Merge pull request #293 from dbalatoni13/main

Matched everything in present except two functions in present.c
This commit is contained in:
Liam Coleman 2024-05-06 06:20:02 -05:00 committed by GitHub
commit bf38a2598f
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
9 changed files with 2133 additions and 117 deletions

View file

@ -10,12 +10,12 @@ REL/executor.c:
.text start:0x00000000 end:0x000000A0
REL/present/init.c:
.text start:0x000000A0 end:0x00000920
.text start:0x000000A0 end:0x000006B4
.rodata start:0x00000000 end:0x00000020
.bss start:0x00000000 end:0x00000020
REL/present/camera.c:
.text start:0x00000920 end:0x00001458
.text start:0x000006B4 end:0x00001458
.rodata start:0x00000020 end:0x000000A0
.data start:0x00000000 end:0x00000050

View file

@ -68,122 +68,125 @@ fn_1_4A04 = .text:0x00004A04; // type:function size:0x2E8
fn_1_4CEC = .text:0x00004CEC; // type:function size:0x104
_ctors = .ctors:0x00000000; // type:label scope:global data:4byte
_dtors = .dtors:0x00000000; // type:label scope:global data:4byte
lbl_1_rodata_10 = .rodata:0x00000010; // type:object size:0x4 data:float
lbl_1_rodata_14 = .rodata:0x00000014; // type:object size:0x4 data:float
lbl_1_rodata_18 = .rodata:0x00000018; // type:object size:0x8 data:double
lbl_1_rodata_20 = .rodata:0x00000020; // type:object size:0x4 data:float
lbl_1_rodata_24 = .rodata:0x00000024; // type:object size:0x4 data:float
lbl_1_rodata_28 = .rodata:0x00000028; // type:object size:0x4 data:float
lbl_1_rodata_2C = .rodata:0x0000002C; // type:object size:0x4 data:float
lbl_1_rodata_30 = .rodata:0x00000030; // type:object size:0x4 data:float
lbl_1_rodata_34 = .rodata:0x00000034; // type:object size:0x4 data:float
lbl_1_rodata_38 = .rodata:0x00000038; // type:object size:0x4 data:float
lbl_1_rodata_3C = .rodata:0x0000003C; // type:object size:0x4 data:float
lbl_1_rodata_40 = .rodata:0x00000040; // type:object size:0x4 data:float
lbl_1_rodata_44 = .rodata:0x00000044; // type:object size:0x4 data:float
lbl_1_rodata_48 = .rodata:0x00000048; // type:object size:0x4 data:float
lbl_1_rodata_50 = .rodata:0x00000050; // type:object size:0x8 data:double
lbl_1_rodata_58 = .rodata:0x00000058; // type:object size:0x8 data:double
lbl_1_rodata_60 = .rodata:0x00000060; // type:object size:0x4 data:float
lbl_1_rodata_68 = .rodata:0x00000068; // type:object size:0x8 data:double
lbl_1_rodata_70 = .rodata:0x00000070; // type:object size:0x8 data:double
lbl_1_rodata_78 = .rodata:0x00000078; // type:object size:0x8 data:double
lbl_1_rodata_80 = .rodata:0x00000080; // type:object size:0x8 data:double
lbl_1_rodata_88 = .rodata:0x00000088; // type:object size:0x4 data:float
lbl_1_rodata_8C = .rodata:0x0000008C; // type:object size:0x4 data:float
lbl_1_rodata_90 = .rodata:0x00000090; // type:object size:0x8 data:double
lbl_1_rodata_98 = .rodata:0x00000098; // type:object size:0x8 data:float
lbl_1_rodata_A0 = .rodata:0x000000A0; // type:object size:0x218
lbl_1_rodata_2B8 = .rodata:0x000002B8; // type:object size:0x708
lbl_1_rodata_9C0 = .rodata:0x000009C0; // type:object size:0x4 data:float
lbl_1_rodata_9C4 = .rodata:0x000009C4; // type:object size:0x4 data:float
lbl_1_rodata_9C8 = .rodata:0x000009C8; // type:object size:0x4 data:float
lbl_1_rodata_9D0 = .rodata:0x000009D0; // type:object size:0x8 data:double
lbl_1_rodata_9D8 = .rodata:0x000009D8; // type:object size:0x20
lbl_1_rodata_9F8 = .rodata:0x000009F8; // type:object size:0x28
lbl_1_rodata_A20 = .rodata:0x00000A20; // type:object size:0x4 data:float
lbl_1_rodata_A24 = .rodata:0x00000A24; // type:object size:0x4 data:float
lbl_1_rodata_A28 = .rodata:0x00000A28; // type:object size:0x4 data:float
lbl_1_rodata_A2C = .rodata:0x00000A2C; // type:object size:0x4 data:float
lbl_1_rodata_A30 = .rodata:0x00000A30; // type:object size:0x4 data:float
lbl_1_rodata_A34 = .rodata:0x00000A34; // type:object size:0x4 data:float
lbl_1_rodata_A38 = .rodata:0x00000A38; // type:object size:0x4 data:float
lbl_1_rodata_A3C = .rodata:0x00000A3C; // type:object size:0x4 data:float
lbl_1_rodata_A40 = .rodata:0x00000A40; // type:object size:0x4 data:float
lbl_1_rodata_A44 = .rodata:0x00000A44; // type:object size:0x4 data:float
lbl_1_rodata_A48 = .rodata:0x00000A48; // type:object size:0x4 data:float
lbl_1_rodata_A50 = .rodata:0x00000A50; // type:object size:0x8 data:double
lbl_1_rodata_A58 = .rodata:0x00000A58; // type:object size:0x4 data:float
lbl_1_rodata_A60 = .rodata:0x00000A60; // type:object size:0x8 data:double
lbl_1_rodata_A68 = .rodata:0x00000A68; // type:object size:0x8 data:double
lbl_1_rodata_A70 = .rodata:0x00000A70; // type:object size:0x4 data:float
lbl_1_rodata_A74 = .rodata:0x00000A74; // type:object size:0x28
lbl_1_rodata_A9C = .rodata:0x00000A9C; // type:object size:0x4 data:float
lbl_1_rodata_AA0 = .rodata:0x00000AA0; // type:object size:0x4 data:float
lbl_1_rodata_AA4 = .rodata:0x00000AA4; // type:object size:0x4 data:float
lbl_1_rodata_AA8 = .rodata:0x00000AA8; // type:object size:0x4 data:float
lbl_1_rodata_AAC = .rodata:0x00000AAC; // type:object size:0x4 data:float
lbl_1_rodata_AB0 = .rodata:0x00000AB0; // type:object size:0x4 data:float
lbl_1_rodata_AB8 = .rodata:0x00000AB8; // type:object size:0x8 data:double
lbl_1_rodata_AC0 = .rodata:0x00000AC0; // type:object size:0x8 data:double
lbl_1_rodata_AC8 = .rodata:0x00000AC8; // type:object size:0x28
lbl_1_rodata_AF0 = .rodata:0x00000AF0; // type:object size:0x28
lbl_1_rodata_B18 = .rodata:0x00000B18; // type:object size:0x28
lbl_1_rodata_B40 = .rodata:0x00000B40; // type:object size:0x28
lbl_1_rodata_B68 = .rodata:0x00000B68; // type:object size:0x28
lbl_1_rodata_B90 = .rodata:0x00000B90; // type:object size:0x4 data:float
lbl_1_rodata_B94 = .rodata:0x00000B94; // type:object size:0x4 data:float
lbl_1_rodata_B98 = .rodata:0x00000B98; // type:object size:0x4 data:float
lbl_1_rodata_B9C = .rodata:0x00000B9C; // type:object size:0x4 data:float
lbl_1_rodata_BA0 = .rodata:0x00000BA0; // type:object size:0x4 data:float
lbl_1_rodata_BA4 = .rodata:0x00000BA4; // type:object size:0xC
lbl_1_rodata_BB0 = .rodata:0x00000BB0; // type:object size:0x4 data:float
lbl_1_rodata_BB4 = .rodata:0x00000BB4; // type:object size:0x4 data:float
lbl_1_rodata_BB8 = .rodata:0x00000BB8; // type:object size:0x4 data:float
lbl_1_rodata_BBC = .rodata:0x00000BBC; // type:object size:0x4 data:float
lbl_1_rodata_BC0 = .rodata:0x00000BC0; // type:object size:0x4 data:float
lbl_1_rodata_BC4 = .rodata:0x00000BC4; // type:object size:0x4 data:float
lbl_1_rodata_BC8 = .rodata:0x00000BC8; // type:object size:0x4 data:float
lbl_1_rodata_BCC = .rodata:0x00000BCC; // type:object size:0x4 data:float
lbl_1_rodata_BD0 = .rodata:0x00000BD0; // type:object size:0x8 data:float
lbl_1_rodata_BD8 = .rodata:0x00000BD8; // type:object size:0xC
lbl_1_rodata_BE4 = .rodata:0x00000BE4; // type:object size:0x4 data:float
lbl_1_rodata_BE8 = .rodata:0x00000BE8; // type:object size:0x4 data:float
lbl_1_rodata_BEC = .rodata:0x00000BEC; // type:object size:0x4 data:float
lbl_1_rodata_BF0 = .rodata:0x00000BF0; // type:object size:0x4 data:float
lbl_1_rodata_BF4 = .rodata:0x00000BF4; // type:object size:0x4 data:float
lbl_1_rodata_BF8 = .rodata:0x00000BF8; // type:object size:0x8 data:double
lbl_1_rodata_C00 = .rodata:0x00000C00; // type:object size:0x4 data:float
lbl_1_rodata_C08 = .rodata:0x00000C08; // type:object size:0x8 data:double
lbl_1_rodata_C10 = .rodata:0x00000C10; // type:object size:0x4 data:float
lbl_1_rodata_C14 = .rodata:0x00000C14; // type:object size:0x4 data:float
lbl_1_rodata_C18 = .rodata:0x00000C18; // type:object size:0x4 data:float
lbl_1_rodata_C1C = .rodata:0x00000C1C; // type:object size:0x4 data:float
lbl_1_rodata_C20 = .rodata:0x00000C20; // type:object size:0x8 data:double
lbl_1_rodata_C28 = .rodata:0x00000C28; // type:object size:0x8 data:double
lbl_1_rodata_C30 = .rodata:0x00000C30; // type:object size:0x4 data:float
lbl_1_rodata_C34 = .rodata:0x00000C34; // type:object size:0x4 data:float
lbl_1_rodata_C38 = .rodata:0x00000C38; // type:object size:0x4 data:float
lbl_1_rodata_C40 = .rodata:0x00000C40; // type:object size:0x8 data:double
lbl_1_rodata_C48 = .rodata:0x00000C48; // type:object size:0x4 data:float
lbl_1_rodata_C4C = .rodata:0x00000C4C; // type:object size:0x4 data:float
lbl_1_data_0 = .data:0x00000000; // type:object size:0x1B data:string
lbl_1_data_1B = .data:0x0000001B; // type:object size:0x1B data:string
lbl_1_data_36 = .data:0x00000036; // type:object size:0x1A
lbl_1_data_50 = .data:0x00000050; // type:object size:0x1C
__fakeHalf = .rodata:0x00000000; // type:object size:0x4 data:float
__fakeThree = .rodata:0x00000004; // type:object size:0x4 data:float
lbl_1_rodata_10 = .rodata:0x00000010; // type:object size:0x4 scope:local data:float
lbl_1_rodata_14 = .rodata:0x00000014; // type:object size:0x4 scope:local data:float
lbl_1_rodata_18 = .rodata:0x00000018; // type:object size:0x8 scope:local data:float
lbl_1_rodata_20 = .rodata:0x00000020; // type:object size:0x4 scope:local data:float
lbl_1_rodata_24 = .rodata:0x00000024; // type:object size:0x4 scope:local data:float
lbl_1_rodata_28 = .rodata:0x00000028; // type:object size:0x4 scope:local data:float
lbl_1_rodata_2C = .rodata:0x0000002C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_30 = .rodata:0x00000030; // type:object size:0x4 scope:local data:float
lbl_1_rodata_34 = .rodata:0x00000034; // type:object size:0x4 scope:local data:float
lbl_1_rodata_38 = .rodata:0x00000038; // type:object size:0x4 scope:local data:float
lbl_1_rodata_3C = .rodata:0x0000003C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_40 = .rodata:0x00000040; // type:object size:0x4 scope:local data:float
lbl_1_rodata_44 = .rodata:0x00000044; // type:object size:0x4 scope:local data:float
lbl_1_rodata_48 = .rodata:0x00000048; // type:object size:0x4 scope:local data:float
lbl_1_rodata_50 = .rodata:0x00000050; // type:object size:0x8 scope:local data:double
lbl_1_rodata_58 = .rodata:0x00000058; // type:object size:0x8 scope:local data:double
lbl_1_rodata_60 = .rodata:0x00000060; // type:object size:0x4 scope:local data:float
lbl_1_rodata_68 = .rodata:0x00000068; // type:object size:0x8 scope:local data:double
lbl_1_rodata_70 = .rodata:0x00000070; // type:object size:0x8 scope:local data:double
lbl_1_rodata_78 = .rodata:0x00000078; // type:object size:0x8 scope:local data:double
lbl_1_rodata_80 = .rodata:0x00000080; // type:object size:0x8 scope:local data:double
lbl_1_rodata_88 = .rodata:0x00000088; // type:object size:0x4 scope:local data:float
lbl_1_rodata_8C = .rodata:0x0000008C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_90 = .rodata:0x00000090; // type:object size:0x8 scope:local data:double
lbl_1_rodata_98 = .rodata:0x00000098; // type:object size:0x4 scope:local data:float
lbl_1_rodata_A0 = .rodata:0x000000A0; // type:object size:0x218 scope:local
lbl_1_rodata_2B8 = .rodata:0x000002B8; // type:object size:0x708 scope:local
lbl_1_rodata_9C0 = .rodata:0x000009C0; // type:object size:0x4 scope:local data:float
lbl_1_rodata_9C4 = .rodata:0x000009C4; // type:object size:0x4 scope:local data:float
lbl_1_rodata_9C8 = .rodata:0x000009C8; // type:object size:0x4 scope:local data:float
lbl_1_rodata_9D0 = .rodata:0x000009D0; // type:object size:0x8 scope:local data:float
lbl_1_rodata_9D8 = .rodata:0x000009D8; // type:object size:0x20 scope:local
lbl_1_rodata_9F8 = .rodata:0x000009F8; // type:object size:0x28 scope:local
lbl_1_rodata_A20 = .rodata:0x00000A20; // type:object size:0x4 scope:local data:float
lbl_1_rodata_A24 = .rodata:0x00000A24; // type:object size:0x4 scope:local data:float
lbl_1_rodata_A28 = .rodata:0x00000A28; // type:object size:0x4 scope:local data:float
lbl_1_rodata_A2C = .rodata:0x00000A2C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_A30 = .rodata:0x00000A30; // type:object size:0x4 scope:local data:float
lbl_1_rodata_A34 = .rodata:0x00000A34; // type:object size:0x4 scope:local data:float
lbl_1_rodata_A38 = .rodata:0x00000A38; // type:object size:0x4 scope:local data:float
lbl_1_rodata_A3C = .rodata:0x00000A3C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_A40 = .rodata:0x00000A40; // type:object size:0x4 scope:local data:float
lbl_1_rodata_A44 = .rodata:0x00000A44; // type:object size:0x4 scope:local data:float
lbl_1_rodata_A48 = .rodata:0x00000A48; // type:object size:0x4 scope:local data:float
lbl_1_rodata_A50 = .rodata:0x00000A50; // type:object size:0x8 scope:local data:double
lbl_1_rodata_A58 = .rodata:0x00000A58; // type:object size:0x4 scope:local data:float
lbl_1_rodata_A60 = .rodata:0x00000A60; // type:object size:0x8 scope:local data:double
lbl_1_rodata_A68 = .rodata:0x00000A68; // type:object size:0x8 scope:local data:double
lbl_1_rodata_A70 = .rodata:0x00000A70; // type:object size:0x4 scope:local data:float
lbl_1_rodata_A74 = .rodata:0x00000A74; // type:object size:0x28 scope:local
lbl_1_rodata_A9C = .rodata:0x00000A9C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_AA0 = .rodata:0x00000AA0; // type:object size:0x4 scope:local data:float
lbl_1_rodata_AA4 = .rodata:0x00000AA4; // type:object size:0x4 scope:local data:float
lbl_1_rodata_AA8 = .rodata:0x00000AA8; // type:object size:0x4 scope:local data:float
lbl_1_rodata_AAC = .rodata:0x00000AAC; // type:object size:0x4 scope:local data:float
lbl_1_rodata_AB0 = .rodata:0x00000AB0; // type:object size:0x4 scope:local data:float
lbl_1_rodata_AB8 = .rodata:0x00000AB8; // type:object size:0x8 scope:local data:double
lbl_1_rodata_AC0 = .rodata:0x00000AC0; // type:object size:0x8 scope:local data:double
lbl_1_rodata_AC8 = .rodata:0x00000AC8; // type:object size:0x28 scope:local
lbl_1_rodata_AF0 = .rodata:0x00000AF0; // type:object size:0x28 scope:local
lbl_1_rodata_B18 = .rodata:0x00000B18; // type:object size:0x28 scope:local
lbl_1_rodata_B40 = .rodata:0x00000B40; // type:object size:0x28 scope:local
lbl_1_rodata_B68 = .rodata:0x00000B68; // type:object size:0x28 scope:local
lbl_1_rodata_B90 = .rodata:0x00000B90; // type:object size:0x4 scope:local data:float
lbl_1_rodata_B94 = .rodata:0x00000B94; // type:object size:0x4 scope:local data:float
lbl_1_rodata_B98 = .rodata:0x00000B98; // type:object size:0x4 scope:local data:float
lbl_1_rodata_B9C = .rodata:0x00000B9C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_BA0 = .rodata:0x00000BA0; // type:object size:0x4 scope:local data:float
lbl_1_rodata_BA4 = .rodata:0x00000BA4; // type:object size:0x8 scope:local
lbl_1_rodata_BB0 = .rodata:0x00000BB0; // type:object size:0x4 scope:local data:float
lbl_1_rodata_BB4 = .rodata:0x00000BB4; // type:object size:0x4 scope:local data:float
lbl_1_rodata_BB8 = .rodata:0x00000BB8; // type:object size:0x4 scope:local data:float
lbl_1_rodata_BBC = .rodata:0x00000BBC; // type:object size:0x4 scope:local data:float
lbl_1_rodata_BC0 = .rodata:0x00000BC0; // type:object size:0x4 scope:local data:float
lbl_1_rodata_BC4 = .rodata:0x00000BC4; // type:object size:0x4 scope:local data:float
lbl_1_rodata_BC8 = .rodata:0x00000BC8; // type:object size:0x4 scope:local data:float
lbl_1_rodata_BCC = .rodata:0x00000BCC; // type:object size:0x4 scope:local data:float
lbl_1_rodata_BD0 = .rodata:0x00000BD0; // type:object size:0x4 scope:local data:float
lbl_1_rodata_BD8 = .rodata:0x00000BD8; // type:object size:0xC scope:local
lbl_1_rodata_BE4 = .rodata:0x00000BE4; // type:object size:0x4 scope:local data:float
lbl_1_rodata_BE8 = .rodata:0x00000BE8; // type:object size:0x4 scope:local data:float
lbl_1_rodata_BEC = .rodata:0x00000BEC; // type:object size:0x4 scope:local data:float
lbl_1_rodata_BF0 = .rodata:0x00000BF0; // type:object size:0x4 scope:local data:float
lbl_1_rodata_BF4 = .rodata:0x00000BF4; // type:object size:0x4 scope:local data:float
lbl_1_rodata_BF8 = .rodata:0x00000BF8; // type:object size:0x8 scope:local data:double
lbl_1_rodata_C00 = .rodata:0x00000C00; // type:object size:0x4 scope:local data:float
lbl_1_rodata_C08 = .rodata:0x00000C08; // type:object size:0x8 scope:local data:double
lbl_1_rodata_C10 = .rodata:0x00000C10; // type:object size:0x4 scope:local data:float
lbl_1_rodata_C14 = .rodata:0x00000C14; // type:object size:0x4 scope:local data:float
lbl_1_rodata_C18 = .rodata:0x00000C18; // type:object size:0x4 scope:local data:float
lbl_1_rodata_C1C = .rodata:0x00000C1C; // type:object size:0x4 scope:local data:float
lbl_1_rodata_C20 = .rodata:0x00000C20; // type:object size:0x8 scope:local data:double
lbl_1_rodata_C28 = .rodata:0x00000C28; // type:object size:0x8 scope:local data:double
lbl_1_rodata_C30 = .rodata:0x00000C30; // type:object size:0x4 scope:local data:float
lbl_1_rodata_C34 = .rodata:0x00000C34; // type:object size:0x4 scope:local data:float
lbl_1_rodata_C38 = .rodata:0x00000C38; // type:object size:0x4 scope:local data:float
lbl_1_rodata_C40 = .rodata:0x00000C40; // type:object size:0x8 scope:local data:double
lbl_1_rodata_C48 = .rodata:0x00000C48; // type:object size:0x4 scope:local data:float
lbl_1_rodata_C4C = .rodata:0x00000C4C; // type:object size:0x4 scope:local data:float
lbl_1_data_0 = .data:0x00000000; // type:object size:0x1B scope:local data:string
lbl_1_data_1B = .data:0x0000001B; // type:object size:0x1B scope:local data:string
lbl_1_data_36 = .data:0x00000036; // type:object size:0x1A scope:local data:string
lbl_1_data_50 = .data:0x00000050; // type:object size:0x1C data:4byte
lbl_1_data_6C = .data:0x0000006C; // type:object size:0x10 data:4byte
lbl_1_data_7C = .data:0x0000007C; // type:object size:0x8
lbl_1_data_7C = .data:0x0000007C; // type:object size:0x8 scope:local data:string
lbl_1_data_84 = .data:0x00000084; // type:object size:0x20
jumptable_1_data_A4 = .data:0x000000A4; // type:object size:0x2C scope:local
jumptable_1_data_D0 = .data:0x000000D0; // type:object size:0x1C scope:local
lbl_1_data_F0 = .data:0x000000F0; // type:object size:0x24
lbl_1_data_114 = .data:0x00000114; // type:object size:0x2A data:string
lbl_1_data_13E = .data:0x0000013E; // type:object size:0x2E
lbl_1_data_F0 = .data:0x000000F0; // type:object size:0x24 data:float
lbl_1_data_114 = .data:0x00000114; // type:object size:0x2A scope:local data:string
lbl_1_data_13E = .data:0x0000013E; // type:object size:0x2E scope:local data:string
jumptable_1_data_16C = .data:0x0000016C; // type:object size:0x34 scope:local
lbl_1_data_1A0 = .data:0x000001A0; // type:object size:0xC data:4byte
lbl_1_bss_0 = .bss:0x00000000; // type:object size:0x4 data:4byte
lbl_1_bss_14 = .bss:0x00000000; // type:object size:0x4 data:4byte
lbl_1_bss_4 = .bss:0x00000004; // type:object size:0x4 data:4byte
lbl_1_bss_8 = .bss:0x00000008; // type:object size:0x8 data:4byte
lbl_1_bss_10 = .bss:0x00000010; // type:object size:0x8 data:4byte
lbl_1_bss_18 = .bss:0x00000018; // type:object size:0x8 data:4byte
lbl_1_bss_8 = .bss:0x00000008; // type:object size:0x4 data:4byte
lbl_1_bss_C = .bss:0x0000000C; // type:object size:0x4 data:4byte
lbl_1_bss_10 = .bss:0x00000010; // type:object size:0x4 data:4byte
lbl_1_bss_18 = .bss:0x00000018; // type:object size:0x4 data:4byte
lbl_1_bss_20 = .bss:0x00000020; // type:object size:0x4 data:4byte

View file

@ -1326,11 +1326,11 @@ config.libs = [
Rel('present',
objects = {
Object(Matching, "REL/executor.c"),
Object(NonMatching, "REL/present/init.c"),
Object(NonMatching, "REL/present/camera.c"),
Object(Matching, "REL/present/init.c"),
Object(Matching, "REL/present/camera.c"),
Object(NonMatching, "REL/present/present.c"),
Object(NonMatching, "REL/present/main.c"),
Object(NonMatching, "REL/present/common.c"),
Object(Matching, "REL/present/main.c"),
Object(Matching, "REL/present/common.c"),
}
),
Rel('resultDll',

166
include/REL/present.h Normal file
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@ -0,0 +1,166 @@
#ifndef PRESENT_H
#define PRESENT_H
#include "game/object.h"
// #include "REL/option.h" // this causes problems because of the extern bsses
typedef struct UnkWindowDataStruct {
/* 0x00 */ Process *process;
/* 0x04 */ s16 window;
/* 0x06 */ char unk06[2];
/* 0x08 */ s32 unk08;
/* 0x0C */ s32 unk0C;
/* 0x10 */ s32 unk10;
/* 0x14 */ s32 unk14;
/* 0x18 */ u32 unk18;
/* 0x1C */ s32 choice;
/* 0x20 */ s32 unk_20;
} UnkWindowDataStruct; // this already exists in option.h
typedef struct UnkPresentStruct {
/* 0x00 */ UnkWindowDataStruct *unk_00;
/* 0x04 */ s32 unk_04;
} UnkPresentStruct;
typedef struct UnkPresentStruct2 {
/* 0x00 */ s32 unk_00;
/* 0x04 */ s32 unk_04;
/* 0x08 */ s32 unk_08;
/* 0x0C */ s32 unk_0C;
/* 0x10 */ omObjData *unk_10[134];
/* 0x228 */ UnkWindowDataStruct *unk_228;
/* 0x22C */ UnkWindowDataStruct *unk_22C;
/* 0x230 */ s16 sprite;
/* 0x234 */ s32 unk_234;
/* 0x238 */ s32 unk_238;
/* 0x23C */ float unk_23C;
/* 0x240 */ float unk_240;
/* 0x244 */ float unk_244;
/* 0x248 */ float unk_248;
/* 0x24C */ float unk_24C;
/* 0x250 */ float unk_250;
/* 0x254 */ float unk_254;
/* 0x258 */ float unk_258;
/* 0x25C */ float unk_25C;
/* 0x260 */ float unk_260;
/* 0x264 */ float unk_264;
/* 0x268 */ float unk_268;
/* 0x26C */ float unk_26C;
/* 0x270 */ s32 unk_270[60];
} UnkPresentStruct2;
typedef struct UnkPresentStruct3 {
/* 0x00 */ Vec unk_00;
/* 0x0C */ Vec unk_0C;
/* 0x18 */ GXColor unk_18;
} UnkPresentStruct3;
typedef struct UnkPresentStruct4 {
/* 0x00 */ Vec unk_00;
/* 0x0C */ Vec unk_0C;
/* 0x18 */ Vec unk_18;
} UnkPresentStruct4;
typedef struct UnkPresentStruct5 {
/* 0x00 */ s32 unk_00;
/* 0x04 */ s16 unk_04;
/* 0x08 */ float x;
/* 0x0C */ float y;
/* 0x10 */ float z;
/* 0x14 */ float unk_14;
/* 0x18 */ s32 unk18[2];
/* 0x20 */ float unk_20;
/* 0x24 */ float unk_24;
/* 0x28 */ float unk_28;
/* 0x2C */ float unk_2C;
/* 0x30 */ float unk_30;
/* 0x34 */ float unk_34;
/* 0x38 */ float unk_38;
/* 0x3C */ s32 unk3C[3];
/* 0x48 */ float unk_48;
/* 0x4C */ float unk_4C;
/* 0x50 */ s32 unk_50;
/* 0x54 */ s32 unk_54;
} UnkPresentStruct5;
typedef struct UnkPresentStruct6 {
/* 0x00 */ s16 unk_00;
/* 0x04 */ float unk_04;
/* 0x08 */ float unk_08;
} UnkPresentStruct6; // looks like a struct in option/scene.c
typedef struct UnkPresentStruct6Weird {
/* 0x00 */ s16 unk_00;
/* 0x04 */ float unk_04;
/* 0x08 */ float unk_08;
/* 0x0C */ float unk_0C;
} UnkPresentStruct6Weird; // looks like a struct in option/scene.c
typedef struct UnkPresentCameraStruct {
/* 0x00 */ Vec pos;
/* 0x0C */ Vec target;
/* 0x18 */ Vec up;
/* 0x24 */ float unk_24;
/* 0x28 */ float unk_28;
/* 0x2C */ Vec unk_2C;
/* 0x38 */ Vec unk_38;
/* 0x44 */ float unk44;
/* 0x48 */ float unk48;
/* 0x4C */ float unk4C;
/* 0x50 */ float unk_50;
/* 0x54 */ float unk_54;
/* 0x58 */ Vec unk_58;
/* 0x64 */ Vec unk_64;
/* 0x70 */ float unk70;
/* 0x74 */ float unk74;
/* 0x78 */ float unk78;
/* 0x7C */ float unk_7C;
/* 0x80 */ float unk_80;
/* 0x84 */ float unk_84;
/* 0x88 */ float unk_88;
/* 0x8C */ float unk_8C;
/* 0x90 */ float unk_90;
/* 0x94 */ float unk_94;
/* 0x98 */ float unk_98;
} UnkPresentCameraStruct;
typedef struct UnkPresentNestedInnerStruct {
/* 0x00 */ s32 unk_00;
/* 0x04 */ s32 unk_04;
/* 0x08 */ s32 unk08;
/* 0x0C */ s32 unk_0C;
} UnkPresentNestedInnerStruct;
typedef struct UnkPresentNestedOuterStruct {
/* 0x00 */ UnkPresentNestedInnerStruct unk_00[11];
/* 0xB0 */ s32 unkB0;
} UnkPresentNestedOuterStruct;
typedef struct UnkPresentStruct7 {
/* 0x00 */ s32 unk_00;
/* 0x04 */ float unk_04;
} UnkPresentStruct7;
extern omObjData *lbl_1_bss_10;
extern omObjData *lbl_1_bss_8;
extern Process *lbl_1_bss_4;
void fn_1_144(s16 arg0, s32 arg1, s32 arg2);
void fn_1_334(s16 arg0, s32 arg1, float arg8, s32 arg2);
omObjData *fn_1_6B4();
void fn_1_920(omObjData *object, float arg8, float arg9, float argA, s32 arg1);
void fn_1_9A4(omObjData *object, float arg8, float arg9, float argA, s32 arg1);
void fn_1_BF8(omObjData *object);
omObjData *fn_1_1458(void);
void fn_1_180C(omObjData *object, s32 arg1);
s32 fn_1_1850(omObjData *object);
omObjData *fn_1_39A8(void);
UnkWindowDataStruct *fn_1_3EA4(s32 arg0);
void fn_1_4080(UnkWindowDataStruct *windowData);
void fn_1_4098(UnkWindowDataStruct *windowData);
void fn_1_40B0(UnkWindowDataStruct *windowData, u32 mess);
omObjData *fn_1_42F4(void);
void fn_1_45C0(omObjData *arg0, s32 arg1);
s32 fn_1_4604(omObjData *object);
#endif

235
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@ -0,0 +1,235 @@
#include "ext_math.h"
#include "game/hsfman.h"
#include "game/pad.h"
#include "game/printfunc.h"
#include "REL/present.h"
void fn_1_C20(omObjData *object);
omObjData *fn_1_6B4(void)
{
omObjData *var_r30;
UnkPresentCameraStruct *var_r31;
var_r30 = omAddObjEx(lbl_1_bss_4, 1001, 0, 0, 3, fn_1_BF8);
var_r31 = HuMemDirectMallocNum(HEAP_SYSTEM, 156, MEMORY_DEFAULT_NUM);
var_r30->data = var_r31;
var_r31->pos.x = 0.0f;
var_r31->pos.y = 0.0f;
var_r31->pos.z = 0.0f;
var_r31->target.x = 0.0f;
var_r31->target.y = 0.0f;
var_r31->target.z = 0.0f;
var_r31->up.x = 0.0f;
var_r31->up.y = 1.0f;
var_r31->up.z = 0.0f;
var_r31->unk_24 = 0.0f;
var_r31->unk_28 = 0.0f;
var_r31->unk_8C = 1.0f;
var_r31->unk_84 = 1.0f;
var_r31->unk_94 = 1.0f;
Hu3DCameraViewportSet(1, 0.0f, 0.0f, 640.0f, 480.0f, 0.0f, 1.0f);
Hu3DCameraPerspectiveSet(1, 42.0f, 10.0f, 8000.0f, 1.2f);
fn_1_9A4(var_r30, 0.0f, 0.0f, -600.0f, 1);
fn_1_920(var_r30, 0.0f, 220.0f, 250.0f, 1);
return var_r30;
}
void fn_1_8F0(omObjData *object)
{
HuMemDirectFree(object->data);
}
void fn_1_920(omObjData *object, float arg8, float arg9, float argA, s32 arg1)
{
UnkPresentCameraStruct *var_r31;
var_r31 = object->data;
var_r31->unk_58.x = arg8;
var_r31->unk_58.y = arg9;
var_r31->unk_58.z = argA;
var_r31->unk_2C = var_r31->pos;
var_r31->unk_84 = 0.0f;
var_r31->unk_88 = 1.0f / arg1;
}
void fn_1_9A4(omObjData *object, float arg8, float arg9, float argA, s32 arg1)
{
UnkPresentCameraStruct *var_r31;
var_r31 = object->data;
var_r31->unk_64.x = arg8;
var_r31->unk_64.y = arg9;
var_r31->unk_64.z = argA;
var_r31->unk_38 = var_r31->target;
var_r31->unk_8C = 0.0f;
var_r31->unk_90 = 1.0f / arg1;
}
void fn_1_A28(omObjData *object, s32 arg1, float arg8, float arg9, float argA)
{
UnkPresentCameraStruct *var_r31;
var_r31 = object->data;
var_r31->unk_64.y = argA;
var_r31->unk_7C = arg8;
var_r31->unk_80 = arg9;
var_r31->unk_38.y = var_r31->target.y;
var_r31->unk_50 = var_r31->unk_24;
var_r31->unk_54 = var_r31->unk_28;
var_r31->unk_94 = 0.0f;
var_r31->unk_98 = 1.0f / arg1;
}
float fn_1_AAC(omObjData *object)
{
UnkPresentCameraStruct *var_r31;
float var_f31;
var_r31 = object->data;
var_f31 = var_r31->unk_24;
return var_f31;
}
float fn_1_ADC(omObjData *object)
{
UnkPresentCameraStruct *var_r31;
float var_f31;
var_r31 = object->data;
var_f31 = var_r31->unk_28;
return var_f31;
}
void fn_1_B0C(omObjData *object, float *arg1, float *arg2, float *arg3)
{
UnkPresentCameraStruct *var_r31;
var_r31 = object->data;
*arg1 = var_r31->pos.x;
*arg2 = var_r31->pos.y;
*arg3 = var_r31->pos.z;
}
void fn_1_B3C(omObjData *object, float *arg1, float *arg2, float *arg3)
{
UnkPresentCameraStruct *var_r31;
var_r31 = object->data;
*arg1 = var_r31->target.x;
*arg2 = var_r31->target.y;
*arg3 = var_r31->target.z;
}
s32 fn_1_B6C(omObjData *object)
{
UnkPresentCameraStruct *var_r31;
s32 var_r30;
s32 var_r29;
var_r31 = object->data;
var_r30 = 1;
var_r29 = 1;
if (!(var_r31->unk_8C < 1.0f) && !(var_r31->unk_94 < 1.0f)) {
var_r29 = 0;
}
if (!var_r29 && !(var_r31->unk_84 < 1.0f)) {
var_r30 = 0;
}
return var_r30;
}
void fn_1_BF8(omObjData *object)
{
fn_1_C20(object);
}
void fn_1_C20(omObjData *object)
{
UnkPresentCameraStruct *var_r31;
float var_f31;
float var_f30;
float var_f29;
float var_f28;
float var_f27;
var_r31 = object->data;
if (var_r31->unk_84 < 1.0f) {
var_f28 = sind(90.0f * var_r31->unk_84);
var_r31->pos.x = var_r31->unk_2C.x + var_f28 * (var_r31->unk_58.x - var_r31->unk_2C.x);
var_r31->pos.y = var_r31->unk_2C.y + var_f28 * (var_r31->unk_58.y - var_r31->unk_2C.y);
var_r31->pos.z = var_r31->unk_2C.z + var_f28 * (var_r31->unk_58.z - var_r31->unk_2C.z);
if ((var_r31->unk_84 += var_r31->unk_88) >= 1.0f) {
var_r31->pos = var_r31->unk_58;
}
}
if (var_r31->unk_8C < 1.0f) {
var_f28 = sind(90.0f * var_r31->unk_8C);
var_r31->target.x = var_r31->unk_38.x + var_f28 * (var_r31->unk_64.x - var_r31->unk_38.x);
var_r31->target.y = var_r31->unk_38.y + var_f28 * (var_r31->unk_64.y - var_r31->unk_38.y);
var_r31->target.z = var_r31->unk_38.z + var_f28 * (var_r31->unk_64.z - var_r31->unk_38.z);
if ((var_r31->unk_8C += var_r31->unk_90) >= 1.0f) {
var_r31->target = var_r31->unk_64;
}
}
if (var_r31->unk_94 < 1.0f) {
var_f28 = sind(90.0f * var_r31->unk_94);
var_r31->target.y = var_r31->unk_38.y + (var_f28 * (var_r31->unk_64.y - var_r31->unk_38.y));
var_r31->unk_24 = var_r31->unk_50 + (var_f28 * (var_r31->unk_7C - var_r31->unk_50));
var_r31->unk_28 = var_r31->unk_54 + (var_f28 * (var_r31->unk_80 - var_r31->unk_54));
if ((var_r31->unk_94 += var_r31->unk_98) >= 1.0f) {
var_r31->target.y = var_r31->unk_64.y;
var_r31->unk_24 = var_r31->unk_7C;
var_r31->unk_28 = var_r31->unk_80;
}
var_r31->target.x = var_r31->unk_24 * -sind(var_r31->unk_28);
var_r31->target.z = var_r31->unk_24 * cosd(var_r31->unk_28);
}
var_f31 = var_r31->target.x - var_r31->pos.x;
var_f30 = var_r31->target.z - var_r31->pos.z;
var_r31->unk_24 = sqrtf(var_f31 * var_f31 + var_f30 * var_f30);
var_r31->unk_28 = fmod(-atan2d(var_f31, var_f30), 360.0);
if (var_r31->unk_28 < 0.0f) {
var_r31->unk_28 += 360.0f;
}
Hu3DCameraPosSet(1, var_r31->pos.x, var_r31->pos.y, var_r31->pos.z, var_r31->up.x, var_r31->up.y, var_r31->up.z, var_r31->target.x,
var_r31->target.y, var_r31->target.z);
}
void fn_1_1198(omObjData *object)
{
UnkPresentCameraStruct *var_r31;
if (HuPadBtn[0] & PAD_BUTTON_B) {
var_r31 = object->data;
var_r31->target.x = var_r31->target.x + (0.5f * HuPadStkX[0]);
var_r31->target.y = var_r31->target.y + (0.5f * HuPadStkY[0]);
var_r31->pos.z = var_r31->pos.z + (0.5f * HuPadTrigL[0]);
var_r31->pos.z = var_r31->pos.z - (0.5f * HuPadTrigR[0]);
var_r31->pos.x = var_r31->pos.x + (0.5f * HuPadSubStkY[0]);
var_r31->pos.y = var_r31->pos.y + (0.5f * HuPadSubStkX[0]);
}
}
void fn_1_1398(omObjData *object)
{
UnkPresentCameraStruct *var_r31;
var_r31 = object->data;
print8(32, 64, 1.5f, "AT : x=%.2f y=%.2f z=%.2f", var_r31->target.x, var_r31->target.y, var_r31->target.z);
print8(32, 80, 1.5f, "EYE : x=%.2f y=%.2f z=%.2f", var_r31->pos.x, var_r31->pos.y, var_r31->pos.z);
print8(32, 96, 1.5f, "R : %.2f DEG: %.2f", var_r31->unk_24, var_r31->unk_28);
}

228
src/REL/present/common.c Normal file
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@ -0,0 +1,228 @@
#include "ext_math.h"
#include "game/chrman.h"
#include "game/data.h"
#include "game/hsfman.h"
#include "game/hsfmotion.h"
#include "REL/present.h"
void fn_1_4620(omObjData *arg0);
void fn_1_4880(omObjData *arg0);
omObjFunc lbl_1_data_1A0[] = { NULL, fn_1_4620, fn_1_4880 };
static const s32 lbl_1_rodata_BD8[] = { 0x006E0089, 0x006E008A, 0x006E008B };
void fn_1_4A04(omObjData *object);
float fn_1_4CEC(float arg8, float arg9, float argA);
omObjData *fn_1_42F4(void)
{
omObjData *var_r31;
s32 var_lr;
s32 var_r29;
UnkPresentStruct5 *var_r30;
var_r31 = omAddObjEx(lbl_1_bss_4, 1002, 1, 3, 2, NULL);
var_r30 = HuMemDirectMallocNum(HEAP_SYSTEM, 88, MEMORY_DEFAULT_NUM);
var_r31->data = var_r30;
var_r30->x = 0.0f;
var_r30->z = 0.0f;
var_r30->y = 0.0f;
var_r30->unk_20 = 0.0f;
var_r30->unk_24 = 0.0f;
var_r30->unk_28 = 0.0f;
var_r30->unk_2C = 0.0f;
var_r30->unk_34 = 0.0f;
var_r30->unk_30 = 0.0f;
var_r31->model[0] = Hu3DModelCreate(HuDataReadNum(0x6E0088, MEMORY_DEFAULT_NUM));
Hu3DModelLayerSet(var_r31->model[0], 1);
for (var_r29 = 0; var_r29 < 3; var_r29++) {
var_r31->motion[var_r29] = Hu3DJointMotion(var_r31->model[0], HuDataSelHeapReadNum(lbl_1_rodata_BD8[var_r29], MEMORY_DEFAULT_NUM, HEAP_DATA));
}
Hu3DMotionShiftSet(var_r31->model[0], var_r31->motion[var_r30->unk_04 = 0], 0.0f, 8.0f, 0x40000001);
var_r30->unk_50 = CharModelEffectNpcInit(var_r31->model[0], var_r31->motion[2], 1, 10);
var_r30->unk_54 = CharModelEffectNpcInit(var_r31->model[0], var_r31->motion[1], 0, 10);
CharModelLayerSetAll(1);
Hu3DModelShadowSet(var_r31->model[0]);
fn_1_45C0(var_r31, 0);
fn_1_4A04(var_r31);
Hu3DModelAttrSet(var_r31->model[0], 1);
return var_r31;
}
void fn_1_4534(omObjData *object)
{
s32 var_r31;
void *var_r29;
void *var_r30;
var_r29 = object->data;
for (var_r31 = 0; var_r31 < 1; var_r31++) {
Hu3DModelKill(object->model[var_r31]);
}
for (var_r31 = 0; var_r31 < 3; var_r31++) {
Hu3DMotionKill(object->motion[var_r31]);
}
HuMemDirectFree(var_r29);
}
void fn_1_45C0(omObjData *object, s32 arg1)
{
UnkPresentStruct5 *var_r31;
var_r31 = object->data;
var_r31->unk_00 = arg1;
object->func = lbl_1_data_1A0[arg1];
object->unk10 = 0;
object->unk10 = 0;
}
s32 fn_1_4604(omObjData *object)
{
s32 *var_r31;
var_r31 = object->data;
return *var_r31;
}
void fn_1_4620(omObjData *object)
{
float var_f31;
omObjData *var_r30;
void *var_r29;
UnkPresentStruct5 *var_r31;
var_r31 = object->data;
switch (object->unk10) {
case 0:
Hu3DModelAttrReset(object->model[0], 1);
var_r31->x = -300.0f;
var_r31->z = -180.0f;
var_r31->unk_48 = 0.0f;
var_r31->unk_4C = 0.025f;
object->unk10 = 1;
case 1:
var_f31 = sind(90.0f * var_r31->unk_48);
var_f31 *= var_f31;
var_r31->unk_14 = -300.0f + (300.0f * var_f31);
var_r31->unk_2C = var_r31->unk_14 - var_r31->x;
if ((var_r31->unk_48 = var_r31->unk_48 + var_r31->unk_4C) < 1.0f) {
break;
}
var_r31->x = 0.0f;
var_r31->unk_48 = 0.0f;
var_r31->unk_4C = 0.05f;
object->unk10 = 2;
case 2:
var_r31->unk_2C = 0.0f;
var_r31->unk_34 = 0.01f;
if ((var_r31->unk_48 = var_r31->unk_48 + var_r31->unk_4C) < 1.0f) {
break;
}
var_r31->unk_24 = 0.0f;
var_r31->unk_2C = 0.0f;
var_r31->unk_30 = 0.0f;
var_r31->unk_34 = 0.0f;
object->unk10 = 3;
case 3:
fn_1_45C0(object, 0);
break;
default:
break;
}
fn_1_4A04(object);
}
void fn_1_4880(omObjData *object)
{
float var_f31;
UnkPresentStruct5 *var_r30;
void *var_r29;
var_r30 = object->data;
switch (object->unk10) {
case 0:
var_r30->unk_48 = 0.0f;
var_r30->unk_4C = 0.025f;
Hu3DModelAttrReset(object->model[0], 1);
object->unk10 = 1;
case 1:
var_f31 = sind(90.0f * var_r30->unk_48);
var_f31 *= var_f31;
var_r30->unk_14 = -(300.0f * var_f31);
var_r30->unk_2C = var_r30->unk_14 - var_r30->x;
if ((var_r30->unk_48 = var_r30->unk_48 + var_r30->unk_4C) < 1.0f) {
break;
}
object->unk10 = 2;
case 2:
Hu3DModelAttrSet(object->model[0], 1);
fn_1_45C0(object, 0);
break;
default:
break;
}
fn_1_4A04(object);
(void)object;
}
void fn_1_4A04(omObjData *object)
{
float var_f29;
float var_f30;
double var_f31;
s16 var_r29;
UnkPresentStruct5 *var_r31;
var_r31 = object->data;
var_r29 = 0;
var_f30 = var_r31->unk_2C * var_r31->unk_2C + var_r31->unk_34 * var_r31->unk_34;
var_r31->unk_38 = sqrtf(var_f30);
if (0.001f <= var_r31->unk_38) {
if (12.0f <= var_r31->unk_38) {
var_r31->unk_2C = var_r31->unk_2C / var_r31->unk_38;
var_r31->unk_34 = var_r31->unk_34 / var_r31->unk_38;
var_r31->unk_38 = 12.0f;
var_r31->unk_2C = 12.0f * var_r31->unk_2C;
var_r31->unk_34 = 12.0f * var_r31->unk_34;
}
var_r31->unk_24 = fn_1_4CEC(var_r31->unk_24, atan2d(var_r31->unk_2C, var_r31->unk_34), 0.4f);
if (8.0f <= var_r31->unk_38) {
var_r29 = 2;
} else {
var_r29 = 1;
}
}
var_r31->x = var_r31->x + var_r31->unk_2C;
var_r31->z = var_r31->z + var_r31->unk_34;
if (var_r31->unk_04 != var_r29) {
Hu3DMotionShiftSet(object->model[0], object->motion[var_r31->unk_04 = var_r29], 0.0f, 8.0f, 0x40000001); // or 0x41000000
}
omSetTra(object, var_r31->x, var_r31->y, var_r31->z);
omSetRot(object, var_r31->unk_20, var_r31->unk_24, var_r31->unk_28);
}
float fn_1_4CEC(float arg8, float arg9, float argA)
{
float var_f30;
float var_f31;
var_f31 = fmod(arg9 - arg8, 360.0f);
if (0.0f > var_f31) {
var_f31 += 360.0f;
}
if (180.0f < var_f31) {
var_f31 -= 360.0f;
}
var_f30 = fmod(arg8 + (var_f31 * argA), 360.0f);
if (0.0f > var_f30) {
var_f30 += 360.0f;
}
return var_f30;
}

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#include "game/audio.h"
#include "game/esprite.h"
#include "game/objsub.h"
#include "game/pad.h"
#include "game/process.h"
#include "game/wipe.h"
#include "rel_sqrt_consts.h"
#include "REL/present.h"
omObjData *lbl_1_bss_18;
omObjData *lbl_1_bss_14;
omObjData *lbl_1_bss_10;
omObjData *lbl_1_bss_C;
omObjData *lbl_1_bss_8;
Process *lbl_1_bss_4;
omObjData *lbl_1_bss_0;
void fn_1_254(void);
void fn_1_45C(void);
void fn_1_5EC(omObjData *object);
void ModuleProlog(void)
{
lbl_1_bss_4 = omInitObjMan(150, 8192);
omGameSysInit(lbl_1_bss_4);
HuWinInit(1);
lbl_1_bss_0 = omAddObjEx(lbl_1_bss_4, 1000, 0, 0, 0, fn_1_5EC);
lbl_1_bss_0->unk10 = 0;
lbl_1_bss_18 = fn_1_39A8();
}
void fn_1_144(s16 arg0, s32 arg1, s32 arg2)
{
Process *var_r30;
UnkPresentStruct6 *var_r31;
var_r31 = HuMemDirectMallocNum(HEAP_SYSTEM, sizeof(UnkPresentStruct6), MEMORY_DEFAULT_NUM);
var_r31->unk_00 = arg0;
var_r31->unk_08 = 1.0f / arg2;
if (arg1) {
var_r31->unk_08 = var_r31->unk_08;
var_r31->unk_04 = 0.0f;
} else {
var_r31->unk_08 = -var_r31->unk_08;
var_r31->unk_04 = 1.0f;
}
espDispOn(var_r31->unk_00);
espTPLvlSet(var_r31->unk_00, var_r31->unk_04);
var_r30 = HuPrcChildCreate(fn_1_254, 100, 5376, 0, HuPrcCurrentGet());
var_r30->user_data = var_r31;
}
void fn_1_254(void)
{
UnkPresentStruct6 *var_r31;
var_r31 = HuPrcCurrentGet()->user_data;
while (TRUE) {
var_r31->unk_04 = var_r31->unk_04 + var_r31->unk_08;
if (var_r31->unk_04 > 1.0f) {
var_r31->unk_04 = 1.0f;
break;
} else if (var_r31->unk_04 < 0.0f) {
var_r31->unk_04 = 0.0f;
break;
} else {
espTPLvlSet(var_r31->unk_00, var_r31->unk_04);
HuPrcVSleep();
}
}
espTPLvlSet(var_r31->unk_00, var_r31->unk_04);
if (var_r31->unk_08 < 0.0f) {
espDispOff(var_r31->unk_00);
}
HuMemDirectFree(var_r31);
HuPrcEnd();
}
void fn_1_334(s16 arg0, s32 arg1, float arg8, s32 arg2)
{
Process *var_r30;
UnkPresentStruct6Weird *var_r31; // TODO correct type? why are only 12 bytes allocated?
var_r31 = HuMemDirectMallocNum(HEAP_SYSTEM, 12, MEMORY_DEFAULT_NUM);
var_r31->unk_00 = arg0;
var_r31->unk_0C = 1.0f / arg2;
var_r31->unk_04 = arg8;
if (arg1) {
var_r31->unk_0C = var_r31->unk_0C;
var_r31->unk_08 = 0.0f;
} else {
var_r31->unk_0C = -var_r31->unk_0C;
var_r31->unk_08 = 1.0f;
}
Hu3DModelTPLvlSet(var_r31->unk_00, var_r31->unk_08 * var_r31->unk_04);
Hu3DModelAttrReset(var_r31->unk_00, 1);
var_r30 = HuPrcChildCreate(fn_1_45C, 100, 5376, 0, HuPrcCurrentGet());
var_r30->user_data = var_r31;
}
void fn_1_45C(void)
{
UnkPresentStruct6Weird *var_r31; // TODO correct type? how is 0C possible?
var_r31 = HuPrcCurrentGet()->user_data;
while (TRUE) {
var_r31->unk_08 = var_r31->unk_08 + var_r31->unk_0C;
if (var_r31->unk_08 > 1.0f) {
var_r31->unk_08 = 1.0f;
break;
} else if (var_r31->unk_08 < 0.0f) {
var_r31->unk_08 = 0.0f;
break;
} else {
Hu3DModelTPLvlSet(var_r31->unk_00, var_r31->unk_08 * var_r31->unk_04);
HuPrcVSleep();
}
}
Hu3DModelTPLvlSet(var_r31->unk_00, var_r31->unk_08 * var_r31->unk_04);
if (var_r31->unk_0C < 0.0f) {
Hu3DModelAttrSet(var_r31->unk_00, 1);
}
HuMemDirectFree(var_r31);
HuPrcEnd();
}
u32 fn_1_550(u16 arg0)
{
u32 var_r31;
var_r31 = HuPadBtnDown[0] & arg0;
return var_r31 != 0;
}
u32 fn_1_584(u16 arg0)
{
u32 var_r31;
var_r31 = HuPadDStkRep[0] & arg0;
return var_r31 != 0;
}
u32 fn_1_5B8(u16 arg0)
{
u32 var_r31;
var_r31 = HuPadDStk[0] & arg0;
return var_r31 != 0;
}
void fn_1_5EC(omObjData *object)
{
switch (object->unk10) {
case 0:
object->unk10 = 1;
case 1:
if (!omSysExitReq) {
break;
}
object->unk10 = 2;
case 2:
WipeCreate(2, 0, 60);
HuAudFadeOut(1000);
object->unk10 = 3;
break;
case 3:
if (!WipeStatGet()) {
fn_1_3B18(lbl_1_bss_18);
omOvlReturnEx(1, 1);
}
break;
default:
break;
}
}

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#include "game/audio.h"
#include "game/hsfman.h"
#include "game/object.h"
#include "game/sprite.h"
#include "game/window.h"
#include "game/wipe.h"
#include "REL/present.h"
omObjData *lbl_1_bss_20;
UnkPresentStruct4 lbl_1_data_F0 = { { 0.0f, 3000.0f, 1.0f }, { 0.0f, 1.0f, 0.0f }, { 0.0f, 0.0f, 0.0f } };
void fn_1_3B8C(omObjData *object);
void fn_1_3DB8(omObjData *object);
void fn_1_4040(UnkWindowDataStruct *arg0);
void fn_1_4190(UnkWindowDataStruct *arg0);
void fn_1_41E0(void);
void fn_1_41BC(UnkWindowDataStruct *arg0, s32 arg1);
omObjData *fn_1_39A8(void)
{
omObjData *object;
UnkPresentStruct *var_r30;
object = omAddObjEx(lbl_1_bss_4, 1000, 0, 0, 4, NULL);
var_r30 = HuMemDirectMallocNum(HEAP_SYSTEM, sizeof(UnkPresentStruct), MEMORY_DEFAULT_NUM);
object->data = var_r30;
var_r30->unk_04 = 0;
lbl_1_bss_8 = fn_1_6B4();
lbl_1_bss_10 = fn_1_1458();
lbl_1_bss_20 = fn_1_42F4();
var_r30->unk_00 = fn_1_3EA4(0);
Hu3DShadowCreate(30.0f, 20.0f, 5000.0f);
Hu3DShadowTPLvlSet(0.45f);
Hu3DShadowPosSet(&lbl_1_data_F0.unk_00, &lbl_1_data_F0.unk_0C, &lbl_1_data_F0.unk_18);
if (omovlevtno > 0) {
OSReport("*** PRESENTROOM ( PRESENT GET MODE ) ***\n");
object->func = fn_1_3DB8;
object->unk10 = 0;
} else {
OSReport("*** PRESENTROOM ( PRESENT VIEW MODE ) ***\n");
object->func = fn_1_3B8C;
object->unk10 = 0;
}
return object;
}
void fn_1_3B18(omObjData *object)
{
UnkWindowDataStruct **var_r31;
var_r31 = object->data;
fn_1_8F0(lbl_1_bss_8);
fn_1_1784(lbl_1_bss_10);
fn_1_4534(lbl_1_bss_20);
fn_1_4040(*var_r31);
HuMemDirectFree(var_r31);
}
void fn_1_3B8C(omObjData *object)
{
UnkPresentStruct *var_r30;
var_r30 = object->data;
switch (object->unk10) {
case 0:
WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 60);
object->unk10 = 1;
case 1:
if (WipeStatGet()) {
return;
}
object->unk10 = 2;
case 2:
fn_1_180C(lbl_1_bss_10, 1);
object->unk10 = 3;
case 3:
if (fn_1_1850(lbl_1_bss_10)) {
return;
}
object->unk10 = 4;
case 4:
fn_1_45C0(lbl_1_bss_20, 1);
object->unk10 = 5;
case 5:
if (fn_1_4604(lbl_1_bss_20)) {
return;
}
object->unk10 = 6;
case 6:
HuAudFXPlay(66);
fn_1_4080(var_r30->unk_00);
fn_1_40B0(var_r30->unk_00, 0x320002);
object->unk10 = 7;
case 7:
if (var_r30->unk_00->unk_20) {
return;
}
fn_1_41BC(var_r30->unk_00, 1);
object->unk10 = 8;
case 8:
if (var_r30->unk_00->unk_20) {
return;
}
fn_1_4098(var_r30->unk_00);
if (!var_r30->unk_00->choice) {
var_r30->unk_04 = 0;
object->unk10 = 11;
return;
} else {
object->unk10 = 9;
return;
}
case 9:
fn_1_45C0(lbl_1_bss_20, 2);
object->unk10 = 10;
return;
case 10:
if (fn_1_4604(lbl_1_bss_20)) {
return;
}
object->unk10 = 2;
return;
case 11:
object->unk10 = 12;
var_r30->unk_04 = 0;
case 12:
if (var_r30->unk_00->unk_20) {
return;
}
if (var_r30->unk_04++ >= 60) {
omSysExitReq = 1;
object->func = NULL;
object->unk10 = 0;
}
default:
break;
}
}
void fn_1_3DB8(omObjData *arg0)
{
void *sp8;
sp8 = arg0->data;
switch (arg0->unk10) {
case 0:
fn_1_186C(lbl_1_bss_10, omovlevtno - 1);
arg0->unk10 = 1;
case 1:
fn_1_180C(lbl_1_bss_10, 3);
arg0->unk10 = 2;
case 2:
if (!fn_1_1850(lbl_1_bss_10)) {
arg0->unk10 = 3;
} else {
break;
}
case 3:
arg0->unk10 = 4;
case 4:
omSysExitReq = 1;
arg0->func = NULL;
arg0->unk10 = 0;
break;
default:
break;
}
}
UnkWindowDataStruct *fn_1_3EA4(s32 arg0)
{
UnkWindowDataStruct *var_r31;
var_r31 = HuMemDirectMallocNum(HEAP_SYSTEM, sizeof(UnkWindowDataStruct), MEMORY_DEFAULT_NUM);
var_r31->unk18 = 0;
var_r31->unk10 = 0;
var_r31->unk14 = 0;
var_r31->unk_20 = 0;
var_r31->process = HuPrcChildCreate(fn_1_41E0, 1000, 8192, 0, lbl_1_bss_4);
var_r31->process->user_data = var_r31;
var_r31->unk08 = arg0;
switch (arg0) {
case 0:
var_r31->window = HuWinExCreateStyled(-10000.0f, 360.0f, 480, 80, -1, 1);
HuWinBGTPLvlSet(var_r31->window, 0.8f);
HuWinMesSpeedSet(var_r31->window, 0);
HuWinMesPalSet(var_r31->window, 7, 0, 0, 0);
break;
case 1:
var_r31->window = HuWinExCreateStyled(-10000.0f, 326.0f, 500, 40, -1, 0);
HuWinAttrSet(var_r31->window, 2048);
HuWinBGTPLvlSet(var_r31->window, 0.0f);
HuWinMesSpeedSet(var_r31->window, 0);
break;
}
HuWinDrawNoSet(var_r31->window, 63);
fn_1_4190(var_r31);
HuSprExecLayerSet(63, 2);
return var_r31;
}
void fn_1_4040(UnkWindowDataStruct *windowData)
{
HuWinExCleanup(windowData->window);
HuPrcKill(windowData->process);
HuMemDirectFree(windowData);
}
void fn_1_4080(UnkWindowDataStruct *windowData)
{
if (!windowData->unk0C) {
windowData->unk_20 = 1;
}
}
void fn_1_4098(UnkWindowDataStruct *windowData)
{
if (windowData->unk0C) {
windowData->unk_20 = 2;
}
}
void fn_1_40B0(UnkWindowDataStruct *windowData, u32 mess)
{
if (!windowData->unk_20) {
HuWinMesSet(windowData->window, mess);
return;
}
windowData->unk18 = mess;
}
void fn_1_4104(UnkWindowDataStruct *windowData, u32 mess, s16 index)
{
HuWinInsertMesSet(windowData->window, mess, index);
}
void fn_1_4144(UnkWindowDataStruct *windowData, float x, float y)
{
HuWinPosSet(windowData->window, x, y);
}
void fn_1_4184(UnkWindowDataStruct *windowData)
{
windowData->unk0C = 1;
}
void fn_1_4190(UnkWindowDataStruct *windowData)
{
windowData->unk0C = 0;
}
void fn_1_419C(UnkWindowDataStruct *windowData)
{
if (!windowData->unk_20) {
windowData->unk_20 = 3;
}
windowData->unk10 = 1;
}
void fn_1_41BC(UnkWindowDataStruct *windowData, s32 arg1)
{
if (!windowData->unk_20) {
windowData->unk_20 = 4;
}
windowData->unk14 = 1;
windowData->choice = arg1;
}
void fn_1_41E0(void)
{
UnkWindowDataStruct *windowData;
windowData = HuPrcCurrentGet()->user_data;
while (TRUE) {
switch (windowData->unk_20) {
case 1:
windowData->unk0C = 1;
HuWinExAnimIn(windowData->window);
break;
case 2:
HuWinExAnimOut(windowData->window);
windowData->unk0C = 0;
break;
case 3:
winData[windowData->window].active_pad = 1;
HuWinMesWait(windowData->window);
windowData->unk10 = 0;
break;
case 4:
windowData->choice = HuWinChoiceGet(windowData->window, windowData->choice);
windowData->unk14 = 0;
break;
}
if (windowData->unk18 != 0) {
HuWinMesSet(windowData->window, windowData->unk18);
windowData->unk18 = 0;
}
windowData->unk_20 = 0;
if (windowData->unk10 != 0) {
windowData->unk_20 = 3;
}
if (windowData->unk14 != 0) {
windowData->unk_20 = 4;
}
HuPrcVSleep();
}
}

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#include "ext_math.h"
#include "game/esprite.h"
#include "game/gamework_data.h"
#include "game/hsfdraw.h"
#include "game/hsfex.h"
#include "game/hsfman.h"
#include "game/wipe.h"
#include "REL/present.h"
void fn_1_180C(omObjData *object, s32 arg1);
void fn_1_1928(omObjData *arg0);
void fn_1_1FA8(omObjData *object, s32 arg1);
void fn_1_20E8(omObjData *arg0);
void fn_1_268C(omObjData *object, float *arg1, float *arg2, float *arg3);
void fn_1_2708(omObjData *arg0, float arg8, s32 arg1);
void fn_1_2774(omObjData *arg0);
s32 fn_1_28F0(omObjData *object);
void fn_1_2924(omObjData *object);
s32 fn_1_2B84(omObjData *arg0, s32 arg1, s32 arg2);
s32 fn_1_2BCC(omObjData *object, s32 arg1);
s32 fn_1_2C5C(omObjData *object, s32 arg1);
s32 fn_1_3394(s32 arg0);
void fn_1_33AC(omObjData *arg0);
s32 fn_1_393C(s32 arg0, s32 arg1);
UnkPresentStruct3 lbl_1_data_50 = { { 0.0f, 400.0f, 0.0f }, { 0.0f, -400.0f, -500.0f }, { 255, 255, 255, 255 } };
omObjFunc lbl_1_data_6C[] = { NULL, fn_1_1928, fn_1_20E8, fn_1_33AC };
static const s32 lbl_1_rodata_A0[] = { 0x006E006C, 0x006E006B, 0x006E0000, 0x006E0001, 0x006E0002, 0x006E0003, 0x006E0004, 0x006E0005, 0x006E0006,
0x006E0007, 0x006E0008, 0x006E0009, 0x006E000A, 0x006E000B, 0x006E000C, 0x006E000D, 0x006E000E, 0x006E000F, 0x006E0010, 0x006E0011, 0x006E0012,
0x006E0013, 0x006E0014, 0x006E0015, 0x006E0016, 0x006E0017, 0x006E0018, 0x006E0019, 0x006E001A, 0x006E001B, 0x006E001C, 0x006E001D, 0x006E001E,
0x006E001F, 0x006E0020, 0x006E0021, 0x006E0022, 0x006E0023, 0x006E0024, 0x006E0025, 0x006E0026, 0x006E0027, 0x006E0028, 0x006E0029, 0x006E002A,
0x006E002B, 0x006E002C, 0x006E002D, 0x006E002E, 0x006E002F, 0x006E0030, 0x006E0031, 0x006E0032, 0x006E0033, 0x006E0034, 0x006E0035, 0x006E0036,
0x006E0037, 0x006E0038, 0x006E0039, 0x006E003A, 0x006E003B, 0x006E003C, 0x006E003D, 0x006E003E, 0x006E003F, 0x006E0040, 0x006E0041, 0x006E0042,
0x006E0043, 0x006E0044, 0x006E0045, 0x006E0046, 0x006E0047, 0x006E0048, 0x006E0049, 0x006E004A, 0x006E004B, 0x006E004C, 0x006E004D, 0x006E004E,
0x006E004F, 0x006E0050, 0x006E0051, 0x006E0052, 0x006E0053, 0x006E0054, 0x006E0055, 0x006E0056, 0x006E0057, 0x006E0058, 0x006E0059, 0x006E005A,
0x006E005B, 0x006E005C, 0x006E005D, 0x006E005E, 0x006E005F, 0x006E0060, 0x006E0061, 0x006E0062, 0x006E0063, 0x006E0064, 0x006E0065, 0x006E0066,
0x006E0067, 0x006E0068, 0x006E0069, 0x006E006A, 0x006E006D, 0x006E006F, 0x006E0071, 0x006E0073, 0x006E0075, 0x006E0077, 0x006E0079, 0x006E007B,
0x006E007D, 0x006E006E, 0x006E0070, 0x006E0072, 0x006E0074, 0x006E0076, 0x006E0078, 0x006E007A, 0x006E007C, 0x006E007F, 0x006E0080, 0x006E0081,
0x006E0082, 0x006E0083, 0x006E0084, 0x006E0085, 0x006E0086 };
static const UnkPresentNestedOuterStruct lbl_1_rodata_2B8[] = {
{ { { 0x00000006, 0x00000002, 0x00000008, 0x00320006 }, { 0x00320042, 0x00000003, 0x00000009, 0x00320007 },
{ 0x00320043, 0x00000004, 0x0000000A, 0x00320008 }, { 0x00320044, 0x00000005, 0x0000000B, 0x00320009 },
{ 0x00320045, 0x00000006, 0x0000000C, 0x0032000A }, { 0x00320046, 0x00000007, 0x0000000D, 0x0032000B },
{ 0x00320047, 0x00000000, 0x00000000, 0x00000000 }, { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
{ 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
{ 0x00000000, 0x00000000, 0x00000000, 0x00000000 } },
0x00000000 },
{ { { 0x00000006, 0x0000000E, 0x00000014, 0x0032000C }, { 0x00320048, 0x0000000F, 0x00000015, 0x0032000D },
{ 0x00320049, 0x00000010, 0x00000016, 0x0032000E }, { 0x0032004A, 0x00000011, 0x00000017, 0x0032000F },
{ 0x0032004B, 0x00000012, 0x00000018, 0x00320010 }, { 0x0032004C, 0x00000013, 0x00000019, 0x00320011 },
{ 0x0032004D, 0x00000000, 0x00000000, 0x00000000 }, { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
{ 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
{ 0x00000000, 0x00000000, 0x00000000, 0x00000000 } },
0x00000000 },
{ { { 0x00000006, 0x0000001A, 0x00000020, 0x00320012 }, { 0x0032004E, 0x0000001B, 0x00000021, 0x00320013 },
{ 0x0032004F, 0x0000001C, 0x00000022, 0x00320014 }, { 0x00320050, 0x0000001D, 0x00000023, 0x00320015 },
{ 0x00320051, 0x0000001E, 0x00000024, 0x00320016 }, { 0x00320052, 0x0000001F, 0x00000025, 0x00320017 },
{ 0x00320053, 0x00000000, 0x00000000, 0x00000000 }, { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
{ 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
{ 0x00000000, 0x00000000, 0x00000000, 0x00000000 } },
0x00000000 },
{ { { 0x00000006, 0x00000026, 0x0000002C, 0x00320018 }, { 0x00320054, 0x00000027, 0x0000002D, 0x00320019 },
{ 0x00320055, 0x00000028, 0x0000002E, 0x0032001A }, { 0x00320056, 0x00000029, 0x0000002F, 0x0032001B },
{ 0x00320057, 0x0000002A, 0x00000030, 0x0032001C }, { 0x00320058, 0x0000002B, 0x00000031, 0x0032001D },
{ 0x00320059, 0x00000000, 0x00000000, 0x00000000 }, { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
{ 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
{ 0x00000000, 0x00000000, 0x00000000, 0x00000000 } },
0x00000000 },
{ { { 0x00000006, 0x00000032, 0x00000038, 0x0032001E }, { 0x0032005A, 0x00000033, 0x00000039, 0x0032001F },
{ 0x0032005B, 0x00000034, 0x0000003A, 0x00320020 }, { 0x0032005C, 0x00000035, 0x0000003B, 0x00320021 },
{ 0x0032005D, 0x00000036, 0x0000003C, 0x00320022 }, { 0x0032005E, 0x00000037, 0x0000003D, 0x00320023 },
{ 0x0032005F, 0x00000000, 0x00000000, 0x00000000 }, { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
{ 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
{ 0x00000000, 0x00000000, 0x00000000, 0x00000000 } },
0x00000000 },
{ { { 0x00000001, 0x00000001, 0xFFFFFFFF, 0x00320041 }, { 0x00320041, 0x00000000, 0x00000000, 0x00000000 },
{ 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
{ 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
{ 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
{ 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
{ 0x00000000, 0x00000000, 0x00000000, 0x00000000 } },
0x00000000 },
{ { { 0x00000006, 0x0000003E, 0x00000044, 0x00320024 }, { 0x00320060, 0x0000003F, 0x00000045, 0x00320025 },
{ 0x00320061, 0x00000040, 0x00000046, 0x00320026 }, { 0x00320062, 0x00000041, 0x00000047, 0x00320027 },
{ 0x00320063, 0x00000042, 0x00000048, 0x00320028 }, { 0x00320064, 0x00000043, 0x00000049, 0x00320029 },
{ 0x00320065, 0x00000000, 0x00000000, 0x00000000 }, { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
{ 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
{ 0x00000000, 0x00000000, 0x00000000, 0x00000000 } },
0x00000000 },
{ { { 0x00000006, 0x0000004A, 0x00000050, 0x0032002A }, { 0x00320066, 0x0000004B, 0x00000051, 0x0032002B },
{ 0x00320067, 0x0000004C, 0x00000052, 0x0032002C }, { 0x00320068, 0x0000004D, 0x00000053, 0x0032002D },
{ 0x00320069, 0x0000004E, 0x00000054, 0x0032002E }, { 0x0032006A, 0x0000004F, 0x00000055, 0x0032002F },
{ 0x0032006B, 0x00000000, 0x00000000, 0x00000000 }, { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
{ 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
{ 0x00000000, 0x00000000, 0x00000000, 0x00000000 } },
0x00000000 },
{ { { 0x00000006, 0x00000056, 0x0000005C, 0x00320030 }, { 0x0032006C, 0x00000057, 0x0000005D, 0x00320031 },
{ 0x0032006D, 0x00000058, 0x0000005E, 0x00320032 }, { 0x0032006E, 0x00000059, 0x0000005F, 0x00320033 },
{ 0x0032006F, 0x0000005A, 0x00000060, 0x00320034 }, { 0x00320070, 0x0000005B, 0x00000061, 0x00320035 },
{ 0x00320071, 0x00000000, 0x00000000, 0x00000000 }, { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
{ 0x00000000, 0x00000000, 0x00000000, 0x00000000 }, { 0x00000000, 0x00000000, 0x00000000, 0x00000000 },
{ 0x00000000, 0x00000000, 0x00000000, 0x00000000 } },
0x00000000 },
{ { { 0x0000000B, 0x00000062, 0xFFFFFFFF, 0x00320036 }, { 0x00320072, 0x00000063, 0xFFFFFFFF, 0x00320037 },
{ 0x00320073, 0x00000064, 0xFFFFFFFF, 0x00320038 }, { 0x00320074, 0x00000065, 0xFFFFFFFF, 0x00320039 },
{ 0x00320075, 0x00000066, 0xFFFFFFFF, 0x0032003A }, { 0x00320076, 0x00000067, 0xFFFFFFFF, 0x0032003B },
{ 0x00320077, 0x00000068, 0xFFFFFFFF, 0x0032003C }, { 0x00320078, 0x00000069, 0xFFFFFFFF, 0x0032003D },
{ 0x00320079, 0x0000006A, 0xFFFFFFFF, 0x0032003E }, { 0x0032007A, 0x0000006B, 0xFFFFFFFF, 0x0032003F },
{ 0x0032007B, 0x0000006C, 0xFFFFFFFF, 0x00320040 } },
0x0032007C },
};
omObjData *fn_1_1458(void)
{
UnkPresentStruct2 *var_r31;
s32 var_r30;
omObjData *var_r29;
s32 var_r28;
s16 var_r27;
LightData *var_r26;
var_r29 = omAddObjEx(lbl_1_bss_4, 1003, 0, 0, 1, NULL);
var_r31 = HuMemDirectMallocNum(HEAP_SYSTEM, 868, MEMORY_DEFAULT_NUM);
var_r29->data = var_r31;
var_r31->unk_234 = 0;
var_r31->unk_238 = 0;
var_r31->unk_23C = 0.0f;
var_r31->unk_248 = 1.0f;
var_r31->unk_250 = 0.0f;
for (var_r30 = 0; var_r30 < 60; var_r30++) {
var_r31->unk_270[var_r30] = GWGameStat.present[var_r30];
}
for (var_r30 = 0; var_r30 < 59; var_r30++) {
if (!var_r31->unk_270[var_r30]) {
break;
}
}
if (var_r30 == 59) {
var_r31->unk_270[59] = 1;
}
Hu3DLighInit();
var_r27 = Hu3DGLightCreateV(&lbl_1_data_50.unk_00, &lbl_1_data_50.unk_0C, &lbl_1_data_50.unk_18);
Hu3DGLightInfinitytSet(var_r27);
Hu3DGLightStaticSet(var_r27, 1);
var_r26 = &Hu3DGlobalLight[var_r27];
var_r26->unk_00 = var_r26->unk_00 | 0x8000;
for (var_r30 = 0; var_r30 < 134; var_r30++) {
var_r31->unk_10[var_r30] = omAddObjEx(lbl_1_bss_4, 1003, 1, 0, 1, NULL);
var_r31->unk_10[var_r30]->model[0] = Hu3DModelCreate(HuDataSelHeapReadNum(lbl_1_rodata_A0[var_r30], MEMORY_DEFAULT_NUM, HEAP_DATA));
Hu3DModelLayerSet(var_r31->unk_10[var_r30]->model[0], 0);
Hu3DModelAttrSet(var_r31->unk_10[var_r30]->model[0], 1);
}
for (var_r28 = 0; var_r28 < 8; var_r28++) {
for (var_r30 = 0; var_r30 < 6; var_r30++) {
Hu3DModelLayerSet(var_r31->unk_10[var_r30 + 2 + var_r28 * 6 * 2]->model[0], 1);
}
}
Hu3DModelShadowMapSet(var_r31->unk_10[0]->model[0]);
fn_1_2924(var_r29);
var_r31->sprite = espEntry(7209095, 0, 0);
espDispOff(var_r31->sprite);
var_r31->unk_228 = fn_1_3EA4(0);
var_r31->unk_22C = fn_1_3EA4(1);
fn_1_2708(var_r29, var_r31->unk_234 * 36.0f, 1);
fn_1_2774(var_r29);
fn_1_180C(var_r29, 0);
(void)var_r27;
return var_r29;
}
void fn_1_1784(omObjData *object)
{
UnkPresentStruct2 *var_r31;
s32 var_r30;
void *var_r29;
var_r31 = object->data;
fn_1_4040(var_r31->unk_228);
fn_1_4040(var_r31->unk_22C);
for (var_r30 = 0; var_r30 < 134; var_r30++) {
Hu3DModelKill(var_r31->unk_10[var_r30]->model[0]);
}
espKill(var_r31->sprite);
HuMemDirectFree(var_r31);
}
void fn_1_180C(omObjData *object, s32 arg1)
{
UnkPresentStruct2 *var_r31;
var_r31 = object->data;
var_r31->unk_0C = arg1;
object->func = lbl_1_data_6C[arg1];
object->unk10 = 0;
object->unk10 = 0;
}
s32 fn_1_1850(omObjData *object)
{
UnkPresentStruct2 *var_r31;
var_r31 = object->data;
return var_r31->unk_0C;
}
static const s32 lbl_1_rodata_9D8[] = { 0, 1, 2, 3, 4, 6, 7, 8 };
static const s32 lbl_1_rodata_9F8[] = { 0, 1, 2, 3, 4, 0, 5, 6, 7, 0 };
void fn_1_186C(omObjData *object, s32 arg1)
{
UnkPresentStruct2 *var_r31;
var_r31 = object->data;
if (arg1 < 48) {
var_r31->unk_234 = lbl_1_rodata_9D8[arg1 / 6];
var_r31->unk_238 = arg1 % 6;
return;
}
if (arg1 < 59) {
var_r31->unk_234 = 9;
var_r31->unk_238 = (arg1 - 48) % 11;
return;
}
var_r31->unk_234 = 5;
var_r31->unk_238 = 0;
}
void fn_1_1928(omObjData *object)
{
Vec sp8;
UnkPresentStruct2 *var_r31;
s32 var_r29;
UnkPresentStruct2 *var_r28;
var_r31 = object->data;
switch (object->unk10) {
case 0:
var_r31->unk_00 = 0;
var_r31->unk_08 = 0;
object->unk10 = 1;
case 1:
if (var_r31->unk_08) {
fn_1_920(lbl_1_bss_8, 0.0f, 220.0f, 250.0f, 30);
fn_1_9A4(lbl_1_bss_8, 0.0f, 420.0f, -600.0f, 30);
} else {
fn_1_920(lbl_1_bss_8, 0.0f, 220.0f, 250.0f, 30);
fn_1_9A4(lbl_1_bss_8, 0.0f, 0.0f, -600.0f, 30);
}
object->unk10 = 2;
case 2:
if (!fn_1_B6C(lbl_1_bss_8) && !var_r31->unk_228->unk_20 && !fn_1_28F0(object)) {
fn_1_4080(var_r31->unk_228);
fn_1_4080(var_r31->unk_22C);
if (var_r31->unk_08) {
var_r29 = 0x320080;
} else if (var_r31->unk_234 == 5) {
var_r29 = 0x320085;
} else {
var_r29 = 0x32007e;
}
fn_1_40B0(var_r31->unk_22C, var_r29);
switch (var_r31->unk_234) {
case 0:
case 1:
case 2:
case 3:
case 4:
case 6:
case 7:
case 8:
if (var_r31->unk_08) {
if (fn_1_2B84(object, var_r31->unk_234, 5)) {
var_r29 = 0x320005;
} else {
var_r29 = 0x320082;
}
} else if (fn_1_2BCC(object, var_r31->unk_234) > 0) {
var_r29 = 0x320001;
} else {
var_r29 = 0x320081;
}
fn_1_40B0(var_r31->unk_228, var_r29);
fn_1_4104(var_r31->unk_228, lbl_1_rodata_9F8[var_r31->unk_234], 0);
break;
case 5:
if (fn_1_2B84(object, 5, 0)) {
var_r29 = 0x320041;
} else {
var_r29 = 0x320084;
}
fn_1_40B0(var_r31->unk_228, var_r29);
break;
case 9:
if (fn_1_2BCC(object, 9) > 0) {
var_r29 = 0x320083;
} else {
var_r29 = 0x320081;
}
fn_1_40B0(var_r31->unk_228, var_r29);
break;
default:
break;
}
if (var_r31->unk_08) {
sp8.x = 0.0f;
sp8.y = 600.0f;
sp8.z = -500.0f;
} else {
sp8.x = 0.0f;
sp8.y = 210.0f;
sp8.z = -500.0f;
}
Hu3D3Dto2D(&sp8, 1, &sp8);
sp8.y -= 15.0f;
sp8.x -= 20.0f;
espPosSet(var_r31->sprite, sp8.x, sp8.y);
if (!var_r31->unk_00) {
fn_1_144(var_r31->sprite, 1, 5);
var_r31->unk_00 = 1;
}
object->unk10 = 3;
}
break;
case 3:
if (!var_r31->unk_228->unk_20) {
if (fn_1_550(512) && !var_r31->unk_08) {
fn_1_144(var_r31->sprite, 0, 5);
var_r31->unk_00 = 0;
fn_1_4098(var_r31->unk_228);
fn_1_4098(var_r31->unk_22C);
HuAudFXPlay(3);
object->unk10 = 4;
} else if (fn_1_550(256) && !var_r31->unk_08) {
if (var_r31->unk_234 != 5) {
fn_1_144(var_r31->sprite, 0, 5);
var_r31->unk_00 = 0;
fn_1_4098(var_r31->unk_228);
fn_1_4098(var_r31->unk_22C);
HuAudFXPlay(2);
fn_1_180C(object, 2);
}
} else if (fn_1_584(8) && !var_r31->unk_08) {
if ((var_r31->unk_234 != 5) && (var_r31->unk_234 != 9)) {
var_r31->unk_08 = 1;
fn_1_144(var_r31->sprite, 0, 5);
var_r31->unk_00 = 0;
fn_1_4098(var_r31->unk_228);
fn_1_4098(var_r31->unk_22C);
HuAudFXPlay(0);
object->unk10 = 1;
}
} else if (fn_1_584(4) && var_r31->unk_08) {
var_r31->unk_08 = 0;
fn_1_144(var_r31->sprite, 0, 5);
var_r31->unk_00 = 0;
fn_1_4098(var_r31->unk_228);
fn_1_4098(var_r31->unk_22C);
HuAudFXPlay(0);
object->unk10 = 1;
} else if (fn_1_584(1)) {
fn_1_1FA8(object, 1);
HuAudFXPlay(0);
object->unk10 = 2;
} else if (fn_1_584(2)) {
fn_1_1FA8(object, 2);
HuAudFXPlay(0);
object->unk10 = 2;
}
}
break;
case 4:
fn_1_180C(object, 0);
break;
}
fn_1_2774(object);
}
void fn_1_1FA8(omObjData *object, s32 arg1)
{
UnkPresentStruct2 *var_r31;
s32 var_r30;
s32 var_r29;
s32 var_r28;
float var_f30;
float var_f31;
float var_f29;
var_r31 = object->data;
for (var_r30 = 0, var_f31 = 0.0f;; var_r30++) {
var_f31 += 36.0f;
if (arg1 == 1) {
var_r29 = -1;
} else {
var_r29 = 1;
}
var_r31->unk_234 = var_r31->unk_234 + var_r29;
if (var_r31->unk_234 < 0) {
var_r31->unk_234 = 9;
} else if (var_r31->unk_234 >= 10) {
var_r31->unk_234 = 0;
}
if (!((var_r31->unk_08) && ((var_r31->unk_234 == 5) || (var_r31->unk_234 == 9)))) {
break;
}
}
if (arg1 == 1) {
var_f30 = -var_f31;
} else {
var_f30 = var_f31;
}
var_f29 = var_r31->unk_23C + var_f30;
if (!var_r30) {
var_r28 = 30;
} else {
var_r28 = 45;
}
fn_1_2708(object, var_f29, var_r28);
}
void fn_1_20E8(omObjData *object)
{
Vec sp8;
UnkPresentStruct2 *var_r31;
s32 var_r29;
s32 var_r28;
s32 var_r27;
s32 var_r25;
float var_f31;
float var_f30;
var_r31 = object->data;
var_r29 = var_r31->unk_238;
var_r27 = var_r31->unk_234;
switch (object->unk10) {
case 0:
fn_1_920(lbl_1_bss_8, 0.0f, 220.0f, -120.0f, 30);
fn_1_9A4(lbl_1_bss_8, 0.0f, 0.0f, -600.0f, 30);
var_r31->unk_04 = fn_1_2BCC(object, var_r27) > 0;
var_r31->unk_00 = 0;
var_r31->unk_238 = 0;
if (var_r31->unk_04) {
var_r25 = fn_1_3394(var_r31->unk_234);
for (var_r28 = 0; var_r28 < var_r25; var_r28++) {
if (fn_1_2B84(object, var_r27, var_r28)) {
var_r31->unk_238 = var_r28;
break;
}
}
}
object->unk10 = 1;
case 1:
if (fn_1_B6C(lbl_1_bss_8)) {
break;
}
fn_1_4080(var_r31->unk_228);
fn_1_4080(var_r31->unk_22C);
fn_1_40B0(var_r31->unk_22C, 0x32007F);
if (var_r31->unk_04) {
// fn_1_40B0(var_r31->unk_228, ((((u8 *)lbl_1_rodata_2B8) + var_r27 * 180 + var_r29 * 16))->unk10);
// fn_1_40B0(var_r31->unk_228, lbl_1_rodata_2B8[var_r27].unk_00[var_r29].unk_00->unk10); // TODO match
} else {
fn_1_40B0(var_r31->unk_228, 0x320003);
}
var_r31->unk_258 = 0.0f;
var_r31->unk_25C = 5.0f / 30.0f;
if (var_r31->unk_04) {
fn_1_268C(var_r31->unk_10[lbl_1_rodata_2B8[var_r27].unk_00[var_r29].unk_04], &sp8.x, &sp8.y, &sp8.z);
Hu3D3Dto2D(&sp8, 1, &sp8);
sp8.y -= 15.0f;
sp8.x -= 20.0f;
if (!var_r31->unk_00) {
fn_1_144(var_r31->sprite, 1, 5);
var_r31->unk_00 = 1;
var_r31->unk_260 = sp8.x;
var_r31->unk_264 = sp8.y;
} else {
var_r31->unk_260 = var_r31->unk_268;
var_r31->unk_264 = var_r31->unk_26C;
}
var_r31->unk_268 = sp8.x;
var_r31->unk_26C = sp8.y;
object->unk10 = 2;
} else {
object->unk10 = 3;
break;
}
case 2:
var_f31 = var_r31->unk_260 + (var_r31->unk_258 * (var_r31->unk_268 - var_r31->unk_260));
var_f30 = var_r31->unk_264 + (var_r31->unk_258 * (var_r31->unk_26C - var_r31->unk_264));
espPosSet(var_r31->sprite, var_f31, var_f30);
if ((var_r31->unk_258 = var_r31->unk_258 + var_r31->unk_25C) < 1.0f) {
break;
}
espPosSet(var_r31->sprite, var_r31->unk_268, var_r31->unk_26C);
object->unk10 = 3;
case 3:
if (fn_1_550(512)) {
fn_1_4098(var_r31->unk_228);
fn_1_4098(var_r31->unk_22C);
HuAudFXPlay(3);
object->unk10 = 4;
} else if (var_r31->unk_04) {
if (fn_1_584(1) && fn_1_5B8(8)) {
var_r29 = fn_1_2C5C(object, 5);
} else if (fn_1_584(1) && fn_1_5B8(4)) {
var_r29 = fn_1_2C5C(object, 9);
} else if (fn_1_584(2) && fn_1_5B8(8)) {
var_r29 = fn_1_2C5C(object, 6);
} else if (fn_1_584(2) && fn_1_5B8(4)) {
var_r29 = fn_1_2C5C(object, 10);
} else if (fn_1_584(1)) {
var_r29 = fn_1_2C5C(object, 1);
} else if (fn_1_584(2)) {
var_r29 = fn_1_2C5C(object, 2);
} else if (fn_1_584(8)) {
var_r29 = fn_1_2C5C(object, 4);
} else if (fn_1_584(4)) {
var_r29 = fn_1_2C5C(object, 8);
}
} else {
break;
}
if (var_r29 == -1) {
var_r29 = var_r31->unk_238;
}
if (var_r29 != var_r31->unk_238) {
var_r31->unk_238 = var_r29;
object->unk10 = 1;
HuAudFXPlay(0);
}
break;
case 4:
if (var_r31->unk_00) {
fn_1_144(var_r31->sprite, 0, 5);
}
fn_1_180C(object, 1);
break;
default:
break;
}
}
void fn_1_268C(omObjData *object, float *arg1, float *arg2, float *arg3)
{
Mtx sp8;
Hu3DModelObjMtxGet(object->model[0], "cursor", sp8);
*arg1 = sp8[0][3];
*arg2 = sp8[1][3];
*arg3 = sp8[2][3];
}
void fn_1_2708(omObjData *arg0, float arg8, s32 arg1)
{
UnkPresentStruct2 *var_r31;
var_r31 = arg0->data;
var_r31->unk_244 = arg8;
var_r31->unk_240 = var_r31->unk_23C;
var_r31->unk_248 = 0.0f;
var_r31->unk_250 = 1.0f / arg1;
}
void fn_1_2774(omObjData *object)
{
UnkPresentStruct2 *var_r31;
float var_f31;
s32 var_r30;
var_r31 = object->data;
if (var_r31->unk_248 < 1.0f) {
var_f31 = sin(90.0f * var_r31->unk_248 * M_PI / 180.0f);
var_f31 *= var_f31;
var_r31->unk_23C = var_r31->unk_240 + (var_f31 * (var_r31->unk_244 - var_r31->unk_240));
if ((var_r31->unk_248 = var_r31->unk_248 + var_r31->unk_250) >= 1.0f) {
var_r31->unk_23C = var_r31->unk_244;
}
}
var_r31->unk_23C = fmod(var_r31->unk_23C, 360.0);
if (var_r31->unk_23C < 0.0f) {
var_r31->unk_23C += 360.0f;
}
for (var_r30 = 0; var_r30 < 134; var_r30++) {
omSetRot(var_r31->unk_10[var_r30], 0.0f, var_r31->unk_23C, 0.0f);
}
}
s32 fn_1_28F0(omObjData *object)
{
UnkPresentStruct2 *var_r31;
var_r31 = object->data;
return var_r31->unk_248 < 1.0f;
}
s32 lbl_1_data_84[] = { 0, 1, 2, 3, 4, 6, 7, 8 };
void fn_1_2924(omObjData *object)
{
UnkPresentStruct2 *var_r31;
s32 var_r30;
s32 var_r27;
s32 var_r29;
var_r31 = object->data;
Hu3DModelAttrReset(var_r31->unk_10[0]->model[0], 1);
for (var_r29 = 0; var_r29 < 8; var_r29++) {
if (fn_1_2BCC(object, lbl_1_data_84[var_r29]) > 0) {
Hu3DModelAttrReset(var_r31->unk_10[var_r29 + 109]->model[0], 1);
}
for (var_r27 = 0, var_r30 = 0; var_r30 < 6; var_r30++) {
if (fn_1_2B84(object, lbl_1_data_84[var_r29], var_r30)) {
Hu3DModelAttrReset(var_r31->unk_10[var_r29 * 6 * 2 + 2 + var_r30]->model[0], 1);
Hu3DModelAttrReset(var_r31->unk_10[var_r29 * 6 * 2 + 8 + var_r30]->model[0], 1);
var_r27++;
}
}
if (var_r27 >= 6) {
Hu3DModelAttrReset(var_r31->unk_10[var_r29 + 118]->model[0], 1);
}
}
if (fn_1_2BCC(object, 9) > 0) {
Hu3DModelAttrReset(var_r31->unk_10[117]->model[0], 1);
}
for (var_r30 = 0; var_r30 < 11; var_r30++) {
if (fn_1_2B84(object, 9, var_r30)) {
Hu3DModelAttrReset(var_r31->unk_10[var_r30 + 98]->model[0], 1);
}
}
if (fn_1_2B84(object, 5, 0)) {
Hu3DModelAttrReset(var_r31->unk_10[1]->model[0], 1);
}
for (var_r30 = 0; var_r30 < 8; var_r30++) {
if (fn_1_2B84(object, lbl_1_data_84[var_r30], 5)) {
Hu3DModelAttrReset(var_r31->unk_10[var_r30 + 126]->model[0], 1);
}
}
}
static const s32 lbl_1_rodata_A74[] = { 0, 6, 12, 18, 24, 59, 30, 36, 42, 48 };
s32 fn_1_2B84(omObjData *arg0, s32 arg1, s32 arg2)
{
UnkPresentStruct2 *var_r31;
var_r31 = arg0->data;
return var_r31->unk_270[arg2 + lbl_1_rodata_A74[arg1]] != 0;
}
s32 fn_1_2BCC(omObjData *object, s32 arg1)
{
s32 var_r31;
s32 var_r30;
UnkPresentStruct2 *var_r29;
s32 var_r28;
var_r28 = fn_1_3394(arg1);
for (var_r30 = 0, var_r31 = 0; var_r31 < var_r28; var_r31++) {
if (fn_1_2B84(object, arg1, var_r31)) {
var_r30++;
}
}
return var_r30;
}
s32 fn_1_2C5C(omObjData *object, s32 arg1)
{
UnkPresentStruct7 spA4[10];
Vec sp38;
Vec sp2C;
UnkPresentStruct7 sp24;
float var_f31;
float var_f30;
float var_f29;
UnkPresentStruct2 *var_r31;
s32 var_r30;
s32 var_r28;
s32 var_r26;
s32 var_r23;
s32 var_r22;
omObjData *var_r21;
omObjData *var_r19;
s32 var_r18;
s32 var_r17;
var_r31 = object->data;
var_r22 = fn_1_3394(var_r31->unk_234);
var_r18 = fn_1_2BCC(object, var_r31->unk_234);
if (var_r18 == 1) {
return var_r31->unk_238;
}
var_r21 = var_r31->unk_10[lbl_1_rodata_2B8[var_r31->unk_234].unk_00[var_r31->unk_238].unk_04];
fn_1_268C(var_r21, &sp38.x, &sp38.y, &sp38.z);
Hu3D3Dto2D(&sp38, 1, &sp38);
for (var_r28 = 0, var_r26 = 0; !var_r28 && (var_r26 < 1); var_r26++) {
for (var_r28 = 0, var_r30 = 0; var_r30 < var_r22; var_r30++) {
if (var_r30 == var_r31->unk_238) {
continue;
}
if (!fn_1_2B84(object, var_r30, var_r31->unk_234)) {
continue;
}
var_r19 = var_r31->unk_10[lbl_1_rodata_2B8[var_r31->unk_234].unk_00[var_r30].unk_04];
fn_1_268C(var_r19, &sp2C.x, &sp2C.y, &sp2C.z);
Hu3D3Dto2D(&sp2C, 1, &sp2C);
var_f30 = sp38.x - sp2C.x;
var_f29 = sp38.y - sp2C.y;
var_f31 = fmod(atan2d(var_f30, var_f29), 360.0);
if (var_f31 < 0.0f) {
var_f31 += 360.0f;
}
if ((arg1 == 1 && var_f31 >= 45.0f && var_f31 < 135.0f) || (arg1 == 2 && var_f31 >= 225.0f && var_f31 < 315.0f)
|| (arg1 == 8 && var_f31 >= 135.0f && var_f31 < 225.0f)
|| (arg1 == 4 && (var_f31 >= 0.0f && var_f31 < 45.0f || var_f31 >= 315.0f && var_f31 < 360.0f))
|| (arg1 == 5 && var_f31 >= 0.0f && var_f31 < 90.0f) || (arg1 == 9 && var_f31 >= 90.0f && var_f31 < 180.0f)
|| (arg1 == 6 && var_f31 >= 270.0f && var_f31 < 360.0f) || (arg1 == 10 && var_f31 >= 180.0f && var_f31 < 270.0f)) {
spA4[var_r28].unk_00 = var_r30;
spA4[var_r28].unk_04 = sqrtf(var_f30 * var_f30 + var_f29 * var_f29);
var_r28++;
}
}
if (var_r28) {
continue;
}
switch (arg1) {
case 0:
break;
case 1:
L_00003218:
arg1 = 2;
break;
case 2:
L_00003220:
arg1 = 1;
break;
case 3:
break;
case 4:
L_00003228:
arg1 = 8;
break;
case 7:
break;
case 8:
L_00003230:
arg1 = 4;
break;
case 5:
L_00003238:
arg1 = 10;
break;
case 9:
L_00003240:
arg1 = 6;
break;
case 6:
L_00003248:
arg1 = 9;
break;
case 10:
L_00003250:
arg1 = 5;
break;
default:
break;
}
// L_00003254:
}
if (!var_r28) {
return var_r31->unk_238;
}
do {
for (var_r23 = 0, var_r30 = 0; var_r30 < (var_r28 - 1); var_r30++) {
if (spA4[var_r30].unk_04 > spA4[var_r30 + 1].unk_04) {
sp24 = spA4[var_r30 + 1];
spA4[var_r30 + 1] = spA4[var_r30];
spA4[var_r30] = sp24;
var_r23 = 1;
}
}
} while (var_r23);
if (var_r26 <= 1) {
var_r17 = 0;
} else {
var_r17 = var_r28 - 1;
}
return spA4[var_r17].unk_00;
}
static const s32 lbl_1_rodata_AC8[] = { 6, 6, 6, 6, 6, 1, 6, 6, 6, 11 };
s32 fn_1_3394(s32 arg0)
{
return lbl_1_rodata_AC8[arg0];
}
static const s32 lbl_1_rodata_AF0[] = { 2, 14, 26, 38, 50, 0, 62, 74, 86, 0 };
static const s32 lbl_1_rodata_B18[] = { 8, 20, 32, 44, 56, 0, 68, 80, 92, 0 };
static const s32 lbl_1_rodata_B40[] = { 126, 127, 128, 129, 130, 0, 131, 132, 133, 0 };
static const s32 lbl_1_rodata_B68[] = { 118, 119, 120, 121, 122, 0, 123, 124, 125, 0 };
void fn_1_33AC(omObjData *object)
{
f32 var_f29;
f32 var_f30;
f32 var_f31;
UnkPresentStruct2 *var_r31;
UnkPresentStruct2 *var_r30;
UnkPresentStruct2 *var_r28;
s32 var_r27;
var_r31 = object->data;
switch (object->unk10) {
case 0:
var_f29 = 36.0f * var_r31->unk_234;
fn_1_2708(object, var_f29, 1);
fn_1_2774(object);
Hu3DModelAttrSet(var_r31->unk_10[var_r31->unk_238 + lbl_1_rodata_B18[var_r31->unk_234]]->model[0], 1);
Hu3DModelAttrSet(var_r31->unk_10[lbl_1_rodata_B68[var_r31->unk_234]]->model[0], 1);
Hu3DModelAttrSet(var_r31->unk_10[lbl_1_rodata_B40[var_r31->unk_234]]->model[0], 1);
var_r31->unk_24C = 0.0f;
var_r31->unk_254 = 1.0f / 360.0f;
object->unk10 = 1;
case 1:
WipeCreate(1, 0, 120);
object->unk10 = 2;
case 2:
var_f31 = sind(90.0f * var_r31->unk_24C);
var_f31 *= var_f31;
fn_1_920(lbl_1_bss_8, 0.0f, 820.0f - (600.0f * var_f31), -120.0f, 1);
fn_1_9A4(lbl_1_bss_8, 0.0f, 680.0f - (680.0f * var_f31), -600.0f, 1);
omSetTra(var_r31->unk_10[var_r31->unk_238 + lbl_1_rodata_AF0[var_r31->unk_234]], 0.0f, 840.0f - (840.0f * var_f31), 0.0f);
if ((var_r31->unk_24C = var_r31->unk_24C + var_r31->unk_254) < 1.0f) {
return;
}
if (fn_1_393C(var_r31->unk_234, var_r31->unk_238)) {
fn_1_334(var_r31->unk_10[var_r31->unk_238 + lbl_1_rodata_B18[var_r31->unk_234]]->model[0], 1, 0.4f, 30);
}
object->unk10 = 3;
case 3:
fn_1_4080(var_r31->unk_228);
fn_1_4104(var_r31->unk_228, lbl_1_rodata_2B8[var_r31->unk_234].unk_00[var_r31->unk_238].unk_0C, 0);
fn_1_40B0(var_r31->unk_228, 0x320004);
fn_1_419C(var_r31->unk_228);
object->unk10 = 4;
case 4:
if (var_r31->unk_228->unk_20) {
break;
}
object->unk10 = 5;
case 5:
fn_1_4098(var_r31->unk_228);
object->unk10 = 6;
case 6:
if (!var_r31->unk_228->unk_20) {
fn_1_180C(object, 0);
}
break;
}
}
static const s32 lbl_1_rodata_BA4[][2] = { { 7, 1 } };
s32 fn_1_393C(s32 arg0, s32 arg1)
{
s32 var_r31;
for (var_r31 = 0; var_r31 < 1; var_r31++) {
if (arg0 == lbl_1_rodata_BA4[var_r31][0] && arg1 == lbl_1_rodata_BA4[var_r31][1]) {
return 0;
}
}
return 1;
}