Merge pull request #349 from gamemasterplc/main
Decompile m431dll/main.c
This commit is contained in:
commit
ba0c484ec7
8 changed files with 2404 additions and 100 deletions
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@ -94,81 +94,81 @@ fn_1_B4F8 = .text:0x0000B4F8; // type:function size:0x38
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fn_1_B530 = .text:0x0000B530; // type:function size:0x28
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_ctors = .ctors:0x00000000; // type:label scope:global data:4byte
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_dtors = .dtors:0x00000000; // type:label scope:global data:4byte
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lbl_1_rodata_10 = .rodata:0x00000010; // type:object size:0x4 data:float
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lbl_1_rodata_14 = .rodata:0x00000014; // type:object size:0x4 data:float
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lbl_1_rodata_18 = .rodata:0x00000018; // type:object size:0x4 data:float
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lbl_1_rodata_1C = .rodata:0x0000001C; // type:object size:0x4 data:float
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lbl_1_rodata_20 = .rodata:0x00000020; // type:object size:0x4 data:float
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lbl_1_rodata_24 = .rodata:0x00000024; // type:object size:0x4 data:float
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lbl_1_rodata_28 = .rodata:0x00000028; // type:object size:0x4 data:float
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lbl_1_rodata_2C = .rodata:0x0000002C; // type:object size:0x4 data:float
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lbl_1_rodata_30 = .rodata:0x00000030; // type:object size:0x4 data:float
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lbl_1_rodata_34 = .rodata:0x00000034; // type:object size:0x4 data:float
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lbl_1_rodata_38 = .rodata:0x00000038; // type:object size:0x4 data:float
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lbl_1_rodata_3C = .rodata:0x0000003C; // type:object size:0x4 data:float
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lbl_1_rodata_40 = .rodata:0x00000040; // type:object size:0x4 data:float
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lbl_1_rodata_44 = .rodata:0x00000044; // type:object size:0x4 data:float
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lbl_1_rodata_48 = .rodata:0x00000048; // type:object size:0x4 data:float
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lbl_1_rodata_4C = .rodata:0x0000004C; // type:object size:0x4 data:float
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lbl_1_rodata_50 = .rodata:0x00000050; // type:object size:0x8 data:double
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lbl_1_rodata_58 = .rodata:0x00000058; // type:object size:0x8 data:double
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lbl_1_rodata_60 = .rodata:0x00000060; // type:object size:0x8 data:double
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lbl_1_rodata_68 = .rodata:0x00000068; // type:object size:0x4 data:float
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lbl_1_rodata_6C = .rodata:0x0000006C; // type:object size:0x4 data:float
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lbl_1_rodata_70 = .rodata:0x00000070; // type:object size:0x4 data:float
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lbl_1_rodata_74 = .rodata:0x00000074; // type:object size:0x4 data:float
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lbl_1_rodata_78 = .rodata:0x00000078; // type:object size:0x4 data:float
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lbl_1_rodata_7C = .rodata:0x0000007C; // type:object size:0x4 data:float
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lbl_1_rodata_80 = .rodata:0x00000080; // type:object size:0x4 data:float
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lbl_1_rodata_84 = .rodata:0x00000084; // type:object size:0x4 data:float
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lbl_1_rodata_88 = .rodata:0x00000088; // type:object size:0x4 data:float
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lbl_1_rodata_90 = .rodata:0x00000090; // type:object size:0x8 data:double
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lbl_1_rodata_98 = .rodata:0x00000098; // type:object size:0x4 data:float
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lbl_1_rodata_9C = .rodata:0x0000009C; // type:object size:0x4 data:float
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lbl_1_rodata_A0 = .rodata:0x000000A0; // type:object size:0x4 data:float
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lbl_1_rodata_A4 = .rodata:0x000000A4; // type:object size:0x4 data:float
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lbl_1_rodata_A8 = .rodata:0x000000A8; // type:object size:0x4 data:float
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lbl_1_rodata_AC = .rodata:0x000000AC; // type:object size:0x4 data:float
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lbl_1_rodata_B0 = .rodata:0x000000B0; // type:object size:0x8 data:double
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lbl_1_rodata_B8 = .rodata:0x000000B8; // type:object size:0x8 data:double
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lbl_1_rodata_C0 = .rodata:0x000000C0; // type:object size:0x4 data:float
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lbl_1_rodata_C4 = .rodata:0x000000C4; // type:object size:0x4 data:float
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lbl_1_rodata_C8 = .rodata:0x000000C8; // type:object size:0x4 data:float
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lbl_1_rodata_D0 = .rodata:0x000000D0; // type:object size:0x8 data:double
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lbl_1_rodata_D8 = .rodata:0x000000D8; // type:object size:0x4 data:float
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lbl_1_rodata_DC = .rodata:0x000000DC; // type:object size:0x4 data:float
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lbl_1_rodata_E0 = .rodata:0x000000E0; // type:object size:0x4 data:float
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lbl_1_rodata_E4 = .rodata:0x000000E4; // type:object size:0x4 data:float
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lbl_1_rodata_E8 = .rodata:0x000000E8; // type:object size:0x4 data:float
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lbl_1_rodata_EC = .rodata:0x000000EC; // type:object size:0x4 data:float
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lbl_1_rodata_F0 = .rodata:0x000000F0; // type:object size:0x4 data:float
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lbl_1_rodata_F4 = .rodata:0x000000F4; // type:object size:0x4 data:float
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lbl_1_rodata_F8 = .rodata:0x000000F8; // type:object size:0x4 data:float
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lbl_1_rodata_100 = .rodata:0x00000100; // type:object size:0x8 data:double
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lbl_1_rodata_108 = .rodata:0x00000108; // type:object size:0x4 data:float
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lbl_1_rodata_10C = .rodata:0x0000010C; // type:object size:0x4 data:float
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lbl_1_rodata_110 = .rodata:0x00000110; // type:object size:0x4 data:float
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lbl_1_rodata_114 = .rodata:0x00000114; // type:object size:0x4 data:float
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lbl_1_rodata_118 = .rodata:0x00000118; // type:object size:0x4 data:float
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lbl_1_rodata_11C = .rodata:0x0000011C; // type:object size:0x4 data:float
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lbl_1_rodata_120 = .rodata:0x00000120; // type:object size:0x4 data:float
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lbl_1_rodata_128 = .rodata:0x00000128; // type:object size:0x8 data:double
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lbl_1_rodata_130 = .rodata:0x00000130; // type:object size:0x1 data:byte
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lbl_1_rodata_134 = .rodata:0x00000134; // type:object size:0x4 data:float
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lbl_1_rodata_138 = .rodata:0x00000138; // type:object size:0x4 data:float
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lbl_1_rodata_13C = .rodata:0x0000013C; // type:object size:0x4 data:float
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lbl_1_rodata_140 = .rodata:0x00000140; // type:object size:0x4 data:float
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lbl_1_rodata_144 = .rodata:0x00000144; // type:object size:0x4 data:float
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lbl_1_rodata_148 = .rodata:0x00000148; // type:object size:0x4 data:float
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lbl_1_rodata_14C = .rodata:0x0000014C; // type:object size:0x4 data:float
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lbl_1_rodata_150 = .rodata:0x00000150; // type:object size:0x4 data:float
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lbl_1_rodata_158 = .rodata:0x00000158; // type:object size:0x8 data:double
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lbl_1_rodata_160 = .rodata:0x00000160; // type:object size:0x4 data:float
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lbl_1_rodata_168 = .rodata:0x00000168; // type:object size:0x8 data:double
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lbl_1_rodata_170 = .rodata:0x00000170; // type:object size:0x8 data:double
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lbl_1_rodata_178 = .rodata:0x00000178; // type:object size:0x4 data:float
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lbl_1_rodata_17C = .rodata:0x0000017C; // type:object size:0x4 data:float
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lbl_1_rodata_180 = .rodata:0x00000180; // type:object size:0x8 data:float
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lbl_1_rodata_10 = .rodata:0x00000010; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_14 = .rodata:0x00000014; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_18 = .rodata:0x00000018; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_1C = .rodata:0x0000001C; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_20 = .rodata:0x00000020; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_24 = .rodata:0x00000024; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_28 = .rodata:0x00000028; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_2C = .rodata:0x0000002C; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_30 = .rodata:0x00000030; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_34 = .rodata:0x00000034; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_38 = .rodata:0x00000038; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_3C = .rodata:0x0000003C; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_40 = .rodata:0x00000040; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_44 = .rodata:0x00000044; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_48 = .rodata:0x00000048; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_4C = .rodata:0x0000004C; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_50 = .rodata:0x00000050; // type:object size:0x8 scope:local data:double
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lbl_1_rodata_58 = .rodata:0x00000058; // type:object size:0x8 scope:local data:double
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lbl_1_rodata_60 = .rodata:0x00000060; // type:object size:0x8 scope:local data:double
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lbl_1_rodata_68 = .rodata:0x00000068; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_6C = .rodata:0x0000006C; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_70 = .rodata:0x00000070; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_74 = .rodata:0x00000074; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_78 = .rodata:0x00000078; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_7C = .rodata:0x0000007C; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_80 = .rodata:0x00000080; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_84 = .rodata:0x00000084; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_88 = .rodata:0x00000088; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_90 = .rodata:0x00000090; // type:object size:0x8 scope:local data:double
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lbl_1_rodata_98 = .rodata:0x00000098; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_9C = .rodata:0x0000009C; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_A0 = .rodata:0x000000A0; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_A4 = .rodata:0x000000A4; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_A8 = .rodata:0x000000A8; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_AC = .rodata:0x000000AC; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_B0 = .rodata:0x000000B0; // type:object size:0x8 scope:local data:double
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lbl_1_rodata_B8 = .rodata:0x000000B8; // type:object size:0x8 scope:local data:double
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lbl_1_rodata_C0 = .rodata:0x000000C0; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_C4 = .rodata:0x000000C4; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_C8 = .rodata:0x000000C8; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_D0 = .rodata:0x000000D0; // type:object size:0x8 scope:local data:double
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lbl_1_rodata_D8 = .rodata:0x000000D8; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_DC = .rodata:0x000000DC; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_E0 = .rodata:0x000000E0; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_E4 = .rodata:0x000000E4; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_E8 = .rodata:0x000000E8; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_EC = .rodata:0x000000EC; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_F0 = .rodata:0x000000F0; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_F4 = .rodata:0x000000F4; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_F8 = .rodata:0x000000F8; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_100 = .rodata:0x00000100; // type:object size:0x8 scope:local data:double
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lbl_1_rodata_108 = .rodata:0x00000108; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_10C = .rodata:0x0000010C; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_110 = .rodata:0x00000110; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_114 = .rodata:0x00000114; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_118 = .rodata:0x00000118; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_11C = .rodata:0x0000011C; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_120 = .rodata:0x00000120; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_128 = .rodata:0x00000128; // type:object size:0x8 scope:local data:double
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lbl_1_rodata_130 = .rodata:0x00000130; // type:object size:0x1 scope:local data:byte
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lbl_1_rodata_134 = .rodata:0x00000134; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_138 = .rodata:0x00000138; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_13C = .rodata:0x0000013C; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_140 = .rodata:0x00000140; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_144 = .rodata:0x00000144; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_148 = .rodata:0x00000148; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_14C = .rodata:0x0000014C; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_150 = .rodata:0x00000150; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_158 = .rodata:0x00000158; // type:object size:0x8 scope:local data:double
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lbl_1_rodata_160 = .rodata:0x00000160; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_168 = .rodata:0x00000168; // type:object size:0x8 scope:local data:double
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lbl_1_rodata_170 = .rodata:0x00000170; // type:object size:0x8 scope:local data:double
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lbl_1_rodata_178 = .rodata:0x00000178; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_17C = .rodata:0x0000017C; // type:object size:0x4 scope:local data:float
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lbl_1_rodata_180 = .rodata:0x00000180; // type:object size:0x8 scope:local data:float
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lbl_1_rodata_188 = .rodata:0x00000188; // type:object size:0x4 data:float
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lbl_1_rodata_18C = .rodata:0x0000018C; // type:object size:0x4 data:float
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lbl_1_rodata_190 = .rodata:0x00000190; // type:object size:0x4 data:float
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@ -202,7 +202,8 @@ lbl_1_rodata_228 = .rodata:0x00000228; // type:object size:0x8 data:double
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lbl_1_rodata_230 = .rodata:0x00000230; // type:object size:0x4 data:float
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lbl_1_data_0 = .data:0x00000000; // type:object size:0xC
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lbl_1_data_C = .data:0x0000000C; // type:object size:0xC
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lbl_1_data_18 = .data:0x00000018; // type:object size:0x10
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lbl_1_data_18 = .data:0x00000018; // type:object size:0x4
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lbl_1_data_1C = .data:0x0000001C; // type:object size:0xC
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lbl_1_data_28 = .data:0x00000028; // type:object size:0xC
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lbl_1_data_34 = .data:0x00000034; // type:object size:0xC
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lbl_1_data_40 = .data:0x00000040; // type:object size:0xC
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@ -214,12 +215,13 @@ lbl_1_data_114 = .data:0x00000114; // type:object size:0x10
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lbl_1_data_124 = .data:0x00000124; // type:object size:0x10
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lbl_1_data_134 = .data:0x00000134; // type:object size:0x14
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lbl_1_data_148 = .data:0x00000148; // type:object size:0x14
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lbl_1_data_15C = .data:0x0000015C; // type:object size:0x6 data:string
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lbl_1_data_15C = .data:0x0000015C; // type:object size:0x6 scope:local data:string
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lbl_1_data_162 = .data:0x00000162; // type:object size:0x2 data:2byte
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lbl_1_data_164 = .data:0x00000164; // type:object size:0x10 data:4byte
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lbl_1_data_174 = .data:0x00000174; // type:object size:0x10 data:string
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lbl_1_data_184 = .data:0x00000184; // type:object size:0x26 data:string
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lbl_1_data_1AA = .data:0x000001AA; // type:object size:0x24 data:string
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lbl_1_data_164 = .data:0x00000164; // type:object size:0x4 data:4byte
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lbl_1_data_168 = .data:0x00000168; // type:object size:0xC data:float
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lbl_1_data_174 = .data:0x00000174; // type:object size:0x10 scope:local data:string
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lbl_1_data_184 = .data:0x00000184; // type:object size:0x26 scope:local data:string
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lbl_1_data_1AA = .data:0x000001AA; // type:object size:0x24 scope:local data:string
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lbl_1_data_1D0 = .data:0x000001D0; // type:object size:0x4 data:float
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lbl_1_data_1D4 = .data:0x000001D4; // type:object size:0x20
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lbl_1_data_1F4 = .data:0x000001F4; // type:object size:0x20
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@ -1071,7 +1071,7 @@ config.libs = [
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"m431Dll",
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objects={
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Object(Matching, "REL/executor.c"),
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Object(NonMatching, "REL/m431Dll/main.c"),
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Object(Matching, "REL/m431Dll/main.c"),
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Object(NonMatching, "REL/m431Dll/object.c"),
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},
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),
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49
include/REL/m431Dll.h
Normal file
49
include/REL/m431Dll.h
Normal file
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@ -0,0 +1,49 @@
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#ifndef M431DLL_H
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#define M431DLL_H
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#include "game/object.h"
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typedef struct bss_12C_inner {
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Vec unk0;
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float unkC;
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s8 unk10;
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||||
} Bss12CInner;
|
||||
|
||||
typedef struct bss_12c_struct {
|
||||
s16 unk0[2];
|
||||
u8 unk4[0x8];
|
||||
Vec unkC;
|
||||
u8 unk18[4];
|
||||
Bss12CInner unk1C[2];
|
||||
u8 unk44[0xF0];
|
||||
s16 unk134[2];
|
||||
s16 unk138[2];
|
||||
} Bss12CStruct;
|
||||
|
||||
typedef struct bss_61C_work {
|
||||
u8 unk0[0x4];
|
||||
s16 unk4;
|
||||
s16 unk6[2];
|
||||
s16 unkA;
|
||||
u8 unkC[8];
|
||||
struct bss_61C_work *unk14;
|
||||
u8 unk18[0x46];
|
||||
s16 unk5E[8];
|
||||
s16 unk6E;
|
||||
s16 unk70;
|
||||
s16 unk72;
|
||||
u8 unk74[0x44];
|
||||
} Bss61CWork;
|
||||
|
||||
extern Bss12CStruct lbl_1_bss_12C[4];
|
||||
extern omObjData *lbl_1_bss_61C[4];
|
||||
extern float lbl_1_data_1D0;
|
||||
|
||||
void fn_1_7ABC(Process *objman);
|
||||
s32 fn_1_7FB8(s16 arg0);
|
||||
void fn_1_A7D0(s16 arg0);
|
||||
void fn_1_A904(s16 arg0);
|
||||
|
||||
s32 fn_1_8474(s16 arg0);
|
||||
|
||||
#endif
|
||||
|
|
@ -49,7 +49,7 @@ void Hu3DDrawPreInit(void);
|
|||
void Hu3DDraw(ModelData *arg0, Mtx arg1, Vec *arg2);
|
||||
s32 ObjCullCheck(HsfData *arg0, HsfObject *arg1, Mtx arg2);
|
||||
void Hu3DDrawPost(void);
|
||||
void MakeDisplayList(s16 arg0, HsfData *arg1);
|
||||
void MakeDisplayList(s16 arg0, u32 arg1);
|
||||
HsfConstData *ObjConstantMake(HsfObject *arg0, u32 arg1);
|
||||
void mtxTransCat(Mtx arg0, float arg1, float arg2, float arg3);
|
||||
void mtxRotCat(Mtx arg0, float arg1, float arg2, float arg3);
|
||||
|
|
|
|||
|
|
@ -32,8 +32,8 @@ typedef struct model_data {
|
|||
u16 unk_26;
|
||||
u16 unk_28[8];
|
||||
s16 unk_38[8];
|
||||
HsfData *unk_48;
|
||||
HsfData *unk_4C;
|
||||
u32 unk_48;
|
||||
u32 unk_4C;
|
||||
u32 attr;
|
||||
u32 motion_attr;
|
||||
Point3d unk_58;
|
||||
|
|
|
|||
2253
src/REL/m431Dll/main.c
Normal file
2253
src/REL/m431Dll/main.c
Normal file
File diff suppressed because it is too large
Load diff
|
|
@ -2375,14 +2375,14 @@ static void ObjDraw(HsfDrawObject *arg0) {
|
|||
}
|
||||
}
|
||||
|
||||
void MakeDisplayList(s16 arg0, HsfData *arg1) {
|
||||
void MakeDisplayList(s16 arg0, u32 arg1) {
|
||||
HsfData *temp_r31;
|
||||
ModelData *var_r30;
|
||||
|
||||
temp_r31 = Hu3DData[arg0].hsfData;
|
||||
var_r30 = &Hu3DData[arg0];
|
||||
curModelID = arg0;
|
||||
mallocNo = (u32) arg1;
|
||||
mallocNo = arg1;
|
||||
faceNumBuf = HuMemDirectMallocNum(HEAP_DATA, 0x800 * sizeof(u16), mallocNo);
|
||||
MDObjCall(temp_r31, temp_r31->root);
|
||||
HuMemDirectFree(faceNumBuf);
|
||||
|
|
|
|||
|
|
@ -38,7 +38,7 @@ s32 shadowModelDrawF;
|
|||
s16 Hu3DProjectionNum;
|
||||
s16 Hu3DCameraNo;
|
||||
s16 Hu3DCameraBit;
|
||||
HsfData* Hu3DMallocNo;
|
||||
u32 Hu3DMallocNo;
|
||||
s16 Hu3DPauseF;
|
||||
u16 Hu3DCameraExistF;
|
||||
static u16 NoSyncF;
|
||||
|
|
@ -343,11 +343,11 @@ s16 Hu3DModelCreate(void *arg0) {
|
|||
return -1;
|
||||
}
|
||||
var_r31->hsfData = LoadHSF(arg0);
|
||||
var_r31->unk_48 = Hu3DMallocNo = var_r31->hsfData;
|
||||
var_r31->unk_48 = Hu3DMallocNo = (u32)var_r31->hsfData;
|
||||
var_r31->attr = 0;
|
||||
var_r31->motion_attr = 0;
|
||||
var_r31->unk_02 = 0;
|
||||
MakeDisplayList(var_r30, (HsfData* ) var_r31->unk_48);
|
||||
MakeDisplayList(var_r30, var_r31->unk_48);
|
||||
var_r31->unk_68 = 1.0f;
|
||||
for (i = 0; i < 4; i++) {
|
||||
var_r31->unk_10[i] = -1;
|
||||
|
|
@ -424,10 +424,10 @@ s16 Hu3DModelLink(s16 arg0) {
|
|||
return -1;
|
||||
}
|
||||
var_r31->unk_C8 = temp_r30->hsfData;
|
||||
var_r31->hsfData = HuMemDirectMallocNum(HEAP_DATA, 0x80, (u32)var_r31->unk_4C);
|
||||
var_r31->unk_4C = var_r31->hsfData;
|
||||
var_r31->hsfData = HuMemDirectMallocNum(HEAP_DATA, 0x80, var_r31->unk_4C);
|
||||
var_r31->unk_4C = (u32)var_r31->hsfData;
|
||||
*var_r31->hsfData = *temp_r30->hsfData;
|
||||
temp_r3_2 = Hu3DObjDuplicate(var_r31->hsfData, (u32)var_r31->unk_4C);
|
||||
temp_r3_2 = Hu3DObjDuplicate(var_r31->hsfData, var_r31->unk_4C);
|
||||
var_r31->hsfData->root = (HsfObject*)((u32)temp_r3_2 + ((u32)var_r31->hsfData->root - (u32)var_r31->hsfData->object));
|
||||
var_r31->hsfData->object = temp_r3_2;
|
||||
var_r31->unk_48 = temp_r30->unk_48;
|
||||
|
|
@ -487,7 +487,7 @@ s16 Hu3DHookFuncCreate(ModelHookFunc hook) {
|
|||
return -1;
|
||||
}
|
||||
var_r31->hook = hook;
|
||||
var_r31->unk_48 = (HsfData *)(var_r29 + 10000);
|
||||
var_r31->unk_48 = var_r29+10000;
|
||||
var_r31->attr = 0x10;
|
||||
var_r31->motion_attr = 0;
|
||||
var_r31->pos.x = var_r31->pos.y = var_r31->pos.z = 0.0f;
|
||||
|
|
@ -536,7 +536,7 @@ void Hu3DModelKill(s16 arg0) {
|
|||
layerNum[temp_r31->layer] -= 1;
|
||||
|
||||
if ((temp_r31->attr & 0x10) != 0) {
|
||||
HuMemDirectFreeNum(HEAP_DATA, (u32) temp_r31->unk_48);
|
||||
HuMemDirectFreeNum(HEAP_DATA, temp_r31->unk_48);
|
||||
if ((temp_r31->attr & 0x20) != 0) {
|
||||
copy = temp_r31->unk_120;
|
||||
HuSprAnimKill(copy->unk_44);
|
||||
|
|
@ -551,14 +551,14 @@ void Hu3DModelKill(s16 arg0) {
|
|||
if (temp_r31->unk_08 != -1) {
|
||||
Hu3DMotionKill(temp_r31->unk_08);
|
||||
}
|
||||
HuMemDirectFreeNum(HEAP_DATA, (u32) temp_r31->unk_48);
|
||||
HuMemDirectFreeNum(HEAP_DATA, temp_r31->unk_48);
|
||||
temp_r31->hsfData = NULL;
|
||||
return;
|
||||
}
|
||||
Hu3DAnimModelKill(arg0);
|
||||
if (temp_r31->unk_24 != -1) {
|
||||
HuMemDirectFree(temp_r31->hsfData);
|
||||
HuMemDirectFreeNum(HEAP_DATA, (u32) temp_r31->unk_4C);
|
||||
HuMemDirectFreeNum(HEAP_DATA, temp_r31->unk_4C);
|
||||
var_r28 = temp_r31->unk_C8;
|
||||
temp_r31->hsfData = var_r28;
|
||||
}
|
||||
|
|
@ -586,7 +586,7 @@ void Hu3DModelKill(s16 arg0) {
|
|||
}
|
||||
if (temp_r31->unk_20 != -1 && Hu3DMotionKill(temp_r31->unk_20) == 0) {
|
||||
Hu3DMotion[temp_r31->unk_20].unk_02 = -1;
|
||||
HuMemDirectFreeNum(HEAP_DATA, (u32) temp_r31->unk_48);
|
||||
HuMemDirectFreeNum(HEAP_DATA, temp_r31->unk_48);
|
||||
temp_r31->hsfData = NULL;
|
||||
if (modelKillAllF == 0) {
|
||||
HuMemDCFlush(HEAP_DATA);
|
||||
|
|
@ -594,7 +594,7 @@ void Hu3DModelKill(s16 arg0) {
|
|||
return;
|
||||
}
|
||||
HuMemDirectFree(temp_r31->hsfData);
|
||||
HuMemDirectFreeNum(HEAP_DATA, (u32) temp_r31->unk_48);
|
||||
HuMemDirectFreeNum(HEAP_DATA, temp_r31->unk_48);
|
||||
for (i = 0; i < temp_r31->unk_26; i++) {
|
||||
Hu3DGLightKill(temp_r31->unk_28[i]);
|
||||
}
|
||||
|
|
@ -2103,7 +2103,7 @@ void Hu3DMipMapSet(char* arg0, s16 arg1, s32 arg2, f32 arg8) {
|
|||
for ( i = 0, var_r24 = i; i < temp_r3->bmpNum; i++, var_r30++) {
|
||||
var_r24 += var_r30->dataSize;
|
||||
}
|
||||
var_r23 = HuMemDirectMallocNum(HEAP_DATA, var_r24, (u32)temp_r25->unk_48);
|
||||
var_r23 = HuMemDirectMallocNum(HEAP_DATA, var_r24, temp_r25->unk_48);
|
||||
temp_r22 = var_r23;
|
||||
var_r30 = temp_r3->bmp;
|
||||
temp_r31->data = temp_r22;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue