_2C, sp68, 4); + ROMultVecArray(spF8, &var_r30->unk_2C, sp68, 4); for (var_r25 = 0; var_r25 < var_r30->unk_00; var_r25++, var_r29++, var_r26 += 4) { if (var_r29->unk_62 == 0) { var_r31->x = var_r31->y = var_r31->z = 0.0f; @@ -3058,9 +3058,9 @@ void fn_1_DCD4(ModelData *model, Mtx matrix) } else { fn_1_E420(&var_r30->unk_2C, &sp38, &var_r29->unk_48, 4); - PSMTXRotRad(spC8, 0x5A, MTXDegToRad(var_r29->unk_44)); - PSMTXConcat(sp128, spC8, sp98); - PSMTXMultVecArray(sp98, &sp38, &sp8, 4); + RotRad(spC8, 0x5A, MTXDegToRad(var_r29->unk_44)); + Concat(sp128, spC8, sp98); + MultVecArray(sp98, &sp38, &sp8, 4); PSVECAdd(&sp8, &var_r29->unk_54, var_r31++); PSVECAdd(&sp14, &var_r29->unk_54, var_r31++); PSVECAdd(&sp20, &var_r29->unk_54, var_r31++); diff --git a/src/REL/m427Dll/player.c b/src/REL/m427Dll/player.c index fe097531..5f361789 100644 --- a/src/REL/m427Dll/player.c +++ b/src/REL/m427Dll/player.c @@ -1645,7 +1645,7 @@ void fn_1_13FBC(ModelData *model, Mtx matrix) var_r27 = &lbl_1_bss_578[*var_r25]; var_r24 = lbl_1_bss_56C[*var_r25]; GXLoadPosMtxImm(matrix, 0); - PSMTXInvXpose(matrix, sp70); + InvXpose(matrix, sp70); GXLoadNrmMtxImm(sp70, 0); GXSetNumTevStages(1); GXSetNumTexGens(1); diff --git a/src/REL/m428Dll/player.c b/src/REL/m428Dll/player.c index 4964e8a5..27b4cc43 100644 --- a/src/REL/m428Dll/player.c +++ b/src/REL/m428Dll/player.c @@ -3109,7 +3109,7 @@ void fn_1_134C0(ModelData *var_r23, Mtx var_r22) if (HmfInverseMtxF3X3(var_r22, &sp128[0]) == 0) { MTXIdentity(sp128); } - PSMTXReorder(sp128, sp8); + Reorder(sp128, sp8); if (var_r31->unk_4C) { var_r18 = var_r31->unk_4C; var_r18(var_r23, var_r31, var_r22); @@ -3117,7 +3117,7 @@ void fn_1_134C0(ModelData *var_r23, Mtx var_r22) var_r29 = var_r31->unk_3C; var_r30 = var_r31->unk_40; var_r28 = var_r31->unk_44; - PSMTXROMultVecArray(sp8, lbl_1_data_6A4, &sp38[0], 4); + ROMultVecArray(sp8, lbl_1_data_6A4, &sp38[0], 4); for (var_r26 = 0; var_r26 < var_r31->unk_26; var_r26++, var_r29++) { if (!var_r29->unk_30) { var_r30->x = var_r30->y = var_r30->z = 0.0f; diff --git a/src/REL/m431Dll/main.c b/src/REL/m431Dll/main.c index 4aec497d..59ca57b5 100644 --- a/src/REL/m431Dll/main.c +++ b/src/REL/m431Dll/main.c @@ -2095,7 +2095,7 @@ void fn_1_72B4(ModelData *model, Mtx mtx) GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_F32, 0); GXSetArray(GX_VA_TEX0, temp_r30->unk20, sizeof(HsfVector2f)); fn_1_79FC(mtx, sp128); - PSMTXReorder(sp128, spF8); + Reorder(sp128, spF8); if (!omPauseChk() && temp_r30->unkC) { temp_r23 = temp_r30->unkC; temp_r23(model, temp_r30, mtx); @@ -2103,7 +2103,7 @@ void fn_1_72B4(ModelData *model, Mtx mtx) temp_r29 = temp_r30->unk18; temp_r31 = temp_r30->unk1C; temp_r27 = temp_r30->unk20; - PSMTXROMultVecArray(spF8, temp_r30->unk2C, sp68, 4); + ROMultVecArray(spF8, temp_r30->unk2C, sp68, 4); for (temp_r26 = 0; temp_r26 < temp_r30->unk0; temp_r26++, temp_r29++, temp_r27 += 4) { if (temp_r29->unk56 == 0) { temp_r31->x = temp_r31->y = temp_r31->z = 0; diff --git a/src/REL/m438Dll/fire.c b/src/REL/m438Dll/fire.c index 349febca..fd63cd89 100644 --- a/src/REL/m438Dll/fire.c +++ b/src/REL/m438Dll/fire.c @@ -7,17 +7,18 @@ extern u8 texMtxTbl[]; // PROTO -void fn_1_E790(M438UnkStruct2*); -void fn_1_F538(ModelData*, Mtx); -void fn_1_FAB8(M438UnkStruct*); -void fn_1_FD40(M438UnkStruct2*); +void fn_1_E790(M438UnkStruct2 *); +void fn_1_F538(ModelData *, Mtx); +void fn_1_FAB8(M438UnkStruct *); +void fn_1_FD40(M438UnkStruct2 *); void fn_1_10F0C(s16); s32 fn_1_110B4(s16, u8, s16); -void fn_1_E658(s16 arg0, s16 arg1) { - M438UnkStruct2* var_r29; +void fn_1_E658(s16 arg0, s16 arg1) +{ + M438UnkStruct2 *var_r29; s32 var_r31; - M438UnkStruct3* var_r30; + M438UnkStruct3 *var_r30; lbl_1_bss_DE4.unk_34 = Hu3DHookFuncCreate(fn_1_F538); Hu3DModelLayerSet(lbl_1_bss_DE4.unk_34, 6); @@ -27,11 +28,11 @@ void fn_1_E658(s16 arg0, s16 arg1) { lbl_1_bss_DE4.unk_32 = arg1; var_r30 = HuMemDirectMallocNum(HEAP_SYSTEM, arg1 * sizeof(M438UnkStruct3), 0x10000000); lbl_1_bss_DE4.unk_3C = var_r30; - + for (var_r31 = 0; var_r31 < arg0; var_r31++, var_r29++) { var_r29->unk_08 = 0; } - + for (var_r31 = 0; var_r31 < arg1; var_r31++, var_r30++) { var_r30->unk_06 = 0; var_r30->unk_08 = 0; @@ -39,7 +40,8 @@ void fn_1_E658(s16 arg0, s16 arg1) { lbl_1_bss_DE4.unk_36 = lbl_1_bss_DE4.unk_38 = lbl_1_bss_DE4.unk_3A = 0; } -void fn_1_E790(M438UnkStruct2* arg0) { +void fn_1_E790(M438UnkStruct2 *arg0) +{ ModelData sp120; Mtx spF0; Mtx spC0; @@ -48,11 +50,11 @@ void fn_1_E790(M438UnkStruct2* arg0) { Mtx sp30; GXColor sp2C; s16 sp8; - M438UnkStruct* var_r31; + M438UnkStruct *var_r31; s16 var_r29; s16 var_r28; s32 var_r27; - M438UnkStruct3* temp_r26; + M438UnkStruct3 *temp_r26; s32 var_r25; s32 var_r24; s16 temp_r23; @@ -62,17 +64,17 @@ void fn_1_E790(M438UnkStruct2* arg0) { s32 var_r19; mtxRot(sp60, arg0->unk_18.x, arg0->unk_18.y, arg0->unk_18.z); - PSMTXScale(sp90, arg0->unk_24.x, arg0->unk_24.y, arg0->unk_24.z); - PSMTXConcat(sp60, sp90, sp90); + Scale(sp90, arg0->unk_24.x, arg0->unk_24.y, arg0->unk_24.z); + Concat(sp60, sp90, sp90); mtxTransCat(sp90, arg0->unk_0C.x, arg0->unk_0C.y, arg0->unk_0C.z); - PSMTXConcat(Hu3DCameraMtx, sp90, spC0); + Concat(Hu3DCameraMtx, sp90, spC0); var_r29 = 0; var_r28 = 0; sp8 = 0; for (var_r27 = GX_TEXMAP0; var_r27 < arg0->unk_04; var_r27++) { if (arg0->unk_34[var_r27] != 0) { temp_r26 = &lbl_1_bss_DE4.unk_3C[arg0->unk_34[var_r27]]; - PSMTXCopy(temp_r26->unk_18, sp30); + Copy(temp_r26->unk_18, sp30); mtxTransCat(sp30, temp_r26->unk_0C.x, temp_r26->unk_0C.y, temp_r26->unk_0C.z); switch (temp_r26->unk_04) { case 0: @@ -84,11 +86,13 @@ void fn_1_E790(M438UnkStruct2* arg0) { if ((temp_r26->unk_00->bmp->dataFmt == 7) || (temp_r26->unk_00->bmp->dataFmt == 8)) { GXSetTevColor(GX_TEVREG2, temp_r26->unk_48); GXSetTevColorIn(var_r29, GX_CC_ZERO, GX_CC_C2, GX_CC_RASC, GX_CC_ZERO); - } else { + } + else { GXSetTevColorIn(var_r29, GX_CC_ZERO, GX_CC_TEXC, GX_CC_RASC, GX_CC_ZERO); } GXSetTevAlphaIn(var_r29, GX_CA_ZERO, GX_CA_TEXA, GX_CA_RASA, GX_CA_ZERO); - } else { + } + else { sp2C.a = temp_r26->unk_48.a; GXSetTevColor(GX_TEVREG2, sp2C); GXSetTevColorIn(var_r29, GX_CC_CPREV, GX_CC_TEXC, GX_CC_A2, GX_CC_ZERO); @@ -137,14 +141,14 @@ void fn_1_E790(M438UnkStruct2* arg0) { break; case 4: mtxRot(sp60, arg0->unk_18.x, arg0->unk_18.y, arg0->unk_18.z); - PSMTXScale(sp90, arg0->unk_24.x, arg0->unk_24.y, arg0->unk_24.z); - PSMTXConcat(sp60, sp90, sp90); + Scale(sp90, arg0->unk_24.x, arg0->unk_24.y, arg0->unk_24.z); + Concat(sp60, sp90, sp90); mtxTransCat(sp90, arg0->unk_0C.x, arg0->unk_0C.y, arg0->unk_0C.z); - PSMTXConcat(Hu3DCameraMtx, sp90, sp30); - PSMTXInverse(Hu3DCameraMtx, sp60); - PSMTXConcat(sp60, sp30, sp60); - PSMTXConcat(Hu3DShadowData.unk_68, Hu3DShadowData.unk_38, sp90); - PSMTXConcat(sp90, sp60, sp30); + Concat(Hu3DCameraMtx, sp90, sp30); + Inverse(Hu3DCameraMtx, sp60); + Concat(sp60, sp30, sp60); + Concat(Hu3DShadowData.unk_68, Hu3DShadowData.unk_38, sp90); + Concat(sp90, sp60, sp30); GXLoadTexMtxImm(sp30, texMtxTbl[var_r28], GX_MTX3x4); var_r19 = texMtxTbl[var_r28]; GXSetTexCoordGen2(var_r28, GX_TG_MTX3x4, GX_TG_POS, var_r19, 0, 0x7D); @@ -152,7 +156,8 @@ void fn_1_E790(M438UnkStruct2* arg0) { if (var_r27 == GX_TEXMAP0) { GXSetTevColorIn(var_r29, GX_CC_ONE, GX_CC_ZERO, GX_CC_TEXC, GX_CC_ZERO); GXSetTevAlphaIn(var_r29, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO, GX_CA_TEXA); - } else { + } + else { GXSetTevColorIn(var_r29, GX_CC_CPREV, GX_CC_ZERO, GX_CC_TEXC, GX_CC_ZERO); GXSetTevAlphaIn(var_r29, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO, GX_CA_APREV); } @@ -164,7 +169,8 @@ void fn_1_E790(M438UnkStruct2* arg0) { var_r28++; if (temp_r26->unk_4D != 0) { HuSprTexLoad(temp_r26->unk_00, 0, var_r27, 1, 1, 1); - } else { + } + else { HuSprTexLoad(temp_r26->unk_00, 0, var_r27, 0, 0, 1); } } @@ -178,40 +184,42 @@ void fn_1_E790(M438UnkStruct2* arg0) { case 0: mtxRot(sp60, var_r31->unk_0C.x, var_r31->unk_0C.y, var_r31->unk_0C.z); if (var_r31->unk_31 == 2) { - PSMTXConcat(lbl_1_bss_DE4.unk_00, sp60, sp60); - } else if (var_r31->unk_31 == 1) { - PSMTXRotRad(sp90, 0x59, MTXDegToRad(CRot.y)); - PSMTXConcat(sp90, sp60, sp60); + Concat(lbl_1_bss_DE4.unk_00, sp60, sp60); } - PSMTXScale(sp90, var_r31->unk_18.x, var_r31->unk_18.y, var_r31->unk_18.z); - PSMTXTrans(sp30, var_r31->unk_24.x, var_r31->unk_24.y, var_r31->unk_24.z); - PSMTXConcat(sp90, sp30, sp90); - PSMTXConcat(sp60, sp90, sp90); + else if (var_r31->unk_31 == 1) { + RotRad(sp90, 0x59, MTXDegToRad(CRot.y)); + Concat(sp90, sp60, sp60); + } + Scale(sp90, var_r31->unk_18.x, var_r31->unk_18.y, var_r31->unk_18.z); + Trans(sp30, var_r31->unk_24.x, var_r31->unk_24.y, var_r31->unk_24.z); + Concat(sp90, sp30, sp90); + Concat(sp60, sp90, sp90); mtxTransCat(sp90, var_r31->unk_00.x, var_r31->unk_00.y, var_r31->unk_00.z); - PSMTXConcat(Hu3DCameraMtx, sp90, spF0); + Concat(Hu3DCameraMtx, sp90, spF0); break; case 1: mtxRot(sp60, var_r31->unk_0C.x, var_r31->unk_0C.y, var_r31->unk_0C.z); if (var_r31->unk_31 == 2) { if (HmfInverseMtxF3X3(spC0, sp90) == 0) { - PSMTXIdentity(sp90); + Identity(sp90); } - PSMTXConcat(sp90, sp60, sp60); - } else if (var_r31->unk_31 == 1) { - PSMTXRotRad(sp90, 0x59, MTXDegToRad(CRot.y)); - PSMTXConcat(sp90, sp60, sp60); + Concat(sp90, sp60, sp60); } - PSMTXScale(sp90, var_r31->unk_18.x, var_r31->unk_18.y, var_r31->unk_18.z); - PSMTXTrans(sp30, var_r31->unk_24.x, var_r31->unk_24.y, var_r31->unk_24.z); - PSMTXConcat(sp90, sp30, sp90); - PSMTXConcat(sp60, sp90, sp90); + else if (var_r31->unk_31 == 1) { + RotRad(sp90, 0x59, MTXDegToRad(CRot.y)); + Concat(sp90, sp60, sp60); + } + Scale(sp90, var_r31->unk_18.x, var_r31->unk_18.y, var_r31->unk_18.z); + Trans(sp30, var_r31->unk_24.x, var_r31->unk_24.y, var_r31->unk_24.z); + Concat(sp90, sp30, sp90); + Concat(sp60, sp90, sp90); mtxTransCat(sp90, var_r31->unk_00.x, var_r31->unk_00.y, var_r31->unk_00.z); - PSMTXConcat(spC0, sp90, spF0); + Concat(spC0, sp90, spF0); break; } GXLoadPosMtxImm(spF0, 0); - PSMTXInverse(spF0, sp90); - PSMTXTranspose(sp90, sp60); + Inverse(spF0, sp90); + Transpose(sp90, sp60); GXLoadNrmMtxImm(sp60, 0); GXSetChanAmbColor(GX_COLOR0A0, var_r31->unk_50); GXSetChanMatColor(GX_COLOR0A0, var_r31->unk_54); @@ -230,7 +238,8 @@ void fn_1_E790(M438UnkStruct2* arg0) { } if ((var_r31->unk_38 & 0x10) != 0) { GXSetZMode(0, GX_LEQUAL, 1); - } else { + } + else { GXSetZMode(1, GX_LEQUAL, 0); } sp120.attr = 0; @@ -238,7 +247,8 @@ void fn_1_E790(M438UnkStruct2* arg0) { GXSetNumChans(1); if ((var_r31->unk_38 & 8) != 0) { var_r25 = GX_SRC_VTX; - } else { + } + else { var_r25 = GX_SRC_REG; } switch (var_r31->unk_32) { @@ -272,59 +282,66 @@ void fn_1_E790(M438UnkStruct2* arg0) { } } -void fn_1_F538(ModelData* arg0, Mtx arg1) { +void fn_1_F538(ModelData *arg0, Mtx arg1) +{ Mtx sp38; Mtx sp8; - M438UnkStruct2* var_r31; + M438UnkStruct2 *var_r31; s32 var_r30; var_r31 = lbl_1_bss_DE4.unk_40; GXLoadPosMtxImm(arg1, 0); - PSMTXInverse(arg1, sp38); - PSMTXTranspose(sp38, sp8); + Inverse(arg1, sp38); + Transpose(sp38, sp8); GXLoadNrmMtxImm(sp8, 0); HmfInverseMtxF3X3(Hu3DCameraMtx, lbl_1_bss_DE4.unk_00); - + for (var_r30 = 0; var_r30 < lbl_1_bss_DE4.unk_30; var_r30++, var_r31++) { if ((var_r31->unk_08 != 0) && ((var_r31->unk_08 & 2) != 0) && ((var_r31->unk_08 & 4) == 0)) { if ((u8)omPauseChk() == 0) { if (var_r31->unk_30) { var_r31->unk_30(var_r31); } - if (var_r31->unk_08 == 0) continue; + if (var_r31->unk_08 == 0) + continue; fn_1_FD40(var_r31); - if (var_r31->unk_08 == 0) continue; + if (var_r31->unk_08 == 0) + continue; } fn_1_E790(var_r31); } } } -M438UnkStruct2* fn_1_F664(s16 arg0) { +M438UnkStruct2 *fn_1_F664(s16 arg0) +{ return &lbl_1_bss_DE4.unk_40[arg0]; } -M438UnkStruct* fn_1_F680(s16 arg0, s16 arg1) { +M438UnkStruct *fn_1_F680(s16 arg0, s16 arg1) +{ return &lbl_1_bss_DE4.unk_40[arg0].unk_3C[arg1]; } -M438UnkStruct3* fn_1_F6AC(s16 arg0) { +M438UnkStruct3 *fn_1_F6AC(s16 arg0) +{ return &lbl_1_bss_DE4.unk_3C[arg0]; } -void fn_1_F6C8(M438FireStruct** arg0, s16 arg1, f32 arg8, f32 arg9) { +void fn_1_F6C8(M438FireStruct **arg0, s16 arg1, f32 arg8, f32 arg9) +{ s32 var_r30; - M438FireStruct* var_r31; + M438FireStruct *var_r31; var_r31 = *arg0 = HuMemDirectMallocNum(HEAP_SYSTEM, arg1 * sizeof(M438FireStruct), 0x10000000); - + for (var_r30 = 0; var_r30 < arg1; var_r31++, var_r30++) { - var_r31->unk0.x = (-0.5f * arg8); - var_r31->unk0.y = (0.5f * arg9); - var_r31->unk0.z = 0.0f; - var_r31->unkC.x = (0.5f * arg8); - var_r31->unkC.y = (0.5f * arg9); - var_r31->unkC.z = 0.0f; + var_r31->unk0.x = (-0.5f * arg8); + var_r31->unk0.y = (0.5f * arg9); + var_r31->unk0.z = 0.0f; + var_r31->unkC.x = (0.5f * arg8); + var_r31->unkC.y = (0.5f * arg9); + var_r31->unkC.z = 0.0f; var_r31->unk18.x = (0.5f * arg8); var_r31->unk18.y = (-0.5f * arg9); var_r31->unk18.z = 0.0f; @@ -334,13 +351,14 @@ void fn_1_F6C8(M438FireStruct** arg0, s16 arg1, f32 arg8, f32 arg9) { } } -void fn_1_F84C(M438FireStruct** arg0, s16 arg1, Vec* arg2) { - Vec* var_r31; +void fn_1_F84C(M438FireStruct **arg0, s16 arg1, Vec *arg2) +{ + Vec *var_r31; s32 var_r29; s32 var_r28; - var_r31 = (Vec*)*arg0 = HuMemDirectMallocNum(HEAP_SYSTEM, arg1 * sizeof(M438FireStruct), 0x10000000); - + var_r31 = (Vec *)*arg0 = HuMemDirectMallocNum(HEAP_SYSTEM, arg1 * sizeof(M438FireStruct), 0x10000000); + for (var_r29 = 0; var_r29 < arg1; var_r29++) { for (var_r28 = 0; var_r28 < 4; var_r31++, arg2++, var_r28++) { var_r31->x = arg2->x; @@ -350,13 +368,14 @@ void fn_1_F84C(M438FireStruct** arg0, s16 arg1, Vec* arg2) { } } -void fn_1_F8EC(M438FireStruct2** arg0, s16 arg1, GXColor* arg2) { - GXColor* var_r31; +void fn_1_F8EC(M438FireStruct2 **arg0, s16 arg1, GXColor *arg2) +{ + GXColor *var_r31; s32 var_r29; s32 var_r28; - var_r31 = (GXColor*)*arg0 = HuMemDirectMallocNum(HEAP_SYSTEM, arg1 * sizeof(M438FireStruct2), 0x10000000U); - + var_r31 = (GXColor *)*arg0 = HuMemDirectMallocNum(HEAP_SYSTEM, arg1 * sizeof(M438FireStruct2), 0x10000000U); + for (var_r29 = 0; var_r29 < arg1; var_r29++) { for (var_r28 = 0; var_r28 < 4; var_r31++, arg2++, var_r28++) { var_r31->r = arg2->r; @@ -367,12 +386,13 @@ void fn_1_F8EC(M438FireStruct2** arg0, s16 arg1, GXColor* arg2) { } } -void fn_1_F994(Vec** arg0, s16 arg1, Vec* arg2) { +void fn_1_F994(Vec **arg0, s16 arg1, Vec *arg2) +{ s32 var_r29; - Vec* var_r31; - + Vec *var_r31; + var_r31 = *arg0 = HuMemDirectMallocNum(HEAP_SYSTEM, arg1 * sizeof(Vec), 0x10000000); - + for (var_r29 = 0; var_r29 < arg1; var_r31++, arg2++, var_r29++) { var_r31->x = arg2->x; var_r31->y = arg2->y; @@ -380,13 +400,14 @@ void fn_1_F994(Vec** arg0, s16 arg1, Vec* arg2) { } } -void fn_1_FA20(M438FireStruct3** arg0, s16 arg1, HsfVector2f* arg2) { - HsfVector2f* var_r31; +void fn_1_FA20(M438FireStruct3 **arg0, s16 arg1, HsfVector2f *arg2) +{ + HsfVector2f *var_r31; s32 var_r29; s32 var_r28; - - var_r31 = (HsfVector2f*)*arg0 = HuMemDirectMallocNum(HEAP_SYSTEM, arg1 * sizeof(M438FireStruct3), 0x10000000); - + + var_r31 = (HsfVector2f *)*arg0 = HuMemDirectMallocNum(HEAP_SYSTEM, arg1 * sizeof(M438FireStruct3), 0x10000000); + for (var_r29 = 0; var_r29 < arg1; var_r29++) { for (var_r28 = 0; var_r28 < 4; var_r31++, arg2++, var_r28++) { var_r31->x = arg2->x; @@ -395,30 +416,20 @@ void fn_1_FA20(M438FireStruct3** arg0, s16 arg1, HsfVector2f* arg2) { } } -void fn_1_FAB8(M438UnkStruct* arg0) { - Vec sp1C[4] = { - { -50.0f, 50.0f, 0.0f }, - { 50.0f, 50.0f, 0.0f }, - { 50.0f, -50.0f, 0.0f }, - { -50.0f, -50.0f, 0.0f } - }; - GXColor spC[4] = { - { 0xFF, 0xFF, 0xFF, 0xFF }, - { 0xFF, 0xFF, 0xFF, 0xFF }, - { 0xFF, 0xFF, 0xFF, 0xFF }, - { 0xFF, 0xFF, 0xFF, 0xFF } - }; - - void* sp8; +void fn_1_FAB8(M438UnkStruct *arg0) +{ + Vec sp1C[4] = { { -50.0f, 50.0f, 0.0f }, { 50.0f, 50.0f, 0.0f }, { 50.0f, -50.0f, 0.0f }, { -50.0f, -50.0f, 0.0f } }; + GXColor spC[4] = { { 0xFF, 0xFF, 0xFF, 0xFF }, { 0xFF, 0xFF, 0xFF, 0xFF }, { 0xFF, 0xFF, 0xFF, 0xFF }, { 0xFF, 0xFF, 0xFF, 0xFF } }; + + void *sp8; s32 var_r31; s32 var_r29; - void* temp_r28; - - + void *temp_r28; + for (var_r31 = 0; var_r31 < 4; var_r31++) { arg0->unk_44[var_r31] = sp1C[var_r31]; } - + for (var_r31 = 0; var_r31 < 4; var_r31++) { arg0->unk_48[var_r31] = spC[var_r31]; } @@ -429,7 +440,7 @@ void fn_1_FAB8(M438UnkStruct* arg0) { sp8 = temp_r28; GXBeginDisplayList(temp_r28, 0x100); GXBegin(GX_QUADS, GX_VTXFMT0, 4); - + for (var_r31 = 0; var_r31 < 4; var_r31++) { GXPosition1x16(var_r31); GXColor1x16(0); @@ -441,22 +452,24 @@ void fn_1_FAB8(M438UnkStruct* arg0) { arg0->unk_3C = GXEndDisplayList(); } -void fn_1_FD40(M438UnkStruct2* arg0) { - M438UnkStruct* var_r28; - M438UnkStruct3* temp_r30; - M438UnkSubStruct* var_r31; +void fn_1_FD40(M438UnkStruct2 *arg0) +{ + M438UnkStruct *var_r28; + M438UnkStruct3 *temp_r30; + M438UnkSubStruct *var_r31; s32 temp_r0; s32 var_r25; s32 var_r26; s32 var_r27; var_r27 = 0; - + var_r28 = arg0->unk_3C; for (var_r25 = 0; var_r25 < arg0->unk_02; var_r25++, var_r28++) { if ((var_r28->unk_38 & 4) != 0) { var_r27++; - } else { + } + else { var_r31 = var_r28->unk_58; for (var_r26 = 0; var_r26 < var_r28->unk_34; var_r26++, var_r31++) { temp_r30 = &lbl_1_bss_DE4.unk_3C[arg0->unk_34[var_r26]]; @@ -481,30 +494,37 @@ void fn_1_FD40(M438UnkStruct2* arg0) { if ((var_r31->unk_24 & 0x10) != 0) { var_r31->unk_24 |= 8; var_r31->unk_00 -= 1; - } else if ((var_r31->unk_24 & 0x40) != 0) { + } + else if ((var_r31->unk_24 & 0x40) != 0) { var_r31->unk_24 = (var_r31->unk_24 & 0xF0) | 2; var_r31->unk_00 -= 2; - } else if ((var_r31->unk_24 & 0x20) != 0) { + } + else if ((var_r31->unk_24 & 0x20) != 0) { var_r31->unk_00 = 0; } var_r31->unk_24 |= 4; - } else if (var_r31->unk_00 < 0) { + } + else if (var_r31->unk_00 < 0) { if ((var_r31->unk_24 & 0x10) != 0) { var_r31->unk_24 |= 8; var_r31->unk_00 = 0; - } else if ((var_r31->unk_24 & 0x20) != 0) { + } + else if ((var_r31->unk_24 & 0x20) != 0) { if ((var_r31->unk_24 & 0x40) != 0) { var_r31->unk_24 = (var_r31->unk_24 & 0xF0) | 1; var_r31->unk_00 = 1; - } else { + } + else { var_r31->unk_00 = temp_r30->unk_4C - 1; } - } else if ((var_r31->unk_24 & 0x40) != 0) { + } + else if ((var_r31->unk_24 & 0x40) != 0) { var_r31->unk_24 |= 8; var_r31->unk_00 = 0; } var_r31->unk_24 |= 4; - } else { + } + else { var_r31->unk_24 &= ~8; } if (var_r31->unk_00 != var_r31->unk_01) { @@ -525,11 +545,13 @@ void fn_1_FD40(M438UnkStruct2* arg0) { if ((var_r31->unk_24 & 0x40) == 0) { if (var_r31->unk_00 <= 0) { var_r31->unk_00 = temp_r30->unk_4C; - } else { + } + else { var_r31->unk_00 = 0; } } - } else if ((var_r28->unk_38 & 0x80000000) != 0) { + } + else if ((var_r28->unk_38 & 0x80000000) != 0) { fn_1_107BC(arg0->unk_00); } var_r27++; @@ -540,24 +562,27 @@ void fn_1_FD40(M438UnkStruct2* arg0) { if (var_r27 >= arg0->unk_02) { if ((arg0->unk_08 & 0x40000000) != 0) { arg0->unk_08 |= 4; - } else if ((arg0->unk_08 & 0x80000000) != 0) { + } + else if ((arg0->unk_08 & 0x80000000) != 0) { fn_1_107BC(arg0->unk_00); } } PPCSync(); } -s16 fn_1_10258(u8 arg0, u8 arg1) { - M438UnkStruct* var_r30; - M438UnkStruct2* var_r31; +s16 fn_1_10258(u8 arg0, u8 arg1) +{ + M438UnkStruct *var_r30; + M438UnkStruct2 *var_r31; s32 var_r29; s32 var_r28; - void* temp_r25; + void *temp_r25; var_r31 = &lbl_1_bss_DE4.unk_40[1]; - + for (var_r29 = 1; var_r29 < lbl_1_bss_DE4.unk_30; var_r29++, var_r31++) { - if (var_r31->unk_08 == 0) break; + if (var_r31->unk_08 == 0) + break; } if (var_r29 == lbl_1_bss_DE4.unk_30) { OSReport("OVER BILL\n"); @@ -584,15 +609,15 @@ s16 fn_1_10258(u8 arg0, u8 arg1) { var_r31->unk_70.x = var_r31->unk_70.y = var_r31->unk_70.z = 0.0f; var_r31->unk_64.x = var_r31->unk_64.y = var_r31->unk_64.z = 0.0f; var_r31->unk_60 = 0; - + for (var_r29 = 0; var_r29 < 0x20; var_r29++) { var_r31->unk_7Ca[var_r29] = 0; } - + for (var_r29 = 0; var_r29 < arg1; var_r29++) { var_r31->unk_34[var_r29] = 0; } - + for (var_r29 = 0; var_r29 < arg0; var_r29++, var_r30++) { var_r30->unk_38 = 1; var_r30->unk_34 = arg1; @@ -605,7 +630,7 @@ s16 fn_1_10258(u8 arg0, u8 arg1) { var_r30->unk_54.r = var_r30->unk_54.g = var_r30->unk_54.b = 0xFF; var_r30->unk_54.a = 0xFF; var_r30->unk_58 = &var_r31->unk_5C[var_r29 * arg1]; - + for (var_r28 = 0; var_r28 < arg1; var_r28++) { var_r30->unk_58[var_r28].unk_00 = var_r30->unk_58[var_r28].unk_01 = 0; var_r30->unk_58[var_r28].unk_28 = 1.0f; @@ -618,14 +643,14 @@ s16 fn_1_10258(u8 arg0, u8 arg1) { var_r30->unk_24.x = var_r30->unk_24.y = var_r30->unk_24.z = 0.0f; var_r30->unk_60.x = var_r30->unk_60.y = var_r30->unk_60.z = 0.0f; var_r30->unk_5C = 0; - + for (var_r28 = 0; var_r28 < 0x10; var_r28++) { var_r30->unk_78[var_r28] = 0; } var_r30->unk_44 = &var_r31->unk_50[var_r29 * 4]; var_r30->unk_48 = &var_r31->unk_54[var_r29 * 4]; var_r30->unk_4C = &var_r31->unk_58[var_r29]; - var_r30->unk_40 = ((char*)var_r31->unk_4C) + var_r31->unk_48; + var_r30->unk_40 = ((char *)var_r31->unk_4C) + var_r31->unk_48; fn_1_FAB8(var_r30); var_r31->unk_48 += var_r30->unk_3C; } @@ -639,9 +664,9 @@ s16 fn_1_10258(u8 arg0, u8 arg1) { DCFlushRangeNoSync(var_r31->unk_4C, var_r31->unk_48); var_r30 = var_r31->unk_3C; var_r31->unk_48 = 0; - + for (var_r29 = 0; var_r29 < arg0; var_r29++, var_r30++) { - var_r30->unk_40 = ((char*)var_r31->unk_4C) + var_r31->unk_48; + var_r30->unk_40 = ((char *)var_r31->unk_4C) + var_r31->unk_48; var_r31->unk_48 += var_r30->unk_3C; } lbl_1_bss_DE4.unk_36 = var_r31->unk_00; @@ -651,13 +676,14 @@ s16 fn_1_10258(u8 arg0, u8 arg1) { return var_r31->unk_00; } -void fn_1_107BC(s16 arg0) { - M438UnkStruct2* temp_r31; +void fn_1_107BC(s16 arg0) +{ + M438UnkStruct2 *temp_r31; s32 var_r30; if (arg0 != 0) { temp_r31 = &lbl_1_bss_DE4.unk_40[arg0]; - if ((u32) temp_r31->unk_08 != 0) { + if ((u32)temp_r31->unk_08 != 0) { if (temp_r31->unk_50 != NULL) { HuMemDirectFree(temp_r31->unk_50); } @@ -673,7 +699,7 @@ void fn_1_107BC(s16 arg0) { if (temp_r31->unk_5C != NULL) { HuMemDirectFree(temp_r31->unk_5C); } - + for (var_r30 = 0; var_r30 < temp_r31->unk_04; var_r30++) { fn_1_10F0C(temp_r31->unk_34[var_r30]); } @@ -685,7 +711,8 @@ void fn_1_107BC(s16 arg0) { } } -void fn_1_108E4(s16 arg0, s16 arg1, u8 arg2) { +void fn_1_108E4(s16 arg0, s16 arg1, u8 arg2) +{ lbl_1_bss_DE4.unk_36 = arg0; lbl_1_bss_DE4.unk_38 = arg1; lbl_1_bss_DE4.unk_3A = arg2; @@ -693,25 +720,28 @@ void fn_1_108E4(s16 arg0, s16 arg1, u8 arg2) { #include "game/sprite.h" -s16 fn_1_10910(u32 arg0, s16 arg1, s16 arg2) { +s16 fn_1_10910(u32 arg0, s16 arg1, s16 arg2) +{ f32 var_f31; f32 var_f30; - AnimData* var_r30; - M438UnkStruct3* var_r31; + AnimData *var_r30; + M438UnkStruct3 *var_r31; s32 var_r29; var_r31 = &lbl_1_bss_DE4.unk_3C[1]; for (var_r29 = 1; var_r29 < lbl_1_bss_DE4.unk_32; var_r29++, var_r31++) { - if ((var_r31->unk_06 != 0) && (var_r31->unk_08 == arg0)) break; + if ((var_r31->unk_06 != 0) && (var_r31->unk_08 == arg0)) + break; } if (var_r29 < lbl_1_bss_DE4.unk_32) { var_r31->unk_06++; return var_r29; } - + var_r31 = &lbl_1_bss_DE4.unk_3C[1]; for (var_r29 = 1; var_r29 < lbl_1_bss_DE4.unk_32; var_r29++, var_r31++) { - if (var_r31->unk_06 == 0) break; + if (var_r31->unk_06 == 0) + break; } var_r31->unk_08 = arg0; var_r31->unk_06 = 1; @@ -719,14 +749,16 @@ s16 fn_1_10910(u32 arg0, s16 arg1, s16 arg2) { var_r30 = HuSprAnimMake(arg1, arg2, 2); var_r30->bmp->data = HuMemDirectMallocNum(HEAP_SYSTEM, arg2 * (arg1 * 2), 0x10000000); arg1 = arg2 = 0; - } else { + } + else { var_r30 = HuSprAnimRead(HuDataReadNum(arg0, 0x10000000)); } if ((arg1 == 0) || (arg2 == 0)) { arg1 = var_r30->bmp->sizeX; arg2 = var_r30->bmp->sizeY; var_f31 = var_f30 = 1.0f; - } else { + } + else { var_f31 = arg1 / (f32)var_r30->bmp->sizeX; var_f30 = arg2 / (f32)var_r30->bmp->sizeY; } @@ -748,31 +780,32 @@ s16 fn_1_10910(u32 arg0, s16 arg1, s16 arg2) { } var_r31->unk_48.r = var_r31->unk_48.g = var_r31->unk_48.b = 0xFF; var_r31->unk_48.a = 0xFF; - PSMTXIdentity(var_r31->unk_18); + Identity(var_r31->unk_18); var_r31->unk_0C.x = var_r31->unk_0C.y = var_r31->unk_0C.z = 0.0f; return var_r29; } -void fn_1_10CB8(s16 arg0, s16 arg1, s16 arg2, s16 arg3, s16 arg4, s16 arg5) { +void fn_1_10CB8(s16 arg0, s16 arg1, s16 arg2, s16 arg3, s16 arg4, s16 arg5) +{ f32 var_f31; f32 var_f30; - M438UnkStruct3* temp_r31; - AnimData* temp_r30; + M438UnkStruct3 *temp_r31; + AnimData *temp_r30; temp_r31 = &lbl_1_bss_DE4.unk_3C[arg0]; HuSprAnimKill(temp_r31->unk_00); temp_r31->unk_08 |= 0xFFFF0000; temp_r30 = HuSprAnimMake(arg2, arg3, arg1); temp_r30->bmp->data = HuMemDirectMallocNum(HEAP_SYSTEM, arg3 * (temp_r30->bmp->pixSize * arg2), 0x10000000U); - var_f31 = arg4 / (f32) temp_r30->bmp->sizeX; - var_f30 = arg5 / (f32) temp_r30->bmp->sizeY; + var_f31 = arg4 / (f32)temp_r30->bmp->sizeX; + var_f30 = arg5 / (f32)temp_r30->bmp->sizeY; temp_r31->unk_00 = temp_r30; temp_r31->unk_4E = arg2; temp_r31->unk_50 = arg3; temp_r31->unk_54 = var_f31; temp_r31->unk_58 = var_f30; - temp_r31->unk_5C = 1.0f / (f32) temp_r30->bmp->sizeX; - temp_r31->unk_60 = 1.0f / (f32) temp_r30->bmp->sizeY; + temp_r31->unk_5C = 1.0f / (f32)temp_r30->bmp->sizeX; + temp_r31->unk_60 = 1.0f / (f32)temp_r30->bmp->sizeY; temp_r31->unk_04 = 0; temp_r31->unk_4C = temp_r30->bmp->sizeY / arg5; temp_r31->unk_4D = 0; @@ -780,8 +813,9 @@ void fn_1_10CB8(s16 arg0, s16 arg1, s16 arg2, s16 arg3, s16 arg4, s16 arg5) { temp_r31->unk_48.a = 0xFF; } -void fn_1_10F0C(s16 arg0) { - M438UnkStruct3* temp_r31; +void fn_1_10F0C(s16 arg0) +{ + M438UnkStruct3 *temp_r31; temp_r31 = &lbl_1_bss_DE4.unk_3C[arg0]; if (temp_r31->unk_08 != 0) { @@ -795,31 +829,36 @@ void fn_1_10F0C(s16 arg0) { } } -u8 fn_1_10F8C(s16 arg0, u8 arg1, u32 arg2, s16 arg3, s16 arg4) { +u8 fn_1_10F8C(s16 arg0, u8 arg1, u32 arg2, s16 arg3, s16 arg4) +{ s32 var_r31; - if (arg0 == 0) return 0; - + if (arg0 == 0) + return 0; + var_r31 = fn_1_10910(arg2, arg3, arg4); - if (var_r31 == 0) return 0; - + if (var_r31 == 0) + return 0; + fn_1_110B4(arg0, arg1, var_r31); return var_r31; } -u8 fn_1_11018(s16 arg0, u8 arg1, u32 arg2) { +u8 fn_1_11018(s16 arg0, u8 arg1, u32 arg2) +{ u8 var_r31; var_r31 = fn_1_10F8C(arg0, arg1, arg2, 0, 0); - + return var_r31; } -s32 fn_1_110B4(s16 arg0, u8 arg1, s16 arg2) { - M438UnkStruct* var_r29; - M438UnkStruct2* temp_r28; - M438UnkStruct3* temp_r30; - M438UnkSubStruct* temp_r31; +s32 fn_1_110B4(s16 arg0, u8 arg1, s16 arg2) +{ + M438UnkStruct *var_r29; + M438UnkStruct2 *temp_r28; + M438UnkStruct3 *temp_r30; + M438UnkSubStruct *temp_r31; s32 var_r26; if (arg2 == 0) { @@ -835,7 +874,7 @@ s32 fn_1_110B4(s16 arg0, u8 arg1, s16 arg2) { } temp_r28->unk_34[arg1] = arg2; temp_r30 = &lbl_1_bss_DE4.unk_3C[arg2]; - + var_r29 = temp_r28->unk_3C; for (var_r26 = 0; var_r26 < temp_r28->unk_02; var_r26++, var_r29++) { if (arg1 == 0) { @@ -874,10 +913,11 @@ s32 fn_1_110B4(s16 arg0, u8 arg1, s16 arg2) { return 1; } -void fn_1_11658(void) { - M438UnkStruct2* temp_r31; - M438UnkStruct3* temp_r30; - M438UnkStruct3* temp_r29; +void fn_1_11658(void) +{ + M438UnkStruct2 *temp_r31; + M438UnkStruct3 *temp_r30; + M438UnkStruct3 *temp_r29; s32 var_r28; s32 var_r27; s16 var_r26; @@ -901,7 +941,7 @@ void fn_1_11658(void) { if (temp_r31->unk_5C != NULL) { HuMemDirectFree(temp_r31->unk_5C); } - + for (var_r27 = 0; var_r27 < temp_r31->unk_04; var_r27++) { var_r26 = temp_r31->unk_34[var_r27]; temp_r29 = &lbl_1_bss_DE4.unk_3C[var_r26]; @@ -922,7 +962,7 @@ void fn_1_11658(void) { } } } - + for (var_r28 = 1; var_r28 < lbl_1_bss_DE4.unk_32; var_r28++) { temp_r30 = &lbl_1_bss_DE4.unk_3C[(s16)var_r28]; if (temp_r30->unk_08 != 0U) { @@ -940,8 +980,9 @@ void fn_1_11658(void) { Hu3DModelKill(lbl_1_bss_DE4.unk_34); } -void fn_1_11890(s16 arg0, f32 arg8, f32 arg9, f32 argA) { - M438UnkStruct2* temp_r31; +void fn_1_11890(s16 arg0, f32 arg8, f32 arg9, f32 argA) +{ + M438UnkStruct2 *temp_r31; if (arg0 != 0) { temp_r31 = &lbl_1_bss_DE4.unk_40[arg0]; @@ -954,9 +995,10 @@ void fn_1_11890(s16 arg0, f32 arg8, f32 arg9, f32 argA) { } } -void fn_1_118FC(s16 arg0, s16 arg1, f32 arg8, f32 arg9, f32 argA) { - M438UnkStruct* temp_r31; - M438UnkStruct2* temp_r30; +void fn_1_118FC(s16 arg0, s16 arg1, f32 arg8, f32 arg9, f32 argA) +{ + M438UnkStruct *temp_r31; + M438UnkStruct2 *temp_r30; if (arg0 != 0) { temp_r30 = &lbl_1_bss_DE4.unk_40[arg0]; @@ -969,9 +1011,10 @@ void fn_1_118FC(s16 arg0, s16 arg1, f32 arg8, f32 arg9, f32 argA) { } } -void fn_1_1196C(s16 arg0, f32 arg8, f32 arg9, f32 argA) { - M438UnkStruct* var_r31; - M438UnkStruct2* temp_r30; +void fn_1_1196C(s16 arg0, f32 arg8, f32 arg9, f32 argA) +{ + M438UnkStruct *var_r31; + M438UnkStruct2 *temp_r30; s32 var_r29; if (arg0 != 0) { @@ -985,8 +1028,9 @@ void fn_1_1196C(s16 arg0, f32 arg8, f32 arg9, f32 argA) { } } -void fn_1_119E0(s16 arg0, f32 arg8, f32 arg9, f32 argA) { - M438UnkStruct2* temp_r31; +void fn_1_119E0(s16 arg0, f32 arg8, f32 arg9, f32 argA) +{ + M438UnkStruct2 *temp_r31; if (arg0 != 0) { temp_r31 = &lbl_1_bss_DE4.unk_40[arg0]; @@ -999,9 +1043,10 @@ void fn_1_119E0(s16 arg0, f32 arg8, f32 arg9, f32 argA) { } } -void fn_1_11A64(s16 arg0, s16 arg1, f32 arg8, f32 arg9, f32 argA) { - M438UnkStruct* temp_r31; - M438UnkStruct2* temp_r30; +void fn_1_11A64(s16 arg0, s16 arg1, f32 arg8, f32 arg9, f32 argA) +{ + M438UnkStruct *temp_r31; + M438UnkStruct2 *temp_r30; if (arg0 != 0) { temp_r30 = &lbl_1_bss_DE4.unk_40[arg0]; @@ -1014,9 +1059,10 @@ void fn_1_11A64(s16 arg0, s16 arg1, f32 arg8, f32 arg9, f32 argA) { } } -void fn_1_11AEC(s16 arg0, f32 arg8, f32 arg9, f32 argA) { - M438UnkStruct* var_r31; - M438UnkStruct2* temp_r30; +void fn_1_11AEC(s16 arg0, f32 arg8, f32 arg9, f32 argA) +{ + M438UnkStruct *var_r31; + M438UnkStruct2 *temp_r30; s32 var_r29; if (arg0 != 0) { @@ -1030,9 +1076,10 @@ void fn_1_11AEC(s16 arg0, f32 arg8, f32 arg9, f32 argA) { } } -void fn_1_11B78(s16 arg0, s16 arg1, f32 arg8, f32 arg9, f32 argA) { - M438UnkStruct* temp_r31; - M438UnkStruct2* temp_r30; +void fn_1_11B78(s16 arg0, s16 arg1, f32 arg8, f32 arg9, f32 argA) +{ + M438UnkStruct *temp_r31; + M438UnkStruct2 *temp_r30; if (arg0 != 0) { temp_r30 = &lbl_1_bss_DE4.unk_40[arg0]; @@ -1045,9 +1092,10 @@ void fn_1_11B78(s16 arg0, s16 arg1, f32 arg8, f32 arg9, f32 argA) { } } -void fn_1_11BE8(s16 arg0, f32 arg8, f32 arg9, f32 argA) { - M438UnkStruct* var_r31; - M438UnkStruct2* temp_r30; +void fn_1_11BE8(s16 arg0, f32 arg8, f32 arg9, f32 argA) +{ + M438UnkStruct *var_r31; + M438UnkStruct2 *temp_r30; s32 var_r29; if (arg0 != 0) { @@ -1061,8 +1109,9 @@ void fn_1_11BE8(s16 arg0, f32 arg8, f32 arg9, f32 argA) { } } -void fn_1_11C5C(s16 arg0, f32 arg8, f32 arg9, f32 argA) { - M438UnkStruct2* temp_r31; +void fn_1_11C5C(s16 arg0, f32 arg8, f32 arg9, f32 argA) +{ + M438UnkStruct2 *temp_r31; if (arg0 != 0) { temp_r31 = &lbl_1_bss_DE4.unk_40[arg0]; @@ -1075,9 +1124,10 @@ void fn_1_11C5C(s16 arg0, f32 arg8, f32 arg9, f32 argA) { } } -void fn_1_11CC8(s16 arg0, s16 arg1, f32 arg8, f32 arg9, f32 argA) { - M438UnkStruct* temp_r31; - M438UnkStruct2* temp_r30; +void fn_1_11CC8(s16 arg0, s16 arg1, f32 arg8, f32 arg9, f32 argA) +{ + M438UnkStruct *temp_r31; + M438UnkStruct2 *temp_r30; if (arg0 != 0) { temp_r30 = &lbl_1_bss_DE4.unk_40[arg0]; @@ -1090,9 +1140,10 @@ void fn_1_11CC8(s16 arg0, s16 arg1, f32 arg8, f32 arg9, f32 argA) { } } -void fn_1_11D38(s16 arg0, f32 arg8, f32 arg9, f32 argA) { - M438UnkStruct* var_r31; - M438UnkStruct2* temp_r30; +void fn_1_11D38(s16 arg0, f32 arg8, f32 arg9, f32 argA) +{ + M438UnkStruct *var_r31; + M438UnkStruct2 *temp_r30; s32 var_r29; if (arg0 != 0) { @@ -1106,8 +1157,9 @@ void fn_1_11D38(s16 arg0, f32 arg8, f32 arg9, f32 argA) { } } -void fn_1_11DAC(s16 arg0, f32 arg8, f32 arg9, f32 argA) { - M438UnkStruct2* temp_r31; +void fn_1_11DAC(s16 arg0, f32 arg8, f32 arg9, f32 argA) +{ + M438UnkStruct2 *temp_r31; if (arg0 != 0) { temp_r31 = &lbl_1_bss_DE4.unk_40[arg0]; @@ -1120,9 +1172,10 @@ void fn_1_11DAC(s16 arg0, f32 arg8, f32 arg9, f32 argA) { } } -void fn_1_11E18(s16 arg0, s16 arg1, f32 arg8, f32 arg9, f32 argA) { - M438UnkStruct* temp_r31; - M438UnkStruct2* temp_r30; +void fn_1_11E18(s16 arg0, s16 arg1, f32 arg8, f32 arg9, f32 argA) +{ + M438UnkStruct *temp_r31; + M438UnkStruct2 *temp_r30; if (arg0 != 0) { temp_r30 = &lbl_1_bss_DE4.unk_40[arg0]; @@ -1135,9 +1188,10 @@ void fn_1_11E18(s16 arg0, s16 arg1, f32 arg8, f32 arg9, f32 argA) { } } -void fn_1_11E88(s16 arg0, f32 arg8, f32 arg9, f32 argA) { - M438UnkStruct* var_r31; - M438UnkStruct2* temp_r30; +void fn_1_11E88(s16 arg0, f32 arg8, f32 arg9, f32 argA) +{ + M438UnkStruct *var_r31; + M438UnkStruct2 *temp_r30; s32 var_r29; if (arg0 != 0) { @@ -1151,8 +1205,9 @@ void fn_1_11E88(s16 arg0, f32 arg8, f32 arg9, f32 argA) { } } -void fn_1_11EFC(s16 arg0, f32 arg8, f32 arg9, f32 argA) { - M438UnkStruct2* temp_r31; +void fn_1_11EFC(s16 arg0, f32 arg8, f32 arg9, f32 argA) +{ + M438UnkStruct2 *temp_r31; if (arg0 != 0) { temp_r31 = &lbl_1_bss_DE4.unk_40[arg0]; @@ -1165,9 +1220,10 @@ void fn_1_11EFC(s16 arg0, f32 arg8, f32 arg9, f32 argA) { } } -void fn_1_11F68(s16 arg0, s16 arg1, f32 arg8, f32 arg9, f32 argA) { - M438UnkStruct* temp_r31; - M438UnkStruct2* temp_r30; +void fn_1_11F68(s16 arg0, s16 arg1, f32 arg8, f32 arg9, f32 argA) +{ + M438UnkStruct *temp_r31; + M438UnkStruct2 *temp_r30; if (arg0 != 0) { temp_r30 = &lbl_1_bss_DE4.unk_40[arg0]; @@ -1180,9 +1236,10 @@ void fn_1_11F68(s16 arg0, s16 arg1, f32 arg8, f32 arg9, f32 argA) { } } -void fn_1_11FD8(s16 arg0, f32 arg8, f32 arg9, f32 argA) { - M438UnkStruct* var_r31; - M438UnkStruct2* temp_r30; +void fn_1_11FD8(s16 arg0, f32 arg8, f32 arg9, f32 argA) +{ + M438UnkStruct *var_r31; + M438UnkStruct2 *temp_r30; s32 var_r29; if (arg0 != 0) { @@ -1196,8 +1253,9 @@ void fn_1_11FD8(s16 arg0, f32 arg8, f32 arg9, f32 argA) { } } -void fn_1_1204C(s16 arg0, s32 arg1) { - M438UnkStruct2* temp_r31; +void fn_1_1204C(s16 arg0, s32 arg1) +{ + M438UnkStruct2 *temp_r31; if (arg0 != 0) { temp_r31 = &lbl_1_bss_DE4.unk_40[arg0]; @@ -1205,9 +1263,10 @@ void fn_1_1204C(s16 arg0, s32 arg1) { } } -void fn_1_12090(s16 arg0, s16 arg1, s32 arg2) { - M438UnkStruct* temp_r30; - M438UnkStruct2* temp_r31; +void fn_1_12090(s16 arg0, s16 arg1, s32 arg2) +{ + M438UnkStruct *temp_r30; + M438UnkStruct2 *temp_r31; if (arg0 != 0) { temp_r31 = &lbl_1_bss_DE4.unk_40[arg0]; @@ -1218,9 +1277,10 @@ void fn_1_12090(s16 arg0, s16 arg1, s32 arg2) { } } -void fn_1_12100(s16 arg0, s32 arg1) { - M438UnkStruct2* temp_r31; - M438UnkStruct* var_r30; +void fn_1_12100(s16 arg0, s32 arg1) +{ + M438UnkStruct2 *temp_r31; + M438UnkStruct *var_r30; s32 var_r29; if (arg0 != 0) { @@ -1232,8 +1292,9 @@ void fn_1_12100(s16 arg0, s32 arg1) { } } -void fn_1_12174(s16 arg0, u32 arg1) { - M438UnkStruct2* temp_r31; +void fn_1_12174(s16 arg0, u32 arg1) +{ + M438UnkStruct2 *temp_r31; if (arg0 != 0) { temp_r31 = &lbl_1_bss_DE4.unk_40[arg0]; @@ -1241,22 +1302,24 @@ void fn_1_12174(s16 arg0, u32 arg1) { } } -void fn_1_121B8(s16 arg0, s16 arg1, u32 arg2) { - M438UnkStruct* temp_r30; - M438UnkStruct2* temp_r31; +void fn_1_121B8(s16 arg0, s16 arg1, u32 arg2) +{ + M438UnkStruct *temp_r30; + M438UnkStruct2 *temp_r31; if (arg0 != 0) { temp_r31 = &lbl_1_bss_DE4.unk_40[arg0]; - if ((s16) temp_r31->unk_02 > arg1) { + if ((s16)temp_r31->unk_02 > arg1) { temp_r30 = &temp_r31->unk_3C[arg1]; temp_r30->unk_38 &= ~arg2; } } } -void fn_1_12228(s16 arg0, u32 arg1) { - M438UnkStruct2* temp_r31; - M438UnkStruct* var_r30; +void fn_1_12228(s16 arg0, u32 arg1) +{ + M438UnkStruct2 *temp_r31; + M438UnkStruct *var_r30; s32 var_r29; if (arg0 != 0) { @@ -1268,9 +1331,10 @@ void fn_1_12228(s16 arg0, u32 arg1) { } } -s32 fn_1_1229C(s16 arg0, s32 arg1) { - M438UnkStruct2* var_r31; - +s32 fn_1_1229C(s16 arg0, s32 arg1) +{ + M438UnkStruct2 *var_r31; + if (arg0 == 0) { return 0; } @@ -1282,9 +1346,10 @@ s32 fn_1_1229C(s16 arg0, s32 arg1) { return 0; } -s16 fn_1_122F8(s16 arg0, s16 arg1, s32 arg2) { - M438UnkStruct2* temp_r31; - M438UnkStruct* var_r30; +s16 fn_1_122F8(s16 arg0, s16 arg1, s32 arg2) +{ + M438UnkStruct2 *temp_r31; + M438UnkStruct *var_r30; if (arg0 != 0) { temp_r31 = &lbl_1_bss_DE4.unk_40[arg0]; @@ -1299,9 +1364,10 @@ s16 fn_1_122F8(s16 arg0, s16 arg1, s32 arg2) { return arg0; } -void fn_1_12378(s16 arg0, s16 arg1, u8 arg2, u8 arg3, u8 arg4, u8 arg5) { - M438UnkStruct* temp_r31; - M438UnkStruct2* temp_r30; +void fn_1_12378(s16 arg0, s16 arg1, u8 arg2, u8 arg3, u8 arg4, u8 arg5) +{ + M438UnkStruct *temp_r31; + M438UnkStruct2 *temp_r30; if (arg0 != 0) { temp_r30 = &lbl_1_bss_DE4.unk_40[arg0]; @@ -1315,9 +1381,10 @@ void fn_1_12378(s16 arg0, s16 arg1, u8 arg2, u8 arg3, u8 arg4, u8 arg5) { } } -void fn_1_123EC(s16 arg0, u8 arg1, u8 arg2, u8 arg3, u8 arg4) { - M438UnkStruct* var_r31; - M438UnkStruct2* temp_r30; +void fn_1_123EC(s16 arg0, u8 arg1, u8 arg2, u8 arg3, u8 arg4) +{ + M438UnkStruct *var_r31; + M438UnkStruct2 *temp_r30; s32 var_r29; if (arg0 != 0) { @@ -1332,9 +1399,10 @@ void fn_1_123EC(s16 arg0, u8 arg1, u8 arg2, u8 arg3, u8 arg4) { } } -void fn_1_12464(s16 arg0, s16 arg1, u8 arg2) { - M438UnkStruct2* temp_r31; - M438UnkStruct* var_r30; +void fn_1_12464(s16 arg0, s16 arg1, u8 arg2) +{ + M438UnkStruct2 *temp_r31; + M438UnkStruct *var_r30; if (arg0 != 0) { temp_r31 = &lbl_1_bss_DE4.unk_40[arg0]; @@ -1345,9 +1413,10 @@ void fn_1_12464(s16 arg0, s16 arg1, u8 arg2) { } } -void fn_1_124CC(s16 arg0, u8 arg1) { - M438UnkStruct2* temp_r31; - M438UnkStruct* var_r30; +void fn_1_124CC(s16 arg0, u8 arg1) +{ + M438UnkStruct2 *temp_r31; + M438UnkStruct *var_r30; s32 var_r29; if (arg0 != 0) { @@ -1359,9 +1428,10 @@ void fn_1_124CC(s16 arg0, u8 arg1) { } } -void fn_1_12538(s16 arg0, s16 arg1, u8 arg2) { - M438UnkStruct2* temp_r31; - M438UnkStruct* var_r30; +void fn_1_12538(s16 arg0, s16 arg1, u8 arg2) +{ + M438UnkStruct2 *temp_r31; + M438UnkStruct *var_r30; if (arg0 != 0) { temp_r31 = &lbl_1_bss_DE4.unk_40[arg0]; @@ -1372,9 +1442,10 @@ void fn_1_12538(s16 arg0, s16 arg1, u8 arg2) { } } -void fn_1_125A0(s16 arg0, u8 arg1) { - M438UnkStruct2* temp_r31; - M438UnkStruct* var_r30; +void fn_1_125A0(s16 arg0, u8 arg1) +{ + M438UnkStruct2 *temp_r31; + M438UnkStruct *var_r30; s32 var_r29; if (arg0 != 0) { @@ -1386,9 +1457,10 @@ void fn_1_125A0(s16 arg0, u8 arg1) { } } -void fn_1_1260C(s16 arg0, s16 arg1, u8 arg2) { - M438UnkStruct2* temp_r31; - M438UnkStruct* var_r30; +void fn_1_1260C(s16 arg0, s16 arg1, u8 arg2) +{ + M438UnkStruct2 *temp_r31; + M438UnkStruct *var_r30; if (arg0 != 0) { temp_r31 = &lbl_1_bss_DE4.unk_40[arg0]; @@ -1399,9 +1471,10 @@ void fn_1_1260C(s16 arg0, s16 arg1, u8 arg2) { } } -void fn_1_12674(s16 arg0, u8 arg1) { - M438UnkStruct2* temp_r31; - M438UnkStruct* var_r30; +void fn_1_12674(s16 arg0, u8 arg1) +{ + M438UnkStruct2 *temp_r31; + M438UnkStruct *var_r30; s32 var_r29; if (arg0 != 0) { @@ -1413,9 +1486,10 @@ void fn_1_12674(s16 arg0, u8 arg1) { } } -void fn_1_126E0(s16 arg0, s16 arg1, u8 arg2) { - M438UnkStruct2* temp_r31; - M438UnkStruct* var_r30; +void fn_1_126E0(s16 arg0, s16 arg1, u8 arg2) +{ + M438UnkStruct2 *temp_r31; + M438UnkStruct *var_r30; if (arg0 != 0) { temp_r31 = &lbl_1_bss_DE4.unk_40[arg0]; @@ -1426,9 +1500,10 @@ void fn_1_126E0(s16 arg0, s16 arg1, u8 arg2) { } } -void fn_1_1274C(s16 arg0, s16 arg1, u8 arg2, u8 arg3) { - M438UnkStruct2* temp_r31; - M438UnkStruct* var_r30; +void fn_1_1274C(s16 arg0, s16 arg1, u8 arg2, u8 arg3) +{ + M438UnkStruct2 *temp_r31; + M438UnkStruct *var_r30; if (arg0 != 0) { temp_r31 = &lbl_1_bss_DE4.unk_40[arg0]; @@ -1439,15 +1514,16 @@ void fn_1_1274C(s16 arg0, s16 arg1, u8 arg2, u8 arg3) { } } -void fn_1_127C4(s16 arg0, u8 arg1) { - M438UnkStruct* var_r31; - M438UnkStruct2* temp_r29; +void fn_1_127C4(s16 arg0, u8 arg1) +{ + M438UnkStruct *var_r31; + M438UnkStruct2 *temp_r29; s32 var_r28; s32 var_r30; if (arg0 != 0) { temp_r29 = &lbl_1_bss_DE4.unk_40[arg0]; - var_r31 = (M438UnkStruct*)&temp_r29->unk_3C; //! bug + var_r31 = (M438UnkStruct *)&temp_r29->unk_3C; //! bug for (var_r28 = 0; var_r28 < temp_r29->unk_02; var_r28++, var_r31++) { for (var_r30 = 0; var_r30 < var_r31->unk_34; var_r30++) { var_r31->unk_58[var_r30].unk_24 = arg1; @@ -1456,9 +1532,10 @@ void fn_1_127C4(s16 arg0, u8 arg1) { } } -void fn_1_1285C(s16 arg0, s16 arg1, f32 arg8) { - M438UnkStruct2* temp_r31; - M438UnkStruct* var_r30; +void fn_1_1285C(s16 arg0, s16 arg1, f32 arg8) +{ + M438UnkStruct2 *temp_r31; + M438UnkStruct *var_r30; if (arg0 != 0) { temp_r31 = &lbl_1_bss_DE4.unk_40[arg0]; @@ -1469,9 +1546,10 @@ void fn_1_1285C(s16 arg0, s16 arg1, f32 arg8) { } } -void fn_1_128C8(s16 arg0, s16 arg1, u8 arg2, f32 arg8) { - M438UnkStruct2* temp_r31; - M438UnkStruct* var_r30; +void fn_1_128C8(s16 arg0, s16 arg1, u8 arg2, f32 arg8) +{ + M438UnkStruct2 *temp_r31; + M438UnkStruct *var_r30; if (arg0 != 0) { temp_r31 = &lbl_1_bss_DE4.unk_40[arg0]; @@ -1482,16 +1560,17 @@ void fn_1_128C8(s16 arg0, s16 arg1, u8 arg2, f32 arg8) { } } -void fn_1_12940(s16 arg0, f32 arg8) { - M438UnkStruct* var_r31; - M438UnkStruct2* temp_r30; +void fn_1_12940(s16 arg0, f32 arg8) +{ + M438UnkStruct *var_r31; + M438UnkStruct2 *temp_r30; s32 var_r28; s32 var_r29; if (arg0 != 0) { temp_r30 = &lbl_1_bss_DE4.unk_40[arg0]; var_r31 = temp_r30->unk_3C; - + for (var_r28 = 0; var_r28 < temp_r30->unk_02; var_r28++, var_r31++) { for (var_r29 = 0; var_r29 < var_r31->unk_34; var_r29++) { var_r31->unk_58[var_r29].unk_28 = arg8; @@ -1500,9 +1579,10 @@ void fn_1_12940(s16 arg0, f32 arg8) { } } -void fn_1_129D8(s16 arg0, s16 arg1, u8 arg2) { - M438UnkStruct2* temp_r31; - M438UnkStruct* var_r30; +void fn_1_129D8(s16 arg0, s16 arg1, u8 arg2) +{ + M438UnkStruct2 *temp_r31; + M438UnkStruct *var_r30; if (arg0 != 0) { temp_r31 = &lbl_1_bss_DE4.unk_40[arg0]; @@ -1513,9 +1593,10 @@ void fn_1_129D8(s16 arg0, s16 arg1, u8 arg2) { } } -void fn_1_12A48(s16 arg0, s16 arg1, u8 arg2, u8 arg3) { - M438UnkStruct2* temp_r31; - M438UnkStruct* var_r30; +void fn_1_12A48(s16 arg0, s16 arg1, u8 arg2, u8 arg3) +{ + M438UnkStruct2 *temp_r31; + M438UnkStruct *var_r30; if (arg0 != 0) { temp_r31 = &lbl_1_bss_DE4.unk_40[arg0]; @@ -1526,16 +1607,17 @@ void fn_1_12A48(s16 arg0, s16 arg1, u8 arg2, u8 arg3) { } } -void fn_1_12AC0(s16 arg0, u8 arg1) { - M438UnkStruct* var_r31; - M438UnkStruct2* temp_r30; +void fn_1_12AC0(s16 arg0, u8 arg1) +{ + M438UnkStruct *var_r31; + M438UnkStruct2 *temp_r30; s32 var_r28; s32 var_r29; if (arg0 != 0) { temp_r30 = &lbl_1_bss_DE4.unk_40[arg0]; var_r31 = temp_r30->unk_3C; - + for (var_r28 = 0; var_r28 < temp_r30->unk_02; var_r28++, var_r31++) { for (var_r29 = 0; var_r29 < var_r31->unk_34; var_r29++) { var_r31->unk_58[var_r29].unk_00 = arg1; @@ -1544,9 +1626,10 @@ void fn_1_12AC0(s16 arg0, u8 arg1) { } } -void fn_1_12B58(s16 arg0, u8 arg1) { - M438UnkStruct3* var_r31; - +void fn_1_12B58(s16 arg0, u8 arg1) +{ + M438UnkStruct3 *var_r31; + if (arg0 != 0) { var_r31 = &lbl_1_bss_DE4.unk_3C[arg0]; var_r31->unk_04 = arg1; diff --git a/src/REL/m440Dll/main.c b/src/REL/m440Dll/main.c index db82808e..1839e30f 100644 --- a/src/REL/m440Dll/main.c +++ b/src/REL/m440Dll/main.c @@ -2460,7 +2460,7 @@ void fn_1_9C04(ModelData *arg0, Mtx arg1) GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_F32, 0); GXSetArray(GX_VA_TEX0, temp_r30->unk20, 8); fn_1_9344(arg1, sp128); - PSMTXReorder(sp128, spF8); + Reorder(sp128, spF8); if (((u8)omPauseChk() == 0) && (temp_r30->unkC)) { var_r23 = temp_r30->unkC; var_r23(arg0, temp_r30, arg1); @@ -2468,7 +2468,7 @@ void fn_1_9C04(ModelData *arg0, Mtx arg1) var_r29 = temp_r30->unk18; var_r31 = temp_r30->unk1C; var_r27 = temp_r30->unk20; - PSMTXROMultVecArray(spF8, &temp_r30->unk2C, (Vec *)&sp68[0], 4); + ROMultVecArray(spF8, &temp_r30->unk2C, (Vec *)&sp68[0], 4); for (var_r26 = 0; var_r26 < temp_r30->unk0; var_r26++, var_r29++, var_r27 += 4) { if (var_r29->unk62 == 0) { diff --git a/src/REL/m442Dll/main.c b/src/REL/m442Dll/main.c index 53dd649a..950180a0 100644 --- a/src/REL/m442Dll/main.c +++ b/src/REL/m442Dll/main.c @@ -1531,8 +1531,8 @@ void fn_1_485C(ModelData *model, Mtx mtx) GXSetProjection(sp40, GX_PERSPECTIVE); MTXInverse(mtx, spA0); spA0[0][3] = spA0[1][3] = spA0[2][3] = 0.0f; - PSMTXReorder(spA0, sp70); - PSMTXROMultVecArray(sp70, &lbl_1_data_1C0[0], &sp10, 4); + Reorder(spA0, sp70); + ROMultVecArray(sp70, &lbl_1_data_1C0[0], &sp10, 4); GXLoadPosMtxImm(mtx, 0); var_r31 = lbl_1_bss_5C; for (var_r30 = 0; var_r30 < 1024; var_r30++, var_r31++) { diff --git a/src/REL/m450Dll/main.c b/src/REL/m450Dll/main.c index 4610c4b3..0a6a3222 100644 --- a/src/REL/m450Dll/main.c +++ b/src/REL/m450Dll/main.c @@ -1608,7 +1608,7 @@ void fn_1_56C4(ModelData *arg0, Mtx arg1) sp130[0][3] = 0.0f; sp130[1][3] = 0.0f; sp130[2][3] = 0.0f; - PSMTXReorder(sp130, sp100); + Reorder(sp130, sp100); if ((omPauseChk() == 0) && (var_r31->unk_00)) { spC = var_r31->unk_00; spC(arg0, var_r31, arg1); @@ -1616,7 +1616,7 @@ void fn_1_56C4(ModelData *arg0, Mtx arg1) var_r29 = var_r31->unk_10; var_r30 = var_r31->unk_14; var_r27 = var_r31->unk_18; - PSMTXROMultVecArray(sp100, &var_r31->unk_28, sp70, 4); + ROMultVecArray(sp100, &var_r31->unk_28, sp70, 4); for (var_r19 = 0; var_r19 < var_r31->unk_64; var_r19++, var_r29++, var_r27 += 4) { if (var_r29->unk_3E < 0) { var_r30->x = var_r30->y = var_r30->z = 0.0f; @@ -5048,7 +5048,7 @@ void fn_1_15BAC(Vec *arg0, Vec *arg1, float arg8, s32 arg2, float *arg3, float * else if (0.0f > arg8) { arg8 += 360.0f; } - *arg3 = (atan2d(sp14.z, sp14.x)) - 90.0; + *arg3 = (atan2d(sp14.z, sp14.x))-90.0; *arg4 = atan2d(sp14.y, sqrtf((sp14.x * sp14.x) + (sp14.z * sp14.z))); if (arg2 == 0) { *arg3 *= -1.0f; diff --git a/src/game/EnvelopeExec.c b/src/game/EnvelopeExec.c index 53a9d990..83da92b1 100644 --- a/src/game/EnvelopeExec.c +++ b/src/game/EnvelopeExec.c @@ -76,7 +76,7 @@ void InitEnvelope(HsfData *arg0) { nObj = temp_r28->count; nMesh = temp_r28->base_idx; } - PSMTXIdentity(sp10); + MTXIdentity(sp10); SetMtx(arg0->root, sp10); SetRevMtx(); } @@ -89,19 +89,19 @@ static void SetEnvelopMtx(HsfObject *arg0, HsfObject *arg1, Mtx arg2) { s32 var_r29; s32 i; - PSMTXTrans(spC, arg1->data.curr.pos.x, arg1->data.curr.pos.y, arg1->data.curr.pos.z); - PSMTXConcat(arg2, spC, sp3C); + MTXTrans(spC, arg1->data.curr.pos.x, arg1->data.curr.pos.y, arg1->data.curr.pos.z); + MTXConcat(arg2, spC, sp3C); if (arg1->data.curr.rot.z) { - PSMTXRotRad(sp6C, 'z', MTXDegToRad(arg1->data.curr.rot.z)); - PSMTXConcat(sp3C, sp6C, sp3C); + MTXRotRad(sp6C, 'z', MTXDegToRad(arg1->data.curr.rot.z)); + MTXConcat(sp3C, sp6C, sp3C); } if (arg1->data.curr.rot.y) { - PSMTXRotRad(sp6C, 'y', MTXDegToRad(arg1->data.curr.rot.y)); - PSMTXConcat(sp3C, sp6C, sp3C); + MTXRotRad(sp6C, 'y', MTXDegToRad(arg1->data.curr.rot.y)); + MTXConcat(sp3C, sp6C, sp3C); } if (arg1->data.curr.rot.x) { - PSMTXRotRad(sp6C, 'x', MTXDegToRad(arg1->data.curr.rot.x)); - PSMTXConcat(sp3C, sp6C, sp3C); + MTXRotRad(sp6C, 'x', MTXDegToRad(arg1->data.curr.rot.x)); + MTXConcat(sp3C, sp6C, sp3C); } if (arg1->data.curr.scale.x != 1.0f) { sp3C[0][0] *= arg1->data.curr.scale.x; @@ -119,7 +119,7 @@ static void SetEnvelopMtx(HsfObject *arg0, HsfObject *arg1, Mtx arg2) { sp3C[2][2] *= arg1->data.curr.scale.z; } var_r29 = arg1 - arg0; - PSMTXCopy(sp3C, MtxTop[nMesh + var_r29]); + MTXCopy(sp3C, MtxTop[nMesh + var_r29]); for (i = 0; i < arg1->data.childrenCount; i++) { SetEnvelopMtx(arg0, arg1->data.children[i], sp3C); } @@ -136,7 +136,7 @@ void EnvelopeProc(HsfData *arg0) { nObj = temp_r31->count; nMesh = temp_r31->base_idx; temp_r29 = arg0->root; - PSMTXIdentity(sp8); + MTXIdentity(sp8); SetEnvelopMtx(arg0->object, temp_r29, sp8); SetEnvelopMain(arg0); } @@ -167,7 +167,7 @@ static void SetEnvelopMain(HsfData *arg0) { var_r31 = arg0->object; for (Meshno = i = 0; i < arg0->objectCnt; i++, var_r31++) { if (var_r31->type == 2) { - PSMTXInverse(MtxTop[&var_r31[nMesh] - arg0->object], MtxTop[Meshno]); + MTXInverse(MtxTop[&var_r31[nMesh] - arg0->object], MtxTop[Meshno]); temp_r30 = var_r31->data.vertex; temp_r28 = var_r31->data.normal; if (var_r31->data.unk120[0] != 0) { @@ -233,37 +233,37 @@ static void SetEnvelop(HsfCenv *arg0) { temp_r31 = &Vertextop[temp_r21]; temp_r22 = &normenv[temp_r18]; temp_r26 = &normtop[temp_r18]; - PSMTXConcat(MtxTop[nMesh + var_r27->target], MtxTop[nMesh + nObj + nObj * Meshno + var_r27->target], sp140); - PSMTXConcat(MtxTop[Meshno], sp140, sp1A0); + MTXConcat(MtxTop[nMesh + var_r27->target], MtxTop[nMesh + nObj + nObj * Meshno + var_r27->target], sp140); + MTXConcat(MtxTop[Meshno], sp140, sp1A0); Hu3DMtxScaleGet(&sp1A0[0], &sp14); if (sp14.x != 1.0f || sp14.y != 1.0f || sp14.z != 1.0f) { - PSMTXScale(spE0, 1.0 / sp14.x, 1.0 / sp14.y, 1.0 / sp14.z); - PSMTXConcat(spE0, sp1A0, sp170); - PSMTXInvXpose(sp170, sp170); + MTXScale(spE0, 1.0 / sp14.x, 1.0 / sp14.y, 1.0 / sp14.z); + MTXConcat(spE0, sp1A0, sp170); + MTXInvXpose(sp170, sp170); } else { - PSMTXInvXpose(sp1A0, sp170); + MTXInvXpose(sp1A0, sp170); } if (var_r27->posCnt == 1) { - PSMTXMultVec(sp1A0, temp_r31, temp_r28); - PSMTXMultVec(sp170, temp_r26, temp_r22); + MTXMultVec(sp1A0, temp_r31, temp_r28); + MTXMultVec(sp170, temp_r26, temp_r22); } else if (var_r27->posCnt <= 6) { - PSMTXMultVecArray(sp1A0, temp_r31, temp_r28, var_r27->posCnt); - PSMTXMultVecArray(sp170, temp_r26, temp_r22, var_r27->normalCnt); + MTXMultVecArray(sp1A0, temp_r31, temp_r28, var_r27->posCnt); + MTXMultVecArray(sp170, temp_r26, temp_r22, var_r27->normalCnt); } else { - PSMTXReorder(sp1A0, (ROMtxPtr) sp140); - PSMTXReorder(sp170, (ROMtxPtr) sp110); - PSMTXROMultVecArray((ROMtxPtr) sp140, temp_r31, temp_r28, var_r27->posCnt); - PSMTXROMultVecArray((ROMtxPtr) sp110, temp_r26, temp_r22, var_r27->normalCnt); + MTXReorder(sp1A0, (ROMtxPtr) sp140); + MTXReorder(sp170, (ROMtxPtr) sp110); + MTXROMultVecArray((ROMtxPtr) sp140, temp_r31, temp_r28, var_r27->posCnt); + MTXROMultVecArray((ROMtxPtr) sp110, temp_r26, temp_r22, var_r27->normalCnt); } } var_r20 = arg0->dualData; for (i = 0; i < arg0->dualCount; i++, var_r20++) { spC = var_r20->target1; sp8 = var_r20->target2; - PSMTXConcat(MtxTop[nMesh + spC], MtxTop[nMesh + nObj + nObj * Meshno + spC], sp140); - PSMTXConcat(MtxTop[Meshno], sp140, sp1A0); - PSMTXConcat(MtxTop[nMesh + sp8], MtxTop[nMesh + nObj + nObj * Meshno + sp8], sp140); - PSMTXConcat(MtxTop[Meshno], sp140, (float (*)[4]) &spB0[0]); + MTXConcat(MtxTop[nMesh + spC], MtxTop[nMesh + nObj + nObj * Meshno + spC], sp140); + MTXConcat(MtxTop[Meshno], sp140, sp1A0); + MTXConcat(MtxTop[nMesh + sp8], MtxTop[nMesh + nObj + nObj * Meshno + sp8], sp140); + MTXConcat(MtxTop[Meshno], sp140, (float (*)[4]) &spB0[0]); var_r30 = var_r20->weight; for (j = 0; j < var_r20->weightCnt; j++, var_r30++) { temp_r18 = var_r30->normal; @@ -316,32 +316,32 @@ static void SetEnvelop(HsfCenv *arg0) { var_r29[2][2] = sp110[2][2] + sp140[2][2]; var_r29[2][3] = sp110[2][3] + sp140[2][3]; if (var_r29 == sp50) { - PSMTXCopy(sp50, sp80); + MTXCopy(sp50, sp80); } Hu3DMtxScaleGet(&sp80[0], &sp14); if (sp14.x != 1.0f || sp14.y != 1.0f || sp14.z != 1.0f) { - PSMTXScale(spE0, 1.0 / sp14.x, 1.0 / sp14.y, 1.0 / sp14.z); - PSMTXConcat(spE0, sp80, sp110); - PSMTXInvXpose(sp110, sp110); + MTXScale(spE0, 1.0 / sp14.x, 1.0 / sp14.y, 1.0 / sp14.z); + MTXConcat(spE0, sp80, sp110); + MTXInvXpose(sp110, sp110); } else { - PSMTXInvXpose(sp80, sp110); + MTXInvXpose(sp80, sp110); } if (var_r30->posCnt == 1) { - PSMTXMultVec(sp80, temp_r31, temp_r28); + MTXMultVec(sp80, temp_r31, temp_r28); } else if (var_r30->posCnt <= 6) { - PSMTXMultVecArray(sp80, temp_r31, temp_r28, var_r30->posCnt); + MTXMultVecArray(sp80, temp_r31, temp_r28, var_r30->posCnt); } else { - PSMTXReorder(sp80, (ROMtxPtr) sp140); - PSMTXROMultVecArray((ROMtxPtr) sp140, temp_r31, temp_r28, var_r30->posCnt); + MTXReorder(sp80, (ROMtxPtr) sp140); + MTXROMultVecArray((ROMtxPtr) sp140, temp_r31, temp_r28, var_r30->posCnt); } if (var_r30->normalCnt != 0) { if (var_r30->normalCnt == 1) { - PSMTXMultVec(sp110, temp_r26, temp_r22); + MTXMultVec(sp110, temp_r26, temp_r22); } else if (var_r30->normalCnt <= 6) { - PSMTXMultVecArray(sp110, temp_r26, temp_r22, var_r30->normalCnt); + MTXMultVecArray(sp110, temp_r26, temp_r22, var_r30->normalCnt); } else { - PSMTXReorder(sp110, (ROMtxPtr) sp140); - PSMTXROMultVecArray((ROMtxPtr) sp140, temp_r26, temp_r22, var_r30->normalCnt); + MTXReorder(sp110, (ROMtxPtr) sp140); + MTXROMultVecArray((ROMtxPtr) sp140, temp_r26, temp_r22, var_r30->normalCnt); } } } @@ -359,11 +359,11 @@ static void SetEnvelop(HsfCenv *arg0) { sp20.x = sp20.y = sp20.z = 0.0f; sp10 = 0; for (j = 0; j < var_r19->weightCnt; j++, var_r25++) { - PSMTXConcat(MtxTop[nMesh + var_r25->target], MtxTop[nMesh + nObj + nObj * Meshno + var_r25->target], sp1A0); - PSMTXConcat(MtxTop[Meshno], sp1A0, sp1A0); - PSMTXInvXpose(sp1A0, sp170); - PSMTXMultVec(sp1A0, temp_r31, &sp44); - PSMTXMultVec(sp170, temp_r26, &sp2C); + MTXConcat(MtxTop[nMesh + var_r25->target], MtxTop[nMesh + nObj + nObj * Meshno + var_r25->target], sp1A0); + MTXConcat(MtxTop[Meshno], sp1A0, sp1A0); + MTXInvXpose(sp1A0, sp170); + MTXMultVec(sp1A0, temp_r31, &sp44); + MTXMultVec(sp170, temp_r26, &sp2C); sp44.x = var_r25->value * (sp44.x - temp_r31->x); sp44.y = var_r25->value * (sp44.y - temp_r31->y); sp44.z = var_r25->value * (sp44.z - temp_r31->z); @@ -410,18 +410,18 @@ static void SetMtx(HsfObject *arg0, Mtx arg1) { arg0->data.base.scale.y = temp_r3->transform.scale.y; arg0->data.base.scale.z = temp_r3->transform.scale.z; } - PSMTXTrans(spFC, arg0->data.base.pos.x, arg0->data.base.pos.y, arg0->data.base.pos.z); - PSMTXScale(spCC, arg0->data.base.scale.x, arg0->data.base.scale.y, arg0->data.base.scale.z); - PSMTXConcat(arg1, spFC, spFC); - PSMTXRotRad(sp9C, 'z', MTXDegToRad(arg0->data.base.rot.z)); - PSMTXConcat(spFC, sp9C, spFC); - PSMTXRotRad(sp9C, 'y', MTXDegToRad(arg0->data.base.rot.y)); - PSMTXConcat(spFC, sp9C, spFC); - PSMTXRotRad(sp9C, 'x', MTXDegToRad(arg0->data.base.rot.x)); - PSMTXConcat(spFC, sp9C, spFC); - PSMTXConcat(spFC, spCC, spFC); + MTXTrans(spFC, arg0->data.base.pos.x, arg0->data.base.pos.y, arg0->data.base.pos.z); + MTXScale(spCC, arg0->data.base.scale.x, arg0->data.base.scale.y, arg0->data.base.scale.z); + MTXConcat(arg1, spFC, spFC); + MTXRotRad(sp9C, 'z', MTXDegToRad(arg0->data.base.rot.z)); + MTXConcat(spFC, sp9C, spFC); + MTXRotRad(sp9C, 'y', MTXDegToRad(arg0->data.base.rot.y)); + MTXConcat(spFC, sp9C, spFC); + MTXRotRad(sp9C, 'x', MTXDegToRad(arg0->data.base.rot.x)); + MTXConcat(spFC, sp9C, spFC); + MTXConcat(spFC, spCC, spFC); temp_r25 = arg0 - objtop; - PSMTXCopy(spFC, MtxTop[nMesh + temp_r25]); + MTXCopy(spFC, MtxTop[nMesh + temp_r25]); for (i = 0; i < arg0->data.childrenCount; i++) { SetMtx(arg0->data.children[i], spFC); } @@ -438,12 +438,12 @@ static void SetRevMtx(void) { var_r29 = CurHsf->object; for (var_r28 = i = 0; i < CurHsf->objectCnt; i++, var_r29++) { if (var_r29->type == 2) { - PSMTXCopy(MtxTop[nMesh + i], sp8); + MTXCopy(MtxTop[nMesh + i], sp8); for (var_r30 = 0; var_r30 < CurHsf->objectCnt; var_r30++) { - PSMTXInverse(MtxTop[nMesh + var_r30], sp38); - PSMTXConcat(sp38, sp8, MtxTop[nMesh + nObj + nObj * var_r28 + var_r30]); + MTXInverse(MtxTop[nMesh + var_r30], sp38); + MTXConcat(sp38, sp8, MtxTop[nMesh + nObj + nObj * var_r28 + var_r30]); } - PSMTXInverse(MtxTop[nMesh + i], sp8); + MTXInverse(MtxTop[nMesh + i], sp8); var_r28++; } } diff --git a/src/game/board/battle.c b/src/game/board/battle.c index 2ba67445..acf10777 100755 --- a/src/game/board/battle.c +++ b/src/game/board/battle.c @@ -478,7 +478,7 @@ static void UpdateExplode(omObjData *arg0) { break; case 2: BoardCameraRotGet(&sp8); - PSMTXRotRad(sp20, 'x', MTXDegToRad(sp8.x + 10.0f)); + MTXRotRad(sp20, 'x', MTXDegToRad(sp8.x + 10.0f)); BoardModelMtxSet(temp_r30->unk02, &sp20); BoardModelRotSet(temp_r30->unk02, 0.0f, 0.0f, 0.0f); sp14.x = arg0->scale.x; diff --git a/src/game/board/item.c b/src/game/board/item.c index d2341c9c..80edbf0d 100755 --- a/src/game/board/item.c +++ b/src/game/board/item.c @@ -1035,7 +1035,7 @@ static void ExecItemSwap(void) } BoardModelRotGet(suitMdl, &sp3C); Hu3DCameraSet(0, sp108); - PSMTXInverse(sp108, spD8); + Inverse(sp108, spD8); Hu3DMtxRotGet(spD8, &sp48); sp3C.x = sp48.x; for (var_r31 = 0; var_r31 < var_r28 / 2; var_r31++) { diff --git a/src/game/board/lottery.c b/src/game/board/lottery.c index f64992f4..32b6ce49 100755 --- a/src/game/board/lottery.c +++ b/src/game/board/lottery.c @@ -1,5 +1,14 @@ #include "game/board/lottery.h" #include "game/audio.h" +#include "game/board/audio.h" +#include "game/board/com.h" +#include "game/board/main.h" +#include "game/board/model.h" +#include "game/board/player.h" +#include "game/board/space.h" +#include "game/board/tutorial.h" +#include "game/board/ui.h" +#include "game/board/window.h" #include "game/chrman.h" #include "game/data.h" #include "game/esprite.h" @@ -11,15 +20,6 @@ #include "game/pad.h" #include "game/process.h" #include "game/sprite.h" -#include "game/board/audio.h" -#include "game/board/com.h" -#include "game/board/main.h" -#include "game/board/model.h" -#include "game/board/player.h" -#include "game/board/space.h" -#include "game/board/tutorial.h" -#include "game/board/ui.h" -#include "game/board/window.h" #include "ext_math.h" #include "stdlib.h" @@ -109,104 +109,58 @@ static s16 ballMdl[4] = { -1, -1, -1, -1 }; static s16 loseMot = -1; static s16 ticketSprGrp = -1; -static s8 comInputDraw1[][2] = { - { 0x0B, 0xF8 }, { 0x2B, 0xDD }, { 0x2A, 0xDC }, { 0x2B, 0xDC }, - { 0x2B, 0xDC }, { 0x29, 0xDB }, { 0x24, 0xD6 }, { 0x02, 0xE8 }, - { 0x00, 0x00 }, { 0xFC, 0x02 }, { 0xD8, 0x27 }, { 0xD8, 0x28 }, - { 0xD8, 0x28 }, { 0xD8, 0x27 }, { 0xDA, 0x29 }, { 0xDE, 0x2C }, - { 0xE4, 0x31 }, { 0xF0, 0x3A }, { 0x00, 0x3C }, { 0x06, 0x3A }, - { 0x1B, 0x32 }, { 0x23, 0x2B }, { 0x24, 0x2A }, { 0x25, 0x29 }, - { 0x26, 0x29 }, { 0x28, 0x27 }, { 0x28, 0x27 }, { 0x28, 0x26 }, - { 0x28, 0x26 }, { 0x2E, 0x20 }, { 0x39, 0x11 }, { 0x48, 0x00 }, - { 0x48, 0x00 }, { 0x35, 0xEA }, { 0x29, 0xDB }, { 0x24, 0xD5 }, - { 0x17, 0xCB }, { 0x00, 0xB8 }, { 0x00, 0xB8 }, { 0x00, 0xB8 }, - { 0x00, 0xB8 }, { 0x00, 0xB8 }, { 0xEB, 0xCA }, { 0xD6, 0xDB }, - { 0xD6, 0xDB }, { 0xD4, 0xDE }, { 0xD1, 0xE2 }, { 0xC4, 0xF2 }, - { 0xB8, 0x00 }, { 0xB8, 0x00 }, { 0xB8, 0x00 }, { 0xB8, 0x00 }, - { 0xB8, 0x00 }, { 0xB8, 0x00 }, { 0xB8, 0x00 }, { 0xC1, 0x0B }, - { 0xC6, 0x10 }, { 0xC9, 0x14 }, { 0xCB, 0x16 }, { 0xCB, 0x17 }, - { 0xCE, 0x1A }, { 0xD1, 0x1E }, { 0xD5, 0x23 }, { 0xD4, 0x22 }, - { 0xDB, 0x29 }, { 0xF5, 0x3E }, { 0x00, 0x48 }, { 0x00, 0x42 }, - { 0x0D, 0x3D }, { 0x24, 0x2A }, { 0x29, 0x26 }, { 0x29, 0x26 }, - { 0x29, 0x25 }, { 0x2D, 0x21 }, { 0x34, 0x18 }, { 0x40, 0x09 }, - { 0x48, 0x00 }, { 0x48, 0x00 }, { 0x43, 0xFA }, { 0x33, 0xE6 }, - { 0x29, 0xDB }, { 0x1B, 0xCF }, { 0x05, 0xBD }, { 0x00, 0xB8 }, - { 0x00, 0xB8 }, { 0x00, 0xB8 }, { 0xFB, 0xBD }, { 0xDD, 0xD5 }, - { 0xD6, 0xDC }, { 0xD6, 0xDC }, { 0xD4, 0xDE }, { 0xCB, 0xE9 }, - { 0xB8, 0x00 }, { 0xB8, 0x00 }, { 0xB8, 0x00 }, { 0xC5, 0x0F }, - { 0xD0, 0x1D }, { 0xD5, 0x23 }, { 0xDC, 0x2A }, { 0xF0, 0x3B }, - { 0x00, 0x3D }, { 0x08, 0x3F }, { 0x15, 0x36 }, { 0x24, 0x2A }, - { 0x29, 0x26 }, { 0x2A, 0x24 }, { 0x30, 0x1C }, { 0x3B, 0x0F }, - { 0x48, 0x00 }, { 0x48, 0x00 }, { 0x3E, 0xF4 }, { 0x2D, 0xE0 }, - { 0x22, 0xD4 }, { 0x02, 0xBB }, { 0x00, 0xB8 }, { 0xFB, 0xBD }, - { 0xD9, 0xD8 }, { 0xD4, 0xDE }, { 0x7F, 0x7F } -}; +static s8 comInputDraw1[][2] = { { 0x0B, 0xF8 }, { 0x2B, 0xDD }, { 0x2A, 0xDC }, { 0x2B, 0xDC }, { 0x2B, 0xDC }, { 0x29, 0xDB }, { 0x24, 0xD6 }, + { 0x02, 0xE8 }, { 0x00, 0x00 }, { 0xFC, 0x02 }, { 0xD8, 0x27 }, { 0xD8, 0x28 }, { 0xD8, 0x28 }, { 0xD8, 0x27 }, { 0xDA, 0x29 }, { 0xDE, 0x2C }, + { 0xE4, 0x31 }, { 0xF0, 0x3A }, { 0x00, 0x3C }, { 0x06, 0x3A }, { 0x1B, 0x32 }, { 0x23, 0x2B }, { 0x24, 0x2A }, { 0x25, 0x29 }, { 0x26, 0x29 }, + { 0x28, 0x27 }, { 0x28, 0x27 }, { 0x28, 0x26 }, { 0x28, 0x26 }, { 0x2E, 0x20 }, { 0x39, 0x11 }, { 0x48, 0x00 }, { 0x48, 0x00 }, { 0x35, 0xEA }, + { 0x29, 0xDB }, { 0x24, 0xD5 }, { 0x17, 0xCB }, { 0x00, 0xB8 }, { 0x00, 0xB8 }, { 0x00, 0xB8 }, { 0x00, 0xB8 }, { 0x00, 0xB8 }, { 0xEB, 0xCA }, + { 0xD6, 0xDB }, { 0xD6, 0xDB }, { 0xD4, 0xDE }, { 0xD1, 0xE2 }, { 0xC4, 0xF2 }, { 0xB8, 0x00 }, { 0xB8, 0x00 }, { 0xB8, 0x00 }, { 0xB8, 0x00 }, + { 0xB8, 0x00 }, { 0xB8, 0x00 }, { 0xB8, 0x00 }, { 0xC1, 0x0B }, { 0xC6, 0x10 }, { 0xC9, 0x14 }, { 0xCB, 0x16 }, { 0xCB, 0x17 }, { 0xCE, 0x1A }, + { 0xD1, 0x1E }, { 0xD5, 0x23 }, { 0xD4, 0x22 }, { 0xDB, 0x29 }, { 0xF5, 0x3E }, { 0x00, 0x48 }, { 0x00, 0x42 }, { 0x0D, 0x3D }, { 0x24, 0x2A }, + { 0x29, 0x26 }, { 0x29, 0x26 }, { 0x29, 0x25 }, { 0x2D, 0x21 }, { 0x34, 0x18 }, { 0x40, 0x09 }, { 0x48, 0x00 }, { 0x48, 0x00 }, { 0x43, 0xFA }, + { 0x33, 0xE6 }, { 0x29, 0xDB }, { 0x1B, 0xCF }, { 0x05, 0xBD }, { 0x00, 0xB8 }, { 0x00, 0xB8 }, { 0x00, 0xB8 }, { 0xFB, 0xBD }, { 0xDD, 0xD5 }, + { 0xD6, 0xDC }, { 0xD6, 0xDC }, { 0xD4, 0xDE }, { 0xCB, 0xE9 }, { 0xB8, 0x00 }, { 0xB8, 0x00 }, { 0xB8, 0x00 }, { 0xC5, 0x0F }, { 0xD0, 0x1D }, + { 0xD5, 0x23 }, { 0xDC, 0x2A }, { 0xF0, 0x3B }, { 0x00, 0x3D }, { 0x08, 0x3F }, { 0x15, 0x36 }, { 0x24, 0x2A }, { 0x29, 0x26 }, { 0x2A, 0x24 }, + { 0x30, 0x1C }, { 0x3B, 0x0F }, { 0x48, 0x00 }, { 0x48, 0x00 }, { 0x3E, 0xF4 }, { 0x2D, 0xE0 }, { 0x22, 0xD4 }, { 0x02, 0xBB }, { 0x00, 0xB8 }, + { 0xFB, 0xBD }, { 0xD9, 0xD8 }, { 0xD4, 0xDE }, { 0x7F, 0x7F } }; -static s8 comInputDraw2[][2] = { - { 0x07, 0x00 }, { 0x1F, 0x00 }, { 0x3A, 0x00 }, { 0x48, 0x00 }, - { 0x48, 0x00 }, { 0x48, 0x00 }, { 0x48, 0x00 }, { 0x48, 0x00 }, - { 0x43, 0xFA }, { 0x35, 0xEA }, { 0x2A, 0xDB }, { 0x1A, 0xCE }, - { 0x00, 0xB9 }, { 0x00, 0xB8 }, { 0x00, 0xB8 }, { 0x00, 0xB8 }, - { 0x00, 0xBA }, { 0xE9, 0xCC }, { 0xD5, 0xDD }, { 0xD4, 0xDE }, - { 0xD4, 0xDE }, { 0xD0, 0xE3 }, { 0xBD, 0xFB }, { 0xB8, 0x00 }, - { 0xB8, 0x00 }, { 0xB8, 0x00 }, { 0xB8, 0x00 }, { 0xB8, 0x00 }, - { 0xB8, 0x00 }, { 0xB8, 0x00 }, { 0xBC, 0x03 }, { 0xC2, 0x0C }, - { 0xCB, 0x17 }, { 0xD5, 0x23 }, { 0xD8, 0x27 }, { 0xF0, 0x3A }, - { 0x00, 0x43 }, { 0x18, 0x34 }, { 0x29, 0x26 }, { 0x29, 0x26 }, - { 0x29, 0x26 }, { 0x29, 0x25 }, { 0x29, 0x26 }, { 0x29, 0x25 }, - { 0x29, 0x25 }, { 0x2C, 0x22 }, { 0x31, 0x1B }, { 0x39, 0x12 }, - { 0x47, 0x00 }, { 0x48, 0x00 }, { 0x48, 0x00 }, { 0x37, 0xEC }, - { 0x26, 0xD7 }, { 0x00, 0xB8 }, { 0x00, 0xB8 }, { 0x00, 0xB8 }, - { 0x00, 0xB8 }, { 0x00, 0xB8 }, { 0x00, 0xB8 }, { 0xFB, 0xBD }, - { 0xE5, 0xCE }, { 0xD6, 0xDC }, { 0xD6, 0xDC }, { 0xD6, 0xDC }, - { 0xD5, 0xDD }, { 0xD2, 0xE0 }, { 0xCC, 0xE8 }, { 0xC4, 0xF2 }, - { 0xBE, 0xFA }, { 0xB8, 0x00 }, { 0xB8, 0x00 }, { 0xB8, 0x00 }, - { 0xB8, 0x00 }, { 0xB8, 0x00 }, { 0xB8, 0x00 }, { 0xB8, 0x00 }, - { 0xB8, 0x00 }, { 0xB8, 0x00 }, { 0xB8, 0x00 }, { 0xB8, 0x00 }, - { 0xC7, 0x12 }, { 0xD8, 0x27 }, { 0xF6, 0x3E }, { 0x00, 0x47 }, - { 0x00, 0x44 }, { 0x05, 0x42 }, { 0x16, 0x35 }, { 0x28, 0x27 }, - { 0x29, 0x26 }, { 0x29, 0x26 }, { 0x29, 0x26 }, { 0x29, 0x26 }, - { 0x7F, 0x7F } -}; +static s8 comInputDraw2[][2] = { { 0x07, 0x00 }, { 0x1F, 0x00 }, { 0x3A, 0x00 }, { 0x48, 0x00 }, { 0x48, 0x00 }, { 0x48, 0x00 }, { 0x48, 0x00 }, + { 0x48, 0x00 }, { 0x43, 0xFA }, { 0x35, 0xEA }, { 0x2A, 0xDB }, { 0x1A, 0xCE }, { 0x00, 0xB9 }, { 0x00, 0xB8 }, { 0x00, 0xB8 }, { 0x00, 0xB8 }, + { 0x00, 0xBA }, { 0xE9, 0xCC }, { 0xD5, 0xDD }, { 0xD4, 0xDE }, { 0xD4, 0xDE }, { 0xD0, 0xE3 }, { 0xBD, 0xFB }, { 0xB8, 0x00 }, { 0xB8, 0x00 }, + { 0xB8, 0x00 }, { 0xB8, 0x00 }, { 0xB8, 0x00 }, { 0xB8, 0x00 }, { 0xB8, 0x00 }, { 0xBC, 0x03 }, { 0xC2, 0x0C }, { 0xCB, 0x17 }, { 0xD5, 0x23 }, + { 0xD8, 0x27 }, { 0xF0, 0x3A }, { 0x00, 0x43 }, { 0x18, 0x34 }, { 0x29, 0x26 }, { 0x29, 0x26 }, { 0x29, 0x26 }, { 0x29, 0x25 }, { 0x29, 0x26 }, + { 0x29, 0x25 }, { 0x29, 0x25 }, { 0x2C, 0x22 }, { 0x31, 0x1B }, { 0x39, 0x12 }, { 0x47, 0x00 }, { 0x48, 0x00 }, { 0x48, 0x00 }, { 0x37, 0xEC }, + { 0x26, 0xD7 }, { 0x00, 0xB8 }, { 0x00, 0xB8 }, { 0x00, 0xB8 }, { 0x00, 0xB8 }, { 0x00, 0xB8 }, { 0x00, 0xB8 }, { 0xFB, 0xBD }, { 0xE5, 0xCE }, + { 0xD6, 0xDC }, { 0xD6, 0xDC }, { 0xD6, 0xDC }, { 0xD5, 0xDD }, { 0xD2, 0xE0 }, { 0xCC, 0xE8 }, { 0xC4, 0xF2 }, { 0xBE, 0xFA }, { 0xB8, 0x00 }, + { 0xB8, 0x00 }, { 0xB8, 0x00 }, { 0xB8, 0x00 }, { 0xB8, 0x00 }, { 0xB8, 0x00 }, { 0xB8, 0x00 }, { 0xB8, 0x00 }, { 0xB8, 0x00 }, { 0xB8, 0x00 }, + { 0xB8, 0x00 }, { 0xC7, 0x12 }, { 0xD8, 0x27 }, { 0xF6, 0x3E }, { 0x00, 0x47 }, { 0x00, 0x44 }, { 0x05, 0x42 }, { 0x16, 0x35 }, { 0x28, 0x27 }, + { 0x29, 0x26 }, { 0x29, 0x26 }, { 0x29, 0x26 }, { 0x29, 0x26 }, { 0x7F, 0x7F } }; -static s8 comInputBall[][2] = { - { 0xE5, 0x00 }, { 0xC0, 0x03 }, { 0xBC, 0x04 }, { 0xBC, 0x03 }, - { 0xBF, 0x07 }, { 0xC3, 0x0C }, { 0xCB, 0x17 }, { 0xD5, 0x24 }, - { 0xDE, 0x2C }, { 0xF9, 0x3E }, { 0x00, 0x48 }, { 0x00, 0x45 }, - { 0x06, 0x40 }, { 0x21, 0x2C }, { 0x28, 0x27 }, { 0x28, 0x26 }, - { 0x29, 0x25 }, { 0x30, 0x1D }, { 0x43, 0x05 }, { 0x48, 0x00 }, - { 0x33, 0xE7 }, { 0x24, 0xD6 }, { 0x07, 0xBF }, { 0x00, 0xB8 }, - { 0x00, 0xB8 }, { 0xE4, 0xCF }, { 0xD4, 0xDE }, { 0xC6, 0xF0 }, - { 0xB8, 0x00 }, { 0xC7, 0x11 }, { 0xD2, 0x20 }, { 0xD5, 0x24 }, - { 0xD6, 0x25 }, { 0xD8, 0x27 }, { 0xE1, 0x2E }, { 0x00, 0x43 }, - { 0x00, 0x48 }, { 0x00, 0x44 }, { 0x1D, 0x30 }, { 0x28, 0x27 }, - { 0x28, 0x27 }, { 0x2C, 0x22 }, { 0x39, 0x12 }, { 0x48, 0x00 }, - { 0x34, 0xE8 }, { 0x23, 0xD5 }, { 0x0A, 0xC1 }, { 0x00, 0xB8 }, - { 0x00, 0xB8 }, { 0xF4, 0xC3 }, { 0xD4, 0xDE }, { 0xC3, 0xF4 }, - { 0xB8, 0x00 }, { 0xC6, 0x10 }, { 0xD3, 0x21 }, { 0xD6, 0x25 }, - { 0xD8, 0x27 }, { 0xDF, 0x2D }, { 0xEA, 0x36 }, { 0x00, 0x48 }, - { 0x00, 0x48 }, { 0x00, 0x48 }, { 0x17, 0x35 }, { 0x28, 0x27 }, - { 0x29, 0x25 }, { 0x33, 0x19 }, { 0x48, 0x00 }, { 0x48, 0x00 }, - { 0x34, 0xE8 }, { 0x23, 0xD5 }, { 0x00, 0xB9 }, { 0x00, 0xB8 }, - { 0x00, 0xB8 }, { 0xFA, 0xBE }, { 0xD4, 0xDE }, { 0xC8, 0xED }, - { 0xB8, 0x00 }, { 0xB8, 0x00 }, { 0xC0, 0x09 }, { 0xD0, 0x1C }, - { 0xD6, 0x24 }, { 0xDC, 0x2A }, { 0xED, 0x38 }, { 0x00, 0x48 }, - { 0x00, 0x48 }, { 0x00, 0x48 }, { 0x1B, 0x31 }, { 0x28, 0x27 }, - { 0x29, 0x26 }, { 0x2D, 0x21 }, { 0x3D, 0x0C }, { 0x48, 0x00 }, - { 0x33, 0xE7 }, { 0x20, 0xD3 }, { 0x00, 0xB8 }, { 0x00, 0xB8 }, - { 0x00, 0xBB }, { 0xDB, 0xD7 }, { 0xD4, 0xDE }, { 0xD3, 0xDF }, - { 0xBB, 0xFD }, { 0xB8, 0x00 }, { 0x7F, 0x7F } -}; +static s8 comInputBall[][2] = { { 0xE5, 0x00 }, { 0xC0, 0x03 }, { 0xBC, 0x04 }, { 0xBC, 0x03 }, { 0xBF, 0x07 }, { 0xC3, 0x0C }, { 0xCB, 0x17 }, + { 0xD5, 0x24 }, { 0xDE, 0x2C }, { 0xF9, 0x3E }, { 0x00, 0x48 }, { 0x00, 0x45 }, { 0x06, 0x40 }, { 0x21, 0x2C }, { 0x28, 0x27 }, { 0x28, 0x26 }, + { 0x29, 0x25 }, { 0x30, 0x1D }, { 0x43, 0x05 }, { 0x48, 0x00 }, { 0x33, 0xE7 }, { 0x24, 0xD6 }, { 0x07, 0xBF }, { 0x00, 0xB8 }, { 0x00, 0xB8 }, + { 0xE4, 0xCF }, { 0xD4, 0xDE }, { 0xC6, 0xF0 }, { 0xB8, 0x00 }, { 0xC7, 0x11 }, { 0xD2, 0x20 }, { 0xD5, 0x24 }, { 0xD6, 0x25 }, { 0xD8, 0x27 }, + { 0xE1, 0x2E }, { 0x00, 0x43 }, { 0x00, 0x48 }, { 0x00, 0x44 }, { 0x1D, 0x30 }, { 0x28, 0x27 }, { 0x28, 0x27 }, { 0x2C, 0x22 }, { 0x39, 0x12 }, + { 0x48, 0x00 }, { 0x34, 0xE8 }, { 0x23, 0xD5 }, { 0x0A, 0xC1 }, { 0x00, 0xB8 }, { 0x00, 0xB8 }, { 0xF4, 0xC3 }, { 0xD4, 0xDE }, { 0xC3, 0xF4 }, + { 0xB8, 0x00 }, { 0xC6, 0x10 }, { 0xD3, 0x21 }, { 0xD6, 0x25 }, { 0xD8, 0x27 }, { 0xDF, 0x2D }, { 0xEA, 0x36 }, { 0x00, 0x48 }, { 0x00, 0x48 }, + { 0x00, 0x48 }, { 0x17, 0x35 }, { 0x28, 0x27 }, { 0x29, 0x25 }, { 0x33, 0x19 }, { 0x48, 0x00 }, { 0x48, 0x00 }, { 0x34, 0xE8 }, { 0x23, 0xD5 }, + { 0x00, 0xB9 }, { 0x00, 0xB8 }, { 0x00, 0xB8 }, { 0xFA, 0xBE }, { 0xD4, 0xDE }, { 0xC8, 0xED }, { 0xB8, 0x00 }, { 0xB8, 0x00 }, { 0xC0, 0x09 }, + { 0xD0, 0x1C }, { 0xD6, 0x24 }, { 0xDC, 0x2A }, { 0xED, 0x38 }, { 0x00, 0x48 }, { 0x00, 0x48 }, { 0x00, 0x48 }, { 0x1B, 0x31 }, { 0x28, 0x27 }, + { 0x29, 0x26 }, { 0x2D, 0x21 }, { 0x3D, 0x0C }, { 0x48, 0x00 }, { 0x33, 0xE7 }, { 0x20, 0xD3 }, { 0x00, 0xB8 }, { 0x00, 0xB8 }, { 0x00, 0xBB }, + { 0xDB, 0xD7 }, { 0xD4, 0xDE }, { 0xD3, 0xDF }, { 0xBB, 0xFD }, { 0xB8, 0x00 }, { 0x7F, 0x7F } }; -void BoardLotteryHostSet(s16 arg0) { +void BoardLotteryHostSet(s16 arg0) +{ hostMdl = arg0; } -s16 BoardLotteryHostGet(void) { +s16 BoardLotteryHostGet(void) +{ return hostMdl; } -void BoardLotteryExec(void) { +void BoardLotteryExec(void) +{ if (BoardPlayerSizeGet(GWSystem.player_curr) == 2) { return; } @@ -219,7 +173,8 @@ void BoardLotteryExec(void) { BoardRollDispSet(1); } -void BoardLotteryInit(void) { +void BoardLotteryInit(void) +{ Vec sp14; Vec sp8; s32 i; @@ -247,73 +202,28 @@ void BoardLotteryInit(void) { } } -static void CreateModel(void) { +static void CreateModel(void) +{ s32 i; - s32 sp10[4] = { - DATA_MAKE_NUM(DATADIR_BKUJIYA, 5), - DATA_MAKE_NUM(DATADIR_BKUJIYA, 6), - DATA_MAKE_NUM(DATADIR_BKUJIYA, 7), - DATA_MAKE_NUM(DATADIR_BKUJIYA, 8) - }; - s32 sp8[2] = { - DATA_MAKE_NUM(DATADIR_BKUJIYA, 3), - DATA_MAKE_NUM(DATADIR_BKUJIYA, 4) - }; + s32 sp10[4] = { DATA_MAKE_NUM(DATADIR_BKUJIYA, 5), DATA_MAKE_NUM(DATADIR_BKUJIYA, 6), DATA_MAKE_NUM(DATADIR_BKUJIYA, 7), + DATA_MAKE_NUM(DATADIR_BKUJIYA, 8) }; + s32 sp8[2] = { DATA_MAKE_NUM(DATADIR_BKUJIYA, 3), DATA_MAKE_NUM(DATADIR_BKUJIYA, 4) }; s32 sp20[9][4] = { - { - DATA_MAKE_NUM(DATADIR_BGUEST, 1), - DATA_MAKE_NUM(DATADIR_BGUEST, 2), - DATA_MAKE_NUM(DATADIR_BGUEST, 3), - DATA_MAKE_NUM(DATADIR_BGUEST, 4) - }, - { - DATA_MAKE_NUM(DATADIR_BGUEST, 9), - DATA_MAKE_NUM(DATADIR_BGUEST, 10), - DATA_MAKE_NUM(DATADIR_BGUEST, 11), - DATA_MAKE_NUM(DATADIR_BGUEST, 12) - }, - { - DATA_MAKE_NUM(DATADIR_BGUEST, 14), - DATA_MAKE_NUM(DATADIR_BGUEST, 15), - DATA_MAKE_NUM(DATADIR_BGUEST, 16), - DATA_MAKE_NUM(DATADIR_BGUEST, 17) - }, - { - DATA_MAKE_NUM(DATADIR_BGUEST, 24), - DATA_MAKE_NUM(DATADIR_BGUEST, 25), - DATA_MAKE_NUM(DATADIR_BGUEST, 26), - DATA_MAKE_NUM(DATADIR_BGUEST, 27) - }, - { - DATA_MAKE_NUM(DATADIR_BGUEST, 29), - DATA_MAKE_NUM(DATADIR_BGUEST, 30), - DATA_MAKE_NUM(DATADIR_BGUEST, 31), - DATA_MAKE_NUM(DATADIR_BGUEST, 32) - }, - { - DATA_MAKE_NUM(DATADIR_BGUEST, 34), - DATA_MAKE_NUM(DATADIR_BGUEST, 35), - DATA_MAKE_NUM(DATADIR_BGUEST, 36), - DATA_MAKE_NUM(DATADIR_BGUEST, 37) - }, - { - DATA_MAKE_NUM(DATADIR_BGUEST, 14), - DATA_MAKE_NUM(DATADIR_BGUEST, 15), - DATA_MAKE_NUM(DATADIR_BGUEST, 16), - DATA_MAKE_NUM(DATADIR_BGUEST, 17) - }, - { - DATA_MAKE_NUM(DATADIR_BGUEST, 42), - DATA_MAKE_NUM(DATADIR_BGUEST, 43), - DATA_MAKE_NUM(DATADIR_BGUEST, 44), - DATA_MAKE_NUM(DATADIR_BGUEST, 45) - }, - { - DATA_MAKE_NUM(DATADIR_BGUEST, 42), - DATA_MAKE_NUM(DATADIR_BGUEST, 43), - DATA_MAKE_NUM(DATADIR_BGUEST, 44), - DATA_MAKE_NUM(DATADIR_BGUEST, 45) - } + { DATA_MAKE_NUM(DATADIR_BGUEST, 1), DATA_MAKE_NUM(DATADIR_BGUEST, 2), DATA_MAKE_NUM(DATADIR_BGUEST, 3), DATA_MAKE_NUM(DATADIR_BGUEST, 4) }, + { DATA_MAKE_NUM(DATADIR_BGUEST, 9), DATA_MAKE_NUM(DATADIR_BGUEST, 10), DATA_MAKE_NUM(DATADIR_BGUEST, 11), DATA_MAKE_NUM(DATADIR_BGUEST, 12) }, + { DATA_MAKE_NUM(DATADIR_BGUEST, 14), DATA_MAKE_NUM(DATADIR_BGUEST, 15), DATA_MAKE_NUM(DATADIR_BGUEST, 16), + DATA_MAKE_NUM(DATADIR_BGUEST, 17) }, + { DATA_MAKE_NUM(DATADIR_BGUEST, 24), DATA_MAKE_NUM(DATADIR_BGUEST, 25), DATA_MAKE_NUM(DATADIR_BGUEST, 26), + DATA_MAKE_NUM(DATADIR_BGUEST, 27) }, + { DATA_MAKE_NUM(DATADIR_BGUEST, 29), DATA_MAKE_NUM(DATADIR_BGUEST, 30), DATA_MAKE_NUM(DATADIR_BGUEST, 31), + DATA_MAKE_NUM(DATADIR_BGUEST, 32) }, + { DATA_MAKE_NUM(DATADIR_BGUEST, 34), DATA_MAKE_NUM(DATADIR_BGUEST, 35), DATA_MAKE_NUM(DATADIR_BGUEST, 36), + DATA_MAKE_NUM(DATADIR_BGUEST, 37) }, + { DATA_MAKE_NUM(DATADIR_BGUEST, 14), DATA_MAKE_NUM(DATADIR_BGUEST, 15), DATA_MAKE_NUM(DATADIR_BGUEST, 16), + DATA_MAKE_NUM(DATADIR_BGUEST, 17) }, + { DATA_MAKE_NUM(DATADIR_BGUEST, 42), DATA_MAKE_NUM(DATADIR_BGUEST, 43), DATA_MAKE_NUM(DATADIR_BGUEST, 44), + DATA_MAKE_NUM(DATADIR_BGUEST, 45) }, + { DATA_MAKE_NUM(DATADIR_BGUEST, 42), DATA_MAKE_NUM(DATADIR_BGUEST, 43), DATA_MAKE_NUM(DATADIR_BGUEST, 44), DATA_MAKE_NUM(DATADIR_BGUEST, 45) } }; lotteryMdl[1] = BoardModelCreate(DATA_MAKE_NUM(DATADIR_BKUJIYA, 1), NULL, 0); @@ -352,7 +262,8 @@ static void CreateModel(void) { BoardModelHookSet(lotteryMdl[1], "toto_grip1", gripMdl[1]); } -static void KillModel(void) { +static void KillModel(void) +{ s32 i; if (lotteryMdl[1] != -1) { @@ -390,7 +301,8 @@ static void KillModel(void) { BoardModelVisibilitySet(BoardLotteryHostGet(), 0); } -void BoardLotteryKill(void) { +void BoardLotteryKill(void) +{ if (lotteryProc) { HuPrcKill(lotteryProc); } @@ -400,7 +312,8 @@ void BoardLotteryKill(void) { } } -static void DestroyLottery(void) { +static void DestroyLottery(void) +{ s32 i; for (i = 0; i < 4; i++) { @@ -421,7 +334,8 @@ static void DestroyLottery(void) { lotteryProc = NULL; } -static void ExecLottery(void) { +static void ExecLottery(void) +{ Vec sp38; Vec sp2C; Vec sp20; @@ -472,7 +386,8 @@ static void ExecLottery(void) { if (GWPlayer[temp_r31].com) { if (BoardPlayerCoinsGet(temp_r31) >= 5) { BoardComKeySetLeft(); - } else { + } + else { BoardComKeySetRight(); } } @@ -512,7 +427,8 @@ static void ExecLottery(void) { if (BoardPlayerSizeGet(temp_r31) == 1) { BoardModelVisibilitySet(gripMdl[0], 0); BoardModelVisibilitySet(gripMdl[1], 1); - } else { + } + else { BoardModelVisibilitySet(gripMdl[0], 1); BoardModelVisibilitySet(gripMdl[1], 0); } @@ -561,7 +477,8 @@ static void ExecLottery(void) { SetupTicket(temp_r31); ShowTicket(); var_r27 = 1; - } else { + } + else { var_r27 = 0; } if (GWBoardGet() == BOARD_ID_EXTRA1 || GWBoardGet() == BOARD_ID_EXTRA2) { @@ -571,7 +488,8 @@ static void ExecLottery(void) { var_r25 = BoardRandMod(100) & 0xFF; if (var_r25 < 50) { ExecBallGame(); - } else { + } + else { ExecScratch(); } ExecPrize(); @@ -601,7 +519,8 @@ static void ExecLottery(void) { HuPrcEnd(); } -static void DoMiniJumpUp(s32 arg0) { +static void DoMiniJumpUp(s32 arg0) +{ Mtx sp34; Vec sp28; Vec sp1C; @@ -629,7 +548,8 @@ static void DoMiniJumpUp(s32 arg0) { OSs16tof32(&i, &temp_f30); if (i < 4) { var_f27 = 5.0f; - } else { + } + else { var_f27 = 0.0f; } sp1C.x += sp10.x; @@ -643,7 +563,8 @@ static void DoMiniJumpUp(s32 arg0) { BoardPlayerIdleSet(arg0); } -static void DoMiniJumpDown(s32 arg0) { +static void DoMiniJumpDown(s32 arg0) +{ Vec sp24; Vec sp18; Vec spC; @@ -661,7 +582,8 @@ static void DoMiniJumpDown(s32 arg0) { OSs16tof32(&i, &temp_f31); if (i < 3) { var_f29 = 10.0f; - } else { + } + else { var_f29 = 0.0f; } sp18.x += spC.x; @@ -681,7 +603,8 @@ static void DoMiniJumpDown(s32 arg0) { } } -static void PayEnterFee(s32 arg0) { +static void PayEnterFee(s32 arg0) +{ s32 var_r29; s32 temp_r31; s32 i; @@ -691,7 +614,8 @@ static void PayEnterFee(s32 arg0) { BoardStatusShowSet(temp_r31, 1); if (arg0 != 0) { var_r29 = lotteryMessBase + 12; - } else { + } + else { var_r29 = lotteryMessBase; } BoardWinCreate(2, var_r29, BoardWinPortraitGet()); @@ -709,7 +633,8 @@ static void PayEnterFee(s32 arg0) { BoardStatusShowSet(temp_r31, 0); } -static void ShowTicket(void) { +static void ShowTicket(void) +{ s16 sp10; s16 spE; s16 spC; @@ -720,22 +645,15 @@ static void ShowTicket(void) { s32 var_r29; s32 i; u8 *var_r28; - s32 sp14[] = { - DATA_MAKE_NUM(DATADIR_BKUJIYA, 21), - DATA_MAKE_NUM(DATADIR_BKUJIYA, 22), - DATA_MAKE_NUM(DATADIR_BKUJIYA, 23), - DATA_MAKE_NUM(DATADIR_BKUJIYA, 24), - DATA_MAKE_NUM(DATADIR_BKUJIYA, 25), - DATA_MAKE_NUM(DATADIR_BKUJIYA, 26), - DATA_MAKE_NUM(DATADIR_BKUJIYA, 27), - DATA_MAKE_NUM(DATADIR_BKUJIYA, 28) - }; + s32 sp14[] = { DATA_MAKE_NUM(DATADIR_BKUJIYA, 21), DATA_MAKE_NUM(DATADIR_BKUJIYA, 22), DATA_MAKE_NUM(DATADIR_BKUJIYA, 23), + DATA_MAKE_NUM(DATADIR_BKUJIYA, 24), DATA_MAKE_NUM(DATADIR_BKUJIYA, 25), DATA_MAKE_NUM(DATADIR_BKUJIYA, 26), + DATA_MAKE_NUM(DATADIR_BKUJIYA, 27), DATA_MAKE_NUM(DATADIR_BKUJIYA, 28) }; if (GWBoardGet() == BOARD_ID_EXTRA1 || GWBoardGet() == BOARD_ID_EXTRA2) { return; } sp8 = GWPlayer[GWSystem.player_curr].ticket_player; - var_r28 = (u8*) &sp8; + var_r28 = (u8 *)&sp8; temp_r31 = HuSprGrpCreate(4); BoardSpriteCreate(DATA_MAKE_NUM(DATADIR_BKUJIYA, 20), 30001, 0, &spA); HuSprGrpMemberSet(temp_r31, 0, spA); @@ -784,10 +702,11 @@ static void ShowTicket(void) { HuPrcVSleep(); } HuSprGrpKill(temp_r31); - (void) var_r29; // Required to match + (void)var_r29; // Required to match } -static void SetupTicket(s32 arg0) { +static void SetupTicket(s32 arg0) +{ u8 sp8[4]; u8 var_r29; s32 var_r28; @@ -816,11 +735,9 @@ static void SetupTicket(s32 arg0) { GWPlayer[arg0].draw_ticket = 1; } -static void LotteryInlineFunc00(s32 arg0, s32 arg1) { - s32 sp20[2] = { - DATA_MAKE_NUM(DATADIR_BKUJIYA, 18), - DATA_MAKE_NUM(DATADIR_BKUJIYA, 19) - }; +static void LotteryInlineFunc00(s32 arg0, s32 arg1) +{ + s32 sp20[2] = { DATA_MAKE_NUM(DATADIR_BKUJIYA, 18), DATA_MAKE_NUM(DATADIR_BKUJIYA, 19) }; s16 sp10[2] = { 152, 120 }; s16 sp14[2] = { 120, 120 }; Vec sp34; @@ -835,7 +752,8 @@ static void LotteryInlineFunc00(s32 arg0, s32 arg1) { lotterySpr = espEntry(sp20[arg0], 30001, 0); espAttrSet(lotterySpr, HUSPR_ATTR_NOANIM); } - } else { + } + else { sp34.y = (sp10[arg0] / 2) + 40; temp_f30 = -4.0f; } @@ -850,7 +768,8 @@ static void LotteryInlineFunc00(s32 arg0, s32 arg1) { } } -static void ExecBallGame(void) { +static void ExecBallGame(void) +{ Vec sp4C; float temp_f24; float var_f23; @@ -871,16 +790,9 @@ static void ExecBallGame(void) { s8 spA; s8 sp9; s8 *temp_r23; - s32 sp58[] = { - DATA_MAKE_NUM(DATADIR_MARIOMOT, 29), - DATA_MAKE_NUM(DATADIR_LUIGIMOT, 29), - DATA_MAKE_NUM(DATADIR_PEACHMOT, 29), - DATA_MAKE_NUM(DATADIR_YOSHIMOT, 29), - DATA_MAKE_NUM(DATADIR_WARIOMOT, 29), - DATA_MAKE_NUM(DATADIR_DONKEYMOT, 29), - DATA_MAKE_NUM(DATADIR_DAISYMOT, 29), - DATA_MAKE_NUM(DATADIR_WALUIGIMOT, 29) - }; + s32 sp58[] = { DATA_MAKE_NUM(DATADIR_MARIOMOT, 29), DATA_MAKE_NUM(DATADIR_LUIGIMOT, 29), DATA_MAKE_NUM(DATADIR_PEACHMOT, 29), + DATA_MAKE_NUM(DATADIR_YOSHIMOT, 29), DATA_MAKE_NUM(DATADIR_WARIOMOT, 29), DATA_MAKE_NUM(DATADIR_DONKEYMOT, 29), + DATA_MAKE_NUM(DATADIR_DAISYMOT, 29), DATA_MAKE_NUM(DATADIR_WALUIGIMOT, 29) }; temp_r27 = GWSystem.player_curr; currPrize = -1; @@ -949,24 +861,28 @@ static void ExecBallGame(void) { temp_r25 = GWPlayer[temp_r27].port; spB = HuPadStkX[temp_r25]; spA = HuPadStkY[temp_r25]; - } else { + } + else { temp_r23 = comInputBall[comInputPos++]; spB = temp_r23[0]; spA = temp_r23[1]; } - } else { + } + else { spB = spA = 0; } if (spB == 0x7F || spA == 0x7F) { var_r20 = 1; - } else { + } + else { if ((abs(spB) < 57.600002f && abs(spA) < 57.600002f) || (var_r17 == spB && sp9 == spA) || (spB == 0 && spA == 0)) { var_f28 *= 0.93f; var_f27 *= 0.8f; if (var_f27 < 0.01f && var_r26 != 0) { var_r26--; } - } else { + } + else { OSs8tof32(&spB, &var_f26); OSs8tof32(&spA, &var_f19); var_f25 = atan2d(var_f26, var_f19); @@ -984,7 +900,8 @@ static void ExecBallGame(void) { var_f27 += 0.01f * var_f26; if (var_f28 + var_f27 < 2.0f) { var_f28 += var_f27; - } else { + } + else { var_f28 = 2.0f; } } @@ -996,7 +913,8 @@ static void ExecBallGame(void) { LotteryInlineFunc00(0, 1); } -static void SetBallPrize(void) { +static void SetBallPrize(void) +{ Process *sp8; s32 temp_r31; @@ -1004,11 +922,14 @@ static void SetBallPrize(void) { temp_r31 = BoardRandMod(100); if (temp_r31 > 97) { currPrize = 0; - } else if (temp_r31 > 87) { + } + else if (temp_r31 > 87) { currPrize = 1; - } else if (temp_r31 > 67) { + } + else if (temp_r31 > 67) { currPrize = 2; - } else { + } + else { currPrize = 3; } if (GWSystem.max_turn - GWSystem.turn != 0 || currPrize != 2) { @@ -1018,7 +939,8 @@ static void SetBallPrize(void) { sp8 = HuPrcChildCreate(ExecBallPrize, 0x2004, 0x3800, 0, lotteryProc); } -static void ExecBallPrize(void) { +static void ExecBallPrize(void) +{ Vec sp30; Vec sp24; Vec sp18; @@ -1042,19 +964,19 @@ static void ExecBallPrize(void) { temp_r29 = ballMdl[currPrize & 3]; BoardModelPosGet(lotteryMdl[0], &sp30); BoardModelRotGet(lotteryMdl[0], &sp18); - PSMTXRotRad(sp6C, 'Y', MTXDegToRad(sp18.y)); + RotRad(sp6C, 'Y', MTXDegToRad(sp18.y)); var_r27 = BoardModelIDGet(lotteryMdl[0]); temp_r3 = Hu3DModelObjPtrGet(var_r27, "toto_gara"); temp_f28 = sp30.y + temp_r3->data.curr.pos.y + 100.0f; - PSMTXTrans(sp3C, temp_r3->data.curr.pos.x, temp_r3->data.curr.pos.y + 210.0f, temp_r3->data.curr.pos.z + -40.0f); - PSMTXConcat(sp6C, sp3C, sp3C); + Trans(sp3C, temp_r3->data.curr.pos.x, temp_r3->data.curr.pos.y + 210.0f, temp_r3->data.curr.pos.z + -40.0f); + Concat(sp6C, sp3C, sp3C); Hu3DMtxTransGet(sp3C, &spC); VECAdd(&spC, &sp30, &sp30); BoardModelVisibilitySet(temp_r29, 1); sp24.x = 10.5f; sp24.y = -3.0f; sp24.z = 0.0f; - PSMTXMultVec(sp6C, &sp24, &sp24); + MultVec(sp6C, &sp24, &sp24); var_f29 = 0.0f; var_f30 = 1.8f; temp_f27 = 0.016666668f; @@ -1084,62 +1006,29 @@ static void ExecBallPrize(void) { } } -static const s32 pickSpr[] = { - DATA_MAKE_NUM(DATADIR_BOARD, 30), - DATA_MAKE_NUM(DATADIR_BOARD, 31), - DATA_MAKE_NUM(DATADIR_BOARD, 32), - DATA_MAKE_NUM(DATADIR_BOARD, 33), - DATA_MAKE_NUM(DATADIR_BOARD, 34), - DATA_MAKE_NUM(DATADIR_BOARD, 35), - DATA_MAKE_NUM(DATADIR_BOARD, 36), - DATA_MAKE_NUM(DATADIR_BOARD, 37) -}; +static const s32 pickSpr[] + = { DATA_MAKE_NUM(DATADIR_BOARD, 30), DATA_MAKE_NUM(DATADIR_BOARD, 31), DATA_MAKE_NUM(DATADIR_BOARD, 32), DATA_MAKE_NUM(DATADIR_BOARD, 33), + DATA_MAKE_NUM(DATADIR_BOARD, 34), DATA_MAKE_NUM(DATADIR_BOARD, 35), DATA_MAKE_NUM(DATADIR_BOARD, 36), DATA_MAKE_NUM(DATADIR_BOARD, 37) }; -static const s32 handMdl[] = { - DATA_MAKE_NUM(DATADIR_BKUJIYA, 9), - DATA_MAKE_NUM(DATADIR_BKUJIYA, 10), - DATA_MAKE_NUM(DATADIR_BKUJIYA, 11), - DATA_MAKE_NUM(DATADIR_BKUJIYA, 12), - DATA_MAKE_NUM(DATADIR_BKUJIYA, 13), - DATA_MAKE_NUM(DATADIR_BKUJIYA, 14), - DATA_MAKE_NUM(DATADIR_BKUJIYA, 15), - DATA_MAKE_NUM(DATADIR_BKUJIYA, 16) -}; +static const s32 handMdl[] = { DATA_MAKE_NUM(DATADIR_BKUJIYA, 9), DATA_MAKE_NUM(DATADIR_BKUJIYA, 10), DATA_MAKE_NUM(DATADIR_BKUJIYA, 11), + DATA_MAKE_NUM(DATADIR_BKUJIYA, 12), DATA_MAKE_NUM(DATADIR_BKUJIYA, 13), DATA_MAKE_NUM(DATADIR_BKUJIYA, 14), DATA_MAKE_NUM(DATADIR_BKUJIYA, 15), + DATA_MAKE_NUM(DATADIR_BKUJIYA, 16) }; -static const s32 ticketSpr[] = { - DATA_MAKE_NUM(DATADIR_BKUJIYA, 29), - DATA_MAKE_NUM(DATADIR_BKUJIYA, 30), - DATA_MAKE_NUM(DATADIR_BKUJIYA, 31), - DATA_MAKE_NUM(DATADIR_BKUJIYA, 32) -}; +static const s32 ticketSpr[] = { DATA_MAKE_NUM(DATADIR_BKUJIYA, 29), DATA_MAKE_NUM(DATADIR_BKUJIYA, 30), DATA_MAKE_NUM(DATADIR_BKUJIYA, 31), + DATA_MAKE_NUM(DATADIR_BKUJIYA, 32) }; static omObjData *ticketObj[12] = { NULL }; static s8 ticketPrize[12] = { 0 }; static Vec handLastPos = { 0.0f, 0.0f, 0.0f }; -static s32 loseSoundTbl[] = { - 0x0000012E, - 0x0000016E, - 0x000001AE, - 0x000001EE, - 0x0000022E, - 0x0000026E, - 0x000002AE, - 0x000002EE -}; +static s32 loseSoundTbl[] = { 0x0000012E, 0x0000016E, 0x000001AE, 0x000001EE, 0x0000022E, 0x0000026E, 0x000002AE, 0x000002EE }; -static s32 loseMotTbl[] = { - DATA_MAKE_NUM(DATADIR_MARIOMOT, 51), - DATA_MAKE_NUM(DATADIR_LUIGIMOT, 51), - DATA_MAKE_NUM(DATADIR_PEACHMOT, 51), - DATA_MAKE_NUM(DATADIR_YOSHIMOT, 51), - DATA_MAKE_NUM(DATADIR_WARIOMOT, 51), - DATA_MAKE_NUM(DATADIR_DONKEYMOT, 51), - DATA_MAKE_NUM(DATADIR_DAISYMOT, 51), - DATA_MAKE_NUM(DATADIR_WALUIGIMOT, 51) -}; +static s32 loseMotTbl[] = { DATA_MAKE_NUM(DATADIR_MARIOMOT, 51), DATA_MAKE_NUM(DATADIR_LUIGIMOT, 51), DATA_MAKE_NUM(DATADIR_PEACHMOT, 51), + DATA_MAKE_NUM(DATADIR_YOSHIMOT, 51), DATA_MAKE_NUM(DATADIR_WARIOMOT, 51), DATA_MAKE_NUM(DATADIR_DONKEYMOT, 51), + DATA_MAKE_NUM(DATADIR_DAISYMOT, 51), DATA_MAKE_NUM(DATADIR_WALUIGIMOT, 51) }; -static void ExecScratchTicket(s32 arg0) { +static void ExecScratchTicket(s32 arg0) +{ Vec sp24; Vec sp18; Vec spC; @@ -1178,7 +1067,8 @@ static void ExecScratchTicket(s32 arg0) { comInputPos = 0; if (BoardRandMod(100) < 50) { comInputDrawP = comInputDraw1; - } else { + } + else { comInputDrawP = comInputDraw2; } temp_r27 = HuAudFXPlay(0x335); @@ -1217,7 +1107,8 @@ static void ExecScratchTicket(s32 arg0) { lotteryMdl[4] = -1; } -static void ExecScratch(void) { +static void ExecScratch(void) +{ TicketWork *temp_r28; float var_f31; s32 temp_curr; @@ -1259,7 +1150,8 @@ static void ExecScratch(void) { BoardFilterFadeOut(30); } -static void KillScratch(void) { +static void KillScratch(void) +{ if (ticketSprGrp != -1) { HuSprGrpKill(ticketSprGrp); ticketSprGrp = -1; @@ -1270,7 +1162,8 @@ static void KillScratch(void) { memset(ticketObj, 0, sizeof(ticketObj)); } -static void ExecScratchSpr(omObjData *arg0) { +static void ExecScratchSpr(omObjData *arg0) +{ Vec sp20; Vec sp14; Vec sp8; @@ -1298,7 +1191,8 @@ static void ExecScratchSpr(omObjData *arg0) { if (ABS(sp8.x) < 1.0f && ABS(sp8.y) < 1.0f) { sp8 = sp14; temp_r30->unk00_field1 = 1; - } else { + } + else { VECScale(&sp8, &sp8, 0.2f); VECAdd(&sp20, &sp8, &sp8); temp_r30->unk00_field1 = 0; @@ -1309,7 +1203,8 @@ static void ExecScratchSpr(omObjData *arg0) { arg0->rot.y = sp8.y; } -static void HideScratchSpr(void) { +static void HideScratchSpr(void) +{ s32 i; for (i = 0; i < 12; i++) { @@ -1319,7 +1214,8 @@ static void HideScratchSpr(void) { } } -static void InitScratchSpr(void) { +static void InitScratchSpr(void) +{ Vec sp18; Vec spC; omObjData *temp_r31; @@ -1361,7 +1257,8 @@ static void InitScratchSpr(void) { HuSprGrpDrawNoSet(temp_r28, 0x40); } -static inline u32 ExecStratchPickInlineFunc(LotteryTicketPickWork *temp_r29) { +static inline u32 ExecStratchPickInlineFunc(LotteryTicketPickWork *temp_r29) +{ s32 var_r21; s32 temp_r23; u32 var_r26; @@ -1371,17 +1268,21 @@ static inline u32 ExecStratchPickInlineFunc(LotteryTicketPickWork *temp_r29) { if (!GWPlayer[var_r21].com) { temp_r23 = GWPlayer[GWSystem.player_curr].port; var_r26 = HuPadDStkRep[temp_r23] | HuPadBtnDown[temp_r23]; - } else if (comLotteryType != temp_r29->unk02) { + } + else if (comLotteryType != temp_r29->unk02) { var_r26 = 2; - } else if (comLotteryWinType != temp_r29->unk03) { + } + else if (comLotteryWinType != temp_r29->unk03) { var_r26 = 4; - } else if (comLotteryType == temp_r29->unk02 && comLotteryWinType == temp_r29->unk03) { + } + else if (comLotteryType == temp_r29->unk02 && comLotteryWinType == temp_r29->unk03) { var_r26 = 0x100; } return var_r26; } -static void ExecScratchPick(omObjData *arg0) { +static void ExecScratchPick(omObjData *arg0) +{ float var_f29; float var_f28; s8 var_r28; @@ -1434,14 +1335,16 @@ static void ExecScratchPick(omObjData *arg0) { if (temp_r29->unk02 < 0) { temp_r29->unk02 = 0; var_r28 = 0; - } else if (temp_r29->unk03 < 0) { + } + else if (temp_r29->unk03 < 0) { temp_r29->unk03 = 0; var_r28 = 0; } if (temp_r29->unk02 >= 4) { temp_r29->unk02 = 3; var_r28 = 0; - } else if (temp_r29->unk03 >= 3) { + } + else if (temp_r29->unk03 >= 3) { temp_r29->unk03 = 2; var_r28 = 0; } @@ -1455,7 +1358,8 @@ static void ExecScratchPick(omObjData *arg0) { HuSprPosSet(temp_r29->unk08, 0, var_f29, var_f28); } -static void InitScratchPick(void) { +static void InitScratchPick(void) +{ float temp_f31 = 91.0f; float temp_f30 = 106.0f; omObjData *temp_r30; @@ -1476,7 +1380,8 @@ static void InitScratchPick(void) { HuSprGrpDrawNoSet(var_r31->unk08, 0x40); } -static void InitTicketPrizes(void) { +static void InitTicketPrizes(void) +{ s32 temp_r31; s32 i; @@ -1492,7 +1397,8 @@ static void InitTicketPrizes(void) { } } -static void ExecTicketFocus(s32 arg0) { +static void ExecTicketFocus(s32 arg0) +{ float var_f31; float temp_f30; omObjData *var_r30; @@ -1516,7 +1422,8 @@ static void ExecTicketFocus(s32 arg0) { } } -static BOOL ScratchTicketCheckDone(AnimBmpData *arg0) { +static BOOL ScratchTicketCheckDone(AnimBmpData *arg0) +{ s32 var_r29; s32 var_r31; s32 var_r30; @@ -1532,12 +1439,14 @@ static BOOL ScratchTicketCheckDone(AnimBmpData *arg0) { } if (var_r29 >= arg0->sizeX * arg0->sizeY - 300) { return TRUE; - } else { + } + else { return FALSE; } } -static u16 TicketGetPixel(u16 arg0, u16 arg1, u16 arg2) { +static u16 TicketGetPixel(u16 arg0, u16 arg1, u16 arg2) +{ u16 var_r31; u16 var_r30; u16 var_r29; @@ -1550,7 +1459,8 @@ static u16 TicketGetPixel(u16 arg0, u16 arg1, u16 arg2) { return var_r29 + (var_r28 << 2) + ((var_r31 + var_r30 * (arg0 >> 2)) << 4); } -static s32 TicketUpdate(AnimBmpData *arg0, Vec *arg1, s32 arg2) { +static s32 TicketUpdate(AnimBmpData *arg0, Vec *arg1, s32 arg2) +{ Vec sp48; Vec sp3C; float temp_f25; @@ -1574,7 +1484,8 @@ static s32 TicketUpdate(AnimBmpData *arg0, Vec *arg1, s32 arg2) { } OSs8tof32(&temp_r19[0], &sp48.x); OSs8tof32(&temp_r19[1], &sp48.y); - } else { + } + else { sp34 = GWPlayer[GWSystem.player_curr].port; sp48.x = HuPadStkX[sp34]; sp48.y = HuPadStkY[sp34]; @@ -1643,12 +1554,13 @@ static s32 TicketUpdate(AnimBmpData *arg0, Vec *arg1, s32 arg2) { } } } - DCFlushRange(arg0->data, (u32) (arg0->sizeX * arg0->sizeY * 2) >> 3); + DCFlushRange(arg0->data, (u32)(arg0->sizeX * arg0->sizeY * 2) >> 3); handLastPos = *arg1; return 0; } -static s32 ExecCoinPrizeInlineFunc(void) { +static s32 ExecCoinPrizeInlineFunc(void) +{ s32 i; for (i = 0; i < 10; i++) { @@ -1659,7 +1571,8 @@ static s32 ExecCoinPrizeInlineFunc(void) { return -1; } -static void ExecCoinPrize(void) { +static void ExecCoinPrize(void) +{ Vec sp64[10]; Vec sp8; float sp3C[10]; @@ -1674,7 +1587,8 @@ static void ExecCoinPrize(void) { temp_r27 = GWSystem.player_curr; if (currPrize == 0) { var_r28 = 100; - } else { + } + else { var_r28 = 30; } memset(coinMdl, 0, sizeof(coinMdl)); @@ -1703,7 +1617,8 @@ static void ExecCoinPrize(void) { BoardModelScaleSet(coinMdl[var_r30], 0.5f, 0.5f, 0.5f); var_r28--; } - } else { + } + else { var_r26 = 0; for (i = 0; i < 10; i++) { if (coinF[i] != 0) { @@ -1725,7 +1640,8 @@ static void ExecCoinPrize(void) { BoardPlayerCoinsAdd(temp_r27, 1); HuAudFXPlay(7); omVibrate(temp_r27, 12, 6, 6); - } else { + } + else { BoardModelPosSetV(coinMdl[i], &sp64[i]); BoardModelRotSet(coinMdl[i], 0.0f, sp3C[i], 0.0f); sp3C[i] = BoardDAngleCalc(45.0f + sp3C[i]); @@ -1736,7 +1652,8 @@ static void ExecCoinPrize(void) { } } -static void ExecItemPrize(void) { +static void ExecItemPrize(void) +{ Vec sp20; Vec sp14; float temp_f29; @@ -1748,10 +1665,7 @@ static void ExecItemPrize(void) { s32 temp_r29; s16 *var_r31; s16 i; - s32 spC[2] = { - DATA_MAKE_NUM(DATADIR_BOARD, 111), - DATA_MAKE_NUM(DATADIR_BOARD, 112) - }; + s32 spC[2] = { DATA_MAKE_NUM(DATADIR_BOARD, 111), DATA_MAKE_NUM(DATADIR_BOARD, 112) }; s8 sp8[2] = { 2, 3 }; temp_r29 = GWSystem.player_curr; @@ -1779,7 +1693,8 @@ static void ExecItemPrize(void) { BoardPlayerPosGet(temp_r29, &sp20); if (BoardPlayerSizeGet(temp_r29) == 0) { sp20.y += 100.0f; - } else { + } + else { sp20.y += 30.000002f; } temp_f29 = (sp20.y - sp14.y) / 30.0f; @@ -1805,7 +1720,8 @@ static void ExecItemPrize(void) { omVibrate(GWSystem.player_curr, 12, 6, 6); } -static void KillCoin(void) { +static void KillCoin(void) +{ s32 i; for (i = 0; i < 10; i++) { @@ -1814,7 +1730,8 @@ static void KillCoin(void) { } } -static void ExecPrize(void) { +static void ExecPrize(void) +{ Vec sp14; Vec sp8; s16 var_r29; @@ -1865,7 +1782,8 @@ static void ExecPrize(void) { if (var_r24 < 3) { var_r29 = 7; var_r26 = 80; - } else { + } + else { var_r29 = 8; } break; @@ -1890,11 +1808,12 @@ static void ExecPrize(void) { HuPrcSleep(0x14); if (var_r31 == 0) { var_r27 = HuAudSStreamPlay(0xA); - } else { + } + else { var_r27 = HuAudSStreamPlay(9); } } - var_r23 = (s32) BoardPlayerRotYGet(temp_r30) + 180; + var_r23 = (s32)BoardPlayerRotYGet(temp_r30) + 180; BoardPlayerMotBlendSet(temp_r30, var_r23, 0xF); while (!BoardPlayerMotBlendCheck(temp_r30)) { HuPrcVSleep(); @@ -1912,7 +1831,8 @@ static void ExecPrize(void) { if (var_r24 == 3) { BoardWinCreate(2, lotteryMessBase + 6, BoardWinPortraitGet()); BoardWinWait(); - } else { + } + else { BoardAudSeqPause(1, 1, 1000); HuPrcSleep(0x30); var_r27 = HuAudSStreamPlay(2); @@ -1931,7 +1851,8 @@ static void ExecPrize(void) { case 2: if (var_r24 < 3) { ExecItemPrize(); - } else { + } + else { var_r31 = 3; } break; @@ -1948,7 +1869,8 @@ static void ExecPrize(void) { } if (var_r31 != 3) { var_r28 = lotteryMessBase + 3; - } else { + } + else { var_r28 = lotteryMessBase + 8; } BoardModelMotionShiftSet(BoardLotteryHostGet(), lotteryMot[2], 0.0f, 10.0f, HU3D_MOTATTR_LOOP); @@ -1963,7 +1885,8 @@ static void ExecPrize(void) { } } -static void ExecLose(s32 arg0) { +static void ExecLose(s32 arg0) +{ s32 temp_r30; temp_r30 = GWPlayer[arg0].character; @@ -1975,7 +1898,8 @@ static void ExecLose(s32 arg0) { } } -static void CreateLotteryWin(s32 arg0) { +static void CreateLotteryWin(s32 arg0) +{ float sp8[2]; float temp_f30; float var_f31; @@ -1985,10 +1909,12 @@ static void CreateLotteryWin(s32 arg0) { if (arg0 == 0) { var_r31 = MAKE_MESSID(6, 80); var_f31 = 352.0f; - } else if (arg0 == 1) { + } + else if (arg0 == 1) { var_f31 = 352.0f; var_r31 = MAKE_MESSID(6, 81); - } else { + } + else { var_f31 = 364.0f; var_r31 = MAKE_MESSID(32, 22); } @@ -1999,14 +1925,16 @@ static void CreateLotteryWin(s32 arg0) { HuWinMesSet(lotteryInstWin, var_r31); } -static void KillLotteryWin(void) { +static void KillLotteryWin(void) +{ if (lotteryInstWin != -1) { HuWinKill(lotteryInstWin); lotteryInstWin = -1; } } -void BoardLotteryTutorialExec(void) { +void BoardLotteryTutorialExec(void) +{ Vec sp38; Vec sp2C; Vec sp20; diff --git a/src/game/board/pause.c b/src/game/board/pause.c index 3ca8058a..39152e13 100755 --- a/src/game/board/pause.c +++ b/src/game/board/pause.c @@ -1,5 +1,11 @@ #include "game/board/pause.h" #include "game/audio.h" +#include "game/board/main.h" +#include "game/board/model.h" +#include "game/board/player.h" +#include "game/board/roll.h" +#include "game/board/star.h" +#include "game/board/ui.h" #include "game/data.h" #include "game/flag.h" #include "game/gamework_data.h" @@ -11,12 +17,7 @@ #include "game/sprite.h" #include "game/window.h" #include "game/wipe.h" -#include "game/board/main.h" -#include "game/board/model.h" -#include "game/board/player.h" -#include "game/board/roll.h" -#include "game/board/star.h" -#include "game/board/ui.h" + typedef struct { struct { @@ -39,7 +40,6 @@ typedef struct { u32 unk0C; } ConfigWork; - static void PauseExit(void); static void PauseProcess(void); static void CreatePauseScreen(void); @@ -91,56 +91,25 @@ static s16 controlWin = -1; static s16 quitWin = -1; static s16 settingsWin = -1; -static s16 boxModelID[8] = { - -1, -1, -1, -1, -1, -1, -1, -1 -}; +static s16 boxModelID[8] = { -1, -1, -1, -1, -1, -1, -1, -1 }; -static float boxPosTbl[8][2] = { - { 120.0f, 120.0f }, - { 232.0f, 120.0f }, - { 344.0f, 120.0f }, - { 456.0f, 120.0f }, - { 120.0f, 232.0f }, - { 232.0f, 232.0f }, - { 344.0f, 232.0f }, - { 456.0f, 232.0f } -}; +static float boxPosTbl[8][2] = { { 120.0f, 120.0f }, { 232.0f, 120.0f }, { 344.0f, 120.0f }, { 456.0f, 120.0f }, { 120.0f, 232.0f }, + { 232.0f, 232.0f }, { 344.0f, 232.0f }, { 456.0f, 232.0f } }; -static float padConfigPosTbl[4][2] = { - { 170.0f, 160.0f }, - { 266.0f, 160.0f }, - { 362.0f, 160.0f }, - { 458.0f, 160.0f } -}; +static float padConfigPosTbl[4][2] = { { 170.0f, 160.0f }, { 266.0f, 160.0f }, { 362.0f, 160.0f }, { 458.0f, 160.0f } }; -static s32 boardLogoTbl[] = { - DATA_MAKE_NUM(DATADIR_BOARD, 87), - DATA_MAKE_NUM(DATADIR_BOARD, 88), - DATA_MAKE_NUM(DATADIR_BOARD, 89), - DATA_MAKE_NUM(DATADIR_BOARD, 90), - DATA_MAKE_NUM(DATADIR_BOARD, 91), - DATA_MAKE_NUM(DATADIR_BOARD, 92), - DATA_MAKE_NUM(DATADIR_BOARD, 87), - DATA_MAKE_NUM(DATADIR_BOARD, 93), - DATA_MAKE_NUM(DATADIR_BOARD, 94) -}; +static s32 boardLogoTbl[] = { DATA_MAKE_NUM(DATADIR_BOARD, 87), DATA_MAKE_NUM(DATADIR_BOARD, 88), DATA_MAKE_NUM(DATADIR_BOARD, 89), + DATA_MAKE_NUM(DATADIR_BOARD, 90), DATA_MAKE_NUM(DATADIR_BOARD, 91), DATA_MAKE_NUM(DATADIR_BOARD, 92), DATA_MAKE_NUM(DATADIR_BOARD, 87), + DATA_MAKE_NUM(DATADIR_BOARD, 93), DATA_MAKE_NUM(DATADIR_BOARD, 94) }; -static float turnDigitPosTbl[] = { - 145.0f, 188.0f, 285.0f, 328.0f -}; +static float turnDigitPosTbl[] = { 145.0f, 188.0f, 285.0f, 328.0f }; -static s32 boxMdlTbl[] = { - DATA_MAKE_NUM(DATADIR_BPAUSE, 8), - DATA_MAKE_NUM(DATADIR_BPAUSE, 9), - DATA_MAKE_NUM(DATADIR_BPAUSE, 10), - DATA_MAKE_NUM(DATADIR_BPAUSE, 11), - DATA_MAKE_NUM(DATADIR_BPAUSE, 12), - DATA_MAKE_NUM(DATADIR_BPAUSE, 13), - DATA_MAKE_NUM(DATADIR_BPAUSE, 14), - DATA_MAKE_NUM(DATADIR_BPAUSE, 15) -}; +static s32 boxMdlTbl[] = { DATA_MAKE_NUM(DATADIR_BPAUSE, 8), DATA_MAKE_NUM(DATADIR_BPAUSE, 9), DATA_MAKE_NUM(DATADIR_BPAUSE, 10), + DATA_MAKE_NUM(DATADIR_BPAUSE, 11), DATA_MAKE_NUM(DATADIR_BPAUSE, 12), DATA_MAKE_NUM(DATADIR_BPAUSE, 13), DATA_MAKE_NUM(DATADIR_BPAUSE, 14), + DATA_MAKE_NUM(DATADIR_BPAUSE, 15) }; -void BoardPauseStart(void) { +void BoardPauseStart(void) +{ mainProcess = HuPrcChildCreate(PauseProcess, 0x2001, 0x3800, 0, boardMainProc); hostMdl = BoardStarHostMdlGet(); BoardModelMotionStart(hostMdl, 1, 0x40000001); @@ -151,7 +120,8 @@ void BoardPauseStart(void) { HuPrcDestructorSet2(mainProcess, PauseExit); } -static void PauseExit(void) { +static void PauseExit(void) +{ if (pauseQuitF == 0) { BoardRollWinDispSet(1); BoardRollDispSet(1); @@ -160,7 +130,8 @@ static void PauseExit(void) { BoardLast5GfxShowSet(1); HuAudFXPauseAll(0); HuAudSeqPauseAll(0); - } else { + } + else { BoardConfettiKill(); BoardAudSeqFadeOutAll(); HuAudAllStop(); @@ -173,7 +144,8 @@ static void PauseExit(void) { omSysPauseCtrl(0); if (GWMGExplainGet()) { _SetFlag(FLAG_ID_MAKE(0, 11)); - } else { + } + else { _ClearFlag(FLAG_ID_MAKE(0, 11)); } if (GWPartyGet() == 0) { @@ -182,7 +154,8 @@ static void PauseExit(void) { GWGameStat.story_pause.mg_list = GWMGListGet(); GWGameStat.story_pause.mess_speed = GWMessSpeedGet(); GWGameStat.story_pause.save_mode = GWSaveModeGet(); - } else { + } + else { GWGameStat.party_pause.explain_mg = GWMGExplainGet(); GWGameStat.party_pause.show_com_mg = GWMGShowComGet(); GWGameStat.party_pause.mg_list = GWMGListGet(); @@ -192,7 +165,8 @@ static void PauseExit(void) { mainProcess = NULL; } -static void PauseProcess(void) { +static void PauseProcess(void) +{ s32 temp_r31; pauseQuitF = 0; @@ -222,14 +196,16 @@ static void PauseProcess(void) { HuPrcSleep(20); WipeColorSet(0, 0, 0); BoardKill(); - } else { + } + else { BoardFilterFadeOut(30); HuPrcSleep(30); } HuPrcEnd(); } -void CreatePauseScreen(void) { +void CreatePauseScreen(void) +{ Mtx sp30; Vec sp24; Vec sp18; @@ -294,10 +270,12 @@ void CreatePauseScreen(void) { if (GWPartyGet() == 1) { if (GWTeamGet()) { HuSprBankSet(pauseSprGrp, 2, 2); - } else { + } + else { HuSprBankSet(pauseSprGrp, 2, 0); } - } else { + } + else { HuSprBankSet(pauseSprGrp, 2, 1); } for (i = 0; i < 4; i++) { @@ -334,7 +312,8 @@ void CreatePauseScreen(void) { sp24.x = 68.0f; if (GWBoardGet() == 3) { sp24.y = 464.0f; - } else { + } + else { sp24.y = 434.0f; } sp24.z = 1100.0f; @@ -436,7 +415,8 @@ void CreatePauseScreen(void) { SetBoxVisible(0); } -static void DeletePauseScreen(void) { +static void DeletePauseScreen(void) +{ ConfigWork *temp_r30; Mtx sp8; s32 i; @@ -461,7 +441,7 @@ static void DeletePauseScreen(void) { HuSprGrpKill(pauseCursorPos); pauseCursorPos = -1; } - PSMTXIdentity(sp8); + Identity(sp8); BoardModelLayerSet(hostMdl, hostOldLayer); BoardModelVisibilitySet(hostMdl, 1); BoardModelMtxSet(hostMdl, &sp8); @@ -471,7 +451,8 @@ static void DeletePauseScreen(void) { } } -static void SetBoxVisible(s32 arg0) { +static void SetBoxVisible(s32 arg0) +{ s32 i; for (i = 0; i < 8; i++) { @@ -479,7 +460,8 @@ static void SetBoxVisible(s32 arg0) { } } -static void PauseConfigObjFunc(omObjData *arg0) { +static void PauseConfigObjFunc(omObjData *arg0) +{ ConfigWork *temp_r31; s16 temp_r28; s32 var_r29; @@ -578,7 +560,8 @@ static void PauseConfigObjFunc(omObjData *arg0) { InitPauseQuit(arg0, temp_r31); break; } - } else { + } + else { cursorPos = ExecPauseConfig(arg0, temp_r31); if (temp_r28 != cursorPos) { arg0->trans.x = -40.0f + boxPosTbl[cursorPos][0]; @@ -590,7 +573,8 @@ static void PauseConfigObjFunc(omObjData *arg0) { } } -static void UpdatePauseText(s32 arg0) { +static void UpdatePauseText(s32 arg0) +{ s32 var_r28; s32 j; s32 i; @@ -603,7 +587,8 @@ static void UpdatePauseText(s32 arg0) { if (i == GWPlayer[j].port) { if (GWPlayer[j].com) { var_r28 = MAKE_MESSID(16, 30); - } else { + } + else { var_r28 = MAKE_MESSID(16, 29); } HuWinInsertMesSet(settingsWin, var_r28, i); @@ -615,14 +600,16 @@ static void UpdatePauseText(s32 arg0) { case 1: if (boxState[arg0] != 0) { HuWinMesSet(settingsWin, MAKE_MESSID(16, 33)); - } else { + } + else { HuWinMesSet(settingsWin, MAKE_MESSID(16, 34)); } break; case 2: if (boxState[arg0] != 0) { HuWinMesSet(settingsWin, MAKE_MESSID(16, 35)); - } else { + } + else { HuWinMesSet(settingsWin, MAKE_MESSID(16, 36)); } break; @@ -642,7 +629,8 @@ static void UpdatePauseText(s32 arg0) { case 4: if (boxState[arg0] != 0) { HuWinMesSet(settingsWin, MAKE_MESSID(16, 40)); - } else { + } + else { HuWinMesSet(settingsWin, MAKE_MESSID(16, 41)); } break; @@ -678,7 +666,8 @@ static void UpdatePauseText(s32 arg0) { } } -static void InitPauseQuit(omObjData *arg0, ConfigWork *arg1) { +static void InitPauseQuit(omObjData *arg0, ConfigWork *arg1) +{ float var_f31; switch (arg1->unk01) { @@ -696,7 +685,8 @@ static void InitPauseQuit(omObjData *arg0, ConfigWork *arg1) { if (quitWin != -1 && HuWinStatGet(quitWin) == 3) { if (HuWinChoiceNowGet(quitWin) != 0) { HuWinMesSet(settingsWin, MAKE_MESSID(16, 51)); - } else { + } + else { HuWinMesSet(settingsWin, MAKE_MESSID(16, 50)); } } @@ -725,7 +715,8 @@ static void InitPauseQuit(omObjData *arg0, ConfigWork *arg1) { } } -static void PauseQuitProcess(void) { +static void PauseQuitProcess(void) +{ WindowData *temp_r31; float sp10[2]; float sp8[2]; @@ -748,7 +739,8 @@ static void PauseQuitProcess(void) { HuPrcEnd(); } -static void DeletePauseQuit(void) { +static void DeletePauseQuit(void) +{ if (quitWin != -1) { HuWinExCleanup(quitWin); quitWin = -1; @@ -757,7 +749,8 @@ static void DeletePauseQuit(void) { quitProcess = NULL; } -static s32 UpdatePadConfig(omObjData *arg0, ConfigWork *arg1) { +static s32 UpdatePadConfig(omObjData *arg0, ConfigWork *arg1) +{ switch (arg1->unk01) { case 0: CreatePadConfig(arg0, arg1); @@ -777,12 +770,14 @@ static s32 UpdatePadConfig(omObjData *arg0, ConfigWork *arg1) { } if (arg1->unk00_field1 != 0) { return 0; - } else { + } + else { return 1; } } -static void CreatePadConfig(omObjData *arg0, ConfigWork *arg1) { +static void CreatePadConfig(omObjData *arg0, ConfigWork *arg1) +{ Vec sp14; Vec sp8; s32 i; @@ -817,7 +812,8 @@ static void CreatePadConfig(omObjData *arg0, ConfigWork *arg1) { arg1->unk01 = 1; } -static void ScrollInPadConfig(omObjData *arg0, ConfigWork *arg1) { +static void ScrollInPadConfig(omObjData *arg0, ConfigWork *arg1) +{ Vec sp8; s32 i; @@ -834,7 +830,8 @@ static void ScrollInPadConfig(omObjData *arg0, ConfigWork *arg1) { arg1->unk04 = 0; arg1->unk05 = 0; arg1->unk01 = 0; - } else { + } + else { arg1->unk01 = 2; } return; @@ -848,7 +845,8 @@ static void ScrollInPadConfig(omObjData *arg0, ConfigWork *arg1) { arg1->unk07--; } -static void CursorMovePadConfig(omObjData *arg0, ConfigWork *arg1) { +static void CursorMovePadConfig(omObjData *arg0, ConfigWork *arg1) +{ float sp8[4]; s32 temp_r29; u32 temp_r30; @@ -861,16 +859,19 @@ static void CursorMovePadConfig(omObjData *arg0, ConfigWork *arg1) { if (GWPlayer[temp_r29].com) { arg1->unk00_field3 = GWPlayer[temp_r29].diff + 1; arg1->unk05 = GWPlayer[temp_r29].diff + 1; - } else { + } + else { arg1->unk00_field3 = 0; arg1->unk05 = 0; } HuSprBankSet(padConfigSprGrp, arg1->unk04 + 8, 1); HuAudFXPlay(2); - } else if (temp_r30 == 0x200) { + } + else if (temp_r30 == 0x200) { HuAudFXPlay(3); arg1->unk01 = 4; - } else { + } + else { if (temp_r30 == 1) { arg1->unk04--; } @@ -879,9 +880,11 @@ static void CursorMovePadConfig(omObjData *arg0, ConfigWork *arg1) { } if (arg1->unk04 < 0) { arg1->unk04 = 0; - } else if (arg1->unk04 >= 4) { + } + else if (arg1->unk04 >= 4) { arg1->unk04 = 3; - } else if (temp_r30 == 1 || temp_r30 == 2) { + } + else if (temp_r30 == 1 || temp_r30 == 2) { HuAudFXPlay(0); arg1->unk06 = 4; } @@ -891,7 +894,8 @@ static void CursorMovePadConfig(omObjData *arg0, ConfigWork *arg1) { } } -static void ChangeDiffPadConfig(omObjData *arg0, ConfigWork *arg1) { +static void ChangeDiffPadConfig(omObjData *arg0, ConfigWork *arg1) +{ s32 temp_r29; s32 var_r28; s32 var_r26; @@ -901,13 +905,15 @@ static void ChangeDiffPadConfig(omObjData *arg0, ConfigWork *arg1) { var_r30 = 0; if (HuPadStkX[pausePad] < -20) { var_r30 |= 1; - } else if (HuPadStkX[pausePad] > 20) { + } + else if (HuPadStkX[pausePad] > 20) { var_r30 |= 2; } temp_r29 = CheckPort(arg1->unk04); if (GWGameStat.veryHardUnlock != 0) { var_r27 = 4; - } else { + } + else { var_r27 = 3; } HuWinMesSet(settingsWin, MAKE_MESSID(16, 32)); @@ -916,13 +922,15 @@ static void ChangeDiffPadConfig(omObjData *arg0, ConfigWork *arg1) { if (arg1->unk09++ < 10) { return; } - } else { + } + else { if (arg1->unk09++ < 2) { return; } arg1->unk0C = var_r30; } - } else { + } + else { arg1->unk0C = 0; } arg1->unk09 = 0; @@ -936,7 +944,8 @@ static void ChangeDiffPadConfig(omObjData *arg0, ConfigWork *arg1) { if (var_r28 != 0) { HuAudFXPlay(0); arg1->unk06 = 4; - } else { + } + else { if (HuPadBtnDown[pausePad] == 0x100) { arg1->unk01 = 2; if (arg1->unk05 != 0) { @@ -944,7 +953,8 @@ static void ChangeDiffPadConfig(omObjData *arg0, ConfigWork *arg1) { GWPlayerCfg[temp_r29].iscom = 1; GWPlayer[temp_r29].diff = arg1->unk05 - 1; GWPlayerCfg[temp_r29].diff = arg1->unk05 - 1; - } else { + } + else { GWPlayer[temp_r29].com = 0; GWPlayerCfg[temp_r29].iscom = 0; } @@ -967,18 +977,21 @@ static void ChangeDiffPadConfig(omObjData *arg0, ConfigWork *arg1) { } if (arg1->unk05 > var_r27) { arg1->unk05 = 0; - } else if (arg1->unk05 < 0) { + } + else if (arg1->unk05 < 0) { arg1->unk05 = var_r27; } if (arg1->unk05 != 0) { var_r26 = arg1->unk05 + 3; - } else { + } + else { var_r26 = arg1->unk04; } HuSprBankSet(padConfigSprGrp, arg1->unk04 + 4, var_r26); } -static void ScrollOutPadConfig(omObjData *arg0, ConfigWork *arg1) { +static void ScrollOutPadConfig(omObjData *arg0, ConfigWork *arg1) +{ Vec sp14; Vec sp8; @@ -1003,7 +1016,8 @@ static void ScrollOutPadConfig(omObjData *arg0, ConfigWork *arg1) { arg1->unk00_field2 = 1; } -static s32 UpdatePauseBox(omObjData *arg0, ConfigWork *arg1, s32 arg2) { +static s32 UpdatePauseBox(omObjData *arg0, ConfigWork *arg1, s32 arg2) +{ float var_f31; float var_f30; float var_f29; @@ -1031,21 +1045,26 @@ static s32 UpdatePauseBox(omObjData *arg0, ConfigWork *arg1, s32 arg2) { } if (arg1->unk04 < 0) { arg1->unk04 = 0; - } else if (arg1->unk04 > 1) { + } + else if (arg1->unk04 > 1) { arg1->unk04 = 1; - } else if (temp_r28 == 1 || temp_r28 == 2) { + } + else if (temp_r28 == 1 || temp_r28 == 2) { HuAudFXPlay(0); } if (temp_r28 == 0x100) { arg1->unk01 = 3; HuAudFXPlay(2); - } else if (temp_r28 == 0x200) { + } + else if (temp_r28 == 0x200) { arg1->unk01 = 4; HuAudFXPlay(3); - } else if (temp_r27 != arg1->unk04) { + } + else if (temp_r27 != arg1->unk04) { if (arg1->unk04 != 0) { var_f30 = 0.0f; - } else { + } + else { var_f30 = -90.0f; } var_f29 = arg0->rot.x; @@ -1058,7 +1077,8 @@ static s32 UpdatePauseBox(omObjData *arg0, ConfigWork *arg1, s32 arg2) { if (arg1->unk07 != 0) { arg0->rot.x += arg0->rot.y; arg1->unk07--; - } else { + } + else { arg1->unk01 = 1; } break; @@ -1091,7 +1111,8 @@ static s32 UpdatePauseBox(omObjData *arg0, ConfigWork *arg1, s32 arg2) { return 0; } -static s32 UpdatePauseBoxExt(omObjData *arg0, ConfigWork *arg1, s32 arg2) { +static s32 UpdatePauseBoxExt(omObjData *arg0, ConfigWork *arg1, s32 arg2) +{ float var_f31; float var_f30; float var_f29; @@ -1102,7 +1123,8 @@ static s32 UpdatePauseBoxExt(omObjData *arg0, ConfigWork *arg1, s32 arg2) { if (arg2 == 3 && GWGameStat.customPackEnable == 0) { var_r27 = 1; - } else { + } + else { var_r27 = 2; } switch (arg1->unk01) { @@ -1125,18 +1147,22 @@ static s32 UpdatePauseBoxExt(omObjData *arg0, ConfigWork *arg1, s32 arg2) { } if (arg1->unk04 < 0) { arg1->unk04 = 0; - } else if (arg1->unk04 > var_r27) { + } + else if (arg1->unk04 > var_r27) { arg1->unk04 = var_r27; - } else if (temp_r28 == 1 || temp_r28 == 2) { + } + else if (temp_r28 == 1 || temp_r28 == 2) { HuAudFXPlay(0); } if (temp_r28 == 0x100) { arg1->unk01 = 3; HuAudFXPlay(2); - } else if (temp_r28 == 0x200) { + } + else if (temp_r28 == 0x200) { arg1->unk01 = 4; HuAudFXPlay(3); - } else if (temp_r26 != arg1->unk04) { + } + else if (temp_r26 != arg1->unk04) { switch (arg1->unk04) { case 0: var_f30 = 90.0f; @@ -1158,7 +1184,8 @@ static s32 UpdatePauseBoxExt(omObjData *arg0, ConfigWork *arg1, s32 arg2) { if (arg1->unk07 != 0) { arg0->rot.x += arg0->rot.y; arg1->unk07--; - } else { + } + else { arg1->unk01 = 1; } break; @@ -1191,7 +1218,8 @@ static s32 UpdatePauseBoxExt(omObjData *arg0, ConfigWork *arg1, s32 arg2) { return 0; } -static s32 ExecPauseConfig(omObjData *arg0, ConfigWork *arg1) { +static s32 ExecPauseConfig(omObjData *arg0, ConfigWork *arg1) +{ s32 var_r27; s32 var_r26; s32 var_r29; @@ -1218,17 +1246,21 @@ static s32 ExecPauseConfig(omObjData *arg0, ConfigWork *arg1) { arg1->unk03 += var_r28; if (arg1->unk03 < 0) { arg1->unk03 = 0; - } else if (arg1->unk03 >= 2) { + } + else if (arg1->unk03 >= 2) { arg1->unk03 = 1; - } else if (var_r28 != 0) { + } + else if (var_r28 != 0) { HuAudFXPlay(0); arg1->unk06 = 4; } if (arg1->unk02 < 0) { arg1->unk02 = 0; - } else if (arg1->unk02 >= 4) { + } + else if (arg1->unk02 >= 4) { arg1->unk02 = 3; - } else if (var_r29 != 0) { + } + else if (var_r29 != 0) { HuAudFXPlay(0); arg1->unk06 = 4; } @@ -1251,7 +1283,8 @@ static s32 ExecPauseConfig(omObjData *arg0, ConfigWork *arg1) { } if (var_r26 != 0) { HuAudFXPlay(4); - } else if (var_r27 != 0) { + } + else if (var_r27 != 0) { HuAudFXPlay(2); arg1->unk00_field1 = 1; } @@ -1263,7 +1296,8 @@ static s32 ExecPauseConfig(omObjData *arg0, ConfigWork *arg1) { return arg1->unk02 + arg1->unk03 * 4; } -static void CreatePauseControlWin(void) { +static void CreatePauseControlWin(void) +{ float sp8[2]; float var_f31; float var_f30; @@ -1280,7 +1314,8 @@ static void CreatePauseControlWin(void) { HuWinDispOff(settingsControlWin); if (GWBoardGet() == 7 || GWBoardGet() == 8) { var_r31 = MAKE_MESSID(16, 73); - } else { + } + else { var_r31 = MAKE_MESSID(16, 52); } HuWinMesMaxSizeGet(1, sp8, var_r31); @@ -1304,7 +1339,8 @@ static void CreatePauseControlWin(void) { sp8[1] = 128.0f; } -static void DeletePauseControlWin(void) { +static void DeletePauseControlWin(void) +{ if (settingsControlWin != -1) { HuWinKill(settingsControlWin); settingsControlWin = -1; @@ -1319,7 +1355,8 @@ static void DeletePauseControlWin(void) { } } -static s32 WaitPauseInput(void) { +static s32 WaitPauseInput(void) +{ s32 var_r28; s32 var_r31; u32 temp_r30; @@ -1327,7 +1364,8 @@ static s32 WaitPauseInput(void) { mainScreenF = 1; if (GWBoardGet() == 7 || GWBoardGet() == 8) { var_r28 = 1; - } else { + } + else { var_r28 = 0; } HuWinDispOn(controlWin); @@ -1344,13 +1382,15 @@ static s32 WaitPauseInput(void) { var_r31 = 0; HuAudFXPlay(0x1C); break; - } else if (var_r28 == 0) { + } + else if (var_r28 == 0) { if (temp_r30 == 0x100) { var_r31 = 1; HuAudFXPlay(1); break; } - } else if (temp_r30 == 0x10) { + } + else if (temp_r30 == 0x10) { pauseQuitF = 1; var_r31 = 2; mgQuitExtraF = 1; @@ -1368,7 +1408,8 @@ static s32 WaitPauseInput(void) { return var_r31; } -static void ShowPauseConfig(void) { +static void ShowPauseConfig(void) +{ float var_f31; float var_f30; @@ -1383,7 +1424,8 @@ static void ShowPauseConfig(void) { var_f30 = boxPosTbl[0][1]; HuSprPosSet(pauseCursorPos, 1, var_f31, var_f30); HuSprAttrReset(pauseCursorPos, 1, HUSPR_ATTR_DISPOFF); - } else { + } + else { HuSprAttrSet(pauseCursorPos, 1, HUSPR_ATTR_DISPOFF); } while (configObj) { @@ -1391,7 +1433,8 @@ static void ShowPauseConfig(void) { } } -static void CreatePadConfigSprite(void) { +static void CreatePadConfigSprite(void) +{ float temp_f31; float temp_f30; s32 var_r29; @@ -1415,7 +1458,8 @@ static void CreatePadConfigSprite(void) { HuSprBankSet(padConfigSprGrp, i, temp_r28); if (temp_r26 != 0) { var_r29 = temp_r27 + 4; - } else { + } + else { var_r29 = i; } HuSprBankSet(padConfigSprGrp, i + 4, var_r29); @@ -1427,7 +1471,8 @@ static void CreatePadConfigSprite(void) { HuSprGrpPosSet(padConfigSprGrp, 0.0f, 0.0f); } -static void ShowPadConfigSprite(s32 arg0) { +static void ShowPadConfigSprite(s32 arg0) +{ s32 temp_r31; s32 i; @@ -1437,7 +1482,8 @@ static void ShowPadConfigSprite(s32 arg0) { HuSprAttrReset(padConfigSprGrp, temp_r31, HUSPR_ATTR_DISPOFF); HuSprAttrReset(padConfigSprGrp, temp_r31 + 4, HUSPR_ATTR_DISPOFF); HuSprAttrReset(padConfigSprGrp, temp_r31 + 8, HUSPR_ATTR_DISPOFF); - } else { + } + else { HuSprAttrSet(padConfigSprGrp, temp_r31, HUSPR_ATTR_DISPOFF); HuSprAttrSet(padConfigSprGrp, temp_r31 + 4, HUSPR_ATTR_DISPOFF); HuSprAttrSet(padConfigSprGrp, temp_r31 + 8, HUSPR_ATTR_DISPOFF); @@ -1445,12 +1491,14 @@ static void ShowPadConfigSprite(s32 arg0) { } if (arg0 != 0) { HuSprAttrReset(padConfigSprGrp, 12, HUSPR_ATTR_DISPOFF); - } else { + } + else { HuSprAttrSet(padConfigSprGrp, 12, HUSPR_ATTR_DISPOFF); } } -static void PauseCreateNumber(s32 arg0, s8 arg1) { +static void PauseCreateNumber(s32 arg0, s8 arg1) +{ s32 var_r31; s32 temp_r30; s32 temp_r29; @@ -1459,22 +1507,26 @@ static void PauseCreateNumber(s32 arg0, s8 arg1) { temp_r30 = arg1 / 10; if (arg0 == 0) { var_r31 = 3; - } else { + } + else { var_r31 = 5; } if (temp_r30 != 0) { HuSprBankSet(pauseSprGrp, var_r31, temp_r30); - } else { + } + else { HuSprAttrSet(pauseSprGrp, var_r31, 4); } HuSprBankSet(pauseSprGrp, var_r31 + 1, temp_r29); } -BOOL BoardPauseActiveCheck(void) { +BOOL BoardPauseActiveCheck(void) +{ return (mainProcess != NULL) ? TRUE : FALSE; } -BOOL BoardPauseReqCheck(void) { +BOOL BoardPauseReqCheck(void) +{ s32 temp_r30; s32 i; @@ -1495,7 +1547,8 @@ BOOL BoardPauseReqCheck(void) { return FALSE; } -static s32 CheckPort(s32 arg0) { +static s32 CheckPort(s32 arg0) +{ s32 i; for (i = 0; i < 4; i++) { @@ -1506,7 +1559,8 @@ static s32 CheckPort(s32 arg0) { return i; } -static void RotateBox(float arg0, float arg1, Mtx arg2) { +static void RotateBox(float arg0, float arg1, Mtx arg2) +{ Vec sp14; Mtx spB0; Mtx sp80; @@ -1514,11 +1568,11 @@ static void RotateBox(float arg0, float arg1, Mtx arg2) { Mtx sp20; BoardCameraRotGet(&sp14); - PSMTXRotRad(spB0, 'x', MTXDegToRad(sp14.x)); - PSMTXRotRad(sp80, 'y', MTXDegToRad(sp14.y)); - PSMTXRotRad(sp50, 'x', MTXDegToRad(arg0)); - PSMTXRotRad(sp20, 'y', MTXDegToRad(arg1)); - PSMTXConcat(sp80, spB0, sp80); - PSMTXConcat(sp50, sp20, sp20); - PSMTXConcat(sp80, sp20, arg2); + RotRad(spB0, 'x', MTXDegToRad(sp14.x)); + RotRad(sp80, 'y', MTXDegToRad(sp14.y)); + RotRad(sp50, 'x', MTXDegToRad(arg0)); + RotRad(sp20, 'y', MTXDegToRad(arg1)); + Concat(sp80, spB0, sp80); + Concat(sp50, sp20, sp20); + Concat(sp80, sp20, arg2); } diff --git a/src/game/board/shop.c b/src/game/board/shop.c index 47b332c3..1a70c74d 100755 --- a/src/game/board/shop.c +++ b/src/game/board/shop.c @@ -1,13 +1,5 @@ #include "game/board/shop.h" #include "game/audio.h" -#include "game/gamework.h" -#include "game/gamework_data.h" -#include "game/object.h" -#include "game/objsub.h" -#include "game/disp.h" -#include "game/pad.h" -#include "game/process.h" -#include "game/sprite.h" #include "game/board/audio.h" #include "game/board/com.h" #include "game/board/com_path.h" @@ -20,6 +12,15 @@ #include "game/board/ui.h" #include "game/board/view.h" #include "game/board/window.h" +#include "game/disp.h" +#include "game/gamework.h" +#include "game/gamework_data.h" +#include "game/object.h" +#include "game/objsub.h" +#include "game/pad.h" +#include "game/process.h" +#include "game/sprite.h" + #include "dolphin.h" #include "ext_math.h" @@ -103,39 +104,20 @@ static Process *shopProc; static s16 itemMdl = -1; static s8 itemChoice = -1; -static BoardModelParam shopMdlParam[1] = { - { 0x00070094, { 0, 1, 0, 0, 0 }, -1 } -}; +static BoardModelParam shopMdlParam[1] = { { 0x00070094, { 0, 1, 0, 0, 0 }, -1 } }; static s16 hostMdl = -1; static s16 shopMot[3] = { -1, -1, -1 }; static s8 itemCurChoice = -1; -static s8 defaultItemTbl[5] = { - 0x05, 0x07, 0x02, 0x03, 0x00 -}; +static s8 defaultItemTbl[5] = { 0x05, 0x07, 0x02, 0x03, 0x00 }; -static s32 hostMessTbl[] = { - MAKE_MESSID(0x0F, 0x04), - MAKE_MESSID(0x0F, 0x07), - MAKE_MESSID(0x0F, 0x0A), - MAKE_MESSID(0x0F, 0x0D), - MAKE_MESSID(0x0F, 0x10), - MAKE_MESSID(0x0F, 0x13), - MAKE_MESSID(0x0F, 0x04), - MAKE_MESSID(0x0F, 0x24), - MAKE_MESSID(0x0F, 0x24) -}; +static s32 hostMessTbl[] = { MAKE_MESSID(0x0F, 0x04), MAKE_MESSID(0x0F, 0x07), MAKE_MESSID(0x0F, 0x0A), MAKE_MESSID(0x0F, 0x0D), + MAKE_MESSID(0x0F, 0x10), MAKE_MESSID(0x0F, 0x13), MAKE_MESSID(0x0F, 0x04), MAKE_MESSID(0x0F, 0x24), MAKE_MESSID(0x0F, 0x24) }; -static s8 itemPriceTbl[] = { - 5, 5, 15, 15, - 10, 10, 15, 15, - 15, 15, 0, 25, - 30, 30, 0, 0 -}; +static s8 itemPriceTbl[] = { 5, 5, 15, 15, 10, 10, 15, 15, 15, 15, 0, 25, 30, 30, 0, 0 }; -static s32 shopMotTbl[9][3] = { - { DATA_MAKE_NUM(DATADIR_BGUEST, 0x01), DATA_MAKE_NUM(DATADIR_BGUEST, 0x03), DATA_MAKE_NUM(DATADIR_BGUEST, 0x04) }, +static s32 shopMotTbl[9][3] = { { DATA_MAKE_NUM(DATADIR_BGUEST, 0x01), DATA_MAKE_NUM(DATADIR_BGUEST, 0x03), DATA_MAKE_NUM(DATADIR_BGUEST, 0x04) }, { DATA_MAKE_NUM(DATADIR_BGUEST, 0x09), DATA_MAKE_NUM(DATADIR_BGUEST, 0x0B), DATA_MAKE_NUM(DATADIR_BGUEST, 0x0C) }, { DATA_MAKE_NUM(DATADIR_BGUEST, 0x0E), DATA_MAKE_NUM(DATADIR_BGUEST, 0x10), DATA_MAKE_NUM(DATADIR_BGUEST, 0x11) }, { DATA_MAKE_NUM(DATADIR_BGUEST, 0x18), DATA_MAKE_NUM(DATADIR_BGUEST, 0x1A), DATA_MAKE_NUM(DATADIR_BGUEST, 0x1B) }, @@ -143,27 +125,26 @@ static s32 shopMotTbl[9][3] = { { DATA_MAKE_NUM(DATADIR_BGUEST, 0x22), DATA_MAKE_NUM(DATADIR_BGUEST, 0x24), DATA_MAKE_NUM(DATADIR_BGUEST, 0x25) }, { DATA_MAKE_NUM(DATADIR_BGUEST, 0x09), DATA_MAKE_NUM(DATADIR_BGUEST, 0x0B), DATA_MAKE_NUM(DATADIR_BGUEST, 0x0C) }, { DATA_MAKE_NUM(DATADIR_BGUEST, 0x2A), DATA_MAKE_NUM(DATADIR_BGUEST, 0x2C), DATA_MAKE_NUM(DATADIR_BGUEST, 0x2D) }, - { DATA_MAKE_NUM(DATADIR_BGUEST, 0x2A), DATA_MAKE_NUM(DATADIR_BGUEST, 0x2C), DATA_MAKE_NUM(DATADIR_BGUEST, 0x2D) } -}; + { DATA_MAKE_NUM(DATADIR_BGUEST, 0x2A), DATA_MAKE_NUM(DATADIR_BGUEST, 0x2C), DATA_MAKE_NUM(DATADIR_BGUEST, 0x2D) } }; -void BoardShopHostSet(s16 arg0) { +void BoardShopHostSet(s16 arg0) +{ hostMdl = arg0; } -s16 BoardShopHostGet(void) { +s16 BoardShopHostGet(void) +{ return hostMdl; } -void BoardShopInit(void) { +void BoardShopInit(void) +{ BoardModelParam *var_r29; Vec sp1C; Vec sp10; s32 j; s32 i; - s32 sp8[2] = { - 0x00080000, - 0x00100000 - }; + s32 sp8[2] = { 0x00080000, 0x00100000 }; for (i = 0; i < 2; i++) { BoardSpaceLinkTransformGet(sp8[i], &sp1C, &sp10, 0); @@ -176,7 +157,8 @@ void BoardShopInit(void) { BoardModelVisibilitySet(hostMdl, 0); } -void BoardShopKill(void) { +void BoardShopKill(void) +{ s32 i; s32 j; @@ -190,7 +172,8 @@ void BoardShopKill(void) { } } -void BoardShopExec(s32 player, s32 space) { +void BoardShopExec(s32 player, s32 space) +{ if (BoardPlayerSizeGet(GWSystem.player_curr) == 2) { return; } @@ -204,7 +187,8 @@ void BoardShopExec(s32 player, s32 space) { BoardRollDispSet(1); } -static void ExecShop(void) { +static void ExecShop(void) +{ Vec sp38; Vec sp2C; Vec sp20; @@ -229,7 +213,8 @@ static void ExecShop(void) { temp_r28 = GWPlayer[shopPlayer].space_curr; if (BoardSpaceFlagGet(0, temp_r28) & 0x80000) { shopMdlPtr = shopMdlIdx[0]; - } else { + } + else { shopMdlPtr = shopMdlIdx[1]; } BoardPlayerIdleSet(shopPlayer); @@ -315,7 +300,8 @@ static void ExecShop(void) { if (var_r29 > BoardPlayerCoinsGet(shopPlayer)) { BoardWinChoiceDisable(i); choiceEnableTbl[i] = 0; - } else { + } + else { choiceEnableTbl[i] = 1; } } @@ -332,7 +318,8 @@ static void ExecShop(void) { HuPrcSleep(0xF); if (itemCurChoice == -1 || itemCurChoice == 5 || itemCurChoice == 0x7F) { PauseShopWin(); - } else { + } + else { PauseShopWin(); while (!BoardStatusStopCheck(shopPlayer)) { HuPrcVSleep(); @@ -346,7 +333,8 @@ static void ExecShop(void) { temp_r24 = itemPriceTbl[activeItemTbl[itemCurChoice]]; if (temp_r24 >= 20) { var_r23 = 3; - } else { + } + else { var_r23 = 6; } var_f30 = BoardDAngleCalc(180.0f + BoardPlayerRotYGet(shopPlayer)); @@ -391,7 +379,8 @@ static void ExecShop(void) { HuPrcEnd(); } -static void DestroyShop(void) { +static void DestroyShop(void) +{ s16 temp_r30; s32 i; @@ -413,7 +402,8 @@ static void DestroyShop(void) { shopProc = NULL; } -static void PopupShop(void) { +static void PopupShop(void) +{ s32 i; for (i = 0; i < 2; i++) { @@ -443,7 +433,8 @@ static void PopupShop(void) { } } -static void CloseShop(void) { +static void CloseShop(void) +{ BoardModelMotionStart(shopMdlPtr[0], 0, 0x40000004); while (BoardModelMotionTimeGet(shopMdlPtr[0]) > 28.0f) { HuPrcVSleep(); @@ -458,7 +449,8 @@ static void CloseShop(void) { BoardModelVisibilitySet(BoardShopHostGet(), 0); } -static void CreateShopWin(void) { +static void CreateShopWin(void) +{ Vec sp8; omObjData *var_r31; ShopWinWork *var_r30; @@ -473,12 +465,12 @@ static void CreateShopWin(void) { var_r30->unk01 = 0xC; var_r30->unk04 = 0; shopWinObj = var_r31; - var_r30->unk06 = HuWinCreate(36.0f, HU_DISP_HEIGHT-136, 0x1F8, 0x60, 0); + var_r30->unk06 = HuWinCreate(36.0f, HU_DISP_HEIGHT - 136, 0x1F8, 0x60, 0); HuWinMesSpeedSet(var_r30->unk06, 0); HuWinDrawNoSet(var_r30->unk06, 0x40); HuWinExAnimIn(var_r30->unk06); sp8.x = 84.0f; - sp8.y = HU_DISP_HEIGHT-88; + sp8.y = HU_DISP_HEIGHT - 88; sp8.z = 400.0f; var_r31->scale.x = var_r31->scale.y = var_r31->scale.z = 0.25f; Hu3D2Dto3D(&sp8, 1, &sp8); @@ -488,7 +480,8 @@ static void CreateShopWin(void) { var_r31->scale.x = var_r31->scale.y = var_r31->scale.z = 1.0f; } -static void UpdateShopWin(omObjData *arg0) { +static void UpdateShopWin(omObjData *arg0) +{ Vec spC; float var_f29; float var_f28; @@ -517,7 +510,8 @@ static void UpdateShopWin(omObjData *arg0) { if (temp_r28->unk00_field0 == 0) { BoardModelVisibilitySet(itemMdl, 0); } - } else { + } + else { HuWinDispOn(temp_r28->unk06); SetShopWinItem(temp_r28, arg0); BoardModelVisibilitySet(itemMdl, 1); @@ -543,9 +537,9 @@ static void UpdateShopWin(omObjData *arg0) { } arg0->rot.y = BoardDAngleCalc(arg0->rot.y + 2.0f); BoardCameraRotGet(&spC); - PSMTXRotRad(sp48, 'y', MTXDegToRad(arg0->rot.y)); - PSMTXRotRad(sp18, 'x', MTXDegToRad(spC.x + 10.0f)); - PSMTXConcat(sp18, sp48, sp48); + RotRad(sp48, 'y', MTXDegToRad(arg0->rot.y)); + RotRad(sp18, 'x', MTXDegToRad(spC.x + 10.0f)); + Concat(sp18, sp48, sp48); BoardModelMtxSet(itemMdl, &sp48); BoardModelRotSet(itemMdl, 0.0f, 0.0f, 0.0f); BoardModelPosSet(itemMdl, arg0->trans.x, arg0->trans.y + var_f29, arg0->trans.z); @@ -554,7 +548,8 @@ static void UpdateShopWin(omObjData *arg0) { } } -static void SetShopWinItem(ShopWinWork *arg0, omObjData *arg1) { +static void SetShopWinItem(ShopWinWork *arg0, omObjData *arg1) +{ Vec spC; s32 var_r26; s8 temp_r28; @@ -581,14 +576,16 @@ static void SetShopWinItem(ShopWinWork *arg0, omObjData *arg1) { } } -static void PauseShopWin(void) { +static void PauseShopWin(void) +{ if (shopWinObj) { OM_GET_WORK_PTR(shopWinObj, ShopWinWork)->unk00_field0 = 1; shopWinObj = NULL; } } -void StartItemGive(void) { +void StartItemGive(void) +{ Vec sp14; Vec sp8; omObjData *temp_r30; @@ -605,7 +602,7 @@ void StartItemGive(void) { BoardModelMotionStart(itemMdl, 0, 0); BoardModelMotionSpeedSet(itemMdl, 0.0f); BoardModelPosGet(itemMdl, &sp14); - PSMTXIdentity(sp20); + Identity(sp20); BoardModelMtxSet(itemMdl, &sp20); OSs16tof32(&angleVal, &temp_r30->scale.z); temp_r30->scale.z = -temp_r30->scale.z / 40.0f; @@ -621,7 +618,8 @@ void StartItemGive(void) { itemGiveObj = temp_r30; } -static void ExecItemGive(omObjData *arg0) { +static void ExecItemGive(omObjData *arg0) +{ ItemGiveWork *temp_r29; float var_f30; @@ -653,7 +651,8 @@ static void ExecItemGive(omObjData *arg0) { BoardModelRotYSet(itemMdl, var_f30); } -static void MoveItemGive(omObjData *arg0, ItemGiveWork *arg1) { +static void MoveItemGive(omObjData *arg0, ItemGiveWork *arg1) +{ Vec sp1C; Vec sp10; float temp_f27; @@ -665,13 +664,15 @@ static void MoveItemGive(omObjData *arg0, ItemGiveWork *arg1) { arg1->unk00_field1 = 2; BoardMakeRandomItem(); BoardItemStart(GWSystem.player_curr, 0xD); - } else { + } + else { arg1->unk00_field1 = 1; arg1->unk04 = 0xF; BoardPlayerPosGet(shopPlayer, &sp1C); if (BoardPlayerSizeGet(shopPlayer) == 1) { arg0->rot.x = (sp1C.y + 30.0f - arg0->trans.y) / 22.5f; - } else { + } + else { arg0->rot.x = (sp1C.y + 70.0f - arg0->trans.y) / 22.5f; } arg0->trans.y = arg0->rot.y; @@ -692,7 +693,8 @@ static void MoveItemGive(omObjData *arg0, ItemGiveWork *arg1) { BoardCameraDirGet(&sp10); var_f26 = BoardDAngleCalc(atan2d(-sp10.x, -sp10.z)); OSf32tos16(&var_f26, &angleVal); - } else { + } + else { arg0->scale.x += arg0->scale.y; arg0->trans.x += arg0->rot.x; arg0->trans.z += arg0->rot.z; @@ -706,7 +708,8 @@ static void MoveItemGive(omObjData *arg0, ItemGiveWork *arg1) { arg1->unk02++; } -static void ShrinkItemGive(omObjData *arg0, ItemGiveWork *arg1) { +static void ShrinkItemGive(omObjData *arg0, ItemGiveWork *arg1) +{ float var_f30; if (arg1->unk02 == 0) { @@ -733,10 +736,12 @@ static void ShrinkItemGive(omObjData *arg0, ItemGiveWork *arg1) { arg1->unk02 += 4; } -static void WaitItemGive(omObjData *arg0, ItemGiveWork *arg1) { +static void WaitItemGive(omObjData *arg0, ItemGiveWork *arg1) +{ if (arg1->unk02 > 20) { BoardModelVisibilitySet(itemMdl, 0); - } else { + } + else { arg1->unk02++; } if (BoardItemDoneCheck()) { @@ -744,44 +749,25 @@ static void WaitItemGive(omObjData *arg0, ItemGiveWork *arg1) { } } -static s8 itemPrioTbl[2][5][14] = { - { - { 0x14, 0x14, 0x0F, 0x0F, 0x05, 0x07, 0x05, 0x05, 0x00, 0x05, 0x00, 0x03, 0x00, 0x00 }, - { 0x0F, 0x0F, 0x0D, 0x0A, 0x0A, 0x0A, 0x0A, 0x05, 0x00, 0x07, 0x00, 0x05, 0x00, 0x00 }, - { 0x07, 0x07, 0x0E, 0x0C, 0x0A, 0x0A, 0x0A, 0x08, 0x05, 0x09, 0x00, 0x08, 0x00, 0x00 }, - { 0x0A, 0x0A, 0x0D, 0x0C, 0x0A, 0x0A, 0x07, 0x0A, 0x05, 0x05, 0x00, 0x08, 0x00, 0x00 }, - { 0x07, 0x07, 0x0D, 0x0A, 0x0D, 0x07, 0x0A, 0x0A, 0x07, 0x08, 0x00, 0x08, 0x00, 0x00 } - }, - { - { 0x0F, 0x0F, 0x12, 0x0F, 0x05, 0x05, 0x05, 0x05, 0x00, 0x05, 0x00, 0x02, 0x05, 0x05 }, +static s8 itemPrioTbl[2][5][14] = { { { 0x14, 0x14, 0x0F, 0x0F, 0x05, 0x07, 0x05, 0x05, 0x00, 0x05, 0x00, 0x03, 0x00, 0x00 }, + { 0x0F, 0x0F, 0x0D, 0x0A, 0x0A, 0x0A, 0x0A, 0x05, 0x00, 0x07, 0x00, 0x05, 0x00, 0x00 }, + { 0x07, 0x07, 0x0E, 0x0C, 0x0A, 0x0A, 0x0A, 0x08, 0x05, 0x09, 0x00, 0x08, 0x00, 0x00 }, + { 0x0A, 0x0A, 0x0D, 0x0C, 0x0A, 0x0A, 0x07, 0x0A, 0x05, 0x05, 0x00, 0x08, 0x00, 0x00 }, + { 0x07, 0x07, 0x0D, 0x0A, 0x0D, 0x07, 0x0A, 0x0A, 0x07, 0x08, 0x00, 0x08, 0x00, 0x00 } }, + { { 0x0F, 0x0F, 0x12, 0x0F, 0x05, 0x05, 0x05, 0x05, 0x00, 0x05, 0x00, 0x02, 0x05, 0x05 }, { 0x0F, 0x0F, 0x0D, 0x0A, 0x07, 0x0A, 0x07, 0x03, 0x00, 0x07, 0x00, 0x00, 0x05, 0x08 }, { 0x05, 0x04, 0x0D, 0x0C, 0x0A, 0x05, 0x0A, 0x08, 0x05, 0x05, 0x00, 0x05, 0x08, 0x0A }, { 0x07, 0x04, 0x0D, 0x0C, 0x08, 0x08, 0x07, 0x0A, 0x05, 0x05, 0x00, 0x05, 0x08, 0x08 }, - { 0x03, 0x02, 0x0D, 0x0A, 0x0D, 0x03, 0x08, 0x08, 0x07, 0x07, 0x00, 0x08, 0x08, 0x0A } - } -}; + { 0x03, 0x02, 0x0D, 0x0A, 0x0D, 0x03, 0x08, 0x08, 0x07, 0x07, 0x00, 0x08, 0x08, 0x0A } } }; -static s8 rankItemGroupTbl[2][4][3] = { - { - { 0x00, 0x01, 0x03 }, { 0x00, 0x02, 0x04 }, - { 0x00, 0x02, 0x04 }, { 0x00, 0x02, 0x04 } - }, - { - { 0x00, 0x01, 0x03 }, { 0x00, 0x02, 0x04 }, - { 0x00, 0x02, 0x04 }, { 0x00, 0x02, 0x04 } - } -}; +static s8 rankItemGroupTbl[2][4][3] = { { { 0x00, 0x01, 0x03 }, { 0x00, 0x02, 0x04 }, { 0x00, 0x02, 0x04 }, { 0x00, 0x02, 0x04 } }, + { { 0x00, 0x01, 0x03 }, { 0x00, 0x02, 0x04 }, { 0x00, 0x02, 0x04 }, { 0x00, 0x02, 0x04 } } }; -static float cursorPosTbl[6][2] = { - { 190.0f, 182.0f }, - { 190.0f, 208.0f }, - { 190.0f, 234.0f }, - { 190.0f, 260.0f }, - { 190.0f, 286.0f }, - { 190.0f, 312.0f } -}; +static float cursorPosTbl[6][2] + = { { 190.0f, 182.0f }, { 190.0f, 208.0f }, { 190.0f, 234.0f }, { 190.0f, 260.0f }, { 190.0f, 286.0f }, { 190.0f, 312.0f } }; -static void GetShopItems(s32 arg0) { +static void GetShopItems(s32 arg0) +{ s32 temp_r25; s32 temp_r20; s32 temp_r19; @@ -795,10 +781,11 @@ static void GetShopItems(s32 arg0) { s32 var_r29; s32 var_r30; - temp_r22 = 3.0f * ((float) GWSystem.turn / GWSystem.max_turn); + temp_r22 = 3.0f * ((float)GWSystem.turn / GWSystem.max_turn); if (BoardPlayerCoinsGet(arg0) < 30) { var_r27 = 0; - } else { + } + else { var_r27 = 1; } temp_r19 = rankItemGroupTbl[var_r27][GWPlayer[arg0].rank][temp_r22]; @@ -839,7 +826,8 @@ static void GetShopItems(s32 arg0) { } } -static void GetDefaultShopItems(s32 arg0) { +static void GetDefaultShopItems(s32 arg0) +{ s32 temp_r29; s32 var_r31; s32 var_r30; @@ -847,9 +835,11 @@ static void GetDefaultShopItems(s32 arg0) { temp_r29 = BoardRandMod(100); if (temp_r29 > 90) { var_r30 = 3; - } else if (temp_r29 > 40) { + } + else if (temp_r29 > 40) { var_r30 = BoardRandMod(2) + 1; - } else { + } + else { var_r30 = 0; } for (var_r31 = 0; var_r31 < 5; var_r31++) { @@ -857,7 +847,8 @@ static void GetDefaultShopItems(s32 arg0) { } } -static void SortShopItems(void) { +static void SortShopItems(void) +{ s32 sp8[5]; s32 var_r29; s32 i; @@ -880,7 +871,8 @@ static void SortShopItems(void) { } } -static void DecideComEnter(s32 arg0) { +static void DecideComEnter(s32 arg0) +{ s32 temp_r27; s32 temp_r30; s32 temp_r29; @@ -910,14 +902,13 @@ static void DecideComEnter(s32 arg0) { BoardComKeySetRight(); return; } - } else { + } + else { temp_r27 = GWPlayer[arg0].space_curr; temp_r30 = BoardComPathShortcutLenGet(temp_r27, 8, 0); temp_r29 = BoardComPathShortcutLenGet(temp_r27, 8, 1); - if ((temp_r30 != 0 || temp_r29 != 0) - && (BoardPlayerCoinsGet(arg0) >= 17 || (temp_r29 >= temp_r26 && temp_r30 >= temp_r26)) - && BoardPlayerCoinsGet(arg0) < 40 - && ((temp_r30 < 20 && temp_r30 > 0) || (temp_r29 < 10 && temp_r29 > 0)) + if ((temp_r30 != 0 || temp_r29 != 0) && (BoardPlayerCoinsGet(arg0) >= 17 || (temp_r29 >= temp_r26 && temp_r30 >= temp_r26)) + && BoardPlayerCoinsGet(arg0) < 40 && ((temp_r30 < 20 && temp_r30 > 0) || (temp_r29 < 10 && temp_r29 > 0)) && BoardRandMod(100) > var_r28) { BoardComKeySetRight(); return; @@ -926,18 +917,21 @@ static void DecideComEnter(s32 arg0) { BoardComKeySetLeft(); } -static void DecideComBuy(s32 arg0) { +static void DecideComBuy(s32 arg0) +{ if (!GWPlayer[arg0].com) { return; } if (comF != 0) { BoardComKeySetDown(); - } else { + } + else { BoardComKeySetUp(); } } -static s32 GetComItemChoice(s32 arg0) { +static s32 GetComItemChoice(s32 arg0) +{ s16 sp8; s32 temp_r26; s32 var_r28 = 0; @@ -954,7 +948,8 @@ static s32 GetComItemChoice(s32 arg0) { for (var_r27 = i = 0; i < 5; i++) { if (temp_r26 >= itemPriceTbl[activeItemTbl[i]]) { var_r30 = BoardComItemWeightGet(arg0, activeItemTbl[i]); - } else { + } + else { var_r30 = 0; } if (BoardPlayerItemFind(arg0, activeItemTbl[i]) != -1) { @@ -968,28 +963,31 @@ static s32 GetComItemChoice(s32 arg0) { if (var_r27 == 0) { comF = 1; var_r28 = 5; - } else { + } + else { var_r28 = var_r25; } return var_r28; } -static void WaitItemChoice(void) { +static void WaitItemChoice(void) +{ while (itemChoiceObj) { HuPrcVSleep(); } } -static void CreateShopItemChoice(s32 arg0, s32 arg1) { +static void CreateShopItemChoice(s32 arg0, s32 arg1) +{ omObjData *temp_r30; ItemChoiceWork *var_r31; s16 spC; s16 i; - #if VERSION_PAL - for(i=0; i<6; i++) { +#if VERSION_PAL + for (i = 0; i < 6; i++) { cursorPosTbl[i][0] = 190; } - #endif +#endif temp_r30 = omAddObjEx(boardObjMan, 0x7E01, 0, 0, -1, UpdateShopItemChoice); itemChoiceObj = temp_r30; itemChoice = -1; @@ -1001,29 +999,30 @@ static void CreateShopItemChoice(s32 arg0, s32 arg1) { var_r31->unk02 = 0; var_r31->unk03 = arg1; var_r31->unk06 = HuSprGrpCreate(1); - #if VERSION_PAL +#if VERSION_PAL if (GWLanguageGet() != 0) { s16 winId = BoardWinIDGet(); - if(winId != -1) { + if (winId != -1) { WindowData *winP = &winData[winId]; - for(i=0; i<6; i++) { - cursorPosTbl[i][0] = winP->pos_x+96; + for (i = 0; i < 6; i++) { + cursorPosTbl[i][0] = winP->pos_x + 96; } - } else { - for(i=0; i<6; i++) { + } + else { + for (i = 0; i < 6; i++) { cursorPosTbl[i][0] = 166; } } } temp_r30->trans.x = cursorPosTbl[0][0]; temp_r30->trans.y = cursorPosTbl[0][1]; - #else +#else temp_r30->trans.x = cursorPosTbl[0][0]; temp_r30->trans.y = cursorPosTbl[0][1]; if (GWLanguageGet() != 0) { temp_r30->trans.x -= 24.0f; } - #endif +#endif if (GWPlayer[arg0].com) { var_r31->unk01 = GWMessDelayGet(); } @@ -1033,11 +1032,13 @@ static void CreateShopItemChoice(s32 arg0, s32 arg1) { HuSprPosSet(var_r31->unk06, 0, temp_r30->trans.x, temp_r30->trans.y); } -static s32 GetShopItemChoice(void) { +static s32 GetShopItemChoice(void) +{ return itemChoice; } -static s32 GetShopItemWinChoice(void) { +static s32 GetShopItemWinChoice(void) +{ ItemChoiceWork *var_r31; if (!itemChoiceObj) { @@ -1047,7 +1048,8 @@ static s32 GetShopItemWinChoice(void) { return var_r31->unk02; } -static void MoveShopItemChoice(omObjData *arg0, ItemChoiceWork *arg1) { +static void MoveShopItemChoice(omObjData *arg0, ItemChoiceWork *arg1) +{ u32 sp8; s32 temp_r28; s32 temp_r29; @@ -1055,14 +1057,15 @@ static void MoveShopItemChoice(omObjData *arg0, ItemChoiceWork *arg1) { temp_r28 = arg1->unk02; arg0->trans.x = cursorPosTbl[arg1->unk02][0]; arg0->trans.y = cursorPosTbl[arg1->unk02][1]; - #if VERSION_NTSC +#if VERSION_NTSC if (GWLanguageGet() != 0) { arg0->trans.x -= 24.0f; } - #endif +#endif if (GWPlayer[arg1->unk00_field1].com) { GetShopItemChoiceInput(arg1, arg0, &sp8); - } else { + } + else { temp_r29 = GWPlayer[arg1->unk00_field1].port; sp8 = HuPadDStkRep[temp_r29] | HuPadBtnDown[temp_r29]; } @@ -1077,7 +1080,8 @@ static void MoveShopItemChoice(omObjData *arg0, ItemChoiceWork *arg1) { HuAudFXPlay(2); if (GWPlayer[arg1->unk00_field1].com) { arg1->unk05 = 0x32; - } else { + } + else { arg1->unk05 = 5; } return; @@ -1105,7 +1109,8 @@ static void MoveShopItemChoice(omObjData *arg0, ItemChoiceWork *arg1) { } } -static void UpdateShopItemChoice(omObjData *arg0) { +static void UpdateShopItemChoice(omObjData *arg0) +{ ItemChoiceWork *temp_r31; temp_r31 = OM_GET_WORK_PTR(arg0, ItemChoiceWork); @@ -1120,25 +1125,31 @@ static void UpdateShopItemChoice(omObjData *arg0) { if (temp_r31->unk05 == 0) { temp_r31->unk00_field0 = 1; } - } else if (temp_r31->unk01 != 0) { + } + else if (temp_r31->unk01 != 0) { temp_r31->unk01--; - } else if (temp_r31->unk04 != 0) { + } + else if (temp_r31->unk04 != 0) { temp_r31->unk04--; - } else { + } + else { MoveShopItemChoice(arg0, temp_r31); } HuSprPosSet(temp_r31->unk06, 0, arg0->trans.x, arg0->trans.y); } -static void GetShopItemChoiceInput(ItemChoiceWork *arg0, omObjData *arg1, u32 *arg2) { +static void GetShopItemChoiceInput(ItemChoiceWork *arg0, omObjData *arg1, u32 *arg2) +{ if (arg0->unk02 == arg0->unk03) { *arg2 = 0x100; - } else { + } + else { *arg2 = 4; } } -void BoardShopTutorialExec(s32 arg0) { +void BoardShopTutorialExec(s32 arg0) +{ Vec sp48; Vec sp3C; Vec sp30; @@ -1155,7 +1166,8 @@ void BoardShopTutorialExec(s32 arg0) { sp10 = BoardWinPortraitGet(); if (BoardSpaceFlagGet(0, arg0) & 0x80000) { shopMdlPtr = shopMdlIdx[0]; - } else { + } + else { shopMdlPtr = shopMdlIdx[1]; } temp_r27 = BoardSpaceLinkFlagSearch(0, arg0, 0x02000000); diff --git a/src/game/board/star.c b/src/game/board/star.c index 3f2a0ba5..6f3c94e5 100755 --- a/src/game/board/star.c +++ b/src/game/board/star.c @@ -3,15 +3,6 @@ #include "game/data.h" #include "game/disp.h" -#include "game/flag.h" -#include "game/gamework.h" -#include "game/gamework_data.h" -#include "game/hsfanim.h" -#include "game/hsfman.h" -#include "game/msm.h" -#include "game/objsub.h" -#include "game/window.h" -#include "game/wipe.h" #include "game/board/audio.h" #include "game/board/com.h" #include "game/board/main.h" @@ -21,6 +12,16 @@ #include "game/board/tutorial.h" #include "game/board/ui.h" #include "game/board/window.h" +#include "game/flag.h" +#include "game/gamework.h" +#include "game/gamework_data.h" +#include "game/hsfanim.h" +#include "game/hsfman.h" +#include "game/msm.h" +#include "game/objsub.h" +#include "game/window.h" +#include "game/wipe.h" + #include "ext_math.h" @@ -74,77 +75,28 @@ static Process *starProc; static s16 starParman = -1; static s16 hostMdl = -1; -static const s32 starMesTbl1[9] = { - MAKE_MESSID(12, 0), - MAKE_MESSID(12, 9), - MAKE_MESSID(12, 18), - MAKE_MESSID(12, 27), - MAKE_MESSID(12, 36), - MAKE_MESSID(12, 45), - MAKE_MESSID(12, 0), - MAKE_MESSID(12, 0), - MAKE_MESSID(12, 0) -}; +static const s32 starMesTbl1[9] = { MAKE_MESSID(12, 0), MAKE_MESSID(12, 9), MAKE_MESSID(12, 18), MAKE_MESSID(12, 27), MAKE_MESSID(12, 36), + MAKE_MESSID(12, 45), MAKE_MESSID(12, 0), MAKE_MESSID(12, 0), MAKE_MESSID(12, 0) }; -static const s32 starMesTbl2[9][2] = { - { MAKE_MESSID(21, 34), MAKE_MESSID(21, 40) }, - { MAKE_MESSID(21, 35), MAKE_MESSID(21, 41) }, - { MAKE_MESSID(21, 36), MAKE_MESSID(21, 42) }, - { MAKE_MESSID(21, 37), MAKE_MESSID(21, 43) }, - { MAKE_MESSID(21, 38), MAKE_MESSID(21, 44) }, - { MAKE_MESSID(21, 39), MAKE_MESSID(21, 45) }, - { MAKE_MESSID(21, 34), MAKE_MESSID(21, 40) }, - { MAKE_MESSID(21, 34), MAKE_MESSID(21, 40) }, - { MAKE_MESSID(21, 34), MAKE_MESSID(21, 40) } -}; +static const s32 starMesTbl2[9][2] + = { { MAKE_MESSID(21, 34), MAKE_MESSID(21, 40) }, { MAKE_MESSID(21, 35), MAKE_MESSID(21, 41) }, { MAKE_MESSID(21, 36), MAKE_MESSID(21, 42) }, + { MAKE_MESSID(21, 37), MAKE_MESSID(21, 43) }, { MAKE_MESSID(21, 38), MAKE_MESSID(21, 44) }, { MAKE_MESSID(21, 39), MAKE_MESSID(21, 45) }, + { MAKE_MESSID(21, 34), MAKE_MESSID(21, 40) }, { MAKE_MESSID(21, 34), MAKE_MESSID(21, 40) }, { MAKE_MESSID(21, 34), MAKE_MESSID(21, 40) } }; -s32 boardStarSndTbl[] = { - 0x00000120, - 0x00000160, - 0x000001A0, - 0x000001E0, - 0x00000220, - 0x00000260, - 0x000002A0, - 0x000002E0 -}; +s32 boardStarSndTbl[] = { 0x00000120, 0x00000160, 0x000001A0, 0x000001E0, 0x00000220, 0x00000260, 0x000002A0, 0x000002E0 }; -static s32 hostMotTbl[9][2] = { - { DATA_MAKE_NUM(DATADIR_W01, 33), DATA_MAKE_NUM(DATADIR_BOARD, 157) }, - { DATA_MAKE_NUM(DATADIR_W02, 7), DATA_MAKE_NUM(DATADIR_BOARD, 158) }, - { DATA_MAKE_NUM(DATADIR_W03, 31), DATA_MAKE_NUM(DATADIR_BOARD, 159) }, - { DATA_MAKE_NUM(DATADIR_W04, 11), DATA_MAKE_NUM(DATADIR_BOARD, 160) }, - { DATA_MAKE_NUM(DATADIR_W05, 9), DATA_MAKE_NUM(DATADIR_BOARD, 161) }, - { DATA_MAKE_NUM(DATADIR_W06, 21), DATA_MAKE_NUM(DATADIR_BOARD, 162) } -}; +static s32 hostMotTbl[9][2] = { { DATA_MAKE_NUM(DATADIR_W01, 33), DATA_MAKE_NUM(DATADIR_BOARD, 157) }, + { DATA_MAKE_NUM(DATADIR_W02, 7), DATA_MAKE_NUM(DATADIR_BOARD, 158) }, { DATA_MAKE_NUM(DATADIR_W03, 31), DATA_MAKE_NUM(DATADIR_BOARD, 159) }, + { DATA_MAKE_NUM(DATADIR_W04, 11), DATA_MAKE_NUM(DATADIR_BOARD, 160) }, { DATA_MAKE_NUM(DATADIR_W05, 9), DATA_MAKE_NUM(DATADIR_BOARD, 161) }, + { DATA_MAKE_NUM(DATADIR_W06, 21), DATA_MAKE_NUM(DATADIR_BOARD, 162) } }; -static HsfanimStruct00 starEffParam = { - 0x001E, - { 0x00, 0x00 }, // padding? - 3.3f, - 70.0f, - 7.0f, - { 0.0f, -0.05f, 0.0f }, - 2.0f, - 1.0f, - 20.0f, - 0.98f, - 0x0002, - { - 0xFF, 0xFF, 0xFF, 0xFF, - 0xFF, 0xFF, 0x40, 0xFF, - 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00 - }, - { - 0xFF, 0x80, 0x80, 0x00, - 0xFF, 0x40, 0x20, 0x00, - 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00 - } -}; +static HsfanimStruct00 starEffParam = { 0x001E, { 0x00, 0x00 }, // padding? + 3.3f, 70.0f, 7.0f, { 0.0f, -0.05f, 0.0f }, 2.0f, 1.0f, 20.0f, 0.98f, 0x0002, + { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x40, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 0xFF, 0x80, 0x80, 0x00, 0xFF, 0x40, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 } }; -void BoardStarHostSet(s16 arg0) { +void BoardStarHostSet(s16 arg0) +{ hostMdl = arg0; if (GWBoardGet() == BOARD_ID_EXTRA1 || GWBoardGet() == BOARD_ID_EXTRA2) { return; @@ -154,11 +106,13 @@ void BoardStarHostSet(s16 arg0) { } } -s16 BoardStarHostMdlGet(void) { +s16 BoardStarHostMdlGet(void) +{ return hostMdl; } -void BoardStarExec(s32 arg0, s32 arg1) { +void BoardStarExec(s32 arg0, s32 arg1) +{ if (GWBoardGet() == BOARD_ID_EXTRA1 || GWBoardGet() == BOARD_ID_EXTRA2) { return; } @@ -173,7 +127,8 @@ void BoardStarExec(s32 arg0, s32 arg1) { } } -static void ExecStar(void) { +static void ExecStar(void) +{ Vec sp24; Vec sp18; Vec spC; @@ -215,22 +170,23 @@ static void ExecStar(void) { BoardPlayerIdleSet(temp_r31); if (BoardDAngleCalc(temp_f30 - temp_f29) < 0.0f) { var_f28 = -BoardDAngleCalc(temp_f30 - temp_f29); - } else { + } + else { var_f28 = BoardDAngleCalc(temp_f30 - temp_f29); } if (var_f28 > 90.0f) { var_r25 = 30; - } else { + } + else { var_r25 = 15; } BoardPlayerMotBlendSet(temp_r31, temp_f30, var_r25); temp_f27 = BoardModelRotYGet(temp_r30); var_f31 = BoardDAngleCalc(temp_f30 + 180.0f) - temp_f27; - if ((var_f31 <= 4.0f && var_f31 >= 0.0f) - || (var_f31 <= 360.0f && var_f31 >= 355.0f) - || (var_f31 <= 0.0f && var_f31 >= -4.0f)) { + if ((var_f31 <= 4.0f && var_f31 >= 0.0f) || (var_f31 <= 360.0f && var_f31 >= 355.0f) || (var_f31 <= 0.0f && var_f31 >= -4.0f)) { var_r26 = 0; - } else { + } + else { var_r26 = 1; } if (var_r26 != 0) { @@ -253,12 +209,14 @@ static void ExecStar(void) { BoardWinCreate(0, temp_r29, BoardWinPortraitGetStar()); BoardWinWait(); BoardWinKill(); - } else if (BoardPlayerCoinsGet(temp_r31) < 20 && GWSystem.last5_effect != 4) { + } + else if (BoardPlayerCoinsGet(temp_r31) < 20 && GWSystem.last5_effect != 4) { temp_r29 = starMesTbl1[temp_r27] + 2; BoardWinCreate(2, temp_r29, BoardWinPortraitGetStar()); BoardWinWait(); BoardWinKill(); - } else { + } + else { BoardStatusShowSetAll(0); while (!BoardStatusStopCheck(0) || !BoardStatusStopCheck(1) || !BoardStatusStopCheck(2) || !BoardStatusStopCheck(3)) { HuPrcVSleep(); @@ -286,7 +244,8 @@ static void ExecStar(void) { if (GWPlayer[temp_r31].com) { if (BoardPlayerCoinsGet(temp_r31) >= 20) { BoardComKeySetUp(); - } else { + } + else { BoardComKeySetDown(); } } @@ -325,7 +284,7 @@ static void ExecStar(void) { break; } } -block_A: + block_A: temp_r29 = starMesTbl1[temp_r27] + 3; BoardWinCreate(2, temp_r29, BoardWinPortraitGetStar()); BoardWinWait(); @@ -381,7 +340,8 @@ block_B: HuPrcEnd(); } -static void DestroyStar(void) { +static void DestroyStar(void) +{ s32 i; _ClearFlag(0x10017); @@ -394,7 +354,8 @@ static void DestroyStar(void) { starProc = NULL; } -static void GiveStarMain(omObjData *arg0) { +static void GiveStarMain(omObjData *arg0) +{ GiveStarWork *temp_r30; temp_r30 = OM_GET_WORK_PTR(arg0, GiveStarWork); @@ -407,7 +368,8 @@ static void GiveStarMain(omObjData *arg0) { } if (temp_r30->unk04 != 0) { temp_r30->unk04--; - } else { + } + else { switch (temp_r30->unk01) { case 4: break; @@ -431,7 +393,8 @@ static void GiveStarMain(omObjData *arg0) { } } -static void UpdateStarAngle(GiveStarWork *arg0, omObjData *arg1) { +static void UpdateStarAngle(GiveStarWork *arg0, omObjData *arg1) +{ float var_f31; if (arg0->unk00_field1 != 0) { @@ -446,7 +409,8 @@ static void UpdateStarAngle(GiveStarWork *arg0, omObjData *arg1) { } } -static void InitGiveStar(GiveStarWork *arg0, omObjData *arg1) { +static void InitGiveStar(GiveStarWork *arg0, omObjData *arg1) +{ Vec sp8; BoardPlayerPosGet(arg0->unk00_field3, &sp8); @@ -465,7 +429,8 @@ static void InitGiveStar(GiveStarWork *arg0, omObjData *arg1) { InitGiveStarEffect(); } -static void MoveGiveStar(GiveStarWork *arg0, omObjData *arg1) { +static void MoveGiveStar(GiveStarWork *arg0, omObjData *arg1) +{ Vec sp8; float temp_f31; @@ -482,7 +447,8 @@ static void MoveGiveStar(GiveStarWork *arg0, omObjData *arg1) { arg1->trans.z += arg1->rot.z; arg1->trans.y += -0.08166667f * temp_f31 * temp_f31 * 0.97f + 50.0f; arg0->unk0A++; - } else { + } + else { arg1->trans.y += -4.0f; if (arg1->trans.y <= sp8.y + 300.0f) { arg1->trans.y = sp8.y + 300.0f; @@ -491,7 +457,8 @@ static void MoveGiveStar(GiveStarWork *arg0, omObjData *arg1) { } } -static void ShrinkGiveStar(GiveStarWork *arg0, omObjData *arg1) { +static void ShrinkGiveStar(GiveStarWork *arg0, omObjData *arg1) +{ Vec sp8; float var_f30; @@ -505,7 +472,8 @@ static void ShrinkGiveStar(GiveStarWork *arg0, omObjData *arg1) { if (arg0->unk08 < 90) { if (BoardPlayerSizeGet(arg0->unk00_field3) != 1) { arg0->unk08 += 2; - } else { + } + else { arg0->unk08 += 1.4f; } if (arg0->unk08 > 90) { @@ -519,7 +487,8 @@ static void ShrinkGiveStar(GiveStarWork *arg0, omObjData *arg1) { } arg1->scale.y = arg1->scale.x; arg1->scale.z = arg1->scale.x; - } else { + } + else { omVibrate(arg0->unk00_field3, 12, 0xC, 0); arg0->unk00_field0 = 1; arg0->unk01 = 4; @@ -529,7 +498,8 @@ static void ShrinkGiveStar(GiveStarWork *arg0, omObjData *arg1) { } } -static void StopGiveStar(void) { +static void StopGiveStar(void) +{ GiveStarWork *temp_r31; if (giveStarObj) { @@ -538,7 +508,8 @@ static void StopGiveStar(void) { } } -static void InitGiveStarEffect(void) { +static void InitGiveStarEffect(void) +{ s16 temp_r3; void *var_r30; @@ -553,7 +524,8 @@ static void InitGiveStarEffect(void) { HuDataDirClose(DATADIR_EFFECT); } -static void KillGiveStarEffect(void) { +static void KillGiveStarEffect(void) +{ if (starParman != -1) { Hu3DParManKill(starParman); starParman = -1; @@ -561,13 +533,15 @@ static void KillGiveStarEffect(void) { } } -static inline void StarInlineFunc00(void) { +static inline void StarInlineFunc00(void) +{ GiveStarWork *temp_r28 = OM_GET_WORK_PTR(giveStarObj, GiveStarWork); temp_r28->unk01 = 0; } -static inline void StarInlineFunc01(void) { +static inline void StarInlineFunc01(void) +{ GiveStarWork *temp_r27 = OM_GET_WORK_PTR(giveStarObj, GiveStarWork); while (temp_r27->unk01 != 4) { @@ -575,7 +549,8 @@ static inline void StarInlineFunc01(void) { } } -static inline void StarInlineFunc02(void) { +static inline void StarInlineFunc02(void) +{ GiveStarWork *temp_r29 = OM_GET_WORK_PTR(giveStarObj, GiveStarWork); temp_r29->unk00_field1 = 1; @@ -584,7 +559,8 @@ static inline void StarInlineFunc02(void) { temp_r29->unk01 = 2; } -void BoardStarGive(s32 arg0, Vec *arg1) { +void BoardStarGive(s32 arg0, Vec *arg1) +{ Vec sp8; s32 temp_r25; GiveStarWork *temp_r31; @@ -631,7 +607,8 @@ void BoardStarGive(s32 arg0, Vec *arg1) { HuPrcSleep(10); if (_CheckFlag(FLAG_ID_MAKE(1, 11))) { BoardPlayerMotionEndWait(arg0); - } else { + } + else { temp_r25 = HuAudSStreamPlay(6); BoardPlayerMotionEndWait(arg0); while (msmStreamGetStatus(temp_r25) != 0) { @@ -641,7 +618,8 @@ void BoardStarGive(s32 arg0, Vec *arg1) { BoardPlayerVoiceEnableSet(arg0, 7, 1); } -void BoardStarShowNext(s32 arg0) { +void BoardStarShowNext(s32 arg0) +{ Mtx spBC; Mtx sp8C; Mtx sp5C; @@ -669,7 +647,8 @@ void BoardStarShowNext(s32 arg0) { while (WipeStatGet() != 0) { HuPrcVSleep(); } - } else { + } + else { HuPrcSleep(18); } BoardStatusItemSet(0); @@ -703,14 +682,16 @@ void BoardStarShowNext(s32 arg0) { temp_f31 = VECMag(&sp20); if (temp_f31 > 3000.0f) { var_r27 = 0xF0; - } else if (temp_f31 > 1500.0f) { + } + else if (temp_f31 > 1500.0f) { var_r27 = 0x78; - } else { + } + else { var_r27 = 0x78; } BoardViewMoveStart(&sp38, &sp50, var_r27); showNextObj->trans.x = 68.0f; - showNextObj->trans.y = HU_DISP_HEIGHT-50; + showNextObj->trans.y = HU_DISP_HEIGHT - 50; showNextObj->trans.z = 100.0f; sp44.x = showNextObj->trans.x; sp44.y = showNextObj->trans.y; @@ -718,9 +699,9 @@ void BoardStarShowNext(s32 arg0) { Hu3D2Dto3D(&sp44, 1, &sp44); BoardModelPosSetV(BoardStarHostMdlGet(), &sp44); BoardCameraRotGet(&sp2C); - PSMTXRotRad(sp5C, 'y', MTXDegToRad(10.0f)); - PSMTXRotRad(sp8C, 'x', MTXDegToRad(sp2C.x)); - PSMTXConcat(sp8C, sp5C, spBC); + RotRad(sp5C, 'y', MTXDegToRad(10.0f)); + RotRad(sp8C, 'x', MTXDegToRad(sp2C.x)); + Concat(sp8C, sp5C, spBC); BoardModelMtxSet(BoardStarHostMdlGet(), &spBC); BoardModelRotSet(BoardStarHostMdlGet(), 0.0f, 0.0f, 0.0f); BoardModelScaleSet(BoardStarHostMdlGet(), 0.09f, 0.09f, 0.09f); @@ -735,7 +716,8 @@ void BoardStarShowNext(s32 arg0) { } if (var_r28 == 0) { var_r30 = starMesTbl1[GWBoardGet()] + 6; - } else { + } + else { var_r30 = starMesTbl2[GWBoardGet()][0]; } BoardWinCreate(3, var_r30, -1); @@ -749,7 +731,8 @@ void BoardStarShowNext(s32 arg0) { HuPrcSleep(3); if (var_r28 == 0) { var_r30 = starMesTbl1[GWBoardGet()] + 7; - } else { + } + else { var_r30 = starMesTbl2[GWBoardGet()][1]; } BoardWinCreate(3, var_r30, -1); @@ -765,7 +748,7 @@ void BoardStarShowNext(s32 arg0) { HuPrcVSleep(); } BoardViewWait(); - PSMTXIdentity(spBC); + Identity(spBC); BoardModelMtxSet(BoardStarHostMdlGet(), &spBC); HideNextHost(1); while (showNextObj) { @@ -786,7 +769,8 @@ void BoardStarShowNext(s32 arg0) { _ClearFlag(FLAG_ID_MAKE(1, 28)); } -static void ShowNextUpdate(omObjData *arg0) { +static void ShowNextUpdate(omObjData *arg0) +{ ShowNextWork *temp_r30 = OM_GET_WORK_PTR(arg0, ShowNextWork); Vec sp8; @@ -815,7 +799,8 @@ static void ShowNextUpdate(omObjData *arg0) { BoardModelPosSetV(BoardStarHostMdlGet(), &sp8); } -static void HideNextHost(s32 arg0) { +static void HideNextHost(s32 arg0) +{ ShowNextWork *temp_r31 = OM_GET_WORK_PTR(showNextObj, ShowNextWork); temp_r31->unk01 = arg0; diff --git a/src/game/board/ui.c b/src/game/board/ui.c index ff2a9066..c9aee2ce 100755 --- a/src/game/board/ui.c +++ b/src/game/board/ui.c @@ -1,7 +1,14 @@ #include "game/board/ui.h" #include "game/audio.h" +#include "game/board/com.h" +#include "game/board/item.h" +#include "game/board/main.h" +#include "game/board/model.h" +#include "game/board/player.h" +#include "game/board/tutorial.h" #include "game/chrman.h" #include "game/data.h" +#include "game/disp.h" #include "game/gamework.h" #include "game/gamework_data.h" #include "game/hsfex.h" @@ -11,13 +18,7 @@ #include "game/process.h" #include "game/sprite.h" #include "game/window.h" -#include "game/board/com.h" -#include "game/board/item.h" -#include "game/board/main.h" -#include "game/board/model.h" -#include "game/board/player.h" -#include "game/board/tutorial.h" -#include "game/disp.h" + #include "ext_math.h" @@ -164,147 +165,66 @@ static s16 yourTurnSprGrp = -1; static UnkUiStatusStruct uiStatus[4] = { 0 }; -static s32 statusSprTbl[11] = { - DATA_MAKE_NUM(DATADIR_BOARD, 0x27), - DATA_MAKE_NUM(DATADIR_BOARD, 0x26), - DATA_MAKE_NUM(DATADIR_BOARD, 0x29), - DATA_MAKE_NUM(DATADIR_BOARD, 0x28), - DATA_MAKE_NUM(DATADIR_BOARD, 0x28), - DATA_MAKE_NUM(DATADIR_BOARD, 0x28), - DATA_MAKE_NUM(DATADIR_BOARD, 0x2D), - DATA_MAKE_NUM(DATADIR_BOARD, 0x28), - DATA_MAKE_NUM(DATADIR_BOARD, 0x28), - DATA_MAKE_NUM(DATADIR_BOARD, 0x28), - DATA_MAKE_NUM(DATADIR_BOARD, 0x2C) -}; +static s32 statusSprTbl[11] = { DATA_MAKE_NUM(DATADIR_BOARD, 0x27), DATA_MAKE_NUM(DATADIR_BOARD, 0x26), DATA_MAKE_NUM(DATADIR_BOARD, 0x29), + DATA_MAKE_NUM(DATADIR_BOARD, 0x28), DATA_MAKE_NUM(DATADIR_BOARD, 0x28), DATA_MAKE_NUM(DATADIR_BOARD, 0x28), DATA_MAKE_NUM(DATADIR_BOARD, 0x2D), + DATA_MAKE_NUM(DATADIR_BOARD, 0x28), DATA_MAKE_NUM(DATADIR_BOARD, 0x28), DATA_MAKE_NUM(DATADIR_BOARD, 0x28), DATA_MAKE_NUM(DATADIR_BOARD, 0x2C) }; -static s16 statusSprPrioTbl[12] = { - 0x05F0, 0x05E6, 0x05DC, 0x05D2, - 0x05DC, 0x05DC, 0x05DC, 0x05DC, - 0x05DC, 0x05DC, 0x05DC, 0x05DC -}; +static s16 statusSprPrioTbl[12] = { 0x05F0, 0x05E6, 0x05DC, 0x05D2, 0x05DC, 0x05DC, 0x05DC, 0x05DC, 0x05DC, 0x05DC, 0x05DC, 0x05DC }; -static float statusHideOfsTbl[4] = { - -230.0f, 230.0f, -230.0f, 230.0f -}; +static float statusHideOfsTbl[4] = { -230.0f, 230.0f, -230.0f, 230.0f }; -static float statusPosTbl[4][2] = { - { 114.0f, 84.0f }, - { HU_DISP_WIDTH-114, 84.0f }, - { 114.0f, HU_DISP_HEIGHT-84 }, - { HU_DISP_WIDTH-114, HU_DISP_HEIGHT-84 } -}; +static float statusPosTbl[4][2] + = { { 114.0f, 84.0f }, { HU_DISP_WIDTH - 114, 84.0f }, { 114.0f, HU_DISP_HEIGHT - 84 }, { HU_DISP_WIDTH - 114, HU_DISP_HEIGHT - 84 } }; -static u8 statusColTbl[4][4] = { - { 0x80, 0x80, 0x80, 0x00 }, - { 0x1A, 0x84, 0xFF, 0x00 }, - { 0xFF, 0x1A, 0x2D, 0x00 }, - { 0x0A, 0xB4, 0x3C, 0x00 } -}; +static u8 statusColTbl[4][4] = { { 0x80, 0x80, 0x80, 0x00 }, { 0x1A, 0x84, 0xFF, 0x00 }, { 0xFF, 0x1A, 0x2D, 0x00 }, { 0x0A, 0xB4, 0x3C, 0x00 } }; -static float statusSprPosTbl[17][2] = { - { 0.0f, 0.0f }, - { 0.0f, 0.0f }, - { -68.0f, 0.0f }, - { 80.0f, 14.0f }, - { 64.0f, 14.0f }, - { 48.0f, 14.0f }, - { 26.0f, 14.0f }, - { 80.0f, -12.0f }, - { 64.0f, -12.0f }, - { 48.0f, -12.0f }, - { 26.0f, -12.0f }, - { -16.0f, 0.0f }, - { -18.0f, 32.0f }, - { 24.0f, -34.0f }, - { 48.0f, -34.0f }, - { 72.0f, -34.0f }, - { -32.0f, -16.0f } -}; +static float statusSprPosTbl[17][2] = { { 0.0f, 0.0f }, { 0.0f, 0.0f }, { -68.0f, 0.0f }, { 80.0f, 14.0f }, { 64.0f, 14.0f }, { 48.0f, 14.0f }, + { 26.0f, 14.0f }, { 80.0f, -12.0f }, { 64.0f, -12.0f }, { 48.0f, -12.0f }, { 26.0f, -12.0f }, { -16.0f, 0.0f }, { -18.0f, 32.0f }, + { 24.0f, -34.0f }, { 48.0f, -34.0f }, { 72.0f, -34.0f }, { -32.0f, -16.0f } }; -static float statusItemPosTbl[6][2] = { - { -56.0f, 0.0f }, - { -58.0f, 32.0f }, - { -2.0f, 4.0f }, - { 34.0f, -8.0f }, - { 70.0f, 4.0f }, - { -56.0f, -16.0f } -}; +static float statusItemPosTbl[6][2] = { { -56.0f, 0.0f }, { -58.0f, 32.0f }, { -2.0f, 4.0f }, { 34.0f, -8.0f }, { 70.0f, 4.0f }, { -56.0f, -16.0f } }; -static s32 itemMdlTbl[14] = { - DATA_MAKE_NUM(DATADIR_BOARD, 0x83), - DATA_MAKE_NUM(DATADIR_BOARD, 0x84), - DATA_MAKE_NUM(DATADIR_BOARD, 0x85), - DATA_MAKE_NUM(DATADIR_BOARD, 0x86), - DATA_MAKE_NUM(DATADIR_BOARD, 0x87), - DATA_MAKE_NUM(DATADIR_BOARD, 0x88), - DATA_MAKE_NUM(DATADIR_BOARD, 0x89), - DATA_MAKE_NUM(DATADIR_BOARD, 0x8A), - DATA_MAKE_NUM(DATADIR_BOARD, 0x8B), - DATA_MAKE_NUM(DATADIR_BOARD, 0x8C), - DATA_MAKE_NUM(DATADIR_BOARD, 0x8D), - DATA_MAKE_NUM(DATADIR_BOARD, 0x8E), - DATA_MAKE_NUM(DATADIR_BOARD, 0x8F), - DATA_MAKE_NUM(DATADIR_BOARD, 0x90) -}; +static s32 itemMdlTbl[14] = { DATA_MAKE_NUM(DATADIR_BOARD, 0x83), DATA_MAKE_NUM(DATADIR_BOARD, 0x84), DATA_MAKE_NUM(DATADIR_BOARD, 0x85), + DATA_MAKE_NUM(DATADIR_BOARD, 0x86), DATA_MAKE_NUM(DATADIR_BOARD, 0x87), DATA_MAKE_NUM(DATADIR_BOARD, 0x88), DATA_MAKE_NUM(DATADIR_BOARD, 0x89), + DATA_MAKE_NUM(DATADIR_BOARD, 0x8A), DATA_MAKE_NUM(DATADIR_BOARD, 0x8B), DATA_MAKE_NUM(DATADIR_BOARD, 0x8C), DATA_MAKE_NUM(DATADIR_BOARD, 0x8D), + DATA_MAKE_NUM(DATADIR_BOARD, 0x8E), DATA_MAKE_NUM(DATADIR_BOARD, 0x8F), DATA_MAKE_NUM(DATADIR_BOARD, 0x90) }; -static Vec teamItemStatusPosTbl[2] = { - { HU_DISP_CENTERX-98, 116.0f, 0.0f }, - { HU_DISP_CENTERX+98, 116.0f, 0.0f } -}; +static Vec teamItemStatusPosTbl[2] = { { HU_DISP_CENTERX - 98, 116.0f, 0.0f }, { HU_DISP_CENTERX + 98, 116.0f, 0.0f } }; -s32 BoardItemModelGet(s32 arg0) { - s32 sp8[14] = { - DATA_MAKE_NUM(DATADIR_BOARD, 0x6D), - DATA_MAKE_NUM(DATADIR_BOARD, 0x6E), - DATA_MAKE_NUM(DATADIR_BOARD, 0x6F), - DATA_MAKE_NUM(DATADIR_BOARD, 0x70), - DATA_MAKE_NUM(DATADIR_BOARD, 0x71), - DATA_MAKE_NUM(DATADIR_BOARD, 0x72), - DATA_MAKE_NUM(DATADIR_BOARD, 0x73), - DATA_MAKE_NUM(DATADIR_BOARD, 0x74), - DATA_MAKE_NUM(DATADIR_BOARD, 0x76), - DATA_MAKE_NUM(DATADIR_BOARD, 0x77), - DATA_MAKE_NUM(DATADIR_BOARD, 0x78), - DATA_MAKE_NUM(DATADIR_BOARD, 0x79), - DATA_MAKE_NUM(DATADIR_BOARD, 0x7A), - DATA_MAKE_NUM(DATADIR_BOARD, 0x7B) - }; +s32 BoardItemModelGet(s32 arg0) +{ + s32 sp8[14] = { DATA_MAKE_NUM(DATADIR_BOARD, 0x6D), DATA_MAKE_NUM(DATADIR_BOARD, 0x6E), DATA_MAKE_NUM(DATADIR_BOARD, 0x6F), + DATA_MAKE_NUM(DATADIR_BOARD, 0x70), DATA_MAKE_NUM(DATADIR_BOARD, 0x71), DATA_MAKE_NUM(DATADIR_BOARD, 0x72), + DATA_MAKE_NUM(DATADIR_BOARD, 0x73), DATA_MAKE_NUM(DATADIR_BOARD, 0x74), DATA_MAKE_NUM(DATADIR_BOARD, 0x76), + DATA_MAKE_NUM(DATADIR_BOARD, 0x77), DATA_MAKE_NUM(DATADIR_BOARD, 0x78), DATA_MAKE_NUM(DATADIR_BOARD, 0x79), + DATA_MAKE_NUM(DATADIR_BOARD, 0x7A), DATA_MAKE_NUM(DATADIR_BOARD, 0x7B) }; return sp8[arg0]; } -s32 BoardItemNameGet(s32 arg0) { - s32 sp8[15] = { - DATA_MAKE_NUM(DATADIR_EFFECT, 0x00), - DATA_MAKE_NUM(DATADIR_EFFECT, 0x01), - DATA_MAKE_NUM(DATADIR_EFFECT, 0x02), - DATA_MAKE_NUM(DATADIR_EFFECT, 0x03), - DATA_MAKE_NUM(DATADIR_EFFECT, 0x04), - DATA_MAKE_NUM(DATADIR_EFFECT, 0x05), - DATA_MAKE_NUM(DATADIR_EFFECT, 0x06), - DATA_MAKE_NUM(DATADIR_EFFECT, 0x07), - DATA_MAKE_NUM(DATADIR_EFFECT, 0x08), - DATA_MAKE_NUM(DATADIR_EFFECT, 0x09), - DATA_MAKE_NUM(DATADIR_EFFECT, 0x0A), - DATA_MAKE_NUM(DATADIR_EFFECT, 0x0B), - DATA_MAKE_NUM(DATADIR_EFFECT, 0x0C), - DATA_MAKE_NUM(DATADIR_EFFECT, 0x0D), - DATA_MAKE_NUM(DATADIR_EFFECT, 0x0E) - }; +s32 BoardItemNameGet(s32 arg0) +{ + s32 sp8[15] = { DATA_MAKE_NUM(DATADIR_EFFECT, 0x00), DATA_MAKE_NUM(DATADIR_EFFECT, 0x01), DATA_MAKE_NUM(DATADIR_EFFECT, 0x02), + DATA_MAKE_NUM(DATADIR_EFFECT, 0x03), DATA_MAKE_NUM(DATADIR_EFFECT, 0x04), DATA_MAKE_NUM(DATADIR_EFFECT, 0x05), + DATA_MAKE_NUM(DATADIR_EFFECT, 0x06), DATA_MAKE_NUM(DATADIR_EFFECT, 0x07), DATA_MAKE_NUM(DATADIR_EFFECT, 0x08), + DATA_MAKE_NUM(DATADIR_EFFECT, 0x09), DATA_MAKE_NUM(DATADIR_EFFECT, 0x0A), DATA_MAKE_NUM(DATADIR_EFFECT, 0x0B), + DATA_MAKE_NUM(DATADIR_EFFECT, 0x0C), DATA_MAKE_NUM(DATADIR_EFFECT, 0x0D), DATA_MAKE_NUM(DATADIR_EFFECT, 0x0E) }; return sp8[arg0]; } -BOOL BoardStatusStopCheck(s32 arg0) { +BOOL BoardStatusStopCheck(s32 arg0) +{ return (uiStatus[arg0].unk00_bit2) ? FALSE : TRUE; } -s32 BoardStatusVisibleGet(s32 arg0) { +s32 BoardStatusVisibleGet(s32 arg0) +{ return uiStatus[arg0].unk00_bit1; } -void BoardStatusShowSetAll(s32 arg0) { +void BoardStatusShowSetAll(s32 arg0) +{ s32 i; for (i = 0; i < 4; i++) { @@ -312,7 +232,8 @@ void BoardStatusShowSetAll(s32 arg0) { } } -void BoardStatusItemSet(s32 arg0) { +void BoardStatusItemSet(s32 arg0) +{ UnkUiStatusStruct *temp_r31; s32 i; s32 j; @@ -332,11 +253,13 @@ void BoardStatusItemSet(s32 arg0) { } } -void BoardStatusShowSetForce(s32 arg0) { +void BoardStatusShowSetForce(s32 arg0) +{ uiStatus[arg0].unk00_bit3 = 1; } -void BoardStatusGraySet(s32 arg0, s32 arg1) { +void BoardStatusGraySet(s32 arg0, s32 arg1) +{ UnkUiStatusStruct *temp_r31; s16 sp10[9] = { 3, 4, 5, 7, 8, 9, 2, 6, 10 }; s16 var_r28; @@ -348,7 +271,8 @@ void BoardStatusGraySet(s32 arg0, s32 arg1) { var_r29 = 0xFF; temp_r31->unk00_bit4 = 1; var_r28 = 1500; - } else { + } + else { var_r29 = 0x3F; temp_r31->unk00_bit4 = 0; var_r28 = 1530; @@ -359,7 +283,8 @@ void BoardStatusGraySet(s32 arg0, s32 arg1) { } } -void BoardStatusShowSet(s32 arg0, s32 arg1) { +void BoardStatusShowSet(s32 arg0, s32 arg1) +{ UnkUiStatusStruct *temp_r31 = &uiStatus[arg0]; if (temp_r31->unk00_bit3) { @@ -372,7 +297,8 @@ void BoardStatusShowSet(s32 arg0, s32 arg1) { temp_r31->unk10.y = statusPosTbl[arg0][1]; temp_r31->unk00_bit3 = 0; } - } else { + } + else { if (!temp_r31->unk00_bit1) { temp_r31->unk00_bit1 = 1; temp_r31->unk10.x = statusPosTbl[arg0][0]; @@ -383,17 +309,20 @@ void BoardStatusShowSet(s32 arg0, s32 arg1) { } } -void BoardStatusItemHideSet(s32 arg0, s32 arg1) { +void BoardStatusItemHideSet(s32 arg0, s32 arg1) +{ UnkUiStatusStruct *temp_r31 = &uiStatus[arg0]; if (arg1 != 0) { temp_r31->unk00_bit5 = 1; - } else { + } + else { temp_r31->unk00_bit5 = 0; } } -void BoardStatusTargetPosSet(s32 arg0, Vec *arg1) { +void BoardStatusTargetPosSet(s32 arg0, Vec *arg1) +{ UnkUiStatusStruct *temp_r31 = &uiStatus[arg0]; temp_r31->unk10.x = arg1->x; @@ -401,14 +330,16 @@ void BoardStatusTargetPosSet(s32 arg0, Vec *arg1) { temp_r31->unk00_bit2 = 1; } -void BoardStatusPosGet(s32 arg0, Vec *arg1) { +void BoardStatusPosGet(s32 arg0, Vec *arg1) +{ UnkUiStatusStruct *temp_r31 = &uiStatus[arg0]; arg1->x = temp_r31->unk04.x; arg1->y = temp_r31->unk04.y; } -void BoardStatusPosSet(s32 arg0, Vec *arg1) { +void BoardStatusPosSet(s32 arg0, Vec *arg1) +{ UnkUiStatusStruct *temp_r30 = &uiStatus[arg0]; temp_r30->unk04.x = arg1->x; @@ -416,7 +347,8 @@ void BoardStatusPosSet(s32 arg0, Vec *arg1) { BoardStatusTargetPosSet(arg0, arg1); } -void BoardStatusHammerCreate(s32 arg0) { +void BoardStatusHammerCreate(s32 arg0) +{ UnkUiStatusStruct *temp_r31 = &uiStatus[arg0]; float spC[2]; s32 var_r30; @@ -448,20 +380,23 @@ void BoardStatusHammerCreate(s32 arg0) { } } -void BoardStatusHammerShowSet(s32 arg0, s32 arg1) { +void BoardStatusHammerShowSet(s32 arg0, s32 arg1) +{ UnkUiStatusStruct *temp_r31 = &uiStatus[arg0]; if (temp_r31->unk00_bit6) { if (arg1 != 0) { HuSprAttrSet(temp_r31->unk02, 0x10, HUSPR_ATTR_LOOP); - } else { + } + else { HuSprAttrReset(temp_r31->unk02, 0x10, HUSPR_ATTR_LOOP); HuSprAttrSet(temp_r31->unk02, 0x10, HUSPR_ATTR_NOANIM); } } } -void BoardStatusHammerKill(s32 arg0) { +void BoardStatusHammerKill(s32 arg0) +{ UnkUiStatusStruct *temp_r31 = &uiStatus[arg0]; if (temp_r31->unk00_bit6) { @@ -470,7 +405,8 @@ void BoardStatusHammerKill(s32 arg0) { } } -void BoardStatusKill(void) { +void BoardStatusKill(void) +{ UnkUiStatusStruct *temp_r31; s32 i; @@ -486,7 +422,8 @@ void BoardStatusKill(void) { } } -void BoardStatusCreate(void) { +void BoardStatusCreate(void) +{ s32 i; memset(uiStatus, 0, 0x70); @@ -512,28 +449,23 @@ void BoardStatusCreate(void) { } } -static void KillAllBoardStatus(void) { +static void KillAllBoardStatus(void) +{ BoardStatusKill(); statusProc = NULL; } -static void CreateBoardStatusSprite(s32 arg0, UnkUiStatusStruct *arg1) { +static void CreateBoardStatusSprite(s32 arg0, UnkUiStatusStruct *arg1) +{ float var_f31; float var_f30; s16 sp8; s32 temp_r28; s32 temp_r27; s16 temp_r26; - s32 spC[] = { - DATA_MAKE_NUM(DATADIR_BOARD, 0x2E), - DATA_MAKE_NUM(DATADIR_BOARD, 0x2F), - DATA_MAKE_NUM(DATADIR_BOARD, 0x30), - DATA_MAKE_NUM(DATADIR_BOARD, 0x31), - DATA_MAKE_NUM(DATADIR_BOARD, 0x32), - DATA_MAKE_NUM(DATADIR_BOARD, 0x33), - DATA_MAKE_NUM(DATADIR_BOARD, 0x34), - DATA_MAKE_NUM(DATADIR_BOARD, 0x35) - }; + s32 spC[] = { DATA_MAKE_NUM(DATADIR_BOARD, 0x2E), DATA_MAKE_NUM(DATADIR_BOARD, 0x2F), DATA_MAKE_NUM(DATADIR_BOARD, 0x30), + DATA_MAKE_NUM(DATADIR_BOARD, 0x31), DATA_MAKE_NUM(DATADIR_BOARD, 0x32), DATA_MAKE_NUM(DATADIR_BOARD, 0x33), + DATA_MAKE_NUM(DATADIR_BOARD, 0x34), DATA_MAKE_NUM(DATADIR_BOARD, 0x35) }; s32 i; temp_r28 = GWPlayerCfg[arg0].character; @@ -547,10 +479,11 @@ static void CreateBoardStatusSprite(s32 arg0, UnkUiStatusStruct *arg1) { HuSprAttrSet(arg1->unk02, i, 8); HuSprPosSet(arg1->unk02, i, statusSprPosTbl[i][0], statusSprPosTbl[i][1]); } - if ((s32) GWSystem.team != 0) { + if ((s32)GWSystem.team != 0) { if (GWPlayerTeamGet(arg0) == 0) { HuSprBankSet(arg1->unk02, 1, 2); - } else { + } + else { HuSprBankSet(arg1->unk02, 1, 1); } } @@ -582,7 +515,8 @@ static void CreateBoardStatusSprite(s32 arg0, UnkUiStatusStruct *arg1) { } } -void BoardSpriteCreate(s32 file, s32 prio, AnimData **anim, s16 *sprite) { +void BoardSpriteCreate(s32 file, s32 prio, AnimData **anim, s16 *sprite) +{ s16 temp_r28; void *temp_r27; AnimData *temp_r31; @@ -598,7 +532,8 @@ void BoardSpriteCreate(s32 file, s32 prio, AnimData **anim, s16 *sprite) { } } -static s32 UpdateBoardStatus(void) { +static s32 UpdateBoardStatus(void) +{ UnkUiStatusStruct *temp_r31; u8 *temp_r28; s32 temp_r27; @@ -619,13 +554,15 @@ static s32 UpdateBoardStatus(void) { if (temp_r27 != -1 && temp_r31->unk00_bit5) { UpdateStatusItem(temp_r31, j, temp_r27); HuSprAttrReset(temp_r31->unk02, j + 0xD, HUSPR_ATTR_DISPOFF); - } else { + } + else { HuSprAttrSet(temp_r31->unk02, j + 0xD, HUSPR_ATTR_DISPOFF); } } if (GWPlayer[i].com) { HuSprAttrReset(temp_r31->unk02, 0xC, HUSPR_ATTR_DISPOFF); - } else { + } + else { HuSprAttrSet(temp_r31->unk02, 0xC, HUSPR_ATTR_DISPOFF); } temp_r28 = statusColTbl[GWPlayer[i].color]; @@ -636,7 +573,8 @@ static s32 UpdateBoardStatus(void) { return 0; } -static void BoardStatusProc(void) { +static void BoardStatusProc(void) +{ while (1) { if (omSysExitReq != 0 || UpdateBoardStatus() != 0) { break; @@ -646,7 +584,8 @@ static void BoardStatusProc(void) { HuPrcEnd(); } -static void MoveBoardStatus(s32 arg0) { +static void MoveBoardStatus(s32 arg0) +{ UnkUiStatusStruct *temp_r30 = &uiStatus[arg0]; float var_f30; Vec spC; @@ -655,7 +594,8 @@ static void MoveBoardStatus(s32 arg0) { if (ABS(spC.x) < 1.0f && ABS(spC.y) < 1.0f) { spC = temp_r30->unk10; temp_r30->unk00_bit2 = 0; - } else { + } + else { OSs8tof32(&temp_r30->unk01, &var_f30); var_f30 /= 32; VECScale(&spC, &spC, var_f30); @@ -666,7 +606,8 @@ static void MoveBoardStatus(s32 arg0) { temp_r30->unk04.y = spC.y; } -void BoardSpriteDigitUpdate(s16 arg0, s16 arg1, s32 arg2) { +void BoardSpriteDigitUpdate(s16 arg0, s16 arg1, s32 arg2) +{ s32 temp_r29; s32 temp_r28; s32 temp_r27; @@ -676,20 +617,23 @@ void BoardSpriteDigitUpdate(s16 arg0, s16 arg1, s32 arg2) { temp_r27 = (arg2 - (temp_r29 * 100 + temp_r28 * 10)) % 10; if (temp_r29 == 0) { HuSprBankSet(arg0, arg1 + 2, 0xA); - } else { + } + else { HuSprBankSet(arg0, arg1 + 2, temp_r29); } if (temp_r28 == 0 && temp_r29 == 0) { HuSprBankSet(arg0, arg1 + 1, temp_r27); HuSprAttrSet(arg0, arg1, 4); - } else { + } + else { HuSprBankSet(arg0, arg1 + 1, temp_r28); HuSprBankSet(arg0, arg1, temp_r27); HuSprAttrReset(arg0, arg1, HUSPR_ATTR_DISPOFF); } } -static void UpdateStatusItem(UnkUiStatusStruct *arg0, s32 arg1, s32 arg2) { +static void UpdateStatusItem(UnkUiStatusStruct *arg0, s32 arg1, s32 arg2) +{ float temp_f31; float temp_f30; @@ -699,21 +643,15 @@ static void UpdateStatusItem(UnkUiStatusStruct *arg0, s32 arg1, s32 arg2) { HuSprPosSet(arg0->unk02, arg1 + 0xD, temp_f31, temp_f30); } -void BoardPickerCreate(s32 arg0, s8 arg1, void *arg2, s8 arg3) { +void BoardPickerCreate(s32 arg0, s8 arg1, void *arg2, s8 arg3) +{ UnkUiWork01 *temp_r31; omObjData *temp_r30; s32 temp_r28; s16 sp12; - s32 sp14[] = { - DATA_MAKE_NUM(DATADIR_BOARD, 0x1E), - DATA_MAKE_NUM(DATADIR_BOARD, 0x1F), - DATA_MAKE_NUM(DATADIR_BOARD, 0x20), - DATA_MAKE_NUM(DATADIR_BOARD, 0x21), - DATA_MAKE_NUM(DATADIR_BOARD, 0x22), - DATA_MAKE_NUM(DATADIR_BOARD, 0x23), - DATA_MAKE_NUM(DATADIR_BOARD, 0x24), - DATA_MAKE_NUM(DATADIR_BOARD, 0x25) - }; + s32 sp14[] = { DATA_MAKE_NUM(DATADIR_BOARD, 0x1E), DATA_MAKE_NUM(DATADIR_BOARD, 0x1F), DATA_MAKE_NUM(DATADIR_BOARD, 0x20), + DATA_MAKE_NUM(DATADIR_BOARD, 0x21), DATA_MAKE_NUM(DATADIR_BOARD, 0x22), DATA_MAKE_NUM(DATADIR_BOARD, 0x23), + DATA_MAKE_NUM(DATADIR_BOARD, 0x24), DATA_MAKE_NUM(DATADIR_BOARD, 0x25) }; temp_r28 = GWPlayer[arg0].character; temp_r30 = omAddObjEx(boardObjMan, 0x107, 0, 0, -1, &UpdatePicker); @@ -746,11 +684,13 @@ void BoardPickerCreate(s32 arg0, s8 arg1, void *arg2, s8 arg3) { CreatePickerWindow(temp_r31, 1); } -void BoardPickerBackFlagSet(s32 arg0) { +void BoardPickerBackFlagSet(s32 arg0) +{ if (pickerObj) { if (arg0 != 0) { pickerBackF = 0; - } else { + } + else { pickerBackF = 1; } if (arg0 == 0) { @@ -760,15 +700,18 @@ void BoardPickerBackFlagSet(s32 arg0) { } } -BOOL BoardPickerDoneCheck(void) { +BOOL BoardPickerDoneCheck(void) +{ if (pickerObj) { return FALSE; - } else { + } + else { return TRUE; } } -s32 BoardPickerPosGet(Vec *arg0) { +s32 BoardPickerPosGet(Vec *arg0) +{ if (pickerObj == 0 || arg0 == 0) { return -1; } @@ -778,11 +721,13 @@ s32 BoardPickerPosGet(Vec *arg0) { return 0; } -s32 BoardPickerChoiceGet(void) { +s32 BoardPickerChoiceGet(void) +{ return pickerChoice; } -static void UpdatePicker(omObjData *arg0) { +static void UpdatePicker(omObjData *arg0) +{ UnkUiWork01 *temp_r31 = OM_GET_WORK_PTR(arg0, UnkUiWork01); if (temp_r31->unk00_bit0 || BoardIsKill()) { @@ -790,12 +735,15 @@ static void UpdatePicker(omObjData *arg0) { HuSprGrpKill(temp_r31->unk04); pickerObj = NULL; omDelObjEx(HuPrcCurrentGet(), arg0); - } else { + } + else { if (temp_r31->unk03 != 0) { temp_r31->unk03--; - } else if (pickerChoice != -1 || temp_r31->unk00_bit7) { + } + else if (pickerChoice != -1 || temp_r31->unk00_bit7) { temp_r31->unk00_bit0 = 1; - } else { + } + else { UpdatePickerInput(temp_r31, arg0); } MovePicker(temp_r31, arg0); @@ -803,7 +751,8 @@ static void UpdatePicker(omObjData *arg0) { } } -static void UpdatePickerInput(UnkUiWork01 *arg0, omObjData *arg1) { +static void UpdatePickerInput(UnkUiWork01 *arg0, omObjData *arg1) +{ s32 sp8; s32 temp_r29; @@ -811,7 +760,8 @@ static void UpdatePickerInput(UnkUiWork01 *arg0, omObjData *arg1) { sp8 = 0; if (GWPlayer[arg0->unk00_bit5].com && arg0->unk01 != -1) { UpdateComPickerButton(arg0, arg1, &sp8); - } else { + } + else { temp_r29 = GWPlayer[arg0->unk00_bit5].port; sp8 = HuPadDStkRep[temp_r29] | HuPadBtnDown[temp_r29]; } @@ -823,7 +773,8 @@ static void UpdatePickerInput(UnkUiWork01 *arg0, omObjData *arg1) { } } -static void MovePicker(UnkUiWork01 *arg0, omObjData *arg1) { +static void MovePicker(UnkUiWork01 *arg0, omObjData *arg1) +{ float temp_f31 = 0.5f; Vec sp14; Vec sp8; @@ -840,7 +791,8 @@ static void MovePicker(UnkUiWork01 *arg0, omObjData *arg1) { arg1->trans.y = arg1->rot.y; arg1->trans.z = arg1->rot.z; arg0->unk00_bit6 = 0; - } else { + } + else { VECScale(&sp8, &sp8, temp_f31); VECAdd(&sp14, &sp8, &sp8); arg1->trans.x = sp8.x; @@ -850,34 +802,40 @@ static void MovePicker(UnkUiWork01 *arg0, omObjData *arg1) { } } -static void UpdateComPickerButton(UnkUiWork01 *arg0, omObjData *arg1, s32 *arg2) { +static void UpdateComPickerButton(UnkUiWork01 *arg0, omObjData *arg1, s32 *arg2) +{ if (arg0->unk02 == arg0->unk01) { *arg2 = 0x100; - } else { + } + else { *arg2 = 2; } } -static BOOL CheckPickerButton(UnkUiWork01 *arg0, omObjData *arg1, u32 arg2) { +static BOOL CheckPickerButton(UnkUiWork01 *arg0, omObjData *arg1, u32 arg2) +{ BOOL var_r30 = FALSE; if (arg2 == 0x100) { pickerChoice = arg0->unk02; HuAudFXPlay(2); var_r30 = TRUE; - } else if (arg2 == 0x200 && pickerBackF == 0) { + } + else if (arg2 == 0x200 && pickerBackF == 0) { arg0->unk00_bit0 = 1; arg0->unk00_bit7 = 1; pickerChoice = -1; HuAudFXPlay(3); var_r30 = TRUE; - } else if (arg2 & 1) { + } + else if (arg2 & 1) { var_r30 = TRUE; if (pickerChoiceDefault > 1) { HuAudFXPlay(0); } arg0->unk02--; - } else if (arg2 & 2) { + } + else if (arg2 & 2) { var_r30 = TRUE; if (pickerChoiceDefault > 1) { HuAudFXPlay(0); @@ -896,19 +854,13 @@ static BOOL CheckPickerButton(UnkUiWork01 *arg0, omObjData *arg1, u32 arg2) { return var_r30; } -void BoardYourTurnExec(s32 arg0) { +void BoardYourTurnExec(s32 arg0) +{ s32 temp_r29; UnkUiWork02 *temp_r31; - s32 sp8[] = { - DATA_MAKE_NUM(DATADIR_BOARD, 0x43), - DATA_MAKE_NUM(DATADIR_BOARD, 0x44), - DATA_MAKE_NUM(DATADIR_BOARD, 0x45), - DATA_MAKE_NUM(DATADIR_BOARD, 0x46), - DATA_MAKE_NUM(DATADIR_BOARD, 0x47), - DATA_MAKE_NUM(DATADIR_BOARD, 0x48), - DATA_MAKE_NUM(DATADIR_BOARD, 0x49), - DATA_MAKE_NUM(DATADIR_BOARD, 0x4A) - }; + s32 sp8[] = { DATA_MAKE_NUM(DATADIR_BOARD, 0x43), DATA_MAKE_NUM(DATADIR_BOARD, 0x44), DATA_MAKE_NUM(DATADIR_BOARD, 0x45), + DATA_MAKE_NUM(DATADIR_BOARD, 0x46), DATA_MAKE_NUM(DATADIR_BOARD, 0x47), DATA_MAKE_NUM(DATADIR_BOARD, 0x48), + DATA_MAKE_NUM(DATADIR_BOARD, 0x49), DATA_MAKE_NUM(DATADIR_BOARD, 0x4A) }; temp_r29 = GWPlayer[arg0].character; yourTurnObj = omAddObjEx(boardObjMan, 0x10B, 0, 0, -1, &UpdateYourTurn); @@ -931,7 +883,8 @@ void BoardYourTurnExec(s32 arg0) { } } -static void UpdateYourTurn(omObjData *arg0) { +static void UpdateYourTurn(omObjData *arg0) +{ UnkUiWork02 *temp_r31 = OM_GET_WORK_PTR(arg0, UnkUiWork02); if (temp_r31->unk00_bit0 || BoardIsKill()) { @@ -939,7 +892,8 @@ static void UpdateYourTurn(omObjData *arg0) { yourTurnSprGrp = -1; yourTurnObj = NULL; omDelObjEx(HuPrcCurrentGet(), arg0); - } else { + } + else { switch (temp_r31->unk00_bit3) { case 0: GrowYourTurn(temp_r31, arg0); @@ -954,7 +908,8 @@ static void UpdateYourTurn(omObjData *arg0) { } } -static void GrowYourTurn(UnkUiWork02 *arg0, omObjData *arg1) { +static void GrowYourTurn(UnkUiWork02 *arg0, omObjData *arg1) +{ float temp_f30; arg0->unk01 += 7; @@ -967,7 +922,8 @@ static void GrowYourTurn(UnkUiWork02 *arg0, omObjData *arg1) { HuSprScaleSet(yourTurnSprGrp, 0, temp_f30, temp_f30); } -static void WaitYourTurn(UnkUiWork02 *arg0, omObjData *arg1) { +static void WaitYourTurn(UnkUiWork02 *arg0, omObjData *arg1) +{ float temp_f30; arg0->unk01 += 7; @@ -981,7 +937,8 @@ static void WaitYourTurn(UnkUiWork02 *arg0, omObjData *arg1) { HuSprTPLvlSet(yourTurnSprGrp, 0, 1.0f - temp_f30); } -static void ShrinkYourTurn(UnkUiWork02 *arg0, omObjData *arg1) { +static void ShrinkYourTurn(UnkUiWork02 *arg0, omObjData *arg1) +{ s32 temp_r30 = GWPlayer[arg0->unk00_bit5].port; if ((HuPadBtnDown[temp_r30] & 0x100) || GWPlayer[arg0->unk00_bit5].com || _CheckFlag(FLAG_ID_MAKE(1, 11))) { @@ -991,7 +948,8 @@ static void ShrinkYourTurn(UnkUiWork02 *arg0, omObjData *arg1) { } } -s32 BoardItemUseExec(s32 arg0) { +s32 BoardItemUseExec(s32 arg0) +{ BoardPauseDisableSet(1); itemPlayer = arg0; itemUseProc = HuPrcChildCreate(ItemUseProc, 0x2004, 0x4000, 0, boardMainProc); @@ -1002,7 +960,8 @@ s32 BoardItemUseExec(s32 arg0) { return itemUsed; } -static void ItemUseTeamProc(s32 arg0) { +static void ItemUseTeamProc(s32 arg0) +{ UnkUiStatusStruct *temp_r22; Vec sp40; Vec sp34; @@ -1016,9 +975,10 @@ static void ItemUseTeamProc(s32 arg0) { if (itemTeamF != 0) { BoardStatusTargetPosSet(itemPlayer, &teamItemStatusPosTbl[0]); BoardStatusTargetPosSet(teamItemPlayer, &teamItemStatusPosTbl[1]); - } else { - BoardStatusTargetPosSet(itemPlayer, (Vec*) statusPosTbl[0]); - BoardStatusTargetPosSet(teamItemPlayer, (Vec*) statusPosTbl[1]); + } + else { + BoardStatusTargetPosSet(itemPlayer, (Vec *)statusPosTbl[0]); + BoardStatusTargetPosSet(teamItemPlayer, (Vec *)statusPosTbl[1]); } sp2C[0] = BoardPlayerTeamFind(itemPlayer); sp2C[1] = BoardPlayerSameTeamFind(sp2C[0]); @@ -1030,16 +990,14 @@ static void ItemUseTeamProc(s32 arg0) { while (!BoardStatusStopCheck(itemPlayer) || !BoardStatusStopCheck(teamItemPlayer)) { HuPrcVSleep(); } - } else { + } + else { for (i = 0; i < 4; i++) { sp40.x = statusPosTbl[i][0]; sp40.y = statusPosTbl[i][1]; BoardStatusTargetPosSet(i, &sp40); } - while (!BoardStatusStopCheck(0) - || !BoardStatusStopCheck(1) - || !BoardStatusStopCheck(2) - || !BoardStatusStopCheck(3)) { + while (!BoardStatusStopCheck(0) || !BoardStatusStopCheck(1) || !BoardStatusStopCheck(2) || !BoardStatusStopCheck(3)) { sp34.z = 0.0f; for (i = 0; i < 4; i++) { temp_r22 = &uiStatus[i]; @@ -1057,7 +1015,8 @@ static void ItemUseTeamProc(s32 arg0) { } } -static void ItemUseProc(void) { +static void ItemUseProc(void) +{ s32 var_r24; s16 temp_r23; s32 var_r25; @@ -1068,7 +1027,8 @@ static void ItemUseProc(void) { itemTeam = GWPlayerTeamGet(itemPlayer); if (GWTeamGet()) { itemTeamF = 1; - } else { + } + else { itemTeamF = 0; } for (i = 0; i < 4; i++) { @@ -1135,7 +1095,8 @@ static void ItemUseProc(void) { HuPrcEnd(); } -static void FinishItemUse(s16 arg0, s32 arg1) { +static void FinishItemUse(s16 arg0, s32 arg1) +{ s32 var_r30; s32 var_r31; s16 temp_r29; @@ -1171,7 +1132,8 @@ static void FinishItemUse(s16 arg0, s32 arg1) { } } -static void DestroyItemUse(void) { +static void DestroyItemUse(void) +{ s32 i; CharModelLayerSetAll(1); @@ -1183,7 +1145,8 @@ static void DestroyItemUse(void) { itemUseProc = NULL; } -void BoardMakeRandomItem(void) { +void BoardMakeRandomItem(void) +{ s32 chosenItemIndex; s32 i; @@ -1196,30 +1159,34 @@ void BoardMakeRandomItem(void) { BoardItemBagItemSet(itemRandTbl); } -static inline void TeamItemPosSetInlineFunc01(s32 arg0, s32 arg1, Vec *arg2) { +static inline void TeamItemPosSetInlineFunc01(s32 arg0, s32 arg1, Vec *arg2) +{ UnkUiWork03 *temp_r29 = OM_GET_WORK_PTR(itemPickObj, UnkUiWork03); - Vec (*temp_r31)[6] = (void*) temp_r29->unk04; + Vec(*temp_r31)[6] = (void *)temp_r29->unk04; temp_r31[arg0][arg1 + 2].x = arg2->x; temp_r31[arg0][arg1 + 2].y = arg2->y; temp_r31[arg0][arg1 + 2].z = arg2->z; } -static inline void TeamItemPosSetInlineFunc02(s32 arg0, s32 arg1, Vec *arg2) { +static inline void TeamItemPosSetInlineFunc02(s32 arg0, s32 arg1, Vec *arg2) +{ UnkUiWork03 *temp_r29 = OM_GET_WORK_PTR(itemPickObj, UnkUiWork03); - Vec (*temp_r31)[6] = (void*) temp_r29->unk04; + Vec(*temp_r31)[6] = (void *)temp_r29->unk04; (temp_r31 + 4)[arg0][arg1 + 2].x = arg2->x; (temp_r31 + 4)[arg0][arg1 + 2].y = arg2->y; (temp_r31 + 4)[arg0][arg1 + 2].z = arg2->z; } -static void TeamItemPosSet(s32 arg0, s32 arg1, Vec *arg2) { +static void TeamItemPosSet(s32 arg0, s32 arg1, Vec *arg2) +{ TeamItemPosSetInlineFunc01(arg0, arg1, arg2); TeamItemPosSetInlineFunc02(arg0, arg1, arg2); } -static inline void ExecItemPickInlineFunc01(Vec (*arg0)[6]) { +static inline void ExecItemPickInlineFunc01(Vec (*arg0)[6]) +{ Vec sp1C; Vec sp28; Vec sp34; @@ -1233,7 +1200,8 @@ static inline void ExecItemPickInlineFunc01(Vec (*arg0)[6]) { sp14 = GWPlayer[i].items[j]; if (sp14 == -1) { itemMdlId[i][j] = -1; - } else { + } + else { BoardCameraRotGet(&sp1C); temp_r24 = BoardModelCreate(itemMdlTbl[sp14], 0, 0); itemMdlId[i][j] = temp_r24; @@ -1253,7 +1221,8 @@ static inline void ExecItemPickInlineFunc01(Vec (*arg0)[6]) { } } -static inline void ExecItemPickInlineFunc02(s32 arg0, s8 arg1, s32 arg2) { +static inline void ExecItemPickInlineFunc02(s32 arg0, s8 arg1, s32 arg2) +{ UnkUiWork03 *sp10; BoardPickerCreate(arg0, arg1, itemPosTemp, arg2); @@ -1268,7 +1237,8 @@ static inline void ExecItemPickInlineFunc02(s32 arg0, s8 arg1, s32 arg2) { } } -static void ExecItemPick(void) { +static void ExecItemPick(void) +{ Vec sp40; s32 sp18; s32 var_r22; @@ -1276,7 +1246,7 @@ static void ExecItemPick(void) { s32 i; s32 j; UnkUiWork03 *temp_r27; - Vec (*temp_r28)[6]; + Vec(*temp_r28)[6]; if (_CheckFlag(FLAG_ID_MAKE(1, 11))) { BoardTutorialHostHide(0); @@ -1293,22 +1263,25 @@ static void ExecItemPick(void) { BoardStatusItemHideSet(1, 0); BoardStatusItemHideSet(2, 0); BoardStatusItemHideSet(3, 0); - temp_r28 = (void*) temp_r27->unk04; + temp_r28 = (void *)temp_r27->unk04; for (var_r22 = i = 0; i < 4; i++) { if (itemTeamF != 0) { if (itemTeam == GWPlayerTeamGet(i)) { if (itemPlayer == i) { var_r22 = 0; - } else { + } + else { var_r22 = 1; } sp40.x = teamItemStatusPosTbl[var_r22].x; sp40.y = teamItemStatusPosTbl[var_r22].y; - } else { + } + else { sp40.x = statusPosTbl[i][0] + statusHideOfsTbl[i]; sp40.y = statusPosTbl[i][1]; } - } else { + } + else { sp40.x = statusPosTbl[i][0]; sp40.y = statusPosTbl[i][1]; } @@ -1326,7 +1299,7 @@ static void ExecItemPick(void) { (temp_r28 + 4)[i][j].z = temp_r28[i][j].z = 0.0f; } } - ExecItemPickInlineFunc01((void*) temp_r27->unk04); + ExecItemPickInlineFunc01((void *)temp_r27->unk04); memset(itemPosTemp, 0, 0x48); var_r23 = BoardPlayerItemCount(itemPlayer); ItemGetPos(itemPlayer, &itemPosTemp[0]); @@ -1342,10 +1315,11 @@ static void ExecItemPick(void) { ExecItemPickInlineFunc02(itemPlayer, var_r23, sp18); } -static void UpdateItemPick(omObjData *arg0) { +static void UpdateItemPick(omObjData *arg0) +{ UnkUiWork03 *temp_r28 = OM_GET_WORK_PTR(arg0, UnkUiWork03); UnkUiStatusStruct *temp_r26; - Vec (*temp_r27)[6]; + Vec(*temp_r27)[6]; Vec sp14; Vec sp8; float temp_f30; @@ -1368,10 +1342,12 @@ static void UpdateItemPick(omObjData *arg0) { HuMemDirectFree(temp_r28->unk04); itemPickObj = NULL; omDelObjEx(HuPrcCurrentGet(), arg0); - } else { + } + else { if (temp_r28->unk02 != 0) { temp_r28->unk02--; - } else { + } + else { switch (temp_r28->unk01) { case 3: temp_r28->unk00_bit1 = 1; @@ -1386,7 +1362,7 @@ static void UpdateItemPick(omObjData *arg0) { } } MakeItemPickSpace(temp_r28); - temp_r27 = (void*) temp_r28->unk04; + temp_r27 = (void *)temp_r28->unk04; for (i = 0; i < 4; i++) { temp_r26 = &uiStatus[i]; for (j = 0; j < 6; j++) { @@ -1410,14 +1386,15 @@ static void UpdateItemPick(omObjData *arg0) { } } -static void MakeItemPickSpace(UnkUiWork03 *arg0) { +static void MakeItemPickSpace(UnkUiWork03 *arg0) +{ Vec sp8; float var_f29; s32 i; s32 j; - Vec (*temp_r28)[6]; + Vec(*temp_r28)[6]; - temp_r28 = (void*) arg0->unk04; + temp_r28 = (void *)arg0->unk04; if (!arg0->unk00_bit1) { if (arg0->unk03 < 90) { if (arg0->unk03 == 0) { @@ -1430,7 +1407,8 @@ static void MakeItemPickSpace(UnkUiWork03 *arg0) { arg0->unk03 = 90; } } - } else { + } + else { if (arg0->unk03 > 0) { arg0->unk03 -= 6; if (arg0->unk03 < 0) { @@ -1451,7 +1429,8 @@ static void MakeItemPickSpace(UnkUiWork03 *arg0) { if (arg0->unk00_bit1 && arg0->unk03 == 0) { arg0->unk00_bit0 = 1; } - } else { + } + else { var_f29 = 0.3f; VECScale(&sp8, &sp8, var_f29); VECAdd(&temp_r28[i][j], &sp8, &sp8); @@ -1462,9 +1441,10 @@ static void MakeItemPickSpace(UnkUiWork03 *arg0) { } } -static void SetItemUIStatus(s32 arg0) { +static void SetItemUIStatus(s32 arg0) +{ UnkUiWork03 *temp_r27 = OM_GET_WORK_PTR(itemPickObj, UnkUiWork03); - Vec (*temp_r28)[6] = (void*) temp_r27->unk04; + Vec(*temp_r28)[6] = (void *)temp_r27->unk04; float var_f31; float var_f30; s32 i; @@ -1506,7 +1486,8 @@ static void SetItemUIStatus(s32 arg0) { temp_r27->unk01 = arg0; } -void BoardItemGetDestPos(s32 arg0, Vec *arg1) { +void BoardItemGetDestPos(s32 arg0, Vec *arg1) +{ Vec spC; s32 i; @@ -1514,11 +1495,12 @@ void BoardItemGetDestPos(s32 arg0, Vec *arg1) { spC.y = statusPosTbl[arg0][1]; spC.z = 0.0f; for (i = 0; i < 3; i++) { - VECAdd((Vec*) &statusItemPosTbl[i + 2], &spC, &arg1[i]); + VECAdd((Vec *)&statusItemPosTbl[i + 2], &spC, &arg1[i]); } } -static void ItemGetPos(s32 arg0, Vec *arg1) { +static void ItemGetPos(s32 arg0, Vec *arg1) +{ Vec spC; s32 var_r29; s32 i; @@ -1526,22 +1508,25 @@ static void ItemGetPos(s32 arg0, Vec *arg1) { if (itemTeamF != 0) { if (itemPlayer == arg0) { var_r29 = 0; - } else { + } + else { var_r29 = 1; } spC.x = teamItemStatusPosTbl[var_r29].x; spC.y = teamItemStatusPosTbl[var_r29].y; - } else { + } + else { spC.x = statusPosTbl[arg0][0]; spC.y = statusPosTbl[arg0][1]; } spC.z = 0.0f; for (i = 0; i < 3; i++) { - VECAdd((Vec*) statusItemPosTbl[i + 2], &spC, &arg1[i]); + VECAdd((Vec *)statusItemPosTbl[i + 2], &spC, &arg1[i]); } } -void BoardItemStatusKill(s32 arg0) { +void BoardItemStatusKill(s32 arg0) +{ Vec sp68[3]; Vec sp44[3]; Vec sp20[3]; @@ -1556,17 +1541,19 @@ void BoardItemStatusKill(s32 arg0) { if (arg0 == itemPlayer) { sp8.x = teamItemStatusPosTbl[0].x; sp8.y = teamItemStatusPosTbl[0].y; - } else { + } + else { sp8.x = teamItemStatusPosTbl[1].x; sp8.y = teamItemStatusPosTbl[1].y; } - } else { + } + else { sp8.x = statusPosTbl[arg0][0]; sp8.y = statusPosTbl[arg0][1]; } sp8.z = 0.0f; for (i = 0; i < 3; i++) { - VECAdd((Vec*) statusItemPosTbl[i + 2], &sp8, &sp68[i]); + VECAdd((Vec *)statusItemPosTbl[i + 2], &sp8, &sp68[i]); if (itemMdlId[arg0][i] != -1) { BoardModelRotGet(itemMdlId[arg0][i], &sp44[i]); BoardModelScaleGet(itemMdlId[arg0][i], &sp20[i]); @@ -1592,7 +1579,8 @@ void BoardItemStatusKill(s32 arg0) { } } -static void UpdateItemPickGfx(omObjData *arg0) { +static void UpdateItemPickGfx(omObjData *arg0) +{ UnkUiWork01 *temp_r30 = OM_GET_WORK_PTR(arg0, UnkUiWork01); if (temp_r30->unk00_bit0 || BoardIsKill()) { @@ -1600,10 +1588,12 @@ static void UpdateItemPickGfx(omObjData *arg0) { HuSprGrpKill(temp_r30->unk04); pickerObj = NULL; omDelObjEx(HuPrcCurrentGet(), arg0); - } else { + } + else { if (temp_r30->unk03 != 0) { temp_r30->unk03--; - } else { + } + else { if (!CheckItemWindowSlide()) { temp_r30->unk00_bit6 = 1; } @@ -1620,7 +1610,8 @@ static void UpdateItemPickGfx(omObjData *arg0) { HuSprAttrReset(temp_r30->unk04, 0, HUSPR_ATTR_NOANIM); arg0->func = UpdateItemPickup; HuWinDispOff(temp_r30->unk06); - } else { + } + else { itemUsed = -1; } } @@ -1628,7 +1619,8 @@ static void UpdateItemPickGfx(omObjData *arg0) { } } -static void UpdateItemPickup(omObjData *arg0) { +static void UpdateItemPickup(omObjData *arg0) +{ UnkUiWork01 *temp_r31 = OM_GET_WORK_PTR(arg0, UnkUiWork01); Vec sp50; Vec sp44; @@ -1650,11 +1642,14 @@ static void UpdateItemPickup(omObjData *arg0) { HuSprGrpKill(temp_r31->unk04); pickerObj = NULL; omDelObjEx(HuPrcCurrentGet(), arg0); - } else if (temp_r31->unk03 != 0) { + } + else if (temp_r31->unk03 != 0) { temp_r31->unk03--; - } else if (pickerChoice == -1) { + } + else if (pickerChoice == -1) { temp_r31->unk00_bit0 = 1; - } else { + } + else { var_r29 = temp_r31->unk00_bit5; var_r28 = pickerChoice; if (GWTeamGet() && pickerChoice >= BoardPlayerItemCount(temp_r31->unk00_bit5)) { @@ -1697,7 +1692,8 @@ static void UpdateItemPickup(omObjData *arg0) { arg0->trans.x -= itemPickupPos; arg0->trans.y += itemPickupPos; itemPickupPos *= 0.98f; - } else { + } + else { sp50.x = arg0->trans.x; sp50.y = arg0->trans.y; sp50.z = 3200.0f; @@ -1714,7 +1710,8 @@ static void UpdateItemPickup(omObjData *arg0) { temp_r31->unk03 = 0x12; BoardPlayerItemRemove(var_r29, var_r28); temp_r31->unk00_bit3 = 5; - } else { + } + else { arg0->trans.x -= itemPickupPos; arg0->trans.y += itemPickupPos; itemPickupPos *= 0.9f; @@ -1736,7 +1733,8 @@ static void UpdateItemPickup(omObjData *arg0) { if (ABS(sp14.x) < 1.0f && ABS(sp14.y) < 1.0f) { HuSprAttrSet(temp_r31->unk04, 0, 4); temp_r31->unk00_bit3 = 6; - } else { + } + else { VECScale(&sp14, &sp14, 0.1f); VECAdd(&sp20, &sp14, &sp50); sp50.z = 3200.0f; @@ -1753,7 +1751,8 @@ static void UpdateItemPickup(omObjData *arg0) { } } -static BOOL CheckItemWindow(void) { +static BOOL CheckItemWindow(void) +{ UnkUiWork01 *temp_r31; if (pickerObj == 0) { @@ -1762,12 +1761,14 @@ static BOOL CheckItemWindow(void) { temp_r31 = OM_GET_WORK_PTR(pickerObj, UnkUiWork01); if (temp_r31->unk00_bit3 == 6) { return TRUE; - } else { + } + else { return FALSE; } } -static void HideItemWindow(void) { +static void HideItemWindow(void) +{ UnkUiWork01 *temp_r31; if (pickerObj) { @@ -1776,7 +1777,8 @@ static void HideItemWindow(void) { } } -static void CreateItemWindow(s32 arg0, s32 arg1) { +static void CreateItemWindow(s32 arg0, s32 arg1) +{ Vec sp10; float sp8[2]; float temp_f31; @@ -1800,7 +1802,8 @@ static void CreateItemWindow(s32 arg0, s32 arg1) { temp_r26->trans.x = 0.0f; if (GWTeamGet()) { var_f30 = 32.0f; - } else { + } + else { var_f30 = 0.0f; } temp_r31 = temp_r29->unk04; @@ -1812,9 +1815,9 @@ static void CreateItemWindow(s32 arg0, s32 arg1) { } temp_r28 = GWPlayer[arg0].items[var_r27]; if (temp_r28 == -1) { - temp_r31->unk12[i] = temp_r31->unk1E[i] - = temp_r31->unk06[i] = temp_r31->unk00[i] = -1; - } else { + temp_r31->unk12[i] = temp_r31->unk1E[i] = temp_r31->unk06[i] = temp_r31->unk00[i] = -1; + } + else { temp_r31->unk00[i] = temp_r28; temp_r31->unk74[i].x = i * HU_DISP_WIDTHF + 36.0f; temp_r31->unk74[i].y = var_f30 + HU_DISP_CENTERY; @@ -1851,7 +1854,8 @@ static void CreateItemWindow(s32 arg0, s32 arg1) { } } -static BOOL CheckItemWindowSlide(void) { +static BOOL CheckItemWindowSlide(void) +{ UnkUiWork04 *temp_r31; if (itemWindowObj == 0) { @@ -1861,7 +1865,8 @@ static BOOL CheckItemWindowSlide(void) { return (temp_r31->unk03 != 0) ? FALSE : TRUE; } -static void KillItemWindow(void) { +static void KillItemWindow(void) +{ UnkUiWork04 *temp_r31; if (itemWindowObj) { @@ -1870,7 +1875,8 @@ static void KillItemWindow(void) { } } -static void SetItemWindowCurr(s32 arg0) { +static void SetItemWindowCurr(s32 arg0) +{ UnkUiWork04 *temp_r31; UnkUiWindowStruct *temp_r30; @@ -1886,7 +1892,8 @@ static void SetItemWindowCurr(s32 arg0) { } } -static void UpdateItemWindow(omObjData *arg0) { +static void UpdateItemWindow(omObjData *arg0) +{ Vec sp20; Vec sp14; Vec sp8; @@ -1914,14 +1921,16 @@ static void UpdateItemWindow(omObjData *arg0) { HuMemDirectFree(temp_r29->unk04); itemWindowObj = NULL; omDelObjEx(HuPrcCurrentGet(), arg0); - } else { + } + else { var_r27 = 0; for (i = 0; i < temp_r29->unk02; i++) { if ((temp_r31->unk06[i] != -1) && (temp_r31->unk12[i] != -1)) { VECSubtract(&temp_r31->unk74[i], &temp_r31->unk2C[i], &sp20); if (VECMag(&sp20) <= 1.0f) { temp_r31->unk2C[i] = temp_r31->unk74[i]; - } else { + } + else { VECScale(&sp20, &sp20, 0.3f); VECAdd(&sp20, &temp_r31->unk2C[i], &temp_r31->unk2C[i]); var_r27 = 1; @@ -1937,9 +1946,9 @@ static void UpdateItemWindow(omObjData *arg0) { Hu3D2Dto3D(&sp14, 1, &sp14); BoardModelPosSetV(temp_r31->unk06[i], &sp14); BoardCameraRotGet(&sp8); - PSMTXRotRad(sp2C, 'y', MTXDegToRad(arg0->trans.x)); - PSMTXRotRad(sp5C, 'x', MTXDegToRad(sp8.x + 10.0f)); - PSMTXConcat(sp5C, sp2C, sp2C); + RotRad(sp2C, 'y', MTXDegToRad(arg0->trans.x)); + RotRad(sp5C, 'x', MTXDegToRad(sp8.x + 10.0f)); + Concat(sp5C, sp2C, sp2C); BoardModelMtxSet(temp_r31->unk06[i], &sp2C); BoardModelRotSet(temp_r31->unk06[i], 0.0f, 0.0f, 0.0f); } @@ -1949,14 +1958,15 @@ static void UpdateItemWindow(omObjData *arg0) { } } -static void CreatePickerWindow(UnkUiWork01 *arg0, s32 arg1) { +static void CreatePickerWindow(UnkUiWork01 *arg0, s32 arg1) +{ float spC[2]; - + float posX; float posY; float yOfs; s32 var_r30; - #if VERSION_NTSC +#if VERSION_NTSC switch (GWGameStat.language) { case 1: yOfs = 0.0f; @@ -1965,17 +1975,18 @@ static void CreatePickerWindow(UnkUiWork01 *arg0, s32 arg1) { yOfs = 0.0f; break; } - #else +#else yOfs = 0; - #endif +#endif if (arg1 != 0) { var_r30 = MAKE_MESSID(0x10, 0x1A); - } else { + } + else { var_r30 = MAKE_MESSID(0x10, 0x1B); } HuWinMesMaxSizeGet(1, spC, var_r30); posX = -10000.0f; - posY = yOfs + (HU_DISP_HEIGHT-128); + posY = yOfs + (HU_DISP_HEIGHT - 128); arg0->unk06 = HuWinCreate(posX, posY, spC[0], spC[1], 0); HuWinBGTPLvlSet(arg0->unk06, 0.0f); HuWinMesSpeedSet(arg0->unk06, 0); @@ -1985,7 +1996,8 @@ static void CreatePickerWindow(UnkUiWork01 *arg0, s32 arg1) { } } -static void KillPickerWindow(UnkUiWork01 *arg0) { +static void KillPickerWindow(UnkUiWork01 *arg0) +{ if (arg0->unk06 != -1) { HuWinKill(arg0->unk06); arg0->unk06 = -1; diff --git a/src/game/board/view.c b/src/game/board/view.c index 38a6157c..423109d8 100755 --- a/src/game/board/view.c +++ b/src/game/board/view.c @@ -1,5 +1,6 @@ #include "game/board/view.h" #include "game/audio.h" +#include "game/disp.h" #include "game/gamework.h" #include "game/gamework_data.h" #include "game/hsfex.h" @@ -7,7 +8,7 @@ #include "game/pad.h" #include "game/sprite.h" #include "game/wipe.h" -#include "game/disp.h" + #include "game/board/main.h" #include "game/board/model.h" @@ -54,55 +55,28 @@ static Process *viewProc; static s16 buttonWin = -1; static s16 focusMdl = -1; -static float overhead2DPos[][2] = { - { 48.0f, 72.0f }, - { HU_DISP_WIDTH-48, 72.0f }, - { 48.0f, HU_DISP_HEIGHT-72 }, - { HU_DISP_WIDTH-48, HU_DISP_HEIGHT-72 }, - { HU_DISP_CENTERX, 72.0f } -}; +static float overhead2DPos[][2] = { { 48.0f, 72.0f }, { HU_DISP_WIDTH - 48, 72.0f }, { 48.0f, HU_DISP_HEIGHT - 72 }, + { HU_DISP_WIDTH - 48, HU_DISP_HEIGHT - 72 }, { HU_DISP_CENTERX, 72.0f } }; -static float mapViewMinZ[] = { - -2000.0f, -1500.0f, -2200.0f, - -1800.0f, -2100.0f, -3000.0f, - -3000.0f, -1800.0f, -1800.0f -}; +static float mapViewMinZ[] = { -2000.0f, -1500.0f, -2200.0f, -1800.0f, -2100.0f, -3000.0f, -3000.0f, -1800.0f, -1800.0f }; -static float mapViewMaxZ[] = { - 2300.0f, 2500.0f, 2600.0f, - 2000.0f, 2300.0f, 2500.0f, - 2500.0f, 2000.0f, 2000.0f -}; +static float mapViewMaxZ[] = { 2300.0f, 2500.0f, 2600.0f, 2000.0f, 2300.0f, 2500.0f, 2500.0f, 2000.0f, 2000.0f }; -static float mapViewMinX[] = { - -3000.0f, -3000.0f, -3000.0f, - -3000.0f, -3000.0f, -3000.0f, - -3000.0f, -2000.0f, -2000.0f -}; +static float mapViewMinX[] = { -3000.0f, -3000.0f, -3000.0f, -3000.0f, -3000.0f, -3000.0f, -3000.0f, -2000.0f, -2000.0f }; -static float mapViewMaxX[] = { - 3000.0f, 3000.0f, 3000.0f, - 3000.0f, 3000.0f, 3000.0f, - 3000.0f, 1600.0f, 2000.0f -}; +static float mapViewMaxX[] = { 3000.0f, 3000.0f, 3000.0f, 3000.0f, 3000.0f, 3000.0f, 3000.0f, 1600.0f, 2000.0f }; -static float overheadCamZoom[] = { - 14370.0f, 14500.0f, 15000.0f, - 15000.0f, 13000.0f, 15000.0f, - 100.0f, 10000.0f, 10000.0f -}; +static float overheadCamZoom[] = { 14370.0f, 14500.0f, 15000.0f, 15000.0f, 13000.0f, 15000.0f, 100.0f, 10000.0f, 10000.0f }; -static float overheadCamPosZ[] = { - 0.0f, 0.0f, 0.0f, - 0.0f, 0.0f, 0.0f, - 0.0f, -160.0f, 0.0f -}; +static float overheadCamPosZ[] = { 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, -160.0f, 0.0f }; -void BoardViewOverheadExec(s32 arg0) { +void BoardViewOverheadExec(s32 arg0) +{ if (BoardPauseDisableGet() == 0) { BoardPauseDisableSet(1); pauseDisableF = 1; - } else { + } + else { pauseDisableF = 0; } _SetFlag(0x1001C); @@ -128,13 +102,15 @@ void BoardViewOverheadExec(s32 arg0) { _ClearFlag(0x1001C); } -void BoardViewFocusGetPos(Vec *arg0) { +void BoardViewFocusGetPos(Vec *arg0) +{ if (arg0) { BoardModelPosGet(focusMdl, arg0); } } -static inline void BoardViewInlineFunc00(Vec *arg0, Vec *arg1, u16 arg2) { +static inline void BoardViewInlineFunc00(Vec *arg0, Vec *arg1, u16 arg2) +{ if (arg2 == 0) { arg2 = 1; } @@ -150,13 +126,15 @@ static inline void BoardViewInlineFunc00(Vec *arg0, Vec *arg1, u16 arg2) { } } -void BoardViewFocusSet(Vec *arg0, u16 arg1) { +void BoardViewFocusSet(Vec *arg0, u16 arg1) +{ u16 var_r31; if (BoardPauseDisableGet() == 0) { BoardPauseDisableSet(1); pauseDisableF = 1; - } else { + } + else { pauseDisableF = 0; } focusDestroyF = 1; @@ -164,13 +142,15 @@ void BoardViewFocusSet(Vec *arg0, u16 arg1) { HuPrcSleep(2); } -void BoardViewMoveStart(Vec *arg0, Vec *arg1, u16 arg2) { +void BoardViewMoveStart(Vec *arg0, Vec *arg1, u16 arg2) +{ u16 var_r31; if (BoardPauseDisableGet() == 0) { BoardPauseDisableSet(1); pauseDisableF = 1; - } else { + } + else { pauseDisableF = 0; } viewProc = HuPrcChildCreate(ExecStarView, 0x200A, 0x3800, 0, boardMainProc); @@ -180,26 +160,31 @@ void BoardViewMoveStart(Vec *arg0, Vec *arg1, u16 arg2) { HuPrcSleep(2); } -BOOL BoardViewMoveCheck(void) { +BOOL BoardViewMoveCheck(void) +{ return (viewMoveF != 0) ? TRUE : FALSE; } -void BoardViewMoveEnd(void) { +void BoardViewMoveEnd(void) +{ viewMoveF = 0; } -void BoardViewWait(void) { +void BoardViewWait(void) +{ viewMoveF = 0; while (viewProc != NULL) { HuPrcVSleep(); } } -void BoardViewMapExec(s32 arg0) { +void BoardViewMapExec(s32 arg0) +{ if (BoardPauseDisableGet() == 0) { BoardPauseDisableSet(1); pauseDisableF = 1; - } else { + } + else { pauseDisableF = 0; } viewProc = HuPrcChildCreate(ExecMapView, 0x200A, 0x3800, 0, boardMainProc); @@ -214,7 +199,8 @@ void BoardViewMapExec(s32 arg0) { } } -static void ExecMapView(void) { +static void ExecMapView(void) +{ Vec spC; float var_f29; float temp_f28; @@ -240,7 +226,8 @@ static void ExecMapView(void) { } if (HuPadBtn[GWPlayer[viewPlayer].port] & 0x100) { var_f29 = 40.0f; - } else { + } + else { var_f29 = 20.0f; } spC.x = spC.y = spC.z = 0.0f; @@ -274,7 +261,8 @@ static void ExecMapView(void) { HuPrcEnd(); } -static void ExecStarView(void) { +static void ExecStarView(void) +{ Vec sp8; float temp_f30; @@ -307,7 +295,8 @@ static void ExecStarView(void) { HuPrcEnd(); } -static void ExecOverheadView(void) { +static void ExecOverheadView(void) +{ u32 var_r31; if ((GWBoardGet() == BOARD_ID_MAIN3 || GWBoardGet() == BOARD_ID_MAIN6) && boardLightResetHook) { @@ -338,7 +327,8 @@ static void ExecOverheadView(void) { HuPrcEnd(); } -static void DestroyView(void) { +static void DestroyView(void) +{ if (focusMdl != -1) { BoardModelKill(focusMdl); focusMdl = -1; @@ -355,7 +345,8 @@ static void DestroyView(void) { viewProc = NULL; } -static void SetTargetView(void) { +static void SetTargetView(void) +{ Vec sp14; Vec sp8; @@ -370,7 +361,8 @@ static void SetTargetView(void) { sp8.z = 0.0f; BoardCameraMotionStartEx(focusMdl, &sp8, NULL, 3000.0f, -1.0f, 21); BoardCameraMotionWait(); - } else { + } + else { BoardModelPosSet(focusMdl, 0.0f, 0.0f, 0.0f); sp14.x = 0.0f; sp14.y = 0.0f; @@ -386,7 +378,8 @@ static void SetTargetView(void) { } } -static void DestroyFocus(void) { +static void DestroyFocus(void) +{ if (focusMdl != -1) { BoardModelKill(focusMdl); focusMdl = -1; @@ -396,7 +389,8 @@ static void DestroyFocus(void) { BoardCameraMoveSet(1); } -static void CreateButtonWin(void) { +static void CreateButtonWin(void) +{ float sp8[2]; float posX; float posY; @@ -404,39 +398,41 @@ static void CreateButtonWin(void) { if (viewControls != 2) { var_r31 = MAKE_MESSID(0x09, 0x05); - #if VERSION_PAL +#if VERSION_PAL HuWinMesMaxSizeGet(1, sp8, var_r31); - posX = 288-((sp8[0]/2)-32); - #endif + posX = 288 - ((sp8[0] / 2) - 32); +#endif posY = 286.0f; - } else { + } + else { var_r31 = MAKE_MESSID(0x10, 0x4D); - #if VERSION_PAL +#if VERSION_PAL posX = -10000.0f; posY = 324.0f; - #else +#else posY = 328.0f; - #endif - +#endif } HuWinMesMaxSizeGet(1, sp8, var_r31); - #if VERSION_NTSC +#if VERSION_NTSC posX = -10000.0f; - #endif +#endif buttonWin = HuWinCreate(posX, posY, sp8[0], sp8[1], 0); HuWinBGTPLvlSet(buttonWin, 0.0f); HuWinMesSpeedSet(buttonWin, 0); HuWinMesSet(buttonWin, var_r31); } -static void DestroyButtonWin(void) { +static void DestroyButtonWin(void) +{ if (buttonWin != -1) { HuWinKill(buttonWin); buttonWin = -1; } } -static void InitOverheadView(void) { +static void InitOverheadView(void) +{ Vec sp10; GXColor spA; s16 sp8; @@ -444,16 +440,9 @@ static void InitOverheadView(void) { OverheadWork *temp_r31; float *temp_r30; s32 i; - s32 sp1C[8] = { - DATA_MAKE_NUM(DATADIR_BOARD, 0x2E), - DATA_MAKE_NUM(DATADIR_BOARD, 0x2F), - DATA_MAKE_NUM(DATADIR_BOARD, 0x30), - DATA_MAKE_NUM(DATADIR_BOARD, 0x31), - DATA_MAKE_NUM(DATADIR_BOARD, 0x32), - DATA_MAKE_NUM(DATADIR_BOARD, 0x33), - DATA_MAKE_NUM(DATADIR_BOARD, 0x34), - DATA_MAKE_NUM(DATADIR_BOARD, 0x35) - }; + s32 sp1C[8] = { DATA_MAKE_NUM(DATADIR_BOARD, 0x2E), DATA_MAKE_NUM(DATADIR_BOARD, 0x2F), DATA_MAKE_NUM(DATADIR_BOARD, 0x30), + DATA_MAKE_NUM(DATADIR_BOARD, 0x31), DATA_MAKE_NUM(DATADIR_BOARD, 0x32), DATA_MAKE_NUM(DATADIR_BOARD, 0x33), + DATA_MAKE_NUM(DATADIR_BOARD, 0x34), DATA_MAKE_NUM(DATADIR_BOARD, 0x35) }; temp_r26 = omAddObjEx(boardObjMan, 0x1000, 0, 0, -1, UpdateOverheadView); overheadObj = temp_r26; @@ -472,7 +461,8 @@ static void InitOverheadView(void) { spA.r = 0x50; spA.g = 0x50; spA.b = 0x50; - } else { + } + else { GWCharColorGet(GWPlayer[i].character, &spA); } BoardSpriteCreate(DATA_MAKE_NUM(DATADIR_BOARD, 0x6C), 0x1770, 0, &sp8); @@ -505,13 +495,15 @@ static void InitOverheadView(void) { } } -static void DestroyOverheadView(void) { +static void DestroyOverheadView(void) +{ if (overheadObj) { OM_GET_WORK_PTR(overheadObj, OverheadWork)->unk00_field0 = 1; } } -static void UpdateOverheadView(omObjData *arg0) { +static void UpdateOverheadView(omObjData *arg0) +{ Vec sp20; Vec sp14; Vec sp8; @@ -545,7 +537,8 @@ static void UpdateOverheadView(omObjData *arg0) { } if (GWBoardGet() == BOARD_ID_EXTRA1 || GWBoardGet() == BOARD_ID_EXTRA2) { var_r27 = 1; - } else { + } + else { var_r27 = 0; } for (i = 0; i < 5; i++) { @@ -555,9 +548,11 @@ static void UpdateOverheadView(omObjData *arg0) { sp20.z = 1000.0f; if (i != 4) { BoardSpacePosGet(0, GWPlayer[i].space_curr, &sp14); - } else if (var_r27 != 0) { + } + else if (var_r27 != 0) { sp14.x = sp14.y = sp14.z = 0.0f; - } else { + } + else { BoardSpacePosGet(0, BoardSpaceStarGetCurr(), &sp14); } Hu3D3Dto2D(&sp14, 1, &sp14); @@ -569,7 +564,8 @@ static void UpdateOverheadView(omObjData *arg0) { temp_f31 = VECMag(&sp8) / 32; if (i != 4) { var_r28 = i + 4; - } else { + } + else { var_r28 = 8; } HuSprZRotSet(temp_r31->unk02, var_r28, temp_f30); @@ -577,13 +573,15 @@ static void UpdateOverheadView(omObjData *arg0) { HuSprPosSet(temp_r31->unk02, var_r28, var_r29[0], var_r29[1]); if (i == 4 && (GWBoardGet() == BOARD_ID_EXTRA1 || GWBoardGet() == BOARD_ID_EXTRA2)) { BoardModelVisibilitySet(temp_r31->unk04, 0); - } else if (temp_r31->unk01 != 0) { + } + else if (temp_r31->unk01 != 0) { if (i != 4) { HuSprAttrReset(temp_r31->unk02, i, HUSPR_ATTR_DISPOFF); } HuSprAttrReset(temp_r31->unk02, var_r28, HUSPR_ATTR_DISPOFF); BoardModelVisibilitySet(temp_r31->unk04, 1); - } else { + } + else { if (i != 4) { HuSprAttrSet(temp_r31->unk02, i, HUSPR_ATTR_DISPOFF); } @@ -595,15 +593,16 @@ static void UpdateOverheadView(omObjData *arg0) { sp20.y = var_r29[1]; sp20.z = 1000.0f; BoardCameraRotGet(&sp8); - PSMTXRotRad(sp5C, 'x', MTXDegToRad(sp8.x)); - PSMTXRotRad(sp2C, 'y', MTXDegToRad(sp8.y)); - PSMTXConcat(sp2C, sp5C, sp2C); + RotRad(sp5C, 'x', MTXDegToRad(sp8.x)); + RotRad(sp2C, 'y', MTXDegToRad(sp8.y)); + Concat(sp2C, sp5C, sp2C); BoardModelMtxSet(temp_r31->unk04, &sp2C); Hu3D2Dto3D(&sp20, 1, &sp20); BoardModelPosSetV(temp_r31->unk04, &sp20); } -static void WaitOverheadView(void) { +static void WaitOverheadView(void) +{ while (overheadObj) { HuPrcVSleep(); } diff --git a/src/game/chrman.c b/src/game/chrman.c index e98f50e1..0bfd8d99 100755 --- a/src/game/chrman.c +++ b/src/game/chrman.c @@ -1421,7 +1421,7 @@ static void UpdateItemHook(void) effectDustParam.unk0C.z = frandmod(10) - 5; CreateEffectDust(temp_r31->unk02, sp8.x, sp8.y, sp8.z, 20.0f, &effectDustParam); } - PSMTXIdentity(temp_r30->unk_F0); + MTXIdentity(temp_r30->unk_F0); temp_r25 = HuPrcCurrentGet(); for (var_r28 = 0; var_r28 < 32; var_r28++) { if (itemHookProcess[var_r28] == temp_r25) { diff --git a/src/game/hsfanim.c b/src/game/hsfanim.c index 1db1cd21..fe07cfd4 100755 --- a/src/game/hsfanim.c +++ b/src/game/hsfanim.c @@ -316,7 +316,7 @@ void Hu3DAnimExec(void) { for (i = 0; i < HU3D_TEXSCROLL_MAX; i++, var_r31++) { if (var_r31->unk02 != -1) { if (Hu3DPauseF != 0 && !(var_r31->unk00 & 8)) { - PSMTXRotRad(var_r31->unk3C, 'Z', MTXDegToRad(var_r31->unk34)); + MTXRotRad(var_r31->unk3C, 'Z', MTXDegToRad(var_r31->unk34)); mtxTransCat(var_r31->unk3C, var_r31->unk04.x, var_r31->unk04.y, var_r31->unk04.z); } else { if (var_r31->unk00 & 1) { @@ -349,7 +349,7 @@ void Hu3DAnimExec(void) { var_r31->unk34 += 360.0f; } } - PSMTXRotRad(var_r31->unk3C, 'Z', MTXDegToRad(var_r31->unk34)); + MTXRotRad(var_r31->unk3C, 'Z', MTXDegToRad(var_r31->unk34)); mtxTransCat(var_r31->unk3C, var_r31->unk04.x, var_r31->unk04.y, var_r31->unk04.z); } } @@ -401,7 +401,7 @@ s16 Hu3DTexScrollCreate(s16 arg0, char *arg1) { var_r31->unk00 = 0; var_r31->unk04.x = var_r31->unk04.y = var_r31->unk04.z = 0.0f; var_r31->unk34 = 0.0f; - PSMTXIdentity(var_r31->unk3C); + MTXIdentity(var_r31->unk3C); return var_r28; } @@ -687,16 +687,16 @@ static void particleFunc(ModelData *arg0, Mtx arg1) { temp_r31 = arg0->unk_120; temp_r22 = temp_r31->unk_44; if (HmfInverseMtxF3X3(arg1, sp128) == 0) { - PSMTXIdentity(sp128); + MTXIdentity(sp128); } - PSMTXReorder(sp128, sp8); + MTXReorder(sp128, sp8); if ((Hu3DPauseF == 0 || (arg0->attr & HU3D_ATTR_NOPAUSE)) && temp_r31->unk_54 && temp_r31->unk_38 != GlobalCounter) { var_r17 = temp_r31->unk_54; var_r17(arg0, temp_r31, arg1); } var_r29 = temp_r31->unk_48; var_r30 = temp_r31->unk_4C; - PSMTXROMultVecArray(sp8, &basePos[0], sp38, 4); + MTXROMultVecArray(sp8, &basePos[0], sp38, 4); for (i = 0, var_r19 = 0; i < temp_r31->unk_30; i++, var_r29++) { if (var_r29->unk2C && (var_r29->unk06 & Hu3DCameraBit)) { if (!var_r29->unk30) { @@ -722,9 +722,9 @@ static void particleFunc(ModelData *arg0, Mtx arg1) { VECScale(&basePos[1], &sp98[1], var_r29->unk2C); VECScale(&basePos[2], &sp98[2], var_r29->unk2C); VECScale(&basePos[3], &sp98[3], var_r29->unk2C); - PSMTXRotRad(spC8, 'Z', var_r29->unk30); - PSMTXConcat(sp128, spC8, spF8); - PSMTXMultVecArray(spF8, sp98, sp68, 4); + MTXRotRad(spC8, 'Z', var_r29->unk30); + MTXConcat(sp128, spC8, spF8); + MTXMultVecArray(spF8, sp98, sp68, 4); VECAdd(&sp68[0], &var_r29->unk34, var_r30++); VECAdd(&sp68[1], &var_r29->unk34, var_r30++); VECAdd(&sp68[2], &var_r29->unk34, var_r30++); @@ -800,7 +800,7 @@ static void particleFunc(ModelData *arg0, Mtx arg1) { temp_r24 = &temp_r22->bmp[temp_r27->bmpNo]; temp_f29 = (float) temp_r27->sizeX / temp_r24->sizeX; temp_f30 = (float) temp_r27->sizeY / temp_r24->sizeY; - PSMTXScale(sp128, temp_f29, temp_f30, 1.0f); + MTXScale(sp128, temp_f29, temp_f30, 1.0f); temp_f29 = (float) temp_r27->startX / temp_r24->sizeX; temp_f30 = (float) temp_r27->startY / temp_r24->sizeY; mtxTransCat(sp128, temp_f29, temp_f30, 0.0f); diff --git a/src/game/hsfdraw.c b/src/game/hsfdraw.c index fce142dd..a31149c0 100755 --- a/src/game/hsfdraw.c +++ b/src/game/hsfdraw.c @@ -123,7 +123,7 @@ void Hu3DDraw(ModelData *arg0, Mtx arg1, Vec *arg2) { temp_r28 = arg0->hsfData; if (arg0->attr & HU3D_ATTR_HOOKFUNC) { temp_r31 = &DrawObjData[DrawObjIdx]; - PSMTXCopy(arg1, temp_r31->matrix); + MTXCopy(arg1, temp_r31->matrix); sp8.x = temp_r31->matrix[0][3]; sp8.y = temp_r31->matrix[1][3]; sp8.z = temp_r31->matrix[2][3]; @@ -139,7 +139,7 @@ void Hu3DDraw(ModelData *arg0, Mtx arg1, Vec *arg2) { for (i = 0; i < 8; i++) { BmpPtrBak[i] = (HsfAttribute*) -1; } - PSMTXCopy(arg1, MTXBuf[0]); + MTXCopy(arg1, MTXBuf[0]); scaleBuf[0] = *arg2; MTXIdx = 1; CancelTRXF = 0; @@ -220,12 +220,12 @@ static void objMesh(ModelData *arg0, HsfObject *arg1) { if (CancelTRXF == 0) { if (arg1->data.cenvCnt != 0 && hookIdx == -1) { temp_r21 = arg1 - temp_r20->object; - PSMTXConcat(MTXBuf[0], temp_r20->matrix->data[temp_r21 + temp_r20->matrix->base_idx], MTXBuf[MTXIdx]); + MTXConcat(MTXBuf[0], temp_r20->matrix->data[temp_r21 + temp_r20->matrix->base_idx], MTXBuf[MTXIdx]); } else { - PSMTXScale(sp1C, var_r30->scale.x, var_r30->scale.y, var_r30->scale.z); + MTXScale(sp1C, var_r30->scale.x, var_r30->scale.y, var_r30->scale.z); mtxRotCat(sp1C, var_r30->rot.x, var_r30->rot.y, var_r30->rot.z); mtxTransCat(sp1C, var_r30->pos.x, var_r30->pos.y, var_r30->pos.z); - PSMTXConcat(MTXBuf[MTXIdx - 1], sp1C, MTXBuf[MTXIdx]); + MTXConcat(MTXBuf[MTXIdx - 1], sp1C, MTXBuf[MTXIdx]); } temp_r28 = &scaleBuf[MTXIdx]; temp_r24 = temp_r28 - 1; @@ -234,29 +234,29 @@ static void objMesh(ModelData *arg0, HsfObject *arg1) { temp_r28->z = temp_r24->z * var_r30->scale.z; temp_r29->scale = *temp_r28; if (arg1->flags & 1) { - PSMTXInverse(MTXBuf[MTXIdx], sp1C); + MTXInverse(MTXBuf[MTXIdx], sp1C); sp1C[0][3] = sp1C[1][3] = sp1C[2][3] = 0.0f; - PSMTXConcat(MTXBuf[MTXIdx], sp1C, temp_r29->matrix); + MTXConcat(MTXBuf[MTXIdx], sp1C, temp_r29->matrix); mtxScaleCat(temp_r29->matrix, temp_r28->x, temp_r28->y, temp_r28->z); } else { - PSMTXCopy(MTXBuf[MTXIdx], temp_r29->matrix); + MTXCopy(MTXBuf[MTXIdx], temp_r29->matrix); } MTXIdx++; var_r18 = 1; } else { if (arg1->flags & 1) { - PSMTXInverse(MTXBuf[MTXIdx - 1], sp1C); + MTXInverse(MTXBuf[MTXIdx - 1], sp1C); sp1C[0][3] = sp1C[1][3] = sp1C[2][3] = 0.0f; - PSMTXConcat(MTXBuf[MTXIdx - 1], sp1C, temp_r29->matrix); + MTXConcat(MTXBuf[MTXIdx - 1], sp1C, temp_r29->matrix); mtxScaleCat(temp_r29->matrix, scaleBuf[MTXIdx - 1].x, scaleBuf[MTXIdx - 1].y, scaleBuf[MTXIdx - 1].z); } else { - PSMTXCopy(MTXBuf[MTXIdx - 1], temp_r29->matrix); + MTXCopy(MTXBuf[MTXIdx - 1], temp_r29->matrix); } temp_r29->scale = scaleBuf[MTXIdx - 1]; CancelTRXF = 0; var_r18 = 0; } - PSMTXCopy(temp_r29->matrix, temp_r25->matrix); + MTXCopy(temp_r29->matrix, temp_r25->matrix); if (temp_r25->hook != -1) { temp_r31 = &Hu3DData[temp_r25->hook]; if (!(temp_r31->attr & HU3D_ATTR_DISPOFF)) { @@ -268,11 +268,11 @@ static void objMesh(ModelData *arg0, HsfObject *arg1) { } sp8 = hookIdx; hookIdx = temp_r25->hook; - PSMTXScale(sp1C, temp_r31->scale.x, temp_r31->scale.y, temp_r31->scale.z); + MTXScale(sp1C, temp_r31->scale.x, temp_r31->scale.y, temp_r31->scale.z); mtxRotCat(sp1C, temp_r31->rot.x, temp_r31->rot.y, temp_r31->rot.z); mtxTransCat(sp1C, temp_r31->pos.x, temp_r31->pos.y, temp_r31->pos.z); - PSMTXConcat(sp1C, temp_r31->unk_F0, sp1C); - PSMTXConcat(temp_r29->matrix, sp1C, MTXBuf[MTXIdx]); + MTXConcat(sp1C, temp_r31->unk_F0, sp1C); + MTXConcat(temp_r29->matrix, sp1C, MTXBuf[MTXIdx]); temp_r28 = &scaleBuf[MTXIdx]; temp_r24 = temp_r28 - 1; temp_r28->x = temp_r24->x * temp_r31->scale.x; @@ -377,8 +377,8 @@ s32 ObjCullCheck(HsfData *arg0, HsfObject *arg1, Mtx arg2) { temp_f31 = (temp_r29->x - temp_r31->x) * 0.5; temp_f30 = (temp_r29->y - temp_r31->y) * 0.5; temp_f29 = (temp_r29->z - temp_r31->z) * 0.5; - PSMTXTrans(sp28, temp_f31 + temp_r31->x, temp_f30 + temp_r31->y, temp_f29 + temp_r31->z); - PSMTXConcat(arg2, sp28, sp28); + MTXTrans(sp28, temp_f31 + temp_r31->x, temp_f30 + temp_r31->y, temp_f29 + temp_r31->z); + MTXConcat(arg2, sp28, sp28); temp_f21 = var_f26 * sqrtf(temp_f31 * temp_f31 + temp_f30 * temp_f30 + temp_f29 * temp_f29); temp_f20 = sp28[0][3]; temp_f19 = sp28[1][3]; @@ -795,7 +795,7 @@ static s32 SetTevStageNoTex(HsfDrawObject *arg0, HsfMaterial *arg1) { if (var_f31 < 0.1) { var_f31 = 0.1f; } - PSMTXCopy(hiliteMtx, sp20); + MTXCopy(hiliteMtx, sp20); mtxScaleCat(sp20, var_f31, var_f31, var_f31); GXLoadTexMtxImm(sp20, GX_TEXMTX7, GX_MTX2x4); var_r30++; @@ -935,12 +935,12 @@ static void SetTevStageTex(HsfDrawObject *arg0, HsfMaterial *arg1) { var_r30 = var_r31 = 1; temp_r29 = &temp_r19->data.attribute[arg1->attrs[0]]; if (temp_r29->unk28 != 1.0f || temp_r29->unk2C != 1.0f) { - PSMTXScale(sp54, 1.0f / temp_r29->unk28, 1.0f / temp_r29->unk2C, 1.0f); + MTXScale(sp54, 1.0f / temp_r29->unk28, 1.0f / temp_r29->unk2C, 1.0f); mtxTransCat(sp54, -temp_r29->unk30, -temp_r29->unk34, 0.0f); GXLoadTexMtxImm(sp54, texMtxTbl[var_r30], GX_MTX2x4); GXSetTexCoordGen(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, texMtxTbl[var_r30]); } else if (temp_r29->unk30 != 0.0f || temp_r29->unk34 != 0.0f) { - PSMTXTrans(sp54, -temp_r29->unk30, -temp_r29->unk34, 0.0f); + MTXTrans(sp54, -temp_r29->unk30, -temp_r29->unk34, 0.0f); GXLoadTexMtxImm(sp54, texMtxTbl[var_r30], GX_MTX2x4); GXSetTexCoordGen(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, texMtxTbl[var_r30]); } else { @@ -953,13 +953,13 @@ static void SetTevStageTex(HsfDrawObject *arg0, HsfMaterial *arg1) { GXLoadTexMtxImm(Hu3DTexScrData[temp_r28->unk04].unk3C, GX_TEXMTX0, GX_MTX2x4); GXSetTexCoordGen2(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, GX_TEXMTX0, GX_FALSE, GX_PTIDENTITY); } else if (temp_r28->unk00 & 4) { - PSMTXScale(sp54, 1.0f / temp_r28->unk20, 1.0f / temp_r28->unk24, 1.0f / temp_r28->unk28); + MTXScale(sp54, 1.0f / temp_r28->unk20, 1.0f / temp_r28->unk24, 1.0f / temp_r28->unk28); mtxRotCat(sp54, temp_r28->unk14, temp_r28->unk18, temp_r28->unk1C); mtxTransCat(sp54, -temp_r28->unk08, -temp_r28->unk0C, -temp_r28->unk10); GXLoadTexMtxImm(sp54, GX_TEXMTX0, GX_MTX2x4); GXSetTexCoordGen2(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, GX_TEXMTX0, GX_FALSE, GX_PTIDENTITY); } else if (temp_r28->unk00 & 1) { - PSMTXScale(sp54, temp_r28->unk2C, temp_r28->unk30, 1.0f); + MTXScale(sp54, temp_r28->unk2C, temp_r28->unk30, 1.0f); mtxTransCat(sp54, temp_r28->unk34, temp_r28->unk38, 0.0f); GXLoadTexMtxImm(sp54, GX_TEXMTX0, GX_MTX2x4); GXSetTexCoordGen2(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, GX_TEXMTX0, GX_FALSE, GX_PTIDENTITY); @@ -1056,7 +1056,7 @@ static void SetTevStageTex(HsfDrawObject *arg0, HsfMaterial *arg1) { if (var_f31 < 0.1) { var_f31 = 0.1f; } - PSMTXCopy(hiliteMtx, sp54); + MTXCopy(hiliteMtx, sp54); mtxScaleCat(sp54, var_f31, var_f31, var_f31); GXLoadTexMtxImm(sp54, GX_TEXMTX7, GX_MTX2x4); var_r31++; @@ -1131,7 +1131,7 @@ static void SetTevStageTex(HsfDrawObject *arg0, HsfMaterial *arg1) { temp_r23 = (u16) var_r30; var_r30++; } else if (temp_r28->unk00 & 4) { - PSMTXScale(sp54, 1.0f / temp_r28->unk20, 1.0f / temp_r28->unk24, 1.0f / temp_r28->unk28); + MTXScale(sp54, 1.0f / temp_r28->unk20, 1.0f / temp_r28->unk24, 1.0f / temp_r28->unk28); mtxRotCat(sp54, temp_r28->unk14, temp_r28->unk18, temp_r28->unk1C); mtxTransCat(sp54, -temp_r28->unk08, -temp_r28->unk0C, -temp_r28->unk10); GXLoadTexMtxImm(sp54, texMtxTbl[var_r30], GX_MTX2x4); @@ -1139,7 +1139,7 @@ static void SetTevStageTex(HsfDrawObject *arg0, HsfMaterial *arg1) { temp_r23 = (u16) var_r30; var_r30++; } else if (temp_r28->unk00 & 1) { - PSMTXScale(sp54, temp_r28->unk2C, temp_r28->unk30, 1.0f); + MTXScale(sp54, temp_r28->unk2C, temp_r28->unk30, 1.0f); mtxTransCat(sp54, temp_r28->unk34, temp_r28->unk38, 0.0f); GXLoadTexMtxImm(sp54, texMtxTbl[var_r30], GX_MTX2x4); GXSetTexCoordGen(var_r30, GX_TG_MTX2x4, GX_TG_TEX0, texMtxTbl[var_r30]); @@ -1152,12 +1152,12 @@ static void SetTevStageTex(HsfDrawObject *arg0, HsfMaterial *arg1) { } } else { if (temp_r29->unk28 != 1.0f || temp_r29->unk2C != 1.0f) { - PSMTXScale(sp54, 1.0f / temp_r29->unk28, 1.0f / temp_r29->unk2C, 1.0f); + MTXScale(sp54, 1.0f / temp_r29->unk28, 1.0f / temp_r29->unk2C, 1.0f); mtxTransCat(sp54, -temp_r29->unk30, -temp_r29->unk34, 0.0f); GXLoadTexMtxImm(sp54, texMtxTbl[var_r30], GX_MTX2x4); GXSetTexCoordGen(var_r30, GX_TG_MTX2x4, GX_TG_TEX0, texMtxTbl[var_r30]); } else if (temp_r29->unk30 != 0.0f || temp_r29->unk34 != 0.0f) { - PSMTXTrans(sp54, -temp_r29->unk30, -temp_r29->unk34, 0.0f); + MTXTrans(sp54, -temp_r29->unk30, -temp_r29->unk34, 0.0f); GXLoadTexMtxImm(sp54, texMtxTbl[var_r30], GX_MTX2x4); GXSetTexCoordGen(var_r30, GX_TG_MTX2x4, GX_TG_TEX0, texMtxTbl[var_r30]); } else { @@ -1298,11 +1298,11 @@ static void SetTevStageTex(HsfDrawObject *arg0, HsfMaterial *arg1) { GXSetTevAlphaIn(var_r31, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO, GX_CA_APREV); GXSetTevAlphaOp(var_r31, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_FALSE, GX_TEVPREV); } - PSMTXScale(sp54, 1.0f / arg0->scale.x, 1.0f / arg0->scale.y, 1.0f / arg0->scale.z); - PSMTXConcat(arg0->matrix, sp54, sp54); + MTXScale(sp54, 1.0f / arg0->scale.x, 1.0f / arg0->scale.y, 1.0f / arg0->scale.z); + MTXConcat(arg0->matrix, sp54, sp54); sp54[0][3] = sp54[1][3] = sp54[2][3] = 0.0f; - PSMTXConcat(sp54, Hu3DCameraMtxXPose, sp54); - PSMTXConcat(refMtx, sp54, sp54); + MTXConcat(sp54, Hu3DCameraMtxXPose, sp54); + MTXConcat(refMtx, sp54, sp54); GXLoadTexMtxImm(sp54, 0x36, GX_MTX2x4); var_r31++; var_r30++; @@ -1320,7 +1320,7 @@ static void SetTevStageTex(HsfDrawObject *arg0, HsfMaterial *arg1) { if (var_f31 < 0.1) { var_f31 = 0.1f; } - PSMTXCopy(hiliteMtx, sp54); + MTXCopy(hiliteMtx, sp54); mtxScaleCat(sp54, var_f31, var_f31, var_f31); GXLoadTexMtxImm(sp54, 0x33, GX_MTX2x4); if (var_r20 == -1) { @@ -1551,11 +1551,11 @@ static void SetReflect(HsfDrawObject *arg0, s16 arg1, s16 arg2, u8 arg3) { GXSetTevColorOp(arg1, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV); GXSetTevAlphaIn(arg1, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO, GX_CA_APREV); GXSetTevAlphaOp(arg1, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_FALSE, GX_TEVPREV); - PSMTXScale(sp3C, 1.0f / arg0->scale.x, 1.0f / arg0->scale.y, 1.0f / arg0->scale.z); - PSMTXConcat(arg0->matrix, sp3C, spC); + MTXScale(sp3C, 1.0f / arg0->scale.x, 1.0f / arg0->scale.y, 1.0f / arg0->scale.z); + MTXConcat(arg0->matrix, sp3C, spC); spC[0][3] = spC[1][3] = spC[2][3] = 0.0f; - PSMTXConcat(spC, Hu3DCameraMtxXPose, sp3C); - PSMTXConcat(refMtx, sp3C, spC); + MTXConcat(spC, Hu3DCameraMtxXPose, sp3C); + MTXConcat(refMtx, sp3C, spC); GXLoadTexMtxImm(spC, GX_TEXMTX8, GX_MTX2x4); } @@ -1854,10 +1854,10 @@ static void objNull(ModelData *arg0, HsfObject *arg1) { var_r31 = &arg1->data.curr; } if (arg0->hsfData->cenvCnt == 0 || hookIdx != -1) { - PSMTXScale(sp8, var_r31->scale.x, var_r31->scale.y, var_r31->scale.z); + MTXScale(sp8, var_r31->scale.x, var_r31->scale.y, var_r31->scale.z); mtxRotCat(sp8, var_r31->rot.x, var_r31->rot.y, var_r31->rot.z); mtxTransCat(sp8, var_r31->pos.x, var_r31->pos.y, var_r31->pos.z); - PSMTXConcat(MTXBuf[MTXIdx - 1], sp8, MTXBuf[MTXIdx]); + MTXConcat(MTXBuf[MTXIdx - 1], sp8, MTXBuf[MTXIdx]); } temp_r28 = &scaleBuf[MTXIdx]; temp_r27 = temp_r28 - 1; @@ -1893,10 +1893,10 @@ static void objRoot(ModelData *arg0, HsfObject *arg1) { var_r31 = &arg1->data.curr; } if (arg0->hsfData->cenvCnt == 0 || hookIdx != -1) { - PSMTXScale(sp8, var_r31->scale.x, var_r31->scale.y, var_r31->scale.z); + MTXScale(sp8, var_r31->scale.x, var_r31->scale.y, var_r31->scale.z); mtxRotCat(sp8, var_r31->rot.x, var_r31->rot.y, var_r31->rot.z); mtxTransCat(sp8, var_r31->pos.x, var_r31->pos.y, var_r31->pos.z); - PSMTXConcat(MTXBuf[MTXIdx - 1], sp8, MTXBuf[MTXIdx]); + MTXConcat(MTXBuf[MTXIdx - 1], sp8, MTXBuf[MTXIdx]); } temp_r30 = &scaleBuf[MTXIdx]; temp_r29 = temp_r30 - 1; @@ -1932,10 +1932,10 @@ static void objJoint(ModelData *arg0, HsfObject *arg1) { var_r31 = &arg1->data.curr; } if (arg0->hsfData->cenvCnt == 0 || hookIdx != -1) { - PSMTXScale(sp8, var_r31->scale.x, var_r31->scale.y, var_r31->scale.z); + MTXScale(sp8, var_r31->scale.x, var_r31->scale.y, var_r31->scale.z); mtxRotCat(sp8, var_r31->rot.x, var_r31->rot.y, var_r31->rot.z); mtxTransCat(sp8, var_r31->pos.x, var_r31->pos.y, var_r31->pos.z); - PSMTXConcat(MTXBuf[MTXIdx - 1], sp8, MTXBuf[MTXIdx]); + MTXConcat(MTXBuf[MTXIdx - 1], sp8, MTXBuf[MTXIdx]); } temp_r28 = &scaleBuf[MTXIdx]; temp_r27 = temp_r28 - 1; @@ -1970,10 +1970,10 @@ static void objMap(ModelData *arg0, HsfObject *arg1) { } else { var_r31 = &arg1->data.curr; } - PSMTXScale(spC, var_r31->scale.x, var_r31->scale.y, var_r31->scale.z); + MTXScale(spC, var_r31->scale.x, var_r31->scale.y, var_r31->scale.z); mtxRotCat(spC, var_r31->rot.x, var_r31->rot.y, var_r31->rot.z); mtxTransCat(spC, var_r31->pos.x, var_r31->pos.y, var_r31->pos.z); - PSMTXConcat(MTXBuf[MTXIdx - 1], spC, MTXBuf[MTXIdx]); + MTXConcat(MTXBuf[MTXIdx - 1], spC, MTXBuf[MTXIdx]); temp_r30 = &scaleBuf[MTXIdx]; temp_r29 = temp_r30 - 1; temp_r30->x = temp_r29->x * var_r31->scale.x; @@ -2004,10 +2004,10 @@ static void objReplica(ModelData *arg0, HsfObject *arg1) { var_r31 = &arg1->data.curr; } mtxRot(spC, var_r31->rot.x, var_r31->rot.y, var_r31->rot.z); - PSMTXScale(sp3C, var_r31->scale.x, var_r31->scale.y, var_r31->scale.z); - PSMTXConcat(spC, sp3C, sp3C); + MTXScale(sp3C, var_r31->scale.x, var_r31->scale.y, var_r31->scale.z); + MTXConcat(spC, sp3C, sp3C); mtxTransCat(sp3C, var_r31->pos.x, var_r31->pos.y, var_r31->pos.z); - PSMTXConcat(MTXBuf[MTXIdx - 1], sp3C, MTXBuf[MTXIdx]); + MTXConcat(MTXBuf[MTXIdx - 1], sp3C, MTXBuf[MTXIdx]); scaleBuf[MTXIdx].x = var_r31->scale.x * scaleBuf[MTXIdx - 1].x; scaleBuf[MTXIdx].y = var_r31->scale.y * scaleBuf[MTXIdx - 1].y; scaleBuf[MTXIdx].z = var_r31->scale.z * scaleBuf[MTXIdx - 1].z; @@ -2112,13 +2112,13 @@ void Hu3DDrawPost(void) { DLBufStartP = Hu3DObjInfoP->dlBuf; DrawData = Hu3DObjInfoP->drawData; GXLoadPosMtxImm(temp_r28->matrix, GX_PNMTX0); - PSMTXInvXpose(temp_r28->matrix, sp120); + MTXInvXpose(temp_r28->matrix, sp120); GXLoadNrmMtxImm(sp120, 0); if (Hu3DShadowF != 0 && Hu3DShadowCamBit != 0 && (Hu3DObjInfoP->flags & 8)) { - PSMTXInverse(Hu3DCameraMtx, spF0); - PSMTXConcat(spF0, temp_r28->matrix, sp120); - PSMTXConcat(Hu3DShadowData.unk_68, Hu3DShadowData.unk_38, sp150); - PSMTXConcat(sp150, sp120, sp120); + MTXInverse(Hu3DCameraMtx, spF0); + MTXConcat(spF0, temp_r28->matrix, sp120); + MTXConcat(Hu3DShadowData.unk_68, Hu3DShadowData.unk_38, sp150); + MTXConcat(sp150, sp120, sp120); GXLoadTexMtxImm(sp120, GX_TEXMTX9, GX_MTX3x4); var_r19 = 1; } else { @@ -2126,13 +2126,13 @@ void Hu3DDrawPost(void) { } if (temp_r28->model->unk_02 != 0) { if (var_r19 == 0) { - PSMTXInverse(Hu3DCameraMtx, spF0); + MTXInverse(Hu3DCameraMtx, spF0); } for (i = 0, var_r21 = 1; i < 4; i++, var_r21 <<= 1) { if (var_r21 & temp_r28->model->unk_02) { - PSMTXConcat(spF0, temp_r28->matrix, sp120); - PSMTXConcat(Hu3DProjection[i].unk_68, Hu3DProjection[i].unk_38, sp150); - PSMTXConcat(sp150, sp120, sp120); + MTXConcat(spF0, temp_r28->matrix, sp120); + MTXConcat(Hu3DProjection[i].unk_68, Hu3DProjection[i].unk_38, sp150); + MTXConcat(sp150, sp120, sp120); GXLoadTexMtxImm(sp120, texMtxTbl[i + 3], GX_MTX3x4); } } @@ -2142,32 +2142,32 @@ void Hu3DDrawPost(void) { temp_r22 = &Hu3DGlobalLight[temp_r28->model->unk_03]; sp30 = temp_r22->unk_28; if (temp_r22->unk_00 & 0x8000) { - PSMTXMultVecSR(Hu3DCameraMtx, &sp30, &sp30); + MTXMultVecSR(Hu3DCameraMtx, &sp30, &sp30); } temp_f30 = VECDotProduct(&sp30, &sp54); temp_f30 *= 10000.0f; OSf32tos16(&temp_f30, &sp8); if (sp8 == -10000) { - PSMTXScale(hiliteMtx, 0.0f, 0.0f, 0.0f); + MTXScale(hiliteMtx, 0.0f, 0.0f, 0.0f); } else { C_VECHalfAngle(&sp30, &sp54, &sp3C); sp3C.x = -sp3C.x; sp3C.y = -sp3C.y; sp3C.z = -sp3C.z; - PSMTXScale(sp60, 1.0f / temp_r28->scale.x, 1.0f / temp_r28->scale.y, 1.0f / temp_r28->scale.z); - PSMTXConcat(temp_r28->matrix, sp60, spC0); + MTXScale(sp60, 1.0f / temp_r28->scale.x, 1.0f / temp_r28->scale.y, 1.0f / temp_r28->scale.z); + MTXConcat(temp_r28->matrix, sp60, spC0); spC0[0][3] = spC0[1][3] = spC0[2][3] = 0.0f; - PSMTXInvXpose(spC0, sp90); + MTXInvXpose(spC0, sp90); if (sp8 == 10000) { - PSMTXIdentity(spC0); + MTXIdentity(spC0); } else { VECCrossProduct(&sp3C, &sp54, &sp48); temp_f28 = acosf(VECDotProduct(&sp54, &sp3C)); - PSMTXRotAxisRad(spC0, &sp48, temp_f28); + MTXRotAxisRad(spC0, &sp48, temp_f28); } - PSMTXConcat(spC0, sp90, sp60); - PSMTXTrans(spC0, 0.5f, 0.5f, 0.0f); - PSMTXConcat(spC0, sp60, hiliteMtx); + MTXConcat(spC0, sp90, sp60); + MTXTrans(spC0, 0.5f, 0.5f, 0.0f); + MTXConcat(spC0, sp60, hiliteMtx); } } temp_r24 = temp_r28->object->data.face; @@ -2250,14 +2250,14 @@ static void ObjDraw(HsfDrawObject *arg0) { DLBufStartP = Hu3DObjInfoP->dlBuf; DrawData = Hu3DObjInfoP->drawData; GXLoadPosMtxImm(arg0->matrix, GX_PNMTX0); - PSMTXInvXpose(arg0->matrix, sp110); + MTXInvXpose(arg0->matrix, sp110); GXLoadNrmMtxImm(sp110, 0); GXInvalidateVtxCache(); if (Hu3DShadowF != 0 && Hu3DShadowCamBit != 0 && (Hu3DObjInfoP->flags & 8)) { - PSMTXInverse(Hu3DCameraMtx, spE0); - PSMTXConcat(spE0, arg0->matrix, sp110); - PSMTXConcat(Hu3DShadowData.unk_68, Hu3DShadowData.unk_38, sp140); - PSMTXConcat(sp140, sp110, sp110); + MTXInverse(Hu3DCameraMtx, spE0); + MTXConcat(spE0, arg0->matrix, sp110); + MTXConcat(Hu3DShadowData.unk_68, Hu3DShadowData.unk_38, sp140); + MTXConcat(sp140, sp110, sp110); GXLoadTexMtxImm(sp110, GX_TEXMTX9, GX_MTX3x4); var_r22 = 1; } else { @@ -2265,13 +2265,13 @@ static void ObjDraw(HsfDrawObject *arg0) { } if (arg0->model->unk_02 != 0) { if (var_r22 == 0) { - PSMTXInverse(Hu3DCameraMtx, spE0); + MTXInverse(Hu3DCameraMtx, spE0); } for (i = 0, var_r23 = 1; i < 4; i++, var_r23 <<= 1) { if (var_r23 & arg0->model->unk_02) { - PSMTXConcat(spE0, arg0->matrix, sp110); - PSMTXConcat(Hu3DProjection[i].unk_68, Hu3DProjection[i].unk_38, sp140); - PSMTXConcat(sp140, sp110, sp110); + MTXConcat(spE0, arg0->matrix, sp110); + MTXConcat(Hu3DProjection[i].unk_68, Hu3DProjection[i].unk_38, sp140); + MTXConcat(sp140, sp110, sp110); GXLoadTexMtxImm(sp110, texMtxTbl[i + 3], GX_MTX3x4); } } @@ -2281,32 +2281,32 @@ static void ObjDraw(HsfDrawObject *arg0) { temp_r24 = &Hu3DGlobalLight[arg0->model->unk_03]; sp20 = temp_r24->unk_28; if (temp_r24->unk_00 & 0x8000) { - PSMTXMultVecSR(Hu3DCameraMtx, &sp20, &sp20); + MTXMultVecSR(Hu3DCameraMtx, &sp20, &sp20); } temp_f30 = VECDotProduct(&sp20, &sp44); temp_f30 *= 10000.0f; OSf32tos16(&temp_f30, &var_r21); if (var_r21 == -10000) { - PSMTXScale(hiliteMtx, 0.0f, 0.0f, 0.0f); + MTXScale(hiliteMtx, 0.0f, 0.0f, 0.0f); } else { C_VECHalfAngle(&sp20, &sp44, &sp2C); sp2C.x = -sp2C.x; sp2C.y = -sp2C.y; sp2C.z = -sp2C.z; - PSMTXScale(sp50, 1.0f / arg0->scale.x, 1.0f / arg0->scale.y, 1.0f / arg0->scale.z); - PSMTXConcat(arg0->matrix, sp50, spB0); + MTXScale(sp50, 1.0f / arg0->scale.x, 1.0f / arg0->scale.y, 1.0f / arg0->scale.z); + MTXConcat(arg0->matrix, sp50, spB0); spB0[0][3] = spB0[1][3] = spB0[2][3] = 0.0f; - PSMTXInvXpose(spB0, sp80); + MTXInvXpose(spB0, sp80); if (var_r21 == 10000) { - PSMTXIdentity(spB0); + MTXIdentity(spB0); } else { VECCrossProduct(&sp2C, &sp44, &sp38); temp_f29 = acosf(VECDotProduct(&sp44, &sp2C)); - PSMTXRotAxisRad(spB0, &sp38, temp_f29); + MTXRotAxisRad(spB0, &sp38, temp_f29); } - PSMTXConcat(spB0, sp80, sp50); - PSMTXTrans(spB0, 0.5f, 0.5f, 0.0f); - PSMTXConcat(spB0, sp50, hiliteMtx); + MTXConcat(spB0, sp80, sp50); + MTXTrans(spB0, 0.5f, 0.5f, 0.0f); + MTXConcat(spB0, sp50, hiliteMtx); } } temp_r26 = arg0->object->data.face; @@ -2857,16 +2857,16 @@ void mtxRotCat(Mtx arg0, float arg1, float arg2, float arg3) { Mtx sp8; if (arg1 != 0.0f) { - PSMTXRotRad(sp8, 'X', MTXDegToRad(arg1)); - PSMTXConcat(sp8, arg0, arg0); + MTXRotRad(sp8, 'X', MTXDegToRad(arg1)); + MTXConcat(sp8, arg0, arg0); } if (arg2 != 0.0f) { - PSMTXRotRad(sp8, 'Y', MTXDegToRad(arg2)); - PSMTXConcat(sp8, arg0, arg0); + MTXRotRad(sp8, 'Y', MTXDegToRad(arg2)); + MTXConcat(sp8, arg0, arg0); } if (arg3 != 0.0f) { - PSMTXRotRad(sp8, 'Z', MTXDegToRad(arg3)); - PSMTXConcat(sp8, arg0, arg0); + MTXRotRad(sp8, 'Z', MTXDegToRad(arg3)); + MTXConcat(sp8, arg0, arg0); } } @@ -2875,17 +2875,17 @@ void mtxRot(Mtx arg0, float arg1, float arg2, float arg3) { Mtx sp8; if (arg1 != 0.0f) { - PSMTXRotRad(arg0, 'X', MTXDegToRad(arg1)); + MTXRotRad(arg0, 'X', MTXDegToRad(arg1)); } else { - PSMTXIdentity(arg0); + MTXIdentity(arg0); } if (arg2 != 0.0f) { - PSMTXRotRad(sp38, 'Y', MTXDegToRad(arg2)); - PSMTXConcat(sp38, arg0, arg0); + MTXRotRad(sp38, 'Y', MTXDegToRad(arg2)); + MTXConcat(sp38, arg0, arg0); } if (arg3 != 0.0f) { - PSMTXRotRad(sp8, 'Z', MTXDegToRad(arg3)); - PSMTXConcat(sp8, arg0, arg0); + MTXRotRad(sp8, 'Z', MTXDegToRad(arg3)); + MTXConcat(sp8, arg0, arg0); } } @@ -2980,8 +2980,8 @@ void Hu3DModelObjMtxGet(s16 arg0, char *arg1, Mtx arg2) { temp_r31 = &Hu3DData[arg0]; temp_r30 = temp_r31->hsfData; mtxRot(sp70, temp_r31->rot.x, temp_r31->rot.y, temp_r31->rot.z); - PSMTXScale(spA0, temp_r31->scale.x, temp_r31->scale.y, temp_r31->scale.z); - PSMTXConcat(sp70, spA0, MTXBuf[0]); + MTXScale(spA0, temp_r31->scale.x, temp_r31->scale.y, temp_r31->scale.z); + MTXConcat(sp70, spA0, MTXBuf[0]); mtxTransCat(MTXBuf[0], temp_r31->pos.x, temp_r31->pos.y, temp_r31->pos.z); PGMaxPos.x = PGMaxPos.y = PGMaxPos.z = -1000000.0f; PGMinPos.x = PGMinPos.y = PGMinPos.z = 1000000.0f; @@ -2997,10 +2997,10 @@ void Hu3DModelObjMtxGet(s16 arg0, char *arg1, Mtx arg2) { attachMotionF = 0; } PGObjCall(temp_r31, temp_r30->root); - PSMTXCopy(MTXBuf[MTXIdx - 1], arg2); + MTXCopy(MTXBuf[MTXIdx - 1], arg2); if (PGFinishF == 0 && *PGName != 0) { OSReport("Error: Not Found %s for ObjPosGet\n", arg1); - PSMTXIdentity(MTXBuf[MTXIdx]); + MTXIdentity(MTXBuf[MTXIdx]); } HuMemDirectFree(PGName); } @@ -3042,10 +3042,10 @@ void PGObjCalc(ModelData *arg0, HsfObject *arg1) { var_r30 = &arg1->data.curr; } mtxRot(spA4, var_r30->rot.x, var_r30->rot.y, var_r30->rot.z); - PSMTXScale(spD4, var_r30->scale.x, var_r30->scale.y, var_r30->scale.z); - PSMTXConcat(spA4, spD4, spD4); + MTXScale(spD4, var_r30->scale.x, var_r30->scale.y, var_r30->scale.z); + MTXConcat(spA4, spD4, spD4); mtxTransCat(spD4, var_r30->pos.x, var_r30->pos.y, var_r30->pos.z); - PSMTXConcat(MTXBuf[MTXIdx - 1], spD4, MTXBuf[MTXIdx]); + MTXConcat(MTXBuf[MTXIdx - 1], spD4, MTXBuf[MTXIdx]); MTXIdx++; var_r24 = 1; } else { @@ -3068,11 +3068,11 @@ void PGObjCalc(ModelData *arg0, HsfObject *arg1) { } temp_r22 = hookIdx; hookIdx = temp_r28->hook; - PSMTXScale(spD4, temp_r31->scale.x, temp_r31->scale.y, temp_r31->scale.z); + MTXScale(spD4, temp_r31->scale.x, temp_r31->scale.y, temp_r31->scale.z); mtxRotCat(spD4, temp_r31->rot.x, temp_r31->rot.y, temp_r31->rot.z); mtxTransCat(spD4, temp_r31->pos.x, temp_r31->pos.y, temp_r31->pos.z); - PSMTXConcat(spD4, temp_r31->unk_F0, spD4); - PSMTXConcat(MTXBuf[MTXIdx - 1], spD4, MTXBuf[MTXIdx]); + MTXConcat(spD4, temp_r31->unk_F0, spD4); + MTXConcat(MTXBuf[MTXIdx - 1], spD4, MTXBuf[MTXIdx]); MTXIdx++; PGObjCall(temp_r31, temp_r31->hsfData->root); MTXIdx--; @@ -3082,7 +3082,7 @@ void PGObjCalc(ModelData *arg0, HsfObject *arg1) { } if (*PGName == 0 && arg1->type == 2) { var_r23 = arg1; - PSMTXMultVec(MTXBuf[MTXIdx - 1], (Vec*) &var_r23->data.mesh.min, &sp8); + MTXMultVec(MTXBuf[MTXIdx - 1], (Vec*) &var_r23->data.mesh.min, &sp8); if (sp8.x < PGMinPos.x) { PGMinPos.x = sp8.x; } @@ -3101,7 +3101,7 @@ void PGObjCalc(ModelData *arg0, HsfObject *arg1) { if (sp8.z > PGMaxPos.z) { PGMaxPos.z = sp8.z; } - PSMTXMultVec(MTXBuf[MTXIdx - 1], (Vec*) &var_r23->data.mesh.max, &sp8); + MTXMultVec(MTXBuf[MTXIdx - 1], (Vec*) &var_r23->data.mesh.max, &sp8); if (sp8.x < PGMinPos.x) { PGMinPos.x = sp8.x; } @@ -3143,10 +3143,10 @@ void PGObjReplica(ModelData *arg0, HsfObject *arg1) { var_r31 = &arg1->data.curr; } mtxRot(sp188, var_r31->rot.x, var_r31->rot.y, var_r31->rot.z); - PSMTXScale(sp1B8, var_r31->scale.x, var_r31->scale.y, var_r31->scale.z); - PSMTXConcat(sp188, sp1B8, sp1B8); + MTXScale(sp1B8, var_r31->scale.x, var_r31->scale.y, var_r31->scale.z); + MTXConcat(sp188, sp1B8, sp1B8); mtxTransCat(sp1B8, var_r31->pos.x, var_r31->pos.y, var_r31->pos.z); - PSMTXConcat(MTXBuf[MTXIdx - 1], sp1B8, MTXBuf[MTXIdx]); + MTXConcat(MTXBuf[MTXIdx - 1], sp1B8, MTXBuf[MTXIdx]); MTXIdx++; CancelTRXF = 1; PGObjCall(arg0, arg1->data.replica); @@ -3208,7 +3208,7 @@ void Hu3DModelObjDraw(s16 arg0, char *arg1, Mtx arg2) { sp14.model = &Hu3DData[arg0]; sp14.object = temp_r3 = Hu3DModelObjPtrGet(arg0, arg1); sp10 = temp_r3->constData; - PSMTXCopy(arg2, sp14.matrix); + MTXCopy(arg2, sp14.matrix); sp14.scale.x = sp14.scale.y = sp14.scale.z = 1.0f; ObjDraw(&sp14); } diff --git a/src/game/hsfex.c b/src/game/hsfex.c index 490e19e3..467def93 100644 --- a/src/game/hsfex.c +++ b/src/game/hsfex.c @@ -441,8 +441,8 @@ void Hu3D2Dto3D(Vec *arg0, s16 arg1, Vec *arg2) { arg2->y = -(temp_f27 - 0.5) * temp_f31; arg2->z = -arg0->z; C_MTXLookAt(spC, &temp_r31->pos, &temp_r31->up, &temp_r31->target); - PSMTXInverse(spC, spC); - PSMTXMultVec(spC, arg2, arg2); + MTXInverse(spC, spC); + MTXMultVec(spC, arg2, arg2); } void Hu3D3Dto2D(Vec *arg0, s16 arg1, Vec *arg2) { @@ -460,7 +460,7 @@ void Hu3D3Dto2D(Vec *arg0, s16 arg1, Vec *arg2) { } temp_r31 = &Hu3DCamera[i]; C_MTXLookAt(sp1C, &temp_r31->pos, &temp_r31->up, &temp_r31->target); - PSMTXMultVec(sp1C, arg0, &sp10); + MTXMultVec(sp1C, arg0, &sp10); temp_f31 = (sind(temp_r31->fov / 2) / cosd(temp_r31->fov / 2)) * sp10.z * HU_DISP_ASPECT; temp_f30 = (sind(temp_r31->fov / 2) / cosd(temp_r31->fov / 2)) * sp10.z; arg2->x = DISP_HALF_W + sp10.x * (DISP_HALF_W / -temp_f31); diff --git a/src/game/hsfman.c b/src/game/hsfman.c index b455a0cf..0b3eace2 100644 --- a/src/game/hsfman.c +++ b/src/game/hsfman.c @@ -181,14 +181,14 @@ void Hu3DExec(void) { for (j = 0; j < 8; j++) { if (layerHook[j] != 0) { Hu3DCameraSet(Hu3DCameraNo, Hu3DCameraMtx); - PSMTXInvXpose(Hu3DCameraMtx, Hu3DCameraMtxXPose); + MTXInvXpose(Hu3DCameraMtx, Hu3DCameraMtxXPose); temp = layerHook[j]; temp(j); } if (layerNum[j] != 0) { Hu3DDrawPreInit(); Hu3DCameraSet(Hu3DCameraNo, Hu3DCameraMtx); - PSMTXInvXpose(Hu3DCameraMtx, Hu3DCameraMtxXPose); + MTXInvXpose(Hu3DCameraMtx, Hu3DCameraMtxXPose); data = Hu3DData; for (i = 0, var_r23 = i; i < HU3D_MODEL_MAX; i++, data++) { if (data->hsfData != 0) { @@ -250,8 +250,8 @@ void Hu3DExec(void) { mtxRot(sp40, data->rot.x, data->rot.y, data->rot.z); mtxScaleCat(sp40, data->scale.x, data->scale.y, data->scale.z); mtxTransCat(sp40, data->pos.x, data->pos.y, data->pos.z); - PSMTXConcat(Hu3DCameraMtx, sp40, sp10); - PSMTXConcat(sp10, data->unk_F0, sp10); + MTXConcat(Hu3DCameraMtx, sp40, sp10); + MTXConcat(sp10, data->unk_F0, sp10); Hu3DDraw(data, sp10, &data->scale); } data->unk_00++; @@ -396,7 +396,7 @@ s16 Hu3DModelCreate(void *arg0) { } var_r31->unk_01 = 0; var_r31->unk_00 = (u8) var_r30; - PSMTXIdentity(var_r31->unk_F0); + MTXIdentity(var_r31->unk_F0); layerNum[0] += 1; HuMemDCFlush(HEAP_DATA); if ((var_r31->hsfData->sceneCnt != 0) && ((var_r31->hsfData->scene->start) || (var_r31->hsfData->scene->end))) { @@ -471,7 +471,7 @@ s16 Hu3DModelLink(s16 arg0) { var_r31->unk_38[i] = -1; } var_r31->unk_01 = 0; - PSMTXIdentity(var_r31->unk_F0); + MTXIdentity(var_r31->unk_F0); layerNum[0] += 1; return var_r28; } @@ -519,7 +519,7 @@ s16 Hu3DHookFuncCreate(ModelHookFunc hook) { var_r31->unk_38[i] = -1; } var_r31->unk_01 = 0; - PSMTXIdentity(var_r31->unk_F0); + MTXIdentity(var_r31->unk_F0); layerNum[0] += 1; return var_r29; } @@ -1828,8 +1828,8 @@ void lightSet(LightData* arg0, s16 arg1, Mtx *arg2, Mtx *arg3, f32 arg8) { break; } if ((arg0->unk_00 & 0x8000) != 0) { - PSMTXMultVec(*arg2, &arg0->unk_28, &sp24); - PSMTXMultVec(*arg3, &arg0->unk_1C, &sp18); + MTXMultVec(*arg2, &arg0->unk_28, &sp24); + MTXMultVec(*arg3, &arg0->unk_1C, &sp18); GXInitLightPos(&sp30, sp18.x, sp18.y, sp18.z); } else { GXInitLightPos(&sp30, arg0->unk_1C.x, arg0->unk_1C.y, arg0->unk_1C.z); @@ -1937,7 +1937,7 @@ void Hu3DShadowExec(void) { test = Hu3DShadowData.unk_02 * Hu3DShadowData.unk_02; } C_MTXLookAt(Hu3DCameraMtx, &Hu3DShadowData.unk_14, &Hu3DShadowData.unk_2C, &Hu3DShadowData.unk_20); - PSMTXCopy(Hu3DCameraMtx, Hu3DShadowData.unk_38); + MTXCopy(Hu3DCameraMtx, Hu3DShadowData.unk_38); var_r31 = Hu3DData; shadowModelDrawF = 1; GXInvalidateTexAll(); @@ -1984,11 +1984,11 @@ void Hu3DShadowExec(void) { var_r31->attr |= HU3D_ATTR_MOT_EXEC; } mtxRot(sp58, var_r31->rot.x, var_r31->rot.y, var_r31->rot.z); - PSMTXScale(spB8, var_r31->scale.x, var_r31->scale.y, var_r31->scale.z); - PSMTXConcat(sp58, spB8, spB8); + MTXScale(spB8, var_r31->scale.x, var_r31->scale.y, var_r31->scale.z); + MTXConcat(sp58, spB8, spB8); mtxTransCat(spB8, var_r31->pos.x, var_r31->pos.y, var_r31->pos.z); - PSMTXConcat(Hu3DCameraMtx, spB8, sp88); - PSMTXConcat(sp88, var_r31->unk_F0, sp88); + MTXConcat(Hu3DCameraMtx, spB8, sp88); + MTXConcat(sp88, var_r31->unk_F0, sp88); Hu3DDraw(var_r31, sp88, &var_r31->scale); } } @@ -2018,7 +2018,7 @@ void Hu3DShadowExec(void) { GXSetTevAlphaIn(GX_TEVSTAGE0, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO, GX_CA_KONST); GXSetTevAlphaOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, 1U, GX_TEVPREV); GXSetNumChans(0); - PSMTXIdentity(sp88); + MTXIdentity(sp88); GXLoadPosMtxImm(sp88, 0); GXSetZMode(0, GX_ALWAYS, 1); GXSetNumChans(1); diff --git a/src/game/hsfmotion.c b/src/game/hsfmotion.c index e21ad90f..010b5fb1 100644 --- a/src/game/hsfmotion.c +++ b/src/game/hsfmotion.c @@ -843,7 +843,11 @@ void Hu3DSubMotionExec(s16 arg0) { } } +#ifdef __MWERKS__ __declspec(weak) float *GetObjTRXPtr(HsfObject *arg0, u16 arg1) { +#else +float *GetObjTRXPtr(HsfObject *arg0, u16 arg1) { +#endif HsfConstData *temp_r31 = arg0->constData; switch (arg1) { @@ -1234,7 +1238,11 @@ float GetLinear(s32 arg0, float arg1[][2], float arg2) { return arg1[arg0 - 1][1]; } +#ifdef __MWERKS__ __declspec(weak) float GetBezier(s32 arg0, HsfTrack *arg1, float arg2) { +#else +float GetBezier(s32 arg0, HsfTrack *arg1, float arg2) { +#endif float temp_f24; float temp_f29; float temp_f28; diff --git a/src/game/mapspace.c b/src/game/mapspace.c index f04e7c16..ac8cba65 100755 --- a/src/game/mapspace.c +++ b/src/game/mapspace.c @@ -94,8 +94,8 @@ void MapWallCheck(float *arg0, float *arg1, HsfMapAttr *arg2) { MTRAdd.x = AddX; MTRAdd.z = AddZ; MTRAdd.y = 0.0f; - PSMTXInvXpose(MapMT, sp10); - PSMTXMultVec(sp10, &MTRAdd, &MTRAdd); + MTXInvXpose(MapMT, sp10); + MTXMultVec(sp10, &MTRAdd, &MTRAdd); for (var_r30 = 0; var_r30 < arg2->dataLen;) { temp_r29 = *var_r31; if (temp_r29 & 0x8000) { @@ -142,7 +142,7 @@ float MapPos(float arg0, float arg1, float arg2, float arg3, Vec *arg4) { sp14.x = var_f29; sp14.y = sp10; sp14.z = var_f28; - PSMTXMultVec(MapMT, &sp14, &sp14); + MTXMultVec(MapMT, &sp14, &sp14); sp10 = sp14.y; if (sp10 > arg1 + arg3 || fabs(arg1 - sp10) > fabs(arg1 - var_f31)) { continue; @@ -151,8 +151,8 @@ float MapPos(float arg0, float arg1, float arg2, float arg3, Vec *arg4) { arg4->x = FieldVec.x; arg4->y = FieldVec.y; arg4->z = FieldVec.z; - PSMTXInvXpose(MapMT, sp20); - PSMTXMultVec(sp20, arg4, arg4); + MTXInvXpose(MapMT, sp20); + MTXMultVec(sp20, arg4, arg4); var_f31 = sp14.y; } } @@ -205,7 +205,7 @@ BOOL PolygonRangeCheck(HsfMapAttr *arg0, float arg1, float arg2, float *arg3, fl sp20.x = arg1; sp20.y = temp_f29; sp20.z = arg2; - PSMTXMultVec(MapMT, &sp20, &sp20); + MTXMultVec(MapMT, &sp20, &sp20); if (arg4 > sp20.y && var_f27 > fabs(arg4 - sp20.y)) { var_f27 = fabs(arg4 - sp20.y); *arg3 = temp_f29; @@ -224,7 +224,7 @@ BOOL PolygonRangeCheck(HsfMapAttr *arg0, float arg1, float arg2, float *arg3, fl sp20.x = arg1; sp20.y = temp_f29; sp20.z = arg2; - PSMTXMultVec(MapMT, &sp20, &sp20); + MTXMultVec(MapMT, &sp20, &sp20); if (arg4 > sp20.y) { if (var_f27 > fabs(arg4 - sp20.y)) { var_f27 = fabs(arg4 - sp20.y); @@ -711,7 +711,7 @@ static BOOL GetPolygonCircleMtx(s16 *arg0, Vec *arg1, float *arg2, float *arg3) spD0[0] = arg2[0] + AddX; spD0[1] = arg2[1]; spD0[2] = arg2[2] + AddZ; - PSMTXMultVec(MapMT, &spC4, &spC4); + MTXMultVec(MapMT, &spC4, &spC4); DefSetHitFace(spC4.x, spC4.y, spC4.z); temp_r29 = &HitFaceVec[HitFaceCount]; MapspaceInlineFunc01(temp_r29, &arg1[arg0[0]], &arg1[arg0[1]], &arg1[arg0[2]]); @@ -724,7 +724,7 @@ static BOOL GetPolygonCircleMtx(s16 *arg0, Vec *arg1, float *arg2, float *arg3) spE0[0] = OldXYZ.x; spE0[1] = OldXYZ.y; spE0[2] = OldXYZ.z; - PSMTXMultVec(MapMTR, (Vec*) &spE0, (Vec*) &spE0); + MTXMultVec(MapMTR, (Vec*) &spE0, (Vec*) &spE0); if (MapspaceInlineFunc03(spE0, temp_r31, arg1) < 0) { spB8.x = spE0[0] - spD0[0]; spB8.y = spE0[1] - spD0[1]; @@ -742,8 +742,8 @@ static BOOL GetPolygonCircleMtx(s16 *arg0, Vec *arg1, float *arg2, float *arg3) MTRAdd.x = AddX; MTRAdd.z = AddZ; MTRAdd.y = 0.0f; - PSMTXInvXpose(MapMT, spF0); - PSMTXMultVec(spF0, &MTRAdd, &MTRAdd); + MTXInvXpose(MapMT, spF0); + MTXMultVec(spF0, &MTRAdd, &MTRAdd); } } return var_r17; @@ -893,19 +893,19 @@ void AppendAddXZ(float arg0, float arg1, float arg2) { void CharRotInv(Mtx arg0, Mtx arg1, Vec *arg2, omObjData *arg3) { Mtx sp8; - PSMTXTrans(arg0, arg3->trans.x, arg3->trans.y, arg3->trans.z); + MTXTrans(arg0, arg3->trans.x, arg3->trans.y, arg3->trans.z); if (arg3->rot.z) { - PSMTXRotRad(sp8, 'z', MTXDegToRad(arg3->rot.z)); - PSMTXConcat(arg0, sp8, arg0); + MTXRotRad(sp8, 'z', MTXDegToRad(arg3->rot.z)); + MTXConcat(arg0, sp8, arg0); } if (arg3->rot.y) { - PSMTXRotRad(sp8, 'y', MTXDegToRad(arg3->rot.y)); - PSMTXConcat(arg0, sp8, arg0); + MTXRotRad(sp8, 'y', MTXDegToRad(arg3->rot.y)); + MTXConcat(arg0, sp8, arg0); } if (arg3->rot.x) { - PSMTXRotRad(sp8, 'x', MTXDegToRad(arg3->rot.x)); - PSMTXConcat(arg0, sp8, arg0); + MTXRotRad(sp8, 'x', MTXDegToRad(arg3->rot.x)); + MTXConcat(arg0, sp8, arg0); } - PSMTXInverse(arg0, arg1); - PSMTXMultVec(arg1, arg2, arg2); + MTXInverse(arg0, arg1); + MTXMultVec(arg1, arg2, arg2); } diff --git a/src/game/thpmain.c b/src/game/thpmain.c index d31d4639..2a2e0291 100755 --- a/src/game/thpmain.c +++ b/src/game/thpmain.c @@ -241,15 +241,15 @@ static void THPViewSprFunc(HuSprite *arg0) sp8.b = arg0->b; sp8.a = arg0->a; if (arg0->z_rot != 0.0f) { - PSMTXRotAxisRad(sp18, &spC, MTXDegToRad(arg0->z_rot)); - PSMTXScale(sp48, arg0->scale_x, arg0->scale_y, 1.0f); - PSMTXConcat(sp18, sp48, sp48); + MTXRotAxisRad(sp18, &spC, MTXDegToRad(arg0->z_rot)); + MTXScale(sp48, arg0->scale_x, arg0->scale_y, 1.0f); + MTXConcat(sp18, sp48, sp48); } else { - PSMTXScale(sp48, arg0->scale_x, arg0->scale_y, 1.0f); + MTXScale(sp48, arg0->scale_x, arg0->scale_y, 1.0f); } mtxTransCat(sp48, arg0->x, arg0->y, 0.0f); - PSMTXConcat(*arg0->group_mtx, sp48, sp48); + MTXConcat(*arg0->group_mtx, sp48, sp48); temp_r30 = -((s32)audioTrack.unk00 / 2); temp_r29 = -((s32)audioTrack.unk04 / 2); GXSetZMode(GX_FALSE, GX_ALWAYS, GX_FALSE);