Fix includes, hsfload, mess, update aurora (#584)

* Fix REL includes till mgmodedll

* hsfload fixes

* update aurora, fixups

* Minor tweaks

* update aurora

* Mess byteswapping and comment out 3D render code
This commit is contained in:
Dávid Balatoni 2025-04-16 06:04:54 +02:00 committed by GitHub
parent 4b18de8528
commit af7c7a0064
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GPG key ID: B5690EEEBB952194
135 changed files with 742 additions and 926 deletions

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@ -9,14 +9,19 @@
#include "game/memory.h"
#include "game/minigame_seq.h"
#include "game/object.h"
#include "game/objsub.h"
#include "game/pad.h"
#include "game/process.h"
#include "game/sprite.h"
#include "game/wipe.h"
#include "dolphin.h"
#include "ext_math.h"
#ifndef __MWERKS__
#include "game/frand.h"
#endif
#define frand7() (frand() & 0x7F)
SHARED_SYM extern u32 GlobalCounter;
@ -4508,7 +4513,6 @@ s32 fn_1_F574(Vec arg0, float arg1, s32 arg2)
ModelData *var_r28;
StructM423_0B *var_r26;
StructM423_0A *var_r31;
s32 var_r27;
s32 i;
var_r29 = lbl_1_bss_9C;