rename PSVEC to VEC

This is the correct name for the Vec functions for Dolphin. This also applies to PSMTX...
This commit is contained in:
CreateSource 2024-08-09 23:53:58 -04:00
parent 64413586b9
commit afa9c0a4b5
82 changed files with 968 additions and 968 deletions

View file

@ -250,7 +250,7 @@ void ObjectSetup(void)
lbl_1_bss_10.x = lbl_1_data_77C.x - lbl_1_data_770.x;
lbl_1_bss_10.y = lbl_1_data_77C.y - lbl_1_data_770.y;
lbl_1_bss_10.z = lbl_1_data_77C.z - lbl_1_data_770.z;
PSVECNormalize(&lbl_1_bss_10, &lbl_1_bss_10);
VECNormalize(&lbl_1_bss_10, &lbl_1_bss_10);
var_r29 = Hu3DGLightCreateV(&lbl_1_data_770, &lbl_1_bss_10, &lbl_1_data_788);
Hu3DGLightInfinitytSet(var_r29);
Hu3DGLightStaticSet(var_r29, 1);