Fix includes, hsfload, mess, update aurora (#584)
* Fix REL includes till mgmodedll * hsfload fixes * update aurora, fixups * Minor tweaks * update aurora * Mess byteswapping and comment out 3D render code
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135 changed files with 742 additions and 926 deletions
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@ -1,4 +1,5 @@
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#include "dolphin.h"
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#ifndef M424DLL_H
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#define M424DLL_H
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#include "game/object.h"
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@ -31,6 +32,7 @@ extern M424DllBallStruct2 lbl_1_bss_60[9];
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extern u8 lbl_1_bss_58;
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extern s16 lbl_1_bss_24[4];
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s32 fn_1_FE0(void);
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float fn_1_1358(float, float);
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float fn_1_1470(float, float, float);
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omObjData *fn_1_1AB8(Process *);
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@ -42,9 +44,13 @@ void fn_1_2720(Process *);
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void fn_1_2880(void);
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Vec *fn_1_8A00(u8);
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s32 fn_1_8A2C(void);
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s32 fn_1_907C(Vec *arg0, Vec *arg1);
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omObjData *fn_1_93F0(Process *);
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void fn_1_94A4(void);
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s32 fn_1_B804(void);
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s32 fn_1_B888(void);
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s32 fn_1_B8AC(void);
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s32 fn_1_B924(void);
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void fn_1_C2E0(s32 arg0);
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#endif
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