Merge pull request #135 from gamemasterplc/main

Decompile rest of board/model.c
This commit is contained in:
gamemasterplc 2024-01-20 09:21:54 -06:00 committed by GitHub
commit bd0d2a50a3
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
13 changed files with 732 additions and 79 deletions

View file

@ -37,7 +37,7 @@ extern const VoidFunc _dtors[];
f32 BoardModelMotionTimeGet(s16);
s16 BoardModelCreate(s32, void*, s32);
void BoardModelKill(s16);
void BoardModelMotionTimeRangeSet(s16, s32, s32);
void BoardModelMotionStartEndSet(s16, s32, s32);
void Hu3DFogSet(f32, f32, u8, u8, u8);
void HuAudFXListnerSetEX(Vec* arg0, Vec* arg1, float sndDist, float sndSpeed, float arg4, float arg5, float arg6);
u8 WipeStatGet(void);
@ -194,9 +194,9 @@ void BoardCreate(void) {
var_f31 = lbl_1_data_1EC.unk_04;
fn_1_63F4(1);
}
BoardModelMotionTimeRangeSet(lbl_1_bss_C[0], var_f30, var_f31);
BoardModelMotionStartEndSet(lbl_1_bss_C[0], var_f30, var_f31);
BoardModelMotionStart(lbl_1_bss_C[2], 0, 0x40000001);
BoardModelMotionTimeRangeSet(lbl_1_bss_C[2], 1, 0x64);
BoardModelMotionStartEndSet(lbl_1_bss_C[2], 1, 0x64);
fn_1_785C();
if (lbl_1_bss_0->unk2 != 0) {
for (i = 0; i < 4; i++) {
@ -327,7 +327,7 @@ void fn_1_B5C(s32 arg0) {
}
BoardModelAttrSet(lbl_1_bss_C[0], 0x40000001);
BoardModelMotionTimeSet(lbl_1_bss_C[0], var_f31);
BoardModelMotionTimeRangeSet(lbl_1_bss_C[0], (s32) var_f31, (s32) var_f28);
BoardModelMotionStartEndSet(lbl_1_bss_C[0], (s32) var_f31, (s32) var_f28);
}
void fn_1_CF4(void) {

View file

@ -24,7 +24,7 @@ void fn_1_2AC0(void);
void fn_1_2818(void);
void fn_1_2A40(void);
void fn_1_2B44(void);
s32 BoardVecDAngleCalcRange(f32*, f32, f32);
s32 BoardDAngleCalcRange(f32*, f32, f32);
s32 BoardPlayerMotBlendCheck(s32);
void BoardPlayerMotBlendSet(s32, s32, s32);
f32 BoardPlayerRotYGet(s32);
@ -232,7 +232,7 @@ s32 fn_1_1650(s32 arg0) {
HuAudFXPlay(0x435);
sp8.y = BoardModelRotYGet(lbl_1_bss_6C);
while (BoardVecDAngleCalcRange(&sp8.y, 180.0f, 2.0f) == 0) {
while (BoardDAngleCalcRange(&sp8.y, 180.0f, 2.0f) == 0) {
BoardModelRotYSet(lbl_1_bss_6C, sp8.y);
HuPrcVSleep();
}
@ -367,7 +367,7 @@ void fn_1_1ED4(s32 arg0) {
BoardConfettiCreate(&spC, 0x64, 300.0f);
sp8 = BoardModelRotYGet(lbl_1_bss_6C);
while (BoardVecDAngleCalcRange(&sp8, 0.0f, 30.0f) == 0) {
while (BoardDAngleCalcRange(&sp8, 0.0f, 30.0f) == 0) {
BoardModelRotYSet(lbl_1_data_284, sp8);
HuPrcVSleep();
}
@ -408,7 +408,7 @@ void fn_1_20E0(s32 arg0) {
BoardModelPosSetV(lbl_1_data_284, &spC);
BoardFilterFadeOut(0x1E);
sp8 = BoardModelRotYGet(lbl_1_bss_6C);
while (BoardVecDAngleCalcRange(&sp8, 0.0f, 30.0f) == 0) {
while (BoardDAngleCalcRange(&sp8, 0.0f, 30.0f) == 0) {
BoardModelRotYSet(lbl_1_data_284, sp8);
HuPrcVSleep();
}