Merge pull request #552 from dbalatoni13/main

Match m427Dll/player.c
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Rainchus 2025-02-02 12:24:47 -06:00 committed by GitHub
commit bcba9f8a06
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5 changed files with 2374 additions and 5 deletions

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@ -370,13 +370,14 @@ lbl_1_data_203 = .data:0x00000203; // type:object size:0x10 data:string
lbl_1_data_213 = .data:0x00000213; // type:object size:0x26 data:string
lbl_1_data_239 = .data:0x00000239; // type:object size:0x25
lbl_1_data_260 = .data:0x00000260; // type:object size:0x15C
lbl_1_data_3BC = .data:0x000003BC; // type:object size:0x178
lbl_1_data_3BC = .data:0x000003BC; // type:object size:0x15C
lbl_1_data_518 = .data:0x00000518; // type:object size:0x1C
lbl_1_data_534 = .data:0x00000534; // type:object size:0x18
lbl_1_data_54C = .data:0x0000054C; // type:object size:0x18 data:float
lbl_1_data_564 = .data:0x00000564; // type:object size:0xC data:float
lbl_1_data_570 = .data:0x00000570; // type:object size:0xC data:float
lbl_1_data_57C = .data:0x0000057C; // type:object size:0x4
lbl_1_data_580 = .data:0x00000580; // type:object size:0xE data:string
lbl_1_data_580 = .data:0x00000580; // type:object size:0xE scope:local data:string
lbl_1_data_590 = .data:0x00000590; // type:object size:0x1C
lbl_1_data_5AC = .data:0x000005AC; // type:object size:0x1C
lbl_1_data_5C8 = .data:0x000005C8; // type:object size:0x8

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@ -1081,7 +1081,7 @@ config.libs = [
objects={
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m427Dll/main.c"),
Object(NonMatching, "REL/m427Dll/map.c"),
Object(NonMatching, "REL/m427Dll/player.c"),
Object(MatchingFor("GMPE01_00", "GMPE01_01"), "REL/m427Dll/player.c"),
},
),
Rel(

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@ -1,8 +1,16 @@
#include "dolphin.h"
#include "game/object.h"
void fn_1_32F4(Process*);
s32 fn_1_1788(void);
void fn_1_1798(s32 arg0, float arg8);
s32 fn_1_1884(void);
s32 fn_1_32EC(void);
void fn_1_32F4(Process* arg0);
void fn_1_3B20(s8 arg0, s16 arg1);
void fn_1_3A88(void);
void fn_1_91E0(s16 arg0, float arg8, float arg9, float argA, float argB);
float fn_1_AE78(s16 arg0, float arg8, float arg9);
void fn_1_E98C(Process*);
void fn_1_EC54(void);
void fn_1_110E8(s32, s32*);

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@ -1425,7 +1425,6 @@ static inline void PadInline(void)
(void)var_f27;
}
// fn_1_6814: https://decomp.me/scratch/WQPjD
void fn_1_6814(unkStruct3 *arg0)
{
Vec sp104;

2361
src/REL/m427Dll/player.c Normal file

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