Merge branch 'Rainchus:main' into main
This commit is contained in:
commit
b8c6af2bf9
25 changed files with 9425 additions and 830 deletions
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@ -235,19 +235,19 @@ lbl_1_data_140 = .data:0x00000140; // type:object size:0xC data:float
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lbl_1_data_14C = .data:0x0000014C; // type:object size:0x3C data:float
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lbl_1_data_188 = .data:0x00000188; // type:object size:0xC
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lbl_1_data_194 = .data:0x00000194; // type:object size:0x20
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lbl_1_data_1B4 = .data:0x000001B4; // type:object size:0x24 data:string
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lbl_1_data_1D8 = .data:0x000001D8; // type:object size:0xA data:string
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lbl_1_data_1E2 = .data:0x000001E2; // type:object size:0xA data:string
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lbl_1_data_1EC = .data:0x000001EC; // type:object size:0xA data:string
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lbl_1_data_1F6 = .data:0x000001F6; // type:object size:0xD data:string
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lbl_1_data_203 = .data:0x00000203; // type:object size:0xD data:string
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lbl_1_data_210 = .data:0x00000210; // type:object size:0xD data:string
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lbl_1_data_21D = .data:0x0000021D; // type:object size:0xD data:string
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lbl_1_data_22A = .data:0x0000022A; // type:object size:0xB data:string
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lbl_1_data_235 = .data:0x00000235; // type:object size:0xB data:string
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lbl_1_data_1B4 = .data:0x000001B4; // type:object size:0x24 scope:local data:string
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lbl_1_data_1D8 = .data:0x000001D8; // type:object size:0xA scope:local data:string
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lbl_1_data_1E2 = .data:0x000001E2; // type:object size:0xA scope:local data:string
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lbl_1_data_1EC = .data:0x000001EC; // type:object size:0xA scope:local data:string
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lbl_1_data_1F6 = .data:0x000001F6; // type:object size:0xD scope:local data:string
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lbl_1_data_203 = .data:0x00000203; // type:object size:0xD scope:local data:string
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lbl_1_data_210 = .data:0x00000210; // type:object size:0xD scope:local data:string
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lbl_1_data_21D = .data:0x0000021D; // type:object size:0xD scope:local data:string
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lbl_1_data_22A = .data:0x0000022A; // type:object size:0xB scope:local data:string
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lbl_1_data_235 = .data:0x00000235; // type:object size:0xB scope:local data:string
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lbl_1_data_240 = .data:0x00000240; // type:object size:0x4
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lbl_1_data_244 = .data:0x00000244; // type:object size:0xA data:string
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lbl_1_data_24E = .data:0x0000024E; // type:object size:0x4 data:string
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lbl_1_data_244 = .data:0x00000244; // type:object size:0xA scope:local data:string
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lbl_1_data_24E = .data:0x0000024E; // type:object size:0x4 scope:local data:string
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lbl_1_data_258 = .data:0x00000258; // type:object size:0xC
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lbl_1_data_264 = .data:0x00000264; // type:object size:0x3C
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lbl_1_data_2A0 = .data:0x000002A0; // type:object size:0x28
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@ -116,111 +116,111 @@ lbl_1_rodata_D8 = .rodata:0x000000D8; // type:object size:0x8 scope:local data:d
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lbl_1_rodata_E0 = .rodata:0x000000E0; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_E4 = .rodata:0x000000E4; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_E8 = .rodata:0x000000E8; // type:object size:0x8 scope:local data:float
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lbl_1_rodata_F0 = .rodata:0x000000F0; // type:object size:0x4 data:float
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lbl_1_rodata_F4 = .rodata:0x000000F4; // type:object size:0x4 data:float
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lbl_1_rodata_F8 = .rodata:0x000000F8; // type:object size:0x4 data:float
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lbl_1_rodata_FC = .rodata:0x000000FC; // type:object size:0x4 data:float
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lbl_1_rodata_100 = .rodata:0x00000100; // type:object size:0x4 data:float
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lbl_1_rodata_104 = .rodata:0x00000104; // type:object size:0x4 data:float
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lbl_1_rodata_108 = .rodata:0x00000108; // type:object size:0x4 data:float
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lbl_1_rodata_10C = .rodata:0x0000010C; // type:object size:0x4 data:float
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lbl_1_rodata_110 = .rodata:0x00000110; // type:object size:0x4 data:float
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lbl_1_rodata_114 = .rodata:0x00000114; // type:object size:0x4 data:float
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lbl_1_rodata_118 = .rodata:0x00000118; // type:object size:0x8 data:double
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lbl_1_rodata_120 = .rodata:0x00000120; // type:object size:0x4 data:float
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lbl_1_rodata_128 = .rodata:0x00000128; // type:object size:0x8 data:double
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lbl_1_rodata_130 = .rodata:0x00000130; // type:object size:0x4 data:float
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lbl_1_rodata_134 = .rodata:0x00000134; // type:object size:0x4 data:float
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lbl_1_rodata_138 = .rodata:0x00000138; // type:object size:0x4 data:float
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lbl_1_rodata_140 = .rodata:0x00000140; // type:object size:0x8 data:double
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lbl_1_rodata_148 = .rodata:0x00000148; // type:object size:0x8 data:double
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lbl_1_rodata_150 = .rodata:0x00000150; // type:object size:0x8 data:double
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lbl_1_rodata_158 = .rodata:0x00000158; // type:object size:0x4 data:float
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lbl_1_rodata_15C = .rodata:0x0000015C; // type:object size:0x4 data:float
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lbl_1_rodata_160 = .rodata:0x00000160; // type:object size:0x4 data:float
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lbl_1_rodata_164 = .rodata:0x00000164; // type:object size:0x4 data:float
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lbl_1_rodata_168 = .rodata:0x00000168; // type:object size:0x8 data:double
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lbl_1_rodata_170 = .rodata:0x00000170; // type:object size:0x4 data:float
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lbl_1_rodata_174 = .rodata:0x00000174; // type:object size:0x4 data:float
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lbl_1_rodata_178 = .rodata:0x00000178; // type:object size:0x4 data:float
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lbl_1_rodata_17C = .rodata:0x0000017C; // type:object size:0x4 data:float
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lbl_1_rodata_180 = .rodata:0x00000180; // type:object size:0x8 data:double
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lbl_1_rodata_188 = .rodata:0x00000188; // type:object size:0x8 data:double
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lbl_1_rodata_190 = .rodata:0x00000190; // type:object size:0x4 data:float
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lbl_1_rodata_198 = .rodata:0x00000198; // type:object size:0x8 data:double
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lbl_1_rodata_1A0 = .rodata:0x000001A0; // type:object size:0x4 data:float
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lbl_1_rodata_1A4 = .rodata:0x000001A4; // type:object size:0x4 data:float
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lbl_1_rodata_1A8 = .rodata:0x000001A8; // type:object size:0x4 data:float
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lbl_1_rodata_1AC = .rodata:0x000001AC; // type:object size:0x4 data:float
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lbl_1_rodata_1B0 = .rodata:0x000001B0; // type:object size:0x4 data:float
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lbl_1_rodata_1B4 = .rodata:0x000001B4; // type:object size:0x4 data:float
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lbl_1_rodata_1B8 = .rodata:0x000001B8; // type:object size:0x4 data:float
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lbl_1_rodata_1BC = .rodata:0x000001BC; // type:object size:0x4 data:float
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lbl_1_rodata_1C0 = .rodata:0x000001C0; // type:object size:0x4 data:float
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lbl_1_rodata_1C4 = .rodata:0x000001C4; // type:object size:0x4 data:float
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lbl_1_rodata_1C8 = .rodata:0x000001C8; // type:object size:0x4 data:float
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lbl_1_rodata_1CC = .rodata:0x000001CC; // type:object size:0x4 data:float
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lbl_1_rodata_1D0 = .rodata:0x000001D0; // type:object size:0x4 data:float
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lbl_1_rodata_1D4 = .rodata:0x000001D4; // type:object size:0x4 data:float
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lbl_1_rodata_1D8 = .rodata:0x000001D8; // type:object size:0x4 data:float
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lbl_1_rodata_1DC = .rodata:0x000001DC; // type:object size:0x4 data:float
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lbl_1_rodata_1E0 = .rodata:0x000001E0; // type:object size:0x4 data:float
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lbl_1_rodata_1E4 = .rodata:0x000001E4; // type:object size:0x4 data:float
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lbl_1_rodata_1E8 = .rodata:0x000001E8; // type:object size:0x4 data:float
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lbl_1_rodata_1F0 = .rodata:0x000001F0; // type:object size:0x8 data:double
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lbl_1_rodata_1F8 = .rodata:0x000001F8; // type:object size:0x8 data:double
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lbl_1_rodata_200 = .rodata:0x00000200; // type:object size:0x4 data:float
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lbl_1_rodata_204 = .rodata:0x00000204; // type:object size:0x4 data:float
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lbl_1_rodata_208 = .rodata:0x00000208; // type:object size:0x8 data:double
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lbl_1_rodata_210 = .rodata:0x00000210; // type:object size:0x8 data:double
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lbl_1_rodata_218 = .rodata:0x00000218; // type:object size:0x4 data:float
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lbl_1_rodata_21C = .rodata:0x0000021C; // type:object size:0x4 data:float
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lbl_1_rodata_220 = .rodata:0x00000220; // type:object size:0x4 data:float
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lbl_1_rodata_224 = .rodata:0x00000224; // type:object size:0x4 data:float
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lbl_1_rodata_228 = .rodata:0x00000228; // type:object size:0x4 data:float
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lbl_1_rodata_22C = .rodata:0x0000022C; // type:object size:0x4 data:float
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lbl_1_rodata_230 = .rodata:0x00000230; // type:object size:0x4 data:float
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lbl_1_rodata_234 = .rodata:0x00000234; // type:object size:0x4 data:float
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lbl_1_rodata_238 = .rodata:0x00000238; // type:object size:0x4 data:float
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lbl_1_rodata_23C = .rodata:0x0000023C; // type:object size:0x4 data:float
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lbl_1_rodata_240 = .rodata:0x00000240; // type:object size:0x8 data:double
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lbl_1_rodata_248 = .rodata:0x00000248; // type:object size:0x8 data:double
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lbl_1_rodata_250 = .rodata:0x00000250; // type:object size:0x4 data:float
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lbl_1_rodata_254 = .rodata:0x00000254; // type:object size:0x4 data:float
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lbl_1_rodata_258 = .rodata:0x00000258; // type:object size:0x4 data:float
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lbl_1_rodata_25C = .rodata:0x0000025C; // type:object size:0x4 data:float
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lbl_1_rodata_260 = .rodata:0x00000260; // type:object size:0x4 data:float
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lbl_1_rodata_264 = .rodata:0x00000264; // type:object size:0x4 data:float
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lbl_1_rodata_268 = .rodata:0x00000268; // type:object size:0x4 data:float
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lbl_1_rodata_26C = .rodata:0x0000026C; // type:object size:0x4 data:float
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lbl_1_rodata_270 = .rodata:0x00000270; // type:object size:0x4 data:float
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lbl_1_rodata_274 = .rodata:0x00000274; // type:object size:0x4 data:float
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lbl_1_rodata_278 = .rodata:0x00000278; // type:object size:0x4 data:float
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lbl_1_rodata_27C = .rodata:0x0000027C; // type:object size:0x4 data:float
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lbl_1_rodata_280 = .rodata:0x00000280; // type:object size:0x4 data:float
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lbl_1_rodata_284 = .rodata:0x00000284; // type:object size:0x4 data:float
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lbl_1_rodata_288 = .rodata:0x00000288; // type:object size:0x8 data:double
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lbl_1_rodata_290 = .rodata:0x00000290; // type:object size:0x4 data:float
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lbl_1_rodata_294 = .rodata:0x00000294; // type:object size:0x4 data:float
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lbl_1_rodata_298 = .rodata:0x00000298; // type:object size:0x8 data:double
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lbl_1_rodata_2A0 = .rodata:0x000002A0; // type:object size:0x4 data:float
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lbl_1_rodata_2A8 = .rodata:0x000002A8; // type:object size:0x8 data:double
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lbl_1_rodata_2B0 = .rodata:0x000002B0; // type:object size:0x8 data:double
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lbl_1_rodata_2B8 = .rodata:0x000002B8; // type:object size:0x4 data:float
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lbl_1_rodata_2BC = .rodata:0x000002BC; // type:object size:0x4 data:float
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lbl_1_rodata_2C0 = .rodata:0x000002C0; // type:object size:0x4 data:float
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lbl_1_rodata_2C4 = .rodata:0x000002C4; // type:object size:0x4 data:float
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lbl_1_rodata_2C8 = .rodata:0x000002C8; // type:object size:0x8 data:double
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lbl_1_rodata_2D0 = .rodata:0x000002D0; // type:object size:0x8 data:double
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lbl_1_rodata_2D8 = .rodata:0x000002D8; // type:object size:0x8 data:double
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lbl_1_rodata_2E0 = .rodata:0x000002E0; // type:object size:0x8 data:double
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lbl_1_rodata_2E8 = .rodata:0x000002E8; // type:object size:0x8 data:double
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lbl_1_rodata_2F0 = .rodata:0x000002F0; // type:object size:0x4 data:float
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lbl_1_rodata_2F8 = .rodata:0x000002F8; // type:object size:0x8 data:double
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lbl_1_rodata_300 = .rodata:0x00000300; // type:object size:0x4 data:float
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lbl_1_rodata_304 = .rodata:0x00000304; // type:object size:0x4 data:float
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lbl_1_rodata_308 = .rodata:0x00000308; // type:object size:0x4 data:float
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lbl_1_rodata_310 = .rodata:0x00000310; // type:object size:0x8 data:double
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lbl_1_rodata_F0 = .rodata:0x000000F0; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_F4 = .rodata:0x000000F4; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_F8 = .rodata:0x000000F8; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_FC = .rodata:0x000000FC; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_100 = .rodata:0x00000100; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_104 = .rodata:0x00000104; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_108 = .rodata:0x00000108; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_10C = .rodata:0x0000010C; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_110 = .rodata:0x00000110; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_114 = .rodata:0x00000114; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_118 = .rodata:0x00000118; // type:object size:0x8 scope:local data:double
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lbl_1_rodata_120 = .rodata:0x00000120; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_128 = .rodata:0x00000128; // type:object size:0x8 scope:local data:double
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||||
lbl_1_rodata_130 = .rodata:0x00000130; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_134 = .rodata:0x00000134; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_138 = .rodata:0x00000138; // type:object size:0x4 scope:local data:float
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||||
lbl_1_rodata_140 = .rodata:0x00000140; // type:object size:0x8 scope:local data:double
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||||
lbl_1_rodata_148 = .rodata:0x00000148; // type:object size:0x8 scope:local data:double
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||||
lbl_1_rodata_150 = .rodata:0x00000150; // type:object size:0x8 scope:local data:double
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||||
lbl_1_rodata_158 = .rodata:0x00000158; // type:object size:0x4 scope:local data:float
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||||
lbl_1_rodata_15C = .rodata:0x0000015C; // type:object size:0x4 scope:local data:float
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||||
lbl_1_rodata_160 = .rodata:0x00000160; // type:object size:0x4 scope:local data:float
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||||
lbl_1_rodata_164 = .rodata:0x00000164; // type:object size:0x4 scope:local data:float
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||||
lbl_1_rodata_168 = .rodata:0x00000168; // type:object size:0x8 scope:local data:double
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||||
lbl_1_rodata_170 = .rodata:0x00000170; // type:object size:0x4 scope:local data:float
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||||
lbl_1_rodata_174 = .rodata:0x00000174; // type:object size:0x4 scope:local data:float
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||||
lbl_1_rodata_178 = .rodata:0x00000178; // type:object size:0x4 scope:local data:float
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||||
lbl_1_rodata_17C = .rodata:0x0000017C; // type:object size:0x4 scope:local data:float
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||||
lbl_1_rodata_180 = .rodata:0x00000180; // type:object size:0x8 scope:local data:double
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||||
lbl_1_rodata_188 = .rodata:0x00000188; // type:object size:0x8 scope:local data:double
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||||
lbl_1_rodata_190 = .rodata:0x00000190; // type:object size:0x4 scope:local data:float
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||||
lbl_1_rodata_198 = .rodata:0x00000198; // type:object size:0x8 scope:local data:double
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||||
lbl_1_rodata_1A0 = .rodata:0x000001A0; // type:object size:0x4 scope:local data:float
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||||
lbl_1_rodata_1A4 = .rodata:0x000001A4; // type:object size:0x4 scope:local data:float
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||||
lbl_1_rodata_1A8 = .rodata:0x000001A8; // type:object size:0x4 scope:local data:float
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||||
lbl_1_rodata_1AC = .rodata:0x000001AC; // type:object size:0x4 scope:local data:float
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||||
lbl_1_rodata_1B0 = .rodata:0x000001B0; // type:object size:0x4 scope:local data:float
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||||
lbl_1_rodata_1B4 = .rodata:0x000001B4; // type:object size:0x4 scope:local data:float
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||||
lbl_1_rodata_1B8 = .rodata:0x000001B8; // type:object size:0x4 scope:local data:float
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||||
lbl_1_rodata_1BC = .rodata:0x000001BC; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_1C0 = .rodata:0x000001C0; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_1C4 = .rodata:0x000001C4; // type:object size:0x4 scope:local data:float
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||||
lbl_1_rodata_1C8 = .rodata:0x000001C8; // type:object size:0x4 scope:local data:float
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||||
lbl_1_rodata_1CC = .rodata:0x000001CC; // type:object size:0x4 scope:local data:float
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||||
lbl_1_rodata_1D0 = .rodata:0x000001D0; // type:object size:0x4 scope:local data:float
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||||
lbl_1_rodata_1D4 = .rodata:0x000001D4; // type:object size:0x4 scope:local data:float
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||||
lbl_1_rodata_1D8 = .rodata:0x000001D8; // type:object size:0x4 scope:local data:float
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||||
lbl_1_rodata_1DC = .rodata:0x000001DC; // type:object size:0x4 scope:local data:float
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||||
lbl_1_rodata_1E0 = .rodata:0x000001E0; // type:object size:0x4 scope:local data:float
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||||
lbl_1_rodata_1E4 = .rodata:0x000001E4; // type:object size:0x4 scope:local data:float
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||||
lbl_1_rodata_1E8 = .rodata:0x000001E8; // type:object size:0x4 scope:local data:float
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||||
lbl_1_rodata_1F0 = .rodata:0x000001F0; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_1F8 = .rodata:0x000001F8; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_200 = .rodata:0x00000200; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_204 = .rodata:0x00000204; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_208 = .rodata:0x00000208; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_210 = .rodata:0x00000210; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_218 = .rodata:0x00000218; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_21C = .rodata:0x0000021C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_220 = .rodata:0x00000220; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_224 = .rodata:0x00000224; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_228 = .rodata:0x00000228; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_22C = .rodata:0x0000022C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_230 = .rodata:0x00000230; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_234 = .rodata:0x00000234; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_238 = .rodata:0x00000238; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_23C = .rodata:0x0000023C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_240 = .rodata:0x00000240; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_248 = .rodata:0x00000248; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_250 = .rodata:0x00000250; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_254 = .rodata:0x00000254; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_258 = .rodata:0x00000258; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_25C = .rodata:0x0000025C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_260 = .rodata:0x00000260; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_264 = .rodata:0x00000264; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_268 = .rodata:0x00000268; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_26C = .rodata:0x0000026C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_270 = .rodata:0x00000270; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_274 = .rodata:0x00000274; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_278 = .rodata:0x00000278; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_27C = .rodata:0x0000027C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_280 = .rodata:0x00000280; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_284 = .rodata:0x00000284; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_288 = .rodata:0x00000288; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_290 = .rodata:0x00000290; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_294 = .rodata:0x00000294; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_298 = .rodata:0x00000298; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_2A0 = .rodata:0x000002A0; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_2A8 = .rodata:0x000002A8; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_2B0 = .rodata:0x000002B0; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_2B8 = .rodata:0x000002B8; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_2BC = .rodata:0x000002BC; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_2C0 = .rodata:0x000002C0; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_2C4 = .rodata:0x000002C4; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_2C8 = .rodata:0x000002C8; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_2D0 = .rodata:0x000002D0; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_2D8 = .rodata:0x000002D8; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_2E0 = .rodata:0x000002E0; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_2E8 = .rodata:0x000002E8; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_2F0 = .rodata:0x000002F0; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_2F8 = .rodata:0x000002F8; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_300 = .rodata:0x00000300; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_304 = .rodata:0x00000304; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_308 = .rodata:0x00000308; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_310 = .rodata:0x00000310; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_data_0 = .data:0x00000000; // type:object size:0x38 data:float
|
||||
lbl_1_data_38 = .data:0x00000038; // type:object size:0xC data:float
|
||||
lbl_1_data_44 = .data:0x00000044; // type:object size:0xC data:float
|
||||
|
|
@ -244,27 +244,28 @@ lbl_1_data_179 = .data:0x00000179; // type:object size:0xB scope:local data:stri
|
|||
lbl_1_data_184 = .data:0x00000184; // type:object size:0x8 data:float
|
||||
lbl_1_data_18C = .data:0x0000018C; // type:object size:0x10
|
||||
lbl_1_data_19C = .data:0x0000019C; // type:object size:0x3C data:float
|
||||
lbl_1_data_1D8 = .data:0x000001D8; // type:object size:0x30
|
||||
lbl_1_data_208 = .data:0x00000208; // type:object size:0x1 data:byte
|
||||
lbl_1_data_1D8 = .data:0x000001D8; // type:object size:0x30 data:float
|
||||
lbl_1_data_208 = .data:0x00000208; // type:object size:0x4 data:byte
|
||||
lbl_1_data_20C = .data:0x0000020C; // type:object size:0x50
|
||||
lbl_1_data_25C = .data:0x0000025C; // type:object size:0x7 data:string
|
||||
lbl_1_data_263 = .data:0x00000263; // type:object size:0x7 data:string
|
||||
lbl_1_data_26A = .data:0x0000026A; // type:object size:0x1 data:byte
|
||||
lbl_1_data_26E = .data:0x0000026E; // type:object size:0x1 data:byte
|
||||
lbl_1_data_272 = .data:0x00000272; // type:object size:0x6 data:byte
|
||||
lbl_1_data_278 = .data:0x00000278; // type:object size:0x30
|
||||
lbl_1_data_2A8 = .data:0x000002A8; // type:object size:0x138
|
||||
lbl_1_data_25C = .data:0x0000025C; // type:object size:0x7 scope:local data:string
|
||||
lbl_1_data_263 = .data:0x00000263; // type:object size:0x7 scope:local data:string
|
||||
lbl_1_data_26A = .data:0x0000026A; // type:object size:0x4 data:byte
|
||||
lbl_1_data_26E = .data:0x0000026E; // type:object size:0x4 data:byte
|
||||
lbl_1_data_272 = .data:0x00000272; // type:object size:0x4 data:byte
|
||||
lbl_1_data_278 = .data:0x00000278; // type:object size:0x30 data:float
|
||||
lbl_1_data_2A8 = .data:0x000002A8; // type:object size:0x138 data:float
|
||||
lbl_1_data_3E0 = .data:0x000003E0; // type:object size:0x68
|
||||
lbl_1_data_448 = .data:0x00000448; // type:object size:0xD0
|
||||
lbl_1_data_518 = .data:0x00000518; // type:object size:0xD0
|
||||
lbl_1_data_5E8 = .data:0x000005E8; // type:object size:0x18
|
||||
lbl_1_data_600 = .data:0x00000600; // type:object size:0x1 data:byte
|
||||
lbl_1_data_604 = .data:0x00000604; // type:object size:0x6C
|
||||
lbl_1_data_448 = .data:0x00000448; // type:object size:0xD0 data:float
|
||||
lbl_1_data_518 = .data:0x00000518; // type:object size:0xD0 data:float
|
||||
lbl_1_data_5E8 = .data:0x000005E8; // type:object size:0x18 data:float
|
||||
lbl_1_data_600 = .data:0x00000600; // type:object size:0x4 data:byte
|
||||
lbl_1_data_604 = .data:0x00000604; // type:object size:0x6C data:float
|
||||
lbl_1_data_670 = .data:0x00000670; // type:object size:0x24
|
||||
lbl_1_data_694 = .data:0x00000694; // type:object size:0x8 data:byte
|
||||
lbl_1_data_69C = .data:0x0000069C; // type:object size:0x1 data:byte
|
||||
lbl_1_data_6A0 = .data:0x000006A0; // type:object size:0x10
|
||||
lbl_1_data_6B0 = .data:0x000006B0; // type:object size:0x10
|
||||
lbl_1_data_694 = .data:0x00000694; // type:object size:0x4 data:byte
|
||||
lbl_1_data_698 = .data:0x00000698; // type:object size:0x4 data:byte
|
||||
lbl_1_data_69C = .data:0x0000069C; // type:object size:0x4 data:byte
|
||||
lbl_1_data_6A0 = .data:0x000006A0; // type:object size:0x10 data:float
|
||||
lbl_1_data_6B0 = .data:0x000006B0; // type:object size:0x10 data:float
|
||||
lbl_1_bss_0 = .bss:0x00000000; // type:object size:0x4 data:4byte
|
||||
lbl_1_bss_4 = .bss:0x00000004; // type:object size:0x2 data:2byte
|
||||
lbl_1_bss_8 = .bss:0x00000008; // type:object size:0xC data:float
|
||||
|
|
@ -282,7 +283,8 @@ lbl_1_bss_34 = .bss:0x00000034; // type:object size:0x4 data:4byte
|
|||
lbl_1_bss_38 = .bss:0x00000038; // type:object size:0x4 data:4byte
|
||||
lbl_1_bss_3C = .bss:0x0000003C; // type:object size:0x4 data:4byte
|
||||
lbl_1_bss_40 = .bss:0x00000040; // type:object size:0x4 data:4byte
|
||||
lbl_1_bss_48 = .bss:0x00000048; // type:object size:0x10 data:4byte
|
||||
lbl_1_bss_48 = .bss:0x00000048; // type:object size:0x4 data:4byte
|
||||
lbl_1_bss_4C = .bss:0x0000004C; // type:object size:0xC data:4byte
|
||||
lbl_1_bss_58 = .bss:0x00000058; // type:object size:0x4 data:4byte
|
||||
lbl_1_bss_5C = .bss:0x0000005C; // type:object size:0x4 data:4byte
|
||||
lbl_1_bss_60 = .bss:0x00000060; // type:object size:0x4 data:4byte
|
||||
|
|
|
|||
|
|
@ -272,7 +272,8 @@ lbl_1_bss_80 = .bss:0x00000080; // type:object size:0x4 data:4byte
|
|||
lbl_1_bss_84 = .bss:0x00000084; // type:object size:0x4 data:4byte
|
||||
lbl_1_bss_88 = .bss:0x00000088; // type:object size:0x4 data:4byte
|
||||
lbl_1_bss_8C = .bss:0x0000008C; // type:object size:0x4 data:4byte
|
||||
lbl_1_bss_90 = .bss:0x00000090; // type:object size:0x10 data:4byte
|
||||
lbl_1_bss_90 = .bss:0x00000090; // type:object size:0x4 data:4byte
|
||||
lbl_1_bss_94 = .bss:0x00000094; // type:object size:0xC data:4byte
|
||||
lbl_1_bss_A0 = .bss:0x000000A0; // type:object size:0x4 data:4byte
|
||||
lbl_1_bss_A4 = .bss:0x000000A4; // type:object size:0x4 data:4byte
|
||||
lbl_1_bss_A8 = .bss:0x000000A8; // type:object size:0x4 data:4byte
|
||||
|
|
|
|||
|
|
@ -9,9 +9,11 @@ Sections:
|
|||
REL/mentDll/common.c:
|
||||
.text start:0x00000000 end:0x0000658C
|
||||
.rodata start:0x00000000 end:0x000000E8
|
||||
.data start:0x00000000 end:0x000000D8
|
||||
.bss start:0x00000000 end:0x00000008
|
||||
|
||||
REL/mentDll/main.c:
|
||||
.text start:0x0000658C end:0x00023A38
|
||||
.rodata start:0x000000E8 end:0x00000528
|
||||
.data start:0x00000000 end:0x000006D0
|
||||
.bss start:0x00000000 end:0x000036C4
|
||||
.data start:0x000000D8 end:0x000006D0
|
||||
.bss start:0x00000008 end:0x000036C4
|
||||
|
|
|
|||
|
|
@ -204,222 +204,223 @@ fn_1_225F4 = .text:0x000225F4; // type:function size:0xE38
|
|||
fn_1_2342C = .text:0x0002342C; // type:function size:0x60C
|
||||
_ctors = .ctors:0x00000000; // type:label scope:global data:4byte
|
||||
_dtors = .dtors:0x00000000; // type:label scope:global data:4byte
|
||||
lbl_1_rodata_10 = .rodata:0x00000010; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_18 = .rodata:0x00000018; // type:object size:0x8 data:double
|
||||
lbl_1_rodata_20 = .rodata:0x00000020; // type:object size:0x8 data:double
|
||||
lbl_1_rodata_28 = .rodata:0x00000028; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_30 = .rodata:0x00000030; // type:object size:0x8 data:double
|
||||
lbl_1_rodata_38 = .rodata:0x00000038; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_3C = .rodata:0x0000003C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_40 = .rodata:0x00000040; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_44 = .rodata:0x00000044; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_48 = .rodata:0x00000048; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_4C = .rodata:0x0000004C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_50 = .rodata:0x00000050; // type:object size:0xC data:4byte
|
||||
lbl_1_rodata_5C = .rodata:0x0000005C; // type:object size:0xC data:4byte
|
||||
lbl_1_rodata_68 = .rodata:0x00000068; // type:object size:0xC data:4byte
|
||||
lbl_1_rodata_74 = .rodata:0x00000074; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_78 = .rodata:0x00000078; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_7C = .rodata:0x0000007C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_80 = .rodata:0x00000080; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_84 = .rodata:0x00000084; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_88 = .rodata:0x00000088; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_8C = .rodata:0x0000008C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_90 = .rodata:0x00000090; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_94 = .rodata:0x00000094; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_98 = .rodata:0x00000098; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_A0 = .rodata:0x000000A0; // type:object size:0x8 data:double
|
||||
lbl_1_rodata_A8 = .rodata:0x000000A8; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_AC = .rodata:0x000000AC; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_B0 = .rodata:0x000000B0; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_B4 = .rodata:0x000000B4; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_B8 = .rodata:0x000000B8; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_BC = .rodata:0x000000BC; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_C0 = .rodata:0x000000C0; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_C4 = .rodata:0x000000C4; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_C8 = .rodata:0x000000C8; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_CC = .rodata:0x000000CC; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_D0 = .rodata:0x000000D0; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_D4 = .rodata:0x000000D4; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_D8 = .rodata:0x000000D8; // type:object size:0x8 data:double
|
||||
lbl_1_rodata_E0 = .rodata:0x000000E0; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_E4 = .rodata:0x000000E4; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_E8 = .rodata:0x000000E8; // type:object size:0x4 data:byte
|
||||
lbl_1_rodata_EC = .rodata:0x000000EC; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_F0 = .rodata:0x000000F0; // type:object size:0x1C data:4byte
|
||||
lbl_1_rodata_10C = .rodata:0x0000010C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_110 = .rodata:0x00000110; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_114 = .rodata:0x00000114; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_118 = .rodata:0x00000118; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_11C = .rodata:0x0000011C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_120 = .rodata:0x00000120; // type:object size:0x8 data:double
|
||||
lbl_1_rodata_128 = .rodata:0x00000128; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_12C = .rodata:0x0000012C; // type:object size:0xC data:float
|
||||
lbl_1_rodata_138 = .rodata:0x00000138; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_13C = .rodata:0x0000013C; // type:object size:0x10 data:4byte
|
||||
lbl_1_rodata_14C = .rodata:0x0000014C; // type:object size:0x18 data:4byte
|
||||
lbl_1_rodata_164 = .rodata:0x00000164; // type:object size:0xC data:float
|
||||
lbl_1_rodata_170 = .rodata:0x00000170; // type:object size:0xC data:float
|
||||
lbl_1_rodata_17C = .rodata:0x0000017C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_180 = .rodata:0x00000180; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_184 = .rodata:0x00000184; // type:object size:0xC data:float
|
||||
lbl_1_rodata_190 = .rodata:0x00000190; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_194 = .rodata:0x00000194; // type:object size:0x18 data:4byte
|
||||
lbl_1_rodata_1AC = .rodata:0x000001AC; // type:object size:0xC data:float
|
||||
lbl_1_rodata_1B8 = .rodata:0x000001B8; // type:object size:0xC data:float
|
||||
lbl_1_rodata_1C4 = .rodata:0x000001C4; // type:object size:0xC data:float
|
||||
lbl_1_rodata_1D0 = .rodata:0x000001D0; // type:object size:0x1C data:4byte
|
||||
lbl_1_rodata_1EC = .rodata:0x000001EC; // type:object size:0x10 data:4byte
|
||||
lbl_1_rodata_1FC = .rodata:0x000001FC; // type:object size:0x18 data:4byte
|
||||
lbl_1_rodata_214 = .rodata:0x00000214; // type:object size:0xC data:float
|
||||
lbl_1_rodata_220 = .rodata:0x00000220; // type:object size:0xC data:float
|
||||
lbl_1_rodata_22C = .rodata:0x0000022C; // type:object size:0x1C data:4byte
|
||||
lbl_1_rodata_248 = .rodata:0x00000248; // type:object size:0xC data:float
|
||||
lbl_1_rodata_254 = .rodata:0x00000254; // type:object size:0xC data:float
|
||||
lbl_1_rodata_260 = .rodata:0x00000260; // type:object size:0xC data:float
|
||||
lbl_1_rodata_26C = .rodata:0x0000026C; // type:object size:0xC data:float
|
||||
lbl_1_rodata_278 = .rodata:0x00000278; // type:object size:0xC data:float
|
||||
lbl_1_rodata_284 = .rodata:0x00000284; // type:object size:0xC data:float
|
||||
lbl_1_rodata_290 = .rodata:0x00000290; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_294 = .rodata:0x00000294; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_298 = .rodata:0x00000298; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_29C = .rodata:0x0000029C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_2A0 = .rodata:0x000002A0; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_2A4 = .rodata:0x000002A4; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_2A8 = .rodata:0x000002A8; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_2AC = .rodata:0x000002AC; // type:object size:0x18 data:4byte
|
||||
lbl_1_rodata_2C4 = .rodata:0x000002C4; // type:object size:0x90
|
||||
lbl_1_rodata_354 = .rodata:0x00000354; // type:object size:0x18 data:4byte
|
||||
lbl_1_rodata_36C = .rodata:0x0000036C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_370 = .rodata:0x00000370; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_374 = .rodata:0x00000374; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_378 = .rodata:0x00000378; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_37C = .rodata:0x0000037C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_380 = .rodata:0x00000380; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_384 = .rodata:0x00000384; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_388 = .rodata:0x00000388; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_38C = .rodata:0x0000038C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_390 = .rodata:0x00000390; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_394 = .rodata:0x00000394; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_398 = .rodata:0x00000398; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_39C = .rodata:0x0000039C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_3A0 = .rodata:0x000003A0; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_3A4 = .rodata:0x000003A4; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_3A8 = .rodata:0x000003A8; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_3AC = .rodata:0x000003AC; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_3B0 = .rodata:0x000003B0; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_3B4 = .rodata:0x000003B4; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_3B8 = .rodata:0x000003B8; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_3BC = .rodata:0x000003BC; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_3C0 = .rodata:0x000003C0; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_3C4 = .rodata:0x000003C4; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_3C8 = .rodata:0x000003C8; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_3CC = .rodata:0x000003CC; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_3D0 = .rodata:0x000003D0; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_3D4 = .rodata:0x000003D4; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_3D8 = .rodata:0x000003D8; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_3DC = .rodata:0x000003DC; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_3E0 = .rodata:0x000003E0; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_3E4 = .rodata:0x000003E4; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_3E8 = .rodata:0x000003E8; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_3EC = .rodata:0x000003EC; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_3F0 = .rodata:0x000003F0; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_3F4 = .rodata:0x000003F4; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_3F8 = .rodata:0x000003F8; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_3FC = .rodata:0x000003FC; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_400 = .rodata:0x00000400; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_404 = .rodata:0x00000404; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_408 = .rodata:0x00000408; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_40C = .rodata:0x0000040C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_410 = .rodata:0x00000410; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_414 = .rodata:0x00000414; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_418 = .rodata:0x00000418; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_41C = .rodata:0x0000041C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_420 = .rodata:0x00000420; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_424 = .rodata:0x00000424; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_428 = .rodata:0x00000428; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_42C = .rodata:0x0000042C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_430 = .rodata:0x00000430; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_434 = .rodata:0x00000434; // type:object size:0x40 data:4byte
|
||||
lbl_1_rodata_474 = .rodata:0x00000474; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_478 = .rodata:0x00000478; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_47C = .rodata:0x0000047C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_480 = .rodata:0x00000480; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_484 = .rodata:0x00000484; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_488 = .rodata:0x00000488; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_48C = .rodata:0x0000048C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_490 = .rodata:0x00000490; // type:object size:0x20 data:4byte
|
||||
lbl_1_rodata_4B0 = .rodata:0x000004B0; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_4B4 = .rodata:0x000004B4; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_4B8 = .rodata:0x000004B8; // type:object size:0x20 data:4byte
|
||||
lbl_1_rodata_4D8 = .rodata:0x000004D8; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_4DC = .rodata:0x000004DC; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_4E0 = .rodata:0x000004E0; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_4E4 = .rodata:0x000004E4; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_4E8 = .rodata:0x000004E8; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_4EC = .rodata:0x000004EC; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_4F0 = .rodata:0x000004F0; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_4F4 = .rodata:0x000004F4; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_4F8 = .rodata:0x000004F8; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_4FC = .rodata:0x000004FC; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_500 = .rodata:0x00000500; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_508 = .rodata:0x00000508; // type:object size:0x8 data:double
|
||||
lbl_1_rodata_510 = .rodata:0x00000510; // type:object size:0x8 data:double
|
||||
lbl_1_rodata_518 = .rodata:0x00000518; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_51C = .rodata:0x0000051C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_520 = .rodata:0x00000520; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_524 = .rodata:0x00000524; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_10 = .rodata:0x00000010; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_18 = .rodata:0x00000018; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_20 = .rodata:0x00000020; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_28 = .rodata:0x00000028; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_30 = .rodata:0x00000030; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_38 = .rodata:0x00000038; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_3C = .rodata:0x0000003C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_40 = .rodata:0x00000040; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_44 = .rodata:0x00000044; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_48 = .rodata:0x00000048; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_4C = .rodata:0x0000004C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_50 = .rodata:0x00000050; // type:object size:0xC scope:local data:4byte
|
||||
lbl_1_rodata_5C = .rodata:0x0000005C; // type:object size:0xC scope:local data:4byte
|
||||
lbl_1_rodata_68 = .rodata:0x00000068; // type:object size:0xC scope:local data:4byte
|
||||
lbl_1_rodata_74 = .rodata:0x00000074; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_78 = .rodata:0x00000078; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_7C = .rodata:0x0000007C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_80 = .rodata:0x00000080; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_84 = .rodata:0x00000084; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_88 = .rodata:0x00000088; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_8C = .rodata:0x0000008C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_90 = .rodata:0x00000090; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_94 = .rodata:0x00000094; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_98 = .rodata:0x00000098; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_A0 = .rodata:0x000000A0; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_A8 = .rodata:0x000000A8; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_AC = .rodata:0x000000AC; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_B0 = .rodata:0x000000B0; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_B4 = .rodata:0x000000B4; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_B8 = .rodata:0x000000B8; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_BC = .rodata:0x000000BC; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_C0 = .rodata:0x000000C0; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_C4 = .rodata:0x000000C4; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_C8 = .rodata:0x000000C8; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_CC = .rodata:0x000000CC; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_D0 = .rodata:0x000000D0; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_D4 = .rodata:0x000000D4; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_D8 = .rodata:0x000000D8; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_E0 = .rodata:0x000000E0; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_E4 = .rodata:0x000000E4; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_E8 = .rodata:0x000000E8; // type:object size:0x4 scope:local data:byte
|
||||
lbl_1_rodata_EC = .rodata:0x000000EC; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_F0 = .rodata:0x000000F0; // type:object size:0x1C scope:local data:4byte
|
||||
lbl_1_rodata_10C = .rodata:0x0000010C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_110 = .rodata:0x00000110; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_114 = .rodata:0x00000114; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_118 = .rodata:0x00000118; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_11C = .rodata:0x0000011C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_120 = .rodata:0x00000120; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_128 = .rodata:0x00000128; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_12C = .rodata:0x0000012C; // type:object size:0xC scope:local data:float
|
||||
lbl_1_rodata_138 = .rodata:0x00000138; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_13C = .rodata:0x0000013C; // type:object size:0x10 scope:local data:4byte
|
||||
lbl_1_rodata_14C = .rodata:0x0000014C; // type:object size:0x18 scope:local data:4byte
|
||||
lbl_1_rodata_164 = .rodata:0x00000164; // type:object size:0xC scope:local data:float
|
||||
lbl_1_rodata_170 = .rodata:0x00000170; // type:object size:0xC scope:local data:float
|
||||
lbl_1_rodata_17C = .rodata:0x0000017C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_180 = .rodata:0x00000180; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_184 = .rodata:0x00000184; // type:object size:0xC scope:local data:float
|
||||
lbl_1_rodata_190 = .rodata:0x00000190; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_194 = .rodata:0x00000194; // type:object size:0x18 scope:local data:4byte
|
||||
lbl_1_rodata_1AC = .rodata:0x000001AC; // type:object size:0xC scope:local data:float
|
||||
lbl_1_rodata_1B8 = .rodata:0x000001B8; // type:object size:0xC scope:local data:float
|
||||
lbl_1_rodata_1C4 = .rodata:0x000001C4; // type:object size:0xC scope:local data:float
|
||||
lbl_1_rodata_1D0 = .rodata:0x000001D0; // type:object size:0x1C scope:local data:4byte
|
||||
lbl_1_rodata_1EC = .rodata:0x000001EC; // type:object size:0x10 scope:local data:4byte
|
||||
lbl_1_rodata_1FC = .rodata:0x000001FC; // type:object size:0x18 scope:local data:4byte
|
||||
lbl_1_rodata_214 = .rodata:0x00000214; // type:object size:0xC scope:local data:float
|
||||
lbl_1_rodata_220 = .rodata:0x00000220; // type:object size:0xC scope:local data:float
|
||||
lbl_1_rodata_22C = .rodata:0x0000022C; // type:object size:0x1C scope:local data:4byte
|
||||
lbl_1_rodata_248 = .rodata:0x00000248; // type:object size:0xC scope:local data:float
|
||||
lbl_1_rodata_254 = .rodata:0x00000254; // type:object size:0xC scope:local data:float
|
||||
lbl_1_rodata_260 = .rodata:0x00000260; // type:object size:0xC scope:local data:float
|
||||
lbl_1_rodata_26C = .rodata:0x0000026C; // type:object size:0xC scope:local data:float
|
||||
lbl_1_rodata_278 = .rodata:0x00000278; // type:object size:0xC scope:local data:float
|
||||
lbl_1_rodata_284 = .rodata:0x00000284; // type:object size:0xC scope:local data:float
|
||||
lbl_1_rodata_290 = .rodata:0x00000290; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_294 = .rodata:0x00000294; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_298 = .rodata:0x00000298; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_29C = .rodata:0x0000029C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_2A0 = .rodata:0x000002A0; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_2A4 = .rodata:0x000002A4; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_2A8 = .rodata:0x000002A8; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_2AC = .rodata:0x000002AC; // type:object size:0x18 scope:local data:4byte
|
||||
lbl_1_rodata_2C4 = .rodata:0x000002C4; // type:object size:0x90 scope:local
|
||||
lbl_1_rodata_354 = .rodata:0x00000354; // type:object size:0x18 scope:local data:4byte
|
||||
lbl_1_rodata_36C = .rodata:0x0000036C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_370 = .rodata:0x00000370; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_374 = .rodata:0x00000374; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_378 = .rodata:0x00000378; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_37C = .rodata:0x0000037C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_380 = .rodata:0x00000380; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_384 = .rodata:0x00000384; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_388 = .rodata:0x00000388; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_38C = .rodata:0x0000038C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_390 = .rodata:0x00000390; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_394 = .rodata:0x00000394; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_398 = .rodata:0x00000398; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_39C = .rodata:0x0000039C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_3A0 = .rodata:0x000003A0; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_3A4 = .rodata:0x000003A4; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_3A8 = .rodata:0x000003A8; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_3AC = .rodata:0x000003AC; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_3B0 = .rodata:0x000003B0; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_3B4 = .rodata:0x000003B4; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_3B8 = .rodata:0x000003B8; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_3BC = .rodata:0x000003BC; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_3C0 = .rodata:0x000003C0; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_3C4 = .rodata:0x000003C4; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_3C8 = .rodata:0x000003C8; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_3CC = .rodata:0x000003CC; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_3D0 = .rodata:0x000003D0; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_3D4 = .rodata:0x000003D4; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_3D8 = .rodata:0x000003D8; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_3DC = .rodata:0x000003DC; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_3E0 = .rodata:0x000003E0; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_3E4 = .rodata:0x000003E4; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_3E8 = .rodata:0x000003E8; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_3EC = .rodata:0x000003EC; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_3F0 = .rodata:0x000003F0; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_3F4 = .rodata:0x000003F4; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_3F8 = .rodata:0x000003F8; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_3FC = .rodata:0x000003FC; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_400 = .rodata:0x00000400; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_404 = .rodata:0x00000404; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_408 = .rodata:0x00000408; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_40C = .rodata:0x0000040C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_410 = .rodata:0x00000410; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_414 = .rodata:0x00000414; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_418 = .rodata:0x00000418; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_41C = .rodata:0x0000041C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_420 = .rodata:0x00000420; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_424 = .rodata:0x00000424; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_428 = .rodata:0x00000428; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_42C = .rodata:0x0000042C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_430 = .rodata:0x00000430; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_434 = .rodata:0x00000434; // type:object size:0x40 scope:local data:4byte
|
||||
lbl_1_rodata_474 = .rodata:0x00000474; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_478 = .rodata:0x00000478; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_47C = .rodata:0x0000047C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_480 = .rodata:0x00000480; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_484 = .rodata:0x00000484; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_488 = .rodata:0x00000488; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_48C = .rodata:0x0000048C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_490 = .rodata:0x00000490; // type:object size:0x20 scope:local data:4byte
|
||||
lbl_1_rodata_4B0 = .rodata:0x000004B0; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_4B4 = .rodata:0x000004B4; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_4B8 = .rodata:0x000004B8; // type:object size:0x20 scope:local data:4byte
|
||||
lbl_1_rodata_4D8 = .rodata:0x000004D8; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_4DC = .rodata:0x000004DC; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_4E0 = .rodata:0x000004E0; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_4E4 = .rodata:0x000004E4; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_4E8 = .rodata:0x000004E8; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_4EC = .rodata:0x000004EC; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_4F0 = .rodata:0x000004F0; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_4F4 = .rodata:0x000004F4; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_4F8 = .rodata:0x000004F8; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_4FC = .rodata:0x000004FC; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_500 = .rodata:0x00000500; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_508 = .rodata:0x00000508; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_510 = .rodata:0x00000510; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_518 = .rodata:0x00000518; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_51C = .rodata:0x0000051C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_520 = .rodata:0x00000520; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_524 = .rodata:0x00000524; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_data_0 = .data:0x00000000; // type:object size:0x70 data:4byte
|
||||
lbl_1_data_70 = .data:0x00000070; // type:object size:0x4 data:4byte
|
||||
lbl_1_data_74 = .data:0x00000074; // type:object size:0x22 data:string
|
||||
lbl_1_data_96 = .data:0x00000096; // type:object size:0x1A data:string
|
||||
lbl_1_data_B0 = .data:0x000000B0; // type:object size:0x1A data:string
|
||||
lbl_1_data_CA = .data:0x000000CA; // type:object size:0xE data:string
|
||||
lbl_1_data_74 = .data:0x00000074; // type:object size:0x22 scope:local data:string
|
||||
lbl_1_data_96 = .data:0x00000096; // type:object size:0x1A scope:local data:string
|
||||
lbl_1_data_B0 = .data:0x000000B0; // type:object size:0x1A scope:local data:string
|
||||
lbl_1_data_CA = .data:0x000000CA; // type:object size:0xE scope:local data:string
|
||||
lbl_1_data_D8 = .data:0x000000D8; // type:object size:0x48 data:float
|
||||
lbl_1_data_120 = .data:0x00000120; // type:object size:0x18
|
||||
jumptable_1_data_138 = .data:0x00000138; // type:object size:0x30 scope:local
|
||||
lbl_1_data_168 = .data:0x00000168; // type:object size:0x16 data:string
|
||||
lbl_1_data_17E = .data:0x0000017E; // type:object size:0x15 data:string
|
||||
lbl_1_data_193 = .data:0x00000193; // type:object size:0x17 data:string
|
||||
lbl_1_data_1AA = .data:0x000001AA; // type:object size:0x16 data:string
|
||||
lbl_1_data_1C0 = .data:0x000001C0; // type:object size:0x17 data:string
|
||||
lbl_1_data_1D7 = .data:0x000001D7; // type:object size:0x16 data:string
|
||||
lbl_1_data_1ED = .data:0x000001ED; // type:object size:0x17 data:string
|
||||
lbl_1_data_204 = .data:0x00000204; // type:object size:0x16 data:string
|
||||
lbl_1_data_21A = .data:0x0000021A; // type:object size:0xF data:string
|
||||
lbl_1_data_229 = .data:0x00000229; // type:object size:0x1C data:string
|
||||
lbl_1_data_245 = .data:0x00000245; // type:object size:0x1D data:string
|
||||
lbl_1_data_262 = .data:0x00000262; // type:object size:0x14 data:string
|
||||
lbl_1_data_276 = .data:0x00000276; // type:object size:0x15 data:string
|
||||
lbl_1_data_28B = .data:0x0000028B; // type:object size:0x14 data:string
|
||||
lbl_1_data_29F = .data:0x0000029F; // type:object size:0x15 data:string
|
||||
lbl_1_data_168 = .data:0x00000168; // type:object size:0x16 scope:local data:string
|
||||
lbl_1_data_17E = .data:0x0000017E; // type:object size:0x15 scope:local data:string
|
||||
lbl_1_data_193 = .data:0x00000193; // type:object size:0x17 scope:local data:string
|
||||
lbl_1_data_1AA = .data:0x000001AA; // type:object size:0x16 scope:local data:string
|
||||
lbl_1_data_1C0 = .data:0x000001C0; // type:object size:0x17 scope:local data:string
|
||||
lbl_1_data_1D7 = .data:0x000001D7; // type:object size:0x16 scope:local data:string
|
||||
lbl_1_data_1ED = .data:0x000001ED; // type:object size:0x17 scope:local data:string
|
||||
lbl_1_data_204 = .data:0x00000204; // type:object size:0x16 scope:local data:string
|
||||
lbl_1_data_21A = .data:0x0000021A; // type:object size:0xF scope:local data:string
|
||||
lbl_1_data_229 = .data:0x00000229; // type:object size:0x1C scope:local data:string
|
||||
lbl_1_data_245 = .data:0x00000245; // type:object size:0x1D scope:local data:string
|
||||
lbl_1_data_262 = .data:0x00000262; // type:object size:0x14 scope:local data:string
|
||||
lbl_1_data_276 = .data:0x00000276; // type:object size:0x15 scope:local data:string
|
||||
lbl_1_data_28B = .data:0x0000028B; // type:object size:0x14 scope:local data:string
|
||||
lbl_1_data_29F = .data:0x0000029F; // type:object size:0x15 scope:local data:string
|
||||
lbl_1_data_2B4 = .data:0x000002B4; // type:object size:0x3C
|
||||
lbl_1_data_2F0 = .data:0x000002F0; // type:object size:0x4 data:4byte
|
||||
lbl_1_data_2F4 = .data:0x000002F4; // type:object size:0x20 data:string
|
||||
lbl_1_data_314 = .data:0x00000314; // type:object size:0x20 data:string
|
||||
lbl_1_data_334 = .data:0x00000334; // type:object size:0x2A data:string
|
||||
lbl_1_data_35E = .data:0x0000035E; // type:object size:0x3 data:string
|
||||
lbl_1_data_361 = .data:0x00000361; // type:object size:0x1B data:string
|
||||
lbl_1_data_37C = .data:0x0000037C; // type:object size:0x1A data:string
|
||||
lbl_1_data_396 = .data:0x00000396; // type:object size:0x29 data:string
|
||||
lbl_1_data_3BF = .data:0x000003BF; // type:object size:0x2A data:string
|
||||
lbl_1_data_3E9 = .data:0x000003E9; // type:object size:0x2A data:string
|
||||
lbl_1_data_413 = .data:0x00000413; // type:object size:0x2B data:string
|
||||
lbl_1_data_43E = .data:0x0000043E; // type:object size:0x29 data:string
|
||||
lbl_1_data_467 = .data:0x00000467; // type:object size:0x2B data:string
|
||||
lbl_1_data_492 = .data:0x00000492; // type:object size:0x20 data:string
|
||||
lbl_1_data_4B2 = .data:0x000004B2; // type:object size:0x22 data:string
|
||||
lbl_1_data_2F4 = .data:0x000002F4; // type:object size:0x20 scope:local data:string
|
||||
lbl_1_data_314 = .data:0x00000314; // type:object size:0x20 scope:local data:string
|
||||
lbl_1_data_334 = .data:0x00000334; // type:object size:0x2A scope:local data:string
|
||||
lbl_1_data_35E = .data:0x0000035E; // type:object size:0x3 scope:local data:string
|
||||
lbl_1_data_361 = .data:0x00000361; // type:object size:0x1B scope:local data:string
|
||||
lbl_1_data_37C = .data:0x0000037C; // type:object size:0x1A scope:local data:string
|
||||
lbl_1_data_396 = .data:0x00000396; // type:object size:0x29 scope:local data:string
|
||||
lbl_1_data_3BF = .data:0x000003BF; // type:object size:0x2A scope:local data:string
|
||||
lbl_1_data_3E9 = .data:0x000003E9; // type:object size:0x2A scope:local data:string
|
||||
lbl_1_data_413 = .data:0x00000413; // type:object size:0x2B scope:local data:string
|
||||
lbl_1_data_43E = .data:0x0000043E; // type:object size:0x29 scope:local data:string
|
||||
lbl_1_data_467 = .data:0x00000467; // type:object size:0x2B scope:local data:string
|
||||
lbl_1_data_492 = .data:0x00000492; // type:object size:0x20 scope:local data:string
|
||||
lbl_1_data_4B2 = .data:0x000004B2; // type:object size:0x22 scope:local data:string
|
||||
jumptable_1_data_4D4 = .data:0x000004D4; // type:object size:0x54 scope:local
|
||||
lbl_1_data_528 = .data:0x00000528; // type:object size:0x1B data:string
|
||||
lbl_1_data_543 = .data:0x00000543; // type:object size:0x1A data:string
|
||||
lbl_1_data_55D = .data:0x0000055D; // type:object size:0xF data:string
|
||||
lbl_1_data_56C = .data:0x0000056C; // type:object size:0x10 data:string
|
||||
lbl_1_data_528 = .data:0x00000528; // type:object size:0x1B scope:local data:string
|
||||
lbl_1_data_543 = .data:0x00000543; // type:object size:0x1A scope:local data:string
|
||||
lbl_1_data_55D = .data:0x0000055D; // type:object size:0xF scope:local data:string
|
||||
lbl_1_data_56C = .data:0x0000056C; // type:object size:0x10 scope:local data:string
|
||||
lbl_1_data_57C = .data:0x0000057C; // type:object size:0x40
|
||||
lbl_1_data_5BC = .data:0x000005BC; // type:object size:0x20
|
||||
lbl_1_data_5DC = .data:0x000005DC; // type:object size:0x64 data:float
|
||||
lbl_1_data_640 = .data:0x00000640; // type:object size:0x50 data:4byte
|
||||
lbl_1_data_690 = .data:0x00000690; // type:object size:0x40 data:4byte
|
||||
lbl_1_bss_0 = .bss:0x00000000; // type:object size:0x14 data:4byte
|
||||
lbl_1_bss_0 = .bss:0x00000000; // type:object size:0x4 data:4byte
|
||||
lbl_1_bss_8 = .bss:0x00000008; // type:object size:0xC data:4byte
|
||||
lbl_1_bss_14 = .bss:0x00000014; // type:object size:0x10 data:4byte
|
||||
lbl_1_bss_24 = .bss:0x00000024; // type:object size:0x40 data:4byte
|
||||
lbl_1_bss_64 = .bss:0x00000064; // type:object size:0x44 data:float
|
||||
|
|
|
|||
|
|
@ -6,8 +6,11 @@ Sections:
|
|||
.data type:data align:8
|
||||
.bss type:bss align:8
|
||||
|
||||
REL/executor.c:
|
||||
.text start:0x00000000 end:0x000000A0
|
||||
|
||||
REL/mpexDll/main.c:
|
||||
.text start:0x00000000 end:0x00003044
|
||||
.text start:0x000000A0 end:0x00003044
|
||||
.rodata start:0x00000000 end:0x000000A0
|
||||
.data start:0x00000000 end:0x00000240
|
||||
.bss start:0x00000000 end:0x000000A8
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@ _epilog = .text:0x00000054; // type:function size:0x4C scope:global
|
|||
fn_1_A0 = .text:0x000000A0; // type:function size:0xE8
|
||||
fn_1_188 = .text:0x00000188; // type:function size:0x38
|
||||
fn_1_1C0 = .text:0x000001C0; // type:function size:0x70
|
||||
fn_1_230 = .text:0x00000230; // type:function size:0x68
|
||||
ObjectSetup = .text:0x00000230; // type:function size:0x68
|
||||
fn_1_298 = .text:0x00000298; // type:function size:0xDC
|
||||
fn_1_374 = .text:0x00000374; // type:function size:0xC4
|
||||
fn_1_438 = .text:0x00000438; // type:function size:0x3E4
|
||||
|
|
@ -213,183 +213,185 @@ fn_1_1CB80 = .text:0x0001CB80; // type:function size:0x4AC
|
|||
fn_1_1D02C = .text:0x0001D02C; // type:function size:0x16C
|
||||
_ctors = .ctors:0x00000000; // type:label scope:global data:4byte
|
||||
_dtors = .dtors:0x00000000; // type:label scope:global data:4byte
|
||||
lbl_1_rodata_10 = .rodata:0x00000010; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_14 = .rodata:0x00000014; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_18 = .rodata:0x00000018; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_1C = .rodata:0x0000001C; // type:object size:0xC data:4byte
|
||||
lbl_1_rodata_28 = .rodata:0x00000028; // type:object size:0xC data:4byte
|
||||
lbl_1_rodata_34 = .rodata:0x00000034; // type:object size:0xC data:4byte
|
||||
lbl_1_rodata_40 = .rodata:0x00000040; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_44 = .rodata:0x00000044; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_48 = .rodata:0x00000048; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_4C = .rodata:0x0000004C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_50 = .rodata:0x00000050; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_54 = .rodata:0x00000054; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_58 = .rodata:0x00000058; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_5C = .rodata:0x0000005C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_60 = .rodata:0x00000060; // type:object size:0x8 data:double
|
||||
lbl_1_rodata_68 = .rodata:0x00000068; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_6C = .rodata:0x0000006C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_70 = .rodata:0x00000070; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_74 = .rodata:0x00000074; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_78 = .rodata:0x00000078; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_80 = .rodata:0x00000080; // type:object size:0x8 data:double
|
||||
lbl_1_rodata_88 = .rodata:0x00000088; // type:object size:0x8 data:double
|
||||
lbl_1_rodata_90 = .rodata:0x00000090; // type:object size:0x8 data:double
|
||||
lbl_1_rodata_98 = .rodata:0x00000098; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_9C = .rodata:0x0000009C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_A0 = .rodata:0x000000A0; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_A4 = .rodata:0x000000A4; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_A8 = .rodata:0x000000A8; // type:object size:0x78
|
||||
lbl_1_rodata_120 = .rodata:0x00000120; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_124 = .rodata:0x00000124; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_128 = .rodata:0x00000128; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_12C = .rodata:0x0000012C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_130 = .rodata:0x00000130; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_138 = .rodata:0x00000138; // type:object size:0x8 data:double
|
||||
lbl_1_rodata_140 = .rodata:0x00000140; // type:object size:0xC data:4byte
|
||||
lbl_1_rodata_14C = .rodata:0x0000014C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_150 = .rodata:0x00000150; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_154 = .rodata:0x00000154; // type:object size:0xC data:4byte
|
||||
lbl_1_rodata_160 = .rodata:0x00000160; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_164 = .rodata:0x00000164; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_168 = .rodata:0x00000168; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_16C = .rodata:0x0000016C; // type:object size:0xC data:4byte
|
||||
lbl_1_rodata_178 = .rodata:0x00000178; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_17C = .rodata:0x0000017C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_180 = .rodata:0x00000180; // type:object size:0x8 data:double
|
||||
lbl_1_rodata_188 = .rodata:0x00000188; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_18C = .rodata:0x0000018C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_190 = .rodata:0x00000190; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_194 = .rodata:0x00000194; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_198 = .rodata:0x00000198; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_19C = .rodata:0x0000019C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_1A0 = .rodata:0x000001A0; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_1A4 = .rodata:0x000001A4; // type:object size:0xC data:4byte
|
||||
lbl_1_rodata_1B0 = .rodata:0x000001B0; // type:object size:0xC data:4byte
|
||||
lbl_1_rodata_1BC = .rodata:0x000001BC; // type:object size:0xC data:4byte
|
||||
lbl_1_rodata_1C8 = .rodata:0x000001C8; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_1CC = .rodata:0x000001CC; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_1D0 = .rodata:0x000001D0; // type:object size:0xC data:4byte
|
||||
lbl_1_rodata_1DC = .rodata:0x000001DC; // type:object size:0xC data:4byte
|
||||
lbl_1_rodata_1E8 = .rodata:0x000001E8; // type:object size:0xC data:4byte
|
||||
lbl_1_rodata_1F4 = .rodata:0x000001F4; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_1F8 = .rodata:0x000001F8; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_200 = .rodata:0x00000200; // type:object size:0x8 data:double
|
||||
lbl_1_rodata_208 = .rodata:0x00000208; // type:object size:0x8 data:double
|
||||
lbl_1_rodata_210 = .rodata:0x00000210; // type:object size:0x8 data:double
|
||||
lbl_1_rodata_218 = .rodata:0x00000218; // type:object size:0x8 data:double
|
||||
lbl_1_rodata_220 = .rodata:0x00000220; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_228 = .rodata:0x00000228; // type:object size:0x8 data:double
|
||||
lbl_1_rodata_230 = .rodata:0x00000230; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_234 = .rodata:0x00000234; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_238 = .rodata:0x00000238; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_23C = .rodata:0x0000023C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_240 = .rodata:0x00000240; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_244 = .rodata:0x00000244; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_248 = .rodata:0x00000248; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_24C = .rodata:0x0000024C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_250 = .rodata:0x00000250; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_254 = .rodata:0x00000254; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_258 = .rodata:0x00000258; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_25C = .rodata:0x0000025C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_260 = .rodata:0x00000260; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_264 = .rodata:0x00000264; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_268 = .rodata:0x00000268; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_26C = .rodata:0x0000026C; // type:object size:0x4 data:4byte
|
||||
lbl_1_rodata_270 = .rodata:0x00000270; // type:object size:0xB4
|
||||
lbl_1_rodata_324 = .rodata:0x00000324; // type:object size:0x6C
|
||||
lbl_1_rodata_390 = .rodata:0x00000390; // type:object size:0x2C data:4byte
|
||||
lbl_1_rodata_3BC = .rodata:0x000003BC; // type:object size:0xB0
|
||||
lbl_1_rodata_46C = .rodata:0x0000046C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_470 = .rodata:0x00000470; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_474 = .rodata:0x00000474; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_478 = .rodata:0x00000478; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_47C = .rodata:0x0000047C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_480 = .rodata:0x00000480; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_484 = .rodata:0x00000484; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_488 = .rodata:0x00000488; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_48C = .rodata:0x0000048C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_490 = .rodata:0x00000490; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_494 = .rodata:0x00000494; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_498 = .rodata:0x00000498; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_49C = .rodata:0x0000049C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_4A0 = .rodata:0x000004A0; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_4A4 = .rodata:0x000004A4; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_4A8 = .rodata:0x000004A8; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_4AC = .rodata:0x000004AC; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_4B0 = .rodata:0x000004B0; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_4B4 = .rodata:0x000004B4; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_4B8 = .rodata:0x000004B8; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_4BC = .rodata:0x000004BC; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_4C0 = .rodata:0x000004C0; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_4C4 = .rodata:0x000004C4; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_4C8 = .rodata:0x000004C8; // type:object size:0xC data:4byte
|
||||
lbl_1_rodata_4D4 = .rodata:0x000004D4; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_4D8 = .rodata:0x000004D8; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_4DC = .rodata:0x000004DC; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_4E0 = .rodata:0x000004E0; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_4E4 = .rodata:0x000004E4; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_4E8 = .rodata:0x000004E8; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_4EC = .rodata:0x000004EC; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_4F0 = .rodata:0x000004F0; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_4F4 = .rodata:0x000004F4; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_4F8 = .rodata:0x000004F8; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_4FC = .rodata:0x000004FC; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_500 = .rodata:0x00000500; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_504 = .rodata:0x00000504; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_508 = .rodata:0x00000508; // type:object size:0x18 data:4byte
|
||||
lbl_1_rodata_520 = .rodata:0x00000520; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_524 = .rodata:0x00000524; // type:object size:0xC data:4byte
|
||||
lbl_1_rodata_530 = .rodata:0x00000530; // type:object size:0x8 data:float
|
||||
lbl_1_rodata_538 = .rodata:0x00000538; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_540 = .rodata:0x00000540; // type:object size:0x8 data:double
|
||||
lbl_1_rodata_548 = .rodata:0x00000548; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_54C = .rodata:0x0000054C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_550 = .rodata:0x00000550; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_554 = .rodata:0x00000554; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_558 = .rodata:0x00000558; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_55C = .rodata:0x0000055C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_560 = .rodata:0x00000560; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_564 = .rodata:0x00000564; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_568 = .rodata:0x00000568; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_56C = .rodata:0x0000056C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_570 = .rodata:0x00000570; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_574 = .rodata:0x00000574; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_578 = .rodata:0x00000578; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_57C = .rodata:0x0000057C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_580 = .rodata:0x00000580; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_584 = .rodata:0x00000584; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_588 = .rodata:0x00000588; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_58C = .rodata:0x0000058C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_590 = .rodata:0x00000590; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_594 = .rodata:0x00000594; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_598 = .rodata:0x00000598; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_59C = .rodata:0x0000059C; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_5A0 = .rodata:0x000005A0; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_5A4 = .rodata:0x000005A4; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_5A8 = .rodata:0x000005A8; // type:object size:0x8 data:double
|
||||
lbl_1_rodata_5B0 = .rodata:0x000005B0; // type:object size:0x8 data:double
|
||||
lbl_1_rodata_5B8 = .rodata:0x000005B8; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_5C0 = .rodata:0x000005C0; // type:object size:0x8 data:double
|
||||
lbl_1_rodata_5C8 = .rodata:0x000005C8; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_5CC = .rodata:0x000005CC; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_5D0 = .rodata:0x000005D0; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_5D4 = .rodata:0x000005D4; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_5D8 = .rodata:0x000005D8; // type:object size:0x38 data:4byte
|
||||
lbl_1_rodata_610 = .rodata:0x00000610; // type:object size:0x8 data:double
|
||||
lbl_1_rodata_618 = .rodata:0x00000618; // type:object size:0x4 data:float
|
||||
lbl_1_rodata_61C = .rodata:0x0000061C; // type:object size:0x4 data:float
|
||||
lbl_1_data_0 = .data:0x00000000; // type:object size:0x4F data:string
|
||||
lbl_1_data_4F = .data:0x0000004F; // type:object size:0x50 data:string
|
||||
lbl_1_data_9F = .data:0x0000009F; // type:object size:0x50 data:string
|
||||
lbl_1_data_EF = .data:0x000000EF; // type:object size:0x4E data:string
|
||||
lbl_1_data_13D = .data:0x0000013D; // type:object size:0x50 data:string
|
||||
lbl_1_data_18D = .data:0x0000018D; // type:object size:0x4F data:string
|
||||
lbl_1_data_1DC = .data:0x000001DC; // type:object size:0x22 data:string
|
||||
lbl_1_data_1FE = .data:0x000001FE; // type:object size:0x1A data:string
|
||||
lbl_1_data_218 = .data:0x00000218; // type:object size:0x1A data:string
|
||||
lbl_1_data_232 = .data:0x00000232; // type:object size:0xE data:string
|
||||
__fakeHalf = .rodata:0x00000000; // type:object size:0x8 scope:local data:double
|
||||
__fakeThree = .rodata:0x00000008; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_10 = .rodata:0x00000010; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_14 = .rodata:0x00000014; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_18 = .rodata:0x00000018; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_1C = .rodata:0x0000001C; // type:object size:0xC scope:local data:4byte
|
||||
lbl_1_rodata_28 = .rodata:0x00000028; // type:object size:0xC scope:local data:4byte
|
||||
lbl_1_rodata_34 = .rodata:0x00000034; // type:object size:0xC scope:local data:4byte
|
||||
lbl_1_rodata_40 = .rodata:0x00000040; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_44 = .rodata:0x00000044; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_48 = .rodata:0x00000048; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_4C = .rodata:0x0000004C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_50 = .rodata:0x00000050; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_54 = .rodata:0x00000054; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_58 = .rodata:0x00000058; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_5C = .rodata:0x0000005C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_60 = .rodata:0x00000060; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_68 = .rodata:0x00000068; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_6C = .rodata:0x0000006C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_70 = .rodata:0x00000070; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_74 = .rodata:0x00000074; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_78 = .rodata:0x00000078; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_80 = .rodata:0x00000080; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_88 = .rodata:0x00000088; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_90 = .rodata:0x00000090; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_98 = .rodata:0x00000098; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_9C = .rodata:0x0000009C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_A0 = .rodata:0x000000A0; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_A4 = .rodata:0x000000A4; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_A8 = .rodata:0x000000A8; // type:object size:0x78 scope:local
|
||||
lbl_1_rodata_120 = .rodata:0x00000120; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_124 = .rodata:0x00000124; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_128 = .rodata:0x00000128; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_12C = .rodata:0x0000012C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_130 = .rodata:0x00000130; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_138 = .rodata:0x00000138; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_140 = .rodata:0x00000140; // type:object size:0xC scope:local data:4byte
|
||||
lbl_1_rodata_14C = .rodata:0x0000014C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_150 = .rodata:0x00000150; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_154 = .rodata:0x00000154; // type:object size:0xC scope:local data:4byte
|
||||
lbl_1_rodata_160 = .rodata:0x00000160; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_164 = .rodata:0x00000164; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_168 = .rodata:0x00000168; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_16C = .rodata:0x0000016C; // type:object size:0xC scope:local data:4byte
|
||||
lbl_1_rodata_178 = .rodata:0x00000178; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_17C = .rodata:0x0000017C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_180 = .rodata:0x00000180; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_188 = .rodata:0x00000188; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_18C = .rodata:0x0000018C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_190 = .rodata:0x00000190; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_194 = .rodata:0x00000194; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_198 = .rodata:0x00000198; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_19C = .rodata:0x0000019C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_1A0 = .rodata:0x000001A0; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_1A4 = .rodata:0x000001A4; // type:object size:0xC scope:local data:4byte
|
||||
lbl_1_rodata_1B0 = .rodata:0x000001B0; // type:object size:0xC scope:local data:4byte
|
||||
lbl_1_rodata_1BC = .rodata:0x000001BC; // type:object size:0xC scope:local data:4byte
|
||||
lbl_1_rodata_1C8 = .rodata:0x000001C8; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_1CC = .rodata:0x000001CC; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_1D0 = .rodata:0x000001D0; // type:object size:0xC scope:local data:4byte
|
||||
lbl_1_rodata_1DC = .rodata:0x000001DC; // type:object size:0xC scope:local data:4byte
|
||||
lbl_1_rodata_1E8 = .rodata:0x000001E8; // type:object size:0xC scope:local data:4byte
|
||||
lbl_1_rodata_1F4 = .rodata:0x000001F4; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_1F8 = .rodata:0x000001F8; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_200 = .rodata:0x00000200; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_208 = .rodata:0x00000208; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_210 = .rodata:0x00000210; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_218 = .rodata:0x00000218; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_220 = .rodata:0x00000220; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_228 = .rodata:0x00000228; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_230 = .rodata:0x00000230; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_234 = .rodata:0x00000234; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_238 = .rodata:0x00000238; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_23C = .rodata:0x0000023C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_240 = .rodata:0x00000240; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_244 = .rodata:0x00000244; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_248 = .rodata:0x00000248; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_24C = .rodata:0x0000024C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_250 = .rodata:0x00000250; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_254 = .rodata:0x00000254; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_258 = .rodata:0x00000258; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_25C = .rodata:0x0000025C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_260 = .rodata:0x00000260; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_264 = .rodata:0x00000264; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_268 = .rodata:0x00000268; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_26C = .rodata:0x0000026C; // type:object size:0x4 scope:local data:4byte
|
||||
lbl_1_rodata_270 = .rodata:0x00000270; // type:object size:0xB4 scope:local
|
||||
lbl_1_rodata_324 = .rodata:0x00000324; // type:object size:0x6C scope:local
|
||||
lbl_1_rodata_390 = .rodata:0x00000390; // type:object size:0x2C scope:local data:4byte
|
||||
lbl_1_rodata_3BC = .rodata:0x000003BC; // type:object size:0xB0 scope:local
|
||||
lbl_1_rodata_46C = .rodata:0x0000046C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_470 = .rodata:0x00000470; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_474 = .rodata:0x00000474; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_478 = .rodata:0x00000478; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_47C = .rodata:0x0000047C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_480 = .rodata:0x00000480; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_484 = .rodata:0x00000484; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_488 = .rodata:0x00000488; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_48C = .rodata:0x0000048C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_490 = .rodata:0x00000490; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_494 = .rodata:0x00000494; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_498 = .rodata:0x00000498; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_49C = .rodata:0x0000049C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_4A0 = .rodata:0x000004A0; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_4A4 = .rodata:0x000004A4; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_4A8 = .rodata:0x000004A8; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_4AC = .rodata:0x000004AC; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_4B0 = .rodata:0x000004B0; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_4B4 = .rodata:0x000004B4; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_4B8 = .rodata:0x000004B8; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_4BC = .rodata:0x000004BC; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_4C0 = .rodata:0x000004C0; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_4C4 = .rodata:0x000004C4; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_4C8 = .rodata:0x000004C8; // type:object size:0xC scope:local data:4byte
|
||||
lbl_1_rodata_4D4 = .rodata:0x000004D4; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_4D8 = .rodata:0x000004D8; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_4DC = .rodata:0x000004DC; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_4E0 = .rodata:0x000004E0; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_4E4 = .rodata:0x000004E4; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_4E8 = .rodata:0x000004E8; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_4EC = .rodata:0x000004EC; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_4F0 = .rodata:0x000004F0; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_4F4 = .rodata:0x000004F4; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_4F8 = .rodata:0x000004F8; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_4FC = .rodata:0x000004FC; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_500 = .rodata:0x00000500; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_504 = .rodata:0x00000504; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_508 = .rodata:0x00000508; // type:object size:0x18 scope:local data:4byte
|
||||
lbl_1_rodata_520 = .rodata:0x00000520; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_524 = .rodata:0x00000524; // type:object size:0xC scope:local data:4byte
|
||||
lbl_1_rodata_530 = .rodata:0x00000530; // type:object size:0x8 scope:local data:float
|
||||
lbl_1_rodata_538 = .rodata:0x00000538; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_540 = .rodata:0x00000540; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_548 = .rodata:0x00000548; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_54C = .rodata:0x0000054C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_550 = .rodata:0x00000550; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_554 = .rodata:0x00000554; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_558 = .rodata:0x00000558; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_55C = .rodata:0x0000055C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_560 = .rodata:0x00000560; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_564 = .rodata:0x00000564; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_568 = .rodata:0x00000568; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_56C = .rodata:0x0000056C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_570 = .rodata:0x00000570; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_574 = .rodata:0x00000574; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_578 = .rodata:0x00000578; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_57C = .rodata:0x0000057C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_580 = .rodata:0x00000580; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_584 = .rodata:0x00000584; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_588 = .rodata:0x00000588; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_58C = .rodata:0x0000058C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_590 = .rodata:0x00000590; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_594 = .rodata:0x00000594; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_598 = .rodata:0x00000598; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_59C = .rodata:0x0000059C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_5A0 = .rodata:0x000005A0; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_5A4 = .rodata:0x000005A4; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_5A8 = .rodata:0x000005A8; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_5B0 = .rodata:0x000005B0; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_5B8 = .rodata:0x000005B8; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_5C0 = .rodata:0x000005C0; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_5C8 = .rodata:0x000005C8; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_5CC = .rodata:0x000005CC; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_5D0 = .rodata:0x000005D0; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_5D4 = .rodata:0x000005D4; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_5D8 = .rodata:0x000005D8; // type:object size:0x38 scope:local data:4byte
|
||||
lbl_1_rodata_610 = .rodata:0x00000610; // type:object size:0x8 scope:local data:double
|
||||
lbl_1_rodata_618 = .rodata:0x00000618; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_rodata_61C = .rodata:0x0000061C; // type:object size:0x4 scope:local data:float
|
||||
lbl_1_data_0 = .data:0x00000000; // type:object size:0x4F scope:local data:string
|
||||
lbl_1_data_4F = .data:0x0000004F; // type:object size:0x50 scope:local data:string
|
||||
lbl_1_data_9F = .data:0x0000009F; // type:object size:0x50 scope:local data:string
|
||||
lbl_1_data_EF = .data:0x000000EF; // type:object size:0x4E scope:local data:string
|
||||
lbl_1_data_13D = .data:0x0000013D; // type:object size:0x50 scope:local data:string
|
||||
lbl_1_data_18D = .data:0x0000018D; // type:object size:0x4F scope:local data:string
|
||||
lbl_1_data_1DC = .data:0x000001DC; // type:object size:0x22 scope:local data:string
|
||||
lbl_1_data_1FE = .data:0x000001FE; // type:object size:0x1A scope:local data:string
|
||||
lbl_1_data_218 = .data:0x00000218; // type:object size:0x1A scope:local data:string
|
||||
lbl_1_data_232 = .data:0x00000232; // type:object size:0xE scope:local data:string
|
||||
lbl_1_data_240 = .data:0x00000240; // type:object size:0x54
|
||||
lbl_1_data_294 = .data:0x00000294; // type:object size:0x4 data:4byte
|
||||
lbl_1_data_298 = .data:0x00000298; // type:object size:0x4 data:4byte
|
||||
|
|
@ -421,10 +423,10 @@ lbl_1_data_491 = .data:0x00000491; // type:object size:0x16 data:string
|
|||
lbl_1_data_4A7 = .data:0x000004A7; // type:object size:0x19 data:string
|
||||
lbl_1_data_4C0 = .data:0x000004C0; // type:object size:0x16 data:string
|
||||
lbl_1_data_4D6 = .data:0x000004D6; // type:object size:0x42
|
||||
lbl_1_data_518 = .data:0x00000518; // type:object size:0x3C data:string
|
||||
lbl_1_data_554 = .data:0x00000554; // type:object size:0x19 data:string
|
||||
lbl_1_data_56D = .data:0x0000056D; // type:object size:0x1A data:string
|
||||
lbl_1_data_587 = .data:0x00000587; // type:object size:0x3D
|
||||
lbl_1_data_518 = .data:0x00000518; // type:object size:0x3C scope:local data:string
|
||||
lbl_1_data_554 = .data:0x00000554; // type:object size:0x19 scope:local data:string
|
||||
lbl_1_data_56D = .data:0x0000056D; // type:object size:0x1A scope:local data:string
|
||||
lbl_1_data_587 = .data:0x00000587; // type:object size:0x3D scope:local data:string
|
||||
lbl_1_data_5C4 = .data:0x000005C4; // type:object size:0x20 data:4byte
|
||||
lbl_1_data_5E4 = .data:0x000005E4; // type:object size:0x40 data:4byte
|
||||
lbl_1_data_624 = .data:0x00000624; // type:object size:0x70
|
||||
|
|
@ -436,7 +438,8 @@ lbl_1_data_75C = .data:0x0000075C; // type:object size:0x20
|
|||
lbl_1_data_77C = .data:0x0000077C; // type:object size:0x4 data:4byte
|
||||
lbl_1_data_780 = .data:0x00000780; // type:object size:0x8 data:4byte
|
||||
lbl_1_data_788 = .data:0x00000788; // type:object size:0x318
|
||||
lbl_1_bss_0 = .bss:0x00000000; // type:object size:0x64 data:4byte
|
||||
lbl_1_bss_0 = .bss:0x00000000; // type:object size:0x4 data:4byte
|
||||
lbl_1_bss_4 = .bss:0x00000004; // type:object size:0x60 data:4byte
|
||||
lbl_1_bss_64 = .bss:0x00000064; // type:object size:0x44 data:float
|
||||
lbl_1_bss_A8 = .bss:0x000000A8; // type:object size:0x4 data:4byte
|
||||
lbl_1_bss_AC = .bss:0x000000AC; // type:object size:0x4 data:4byte
|
||||
|
|
|
|||
16
configure.py
16
configure.py
|
|
@ -955,7 +955,7 @@ config.libs = [
|
|||
Object(NonMatching, "REL/m420dll/main.c"),
|
||||
Object(NonMatching, "REL/m420dll/player.c"),
|
||||
Object(NonMatching, "REL/m420dll/map.c"),
|
||||
Object(NonMatching, "REL/m420dll/rand.c"),
|
||||
Object(Matching, "REL/m420dll/rand.c"),
|
||||
},
|
||||
),
|
||||
Rel(
|
||||
|
|
@ -1198,14 +1198,14 @@ config.libs = [
|
|||
"m455Dll", # Rumble Fishing
|
||||
objects={
|
||||
Object(Matching, "REL/m455Dll/main.c"),
|
||||
Object(NonMatching, "REL/m455Dll/stage.c"),
|
||||
Object(Matching, "REL/m455Dll/stage.c"),
|
||||
},
|
||||
),
|
||||
Rel(
|
||||
"m456Dll", # Take a Breather
|
||||
objects={
|
||||
Object(NonMatching, "REL/m456Dll/main.c"),
|
||||
Object(NonMatching, "REL/m456Dll/stage.c"),
|
||||
Object(Matching, "REL/m456Dll/stage.c"),
|
||||
},
|
||||
),
|
||||
Rel(
|
||||
|
|
@ -1256,8 +1256,8 @@ config.libs = [
|
|||
Rel(
|
||||
"mentDll",
|
||||
objects={
|
||||
Object(NonMatching, "REL/mentDll/common.c"),
|
||||
Object(NonMatching, "REL/mentDll/main.c"),
|
||||
Object(Matching, "REL/mentDll/common.c"),
|
||||
Object(Matching, "REL/mentDll/main.c"),
|
||||
},
|
||||
),
|
||||
Rel(
|
||||
|
|
@ -1299,10 +1299,10 @@ config.libs = [
|
|||
Rel(
|
||||
"mpexDll",
|
||||
objects={
|
||||
Object(NonMatching, "REL/mpexDll/main.c"),
|
||||
Object(Matching, "REL/mpexDll/main.c"),
|
||||
Object(NonMatching, "REL/mpexDll/mpex.c"),
|
||||
Object(NonMatching, "REL/mpexDll/charsel.c"),
|
||||
Object(NonMatching, "REL/mpexDll/mgname.c"),
|
||||
Object(Matching, "REL/mpexDll/charsel.c"),
|
||||
Object(Matching, "REL/mpexDll/mgname.c"),
|
||||
},
|
||||
),
|
||||
Rel(
|
||||
|
|
|
|||
12
include/REL/m455Dll.h
Normal file
12
include/REL/m455Dll.h
Normal file
|
|
@ -0,0 +1,12 @@
|
|||
#ifndef M455DLL_H
|
||||
#define M455DLL_H
|
||||
|
||||
#include "game/object.h"
|
||||
|
||||
void fn_1_32C4(Process *objman);
|
||||
void fn_1_340C(void);
|
||||
s32 fn_1_6698(Vec *arg0, float arg1, float arg2, s32 arg3);
|
||||
float fn_1_687C(void);
|
||||
s32 fn_1_6CB0(Vec *arg0, float arg1);
|
||||
|
||||
#endif
|
||||
12
include/REL/m456Dll.h
Normal file
12
include/REL/m456Dll.h
Normal file
|
|
@ -0,0 +1,12 @@
|
|||
#ifndef M456DLL_H
|
||||
#define M456DLL_H
|
||||
|
||||
#include "game/object.h"
|
||||
|
||||
void fn_1_2DF4(Process *objman);
|
||||
void fn_1_2F3C(void);
|
||||
s32 fn_1_61C8(Vec *arg0, float arg1, float arg2, s32 arg3);
|
||||
float fn_1_63AC(void);
|
||||
s32 fn_1_67E0(Vec *arg0, float arg1);
|
||||
|
||||
#endif
|
||||
|
|
@ -2,27 +2,21 @@
|
|||
#define MENTDLL_H
|
||||
|
||||
#include "game/object.h"
|
||||
extern s32 lbl_1_data_0[][4];
|
||||
|
||||
//the prev and current struct member might be vice versa
|
||||
typedef struct MentDllUnkBss64Struct {
|
||||
/* 0x00 */ s16 unk00;
|
||||
/* 0x02 */ s16 unk02;
|
||||
/* 0x04 */ s32 unk04;
|
||||
/* 0x08 */ float unk_08;
|
||||
/* 0x0C */ float unk_0C;
|
||||
/* 0x10 */ float unk_10;
|
||||
/* 0x14 */ s32 unk14;
|
||||
/* 0x18 */ s32 unk18;
|
||||
/* 0x1C */ s32 unk1C;
|
||||
/* 0x20 */ float unk_20;
|
||||
/* 0x24 */ float unk_24;
|
||||
/* 0x28 */ float unk_28;
|
||||
/* 0x2C */ s32 unk2C;
|
||||
/* 0x30 */ s32 unk30;
|
||||
/* 0x34 */ s32 unk34;
|
||||
/* 0x38 */ float unk_38;
|
||||
/* 0x3C */ s32 unk3C;
|
||||
/* 0x00 */ void (*func)(void);
|
||||
/* 0x04 */ void (*func2)(f32 arg9);
|
||||
/* 0x08 */ Vec center;
|
||||
/* 0x14 */ Vec prevCenter;
|
||||
/* 0x20 */ Vec rot;
|
||||
/* 0x2C */ Vec prevRot;
|
||||
/* 0x38 */ float zoom;
|
||||
/* 0x3C */ f32 prevZoom;
|
||||
/* 0x40 */ s32 unk_40;
|
||||
} MentDllUnkBss64Struct; /* size = 0x44 */
|
||||
extern MentDllUnkBss64Struct lbl_1_bss_64;
|
||||
|
||||
float fn_1_20C(float arg8, float arg9, float argA, float argB);
|
||||
float fn_1_234(float arg8, float arg9, float argA);
|
||||
|
|
@ -36,22 +30,22 @@ void fn_1_5E8(s32 arg0);
|
|||
void fn_1_6D0(void);
|
||||
s32 fn_1_1434(s32 arg0, s32 arg1, s32 arg2);
|
||||
void fn_1_16AC(s32 arg0);
|
||||
void fn_1_1968(s32 arg0, u32 arg1, s32 arg2, s32 arg3);
|
||||
s32 fn_1_1A5C(u32 arg0, s32 arg1, s32 arg2);
|
||||
s32 fn_1_1DD8(u32 arg0, s32 arg1, s32 arg2);
|
||||
s32 fn_1_2154(u32 arg0);
|
||||
void fn_1_1968(s32 arg0, s32 arg1, s32 arg2, s32 arg3);
|
||||
s32 fn_1_1A5C(s32 arg0, s32 arg1, s32 arg2);
|
||||
s32 fn_1_1DD8(s32 arg0, s32 arg1, s32 arg2);
|
||||
s32 fn_1_2154(s32 arg0);
|
||||
void fn_1_2318(s32 arg0);
|
||||
void fn_1_2808(void *arg0);
|
||||
void fn_1_2844(Process *arg0, void *arg1);
|
||||
void fn_1_4138(MentDllUnkBss64Struct *arg0, float *arg1, float arg8, float arg9, float argA);
|
||||
void fn_1_5150(void *arg0, void *arg1, float arg8, float arg9, float argA);
|
||||
void fn_1_2808(void (*arg0)(void));
|
||||
void fn_1_2844(Process* arg0, void (*arg1)(void));
|
||||
void fn_1_29A0(MentDllUnkBss64Struct* arg0);
|
||||
void fn_1_4138(MentDllUnkBss64Struct* arg0, MentDllUnkBss64Struct* arg1, f32 arg8, f32 arg9, f32 argA);
|
||||
void fn_1_5150(MentDllUnkBss64Struct* arg0, MentDllUnkBss64Struct* arg1, f32 arg8, f32 arg9, f32 argA);
|
||||
void fn_1_5818(omObjData *arg0, s32 arg1, s32 arg2, s32 arg3, s32 arg4);
|
||||
void fn_1_59A0(omObjData *arg0, s32 arg1, s32 arg2, s32 arg3, s32 arg4);
|
||||
void fn_1_5C08(omObjData *arg0);
|
||||
void fn_1_5CDC(omObjData *arg0, s32 arg1, s32 arg2);
|
||||
void fn_1_5D38(omObjData *arg0, s32 arg1, Vec arg2, float arg8, float arg9, float argA, s32 arg3, s32 arg4);
|
||||
void fn_1_6534(s32, s32, float, float);
|
||||
|
||||
void fn_1_658C(Process *arg0);
|
||||
|
||||
#endif
|
||||
|
|
|
|||
42
include/REL/mpexDll.h
Normal file
42
include/REL/mpexDll.h
Normal file
|
|
@ -0,0 +1,42 @@
|
|||
#ifndef MPEXDLL_H
|
||||
#define MPEXDLL_H
|
||||
|
||||
#include "game/object.h"
|
||||
|
||||
typedef void (*MpexDllUnkFunc)(void);
|
||||
|
||||
typedef struct MpexDllUnkStruct {
|
||||
/* 0x00 */ MpexDllUnkFunc unk_00;
|
||||
/* 0x04 */ void *unk_04; // func, unknown args
|
||||
/* 0x08 */ Vec unk_08;
|
||||
/* 0x14 */ Vec unk_14;
|
||||
/* 0x20 */ Vec unk_20;
|
||||
/* 0x2C */ Vec unk_2C;
|
||||
/* 0x38 */ float unk_38;
|
||||
/* 0x3C */ float unk_3C;
|
||||
/* 0x40 */ s32 unk_40;
|
||||
} MpexDllUnkStruct; /* size = 0x44 */
|
||||
|
||||
typedef struct MpexDllUnkStruct2 {
|
||||
/* 0x00 */ char unk00[0x40];
|
||||
/* 0x40 */ s16 *unk_40;
|
||||
/* 0x44 */ char unk44;
|
||||
/* 0x48 */ s16 *unk_48;
|
||||
/* 0x4C */ char unk_4C[0xC];
|
||||
/* 0x58 */ u32 unk_58;
|
||||
} MpexDllUnkStruct2; /* size = unknown */
|
||||
|
||||
void fn_1_374(void);
|
||||
void fn_1_298(void);
|
||||
void fn_1_910(MpexDllUnkFunc arg0);
|
||||
void fn_1_25C4(MpexDllUnkStruct2 *arg0, s32 arg1, s32 arg2, s32 arg3, s32 arg4);
|
||||
void fn_1_28E0(MpexDllUnkStruct2 *arg0, s32 arg1, Vec *arg2, float arg8, float arg9, float argA, s32 arg3, s32 arg4);
|
||||
s32 fn_1_3044(Process *arg0);
|
||||
|
||||
void fn_1_1B7D0(s32 arg0);
|
||||
|
||||
s32 fn_1_1D02C(s32 arg0);
|
||||
|
||||
extern u8 lbl_1_bss_6AC;
|
||||
|
||||
#endif
|
||||
|
|
@ -19,8 +19,9 @@ void GXSetTevIndirect(GXTevStageID tev_stage, GXIndTexStageID ind_stage, GXIndTe
|
|||
GXIndTexBiasSel bias_sel, GXIndTexMtxID matrix_sel, GXIndTexWrap wrap_s,
|
||||
GXIndTexWrap wrap_t, GXBool add_prev, GXBool ind_lod,
|
||||
GXIndTexAlphaSel alpha_sel);
|
||||
void GXSetTevIndWarp(GXTevStageID tev_stage, GXIndTexStageID ind_stage, GXBool signed_offsets,
|
||||
GXBool replace_mode, GXIndTexMtxID matrix_sel);
|
||||
//Must be implicit to match m455dll
|
||||
//void GXSetTevIndWarp(GXTevStageID tev_stage, GXIndTexStageID ind_stage, GXBool signed_offsets,
|
||||
// GXBool replace_mode, GXIndTexMtxID matrix_sel);
|
||||
|
||||
void GXSetTevIndTile (GXTevStageID tev_stage, GXIndTexStageID ind_stage,
|
||||
u16 tilesize_s, u16 tilesize_t,
|
||||
|
|
|
|||
|
|
@ -109,9 +109,7 @@ s16 HuWinChoiceGet(s16 window, s16 start_choice);
|
|||
s16 HuWinChoiceNumGet(s16 window);
|
||||
void HuWinChoiceDisable(s16 window, s16 choice);
|
||||
s16 HuWinChoiceNowGet(s16 window);
|
||||
#ifndef HUWIN_USE_OLD_DEFS
|
||||
void HuWinMesWait(s16 window);
|
||||
#endif
|
||||
s16 HuWinAnimSet(s16 window, AnimData *anim, s16 bank, float x, float y);
|
||||
s16 HuWinSprSet(s16 window, s16 sprite, float x, float y);
|
||||
void HuWinSprPosSet(s16 window, s16 index, float x, float y);
|
||||
|
|
|
|||
11
src/REL/m420dll/rand.c
Normal file
11
src/REL/m420dll/rand.c
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
#include "dolphin/types.h"
|
||||
|
||||
u32 lbl_1_bss_A48;
|
||||
|
||||
void fn_1_8934 (u32 seed) {
|
||||
lbl_1_bss_A48 = seed;
|
||||
}
|
||||
|
||||
s32 fn_1_8944(void) {
|
||||
return (lbl_1_bss_A48 = (lbl_1_bss_A48 * 0x41C64E6D) + 0x3039) / 65536 & 0x7FFF;
|
||||
}
|
||||
|
|
@ -12,17 +12,13 @@
|
|||
#include "game/minigame_seq.h"
|
||||
#include "game/gamework_data.h"
|
||||
#include "game/chrman.h"
|
||||
#include "REL/m455Dll.h"
|
||||
|
||||
#include "ext_math.h"
|
||||
#include "math.h"
|
||||
|
||||
#include "rel_sqrt_consts.h"
|
||||
|
||||
void fn_1_32C4(Process *objman);
|
||||
void fn_1_340C(void);
|
||||
void fn_1_6698(Vec *arg0, float arg1, float arg2, s32 arg3);
|
||||
float fn_1_687C(void);
|
||||
void fn_1_6CB0(Vec *arg0, float arg1);
|
||||
|
||||
typedef struct camera_view_params {
|
||||
float zoom;
|
||||
|
|
|
|||
1807
src/REL/m455Dll/stage.c
Normal file
1807
src/REL/m455Dll/stage.c
Normal file
File diff suppressed because it is too large
Load diff
1805
src/REL/m456Dll/stage.c
Normal file
1805
src/REL/m456Dll/stage.c
Normal file
File diff suppressed because it is too large
Load diff
948
src/REL/mentDll/common.c
Normal file
948
src/REL/mentDll/common.c
Normal file
|
|
@ -0,0 +1,948 @@
|
|||
#include "math.h"
|
||||
#include "ext_math.h"
|
||||
#include "game/object.h"
|
||||
#include "game/window.h"
|
||||
#include "game/hsfman.h"
|
||||
#include "game/process.h"
|
||||
#include "game/objsub.h"
|
||||
#include "game/wipe.h"
|
||||
#include "game/board/tutorial.h"
|
||||
#include "game/pad.h"
|
||||
#include "REL/mentDll.h"
|
||||
#include "game/printfunc.h"
|
||||
#include "game/hsfmotion.h"
|
||||
#include "game/sprite.h"
|
||||
|
||||
#include "rel_sqrt_consts.h"
|
||||
|
||||
|
||||
Process* lbl_1_bss_0;
|
||||
//TODO: unknown type
|
||||
extern s32 lbl_1_bss_A8[];
|
||||
|
||||
s32 lbl_1_data_0[][4] = {
|
||||
{ 0x00000037, 0x00000038, 0x00000036, 0x00000039 },
|
||||
{ 0x00000043, 0x00000045, 0x00000044, 0x00000043 },
|
||||
{ 0x00000040, 0x00000042, 0x00000041, 0x00000040 },
|
||||
{ 0x0000004B, 0x0000004D, 0x0000004C, 0x0000004B },
|
||||
{ 0x00000046, 0x00000048, 0x00000047, 0x00000046 },
|
||||
{ 0x0000003E, 0x0000003F, 0x0000003E, 0x0000003E },
|
||||
{ 0x0000003A, 0x0000003B, 0x0000003C, 0xFFFFFFFF },
|
||||
};
|
||||
|
||||
s32 lbl_1_data_70 = -1;
|
||||
|
||||
// char lbl_1_data_74[] = ">>>>>>>>>> CAMERA DATA <<<<<<<<<<";
|
||||
// char lbl_1_data_96[] = "CENTER : %.2f, %.2f, %.2f";
|
||||
// char lbl_1_data_B0[] = "ROT : %.2f, %.2f, %.2f";
|
||||
// char lbl_1_data_CA[] = "ZOOM : %.2f";
|
||||
|
||||
extern s32 _prolog();
|
||||
extern void _epilog();
|
||||
void fn_1_144(void);
|
||||
void fn_1_2318(s32);
|
||||
typedef void (*VoidFunc)(void);
|
||||
extern const VoidFunc _ctors[];
|
||||
extern const VoidFunc _dtors[];
|
||||
|
||||
void fn_1_0(omObjData* arg0) {
|
||||
if (WipeStatGet() == 0) {
|
||||
arg0->func = NULL;
|
||||
omOvlReturnEx(1, 1);
|
||||
}
|
||||
}
|
||||
|
||||
void fn_1_4C(omObjData* object) {
|
||||
if (omSysExitReq != 0) {
|
||||
object->func = fn_1_0;
|
||||
WipeCreate(2, 0, -1);
|
||||
}
|
||||
}
|
||||
|
||||
s32 _prolog(void) {
|
||||
const VoidFunc* ctors = _ctors;
|
||||
while (*ctors != 0) {
|
||||
(**ctors)();
|
||||
ctors++;
|
||||
}
|
||||
fn_1_144();
|
||||
return 0;
|
||||
}
|
||||
|
||||
void _epilog(void) {
|
||||
const VoidFunc* dtors = _dtors;
|
||||
while (*dtors != 0) {
|
||||
(**dtors)();
|
||||
dtors++;
|
||||
}
|
||||
}
|
||||
|
||||
void fn_1_144(void) {
|
||||
_ClearFlag(0x1000BU);
|
||||
boardTutorialF = 0;
|
||||
lbl_1_bss_0 = omInitObjMan(0x3E, 0x2000);
|
||||
omGameSysInit(lbl_1_bss_0);
|
||||
lbl_1_bss_A8[0] = omovlevtno;
|
||||
lbl_1_bss_A8[1] = omovlstat;
|
||||
fn_1_658C(lbl_1_bss_0);
|
||||
omAddObjEx(lbl_1_bss_0, 0x2000, 0U, 0U, -1, fn_1_4C);
|
||||
}
|
||||
|
||||
f32 fn_1_20C(f32 arg8, f32 arg9, f32 argA, f32 argB) {
|
||||
if (argB <= argA) {
|
||||
return arg9;
|
||||
}
|
||||
return arg8 + ((argA / argB) * (arg9 - arg8));
|
||||
}
|
||||
|
||||
f32 fn_1_234(f32 arg8, f32 arg9, f32 argA) {
|
||||
return (arg9 + (arg8 * (argA - 1.0f))) / argA;
|
||||
}
|
||||
|
||||
//fn_1_254
|
||||
f32 fn_1_254(f32 arg8, f32 arg9, f32 argA, f32 argB) {
|
||||
if (argA >= argB) {
|
||||
return arg9;
|
||||
}
|
||||
return (arg8 + ((arg9 - arg8) * (1.0 - cos((M_PI * ((90.0f / argB) * argA)) / 180.0))));
|
||||
}
|
||||
|
||||
//fn_1_32C
|
||||
f32 fn_1_32C(f32 arg8, f32 arg9, f32 argA, f32 argB) {
|
||||
if (argA >= argB) {
|
||||
return arg9;
|
||||
}
|
||||
return (arg8 + ((arg9 - arg8) * sin((M_PI * ((90.0f / argB) * argA)) / 180.0)));
|
||||
}
|
||||
|
||||
f32 fn_1_3F4(f32 arg8, f32 arg9, f32 argA, f32 argB) {
|
||||
if (argA >= argB) {
|
||||
return arg8;
|
||||
}
|
||||
return (arg8 + ((arg9 - arg8) * sin((M_PI * ((360.0f / argB) * argA)) / 180.0)));
|
||||
}
|
||||
|
||||
void fn_1_4B0(s32 arg0) {
|
||||
HuPrcSleep(arg0);
|
||||
}
|
||||
|
||||
void fn_1_4D8(void) {
|
||||
HuPrcVSleep();
|
||||
}
|
||||
|
||||
void fn_1_4F8(void) {
|
||||
while (1) {
|
||||
HuPrcVSleep();
|
||||
}
|
||||
}
|
||||
|
||||
void fn_1_50C(void) {
|
||||
s32 temp_r3 = 0;
|
||||
|
||||
temp_r3 = Hu3DGLightCreate(0.0f, 700.0f, 1200.0f, 0.0f, -1.0f, 0.0f, 255, 255, 255);
|
||||
Hu3DGLightPosAimSet(temp_r3, 0.0f, 700.0f, 1200.0f, 0.0f, 0.0f, 640.0f);
|
||||
Hu3DGLightInfinitytSet(temp_r3);
|
||||
}
|
||||
|
||||
void fn_1_5E8(s32 arg0) {
|
||||
Point3d sp24 = {0.0f, 3000.0f, 800.0f};
|
||||
Point3d sp18 = {0.0f, 0.0f, 640.0f};
|
||||
Point3d spC = {0.0f, 1.0f, 0.0f};
|
||||
|
||||
if (arg0 == 3) {
|
||||
sp24.x = sp18.x = 1200.0f;
|
||||
}
|
||||
Hu3DShadowCreate(45.0f, 2000.0f, 25000.0f);
|
||||
Hu3DShadowTPLvlSet(0.8f);
|
||||
Hu3DShadowPosSet(&sp24, &spC, &sp18);
|
||||
}
|
||||
|
||||
void fn_1_6D0(void) {
|
||||
HuWinInit(1);
|
||||
}
|
||||
|
||||
void fn_1_6F4(s32 window, f32 centerX, f32 centerY, s32 toSmallF)
|
||||
{
|
||||
WindowData* winPtr;
|
||||
f32 smallPosX;
|
||||
f32 smallPosY;
|
||||
f32 winPosX;
|
||||
f32 winPosY;
|
||||
f32 width;
|
||||
f32 height;
|
||||
f32 smallScaleX;
|
||||
f32 smallScaleY;
|
||||
f32 posX;
|
||||
f32 posY;
|
||||
f32 scaleX;
|
||||
f32 scaleY;
|
||||
s32 time;
|
||||
|
||||
winPtr = (WindowData *)&winData[window];
|
||||
winPosX = winPtr->pos_x;
|
||||
winPosY = winPtr->pos_y;
|
||||
width = winPtr->w;
|
||||
height = winPtr->h;
|
||||
smallPosX = winPosX + (width * centerX);
|
||||
smallScaleX = 4.0f / width;
|
||||
|
||||
// adjust horizontal position
|
||||
if (((4.0f + smallPosX) - (winPosX + width)) >= 0.0f) {
|
||||
smallPosX = (winPosX + width) - 4.0f;
|
||||
} else {
|
||||
if ((winPosX - (smallPosX - 2.0f)) >= 0.0f) {
|
||||
smallPosX = winPosX;
|
||||
} else {
|
||||
smallPosX = smallPosX - 2.0f;
|
||||
}
|
||||
}
|
||||
|
||||
smallPosY = winPosY + (height * centerY);
|
||||
smallScaleY = 4.0f / height;
|
||||
|
||||
// adjust vertical position
|
||||
if (((4.0f + smallPosY) - (winPosY + height)) >= 0.0f) {
|
||||
smallPosY = (winPosY + height) - 4.0f;
|
||||
} else {
|
||||
if ((winPosY - (smallPosY - 2.0f)) >= 0.0f) {
|
||||
smallPosY = winPosY;
|
||||
} else {
|
||||
smallPosY = smallPosY - 2.0f;
|
||||
}
|
||||
}
|
||||
|
||||
if (toSmallF != 0) {
|
||||
HuWinPosSet(window, smallPosX, smallPosY);
|
||||
HuWinScaleSet(window, smallScaleX, smallScaleY);
|
||||
posX = smallPosX;
|
||||
scaleX = smallScaleX;
|
||||
posY = smallPosY;
|
||||
scaleY = smallScaleY;
|
||||
} else {
|
||||
HuWinPosSet(window, winPosX, winPosY);
|
||||
HuWinScaleSet(window, 1.0f, 1.0f);
|
||||
posX = winPosX;
|
||||
scaleX = 1.0f;
|
||||
posY = winPosY;
|
||||
scaleY = 1.0f;
|
||||
}
|
||||
HuWinDispOn(window);
|
||||
|
||||
// animation loop
|
||||
for (time = 0; time <= 15; ++time) {
|
||||
HuPrcVSleep();
|
||||
if (toSmallF != 0) {
|
||||
if (time <= 0xA) {
|
||||
posX = (time >= 10.0f) ? winPosX : (f32)(smallPosX + ((winPosX - smallPosX) * sind(9.0f * time)));
|
||||
scaleX = (time >= 10.0f) ? 1.0f : (f32)(smallScaleX + ((1.0f - smallScaleX) * sind(9.0f * time)));
|
||||
} else {
|
||||
posY = ((time - 0xA) >= 5.0f) ? winPosY : (f32)(smallPosY + ((winPosY - smallPosY) * sind(18.0f * (time - 0xA))));
|
||||
scaleY = ((time - 0xA) >= 5.0f) ? 1.0f : (f32)(smallScaleY + ((1.0f - smallScaleY) * sind(18.0f * (time - 0xA))));
|
||||
}
|
||||
} else if (time <= 0xA) {
|
||||
posY = (time >= 10.0f) ? smallPosY : (f32)(winPosY + ((smallPosY - winPosY) * sind(9.0f * time)));
|
||||
scaleY = (time >= 10.0f) ? smallScaleY : (f32)(1.0 + ((smallScaleY - 1.0f) * sind(9.0f * time)));
|
||||
} else {
|
||||
posX = ((time - 0xA) >= 5.0f) ? smallPosX : (f32)(winPosX + ((smallPosX - winPosX) * sind(18.0f * (time - 0xA))));
|
||||
scaleX = ((time - 0xA) >= 5.0f) ? smallScaleX : (f32)(1.0 + ((smallScaleX - 1.0f) * sind(18.0f * (time - 0xA))));
|
||||
}
|
||||
HuWinPosSet(window, posX, posY);
|
||||
HuWinScaleSet(window, scaleX, scaleY);
|
||||
}
|
||||
|
||||
if (toSmallF != 0) {
|
||||
HuWinPosSet(window, winPosX, winPosY);
|
||||
HuWinScaleSet(window, 1.0f, 1.0f);
|
||||
} else {
|
||||
HuWinPosSet(window, smallPosX, smallPosY);
|
||||
HuWinScaleSet(window, smallScaleX, smallScaleY);
|
||||
}
|
||||
HuPrcVSleep();
|
||||
}
|
||||
|
||||
s32 fn_1_113C(s32 arg0, s32 arg1, s32 arg2, s32 arg3, f32 arg8, f32 arg9, s32 arg6, s32 arg4, s32 arg5) {
|
||||
f32 sp14[2];
|
||||
s32 temp_r30;
|
||||
|
||||
if (arg6 % 2 == 0) {
|
||||
arg2 = (arg2 * 0x15) + 0x10;
|
||||
arg3 = (arg3 * 0x1A) + 0x10;
|
||||
arg1 = (445.0f - arg3);
|
||||
switch (arg0) {
|
||||
case -1:
|
||||
arg0 = 0x10;
|
||||
break;
|
||||
case 0:
|
||||
arg0 = (1.0f + ((576.0f - arg2) / 2));
|
||||
break;
|
||||
case 1:
|
||||
arg0 = (556.0f - arg2);
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
HuWinMesMaxSizeGet(1, sp14, arg5);
|
||||
arg2 = sp14[0];
|
||||
arg3 = sp14[1];
|
||||
arg0 = (556.0f - arg2);
|
||||
arg1 = (445.0f - arg3);
|
||||
}
|
||||
temp_r30 = HuWinExCreateStyled(arg0, arg1, arg2, arg3, -1, 1);
|
||||
if (arg6 == 1) {
|
||||
HuWinAttrSet(temp_r30, 0x10U);
|
||||
}
|
||||
HuWinMesPalSet(temp_r30, 7U, 0U, 0U, 0U);
|
||||
winData[temp_r30].active_pad = 1;
|
||||
fn_1_6F4(temp_r30, arg8, arg9, 1);
|
||||
return temp_r30;
|
||||
}
|
||||
|
||||
s32 fn_1_1434(s32 arg0, s32 arg1, s32 arg2) {
|
||||
return fn_1_113C(arg0, 0, 0x15, 2, 0.5f, 0.5f, 2, 0, 0);
|
||||
}
|
||||
|
||||
void fn_1_164C(s32 arg0, f32 arg8, f32 arg9) {
|
||||
HuWinMesSet(arg0, 0x250004);
|
||||
HuPrcVSleep();
|
||||
fn_1_6F4(arg0, arg8, arg9, 0);
|
||||
HuWinExCleanup(arg0);
|
||||
}
|
||||
|
||||
void fn_1_16AC(s32 arg0) {
|
||||
HuWinMesSet(arg0, 0x250004);
|
||||
HuPrcVSleep();
|
||||
fn_1_6F4(arg0, 0.5f, 0.5f, 0);
|
||||
HuWinExCleanup(arg0);
|
||||
}
|
||||
|
||||
void fn_1_1714(s32 arg0, s32 arg1) {
|
||||
if ((arg1 == -999) || (arg1 == 0)) {
|
||||
return;
|
||||
}
|
||||
if (arg1 == -1000) {
|
||||
do {
|
||||
HuPrcVSleep();
|
||||
} while (HuWinStatGet(arg0) == 1);
|
||||
return;
|
||||
}
|
||||
if (arg1 > 0) {
|
||||
HuPrcSleep(arg1);
|
||||
return;
|
||||
}
|
||||
HuWinComKeyReset();
|
||||
HuWinMesWait(arg0);
|
||||
HuWinComKeyReset();
|
||||
}
|
||||
|
||||
void fn_1_17A4(s32 arg0, s32 arg1, s32 arg2, s32 arg3) {
|
||||
s32 i;
|
||||
s32 temp_r28 = 0;
|
||||
s32 var_r30 = 0;
|
||||
|
||||
(void)arg0;
|
||||
|
||||
temp_r28 = HuWinKeyWaitNumGet(arg1);
|
||||
if ((arg2 == -1) || (arg2 >= (s32) (temp_r28 - 1))) {
|
||||
arg2 = temp_r28 - 1;
|
||||
}
|
||||
HuWinComKeyReset();
|
||||
for (i = 0; i < temp_r28; i++) {
|
||||
var_r30 = 0;
|
||||
do {
|
||||
HuPrcVSleep();
|
||||
} while (HuWinStatGet(arg0) != 1);
|
||||
|
||||
if (i == arg2) {
|
||||
HuWinAttrSet(arg0, 0x400);
|
||||
var_r30 = 1;
|
||||
}
|
||||
|
||||
while (1) {
|
||||
HuPrcVSleep();
|
||||
if (var_r30 != 0) {
|
||||
if (var_r30 == 1 && HuWinStatGet(arg0) != 1) {
|
||||
var_r30 = 2;
|
||||
} else if (var_r30 == 2) {
|
||||
HuPrcSleep(arg3);
|
||||
HuWinAttrReset(arg0, 0x400);
|
||||
HuWinKeyWaitEntry(arg0);
|
||||
break;
|
||||
}
|
||||
} else if (HuWinStatGet(arg0) != 1) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
HuWinComKeyReset();
|
||||
HuWinMesWait(arg0);
|
||||
HuWinComKeyReset();
|
||||
HuWinComKeyReset();
|
||||
}
|
||||
|
||||
s32 fn_1_18D8(s32 arg0, s32 arg1) {
|
||||
s32 temp_r31;
|
||||
|
||||
HuWinComKeyReset();
|
||||
temp_r31 = HuWinChoiceGet(arg0, arg1);
|
||||
HuWinComKeyReset();
|
||||
return temp_r31;
|
||||
}
|
||||
|
||||
void fn_1_1928(s32 arg0, s32 arg1, s32 arg2) {
|
||||
HuWinInsertMesSet(arg0, arg1, arg2);
|
||||
}
|
||||
|
||||
void fn_1_1968(s32 arg0, s32 arg1, s32 arg2, s32 arg3) {
|
||||
if (arg3 == -999) {
|
||||
HuWinMesSpeedSet(arg0, 0);
|
||||
} else {
|
||||
HuWinMesSpeedSet(arg0, 1);
|
||||
}
|
||||
HuWinMesSet(arg0, arg1);
|
||||
if (arg2 == -1) {
|
||||
if ((arg3 != -999) && (arg3 != 0)) {
|
||||
if (arg3 == -1000) {
|
||||
do {
|
||||
HuPrcVSleep();
|
||||
} while (HuWinStatGet(arg0) == 1);
|
||||
return;
|
||||
}
|
||||
if (arg3 > 0) {
|
||||
HuPrcSleep(arg3);
|
||||
return;
|
||||
}
|
||||
HuWinComKeyReset();
|
||||
HuWinMesWait(arg0);
|
||||
HuWinComKeyReset();
|
||||
}
|
||||
} else {
|
||||
fn_1_17A4(arg0, arg1, arg2, arg3);
|
||||
}
|
||||
}
|
||||
|
||||
s32 fn_1_1A5C(s32 arg0, s32 arg1, s32 arg2) {
|
||||
s32 var_r28;
|
||||
s32 var_r25 = 0;
|
||||
|
||||
var_r28 = fn_1_113C(0, 0, 0, 0, 0.5f, 0.5f, arg1, 0, arg0);
|
||||
HuWinMesSet(var_r28, arg0);
|
||||
var_r25 = fn_1_18D8(var_r28, 0);
|
||||
fn_1_164C(var_r28, 0.5f, 0.5f);
|
||||
return var_r25;
|
||||
}
|
||||
|
||||
s32 fn_1_1DD8(s32 arg0, s32 arg1, s32 arg2) {
|
||||
s32 var_r28;
|
||||
s32 var_r25 = 0;
|
||||
|
||||
var_r28 = fn_1_113C(0, 0, 0, 0, 0.5f, 0.5f, arg1, 0, arg0);
|
||||
HuWinMesSet(var_r28, arg0);
|
||||
var_r25 = fn_1_18D8(var_r28, 1);
|
||||
fn_1_164C(var_r28, 0.5f, 0.5f);
|
||||
return var_r25;
|
||||
}
|
||||
|
||||
s32 fn_1_2154(s32 arg0) {
|
||||
f32 sp8[2];
|
||||
f32 temp_f29;
|
||||
f32 temp_f28;
|
||||
s32 ret;
|
||||
f32 sizeX;
|
||||
f32 sizeY;
|
||||
|
||||
HuWinMesMaxSizeGet(1, sp8, arg0);
|
||||
sizeX = sp8[0];
|
||||
sizeY = sp8[1];
|
||||
temp_f29 = (576.0f - sizeX) / 2;
|
||||
temp_f28 = 385.0f - sizeY;
|
||||
if (lbl_1_data_70 == -1) {
|
||||
lbl_1_data_70 = ret = HuWinExCreateStyled(temp_f29, temp_f28, sizeX, sizeY, -1, 1);
|
||||
} else {
|
||||
fn_1_2318(0);
|
||||
lbl_1_data_70 = ret = HuWinExCreateStyled(temp_f29, temp_f28, sizeX, sizeY, -1, 1);
|
||||
}
|
||||
HuWinBGTPLvlSet(lbl_1_data_70, 0.0f);
|
||||
HuWinMesSet(lbl_1_data_70, arg0);
|
||||
HuWinMesSpeedSet(lbl_1_data_70, 0);
|
||||
HuWinDispOn(lbl_1_data_70);
|
||||
return lbl_1_data_70;
|
||||
}
|
||||
|
||||
void fn_1_2318(s32 arg0) {
|
||||
if (lbl_1_data_70 != -1) {
|
||||
HuWinExCleanup(lbl_1_data_70);
|
||||
lbl_1_data_70 = -1;
|
||||
}
|
||||
}
|
||||
|
||||
void fn_1_236C(f32 arg9) {
|
||||
MentDllUnkBss64Struct* temp = &lbl_1_bss_64;
|
||||
|
||||
if ((HuPadBtn[0] & 0x200)) {
|
||||
if ((HuPadBtn[0] & 0x20)) {
|
||||
temp->center.z = temp->center.z - (HuPadStkY[0] / 10.0f);
|
||||
} else {
|
||||
temp->center.x += HuPadStkX[0] / 10.0f;
|
||||
temp->center.y = temp->center.y + (HuPadStkY[0] / 10.0f);
|
||||
}
|
||||
}
|
||||
if ((HuPadBtn[0] & 0x800)) {
|
||||
temp->rot.x -= HuPadStkY[0] / 100.0f;
|
||||
temp->rot.y = temp->rot.y + (HuPadStkX[0] / 100.0f);
|
||||
if (temp->rot.x < 0.0f) {
|
||||
temp->rot.x += 360.0f;
|
||||
}
|
||||
|
||||
if (temp->rot.x >= 360.0f) {
|
||||
temp->rot.x -= 360.0f;
|
||||
}
|
||||
if (temp->rot.y < 0.0f) {
|
||||
temp->rot.y += 360.0f;
|
||||
}
|
||||
if (temp->rot.y >= 360.0f) {
|
||||
temp->rot.y -= 360.0f;
|
||||
}
|
||||
}
|
||||
if ((HuPadBtn[0] & 0x400)) {
|
||||
temp->zoom = temp->zoom - (HuPadStkY[0] / 10.0f);
|
||||
}
|
||||
print8(0x18, 0x28, 1.0f, ">>>>>>>>>> CAMERA DATA <<<<<<<<<<");
|
||||
print8(0x18, 0x32, 1.0f, "CENTER : %.2f, %.2f, %.2f", temp->center.x, temp->center.y, temp->center.z);
|
||||
print8(0x18, 0x3C, 1.0f, "ROT : %.2f, %.2f, %.2f", temp->rot.x, temp->rot.y, temp->rot.z);
|
||||
print8(0x18, 0x46, 1.0f, "ZOOM : %.2f", temp->zoom);
|
||||
}
|
||||
|
||||
void fn_1_2750(omObjData* obj) {
|
||||
MentDllUnkBss64Struct* temp = &lbl_1_bss_64;
|
||||
if (temp->func != NULL) {
|
||||
temp->func();
|
||||
}
|
||||
Center.x = temp->center.x;
|
||||
Center.y = temp->center.y;
|
||||
Center.z = temp->center.z;
|
||||
CRot.x = temp->rot.x;
|
||||
CRot.y = temp->rot.y;
|
||||
CRot.z = temp->rot.z;
|
||||
CZoom = temp->zoom;
|
||||
}
|
||||
|
||||
void fn_1_2808(void (*arg0)(void)) {
|
||||
fn_1_29A0(&lbl_1_bss_64);
|
||||
lbl_1_bss_64.func = arg0;
|
||||
}
|
||||
|
||||
void fn_1_2844(Process* arg0, void (*arg1)(void)) {
|
||||
Hu3DCameraCreate(1);
|
||||
Hu3DCameraViewportSet(1, 0.0f, 0.0f, 640.0f, 480.0f, 0.0f, 1.0f);
|
||||
Hu3DCameraPerspectiveSet(1, 42.0f, 20.0f, 5000.0f, 1.2f);
|
||||
lbl_1_bss_64.func = arg1;
|
||||
lbl_1_bss_64.func2 = &fn_1_236C;
|
||||
omAddObjEx(arg0, 0x7FDA, 0U, 0U, -1, omOutView);
|
||||
omAddObjEx(arg0, 0x7FD9, 0U, 0U, -1, fn_1_2750);
|
||||
}
|
||||
|
||||
void fn_1_2964(MentDllUnkBss64Struct* arg0) {
|
||||
arg0->center.x = arg0->prevCenter.x;
|
||||
arg0->center.y = arg0->prevCenter.y;
|
||||
arg0->center.z = arg0->prevCenter.z;
|
||||
arg0->rot.x = arg0->prevRot.x;
|
||||
arg0->rot.y = arg0->prevRot.y;
|
||||
arg0->rot.z = arg0->prevRot.z;
|
||||
arg0->zoom = arg0->prevZoom;
|
||||
}
|
||||
|
||||
void fn_1_29A0(MentDllUnkBss64Struct* arg0) {
|
||||
arg0->unk_40 = 0.0f;
|
||||
arg0->prevCenter.x = arg0->center.x;
|
||||
arg0->prevCenter.y = arg0->center.y;
|
||||
arg0->prevCenter.z = arg0->center.z;
|
||||
arg0->prevRot.x = arg0->rot.x;
|
||||
arg0->prevRot.y = arg0->rot.y;
|
||||
arg0->prevRot.z = arg0->rot.z;
|
||||
arg0->prevZoom = arg0->zoom;
|
||||
}
|
||||
|
||||
static inline f32 SmoothInterpolate(f32 arg0, f32 arg1, f32 arg2) {
|
||||
return (arg1 + arg0 * (arg2 - 1.0f)) / arg2;
|
||||
}
|
||||
|
||||
void fn_1_29E4(MentDllUnkBss64Struct* arg0, MentDllUnkBss64Struct* arg1, f32 arg8) {
|
||||
arg0->center.x = SmoothInterpolate(arg0->center.x, arg1->prevCenter.x, arg8);
|
||||
arg0->center.y = SmoothInterpolate(arg0->center.y, arg1->prevCenter.y, arg8);
|
||||
arg0->center.z = SmoothInterpolate(arg0->center.z, arg1->prevCenter.z, arg8);
|
||||
arg0->rot.x = SmoothInterpolate(arg0->rot.x, arg1->prevRot.x, arg8);
|
||||
arg0->rot.y = SmoothInterpolate(arg0->rot.y, arg1->prevRot.y, arg8);
|
||||
arg0->rot.z = SmoothInterpolate(arg0->rot.z, arg1->prevRot.z, arg8);
|
||||
arg0->zoom = SmoothInterpolate(arg0->zoom, arg1->prevZoom, arg8);
|
||||
}
|
||||
|
||||
void fn_1_2C50(MentDllUnkBss64Struct* arg0, f32 arg8) {
|
||||
arg0->center.x = SmoothInterpolate(arg0->center.x, arg0->prevCenter.x, arg8);
|
||||
arg0->center.y = SmoothInterpolate(arg0->center.y, arg0->prevCenter.y, arg8);
|
||||
arg0->center.z = SmoothInterpolate(arg0->center.z, arg0->prevCenter.z, arg8);
|
||||
arg0->rot.x = SmoothInterpolate(arg0->rot.x, arg0->prevRot.x, arg8);
|
||||
arg0->rot.y = SmoothInterpolate(arg0->rot.y, arg0->prevRot.y, arg8);
|
||||
arg0->rot.z = SmoothInterpolate(arg0->rot.z, arg0->prevRot.z, arg8);
|
||||
arg0->zoom = SmoothInterpolate(arg0->zoom, arg0->prevZoom, arg8);
|
||||
}
|
||||
|
||||
inline f32 LinearInterpolation(f32 arg0, f32 arg1, f32 arg8, f32 arg9) {
|
||||
if (arg9 <= arg8) {
|
||||
return arg1;
|
||||
} else {
|
||||
return arg0 + ((arg8 / arg9) * (arg1 - arg0));
|
||||
}
|
||||
}
|
||||
|
||||
void fn_1_2EBC(MentDllUnkBss64Struct* arg0, MentDllUnkBss64Struct* arg1, f32 arg8, f32 arg9) {
|
||||
arg1->prevCenter.x = LinearInterpolation(arg0->prevCenter.x, arg1->center.x, arg8, arg9);
|
||||
arg1->prevCenter.y = LinearInterpolation(arg0->prevCenter.y, arg1->center.y, arg8, arg9);
|
||||
arg1->prevCenter.z = LinearInterpolation(arg0->prevCenter.z, arg1->center.z, arg8, arg9);
|
||||
|
||||
arg1->prevRot.x = LinearInterpolation(arg0->prevRot.x, arg1->rot.x, arg8, arg9);
|
||||
arg1->prevRot.y = LinearInterpolation(arg0->prevRot.y, arg1->rot.y, arg8, arg9);
|
||||
arg1->prevRot.z = LinearInterpolation(arg0->prevRot.z, arg1->rot.z, arg8, arg9);
|
||||
|
||||
arg1->prevZoom = LinearInterpolation(arg0->prevZoom, arg1->zoom, arg8, arg9);
|
||||
}
|
||||
|
||||
void fn_1_3138(MentDllUnkBss64Struct* arg0, MentDllUnkBss64Struct* arg1, f32 arg8, f32 arg9) {
|
||||
arg1->prevCenter.x = LinearInterpolation(arg0->prevCenter.x, arg1->center.x, arg8, arg9);
|
||||
arg1->prevCenter.y = LinearInterpolation(arg0->prevCenter.y, arg1->center.y, arg8, arg9);
|
||||
arg1->prevCenter.z = LinearInterpolation(arg0->prevCenter.z, arg1->center.z, arg8, arg9);
|
||||
|
||||
arg1->prevRot.x = LinearInterpolation(arg0->prevRot.x, arg1->rot.x, arg8, arg9);
|
||||
arg1->prevRot.y = LinearInterpolation(arg0->prevRot.y, arg1->rot.y, arg8, arg9);
|
||||
arg1->prevRot.z = LinearInterpolation(arg0->prevRot.z, arg1->rot.z, arg8, arg9);
|
||||
|
||||
arg1->prevZoom = LinearInterpolation(arg0->prevZoom, arg1->zoom, arg8, arg9);
|
||||
|
||||
arg0->center.x = arg1->prevCenter.x;
|
||||
arg0->center.y = arg1->prevCenter.y;
|
||||
arg0->center.z = arg1->prevCenter.z;
|
||||
arg0->rot.x = arg1->prevRot.x;
|
||||
arg0->rot.y = arg1->prevRot.y;
|
||||
arg0->rot.z = arg1->prevRot.z;
|
||||
arg0->zoom = arg1->prevZoom;
|
||||
}
|
||||
|
||||
void fn_1_33EC(MentDllUnkBss64Struct* arg0, MentDllUnkBss64Struct* arg1, f32 arg8, f32 arg9, f32 argA) {
|
||||
arg1->prevCenter.x = LinearInterpolation(arg0->prevCenter.x, arg1->center.x, arg8, arg9);
|
||||
arg1->prevCenter.y = LinearInterpolation(arg0->prevCenter.y, arg1->center.y, arg8, arg9);
|
||||
arg1->prevCenter.z = LinearInterpolation(arg0->prevCenter.z, arg1->center.z, arg8, arg9);
|
||||
|
||||
arg1->prevRot.x = LinearInterpolation(arg0->prevRot.x, arg1->rot.x, arg8, arg9);
|
||||
arg1->prevRot.y = LinearInterpolation(arg0->prevRot.y, arg1->rot.y, arg8, arg9);
|
||||
arg1->prevRot.z = LinearInterpolation(arg0->prevRot.z, arg1->rot.z, arg8, arg9);
|
||||
|
||||
arg1->prevZoom = LinearInterpolation(arg0->prevZoom, arg1->zoom, arg8, arg9);
|
||||
|
||||
arg0->center.x = SmoothInterpolate(arg0->center.x, arg1->prevCenter.x, argA);
|
||||
arg0->center.y = SmoothInterpolate(arg0->center.y, arg1->prevCenter.y, argA);
|
||||
arg0->center.z = SmoothInterpolate(arg0->center.z, arg1->prevCenter.z, argA);
|
||||
|
||||
arg0->rot.x = SmoothInterpolate(arg0->rot.x, arg1->prevRot.x, argA);
|
||||
arg0->rot.y = SmoothInterpolate(arg0->rot.y, arg1->prevRot.y, argA);
|
||||
arg0->rot.z = SmoothInterpolate(arg0->rot.z, arg1->prevRot.z, argA);
|
||||
|
||||
arg0->zoom = SmoothInterpolate(arg0->zoom, arg1->prevZoom, argA);
|
||||
}
|
||||
|
||||
void fn_1_3858(MentDllUnkBss64Struct* arg0, MentDllUnkBss64Struct* arg1, f32 arg8, f32 arg9) {
|
||||
arg1->prevCenter.x = fn_1_32C(arg0->prevCenter.x, arg1->center.x, arg8, arg9);
|
||||
arg1->prevCenter.y = fn_1_32C(arg0->prevCenter.y, arg1->center.y, arg8, arg9);
|
||||
arg1->prevCenter.z = fn_1_32C(arg0->prevCenter.z, arg1->center.z, arg8, arg9);
|
||||
|
||||
arg1->prevRot.x = fn_1_32C(arg0->prevRot.x, arg1->rot.x, arg8, arg9);
|
||||
arg1->prevRot.y = fn_1_32C(arg0->prevRot.y, arg1->rot.y, arg8, arg9);
|
||||
arg1->prevRot.z = fn_1_32C(arg0->prevRot.z, arg1->rot.z, arg8, arg9);
|
||||
|
||||
arg1->prevZoom = fn_1_32C(arg0->prevZoom, arg1->zoom, arg8, arg9);
|
||||
}
|
||||
|
||||
void fn_1_3CAC(MentDllUnkBss64Struct* arg0, MentDllUnkBss64Struct* arg1, f32 arg8, f32 arg9) {
|
||||
arg1->prevCenter.x = fn_1_32C(arg0->prevCenter.x, arg1->center.x, arg8, arg9);
|
||||
arg1->prevCenter.y = fn_1_32C(arg0->prevCenter.y, arg1->center.y, arg8, arg9);
|
||||
arg1->prevCenter.z = fn_1_32C(arg0->prevCenter.z, arg1->center.z, arg8, arg9);
|
||||
|
||||
arg1->prevRot.x = fn_1_32C(arg0->prevRot.x, arg1->rot.x, arg8, arg9);
|
||||
arg1->prevRot.y = fn_1_32C(arg0->prevRot.y, arg1->rot.y, arg8, arg9);
|
||||
arg1->prevRot.z = fn_1_32C(arg0->prevRot.z, arg1->rot.z, arg8, arg9);
|
||||
|
||||
arg1->prevZoom = fn_1_32C(arg0->prevZoom, arg1->zoom, arg8, arg9);
|
||||
|
||||
arg0->center.x = arg1->prevCenter.x;
|
||||
arg0->center.y = arg1->prevCenter.y;
|
||||
arg0->center.z = arg1->prevCenter.z;
|
||||
|
||||
arg0->rot.x = arg1->prevRot.x;
|
||||
arg0->rot.y = arg1->prevRot.y;
|
||||
arg0->rot.z = arg1->prevRot.z;
|
||||
|
||||
arg0->zoom = arg1->prevZoom;
|
||||
}
|
||||
|
||||
void fn_1_4138(MentDllUnkBss64Struct* arg0, MentDllUnkBss64Struct* arg1, f32 arg8, f32 arg9, f32 argA) {
|
||||
arg1->prevCenter.x = fn_1_32C(arg0->prevCenter.x, arg1->center.x, arg8, arg9);
|
||||
arg1->prevCenter.y = fn_1_32C(arg0->prevCenter.y, arg1->center.y, arg8, arg9);
|
||||
arg1->prevCenter.z = fn_1_32C(arg0->prevCenter.z, arg1->center.z, arg8, arg9);
|
||||
|
||||
arg1->prevRot.x = fn_1_32C(arg0->prevRot.x, arg1->rot.x, arg8, arg9);
|
||||
arg1->prevRot.y = fn_1_32C(arg0->prevRot.y, arg1->rot.y, arg8, arg9);
|
||||
arg1->prevRot.z = fn_1_32C(arg0->prevRot.z, arg1->rot.z, arg8, arg9);
|
||||
|
||||
arg1->prevZoom = fn_1_32C(arg0->prevZoom, arg1->zoom, arg8, arg9);
|
||||
|
||||
arg0->center.x = SmoothInterpolate(arg0->center.x, arg1->prevCenter.x, argA);
|
||||
arg0->center.y = SmoothInterpolate(arg0->center.y, arg1->prevCenter.y, argA);
|
||||
arg0->center.z = SmoothInterpolate(arg0->center.z, arg1->prevCenter.z, argA);
|
||||
|
||||
arg0->rot.x = SmoothInterpolate(arg0->rot.x, arg1->prevRot.x, argA);
|
||||
arg0->rot.y = SmoothInterpolate(arg0->rot.y, arg1->prevRot.y, argA);
|
||||
arg0->rot.z = SmoothInterpolate(arg0->rot.z, arg1->prevRot.z, argA);
|
||||
|
||||
arg0->zoom = SmoothInterpolate(arg0->zoom, arg1->prevZoom, argA);
|
||||
}
|
||||
|
||||
void fn_1_4790(MentDllUnkBss64Struct* arg0, MentDllUnkBss64Struct* arg1, f32 arg8, f32 arg9) {
|
||||
arg1->prevCenter.x = fn_1_254(arg0->prevCenter.x, arg1->center.x, arg8, arg9);
|
||||
arg1->prevCenter.y = fn_1_254(arg0->prevCenter.y, arg1->center.y, arg8, arg9);
|
||||
arg1->prevCenter.z = fn_1_254(arg0->prevCenter.z, arg1->center.z, arg8, arg9);
|
||||
|
||||
arg1->prevRot.x = fn_1_254(arg0->prevRot.x, arg1->rot.x, arg8, arg9);
|
||||
arg1->prevRot.y = fn_1_254(arg0->prevRot.y, arg1->rot.y, arg8, arg9);
|
||||
arg1->prevRot.z = fn_1_254(arg0->prevRot.z, arg1->rot.z, arg8, arg9);
|
||||
|
||||
arg1->prevZoom = fn_1_254(arg0->prevZoom, arg1->zoom, arg8, arg9);
|
||||
}
|
||||
|
||||
void fn_1_4C54(MentDllUnkBss64Struct* arg0, MentDllUnkBss64Struct* arg1, f32 arg8, f32 arg9) {
|
||||
arg1->prevCenter.x = fn_1_254(arg0->prevCenter.x, arg1->center.x, arg8, arg9);
|
||||
arg1->prevCenter.y = fn_1_254(arg0->prevCenter.y, arg1->center.y, arg8, arg9);
|
||||
arg1->prevCenter.z = fn_1_254(arg0->prevCenter.z, arg1->center.z, arg8, arg9);
|
||||
|
||||
arg1->prevRot.x = fn_1_254(arg0->prevRot.x, arg1->rot.x, arg8, arg9);
|
||||
arg1->prevRot.y = fn_1_254(arg0->prevRot.y, arg1->rot.y, arg8, arg9);
|
||||
arg1->prevRot.z = fn_1_254(arg0->prevRot.z, arg1->rot.z, arg8, arg9);
|
||||
|
||||
arg1->prevZoom = fn_1_254(arg0->prevZoom, arg1->zoom, arg8, arg9);
|
||||
|
||||
arg0->center.x = arg1->prevCenter.x;
|
||||
arg0->center.y = arg1->prevCenter.y;
|
||||
arg0->center.z = arg1->prevCenter.z;
|
||||
|
||||
arg0->rot.x = arg1->prevRot.x;
|
||||
arg0->rot.y = arg1->prevRot.y;
|
||||
arg0->rot.z = arg1->prevRot.z;
|
||||
|
||||
arg0->zoom = arg1->prevZoom;
|
||||
}
|
||||
|
||||
void fn_1_5150(MentDllUnkBss64Struct* arg0, MentDllUnkBss64Struct* arg1, f32 arg8, f32 arg9, f32 argA) {
|
||||
arg1->prevCenter.x = fn_1_254(arg0->prevCenter.x, arg1->center.x, arg8, arg9);
|
||||
arg1->prevCenter.y = fn_1_254(arg0->prevCenter.y, arg1->center.y, arg8, arg9);
|
||||
arg1->prevCenter.z = fn_1_254(arg0->prevCenter.z, arg1->center.z, arg8, arg9);
|
||||
|
||||
arg1->prevRot.x = fn_1_254(arg0->prevRot.x, arg1->rot.x, arg8, arg9);
|
||||
arg1->prevRot.y = fn_1_254(arg0->prevRot.y, arg1->rot.y, arg8, arg9);
|
||||
arg1->prevRot.z = fn_1_254(arg0->prevRot.z, arg1->rot.z, arg8, arg9);
|
||||
|
||||
arg1->prevZoom = fn_1_254(arg0->prevZoom, arg1->zoom, arg8, arg9);
|
||||
|
||||
arg0->center.x = SmoothInterpolate(arg0->center.x, arg1->prevCenter.x, argA);
|
||||
arg0->center.y = SmoothInterpolate(arg0->center.y, arg1->prevCenter.y, argA);
|
||||
arg0->center.z = SmoothInterpolate(arg0->center.z, arg1->prevCenter.z, argA);
|
||||
|
||||
arg0->rot.x = SmoothInterpolate(arg0->rot.x, arg1->prevRot.x, argA);
|
||||
arg0->rot.y = SmoothInterpolate(arg0->rot.y, arg1->prevRot.y, argA);
|
||||
arg0->rot.z = SmoothInterpolate(arg0->rot.z, arg1->prevRot.z, argA);
|
||||
|
||||
arg0->zoom = SmoothInterpolate(arg0->zoom, arg1->prevZoom, argA);
|
||||
}
|
||||
|
||||
void fn_1_5818(omObjData* arg0, s32 arg1, s32 arg2, s32 arg3, s32 arg4) {
|
||||
switch (arg4) {
|
||||
case 0:
|
||||
Hu3DMotionShiftSet(arg0->model[arg1], arg0->motion[arg2], 0.0f, arg3, 0);
|
||||
break;
|
||||
case 1:
|
||||
Hu3DMotionShiftSet(arg0->model[arg1], arg0->motion[arg2], 0.0f, arg3, 0x40000001);
|
||||
break;
|
||||
case 2:
|
||||
Hu3DMotionShiftSet(arg0->model[arg1], arg0->motion[arg2], 0.0f, arg3, 0x40000002);
|
||||
break;
|
||||
}
|
||||
arg0->work[0] = arg0->work[1] = arg0->work[2] = 0;
|
||||
}
|
||||
|
||||
void fn_1_59A0(omObjData* arg0, s32 arg1, s32 arg2, s32 arg3, s32 arg4) {
|
||||
if (arg0->work[3] != arg0->motion[arg2]) {
|
||||
arg0->work[3] = arg0->motion[arg2];
|
||||
switch (arg4) {
|
||||
case 0:
|
||||
Hu3DMotionShiftSet(arg0->model[arg1], arg0->motion[arg2], 0.0f, arg3, 0);
|
||||
break;
|
||||
case 1:
|
||||
Hu3DMotionShiftSet(arg0->model[arg1], arg0->motion[arg2], 0.0f, arg3, 0x40000001);
|
||||
break;
|
||||
case 2:
|
||||
Hu3DMotionShiftSet(arg0->model[arg1], arg0->motion[arg2], 0.0f, arg3, 0x40000002);
|
||||
break;
|
||||
}
|
||||
arg0->work[0] = arg0->work[1] = arg0->work[2] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void fn_1_5B50(omObjData* arg0, s32 arg1, s32 arg2, s32 arg3) {
|
||||
(void)arg1;
|
||||
Hu3DMotionShiftSet(arg0->model[1], arg0->motion[arg1], 0.0f, arg3, 0);
|
||||
arg0->work[0] = arg0->work[1] = arg0->work[2] = 0;
|
||||
arg0->work[0] = 1;
|
||||
arg0->work[1] = arg2;
|
||||
arg0->work[2] = arg3 + 1;
|
||||
}
|
||||
|
||||
void fn_1_5C08(omObjData* arg0) {
|
||||
s32 temp;
|
||||
|
||||
if (arg0->work[0] != 0) {
|
||||
if (arg0->work[2] != 0) {
|
||||
arg0->work[2] -= 1;
|
||||
return;
|
||||
}
|
||||
if ((arg0->work[2] == 0) && (Hu3DMotionEndCheck(arg0->model[1]) != 0)) {
|
||||
temp = arg0->work[1];
|
||||
Hu3DMotionShiftSet(arg0->model[1], arg0->motion[temp], 0.0f, 15.0f, 0x40000001);
|
||||
arg0->work[0] = arg0->work[1] = arg0->work[2] = 0;
|
||||
arg0->work[0] = arg0->work[1] = arg0->work[2] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void fn_1_5CDC(omObjData* arg0, s32 arg1, s32 arg2) {
|
||||
HuPrcSleep(arg2 + 1);
|
||||
do {
|
||||
HuPrcVSleep();
|
||||
} while (Hu3DMotionEndCheck(arg0->model[arg1]) == 0);
|
||||
}
|
||||
|
||||
void fn_1_5D38(omObjData *arg0, s32 arg1, Vec arg2, float arg8, float arg9, float argA, s32 arg3, s32 arg4)
|
||||
{
|
||||
s32 temp_r29 = 0;
|
||||
s32 temp_r28 = 0;
|
||||
|
||||
Vec sp4C;
|
||||
Vec sp40;
|
||||
Vec sp34;
|
||||
Vec sp28;
|
||||
Vec sp1C;
|
||||
Vec sp10;
|
||||
sp40.x = Hu3DData[arg0->model[arg1]].pos.x;
|
||||
sp40.y = Hu3DData[arg0->model[arg1]].pos.y;
|
||||
sp40.z = Hu3DData[arg0->model[arg1]].pos.z;
|
||||
sp34.x = arg2.x;
|
||||
sp34.y = arg2.y;
|
||||
sp34.z = arg2.z;
|
||||
sp1C.x = Hu3DData[arg0->model[arg1]].rot.x;
|
||||
sp1C.y = Hu3DData[arg0->model[arg1]].rot.y;
|
||||
sp1C.z = Hu3DData[arg0->model[arg1]].rot.z;
|
||||
sp10.x = 0;
|
||||
sp10.y = arg8;
|
||||
sp10.z = 0;
|
||||
if(sp34.x-sp40.x >= 0.0f) {
|
||||
temp_r29 = 1;
|
||||
} else {
|
||||
temp_r29 = 0;
|
||||
}
|
||||
if(sp34.z-sp40.z >= 0.0f) {
|
||||
temp_r28 = 1;
|
||||
} else {
|
||||
temp_r28 = 0;
|
||||
}
|
||||
while(arg3) {
|
||||
fn_1_4D8();
|
||||
sp28.y = -(atan2d(sp34.z-sp40.z, sp34.x-sp40.x)-90);
|
||||
if(sp28.y < 0.0f) {
|
||||
sp28.y += 360.0f;
|
||||
} else if(sp28.y >= 360.0f) {
|
||||
sp28.y -= 360.0f;
|
||||
}
|
||||
if(arg4) {
|
||||
if(sp28.y >= 180.0f) {
|
||||
if(sp1C.y-sp28.y >= 180.0f) {
|
||||
sp1C.y -= 360.0f;
|
||||
}
|
||||
if(sp1C.y-sp28.y < -180.0f) {
|
||||
sp1C.y += 360.0f;
|
||||
}
|
||||
} else {
|
||||
if(sp1C.y-sp28.y > 180.0f) {
|
||||
sp1C.y -= 360.0f;
|
||||
}
|
||||
if(sp1C.y-sp28.y <= -180.0f) {
|
||||
sp1C.y += 360.0f;
|
||||
}
|
||||
}
|
||||
}
|
||||
sp4C.x = sp40.x = sp40.x+(arg9*sind(sp28.y));
|
||||
sp4C.z = sp40.z = sp40.z+(arg9*cosd(sp28.y));
|
||||
if(temp_r29 == 1) {
|
||||
if(sp40.x >= sp34.x) {
|
||||
sp4C.x = sp40.x = sp34.x;
|
||||
temp_r29 = 2;
|
||||
}
|
||||
} else if(temp_r29 == 0) {
|
||||
if(sp40.x <= sp34.x) {
|
||||
sp4C.x = sp40.x = sp34.x;
|
||||
temp_r29 = 2;
|
||||
}
|
||||
}
|
||||
if(temp_r28 == 1) {
|
||||
if(sp40.z >= sp34.z) {
|
||||
sp4C.z = sp40.z = sp34.z;
|
||||
temp_r28 = 2;
|
||||
}
|
||||
} else if(temp_r28 == 0) {
|
||||
if(sp40.z <= sp34.z) {
|
||||
sp4C.z = sp40.z = sp34.z;
|
||||
temp_r28 = 2;
|
||||
}
|
||||
}
|
||||
if(arg4) {
|
||||
sp1C.y = fn_1_234(sp1C.y, sp28.y, argA);
|
||||
}
|
||||
Hu3DModelPosSet(arg0->model[arg1], sp4C.x, sp40.y, sp4C.z);
|
||||
Hu3DModelRotSet(arg0->model[arg1], sp1C.x, sp1C.y, sp1C.z);
|
||||
if(temp_r29 == 2 && temp_r28 == 2) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
sp1C.y = Hu3DData[arg0->model[arg1]].rot.y;
|
||||
if(arg4) {
|
||||
s32 temp_r27;
|
||||
for(temp_r27=0; temp_r27<=argA; temp_r27++) {
|
||||
fn_1_4D8();
|
||||
if(sp10.y >= 180.0f) {
|
||||
if(sp1C.y-sp10.y >= 180.0f) {
|
||||
sp1C.y -= 360.0f;
|
||||
}
|
||||
if(sp1C.y-sp10.y < -180.0f) {
|
||||
sp1C.y += 360.0f;
|
||||
}
|
||||
} else {
|
||||
if(sp1C.y-sp10.y > 180.0f) {
|
||||
sp1C.y -= 360.0f;
|
||||
}
|
||||
if(sp1C.y-sp10.y <= -180.0f) {
|
||||
sp1C.y += 360.0f;
|
||||
}
|
||||
}
|
||||
sp10.z = fn_1_20C(sp1C.y, sp10.y, temp_r27, argA);
|
||||
Hu3DModelRotSet(arg0->model[arg1], sp1C.x, sp10.z, sp1C.z);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void fn_1_6534(s32 grpId, s32 memberNo, float posX, float posY)
|
||||
{
|
||||
HuSprPosSet(grpId, memberNo, posX, posY+0.5f);
|
||||
}
|
||||
|
|
@ -13,7 +13,6 @@
|
|||
#include "game/sprite.h"
|
||||
#include "game/window.h"
|
||||
#include "game/wipe.h"
|
||||
|
||||
#include "REL/mentDll.h"
|
||||
|
||||
typedef struct MentDllUnkBssE4Struct {
|
||||
|
|
@ -156,23 +155,6 @@ void fn_1_C174(s32 arg0);
|
|||
void fn_1_E654(s32 arg0);
|
||||
void fn_1_E71C(s32 arg0);
|
||||
|
||||
s32 lbl_1_data_0[][4] = {
|
||||
{ 0x00000037, 0x00000038, 0x00000036, 0x00000039 },
|
||||
{ 0x00000043, 0x00000045, 0x00000044, 0x00000043 },
|
||||
{ 0x00000040, 0x00000042, 0x00000041, 0x00000040 },
|
||||
{ 0x0000004B, 0x0000004D, 0x0000004C, 0x0000004B },
|
||||
{ 0x00000046, 0x00000048, 0x00000047, 0x00000046 },
|
||||
{ 0x0000003E, 0x0000003F, 0x0000003E, 0x0000003E },
|
||||
{ 0x0000003A, 0x0000003B, 0x0000003C, 0xFFFFFFFF },
|
||||
};
|
||||
|
||||
s32 lbl_1_data_70 = -1;
|
||||
|
||||
char lbl_1_data_74[] = ">>>>>>>>>> CAMERA DATA <<<<<<<<<<";
|
||||
char lbl_1_data_96[] = "CENTER : %.2f, %.2f, %.2f";
|
||||
char lbl_1_data_B0[] = "ROT : %.2f, %.2f, %.2f";
|
||||
char lbl_1_data_CA[] = "ZOOM : %.2f";
|
||||
|
||||
Vec lbl_1_data_D8[6] = {
|
||||
{ 0.0f, 0.0f, 460.0f },
|
||||
{ -240.0f, 0.0f, 460.0f },
|
||||
|
|
@ -204,7 +186,7 @@ s32 lbl_1_bss_A8[8];
|
|||
MentDllUnkBss64Struct lbl_1_bss_64;
|
||||
s32 lbl_1_bss_24[16];
|
||||
s32 lbl_1_bss_14[4];
|
||||
s32 lbl_1_bss_0[5];
|
||||
s32 lbl_1_bss_8[3];
|
||||
|
||||
void fn_1_658C(Process *arg0)
|
||||
{
|
||||
|
|
@ -315,7 +297,7 @@ void fn_1_6C4C(void)
|
|||
s32 var_r28 = 0;
|
||||
{
|
||||
GXColor sp10 = { 0x00, 0x00, 0x80, 0x80 };
|
||||
while (TRUE) {
|
||||
while (1) {
|
||||
fn_1_4D8();
|
||||
if (HuPadBtnDown[0] & PAD_TRIGGER_R) {
|
||||
var_r28++;
|
||||
|
|
@ -452,7 +434,7 @@ void fn_1_7218(void)
|
|||
}
|
||||
lbl_1_bss_D8 = 1;
|
||||
HuPrcEnd();
|
||||
while (TRUE) {
|
||||
while (1) {
|
||||
HuPrcVSleep();
|
||||
}
|
||||
}
|
||||
|
|
@ -520,7 +502,7 @@ void fn_1_7684(void)
|
|||
CharARAMOpen(GWPlayerCfg[2].character);
|
||||
CharARAMOpen(GWPlayerCfg[3].character);
|
||||
omOvlCallEx(spC[GWSystem.board], 1, 0, 0);
|
||||
while (TRUE) {
|
||||
while (1) {
|
||||
fn_1_4D8();
|
||||
}
|
||||
}
|
||||
|
|
@ -558,18 +540,18 @@ void fn_1_7858(void)
|
|||
|
||||
void fn_1_7900(void)
|
||||
{
|
||||
float sp8[18];
|
||||
MentDllUnkBss64Struct sp8;
|
||||
MentDllUnkBss64Struct *var_r31;
|
||||
|
||||
var_r31 = &lbl_1_bss_64;
|
||||
sp8[2] = lbl_1_bss_DC;
|
||||
sp8[3] = 60.0f;
|
||||
sp8[4] = 0.0f;
|
||||
sp8[8] = 0.0f;
|
||||
sp8[9] = 0.0f;
|
||||
sp8[10] = 0.0f;
|
||||
sp8[14] = 850.0f;
|
||||
fn_1_4138(var_r31, sp8, var_r31->unk_40++, 10.0f, 5.0f);
|
||||
sp8.center.x = lbl_1_bss_DC;
|
||||
sp8.center.y = 60.0f;
|
||||
sp8.center.z = 0.0f;
|
||||
sp8.rot.x = 0.0f;
|
||||
sp8.rot.y = 0.0f;
|
||||
sp8.rot.z = 0.0f;
|
||||
sp8.zoom = 850.0f;
|
||||
fn_1_4138(var_r31, &sp8, var_r31->unk_40++, 10.0f, 5.0f);
|
||||
}
|
||||
|
||||
s32 lbl_1_data_2F0 = -1;
|
||||
|
|
@ -783,7 +765,7 @@ void fn_1_85C8(void)
|
|||
saveExecF = 0;
|
||||
if (GWGameStat.party_continue == 1) {
|
||||
var_r31 = fn_1_1434(0, 0, 0);
|
||||
while (TRUE) {
|
||||
while (1) {
|
||||
fn_1_4D8();
|
||||
fn_1_59A0(lbl_1_bss_33AC[0].unk_00, 1, 4, 0xF, 1);
|
||||
fn_1_1968(var_r31, 0x1A0001, -1, 5);
|
||||
|
|
@ -887,7 +869,7 @@ s32 fn_1_8B68(void)
|
|||
}
|
||||
var_r27 = fn_1_1434(0, 0, 0);
|
||||
HuAudFXPlay(lbl_1_data_0[var_r28][2]);
|
||||
while (TRUE) {
|
||||
while (1) {
|
||||
fn_1_4D8();
|
||||
fn_1_4D8();
|
||||
fn_1_5818(lbl_1_bss_33AC[var_r28].unk_00, 1, 4, 0xF, 1);
|
||||
|
|
@ -898,7 +880,7 @@ s32 fn_1_8B68(void)
|
|||
lbl_1_bss_35BC[0].unk_04 = (MentDllUnkFunc)fn_1_1FF4C;
|
||||
var_r25 = 0x63;
|
||||
var_r23 = 0;
|
||||
while (TRUE) {
|
||||
while (1) {
|
||||
fn_1_4D8();
|
||||
var_r30 = 0;
|
||||
for (var_r31 = 0; var_r31 < 4; var_r31++) {
|
||||
|
|
@ -1021,7 +1003,7 @@ s32 fn_1_8FB8(void)
|
|||
lbl_1_bss_3114[var_r31].unk_04 = (MentDllUnkFunc)fn_1_15CB4;
|
||||
}
|
||||
}
|
||||
while (TRUE) {
|
||||
while (1) {
|
||||
fn_1_4D8();
|
||||
for (var_r31 = 0; var_r31 < 4; var_r31++) {
|
||||
if ((lbl_1_bss_3114[var_r31].unk_60 == 0) && (HuPadBtnDown[lbl_1_bss_3114[var_r31].unk_6C] & PAD_BUTTON_A)) {
|
||||
|
|
@ -1813,7 +1795,7 @@ void fn_1_B654(omObjData *arg0, MentDllUnkBss35BCStruct *arg1)
|
|||
case 0:
|
||||
var_r30 = 1;
|
||||
fn_1_14CE0();
|
||||
while (TRUE) {
|
||||
while (1) {
|
||||
fn_1_4D8();
|
||||
switch (var_r29) {
|
||||
case 1:
|
||||
|
|
@ -1974,7 +1956,7 @@ void fn_1_C174(s32 arg0)
|
|||
omOvlCallEx(spC[GWSystem.board], 1, 0, 0);
|
||||
break;
|
||||
}
|
||||
while (TRUE) {
|
||||
while (1) {
|
||||
fn_1_4D8();
|
||||
}
|
||||
}
|
||||
|
|
@ -2027,7 +2009,7 @@ void fn_1_C4B8(void)
|
|||
return;
|
||||
}
|
||||
var_r31 = fn_1_1434(0, 0, 0);
|
||||
while (TRUE) {
|
||||
while (1) {
|
||||
fn_1_4D8();
|
||||
fn_1_59A0(lbl_1_bss_33AC[0].unk_00, 1, 4, 0xF, 1);
|
||||
fn_1_1968(var_r31, 0x1E0001, -1, 5);
|
||||
|
|
@ -2108,7 +2090,7 @@ void fn_1_C4B8(void)
|
|||
}
|
||||
}
|
||||
}
|
||||
while (TRUE) {
|
||||
while (1) {
|
||||
fn_1_4D8();
|
||||
}
|
||||
}
|
||||
|
|
@ -2176,14 +2158,14 @@ s32 fn_1_CD8C(void)
|
|||
sp8 = 0;
|
||||
fn_1_1CF68();
|
||||
var_r31 = fn_1_1434(0, 0, 0);
|
||||
while (TRUE) {
|
||||
while (1) {
|
||||
fn_1_4D8();
|
||||
fn_1_59A0(lbl_1_bss_33AC[0].unk_00, 1, 4, 0xF, 1);
|
||||
fn_1_1968(var_r31, 0x1E005E, -1, -1);
|
||||
fn_1_59A0(lbl_1_bss_33AC[0].unk_00, 1, 1, 0xF, 1);
|
||||
fn_1_2154(0x1A0020);
|
||||
lbl_1_bss_3114->unk_04 = (MentDllUnkFunc)fn_1_1E404;
|
||||
while (TRUE) {
|
||||
while (1) {
|
||||
if (lbl_1_bss_3114->unk_70[0] == 1) {
|
||||
var_r30 = 1;
|
||||
break;
|
||||
|
|
@ -2230,7 +2212,7 @@ s32 fn_1_CF8C(void)
|
|||
var_r28 = -1;
|
||||
var_r27 = -1;
|
||||
var_r31 = fn_1_1434(0, 0, 0);
|
||||
while (TRUE) {
|
||||
while (1) {
|
||||
fn_1_4D8();
|
||||
fn_1_59A0(lbl_1_bss_33AC[0].unk_00, 1, 4, 0xF, 1);
|
||||
fn_1_1968(var_r31, 0x1E0009, -1, -1);
|
||||
|
|
@ -2239,7 +2221,7 @@ s32 fn_1_CF8C(void)
|
|||
lbl_1_bss_35BC[1].unk_08[1] = 0;
|
||||
fn_1_1DED8();
|
||||
lbl_1_bss_35BC[0].unk_04 = (MentDllUnkFunc)fn_1_1E8A4;
|
||||
while (TRUE) {
|
||||
while (1) {
|
||||
fn_1_4D8();
|
||||
if ((var_r28 != lbl_1_bss_35BC[0].unk_08[0]) || (var_r27 != lbl_1_bss_35BC[0].unk_1C[lbl_1_bss_35BC[0].unk_08[0] - 1])) {
|
||||
var_r28 = lbl_1_bss_35BC[0].unk_08[0];
|
||||
|
|
@ -2679,7 +2661,7 @@ void fn_1_E71C(s32 arg0)
|
|||
HuAudSeqAllFadeOut(0x3E8);
|
||||
HuAudSStreamAllFadeOut(0x3E8);
|
||||
omOvlCallEx(spC[GWSystem.board], 1, 0, 0);
|
||||
while (TRUE) {
|
||||
while (1) {
|
||||
fn_1_4D8();
|
||||
}
|
||||
}
|
||||
|
|
@ -2855,7 +2837,7 @@ void fn_1_1053C(void)
|
|||
HuAudFXAllStop();
|
||||
HuAudSStreamAllStop();
|
||||
omOvlGotoEx(OVL_OPTION, 1, 0, 0);
|
||||
while (TRUE) {
|
||||
while (1) {
|
||||
fn_1_4D8();
|
||||
}
|
||||
}
|
||||
|
|
@ -2913,7 +2895,7 @@ void fn_1_10C5C(void)
|
|||
HuAudFXAllStop();
|
||||
HuAudSStreamAllStop();
|
||||
omOvlGotoEx(OVL_PRESENT, 1, 0, 0);
|
||||
while (TRUE) {
|
||||
while (1) {
|
||||
fn_1_4D8();
|
||||
}
|
||||
}
|
||||
|
|
@ -2988,7 +2970,7 @@ void fn_1_114A0(void)
|
|||
MGSeqKillAll();
|
||||
HuAudFadeOut(1);
|
||||
omOvlReturnEx(1, 1);
|
||||
while (TRUE) {
|
||||
while (1) {
|
||||
fn_1_4D8();
|
||||
}
|
||||
}
|
||||
|
|
@ -3033,7 +3015,7 @@ void fn_1_116F4(void)
|
|||
lbl_1_bss_366C.unk_04 = (MentDllUnkFunc)fn_1_FEAC;
|
||||
break;
|
||||
}
|
||||
while (TRUE) {
|
||||
while (1) {
|
||||
fn_1_4D8();
|
||||
if (lbl_1_bss_366C.unk_04 == NULL) {
|
||||
continue;
|
||||
|
|
@ -3208,7 +3190,7 @@ void fn_1_121D8(void)
|
|||
fn_1_18788(lbl_1_bss_35BC, 0, 0, 0);
|
||||
}
|
||||
}
|
||||
while (TRUE) {
|
||||
while (1) {
|
||||
fn_1_4D8();
|
||||
if (lbl_1_bss_35BC[var_r30].unk_04 == NULL) {
|
||||
continue;
|
||||
|
|
@ -3343,7 +3325,7 @@ void fn_1_12E40(void)
|
|||
lbl_1_bss_33AC[var_r30].unk_04 = NULL;
|
||||
lbl_1_bss_33AC[var_r30].unk_30 = var_r30;
|
||||
fn_1_12A0C(var_r31, var_r30);
|
||||
while (TRUE) {
|
||||
while (1) {
|
||||
fn_1_4D8();
|
||||
if (lbl_1_bss_33AC[var_r30].unk_04 != NULL) {
|
||||
lbl_1_bss_33AC[var_r30].unk_04(var_r31, &lbl_1_bss_33AC[var_r30]);
|
||||
|
|
@ -3376,7 +3358,7 @@ void fn_1_134A8(void)
|
|||
lbl_1_bss_3354.unk_00 = var_r31;
|
||||
lbl_1_bss_3354.unk_04 = NULL;
|
||||
fn_1_13348(var_r31);
|
||||
while (TRUE) {
|
||||
while (1) {
|
||||
fn_1_4D8();
|
||||
if (lbl_1_bss_3354.unk_04 != NULL) {
|
||||
lbl_1_bss_3354.unk_04(var_r31, &lbl_1_bss_3354);
|
||||
|
|
@ -3461,7 +3443,7 @@ void fn_1_13970(void)
|
|||
else {
|
||||
fn_1_1368C(var_r27, var_r26);
|
||||
}
|
||||
while (TRUE) {
|
||||
while (1) {
|
||||
fn_1_4D8();
|
||||
if (lbl_1_bss_3114[var_r26].unk_04 == NULL) {
|
||||
continue;
|
||||
|
|
@ -3475,29 +3457,29 @@ void fn_1_13D60(void)
|
|||
MentDllUnkBss64Struct *var_r31;
|
||||
|
||||
var_r31 = &lbl_1_bss_64;
|
||||
var_r31->unk_08 = 0.0f;
|
||||
var_r31->unk_0C = 0.0f;
|
||||
var_r31->unk_10 = 0.0f;
|
||||
var_r31->unk_20 = -10.0f;
|
||||
var_r31->unk_24 = 0.0f;
|
||||
var_r31->unk_28 = 0.0f;
|
||||
var_r31->unk_38 = 2900.0f;
|
||||
var_r31->center.x = 0.0f;
|
||||
var_r31->center.y = 0.0f;
|
||||
var_r31->center.z = 0.0f;
|
||||
var_r31->rot.x = -10.0f;
|
||||
var_r31->rot.y = 0.0f;
|
||||
var_r31->rot.z = 0.0f;
|
||||
var_r31->zoom = 2900.0f;
|
||||
}
|
||||
|
||||
void fn_1_13DEC(void)
|
||||
{
|
||||
float sp8[18];
|
||||
MentDllUnkBss64Struct sp8;
|
||||
MentDllUnkBss64Struct *var_r31;
|
||||
|
||||
var_r31 = &lbl_1_bss_64;
|
||||
sp8[2] = 0.0f;
|
||||
sp8[3] = 0.0f;
|
||||
sp8[4] = 0.0f;
|
||||
sp8[8] = -10.0f;
|
||||
sp8[9] = 0.0f;
|
||||
sp8[10] = 0.0f;
|
||||
sp8[14] = 1150.0f;
|
||||
fn_1_4138(var_r31, sp8, var_r31->unk_40++, 180.0f, 15.0f);
|
||||
sp8.center.x = 0.0f;
|
||||
sp8.center.y = 0.0f;
|
||||
sp8.center.z = 0.0f;
|
||||
sp8.rot.x = -10.0f;
|
||||
sp8.rot.y = 0.0f;
|
||||
sp8.rot.z = 0.0f;
|
||||
sp8.zoom = 1150.0f;
|
||||
fn_1_4138(var_r31, &sp8, var_r31->unk_40++, 180.0f, 15.0f);
|
||||
}
|
||||
|
||||
void fn_1_13EDC(void)
|
||||
|
|
@ -3505,98 +3487,98 @@ void fn_1_13EDC(void)
|
|||
MentDllUnkBss64Struct *var_r31;
|
||||
|
||||
var_r31 = &lbl_1_bss_64;
|
||||
var_r31->unk_08 = 0.0f;
|
||||
var_r31->unk_0C = 0.0f;
|
||||
var_r31->unk_10 = 0.0f;
|
||||
var_r31->unk_20 = -10.0f;
|
||||
var_r31->unk_24 = 0.0f;
|
||||
var_r31->unk_28 = 0.0f;
|
||||
var_r31->unk_38 = 2900.0f;
|
||||
var_r31->center.x = 0.0f;
|
||||
var_r31->center.y = 215.0f;
|
||||
var_r31->center.z = 0.0f;
|
||||
var_r31->rot.x = 0.0f;
|
||||
var_r31->rot.y = 0.0f;
|
||||
var_r31->rot.z = 0.0f;
|
||||
var_r31->zoom = 1600.0f;
|
||||
}
|
||||
|
||||
void fn_1_13F68(void)
|
||||
{
|
||||
float sp8[18];
|
||||
MentDllUnkBss64Struct sp8;
|
||||
MentDllUnkBss64Struct *var_r31;
|
||||
|
||||
var_r31 = &lbl_1_bss_64;
|
||||
sp8[2] = 0.0f;
|
||||
sp8[3] = 215.0f;
|
||||
sp8[4] = 0.0f;
|
||||
sp8[8] = 0.0f;
|
||||
sp8[9] = 0.0f;
|
||||
sp8[10] = 0.0f;
|
||||
sp8[14] = 1600.0f;
|
||||
fn_1_4138(var_r31, sp8, var_r31->unk_40++, 60.0f, 10.0f);
|
||||
sp8.center.x = 0.0f;
|
||||
sp8.center.y = 215.0f;
|
||||
sp8.center.z = 0.0f;
|
||||
sp8.rot.x = 0.0f;
|
||||
sp8.rot.y = 0.0f;
|
||||
sp8.rot.z = 0.0f;
|
||||
sp8.zoom = 1600.0f;
|
||||
fn_1_4138(var_r31, &sp8, var_r31->unk_40++, 60.0f, 10.0f);
|
||||
}
|
||||
|
||||
void fn_1_14058(void)
|
||||
{
|
||||
float sp8[18];
|
||||
MentDllUnkBss64Struct sp8;
|
||||
MentDllUnkBss64Struct *var_r31;
|
||||
|
||||
var_r31 = &lbl_1_bss_64;
|
||||
sp8[2] = 0.0f;
|
||||
sp8[3] = 215.0f;
|
||||
sp8[4] = 0.0f;
|
||||
sp8[8] = 0.0f;
|
||||
sp8[9] = 0.0f;
|
||||
sp8[10] = 0.0f;
|
||||
sp8[14] = 1600.0f;
|
||||
fn_1_4138(var_r31, sp8, var_r31->unk_40++, 10.0f, 5.0f);
|
||||
sp8.center.x = 0.0f;
|
||||
sp8.center.y = 215.0f;
|
||||
sp8.center.z = 0.0f;
|
||||
sp8.rot.x = 0.0f;
|
||||
sp8.rot.y = 0.0f;
|
||||
sp8.rot.z = 0.0f;
|
||||
sp8.zoom = 1600.0f;
|
||||
fn_1_4138(var_r31, &sp8, var_r31->unk_40++, 10.0f, 5.0f);
|
||||
}
|
||||
|
||||
void fn_1_14148(void)
|
||||
{
|
||||
float sp8[18];
|
||||
MentDllUnkBss64Struct sp8;
|
||||
MentDllUnkBss64Struct *var_r31;
|
||||
|
||||
var_r31 = &lbl_1_bss_64;
|
||||
sp8[2] = 1200.0f;
|
||||
sp8[3] = 215.0f;
|
||||
sp8[4] = 0.0f;
|
||||
sp8[8] = 0.0f;
|
||||
sp8[9] = 0.0f;
|
||||
sp8[10] = 0.0f;
|
||||
sp8[14] = 1600.0f;
|
||||
fn_1_4138(var_r31, sp8, var_r31->unk_40++, 10.0f, 5.0f);
|
||||
sp8.center.x = 1200.0f;
|
||||
sp8.center.y = 215.0f;
|
||||
sp8.center.z = 0.0f;
|
||||
sp8.rot.x = 0.0f;
|
||||
sp8.rot.y = 0.0f;
|
||||
sp8.rot.z = 0.0f;
|
||||
sp8.zoom = 1600.0f;
|
||||
fn_1_4138(var_r31, &sp8, var_r31->unk_40++, 10.0f, 5.0f);
|
||||
}
|
||||
|
||||
void fn_1_14238(void)
|
||||
{
|
||||
float sp8[18];
|
||||
MentDllUnkBss64Struct sp8;
|
||||
MentDllUnkBss64Struct *var_r31;
|
||||
|
||||
var_r31 = &lbl_1_bss_64;
|
||||
sp8[2] = 0.0f;
|
||||
sp8[3] = 125.0f;
|
||||
sp8[4] = 0.0f;
|
||||
sp8[8] = -5.0f;
|
||||
sp8[9] = 0.0f;
|
||||
sp8[10] = 0.0f;
|
||||
sp8[14] = 1750.0f;
|
||||
fn_1_4138(var_r31, sp8, var_r31->unk_40++, 30.0f, 10.0f);
|
||||
sp8.center.x = 0.0f;
|
||||
sp8.center.y = 125.0f;
|
||||
sp8.center.z = 0.0f;
|
||||
sp8.rot.x = -5.0f;
|
||||
sp8.rot.y = 0.0f;
|
||||
sp8.rot.z = 0.0f;
|
||||
sp8.zoom = 1750.0f;
|
||||
fn_1_4138(var_r31, &sp8, var_r31->unk_40++, 30.0f, 10.0f);
|
||||
}
|
||||
|
||||
void fn_1_14328(void)
|
||||
{
|
||||
float sp8[18];
|
||||
MentDllUnkBss64Struct sp8;
|
||||
MentDllUnkBss64Struct *var_r31;
|
||||
|
||||
var_r31 = &lbl_1_bss_64;
|
||||
sp8[2] = 1200.0f;
|
||||
sp8[3] = 125.0f;
|
||||
sp8[4] = 0.0f;
|
||||
sp8[8] = -5.0f;
|
||||
sp8[9] = 0.0f;
|
||||
sp8[10] = 0.0f;
|
||||
sp8[14] = 1750.0f;
|
||||
fn_1_4138(var_r31, sp8, var_r31->unk_40++, 30.0f, 10.0f);
|
||||
sp8.center.x = 1200.0f;
|
||||
sp8.center.y = 125.0f;
|
||||
sp8.center.z = 0.0f;
|
||||
sp8.rot.x = -5.0f;
|
||||
sp8.rot.y = 0.0f;
|
||||
sp8.rot.z = 0.0f;
|
||||
sp8.zoom = 1750.0f;
|
||||
fn_1_4138(var_r31, &sp8, var_r31->unk_40++, 30.0f, 10.0f);
|
||||
}
|
||||
|
||||
void fn_1_14418(void)
|
||||
{
|
||||
float sp8[18];
|
||||
MentDllUnkBss64Struct sp8;
|
||||
MentDllUnkBss64Struct *var_r31;
|
||||
s32 var_r30;
|
||||
|
||||
|
|
@ -3607,19 +3589,19 @@ void fn_1_14418(void)
|
|||
fn_1_5818(lbl_1_bss_35BC[var_r30].unk_00, 5, 5, 0, 0);
|
||||
HuAudFXPlay(0x7D);
|
||||
}
|
||||
sp8[2] = 0.0f;
|
||||
sp8.center.x = 0.0f;
|
||||
if (var_r30 == 1) {
|
||||
sp8[2] = 1200.0f;
|
||||
sp8.center.x = 1200.0f;
|
||||
}
|
||||
sp8[3] = 100.0f;
|
||||
sp8[4] = 460.0f;
|
||||
sp8[8] = 0.0f;
|
||||
sp8[9] = 0.0f;
|
||||
sp8[10] = 0.0f;
|
||||
sp8[14] = 125.0f;
|
||||
fn_1_4138(var_r31, sp8, var_r31->unk_40, 180.0f, 10.0f);
|
||||
if (var_r31->unk_40++ >= 0x5A) {
|
||||
if (var_r31->unk_40 == 0x5B) {
|
||||
sp8.center.y = 100.0f;
|
||||
sp8.center.z = 460.0f;
|
||||
sp8.rot.x = 0.0f;
|
||||
sp8.rot.y = 0.0f;
|
||||
sp8.rot.z = 0.0f;
|
||||
sp8.zoom = 125.0f;
|
||||
fn_1_4138(var_r31, &sp8, var_r31->unk_40, 180.0f, 10.0f);
|
||||
if (var_r31->unk_40++ >= 90) {
|
||||
if (var_r31->unk_40 == 91) {
|
||||
if (var_r30 == 0) {
|
||||
lbl_1_bss_24[10] = HuAudFXPlay(0x22);
|
||||
}
|
||||
|
|
@ -3627,57 +3609,57 @@ void fn_1_14418(void)
|
|||
lbl_1_bss_24[10] = HuAudFXPlay(0x23);
|
||||
}
|
||||
}
|
||||
var_r31->unk_20 = fn_1_20C(var_r31->unk_20, -45.0f, var_r31->unk_40 - 0x5A, 90.0f);
|
||||
var_r31->rot.x = fn_1_20C(var_r31->rot.x, -45.0f, var_r31->unk_40 - 0x5A, 90.0f);
|
||||
Hu3DData[lbl_1_bss_35BC[var_r30].unk_00->model[4]].rot.x = fn_1_20C(0.0f, 45.0f, var_r31->unk_40 - 0x5A, 90.0f);
|
||||
}
|
||||
}
|
||||
|
||||
void fn_1_146D0(void)
|
||||
{
|
||||
float sp8[18];
|
||||
MentDllUnkBss64Struct sp8;
|
||||
MentDllUnkBss64Struct *var_r31;
|
||||
|
||||
var_r31 = &lbl_1_bss_64;
|
||||
sp8[2] = 0.0f;
|
||||
sp8[3] = 215.0f;
|
||||
sp8[4] = 0.0f;
|
||||
sp8[8] = 0.0f;
|
||||
sp8[9] = 0.0f;
|
||||
sp8[10] = 0.0f;
|
||||
sp8[14] = 1600.0f;
|
||||
fn_1_5150(var_r31, sp8, var_r31->unk_40++, 30.0f, 10.0f);
|
||||
sp8.center.x = 0.0f;
|
||||
sp8.center.y = 215.0f;
|
||||
sp8.center.z = 0.0f;
|
||||
sp8.rot.x = 0.0f;
|
||||
sp8.rot.y = 0.0f;
|
||||
sp8.rot.z = 0.0f;
|
||||
sp8.zoom = 1600.0f;
|
||||
fn_1_5150(var_r31, &sp8, var_r31->unk_40++, 30.0f, 10.0f);
|
||||
}
|
||||
|
||||
void fn_1_147C0(void)
|
||||
{
|
||||
float sp8[18];
|
||||
MentDllUnkBss64Struct sp8;
|
||||
MentDllUnkBss64Struct *var_r31;
|
||||
|
||||
var_r31 = &lbl_1_bss_64;
|
||||
sp8[2] = 1200.0f;
|
||||
sp8[3] = 215.0f;
|
||||
sp8[4] = 0.0f;
|
||||
sp8[8] = 0.0f;
|
||||
sp8[9] = 0.0f;
|
||||
sp8[10] = 0.0f;
|
||||
sp8[14] = 1600.0f;
|
||||
fn_1_5150(var_r31, sp8, var_r31->unk_40++, 30.0f, 10.0f);
|
||||
sp8.center.x = 1200.0f;
|
||||
sp8.center.y = 215.0f;
|
||||
sp8.center.z = 0.0f;
|
||||
sp8.rot.x = 0.0f;
|
||||
sp8.rot.y = 0.0f;
|
||||
sp8.rot.z = 0.0f;
|
||||
sp8.zoom = 1600.0f;
|
||||
fn_1_5150(var_r31, &sp8, var_r31->unk_40++, 30.0f, 10.0f);
|
||||
}
|
||||
|
||||
void fn_1_148B0(void)
|
||||
{
|
||||
float sp8[18];
|
||||
MentDllUnkBss64Struct sp8;
|
||||
MentDllUnkBss64Struct *var_r31;
|
||||
|
||||
var_r31 = &lbl_1_bss_64;
|
||||
sp8[2] = 0.0f;
|
||||
sp8[3] = 30.0f;
|
||||
sp8[4] = 0.0f;
|
||||
sp8[8] = -5.0f;
|
||||
sp8[9] = 0.0f;
|
||||
sp8[10] = 0.0f;
|
||||
sp8[14] = 1100.0f;
|
||||
fn_1_4138(var_r31, sp8, var_r31->unk_40++, 30.0f, 10.0f);
|
||||
sp8.center.x = 0.0f;
|
||||
sp8.center.y = 30.0f;
|
||||
sp8.center.z = 0.0f;
|
||||
sp8.rot.x = -5.0f;
|
||||
sp8.rot.y = 0.0f;
|
||||
sp8.rot.z = 0.0f;
|
||||
sp8.zoom = 1100.0f;
|
||||
fn_1_4138(var_r31, &sp8, var_r31->unk_40++, 10.0f, 5.0f);
|
||||
}
|
||||
|
||||
void fn_1_149A0(void)
|
||||
|
|
@ -3685,13 +3667,13 @@ void fn_1_149A0(void)
|
|||
MentDllUnkBss64Struct *var_r31;
|
||||
|
||||
var_r31 = &lbl_1_bss_64;
|
||||
var_r31->unk_08 = 0.0f;
|
||||
var_r31->unk_0C = 125.0f;
|
||||
var_r31->unk_10 = 0.0f;
|
||||
var_r31->unk_20 = 5.0f;
|
||||
var_r31->unk_24 = 0.0f;
|
||||
var_r31->unk_28 = 0.0f;
|
||||
var_r31->unk_38 = 1750.0f;
|
||||
var_r31->center.x = 0.0f;
|
||||
var_r31->center.y = 125.0f;
|
||||
var_r31->center.z = 0.0f;
|
||||
var_r31->rot.x = -5.0f;
|
||||
var_r31->rot.y = 0.0f;
|
||||
var_r31->rot.z = 0.0f;
|
||||
var_r31->zoom = 1750.0f;
|
||||
}
|
||||
|
||||
void fn_1_14A2C(void)
|
||||
|
|
@ -3699,29 +3681,29 @@ void fn_1_14A2C(void)
|
|||
MentDllUnkBss64Struct *var_r31;
|
||||
|
||||
var_r31 = &lbl_1_bss_64;
|
||||
var_r31->unk_08 = 1200.0f;
|
||||
var_r31->unk_0C = 125.0f;
|
||||
var_r31->unk_10 = 0.0f;
|
||||
var_r31->unk_20 = -4.0f;
|
||||
var_r31->unk_24 = 0.0f;
|
||||
var_r31->unk_28 = 0.0f;
|
||||
var_r31->unk_38 = 1750.0f;
|
||||
var_r31->center.x = 1200.0f;
|
||||
var_r31->center.y = 125.0f;
|
||||
var_r31->center.z = 0.0f;
|
||||
var_r31->rot.x = -5.0f;
|
||||
var_r31->rot.y = 0.0f;
|
||||
var_r31->rot.z = 0.0f;
|
||||
var_r31->zoom = 1750.0f;
|
||||
}
|
||||
|
||||
void fn_1_14AB8(void)
|
||||
{
|
||||
float sp8[18];
|
||||
MentDllUnkBss64Struct sp8;
|
||||
MentDllUnkBss64Struct *var_r31;
|
||||
|
||||
var_r31 = &lbl_1_bss_64;
|
||||
sp8[2] = 0.0f;
|
||||
sp8[3] = 125.0f;
|
||||
sp8[4] = 0.0f;
|
||||
sp8[8] = 0.0f;
|
||||
sp8[9] = 0.0f;
|
||||
sp8[10] = 0.0f;
|
||||
sp8[14] = 125.0f;
|
||||
fn_1_5150(var_r31, sp8, var_r31->unk_40++, 120.0f, 10.0f);
|
||||
sp8.center.x = 0.0f;
|
||||
sp8.center.y = 125.0f;
|
||||
sp8.center.z = 460.0f;
|
||||
sp8.rot.x = 0.0f;
|
||||
sp8.rot.y = 0.0f;
|
||||
sp8.rot.z = 0.0f;
|
||||
sp8.zoom = 125.0f;
|
||||
fn_1_5150(var_r31, &sp8, var_r31->unk_40++, 120.0f, 10.0f);
|
||||
}
|
||||
|
||||
void fn_1_14BA8(void)
|
||||
|
|
@ -4087,86 +4069,71 @@ s32 fn_1_1648C(MentDllUnkBss3114Struct *arg0)
|
|||
|
||||
var_r28 = 0;
|
||||
var_r29 = lbl_1_bss_35BC[0].unk_30;
|
||||
loop_1:
|
||||
fn_1_4D8();
|
||||
var_r28 = 0;
|
||||
var_r26 = arg0->unk_64;
|
||||
if (HuPadStkX[lbl_1_bss_3114->unk_6C] >= 5) {
|
||||
block_3:
|
||||
if (lbl_1_bss_A8[5] == 1) {
|
||||
arg0->unk_64++;
|
||||
var_r28 = 1;
|
||||
if (arg0->unk_64 > 3) {
|
||||
arg0->unk_64 = 0;
|
||||
while(1) {
|
||||
fn_1_4D8();
|
||||
var_r28 = 0;
|
||||
var_r26 = arg0->unk_64;
|
||||
if(HuPadStkX[lbl_1_bss_3114->unk_6C] >= 5 || (HuPadBtn[lbl_1_bss_3114->unk_6C] & PAD_BUTTON_RIGHT)) {
|
||||
if(lbl_1_bss_A8[5] == 1) {
|
||||
arg0->unk_64++;
|
||||
var_r28 = 1;
|
||||
if(arg0->unk_64 > 3) {
|
||||
arg0->unk_64 = 0;
|
||||
}
|
||||
} else {
|
||||
arg0->unk_64++;
|
||||
var_r28 = 1;
|
||||
if(arg0->unk_64 > 2) {
|
||||
arg0->unk_64 = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
arg0->unk_64++;
|
||||
var_r28 = 1;
|
||||
if (arg0->unk_64 > 2) {
|
||||
arg0->unk_64 = 0;
|
||||
} else if(HuPadStkX[lbl_1_bss_3114->unk_6C] <= -5 || (HuPadBtn[lbl_1_bss_3114->unk_6C] & PAD_BUTTON_LEFT)) {
|
||||
if(lbl_1_bss_A8[5] == 1) {
|
||||
arg0->unk_64--;
|
||||
var_r28 = -1;
|
||||
if(arg0->unk_64 < 0) {
|
||||
arg0->unk_64 = 3;
|
||||
}
|
||||
} else {
|
||||
arg0->unk_64--;
|
||||
var_r28 = -1;
|
||||
if(arg0->unk_64 < 0) {
|
||||
arg0->unk_64 = 2;
|
||||
}
|
||||
}
|
||||
} else if(HuPadBtnDown[0] & PAD_BUTTON_A) {
|
||||
var_r27 = 1;
|
||||
HuAudFXPlay(2);
|
||||
break;
|
||||
} else if(HuPadBtnDown[0] & PAD_BUTTON_B) {
|
||||
var_r27 = 0;
|
||||
HuAudFXPlay(3);
|
||||
break;
|
||||
}
|
||||
block_19:
|
||||
if (arg0->unk_64 != var_r26) {
|
||||
if(arg0->unk_64 != var_r26) {
|
||||
HuAudFXPlay(0);
|
||||
for (var_r30 = 0; var_r30 <= 5; var_r30++) {
|
||||
for(var_r30=0; var_r30<=5; var_r30++) {
|
||||
fn_1_4D8();
|
||||
var_f31 = fn_1_32C(lbl_1_data_57C[arg0->unk_68 % 4][0], lbl_1_data_57C[arg0->unk_68 % 4][0] + (var_r28 * 0xA), var_r30, 5.0f);
|
||||
HuSprPosSet(var_r29, arg0->unk_58 + 0x20, var_f31, lbl_1_data_57C[arg0->unk_68 / 4][1] + 0x23);
|
||||
HuSprPosSet(var_r29, arg0->unk_58 + 0x24, 1.0f + var_f31, lbl_1_data_57C[arg0->unk_68 / 4][1] + 0x25);
|
||||
var_f31 = fn_1_32C(lbl_1_data_57C[arg0->unk_68%4][0], lbl_1_data_57C[arg0->unk_68%4][0]+(var_r28*10), var_r30, 5);
|
||||
HuSprPosSet(var_r29, arg0->unk_58+32, var_f31, lbl_1_data_57C[arg0->unk_68/4][1]+35);
|
||||
HuSprPosSet(var_r29, arg0->unk_58+36, 1+var_f31, lbl_1_data_57C[arg0->unk_68/4][1]+37);
|
||||
}
|
||||
HuSprBankSet(var_r29, arg0->unk_58 + 0x20, arg0->unk_64);
|
||||
for (var_r30 = 0; var_r30 <= 5; var_r30++) {
|
||||
HuSprBankSet(var_r29, arg0->unk_58+32, arg0->unk_64);
|
||||
for(var_r30=0; var_r30<=5; var_r30++) {
|
||||
fn_1_4D8();
|
||||
var_f31 = fn_1_32C(lbl_1_data_57C[arg0->unk_68 % 4][0] + (var_r28 * 0xA), lbl_1_data_57C[arg0->unk_68 % 4][0], var_r30, 5.0f);
|
||||
HuSprPosSet(var_r29, arg0->unk_58 + 0x20, var_f31, lbl_1_data_57C[arg0->unk_68 / 4][1] + 0x23);
|
||||
HuSprPosSet(var_r29, arg0->unk_58 + 0x24, 1.0f + var_f31, lbl_1_data_57C[arg0->unk_68 / 4][1] + 0x25);
|
||||
var_f31 = fn_1_32C(lbl_1_data_57C[arg0->unk_68%4][0]+(var_r28*10), lbl_1_data_57C[arg0->unk_68%4][0], var_r30, 5);
|
||||
HuSprPosSet(var_r29, arg0->unk_58+32, var_f31, lbl_1_data_57C[arg0->unk_68/4][1]+35);
|
||||
HuSprPosSet(var_r29, arg0->unk_58+36, 1+var_f31, lbl_1_data_57C[arg0->unk_68/4][1]+37);
|
||||
}
|
||||
}
|
||||
goto loop_1;
|
||||
}
|
||||
if ((HuPadBtn[lbl_1_bss_3114->unk_6C] & PAD_BUTTON_RIGHT) != 0) {
|
||||
goto block_3;
|
||||
}
|
||||
if (HuPadStkX[lbl_1_bss_3114->unk_6C] <= -5) {
|
||||
block_10:
|
||||
if (lbl_1_bss_A8[5] == 1) {
|
||||
arg0->unk_64--;
|
||||
var_r28 = -1;
|
||||
if (arg0->unk_64 < 0) {
|
||||
arg0->unk_64 = 3;
|
||||
}
|
||||
}
|
||||
else {
|
||||
arg0->unk_64--;
|
||||
var_r28 = -1;
|
||||
if (arg0->unk_64 < 0) {
|
||||
arg0->unk_64 = 2;
|
||||
}
|
||||
}
|
||||
goto block_19;
|
||||
}
|
||||
if ((HuPadBtn[lbl_1_bss_3114->unk_6C] & PAD_BUTTON_LEFT) != 0) {
|
||||
goto block_10;
|
||||
}
|
||||
if ((HuPadBtnDown[0] & PAD_BUTTON_A) != 0) {
|
||||
var_r27 = 1;
|
||||
HuAudFXPlay(2);
|
||||
}
|
||||
else if ((HuPadBtnDown[0] & PAD_BUTTON_B) != 0) {
|
||||
var_r27 = 0;
|
||||
HuAudFXPlay(3);
|
||||
}
|
||||
else {
|
||||
goto block_19;
|
||||
}
|
||||
if (var_r27 == 1) {
|
||||
HuSprPosSet(var_r29, arg0->unk_58 + 0x31, lbl_1_data_57C[arg0->unk_68 % 4][0], lbl_1_data_57C[arg0->unk_68 / 4][1] + 0x23);
|
||||
HuSprBankSet(var_r29, arg0->unk_58 + 0x31, arg0->unk_64);
|
||||
HuSprAttrReset(var_r29, arg0->unk_58 + 0x31, 4);
|
||||
HuSprAttrSet(var_r29, arg0->unk_58 + 0x20, 4);
|
||||
if(var_r27 == 1) {
|
||||
HuSprPosSet(var_r29, arg0->unk_58+49, lbl_1_data_57C[arg0->unk_68%4][0], lbl_1_data_57C[arg0->unk_68/4][1]+35);
|
||||
HuSprBankSet(var_r29, arg0->unk_58+49, arg0->unk_64);
|
||||
HuSprAttrReset(var_r29, arg0->unk_58+49, 4);
|
||||
HuSprAttrSet(var_r29, arg0->unk_58+32, 4);
|
||||
}
|
||||
|
||||
return var_r27;
|
||||
}
|
||||
|
||||
|
|
@ -5438,7 +5405,7 @@ void fn_1_1D4FC(MentDllUnkBss35BCStruct *arg0, s32 arg1, s32 arg2, s32 arg3)
|
|||
{ 0x00000070, 0x0000011A },
|
||||
{ 0x000001D2, 0x0000011A },
|
||||
};
|
||||
arg0->unk_30 = var_r30 = HuSprGrpCreate(0x22);
|
||||
arg0->unk_30 = var_r30 = (s16)HuSprGrpCreate(0x22);
|
||||
var_r29 = HuSprCreate(HuSprAnimReadFile(DATA_MAKE_NUM(DATADIR_MENT, 0x58)), 0x7D0, 0);
|
||||
HuSprGrpMemberSet(var_r30, 0, var_r29);
|
||||
HuSprTPLvlSet(var_r30, 0, 0.8f);
|
||||
|
|
@ -6264,7 +6231,7 @@ void fn_1_21134(omObjData *object)
|
|||
|
||||
var_r29 = &lbl_1_bss_64;
|
||||
for (var_r31 = 1; var_r31 < 0xA; var_r31++) {
|
||||
if ((var_r29->unk_38 <= 1200.0f) || (lbl_1_bss_16C4[var_r31].unk_1C == -200.0f)) {
|
||||
if ((var_r29->zoom <= 1200.0f) || (lbl_1_bss_16C4[var_r31].unk_1C == -200.0f)) {
|
||||
if (lbl_1_bss_16C4[var_r31].unk_1C >= -100.0f) {
|
||||
lbl_1_bss_16C4[var_r31].unk_00 = 0;
|
||||
lbl_1_bss_16C4[var_r31].unk_1C = -200.0f;
|
||||
|
|
@ -6285,9 +6252,9 @@ void fn_1_21134(omObjData *object)
|
|||
}
|
||||
}
|
||||
for (var_r31 = 0xA; var_r31 < 0x8C; var_r31++) {
|
||||
if ((lbl_1_bss_16C4[var_r31].unk_24 == 0.0f) && (lbl_1_bss_16C4[var_r31].unk_14 > (var_r29->unk_38 - 400.0f))
|
||||
&& (lbl_1_bss_16C4[var_r31].unk_0C < (200.0f + var_r29->unk_08)) && (lbl_1_bss_16C4[var_r31].unk_0C > (var_r29->unk_08 - 200.0f))) {
|
||||
if (var_r29->unk_08 >= lbl_1_bss_16C4[var_r31].unk_0C) {
|
||||
if ((lbl_1_bss_16C4[var_r31].unk_24 == 0.0f) && (lbl_1_bss_16C4[var_r31].unk_14 > (var_r29->zoom - 400.0f))
|
||||
&& (lbl_1_bss_16C4[var_r31].unk_0C < (200.0f + var_r29->center.x)) && (lbl_1_bss_16C4[var_r31].unk_0C > (var_r29->center.x - 200.0f))) {
|
||||
if (var_r29->center.x >= lbl_1_bss_16C4[var_r31].unk_0C) {
|
||||
lbl_1_bss_16C4[var_r31].unk_24 = -300.0f;
|
||||
}
|
||||
else {
|
||||
|
|
|
|||
3107
src/REL/mpexDll/charsel.c
Normal file
3107
src/REL/mpexDll/charsel.c
Normal file
File diff suppressed because it is too large
Load diff
501
src/REL/mpexDll/main.c
Normal file
501
src/REL/mpexDll/main.c
Normal file
|
|
@ -0,0 +1,501 @@
|
|||
#include "ext_math.h"
|
||||
#include "game/armem.h"
|
||||
#include "game/audio.h"
|
||||
#include "game/hsfman.h"
|
||||
#include "game/hsfmotion.h"
|
||||
#include "game/objsub.h"
|
||||
#include "game/pad.h"
|
||||
#include "game/printfunc.h"
|
||||
#include "game/wipe.h"
|
||||
#include "rel_sqrt_consts.h"
|
||||
|
||||
#include "REL/mpexDll.h"
|
||||
|
||||
void fn_1_230();
|
||||
void fn_1_A70(MpexDllUnkStruct *arg0);
|
||||
|
||||
MpexDllUnkStruct lbl_1_bss_64;
|
||||
s32 lbl_1_bss_4[0x18];
|
||||
Process *lbl_1_bss_0;
|
||||
|
||||
void fn_1_A0(void)
|
||||
{
|
||||
if (HuPadBtnDown[0] & PAD_BUTTON_Y) {
|
||||
OSReport("\n###################################################################### HEAP\n\n");
|
||||
HuMemHeapDump(HuMemHeapPtrGet(HEAP_SYSTEM), -1);
|
||||
OSReport("\n###################################################################### SOUND\n\n");
|
||||
HuMemHeapDump(HuMemHeapPtrGet(HEAP_MUSIC), -1);
|
||||
OSReport("\n###################################################################### MODEL\n\n");
|
||||
HuMemHeapDump(HuMemHeapPtrGet(HEAP_DATA), -1);
|
||||
OSReport("\n###################################################################### DVD\n\n");
|
||||
HuMemHeapDump(HuMemHeapPtrGet(HEAP_DVD), -1);
|
||||
OSReport("\n###################################################################### SPACE\n\n");
|
||||
HuMemHeapDump(HuMemHeapPtrGet(HEAP_MISC), -1);
|
||||
OSReport("\n###################################################################### ARAM\n\n");
|
||||
HuAMemDump();
|
||||
}
|
||||
}
|
||||
|
||||
void fn_1_188(omObjData *object)
|
||||
{
|
||||
if (WipeStatGet() == 0) {
|
||||
omOvlReturnEx(1, 1);
|
||||
}
|
||||
}
|
||||
|
||||
void fn_1_1C0(omObjData *object)
|
||||
{
|
||||
if (omSysExitReq != 0) {
|
||||
HuAudFadeOut(0x3E8);
|
||||
WipeColorSet(0, 0, 0);
|
||||
WipeCreate(2, 0, -1);
|
||||
object->func = fn_1_188;
|
||||
}
|
||||
}
|
||||
|
||||
void ObjectSetup(void)
|
||||
{
|
||||
mgPracticeEnableF = 0;
|
||||
lbl_1_bss_0 = omInitObjMan(0x3E, 0x2000);
|
||||
GWSystem.mg_next = 0xFFFF;
|
||||
fn_1_3044(lbl_1_bss_0);
|
||||
}
|
||||
|
||||
void fn_1_298(void)
|
||||
{
|
||||
s32 var_r31;
|
||||
|
||||
var_r31 = -1;
|
||||
var_r31 = Hu3DGLightCreate(0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 0.0f, 0xFF, 0xFF, 0xFF);
|
||||
Hu3DGLightPosAimSet(var_r31, 0.0f, 1000.0f, 1000.0f, 0.0f, 0.0f, 0.0f);
|
||||
Hu3DGLightInfinitytSet(var_r31);
|
||||
}
|
||||
|
||||
void fn_1_374(void)
|
||||
{
|
||||
Vec sp20 = { 0.0f, 3000.0f, 3000.0f };
|
||||
Vec sp14 = { 0.0f, 0.0f, 0.0f };
|
||||
Vec sp8 = { 0.0f, 1.0f, 0.0f };
|
||||
|
||||
Hu3DShadowCreate(45.0f, 2000.0f, 25000.0f);
|
||||
Hu3DShadowPosSet(&sp20, &sp8, &sp14);
|
||||
Hu3DShadowTPLvlSet(0.8f);
|
||||
}
|
||||
|
||||
void fn_1_438(void)
|
||||
{
|
||||
MpexDllUnkStruct *var_r31 = &lbl_1_bss_64;
|
||||
|
||||
if (HuPadBtn[0] & PAD_BUTTON_B) {
|
||||
if (HuPadBtn[0] & 0x20) {
|
||||
var_r31->unk_08.z -= (HuPadStkY[0] / 10.0f);
|
||||
}
|
||||
else {
|
||||
var_r31->unk_08.x += HuPadStkX[0] / 10.0f;
|
||||
var_r31->unk_08.y += (HuPadStkY[0] / 10.0f);
|
||||
}
|
||||
}
|
||||
if (HuPadBtn[0] & PAD_BUTTON_Y) {
|
||||
var_r31->unk_20.x -= HuPadStkY[0] / 100.0f;
|
||||
var_r31->unk_20.y += (HuPadStkX[0] / 100.0f);
|
||||
if (var_r31->unk_20.x < 0.0f) {
|
||||
var_r31->unk_20.x += 360.0f;
|
||||
}
|
||||
if (var_r31->unk_20.x >= 360.0f) {
|
||||
var_r31->unk_20.x -= 360.0f;
|
||||
}
|
||||
if (var_r31->unk_20.y < 0.0f) {
|
||||
var_r31->unk_20.y += 360.0f;
|
||||
}
|
||||
if (var_r31->unk_20.y >= 360.0f) {
|
||||
var_r31->unk_20.y -= 360.0f;
|
||||
}
|
||||
}
|
||||
if (HuPadBtn[0] & PAD_BUTTON_X) {
|
||||
var_r31->unk_38 -= (HuPadStkY[0] / 10.0f);
|
||||
}
|
||||
print8(0x18, 0x28, 1.0f, ">>>>>>>>>> CAMERA DATA <<<<<<<<<<");
|
||||
print8(0x18, 0x32, 1.0f, "CENTER : %.2f, %.2f, %.2f", var_r31->unk_08.x, var_r31->unk_08.y, var_r31->unk_08.z);
|
||||
print8(0x18, 0x3C, 1.0f, "ROT : %.2f, %.2f, %.2f", var_r31->unk_20.x, var_r31->unk_20.y, var_r31->unk_20.z);
|
||||
print8(0x18, 0x46, 1.0f, "ZOOM : %.2f", var_r31->unk_38);
|
||||
}
|
||||
|
||||
void fn_1_81C(omObjData *object)
|
||||
{
|
||||
MpexDllUnkStruct *var_r31 = &lbl_1_bss_64;
|
||||
if (var_r31->unk_00 != NULL) {
|
||||
var_r31->unk_00();
|
||||
}
|
||||
Center.x = var_r31->unk_08.x;
|
||||
Center.y = var_r31->unk_08.y;
|
||||
Center.z = var_r31->unk_08.z;
|
||||
CRot.x = var_r31->unk_20.x;
|
||||
CRot.y = var_r31->unk_20.y;
|
||||
CRot.z = var_r31->unk_20.z;
|
||||
CZoom = var_r31->unk_38;
|
||||
}
|
||||
|
||||
void fn_1_8D4(MpexDllUnkFunc arg0)
|
||||
{
|
||||
lbl_1_bss_64.unk_00 = arg0;
|
||||
fn_1_A70(&lbl_1_bss_64);
|
||||
}
|
||||
|
||||
void fn_1_910(MpexDllUnkFunc arg0)
|
||||
{
|
||||
Hu3DCameraCreate(1);
|
||||
Hu3DCameraViewportSet(1, 0.0f, 0.0f, 640.0f, 480.0f, 0.0f, 1.0f);
|
||||
Hu3DCameraPerspectiveSet(1, 45.0f, 20.0f, 5000.0f, 1.2f);
|
||||
lbl_1_bss_64.unk_00 = arg0;
|
||||
lbl_1_bss_64.unk_04 = fn_1_438;
|
||||
omAddObjEx(lbl_1_bss_0, 0x7FDA, 0, 0, -1, omOutView);
|
||||
omAddObjEx(lbl_1_bss_0, 0x7FD9, 0, 0, -1, fn_1_81C);
|
||||
}
|
||||
|
||||
void fn_1_A34(MpexDllUnkStruct *arg0)
|
||||
{
|
||||
arg0->unk_08.x = arg0->unk_14.x;
|
||||
arg0->unk_08.y = arg0->unk_14.y;
|
||||
arg0->unk_08.z = arg0->unk_14.z;
|
||||
arg0->unk_20.x = arg0->unk_2C.x;
|
||||
arg0->unk_20.y = arg0->unk_2C.y;
|
||||
arg0->unk_20.z = arg0->unk_2C.z;
|
||||
arg0->unk_38 = arg0->unk_3C;
|
||||
}
|
||||
|
||||
void fn_1_A70(MpexDllUnkStruct *arg0)
|
||||
{
|
||||
arg0->unk_40 = 0;
|
||||
arg0->unk_14.x = arg0->unk_08.x;
|
||||
arg0->unk_14.y = arg0->unk_08.y;
|
||||
arg0->unk_14.z = arg0->unk_08.z;
|
||||
arg0->unk_2C.x = arg0->unk_20.x;
|
||||
arg0->unk_2C.y = arg0->unk_20.y;
|
||||
arg0->unk_2C.z = arg0->unk_20.z;
|
||||
arg0->unk_3C = arg0->unk_38;
|
||||
}
|
||||
|
||||
void fn_1_AB4(MpexDllUnkStruct *arg0, MpexDllUnkStruct *arg1, float arg8)
|
||||
{
|
||||
arg0->unk_08.x = fn_1_1B554(arg0->unk_08.x, arg1->unk_14.x, arg8);
|
||||
arg0->unk_08.y = fn_1_1B554(arg0->unk_08.y, arg1->unk_14.y, arg8);
|
||||
arg0->unk_08.z = fn_1_1B554(arg0->unk_08.z, arg1->unk_14.z, arg8);
|
||||
arg0->unk_20.x = fn_1_1B554(arg0->unk_20.x, arg1->unk_2C.x, arg8);
|
||||
arg0->unk_20.y = fn_1_1B554(arg0->unk_20.y, arg1->unk_2C.y, arg8);
|
||||
arg0->unk_20.z = fn_1_1B554(arg0->unk_20.z, arg1->unk_2C.z, arg8);
|
||||
arg0->unk_38 = fn_1_1B554(arg0->unk_38, arg1->unk_3C, arg8);
|
||||
}
|
||||
|
||||
void fn_1_C84(MpexDllUnkStruct *arg0, float arg8, float argB)
|
||||
{
|
||||
arg0->unk_08.x = fn_1_1B554(arg0->unk_08.x, arg0->unk_14.x, arg8);
|
||||
arg0->unk_08.y = fn_1_1B554(arg0->unk_08.y, arg0->unk_14.y, arg8);
|
||||
arg0->unk_08.z = fn_1_1B554(arg0->unk_08.z, arg0->unk_14.z, arg8);
|
||||
arg0->unk_20.x = fn_1_1B554(arg0->unk_20.x, arg0->unk_2C.x, arg8);
|
||||
arg0->unk_20.y = fn_1_1B554(arg0->unk_20.y, arg0->unk_2C.y, arg8);
|
||||
arg0->unk_20.z = fn_1_1B554(arg0->unk_20.z, arg0->unk_2C.z, arg8);
|
||||
arg0->unk_38 = fn_1_1B554(arg0->unk_38, arg0->unk_3C, arg8);
|
||||
}
|
||||
|
||||
void fn_1_E48(MpexDllUnkStruct *arg0, MpexDllUnkStruct *arg1, float arg8, float arg9, float argC)
|
||||
{
|
||||
arg1->unk_14.x = fn_1_1B52C(arg0->unk_14.x, arg1->unk_08.x, arg8, arg9);
|
||||
arg1->unk_14.y = fn_1_1B52C(arg0->unk_14.y, arg1->unk_08.y, arg8, arg9);
|
||||
arg1->unk_14.z = fn_1_1B52C(arg0->unk_14.z, arg1->unk_08.z, arg8, arg9);
|
||||
arg1->unk_2C.x = fn_1_1B52C(arg0->unk_2C.x, arg1->unk_20.x, arg8, arg9);
|
||||
arg1->unk_2C.y = fn_1_1B52C(arg0->unk_2C.y, arg1->unk_20.y, arg8, arg9);
|
||||
arg1->unk_2C.z = fn_1_1B52C(arg0->unk_2C.z, arg1->unk_20.z, arg8, arg9);
|
||||
arg1->unk_3C = fn_1_1B52C(arg0->unk_3C, arg1->unk_38, arg8, arg9);
|
||||
}
|
||||
|
||||
void fn_1_1048(MpexDllUnkStruct *arg0, MpexDllUnkStruct *arg1, float arg8, float arg9, float argC)
|
||||
{
|
||||
arg1->unk_14.x = fn_1_1B52C(arg0->unk_14.x, arg1->unk_08.x, arg8, arg9);
|
||||
arg1->unk_14.y = fn_1_1B52C(arg0->unk_14.y, arg1->unk_08.y, arg8, arg9);
|
||||
arg1->unk_14.z = fn_1_1B52C(arg0->unk_14.z, arg1->unk_08.z, arg8, arg9);
|
||||
arg1->unk_2C.x = fn_1_1B52C(arg0->unk_2C.x, arg1->unk_20.x, arg8, arg9);
|
||||
arg1->unk_2C.y = fn_1_1B52C(arg0->unk_2C.y, arg1->unk_20.y, arg8, arg9);
|
||||
arg1->unk_2C.z = fn_1_1B52C(arg0->unk_2C.z, arg1->unk_20.z, arg8, arg9);
|
||||
arg1->unk_3C = fn_1_1B52C(arg0->unk_3C, arg1->unk_38, arg8, arg9);
|
||||
arg0->unk_08.x = arg1->unk_14.x;
|
||||
arg0->unk_08.y = arg1->unk_14.y;
|
||||
arg0->unk_08.z = arg1->unk_14.z;
|
||||
arg0->unk_20.x = arg1->unk_2C.x;
|
||||
arg0->unk_20.y = arg1->unk_2C.y;
|
||||
arg0->unk_20.z = arg1->unk_2C.z;
|
||||
arg0->unk_38 = arg1->unk_3C;
|
||||
}
|
||||
|
||||
void fn_1_1280(MpexDllUnkStruct *arg0, MpexDllUnkStruct *arg1, float arg8, float arg9, float argA, float argC)
|
||||
{
|
||||
arg1->unk_14.x = fn_1_1B52C(arg0->unk_14.x, arg1->unk_08.x, arg8, arg9);
|
||||
arg1->unk_14.y = fn_1_1B52C(arg0->unk_14.y, arg1->unk_08.y, arg8, arg9);
|
||||
arg1->unk_14.z = fn_1_1B52C(arg0->unk_14.z, arg1->unk_08.z, arg8, arg9);
|
||||
arg1->unk_2C.x = fn_1_1B52C(arg0->unk_2C.x, arg1->unk_20.x, arg8, arg9);
|
||||
arg1->unk_2C.y = fn_1_1B52C(arg0->unk_2C.y, arg1->unk_20.y, arg8, arg9);
|
||||
arg1->unk_2C.z = fn_1_1B52C(arg0->unk_2C.z, arg1->unk_20.z, arg8, arg9);
|
||||
arg1->unk_3C = fn_1_1B52C(arg0->unk_3C, arg1->unk_38, arg8, arg9);
|
||||
arg0->unk_08.x = fn_1_1B554(arg0->unk_08.x, arg1->unk_14.x, argA);
|
||||
arg0->unk_08.y = fn_1_1B554(arg0->unk_08.y, arg1->unk_14.y, argA);
|
||||
arg0->unk_08.z = fn_1_1B554(arg0->unk_08.z, arg1->unk_14.z, argA);
|
||||
arg0->unk_20.x = fn_1_1B554(arg0->unk_20.x, arg1->unk_2C.x, argA);
|
||||
arg0->unk_20.y = fn_1_1B554(arg0->unk_20.y, arg1->unk_2C.y, argA);
|
||||
arg0->unk_20.z = fn_1_1B554(arg0->unk_20.z, arg1->unk_2C.z, argA);
|
||||
arg0->unk_38 = fn_1_1B554(arg0->unk_38, arg1->unk_3C, argA);
|
||||
}
|
||||
|
||||
void fn_1_161C(MpexDllUnkStruct *arg0, MpexDllUnkStruct *arg1, float arg8, float arg9, float argC)
|
||||
{
|
||||
arg1->unk_14.x = fn_1_1B64C(arg0->unk_14.x, arg1->unk_08.x, arg8, arg9);
|
||||
arg1->unk_14.y = fn_1_1B64C(arg0->unk_14.y, arg1->unk_08.y, arg8, arg9);
|
||||
arg1->unk_14.z = fn_1_1B64C(arg0->unk_14.z, arg1->unk_08.z, arg8, arg9);
|
||||
arg1->unk_2C.x = fn_1_1B64C(arg0->unk_2C.x, arg1->unk_20.x, arg8, arg9);
|
||||
arg1->unk_2C.y = fn_1_1B64C(arg0->unk_2C.y, arg1->unk_20.y, arg8, arg9);
|
||||
arg1->unk_2C.z = fn_1_1B64C(arg0->unk_2C.z, arg1->unk_20.z, arg8, arg9);
|
||||
arg1->unk_3C = fn_1_1B64C(arg0->unk_3C, arg1->unk_38, arg8, arg9);
|
||||
}
|
||||
|
||||
void fn_1_181C(MpexDllUnkStruct *arg0, MpexDllUnkStruct *arg1, float arg8, float arg9, float argC)
|
||||
{
|
||||
arg1->unk_14.x = fn_1_1B64C(arg0->unk_14.x, arg1->unk_08.x, arg8, arg9);
|
||||
arg1->unk_14.y = fn_1_1B64C(arg0->unk_14.y, arg1->unk_08.y, arg8, arg9);
|
||||
arg1->unk_14.z = fn_1_1B64C(arg0->unk_14.z, arg1->unk_08.z, arg8, arg9);
|
||||
arg1->unk_2C.x = fn_1_1B64C(arg0->unk_2C.x, arg1->unk_20.x, arg8, arg9);
|
||||
arg1->unk_2C.y = fn_1_1B64C(arg0->unk_2C.y, arg1->unk_20.y, arg8, arg9);
|
||||
arg1->unk_2C.z = fn_1_1B64C(arg0->unk_2C.z, arg1->unk_20.z, arg8, arg9);
|
||||
arg1->unk_3C = fn_1_1B64C(arg0->unk_3C, arg1->unk_38, arg8, arg9);
|
||||
arg0->unk_08.x = arg1->unk_14.x;
|
||||
arg0->unk_08.y = arg1->unk_14.y;
|
||||
arg0->unk_08.z = arg1->unk_14.z;
|
||||
arg0->unk_20.x = arg1->unk_2C.x;
|
||||
arg0->unk_20.y = arg1->unk_2C.y;
|
||||
arg0->unk_20.z = arg1->unk_2C.z;
|
||||
arg0->unk_38 = arg1->unk_3C;
|
||||
}
|
||||
|
||||
void fn_1_1A54(MpexDllUnkStruct *arg0, MpexDllUnkStruct *arg1, float arg8, float arg9, float argA, float argC)
|
||||
{
|
||||
arg1->unk_14.x = fn_1_1B64C(arg0->unk_14.x, arg1->unk_08.x, arg8, arg9);
|
||||
arg1->unk_14.y = fn_1_1B64C(arg0->unk_14.y, arg1->unk_08.y, arg8, arg9);
|
||||
arg1->unk_14.z = fn_1_1B64C(arg0->unk_14.z, arg1->unk_08.z, arg8, arg9);
|
||||
arg1->unk_2C.x = fn_1_1B64C(arg0->unk_2C.x, arg1->unk_20.x, arg8, arg9);
|
||||
arg1->unk_2C.y = fn_1_1B64C(arg0->unk_2C.y, arg1->unk_20.y, arg8, arg9);
|
||||
arg1->unk_2C.z = fn_1_1B64C(arg0->unk_2C.z, arg1->unk_20.z, arg8, arg9);
|
||||
arg1->unk_3C = fn_1_1B64C(arg0->unk_3C, arg1->unk_38, arg8, arg9);
|
||||
arg0->unk_08.x = fn_1_1B554(arg0->unk_08.x, arg1->unk_14.x, argA);
|
||||
arg0->unk_08.y = fn_1_1B554(arg0->unk_08.y, arg1->unk_14.y, argA);
|
||||
arg0->unk_08.z = fn_1_1B554(arg0->unk_08.z, arg1->unk_14.z, argA);
|
||||
arg0->unk_20.x = fn_1_1B554(arg0->unk_20.x, arg1->unk_2C.x, argA);
|
||||
arg0->unk_20.y = fn_1_1B554(arg0->unk_20.y, arg1->unk_2C.y, argA);
|
||||
arg0->unk_20.z = fn_1_1B554(arg0->unk_20.z, arg1->unk_2C.z, argA);
|
||||
arg0->unk_38 = fn_1_1B554(arg0->unk_38, arg1->unk_3C, argA);
|
||||
}
|
||||
|
||||
void fn_1_1DF0(MpexDllUnkStruct *arg0, MpexDllUnkStruct *arg1, float arg8, float arg9, float argC)
|
||||
{
|
||||
arg1->unk_14.x = fn_1_1B574(arg0->unk_14.x, arg1->unk_08.x, arg8, arg9);
|
||||
arg1->unk_14.y = fn_1_1B574(arg0->unk_14.y, arg1->unk_08.y, arg8, arg9);
|
||||
arg1->unk_14.z = fn_1_1B574(arg0->unk_14.z, arg1->unk_08.z, arg8, arg9);
|
||||
arg1->unk_2C.x = fn_1_1B574(arg0->unk_2C.x, arg1->unk_20.x, arg8, arg9);
|
||||
arg1->unk_2C.y = fn_1_1B574(arg0->unk_2C.y, arg1->unk_20.y, arg8, arg9);
|
||||
arg1->unk_2C.z = fn_1_1B574(arg0->unk_2C.z, arg1->unk_20.z, arg8, arg9);
|
||||
arg1->unk_3C = fn_1_1B574(arg0->unk_3C, arg1->unk_38, arg8, arg9);
|
||||
}
|
||||
|
||||
void fn_1_1FF0(MpexDllUnkStruct *arg0, MpexDllUnkStruct *arg1, float arg8, float arg9, float argC)
|
||||
{
|
||||
arg1->unk_14.x = fn_1_1B574(arg0->unk_14.x, arg1->unk_08.x, arg8, arg9);
|
||||
arg1->unk_14.y = fn_1_1B574(arg0->unk_14.y, arg1->unk_08.y, arg8, arg9);
|
||||
arg1->unk_14.z = fn_1_1B574(arg0->unk_14.z, arg1->unk_08.z, arg8, arg9);
|
||||
arg1->unk_2C.x = fn_1_1B574(arg0->unk_2C.x, arg1->unk_20.x, arg8, arg9);
|
||||
arg1->unk_2C.y = fn_1_1B574(arg0->unk_2C.y, arg1->unk_20.y, arg8, arg9);
|
||||
arg1->unk_2C.z = fn_1_1B574(arg0->unk_2C.z, arg1->unk_20.z, arg8, arg9);
|
||||
arg1->unk_3C = fn_1_1B574(arg0->unk_3C, arg1->unk_38, arg8, arg9);
|
||||
arg0->unk_08.x = arg1->unk_14.x;
|
||||
arg0->unk_08.y = arg1->unk_14.y;
|
||||
arg0->unk_08.z = arg1->unk_14.z;
|
||||
arg0->unk_20.x = arg1->unk_2C.x;
|
||||
arg0->unk_20.y = arg1->unk_2C.y;
|
||||
arg0->unk_20.z = arg1->unk_2C.z;
|
||||
arg0->unk_38 = arg1->unk_3C;
|
||||
}
|
||||
|
||||
void fn_1_2228(MpexDllUnkStruct *arg0, MpexDllUnkStruct *arg1, float arg8, float arg9, float argA, float argC)
|
||||
{
|
||||
arg1->unk_14.x = fn_1_1B574(arg0->unk_14.x, arg1->unk_08.x, arg8, arg9);
|
||||
arg1->unk_14.y = fn_1_1B574(arg0->unk_14.y, arg1->unk_08.y, arg8, arg9);
|
||||
arg1->unk_14.z = fn_1_1B574(arg0->unk_14.z, arg1->unk_08.z, arg8, arg9);
|
||||
arg1->unk_2C.x = fn_1_1B574(arg0->unk_2C.x, arg1->unk_20.x, arg8, arg9);
|
||||
arg1->unk_2C.y = fn_1_1B574(arg0->unk_2C.y, arg1->unk_20.y, arg8, arg9);
|
||||
arg1->unk_2C.z = fn_1_1B574(arg0->unk_2C.z, arg1->unk_20.z, arg8, arg9);
|
||||
arg1->unk_3C = fn_1_1B574(arg0->unk_3C, arg1->unk_38, arg8, arg9);
|
||||
arg0->unk_08.x = fn_1_1B554(arg0->unk_08.x, arg1->unk_14.x, argA);
|
||||
arg0->unk_08.y = fn_1_1B554(arg0->unk_08.y, arg1->unk_14.y, argA);
|
||||
arg0->unk_08.z = fn_1_1B554(arg0->unk_08.z, arg1->unk_14.z, argA);
|
||||
arg0->unk_20.x = fn_1_1B554(arg0->unk_20.x, arg1->unk_2C.x, argA);
|
||||
arg0->unk_20.y = fn_1_1B554(arg0->unk_20.y, arg1->unk_2C.y, argA);
|
||||
arg0->unk_20.z = fn_1_1B554(arg0->unk_20.z, arg1->unk_2C.z, argA);
|
||||
arg0->unk_38 = fn_1_1B554(arg0->unk_38, arg1->unk_3C, argA);
|
||||
}
|
||||
|
||||
void fn_1_25C4(MpexDllUnkStruct2 *arg0, s32 arg1, s32 arg2, s32 arg3, s32 arg4)
|
||||
{
|
||||
switch (arg4) {
|
||||
case 0:
|
||||
Hu3DMotionShiftSet(arg0->unk_40[arg1], arg0->unk_48[arg2], 0.0f, arg3, 0);
|
||||
break;
|
||||
case 1:
|
||||
Hu3DMotionShiftSet(arg0->unk_40[arg1], arg0->unk_48[arg2], 0.0f, arg3, 0x40000001);
|
||||
break;
|
||||
case 2:
|
||||
Hu3DMotionShiftSet(arg0->unk_40[arg1], arg0->unk_48[arg2], 0.0f, arg3, 0x40000002);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void fn_1_273C(MpexDllUnkStruct2 *arg0, s32 arg1, s32 arg2, s32 arg3, s32 arg4)
|
||||
{
|
||||
if (arg0->unk_58 != arg0->unk_48[arg2]) {
|
||||
arg0->unk_58 = arg0->unk_48[arg2];
|
||||
switch (arg4) {
|
||||
case 0:
|
||||
Hu3DMotionShiftSet(arg0->unk_40[arg1], arg0->unk_48[arg2], 0.0f, arg3, 0);
|
||||
break;
|
||||
case 1:
|
||||
Hu3DMotionShiftSet(arg0->unk_40[arg1], arg0->unk_48[arg2], 0.0f, arg3, 0x40000001);
|
||||
break;
|
||||
case 2:
|
||||
Hu3DMotionShiftSet(arg0->unk_40[arg1], arg0->unk_48[arg2], 0.0f, arg3, 0x40000002);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void fn_1_28DC(void) { }
|
||||
|
||||
void fn_1_28E0(MpexDllUnkStruct2 *arg0, s32 arg1, Vec *arg2, float arg8, float arg9, float argA, s32 arg3, s32 arg4)
|
||||
{
|
||||
Vec sp4C;
|
||||
Vec sp40;
|
||||
Vec sp34;
|
||||
Vec sp28;
|
||||
Vec sp1C;
|
||||
Vec sp10;
|
||||
|
||||
s32 var_r29 = 0;
|
||||
s32 var_r28 = 0;
|
||||
s32 var_r26;
|
||||
|
||||
sp40.x = Hu3DData[arg0->unk_40[arg1]].pos.x;
|
||||
sp40.y = Hu3DData[arg0->unk_40[arg1]].pos.y;
|
||||
sp40.z = Hu3DData[arg0->unk_40[arg1]].pos.z;
|
||||
|
||||
sp34.x = arg2->x;
|
||||
sp34.y = arg2->y;
|
||||
sp34.z = arg2->z;
|
||||
|
||||
sp1C.x = Hu3DData[arg0->unk_40[arg1]].rot.x;
|
||||
sp1C.y = Hu3DData[arg0->unk_40[arg1]].rot.y;
|
||||
sp1C.z = Hu3DData[arg0->unk_40[arg1]].rot.z;
|
||||
|
||||
sp10.x = 0.0f;
|
||||
sp10.y = arg8;
|
||||
sp10.z = 0.0f;
|
||||
|
||||
if ((sp34.x - sp40.x) >= 0.0f) {
|
||||
var_r29 = 1;
|
||||
}
|
||||
else {
|
||||
var_r29 = 0;
|
||||
}
|
||||
if ((sp34.z - sp40.z) >= 0.0f) {
|
||||
var_r28 = 1;
|
||||
}
|
||||
else {
|
||||
var_r28 = 0;
|
||||
}
|
||||
while (arg3 != 0) {
|
||||
fn_1_1B7D0(1);
|
||||
sp28.y = -((atan2d(sp34.z - sp40.z, sp34.x - sp40.x)) - 90.0);
|
||||
if (sp28.y < 0.0f) {
|
||||
sp28.y += 360.0f;
|
||||
}
|
||||
else if (sp28.y >= 360.0f) {
|
||||
sp28.y -= 360.0f;
|
||||
}
|
||||
if (arg4 != 0) {
|
||||
if (sp28.y >= 180.0f) {
|
||||
if ((sp1C.y - sp28.y) >= 180.0f) {
|
||||
sp1C.y -= 360.0f;
|
||||
}
|
||||
if ((sp1C.y - sp28.y) < -180.0f) {
|
||||
sp1C.y += 360.0f;
|
||||
}
|
||||
}
|
||||
else {
|
||||
if ((sp1C.y - sp28.y) > 180.0f) {
|
||||
sp1C.y -= 360.0f;
|
||||
}
|
||||
if ((sp1C.y - sp28.y) <= -180.0f) {
|
||||
sp1C.y += 360.0f;
|
||||
}
|
||||
}
|
||||
}
|
||||
sp4C.x = (sp40.x += (arg9 * sind(sp28.y)));
|
||||
sp4C.z = (sp40.z += (arg9 * cosd(sp28.y)));
|
||||
if (var_r29 == 1) {
|
||||
if (sp40.x >= sp34.x) {
|
||||
sp4C.x = sp40.x = sp34.x;
|
||||
var_r29 = 2;
|
||||
}
|
||||
}
|
||||
else if ((var_r29 == 0) && (sp40.x <= sp34.x)) {
|
||||
sp4C.x = sp40.x = sp34.x;
|
||||
var_r29 = 2;
|
||||
}
|
||||
if (var_r28 == 1) {
|
||||
if (sp40.z >= sp34.z) {
|
||||
sp4C.z = sp40.z = sp34.z;
|
||||
var_r28 = 2;
|
||||
}
|
||||
}
|
||||
else if ((var_r28 == 0) && (sp40.z <= sp34.z)) {
|
||||
sp4C.z = sp40.z = sp34.z;
|
||||
var_r28 = 2;
|
||||
}
|
||||
if (arg4 != 0) {
|
||||
sp1C.y = fn_1_1B554(sp1C.y, sp28.y, argA);
|
||||
}
|
||||
Hu3DModelPosSet(arg0->unk_40[arg1], sp4C.x, sp40.y, sp4C.z);
|
||||
Hu3DModelRotSet(arg0->unk_40[arg1], sp1C.x, sp1C.y, sp1C.z);
|
||||
|
||||
if (var_r29 == 2 && var_r28 == 2) {
|
||||
break;
|
||||
}
|
||||
};
|
||||
|
||||
sp1C.y = Hu3DData[arg0->unk_40[arg1]].rot.y;
|
||||
if (arg4 != 0) {
|
||||
for (var_r26 = 0; var_r26 <= argA; var_r26++) {
|
||||
fn_1_1B7D0(1);
|
||||
if (sp10.y >= 180.0f) {
|
||||
if ((sp1C.y - sp10.y) >= 180.0f) {
|
||||
sp1C.y -= 360.0f;
|
||||
}
|
||||
if ((sp1C.y - sp10.y) < -180.0f) {
|
||||
sp1C.y += 360.0f;
|
||||
}
|
||||
}
|
||||
else {
|
||||
if ((sp1C.y - sp10.y) > 180.0f) {
|
||||
sp1C.y -= 360.0f;
|
||||
}
|
||||
if ((sp1C.y - sp10.y) <= -180.0f) {
|
||||
sp1C.y += 360.0f;
|
||||
}
|
||||
}
|
||||
sp10.z = fn_1_1B52C(sp1C.y, sp10.y, var_r26, argA);
|
||||
Hu3DModelRotSet(arg0->unk_40[arg1], sp1C.x, sp10.z, sp1C.z);
|
||||
}
|
||||
}
|
||||
}
|
||||
378
src/REL/mpexDll/mgname.c
Normal file
378
src/REL/mpexDll/mgname.c
Normal file
|
|
@ -0,0 +1,378 @@
|
|||
#include "ext_math.h"
|
||||
#include "game/armem.h"
|
||||
#include "game/audio.h"
|
||||
#include "game/hsfman.h"
|
||||
#include "game/hsfmotion.h"
|
||||
#include "game/minigame_seq.h"
|
||||
#include "game/objsub.h"
|
||||
#include "game/pad.h"
|
||||
#include "game/printfunc.h"
|
||||
#include "game/sprite.h"
|
||||
#include "game/window.h"
|
||||
#include "game/wipe.h"
|
||||
|
||||
#include "REL/mpexDll.h"
|
||||
|
||||
s32 lbl_1_data_788[0xC6] = {
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0x140025,
|
||||
0x140026,
|
||||
0x140027,
|
||||
0x140028,
|
||||
0x140029,
|
||||
0x14002A,
|
||||
0x14002B,
|
||||
0x14002C,
|
||||
0x14002D,
|
||||
0x14002E,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x14002F,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140034,
|
||||
0x140035,
|
||||
0x140036,
|
||||
0x140037,
|
||||
0x140038,
|
||||
0x140039,
|
||||
0x14003A,
|
||||
0x14003B,
|
||||
0x14003C,
|
||||
0x14003D,
|
||||
0x14003E,
|
||||
0x14003F,
|
||||
0x140040,
|
||||
0x140041,
|
||||
0x140042,
|
||||
0x140043,
|
||||
0x140044,
|
||||
0x140045,
|
||||
0x140046,
|
||||
0x140047,
|
||||
0x140048,
|
||||
0x140049,
|
||||
0x14004A,
|
||||
0x14004B,
|
||||
0x14004C,
|
||||
0x14004D,
|
||||
0x140042,
|
||||
0x140032,
|
||||
0x140042,
|
||||
0x140042,
|
||||
0x140042,
|
||||
0x140042,
|
||||
0x14004E,
|
||||
0x14004F,
|
||||
0x140050,
|
||||
0x140051,
|
||||
0x140052,
|
||||
0x140053,
|
||||
0x140054,
|
||||
0x140055,
|
||||
0x140056,
|
||||
0x140057,
|
||||
0x140058,
|
||||
0x140059,
|
||||
0x14005A,
|
||||
0x14005B,
|
||||
0x14005C,
|
||||
0x14005D,
|
||||
0x14005E,
|
||||
0x14005F,
|
||||
0x140060,
|
||||
0x140061,
|
||||
0x140062,
|
||||
0x140063,
|
||||
0x140064,
|
||||
0x140065,
|
||||
0x140066,
|
||||
0x140067,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x14002F,
|
||||
0x140033,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140025,
|
||||
0x140030,
|
||||
0x140031,
|
||||
0x140025,
|
||||
0x140025,
|
||||
};
|
||||
|
||||
s32 fn_1_1CB80(SeqWork *arg0, u8 *arg1, s16 arg2)
|
||||
{
|
||||
u8 *var_r31;
|
||||
s16 var_r30;
|
||||
s16 *var_r29;
|
||||
s16 var_r28;
|
||||
s32 *var_r27;
|
||||
s16 var_r26;
|
||||
s32 var_r25;
|
||||
s16 var_r23;
|
||||
s16 *var_r22;
|
||||
AnimData **var_r21;
|
||||
s16 var_r20;
|
||||
s16 var_r19;
|
||||
|
||||
var_r27 = lbl_1_data_788;
|
||||
|
||||
for (var_r23 = 0; var_r23 < 0x10; var_r23++) {
|
||||
if (arg0->spr_grp[var_r23] == -1) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (var_r23 == 0x10) {
|
||||
return -1;
|
||||
}
|
||||
var_r21 = HuMemDirectMalloc(HEAP_SYSTEM, 0x190);
|
||||
var_r22 = HuMemDirectMalloc(HEAP_SYSTEM, 0xC8);
|
||||
var_r29 = HuMemDirectMalloc(HEAP_SYSTEM, 0xC8);
|
||||
|
||||
for (var_r31 = arg1, var_r30 = 0, var_r28 = 0; var_r31[0] != 0; var_r31++) {
|
||||
if (var_r31[0] == 0x20 || var_r31[0] == 0x10) {
|
||||
var_r30 += 0xE;
|
||||
}
|
||||
else if (var_r31[0] < 0x30 || var_r31[0] == 0x80 || var_r31[0] == 0x81) {
|
||||
continue;
|
||||
}
|
||||
else {
|
||||
if (var_r31[1] == 0x80) {
|
||||
if ((var_r31[0] >= 0x96) && (var_r31[0] <= 0xA4)) {
|
||||
var_r25 = var_r27[var_r31[0] + 0x6A];
|
||||
}
|
||||
else if ((var_r31[0] >= 0xAA) && (var_r31[0] <= 0xAE)) {
|
||||
var_r25 = var_r27[var_r31[0] + 0x65];
|
||||
}
|
||||
else if ((var_r31[0] >= 0xD6) && (var_r31[0] <= 0xE4)) {
|
||||
var_r25 = var_r27[var_r31[0] + 0x43];
|
||||
}
|
||||
else if ((var_r31[0] >= 0xEA) && (var_r31[0] <= 0xEE)) {
|
||||
var_r25 = var_r27[var_r31[0] + 0x3E];
|
||||
}
|
||||
}
|
||||
else if (var_r31[1] == 0x81) {
|
||||
if ((var_r31[0] >= 0xAA) && (var_r31[0] <= 0xAE)) {
|
||||
var_r25 = var_r27[var_r31[0] + 0x6A];
|
||||
}
|
||||
else if ((var_r31[0] >= 0xEA) && (var_r31[0] <= 0xEE)) {
|
||||
var_r25 = var_r27[var_r31[0] + 0x43];
|
||||
}
|
||||
}
|
||||
else {
|
||||
var_r25 = var_r27[var_r31[0]];
|
||||
}
|
||||
var_r21[var_r28] = HuSprAnimReadFile(var_r25);
|
||||
var_r22[var_r28] = var_r30;
|
||||
if ((var_r31[0] >= 0x61) && (var_r31[0] <= 0x7A)) {
|
||||
var_r29[var_r28] = 2;
|
||||
var_r30 += 0x12;
|
||||
}
|
||||
else if ((var_r31[0] == 0xC2) || (var_r31[0] == 0xC3)) {
|
||||
var_r29[var_r28] = 0;
|
||||
var_r30 += 0x12;
|
||||
}
|
||||
else if (var_r31[0] == 0x5C) {
|
||||
var_r29[var_r28] = 0;
|
||||
var_r30 += 8;
|
||||
}
|
||||
else if ((var_r31[0] >= 0x87) && (var_r31[0] <= 0x8F)) {
|
||||
var_r29[var_r28] = 4;
|
||||
var_r30 += 0x18;
|
||||
}
|
||||
else if ((var_r31[0] >= 0xC7) && (var_r31[0] <= 0xCF)) {
|
||||
var_r29[var_r28] = 4;
|
||||
var_r30 += 0x18;
|
||||
}
|
||||
else if ((var_r31[0] == 0x3D) || (var_r31[0] == 0x84)) {
|
||||
var_r29[var_r28] = 0;
|
||||
var_r30 += 0x14;
|
||||
}
|
||||
else {
|
||||
var_r29[var_r28] = 0;
|
||||
var_r30 += 0x1C;
|
||||
}
|
||||
var_r28++;
|
||||
}
|
||||
}
|
||||
var_r20 = HuSprGrpCreate(var_r28);
|
||||
arg0->spr_grp[var_r23] = var_r20;
|
||||
arg0->alt_word_len = var_r30;
|
||||
var_r30 = (var_r30 / 2) - 0xE;
|
||||
for (var_r26 = 0; var_r26 < var_r28; var_r26++) {
|
||||
var_r19 = HuSprCreate(var_r21[var_r26], 0, 0);
|
||||
HuSprGrpMemberSet(var_r20, var_r26, var_r19);
|
||||
HuSprPosSet(var_r20, var_r26, var_r22[var_r26] - var_r30, var_r29[var_r26]);
|
||||
}
|
||||
|
||||
arg0->word_len = var_r28;
|
||||
HuMemDirectFree(var_r21);
|
||||
HuMemDirectFree(var_r22);
|
||||
HuMemDirectFree(var_r29);
|
||||
return var_r20;
|
||||
}
|
||||
|
||||
s32 fn_1_1D02C(s32 arg0)
|
||||
{
|
||||
SeqWork sp10;
|
||||
s16 spC[2];
|
||||
|
||||
u8 *var_r31;
|
||||
s32 var_r30;
|
||||
s16 var_r29;
|
||||
u8 *var_r28;
|
||||
s32 var_r27;
|
||||
s32 var_r26;
|
||||
s16 var_r25;
|
||||
|
||||
var_r25 = GWGameStat.language;
|
||||
lbl_1_bss_6AC = var_r25;
|
||||
for (var_r30 = 0; var_r30 < 0x10; var_r30++) {
|
||||
sp10.sprite[var_r30] = sp10.spr_grp[var_r30] = -1;
|
||||
}
|
||||
var_r28 = MessData_MesPtrGet(messDataPtr, arg0);
|
||||
var_r31 = var_r28;
|
||||
var_r30 = 0;
|
||||
var_r29 = 0;
|
||||
|
||||
while (TRUE) {
|
||||
if (var_r31[0] == 0 || var_r31[0] == 0xA) {
|
||||
if (var_r31[0] == 0) {
|
||||
var_r30 = 1;
|
||||
}
|
||||
var_r31[0] = 0;
|
||||
if (lbl_1_bss_6AC == 0) {
|
||||
var_r27 = 1;
|
||||
}
|
||||
else {
|
||||
var_r27 = 0;
|
||||
}
|
||||
var_r26 = fn_1_1CB80(&sp10, var_r28, var_r27);
|
||||
HuSprGrpPosSet(sp10.spr_grp[var_r29], 288.0f, 240.0f);
|
||||
spC[var_r29] = sp10.alt_word_len;
|
||||
var_r29++;
|
||||
if (var_r30 == 0) {
|
||||
var_r28 = var_r31 + 1;
|
||||
}
|
||||
else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
var_r31++;
|
||||
}
|
||||
return var_r26;
|
||||
}
|
||||
|
|
@ -2797,9 +2797,9 @@ static s32 SeqInitWin(SeqWork *work, va_list params)
|
|||
word_x = (((HU_DISP_WIDTH-word_x)/2.0f)+(winnerNameW[1]/2))-HU_DISP_CENTERX;
|
||||
}
|
||||
} else {
|
||||
if(abs(winPosOfs[num_winners-1][j][0]) == (HU_DISP_WIDTHF/4)) {
|
||||
if(abs(winPosOfs[num_winners-1][j][0]) == 144.0f) {
|
||||
if(winnerNameW[j]+32 < HU_DISP_CENTERX) {
|
||||
word_x = (HU_DISP_WIDTHF/4)+32.0f;
|
||||
word_x = 176.0f;
|
||||
} else {
|
||||
word_x = 32.0f+((winnerNameW[j]*work->win_scale)/2.0f);
|
||||
}
|
||||
|
|
@ -2900,9 +2900,9 @@ static s32 SeqUpdateWin(SeqWork *work)
|
|||
pos_x = winnerNameW[1]+winnerNameW[0]+32;
|
||||
pos_x = (((HU_DISP_WIDTH-pos_x)/2.0f)+(winnerNameW[1]/2))-HU_DISP_CENTERX;
|
||||
} else {
|
||||
if(abs(winPosOfs[work->word_len-2][idx][0]) == (HU_DISP_WIDTHF/4)) {
|
||||
if(abs(winPosOfs[work->word_len-2][idx][0]) == 144.0f) {
|
||||
if(winnerNameW[idx]+32 < HU_DISP_CENTERX) {
|
||||
pos_x = (HU_DISP_WIDTHF/4)+32;
|
||||
pos_x = 176.0f;
|
||||
} else {
|
||||
pos_x = 32.0f+((winnerNameW[idx]*work->win_scale)/2.0f);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1406,9 +1406,13 @@ def calculate_progress(config: ProjectConfig) -> None:
|
|||
self.objects_progress += 1
|
||||
|
||||
def code_frac(self) -> float:
|
||||
if self.code_total == 0:
|
||||
return 1.0
|
||||
return self.code_progress / self.code_total
|
||||
|
||||
def data_frac(self) -> float:
|
||||
if self.data_total == 0:
|
||||
return 1.0
|
||||
return self.data_progress / self.data_total
|
||||
|
||||
progress_units: Dict[str, ProgressUnit] = {}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue