rename PSVEC to VEC
This is the correct name for the Vec functions for Dolphin. This also applies to PSMTX...
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64413586b9
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82 changed files with 968 additions and 968 deletions
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@ -156,7 +156,7 @@ void fn_1_7BC(void)
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for (var_r31 = 0; var_r31 < 0x168; var_r31++) {
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HuAudFXEmiterUpDate(temp_r30, &sp14);
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PSVECAdd(&sp8, &sp14, &sp14);
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VECAdd(&sp8, &sp14, &sp14);
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HuPrcVSleep();
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}
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HuPrcKill(HuPrcCurrentGet());
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@ -2019,7 +2019,7 @@ void fn_1_A01C(ModelData *model, ParticleData *particle, f32 (*matrix)[4])
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var_r31 = particle->unk_48;
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for (var_r28 = 0; var_r28 < particle->unk_30; var_r28++, var_r31++) {
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if (var_r31->unk14.x != 0.0f) {
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PSVECAdd(&var_r31->unk08, &var_r31->unk34, &var_r31->unk34);
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VECAdd(&var_r31->unk08, &var_r31->unk34, &var_r31->unk34);
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var_r31->unk08.x *= 0.95f;
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var_r31->unk08.z *= 0.95f;
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var_r31->unk08.y -= 0.2f;
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@ -2100,7 +2100,7 @@ void fn_1_A618(ModelData *model, ParticleData *particle, f32 (*matrix)[4])
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var_r31 = particle->unk_48;
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for (var_r29 = 0; var_r29 < particle->unk_30; var_r29++, var_r31++) {
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if (0.0f != var_r31->unk14.x) {
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PSVECAdd(&var_r31->unk08, &var_r31->unk34, &var_r31->unk34);
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VECAdd(&var_r31->unk08, &var_r31->unk34, &var_r31->unk34);
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var_r31->unk08.x *= 0.95f;
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var_r31->unk08.z *= 0.95f;
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var_r31->unk08.y -= 0.2f;
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