rename PSVEC to VEC
This is the correct name for the Vec functions for Dolphin. This also applies to PSMTX...
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82 changed files with 968 additions and 968 deletions
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@ -262,8 +262,8 @@ static void fn_1_1E60(void) {
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while (TRUE) {
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BoardSpacePosGet(0, var_r29, &sp14);
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BoardSpacePosGet(0, var_r28, &sp8);
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PSVECSubtract(&sp8, &sp14, &sp20);
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PSVECScale(&sp20, &sp20, 0.008333334f);
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VECSubtract(&sp8, &sp14, &sp20);
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VECScale(&sp20, &sp20, 0.008333334f);
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temp_f31 = atan2d(sp8.x - sp14.x, sp8.z - sp14.z);
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BoardModelPosGet(temp_r31[1], &sp14);
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while (fn_1_1130(temp_r31[1], temp_f31, 2.5f) == 0) {
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@ -280,7 +280,7 @@ static void fn_1_1E60(void) {
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} else {
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BoardModelAlphaSet(temp_r31[1], 0);
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}
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PSVECAdd(&sp14, &sp20, &sp14);
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VECAdd(&sp14, &sp20, &sp14);
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BoardModelPosSetV(temp_r31[1], &sp14);
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HuPrcVSleep();
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}
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