rename PSVEC to VEC

This is the correct name for the Vec functions for Dolphin. This also applies to PSMTX...
This commit is contained in:
CreateSource 2024-08-09 23:53:58 -04:00
parent 64413586b9
commit afa9c0a4b5
82 changed files with 968 additions and 968 deletions

View file

@ -746,7 +746,7 @@ s32 BoardComJunctionInputGet(s32 item, Vec *input, s32 num_dirs, float *dirs) {
} else {
BoardSpacePosGet(0, space, &pos_junction);
BoardSpacePosGet(0, space_next, &pos_next);
PSVECSubtract(&pos_next, &pos_junction, &dir);
VECSubtract(&pos_next, &pos_junction, &dir);
angle = BoardDAngleCalc(90.0 - atan2d(dir.z, dir.x));
if (angle < 0.0f) {
angle += 360.0f;