Fix includes, hsfload, mess, update aurora (#584)

* Fix REL includes till mgmodedll

* hsfload fixes

* update aurora, fixups

* Minor tweaks

* update aurora

* Mess byteswapping and comment out 3D render code
This commit is contained in:
Dávid Balatoni 2025-04-16 06:04:54 +02:00 committed by GitHub
parent 4b18de8528
commit af7c7a0064
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GPG key ID: B5690EEEBB952194
135 changed files with 742 additions and 926 deletions

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@ -1,4 +1,5 @@
#include "dolphin.h"
#ifndef M424DLL_H
#define M424DLL_H
#include "game/object.h"
@ -31,6 +32,7 @@ extern M424DllBallStruct2 lbl_1_bss_60[9];
extern u8 lbl_1_bss_58;
extern s16 lbl_1_bss_24[4];
s32 fn_1_FE0(void);
float fn_1_1358(float, float);
float fn_1_1470(float, float, float);
omObjData *fn_1_1AB8(Process *);
@ -42,9 +44,13 @@ void fn_1_2720(Process *);
void fn_1_2880(void);
Vec *fn_1_8A00(u8);
s32 fn_1_8A2C(void);
s32 fn_1_907C(Vec *arg0, Vec *arg1);
omObjData *fn_1_93F0(Process *);
void fn_1_94A4(void);
s32 fn_1_B804(void);
s32 fn_1_B888(void);
s32 fn_1_B8AC(void);
s32 fn_1_B924(void);
void fn_1_C2E0(s32 arg0);
#endif