diff --git a/configure.py b/configure.py index 55289681..a6342ca9 100644 --- a/configure.py +++ b/configure.py @@ -230,7 +230,7 @@ config.libs = [ "cflags": cflags_game, "host": False, "objects": [ - Object(NonMatching, "game/main.c"), + Object(Matching, "game/main.c"), Object(Matching, "game/pad.c"), Object(Matching, "game/dvd.c"), Object(NonMatching, "game/data.c"), diff --git a/src/game/main.c b/src/game/main.c index 158ff24b..4d8fd5f7 100644 --- a/src/game/main.c +++ b/src/game/main.c @@ -17,28 +17,28 @@ extern s32 ViGetRetraceCount(void); extern GXRenderModeObj* RenderMode; extern FileListEntry _ovltbl[]; -s32 lbl_801D3A00; -s32 HuDvdErrWait; -u32 lbl_801D3A08; -u32 lbl_801D3A0C; -u32 lbl_801D3A10; -u32 lbl_801D3A14; -u32 lbl_801D3A18; -u32 lbl_801D3A1C; -u32 lbl_801D3A20; -u32 lbl_801D3A24; -u32 lbl_801D3A28; -u32 lbl_801D3A2C; -u32 lbl_801D3A30; -u32 lbl_801D3A34; -u32 lbl_801D3A38; -u32 lbl_801D3A3C; -u32 lbl_801D3A40; -u32 lbl_801D3A44; -u32 lbl_801D3A48; -u32 lbl_801D3A4C; -u32 lbl_801D3A50; s32 lbl_801D3A54; +u32 lbl_801D3A50; +u32 lbl_801D3A4C; +u32 lbl_801D3A48; +u32 lbl_801D3A44; +u32 lbl_801D3A40; +u32 lbl_801D3A3C; +u32 lbl_801D3A38; +u32 lbl_801D3A34; +u32 lbl_801D3A30; +u32 lbl_801D3A2C; +u32 lbl_801D3A28; +u32 lbl_801D3A24; +u32 lbl_801D3A20; +u32 lbl_801D3A1C; +u32 lbl_801D3A18; +u32 lbl_801D3A14; +u32 lbl_801D3A10; +u32 lbl_801D3A0C; +u32 lbl_801D3A08; +s32 HuDvdErrWait; +s32 lbl_801D3A00; void main(void) { u32 sp14;