Decompile more of board/main.c
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parent
8e0e8a9e2a
commit
c03ef31c81
10 changed files with 680 additions and 33 deletions
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@ -347,7 +347,7 @@ game/board/window.c:
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.sbss start:0x801D3F68 end:0x801D3F90
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.sdata2 start:0x801D5318 end:0x801D5328
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game/board/speaker.c:
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game/board/audio.c:
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.text start:0x80070D84 end:0x80071290
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.data start:0x80139AE8 end:0x80139B00
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.sdata start:0x801D36E8 end:0x801D36F0
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@ -1013,14 +1013,14 @@ BoardPartyConfigSet = .text:0x8005BE30; // type:function size:0x160
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DestroyMainFunc = .text:0x8005BF90; // type:function size:0xC scope:local
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MainFunc = .text:0x8005BF9C; // type:function size:0x7D0 scope:local
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BoardTurnNext = .text:0x8005C76C; // type:function size:0x8C
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BoardTurnStartExec = .text:0x8005C7F8; // type:function size:0x28C
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ExecTurnStart = .text:0x8005C7F8; // type:function size:0x28C scope:local
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BoardNextOvlSet = .text:0x8005CA84; // type:function size:0xC4
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BoardIsStarted = .text:0x8005CB48; // type:function size:0x8C
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CreateBoard = .text:0x8005CBD4; // type:function size:0x410 scope:local
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DestroyBoard = .text:0x8005CFE4; // type:function size:0x128 scope:local
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BoardLightHookSet = .text:0x8005D10C; // type:function size:0xC
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BoardLightSet = .text:0x8005D118; // type:function size:0x44
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BoardLightReset = .text:0x8005D15C; // type:function size:0x50
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BoardLightSetExec = .text:0x8005D118; // type:function size:0x44
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BoardLightResetExec = .text:0x8005D15C; // type:function size:0x50
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BoardCameraBackup = .text:0x8005D1AC; // type:function size:0x3C
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BoardCameraRestore = .text:0x8005D1E8; // type:function size:0x48
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BoardCameraScissorSet = .text:0x8005D230; // type:function size:0x54
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@ -1031,32 +1031,32 @@ BoardCameraRotGet = .text:0x8005D5C0; // type:function size:0x48
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BoardCameraZoomGet = .text:0x8005D608; // type:function size:0x20
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BoardCameraDirGet = .text:0x8005D628; // type:function size:0xA8
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BoardCameraPointDirGet = .text:0x8005D6D0; // type:function size:0xBC
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BoardCameraSet = .text:0x8005D78C; // type:function size:0x28
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BoardCameraVisibleSet = .text:0x8005D7B4; // type:function size:0x50
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BoardCameraMaskSet = .text:0x8005D78C; // type:function size:0x28
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BoardCameraMoveSet = .text:0x8005D7B4; // type:function size:0x50
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BoardCameraOffsetSet = .text:0x8005D804; // type:function size:0x30
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BoardCameraTargetPlayerSet = .text:0x8005D834; // type:function size:0xB4
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BoardCameraTargetModelSet = .text:0x8005D8E8; // type:function size:0x40
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BoardCameraTargetSpaceSet = .text:0x8005D928; // type:function size:0x44
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BoardCameraVecCalcFuncSet = .text:0x8005D96C; // type:function size:0x28
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BoardCameraPosCalcFuncSet = .text:0x8005D96C; // type:function size:0x28
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BoardCameraQuakeSet = .text:0x8005D994; // type:function size:0x3C
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BoardCameraQuakeReset = .text:0x8005D9D0; // type:function size:0x3C
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BoardCameraTargetSet = .text:0x8005DA0C; // type:function size:0x28
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BoardCameraPosSet = .text:0x8005DA34; // type:function size:0x28
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BoardCameraAngleZoomSet = .text:0x8005DA5C; // type:function size:0x24
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BoardCameraXRotZoomSet = .text:0x8005DA5C; // type:function size:0x24
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BoardCameraZoomSet = .text:0x8005DA80; // type:function size:0x20
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BoardCameraAngleSet = .text:0x8005DAA0; // type:function size:0x24
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BoardCameraRotSet = .text:0x8005DAA0; // type:function size:0x24
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BoardCameraNearFarSet = .text:0x8005DAC4; // type:function size:0x24
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BoardCameraNearFarGet = .text:0x8005DAE8; // type:function size:0x3C
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BoardCameraStartMotion = .text:0x8005DB24; // type:function size:0x48
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BoardCameraStartMotion2 = .text:0x8005DB6C; // type:function size:0x230
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BoardCameraMotionStart = .text:0x8005DB24; // type:function size:0x48
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BoardCameraMotionStartEx = .text:0x8005DB6C; // type:function size:0x230
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BoardCameraFovSet = .text:0x8005DD9C; // type:function size:0x20
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BoardCameraCullCheck = .text:0x8005DDBC; // type:function size:0x2BC
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BoardCameraMotionIsDone = .text:0x8005E078; // type:function size:0x48
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BoardCameraMotionWait = .text:0x8005E0C0; // type:function size:0x58
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BoardCameraInit = .text:0x8005E118; // type:function size:0x24C
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BoardCameraUpdate = .text:0x8005E364; // type:function size:0x350
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BoardCameraCalcTarget = .text:0x8005E6B4; // type:function size:0xE4
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BoardCameraCalcVec = .text:0x8005E798; // type:function size:0x764
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UpdateCamera = .text:0x8005E364; // type:function size:0x350 scope:local
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CalcCameraTarget = .text:0x8005E6B4; // type:function size:0xE4 scope:local
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CalcCameraPos = .text:0x8005E798; // type:function size:0x764 scope:local
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BoardMGDoneFlagSet = .text:0x8005EEFC; // type:function size:0x48
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BoardMGDoneFlagGet = .text:0x8005EF44; // type:function size:0x48
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BoardMGExit = .text:0x8005EF8C; // type:function size:0x170
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