Fix includes, hsfload, mess, update aurora (#584)
* Fix REL includes till mgmodedll * hsfload fixes * update aurora, fixups * Minor tweaks * update aurora * Mess byteswapping and comment out 3D render code
This commit is contained in:
parent
4b18de8528
commit
af7c7a0064
135 changed files with 742 additions and 926 deletions
|
|
@ -1,23 +1,13 @@
|
|||
#include "dolphin/gx/GXEnum.h"
|
||||
#include "dolphin/gx/GXVert.h"
|
||||
#include "ext_math.h"
|
||||
#include "game/audio.h"
|
||||
#include "game/chrman.h"
|
||||
#include "game/gamework_data.h"
|
||||
#include "game/hsfanim.h"
|
||||
#include "game/hsfdraw.h"
|
||||
#include "game/hsfformat.h"
|
||||
#include "game/hsfman.h"
|
||||
#include "game/hsfmotion.h"
|
||||
#include "game/init.h"
|
||||
#include "game/memory.h"
|
||||
#include "game/minigame_seq.h"
|
||||
#include "game/object.h"
|
||||
#include "game/objsub.h"
|
||||
#include "game/pad.h"
|
||||
#include "game/sprite.h"
|
||||
#include "game/window.h"
|
||||
#include "game/wipe.h"
|
||||
#include "string.h"
|
||||
|
||||
#include "REL/m428Dll.h"
|
||||
|
|
@ -565,8 +555,6 @@ void fn_1_5CCC(HsfData *var_r31, HsfObject *var_r23)
|
|||
|
||||
void fn_1_6280(ModelData *arg1, ParticleData *particle, Mtx matrix)
|
||||
{
|
||||
s32 sp3C;
|
||||
s32 sp38;
|
||||
Vec sp8;
|
||||
float var_f31;
|
||||
float var_f30;
|
||||
|
|
@ -1131,7 +1119,6 @@ void fn_1_939C(float *arg0, float (*arg1)[3], float (*arg2)[3], s32 var_r28)
|
|||
float spD4[16];
|
||||
float sp94[16];
|
||||
Vec sp8;
|
||||
s32 var_r31;
|
||||
s32 var_r30;
|
||||
s32 var_r27;
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue