Fully matched instDll and cleaned up some types in ztardll
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c2da8481e5
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abff8d9230
7 changed files with 481 additions and 156 deletions
8
include/REL/instDll.h
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8
include/REL/instDll.h
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@ -0,0 +1,8 @@
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#ifndef M401DLL_H
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#define M401DLL_H
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#include "game/minigame_seq.h"
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s32 fn_1_5EA4(SeqWork *work, char *mess, s16 jp_flag);
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#endif
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@ -1,20 +1,11 @@
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#ifndef ZTARDLL_H
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#define ZTARDLL_H
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#include "game/object.h"
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#include "game/minigame_seq.h"
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#include "dolphin/types.h"
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typedef struct ZtarDllUnkStruct {
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char unk00[0x30];
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s16 unk_30;
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s16 unk_32;
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char unk34[6];
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s16 unk_3A[16];
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s16 unk_5A[16];
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} ZtarDllUnkStruct; /* size = 0x7A */
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s32 fn_1_7754(ZtarDllUnkStruct *arg0, u8 *arg1);
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s32 fn_1_7754(SeqWork *arg0, char *mess);
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void fn_1_7C00(void);
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void fn_1_7D6C(Process *arg0);
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s32 fn_1_97D0(s32 arg0, s32 arg1);
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