rename PSVEC to VEC
This is the correct name for the Vec functions for Dolphin. This also applies to PSMTX...
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82 changed files with 968 additions and 968 deletions
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@ -374,7 +374,7 @@ void fn_1_D54(ModelData *arg0, ParticleData *arg1, Mtx arg2, s32 arg3)
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var_r31 = arg1->unk_48;
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for (var_r28 = 0; var_r28 < arg1->unk_30; var_r28++, var_r31++) {
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if (0.0f != var_r31->unk14.x) {
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PSVECAdd(&var_r31->unk08, &var_r31->unk34, &var_r31->unk34);
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VECAdd(&var_r31->unk08, &var_r31->unk34, &var_r31->unk34);
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if (var_r31->unk14.x > 10.0f) {
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var_r31->unk14.x = var_r31->unk14.x - 1.0f;
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}
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