Decompile BoardSpaceLandExec
Also labeled some more functions
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5 changed files with 118 additions and 29 deletions
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@ -83,14 +83,14 @@ typedef struct player_state {
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/* 0x0E */ s16 space_prev;
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/* 0x10 */ s16 space_next;
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/* 0x12 */ s16 space_shock;
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/* 0x14 */ u8 blue_count;
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/* 0x15 */ u8 red_count;
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/* 0x16 */ u8 question_count;
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/* 0x17 */ u8 fortune_count;
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/* 0x18 */ u8 bowser_count;
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/* 0x19 */ u8 battle_count;
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/* 0x1A */ u8 mushroom_count;
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/* 0x1B */ u8 warp_count;
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/* 0x14 */ s8 blue_count;
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/* 0x15 */ s8 red_count;
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/* 0x16 */ s8 question_count;
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/* 0x17 */ s8 fortune_count;
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/* 0x18 */ s8 bowser_count;
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/* 0x19 */ s8 battle_count;
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/* 0x1A */ s8 mushroom_count;
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/* 0x1B */ s8 warp_count;
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/* 0x1C */ s16 coins;
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/* 0x1E */ s16 coins_mg;
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/* 0x20 */ s16 coins_total;
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