Finish m415dll
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11001637bb
commit
aeee5545ef
3 changed files with 23 additions and 20 deletions
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@ -215,7 +215,8 @@ lbl_1_data_D8 = .data:0x000000D8; // type:object size:0x8 data:string
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jumptable_1_data_E0 = .data:0x000000E0; // type:object size:0x28 scope:local
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lbl_1_data_108 = .data:0x00000108; // type:object size:0x8 data:string
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lbl_1_data_110 = .data:0x00000110; // type:object size:0x4 data:4byte
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lbl_1_bss_4 = .bss:0x00000004; // type:object size:0x30
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lbl_1_bss_4 = .bss:0x00000004; // type:object size:0x28
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lbl_1_bss_2C = .bss:0x0000002C; // type:object size:0x8
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lbl_1_bss_34 = .bss:0x00000034; // type:object size:0x200
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lbl_1_bss_234 = .bss:0x00000234; // type:object size:0x100
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lbl_1_bss_334 = .bss:0x00000334; // type:object size:0x4 data:4byte
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@ -940,7 +940,7 @@ config.libs = [
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"m415Dll", # Stamp Out!
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objects={
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Object(Matching, "REL/executor.c"),
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Object(NonMatching, "REL/m415Dll/main.c"),
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Object(Matching, "REL/m415Dll/main.c"),
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Object(NonMatching, "REL/m415Dll/map.c"),
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},
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),
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@ -34,7 +34,9 @@ s16 lbl_1_bss_338;
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u8* lbl_1_bss_334;
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s32 lbl_1_bss_234[4][4][4];
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void* lbl_1_bss_34[0x80];
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s32 lbl_1_bss_2C[2];
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unkStruct lbl_1_bss_4[4];
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static s32 pad_05_00000000_bss;
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// data
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Vec lbl_1_data_0 = { 0.0f, 3000.0f, 2000.0f };
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@ -1762,27 +1764,27 @@ void fn_1_7674(f32* arg0, Vec* arg1, Vec* arg2, s32 arg3) {
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}
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}
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// https://decomp.me/scratch/QIpaI
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// void fn_1_7A54(f32 arg0, Vec* arg1, f32* arg2, Vec* arg3, Vec* arg4, s32 arg5) {
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// f32 sp48[0x10];
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// f32 sp8[0x10];
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// f32 temp_f29;
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// f32 temp_f31;
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// f32 var_f28;
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// s32 temp_r31;
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// s32 var_r29;
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// s32 var_r30;
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void fn_1_7A54(f32 arg0, Vec* arg1, f32* arg2, Vec* arg3, Vec* arg4, s32 arg5) {
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f32 sp48[0x10];
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f32 sp8[0x10];
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f32 temp_f29;
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f32 temp_f31;
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f32 var_f28;
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s32 temp_r31;
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s32 var_r29;
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s32 var_r30;
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// for (var_r29 = 0; var_r29 < 3; var_r29++) {
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// for (var_r30 = 0; var_r30 < arg5; var_r30++) {
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// sp48[var_r30] = ((f32(*)[3])arg3)[var_r30][var_r29];
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// sp8[var_r30] = ((f32(*)[3])arg4)[var_r30][var_r29];
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// }
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for (var_r29 = 0; var_r29 < 3; var_r29++) {
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for (var_r30 = 0; var_r30 < arg5; var_r30++) {
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sp48[var_r30] = ((f32(*)[3])arg3)[var_r30][var_r29];
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sp8[var_r30] = ((f32(*)[3])arg4)[var_r30][var_r29];
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}
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// ((f32(*)[3])arg1)[0][var_r29] = fn_1_7520(arg0, arg2, sp48, sp8, 0);
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// }
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// }
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((f32(*)[3])arg1)[0][var_r29] = fn_1_7520(arg0, arg2, sp48, sp8, 0);
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}
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}
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f32 fn_1_7C68(Vec* arg0) {
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f32 temp_f29;
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