Fix includes, hsfload, mess, update aurora (#584)
* Fix REL includes till mgmodedll * hsfload fixes * update aurora, fixups * Minor tweaks * update aurora * Mess byteswapping and comment out 3D render code
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135 changed files with 742 additions and 926 deletions
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@ -36,7 +36,7 @@ void InitEnvelope(HsfData *arg0) {
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var_r31 = arg0->object;
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for (Meshcnt = i = 0; i < arg0->objectCnt; i++, var_r31++) {
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if (var_r31->type == 2) {
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if (var_r31->data.file[0]) {
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if (var_r31->data.vtxtop) {
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spC = var_r31->data.vertex;
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sp8 = var_r31->data.normal;
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Meshcnt++;
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@ -173,17 +173,17 @@ static void SetEnvelopMain(HsfData *arg0) {
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if (var_r31->data.unk120[0] != 0) {
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Vertextop = temp_r30->data;
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} else {
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Vertextop = var_r31->data.file[0];
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Vertextop = (Vec*)var_r31->data.vtxtop;
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}
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vtxenv = temp_r30->data;
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normtop = var_r31->data.file[1];
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normtop = (Vec*)var_r31->data.normtop;
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normenv = temp_r28->data;
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var_r25 = var_r31->data.cenv;
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for (j = 0; j < var_r31->data.cenvCnt; j++, var_r25++) {
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SetEnvelop(var_r25);
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}
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sp10 = temp_r30->data;
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spC = var_r31->data.file[0];
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spC = var_r31->data.vtxtop;
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sp8 = temp_r30->data;
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DCStoreRangeNoSync(normenv, temp_r28->count * sizeof(Vec));
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DCStoreRangeNoSync(vtxenv, temp_r30->count * sizeof(Vec));
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