rename PSVEC to VEC

This is the correct name for the Vec functions for Dolphin. This also applies to PSMTX...
This commit is contained in:
CreateSource 2024-08-09 23:53:58 -04:00
parent 64413586b9
commit afa9c0a4b5
82 changed files with 968 additions and 968 deletions

View file

@ -434,7 +434,7 @@ void fn_1_8B0C(omObjData *object)
case 0:
sp8 = var_r31->unk_EC;
sp8.y = 0.0f;
var_f31 = PSVECMag(&sp8);
var_f31 = VECMag(&sp8);
if (var_f31 > 30.000002f) {
var_r31->unk_20 = atan2d(-sp8.x, -sp8.z);
var_r31->unk_24 = 0.01f * var_f31;
@ -525,15 +525,15 @@ void fn_1_8E44(omObjData *object)
case 0:
sp8 = var_r31->unk_14C;
sp8.y = 0.0f;
if (PSVECMag(&sp8) > 0.0f) {
PSVECNormalize(&sp8, &sp8);
if (VECMag(&sp8) > 0.0f) {
VECNormalize(&sp8, &sp8);
}
else {
sp8.x = 1.0f;
sp8.z = 0.0f;
}
var_r31->unk_68 = atan2d(-sp8.x, -sp8.z);
PSVECScale(&sp8, &var_r31->unk_E0, 1.6666667f);
VECScale(&sp8, &var_r31->unk_E0, 1.6666667f);
fn_1_B8A0(object, 5);
Hu3DModelLayerSet(object->model[0], 0);
Hu3DModelShadowReset(object->model[0]);
@ -547,17 +547,17 @@ void fn_1_8E44(omObjData *object)
if (var_r31->unk_D4.y < -300.0f) {
sp8 = var_r31->unk_D4;
sp8.y = 0.0f;
if (PSVECMag(&sp8) > 0.0f) {
PSVECNormalize(&sp8, &sp8);
if (VECMag(&sp8) > 0.0f) {
VECNormalize(&sp8, &sp8);
}
else {
sp8.x = 0.0f;
sp8.z = 1.0f;
}
PSVECScale(&sp8, &sp14, 250.0f);
VECScale(&sp8, &sp14, 250.0f);
sp14.y = -100.0f;
PSVECSubtract(&sp14, &var_r31->unk_D4, &sp8);
PSVECScale(&sp8, &var_r31->unk_E0, 1.0f / 60.0f);
VECSubtract(&sp14, &var_r31->unk_D4, &sp8);
VECScale(&sp8, &var_r31->unk_E0, 1.0f / 60.0f);
fn_1_B8A0(object, 6);
var_r31->unk_50++;
}
@ -576,7 +576,7 @@ void fn_1_8E44(omObjData *object)
break;
}
PSVECAdd(&var_r31->unk_D4, &var_r31->unk_E0, &var_r31->unk_D4);
VECAdd(&var_r31->unk_D4, &var_r31->unk_E0, &var_r31->unk_D4);
fn_1_9FF0(object);
fn_1_91E0(object);
fn_1_AD24(object);
@ -623,7 +623,7 @@ void fn_1_9298(omObjData *object)
sp14.x = sind(var_r31->unk_20);
sp14.y = 0.0f;
sp14.z = cosd(var_r31->unk_20);
var_f31 = PSVECDotProduct(&sp20, &sp14);
var_f31 = VECDotProduct(&sp20, &sp14);
var_f31 *= (1.0f / 60.0f) * (30.0f * var_r31->unk_24);
}
var_r31->unk_B4.y += (0.1f * (var_f31 - var_r31->unk_B4.y));
@ -832,15 +832,15 @@ void fn_1_9C14(omObjData *object)
fn_1_B8A0(object, 0);
}
}
PSVECSubtract(&var_r31->unk_D4, &var_r31->unk_104, &sp1C);
VECSubtract(&var_r31->unk_D4, &var_r31->unk_104, &sp1C);
if (fn_1_26F8() == 2) {
sp1C.y += -5.8333335f * var_r31->unk_148;
}
PSMTXMultVec(var_r31->unk_224, &sp1C, &sp1C);
PSVECAdd(&sp1C, &var_r31->unk_E0, &sp1C);
VECAdd(&sp1C, &var_r31->unk_E0, &sp1C);
sp10 = sp1C;
sp10.y = 0.0f;
var_f31 = sp8 = PSVECMag(&sp10);
var_f31 = sp8 = VECMag(&sp10);
if (var_f31 > 150.0f) {
var_f31 = 150.0f / var_f31;
sp1C.x = sp1C.x * var_f31;
@ -850,7 +850,7 @@ void fn_1_9C14(omObjData *object)
var_r31->unk_EC = sp1C;
spC = atan2d(sp1C.x, sp1C.z);
PSMTXMultVec(var_r31->unk_1C4, &sp1C, &sp1C);
PSVECAdd(&sp1C, &var_r31->unk_F8, &var_r31->unk_D4);
VECAdd(&sp1C, &var_r31->unk_F8, &var_r31->unk_D4);
if (var_r31->unk_13C >= 0.95f) {
var_r31->unk_3C = 1;
return;
@ -936,7 +936,7 @@ void fn_1_9FF0(omObjData *object)
if (!var_r31->unk_40) {
sp20 = var_r31->unk_EC;
sp20.y = 0.0f;
var_f31 = (2.0f / 300.0f) * PSVECMag(&sp20);
var_f31 = (2.0f / 300.0f) * VECMag(&sp20);
if (var_f31 <= 0.0f) {
var_f31 = 0.0f;
sp8.x = 1.0f;
@ -1002,7 +1002,7 @@ void fn_1_9FF0(omObjData *object)
sp8.x = sind(var_f31);
sp8.y = 0.0f;
sp8.z = cosd(var_f31);
var_f29 = PSVECMag(&sp20);
var_f29 = VECMag(&sp20);
if (var_f29 > 0.5f) {
var_f29 = 0.5f;
}
@ -1011,23 +1011,23 @@ void fn_1_9FF0(omObjData *object)
if (fn_1_26F8() == 2) {
sp20 = var_r31->unk_EC;
sp20.y = 0.0f;
var_f31 = PSVECMag(&sp20);
var_f31 = VECMag(&sp20);
var_f29 = 0.006666667f * var_f31;
if (var_f31 > 0.0f) {
PSVECNormalize(&sp20, &sp20);
VECNormalize(&sp20, &sp20);
}
PSVECSubtract(&sp20, &var_r31->unk_14C, &sp14);
if (PSVECMag(&sp14)) {
PSVECNormalize(&sp14, &sp14);
VECSubtract(&sp20, &var_r31->unk_14C, &sp14);
if (VECMag(&sp14)) {
VECNormalize(&sp14, &sp14);
}
PSVECScale(&sp14, &sp14, (0.0033333336f * var_f29) + var_r31->unk_144);
PSVECAdd(&var_r31->unk_14C, &sp14, &var_r31->unk_14C);
VECScale(&sp14, &sp14, (0.0033333336f * var_f29) + var_r31->unk_144);
VECAdd(&var_r31->unk_14C, &sp14, &var_r31->unk_14C);
}
else {
PSVECScale(&var_r31->unk_14C, &var_r31->unk_14C, 0.98f);
VECScale(&var_r31->unk_14C, &var_r31->unk_14C, 0.98f);
}
var_r31->unk_14C.y = 0.0f;
var_f31 = PSVECMag(&var_r31->unk_14C);
var_f31 = VECMag(&var_r31->unk_14C);
if (var_f31 > 1.0f) {
var_f31 = 1.0f / var_f31;
var_r31->unk_14C.x *= var_f31;
@ -1095,8 +1095,8 @@ void fn_1_ADC4(omObjData *object)
sp28 = var_r31->unk_14C;
sp28.y = 0.0f;
var_f31 = 0.75f + (2.5f * (var_r31->unk_74 * var_r31->unk_74));
PSVECScale(&sp28, &sp28, 150.0f * -var_f31);
var_f31 = PSVECMag(&sp28);
VECScale(&sp28, &sp28, 150.0f * -var_f31);
var_f31 = VECMag(&sp28);
if (var_f31 > 150.0f) {
var_f31 = 150.0f / var_f31;
sp28.x *= var_f31;
@ -1106,8 +1106,8 @@ void fn_1_ADC4(omObjData *object)
sp28.z += (100.0 * ((0.9f - (0.3f * var_r31->unk_74)) * ((0.002 * (float)frandmod(1000)) - 1.0)));
sp1C = var_r31->unk_110;
sp1C.y = 0.0f;
PSVECSubtract(&sp28, &sp1C, &sp10);
var_f31 = PSVECMag(&sp10);
VECSubtract(&sp28, &sp1C, &sp10);
var_f31 = VECMag(&sp10);
if (var_f31 > (100.0f * (1.2f - (0.3f * var_r31->unk_74)))) {
var_r31->unk_110 = sp28;
}
@ -1120,8 +1120,8 @@ void fn_1_ADC4(omObjData *object)
sp28.y = 0.0f;
sp1C = var_r31->unk_EC;
sp1C.y = 0.0f;
PSVECSubtract(&sp28, &sp1C, &sp10);
var_f31 = PSVECMag(&sp10);
VECSubtract(&sp28, &sp1C, &sp10);
var_f31 = VECMag(&sp10);
if (var_r31->unk_48) {
var_r30 = 1;
}