Decompile BoardSpaceLandExec
Also labeled some more functions
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5 changed files with 118 additions and 29 deletions
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@ -1404,8 +1404,8 @@ BoardSpaceStarGetCurr = .text:0x800759A4; // type:function size:0x3C
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BoardSpaceStarCheck = .text:0x800759E0; // type:function size:0x110
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BoardSpaceLandExec = .text:0x80075AF0; // type:function size:0x474
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BoardSpaceWalkExec = .text:0x80075F64; // type:function size:0x2A4
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BoardSpaceHiddenBlockExec = .text:0x80076208; // type:function size:0x180
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BoardSpacePipeJumpExec = .text:0x80076388; // type:function size:0x268
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BoardSpaceBlockExec = .text:0x80076208; // type:function size:0x180
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BoardSpacePipeExec = .text:0x80076388; // type:function size:0x268
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BoardSpaceTypeForce = .text:0x800765F0; // type:function size:0x5C
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BoardSpaceHide = .text:0x8007664C; // type:function size:0x48
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DrawSpaces = .text:0x80076694; // type:function size:0x9E8 scope:local
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@ -1418,7 +1418,7 @@ fn_80077AAC = .text:0x80077AAC; // type:function size:0x8
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fn_80077AB4 = .text:0x80077AB4; // type:function size:0x8
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fn_80077ABC = .text:0x80077ABC; // type:function size:0xD4
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fn_80077B90 = .text:0x80077B90; // type:function size:0xA0
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fn_80077C30 = .text:0x80077C30; // type:function size:0x9C
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BoardShopExec = .text:0x80077C30; // type:function size:0x9C
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fn_80077CCC = .text:0x80077CCC; // type:function size:0x800
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fn_800784CC = .text:0x800784CC; // type:function size:0xD4
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fn_800785A0 = .text:0x800785A0; // type:function size:0x1B4
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@ -1448,7 +1448,7 @@ fn_8007A330 = .text:0x8007A330; // type:function size:0x30
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fn_8007A360 = .text:0x8007A360; // type:function size:0x4DC
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fn_8007A83C = .text:0x8007A83C; // type:function size:0x8
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fn_8007A844 = .text:0x8007A844; // type:function size:0x8
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fn_8007A84C = .text:0x8007A84C; // type:function size:0x8C
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BoardLotteryExec = .text:0x8007A84C; // type:function size:0x8C
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fn_8007A8D8 = .text:0x8007A8D8; // type:function size:0x16C
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fn_8007AA44 = .text:0x8007AA44; // type:function size:0x3B4
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fn_8007ADF8 = .text:0x8007ADF8; // type:function size:0x1FC
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@ -1520,7 +1520,7 @@ fn_80082888 = .text:0x80082888; // type:function size:0x224
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fn_80082AAC = .text:0x80082AAC; // type:function size:0x10
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fn_80082ABC = .text:0x80082ABC; // type:function size:0x148
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fn_80082C04 = .text:0x80082C04; // type:function size:0x8C
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fn_80082C90 = .text:0x80082C90; // type:function size:0xA4
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BoardMushroomExec = .text:0x80082C90; // type:function size:0xA4
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fn_80082D34 = .text:0x80082D34; // type:function size:0x38C
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fn_800830C0 = .text:0x800830C0; // type:function size:0x58
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fn_80083118 = .text:0x80083118; // type:function size:0x118
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@ -1542,8 +1542,8 @@ fn_80083E14 = .text:0x80083E14; // type:function size:0x38
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fn_80083E4C = .text:0x80083E4C; // type:function size:0x48
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fn_80083E94 = .text:0x80083E94; // type:function size:0x48
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fn_80083EDC = .text:0x80083EDC; // type:function size:0xA8
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fn_80083F84 = .text:0x80083F84; // type:function size:0x8
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fn_80083F8C = .text:0x80083F8C; // type:function size:0xCC
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BoardStarHostMdlGet = .text:0x80083F84; // type:function size:0x8
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BoardStarExec = .text:0x80083F8C; // type:function size:0xCC
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fn_80084058 = .text:0x80084058; // type:function size:0x8F4
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fn_8008494C = .text:0x8008494C; // type:function size:0x84
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fn_800849D0 = .text:0x800849D0; // type:function size:0x160
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@ -1653,7 +1653,7 @@ SetItemWindowCurr = .text:0x8008D9E8; // type:function size:0xA4 scope:local
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UpdateItemWindow = .text:0x8008DA8C; // type:function size:0x350 scope:local
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CreatePickerWindow = .text:0x8008DDDC; // type:function size:0x148 scope:local
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KillPickerWindow = .text:0x8008DF24; // type:function size:0x44 scope:local
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fn_8008DF68 = .text:0x8008DF68; // type:function size:0x84
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BoardBlockExec = .text:0x8008DF68; // type:function size:0x84
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fn_8008DFEC = .text:0x8008DFEC; // type:function size:0x358
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fn_8008E344 = .text:0x8008E344; // type:function size:0x54
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fn_8008E398 = .text:0x8008E398; // type:function size:0x1F4
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@ -1709,7 +1709,7 @@ fn_800972A4 = .text:0x800972A4; // type:function size:0x2C
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fn_800972D0 = .text:0x800972D0; // type:function size:0x2C
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fn_800972FC = .text:0x800972FC; // type:function size:0x2C
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fn_80097328 = .text:0x80097328; // type:function size:0x284
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fn_800975AC = .text:0x800975AC; // type:function size:0x144
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BoardBowserExec = .text:0x800975AC; // type:function size:0x144
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fn_800976F0 = .text:0x800976F0; // type:function size:0x28C
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fn_8009797C = .text:0x8009797C; // type:function size:0x208
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fn_80097B84 = .text:0x80097B84; // type:function size:0x1DC
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@ -1764,7 +1764,7 @@ fn_8009B2B0 = .text:0x8009B2B0; // type:function size:0x80
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fn_8009B330 = .text:0x8009B330; // type:function size:0xD8
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fn_8009B408 = .text:0x8009B408; // type:function size:0x6C
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fn_8009B474 = .text:0x8009B474; // type:function size:0x60
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fn_8009B4D4 = .text:0x8009B4D4; // type:function size:0x124
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BoardBattleExec = .text:0x8009B4D4; // type:function size:0x124
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fn_8009B5F8 = .text:0x8009B5F8; // type:function size:0x2C
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fn_8009B624 = .text:0x8009B624; // type:function size:0x708
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fn_8009BD2C = .text:0x8009BD2C; // type:function size:0x1D4
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@ -1786,7 +1786,7 @@ fn_8009CF84 = .text:0x8009CF84; // type:function size:0x24
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fn_8009CFA8 = .text:0x8009CFA8; // type:function size:0x10
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fn_8009CFB8 = .text:0x8009CFB8; // type:function size:0x34
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fn_8009CFEC = .text:0x8009CFEC; // type:function size:0x15C
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fn_8009D148 = .text:0x8009D148; // type:function size:0x124
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BoardFortuneExec = .text:0x8009D148; // type:function size:0x124
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fn_8009D26C = .text:0x8009D26C; // type:function size:0x74
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fn_8009D2E0 = .text:0x8009D2E0; // type:function size:0xC
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fn_8009D2EC = .text:0x8009D2EC; // type:function size:0x340
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@ -1873,7 +1873,7 @@ fn_800A4F6C = .text:0x800A4F6C; // type:function size:0x8
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fn_800A4F74 = .text:0x800A4F74; // type:function size:0x8
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fn_800A4F7C = .text:0x800A4F7C; // type:function size:0xB4
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fn_800A5030 = .text:0x800A5030; // type:function size:0x50
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fn_800A5080 = .text:0x800A5080; // type:function size:0x94
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BoardBooHouseExec = .text:0x800A5080; // type:function size:0x94
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fn_800A5114 = .text:0x800A5114; // type:function size:0x538
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fn_800A564C = .text:0x800A564C; // type:function size:0xF0
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fn_800A573C = .text:0x800A573C; // type:function size:0xFC
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@ -9,7 +9,7 @@ void BoardCameraMotionWait(void);
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void BoardSpacePosGet(s32, s32, Vec*);
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void fn_8007A360(s32);
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void fn_8007F894(void);
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s16 fn_80083F84(void);
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s16 BoardStarHostMdlGet(void);
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void BoardStatusShowSetAll(s32);
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void fn_800A4C88(void);
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void fn_800A6B10(void);
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@ -83,14 +83,14 @@ typedef struct player_state {
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/* 0x0E */ s16 space_prev;
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/* 0x10 */ s16 space_next;
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/* 0x12 */ s16 space_shock;
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/* 0x14 */ u8 blue_count;
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/* 0x15 */ u8 red_count;
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/* 0x16 */ u8 question_count;
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/* 0x17 */ u8 fortune_count;
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/* 0x18 */ u8 bowser_count;
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/* 0x19 */ u8 battle_count;
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/* 0x1A */ u8 mushroom_count;
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/* 0x1B */ u8 warp_count;
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/* 0x14 */ s8 blue_count;
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/* 0x15 */ s8 red_count;
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/* 0x16 */ s8 question_count;
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/* 0x17 */ s8 fortune_count;
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/* 0x18 */ s8 bowser_count;
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/* 0x19 */ s8 battle_count;
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/* 0x1A */ s8 mushroom_count;
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/* 0x1B */ s8 warp_count;
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/* 0x1C */ s16 coins;
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/* 0x1E */ s16 coins_mg;
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/* 0x20 */ s16 coins_total;
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@ -210,7 +210,7 @@ void fn_1_13A4(void) {
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BoardCameraMotionStartEx(lbl_1_bss_0->unk8, &sp8, NULL, 3200.0f, -1.0f, 30);
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BoardCameraMotionWait();
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fn_1_BA0(0x2E0032);
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BoardCameraTargetModelSet(fn_80083F84());
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BoardCameraTargetModelSet(BoardStarHostMdlGet());
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BoardCameraMotionWait();
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fn_1_BA0(0x2E0033);
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fn_1_BA0(0x2E0034);
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@ -4,7 +4,7 @@
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#include "math.h"
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extern s16 fn_80083F84(void);
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extern s16 BoardStarHostMdlGet(void);
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extern void BoardModelPosSetV(s16 model, Vec *pos);
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typedef s32 (*BoardSpaceEventFunc)(void);
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@ -293,13 +293,13 @@ s32 BoardSpaceLinkTransformGet(s32 flag, Vec *pos, Vec *rot, Vec *scale)
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void BoardSpaceStarSet(s32 space)
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{
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s16 space_platid;
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s16 host_space;
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Vec pos;
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BoardSpace *space_plat;
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BoardSpaceTypeSet(0, space, 8);
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space_platid = BoardSpaceLinkFlagSearch(0, space, 0x04000000);
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BoardSpacePosGet(0, space_platid, &pos);
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BoardModelPosSetV(fn_80083F84(), &pos);
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host_space = BoardSpaceLinkFlagSearch(0, space, 0x04000000);
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BoardSpacePosGet(0, host_space, &pos);
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BoardModelPosSetV(BoardStarHostMdlGet(), &pos);
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}
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static inline s16 BoardStarMdlGet(void)
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@ -473,8 +473,7 @@ void BoardSpaceStarMove(void)
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star_total = 99;
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GWSystem.star_total = star_total;
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} else {
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star_total = GWSystem.star_total;
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GWSystem.star_total = (u8)(1+star_total);
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star_total = GWSystem.star_total++;
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}
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}
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star_next = BoardSpaceStarGetNext();
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@ -508,4 +507,94 @@ s32 BoardSpaceStarCheck(s32 index)
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}
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end:
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return ret;
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}
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void BoardSpaceLandExec(s32 player, s32 space)
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{
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BoardSpace *space_ptr = BoardSpaceGet(0, space);
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switch(space_ptr->type) {
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case 1:
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GWPlayer[player].blue_count++;
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if(GWPlayer[player].blue_count > 99) {
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GWPlayer[player].blue_count = 99;
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}
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BoardLandBlueExec(player, space);
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break;
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case 2:
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GWPlayer[player].red_count++;
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if(GWPlayer[player].red_count > 99) {
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GWPlayer[player].red_count = 99;
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}
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BoardLandRedExec(player, space);
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break;
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case 3:
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GWPlayer[player].bowser_count++;
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if(GWPlayer[player].bowser_count > 99) {
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GWPlayer[player].bowser_count = 99;
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}
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BoardBowserExec(player, space);
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break;
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case 4:
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GWPlayer[player].mushroom_count++;
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if(GWPlayer[player].mushroom_count > 99) {
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GWPlayer[player].mushroom_count = 99;
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}
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BoardMushroomExec(player, space);
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break;
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case 5:
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GWPlayer[player].battle_count++;
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if(GWPlayer[player].battle_count > 99) {
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GWPlayer[player].battle_count = 99;
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}
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BoardBattleExec(player, space);
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break;
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case 6:
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GWPlayer[player].question_count++;
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if(GWPlayer[player].question_count > 99) {
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GWPlayer[player].question_count = 99;
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}
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if(_CheckFlag(FLAG_ID_MAKE(1, 11))) {
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HuAudFXPlay(842);
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BoardCameraViewSet(2);
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BoardPlayerAnimBlendSet(player, 0, 15);
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while(!BoardPlayerAnimBlendCheck(player)) {
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HuPrcVSleep();
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}
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BoardCameraMotionWait();
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BoardTutorialHookExec(16, 0);
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} else {
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if(landEventFunc) {
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HuAudFXPlay(842);
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omVibrate(player, 12, 4, 2);
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landEventFunc();
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}
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}
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GWPlayer[player].color = 3;
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break;
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case 7:
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GWPlayer[player].fortune_count++;
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if(GWPlayer[player].fortune_count > 99) {
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GWPlayer[player].fortune_count = 99;
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}
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BoardFortuneExec(player, space);
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break;
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case 9:
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GWPlayer[player].warp_count++;
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if(GWPlayer[player].warp_count > 99) {
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GWPlayer[player].warp_count = 99;
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}
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BoardWarpExec(player, space);
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break;
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case 8:
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BoardStarExec(player, space);
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break;
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}
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}
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