Rename some symbols in minigame_seq.c
This commit is contained in:
parent
7cfd64700f
commit
c08453c49d
4 changed files with 57 additions and 59 deletions
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@ -658,18 +658,18 @@ MGSeqInit = .text:0x800353AC; // type:function size:0xBC
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MGSeqMain = .text:0x80035468; // type:function size:0x188
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CreateSeq = .text:0x800355F0; // type:function size:0x1A4 scope:local
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MGSeqCreate = .text:0x80035794; // type:function size:0x100
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MGSeqGetStat = .text:0x80035894; // type:function size:0x88
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MGSeqSetPos = .text:0x8003591C; // type:function size:0x4C
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MGSeqSetParam = .text:0x80035968; // type:function size:0x4C
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MGSeqStatGet = .text:0x80035894; // type:function size:0x88
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MGSeqPosSet = .text:0x8003591C; // type:function size:0x4C
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MGSeqParamSet = .text:0x80035968; // type:function size:0x4C
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MGSeqKill = .text:0x800359B4; // type:function size:0x58
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MGSeqKillAll = .text:0x80035A0C; // type:function size:0x3C
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MGSeqIsDone = .text:0x80035A48; // type:function size:0xA4
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MGSeqDoneCheck = .text:0x80035A48; // type:function size:0xA4
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MGSeqStub = .text:0x80035AEC; // type:function size:0x4
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MGSeqSprKill = .text:0x80035AF0; // type:function size:0x8C
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SeqInitTimer = .text:0x80035B7C; // type:function size:0x2E0 scope:local
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SeqUpdateTimer = .text:0x80035E5C; // type:function size:0x69C scope:local
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fn_800364F8 = .text:0x800364F8; // type:function size:0x3D8
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fn_800368D0 = .text:0x800368D0; // type:function size:0x2F8
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SeqInitType2 = .text:0x800364F8; // type:function size:0x3D8 scope:local
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SeqUpdateType2 = .text:0x800368D0; // type:function size:0x2F8 scope:local
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fn_80036BC8 = .text:0x80036BC8; // type:function size:0x188
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SeqMakeWord = .text:0x80036D50; // type:function size:0x1D0 scope:local
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SeqLoadFontChar = .text:0x80036F20; // type:function size:0x26C scope:local
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@ -680,21 +680,21 @@ SeqUpdateMGBattle = .text:0x80037F94; // type:function size:0xDA4 scope:local
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SeqUpdateMG1vs3 = .text:0x80038D38; // type:function size:0xDA4 scope:local
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SeqUpdateMGStory = .text:0x80039ADC; // type:function size:0xBB8 scope:local
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SeqUpdateMG2vs2 = .text:0x8003A694; // type:function size:0xAB4 scope:local
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fn_8003B148 = .text:0x8003B148; // type:function size:0x3C4
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fn_8003B50C = .text:0x8003B50C; // type:function size:0x91C
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SeqInitFlip = .text:0x8003B148; // type:function size:0x3C4 scope:local
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SeqUpdateFlip = .text:0x8003B50C; // type:function size:0x91C scope:local
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SeqUpdateMGBowser = .text:0x8003BE28; // type:function size:0xC84 scope:local
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fn_8003CAAC = .text:0x8003CAAC; // type:function size:0xDC
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fn_8003CB88 = .text:0x8003CB88; // type:function size:0x3DC
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SeqInitDraw = .text:0x8003CAAC; // type:function size:0xDC scope:local
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SeqUpdateDraw = .text:0x8003CB88; // type:function size:0x3DC scope:local
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SeqInitWin = .text:0x8003CF64; // type:function size:0x8A0 scope:local
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SeqUpdateWin = .text:0x8003D804; // type:function size:0x72C scope:local
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SeqInitRecord = .text:0x8003DF30; // type:function size:0x774 scope:local
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SeqUpdateRecord = .text:0x8003E6A4; // type:function size:0x304 scope:local
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MGSeqPauseStart = .text:0x8003E9A8; // type:function size:0x6C
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SeqPauseProcFunc = .text:0x8003EA14; // type:function size:0x94C scope:local
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MGSeqPauseStop = .text:0x8003F360; // type:function size:0xC
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MGSeqPauseInit = .text:0x8003E9A8; // type:function size:0x6C
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PauseProc = .text:0x8003EA14; // type:function size:0x94C scope:local
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MGSeqPauseKill = .text:0x8003F360; // type:function size:0xC
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MGSeqPauseEnableCtrl = .text:0x8003F36C; // type:function size:0x40
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MGSeqPracticeStart = .text:0x8003F3AC; // type:function size:0xDC
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SeqPracticeProcFunc = .text:0x8003F488; // type:function size:0x234 scope:local
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MGSeqPracticeInit = .text:0x8003F3AC; // type:function size:0xDC
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PracticeProc = .text:0x8003F488; // type:function size:0x234 scope:local
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SeqSEPlay = .text:0x8003F6BC; // type:function size:0xD4 scope:local
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MGSeqPracticeExitCheck = .text:0x8003F790; // type:function size:0x128
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espInit = .text:0x8003F8B8; // type:function size:0xA0
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@ -4932,28 +4932,28 @@ lbl_8012F020 = .data:0x8012F020; // type:object size:0x94
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lbl_8012F0B4 = .data:0x8012F0B4; // type:object size:0x11 data:string
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lbl_8012F0C5 = .data:0x8012F0C5; // type:object size:0x3A
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lbl_8012F0FF = .data:0x8012F0FF; // type:object size:0x31
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SeqTable = .data:0x8012F130; // type:object size:0x1DC scope:local
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lbl_8012F30C = .data:0x8012F30C; // type:object size:0x18
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SeqTypeTable = .data:0x8012F324; // type:object size:0x12 scope:local
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seqInfo = .data:0x8012F130; // type:object size:0x1DC scope:local
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seqType2SprTbl = .data:0x8012F30C; // type:object size:0x18 scope:local
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seqTypeTbl = .data:0x8012F324; // type:object size:0x12 scope:local
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lbl_8012F336 = .data:0x8012F336; // type:object size:0x53 scope:local data:string
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lbl_8012F389 = .data:0x8012F389; // type:object size:0x9 scope:local data:string
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lbl_8012F392 = .data:0x8012F392; // type:object size:0x9 scope:local data:string
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SeqFontAlphaTbl = .data:0x8012F39B; // type:object size:0x35 scope:local data:string
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SeqFontKanaTbl = .data:0x8012F3D0; // type:object size:0x52 scope:local data:string
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SeqFontNumTbl = .data:0x8012F422; // type:object size:0xB scope:local data:string
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seqFontAlphaTbl = .data:0x8012F39B; // type:object size:0x35 scope:local data:string
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seqFontKanaTbl = .data:0x8012F3D0; // type:object size:0x52 scope:local data:string
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seqFontNumTbl = .data:0x8012F422; // type:object size:0xB scope:local data:string
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lbl_8012F430 = .data:0x8012F430; // type:object size:0x14
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WordTbl = .data:0x8012F444; // type:object size:0x18 scope:local
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LetterBattleOfs = .data:0x8012F45C; // type:object size:0x40 scope:local
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Letter2vs2Ofs = .data:0x8012F49C; // type:object size:0x1C scope:local
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LetterBowserOfs = .data:0x8012F4B8; // type:object size:0x38 scope:local
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lbl_8012F4F0 = .data:0x8012F4F0; // type:object size:0xC
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CharNameTbl = .data:0x8012F4FC; // type:object size:0x78 scope:local
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lbl_8012F574 = .data:0x8012F574; // type:object size:0xC
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WinStrTbl = .data:0x8012F580; // type:object size:0x18 scope:local
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WinPosOfs = .data:0x8012F598; // type:object size:0x50 scope:local
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PracticeTbl = .data:0x8012F5E8; // type:object size:0xAC scope:local
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PracticePosTbl = .data:0x8012F694; // type:object size:0xC scope:local
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SeqFXTable = .data:0x8012F6A0; // type:object size:0xF0 scope:local
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wordTbl = .data:0x8012F444; // type:object size:0x18 scope:local
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letterBattleOfs = .data:0x8012F45C; // type:object size:0x40 scope:local
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letter2vs2Ofs = .data:0x8012F49C; // type:object size:0x1C scope:local
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letterBowserOfs = .data:0x8012F4B8; // type:object size:0x38 scope:local
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lbl_8012F4F0 = .data:0x8012F4F0; // type:object size:0xA data:string
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charNameTbl = .data:0x8012F4FC; // type:object size:0x78 scope:local
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lbl_8012F574 = .data:0x8012F574; // type:object size:0xA data:string
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winStrTbl = .data:0x8012F580; // type:object size:0x18 scope:local
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winPosOfs = .data:0x8012F598; // type:object size:0x50 scope:local
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practiceTbl = .data:0x8012F5E8; // type:object size:0xAC scope:local
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practiceData = .data:0x8012F694; // type:object size:0xC scope:local
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seqFXTbl = .data:0x8012F6A0; // type:object size:0xF0 scope:local
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lbl_8012F790 = .data:0x8012F790; // type:object size:0x15 data:string
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lbl_8012F7A5 = .data:0x8012F7A5; // type:object size:0x10 data:string
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lbl_8012F7B5 = .data:0x8012F7B5; // type:object size:0x13 data:string
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@ -5521,8 +5521,8 @@ CZoomM = .bss:0x801901A0; // type:object size:0x40
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omDLLinfoTbl = .bss:0x801901E0; // type:object size:0x50
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sndFXBuf = .bss:0x80190230; // type:object size:0x200 scope:local
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charVoiceGroupStat = .bss:0x80190430; // type:object size:0x20 scope:local
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SeqData = .bss:0x80190450; // type:object size:0x400 scope:local data:4byte
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SeqDuration = .bss:0x80190850; // type:object size:0x10 scope:local data:2byte
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seqStat = .bss:0x80190450; // type:object size:0x400 scope:local data:4byte
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seqMaxTime = .bss:0x80190850; // type:object size:0x10 scope:local data:2byte
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esprite = .bss:0x80190860; // type:object size:0x600 data:2byte
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espanim = .bss:0x80190E60; // type:object size:0x1200 data:4byte
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lbl_80192060 = .bss:0x80192060; // type:object size:0x100
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@ -5782,9 +5782,9 @@ lbl_801D34A0 = .sdata:0x801D34A0; // type:object size:0x4 data:4byte
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lbl_801D34A4 = .sdata:0x801D34A4; // type:object size:0xC
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lbl_801D34B0 = .sdata:0x801D34B0; // type:object size:0x1
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lbl_801D34B1 = .sdata:0x801D34B1; // type:object size:0x7
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MGSeqInitFlag = .sdata:0x801D34B8; // type:object size:0x4 data:4byte
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mgSeqInitF = .sdata:0x801D34B8; // type:object size:0x4 data:4byte
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lbl_801D34BC = .sdata:0x801D34BC; // type:object size:0x7 data:string
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lbl_801D34C3 = .sdata:0x801D34C3; // type:object size:0x1 data:byte
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lbl_801D34C3 = .sdata:0x801D34C3; // type:object size:0x3 data:byte
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lbl_801D34C6 = .sdata:0x801D34C6; // type:object size:0x6
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lbl_801D34CC = .sdata:0x801D34CC; // type:object size:0x8
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lbl_801D34D4 = .sdata:0x801D34D4; // type:object size:0x6
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@ -5825,8 +5825,8 @@ lbl_801D3598 = .sdata:0x801D3598; // type:object size:0x6
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lbl_801D359E = .sdata:0x801D359E; // type:object size:0x5 data:string
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lbl_801D35A3 = .sdata:0x801D35A3; // type:object size:0x7
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lbl_801D35AA = .sdata:0x801D35AA; // type:object size:0x6
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lbl_801D35B0 = .sdata:0x801D35B0; // type:object size:0x8
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PauseStrTbl = .sdata:0x801D35B8; // type:object size:0x8 scope:local
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lbl_801D35B0 = .sdata:0x801D35B0; // type:object size:0x6 data:string
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pauseStrTbl = .sdata:0x801D35B8; // type:object size:0x8 scope:local
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lbl_801D35C0 = .sdata:0x801D35C0; // type:object size:0x8
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lbl_801D35C8 = .sdata:0x801D35C8; // type:object size:0x8
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lbl_801D35D0 = .sdata:0x801D35D0; // type:object size:0x8
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@ -6245,17 +6245,17 @@ nMesh = .sbss:0x801D3D64; // type:object size:0x4 scope:local data:4byte
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nObj = .sbss:0x801D3D68; // type:object size:0x4 scope:local data:4byte
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MtxTop = .sbss:0x801D3D6C; // type:object size:0x4 data:4byte
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Vertextop = .sbss:0x801D3D70; // type:object size:0x4 data:4byte
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SeqLanguage = .sbss:0x801D3D78; // type:object size:0x4 scope:local data:4byte
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PauseProcess = .sbss:0x801D3D7C; // type:object size:0x4 scope:local data:4byte
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PauseActive = .sbss:0x801D3D80; // type:object size:0x4 scope:local data:4byte
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PauseExit = .sbss:0x801D3D84; // type:object size:0x4 scope:local data:4byte
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PauseWait = .sbss:0x801D3D88; // type:object size:0x4 scope:local data:4byte
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SeqRecordValue = .sbss:0x801D3D8C; // type:object size:0x4 scope:local data:4byte
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PauseSeq = .sbss:0x801D3D90; // type:object size:0x2 scope:local data:2byte
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SeqSpeed = .sbss:0x801D3D92; // type:object size:0x2 scope:local data:2byte
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seqLanguage = .sbss:0x801D3D78; // type:object size:0x4 scope:local data:4byte
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pauseProcess = .sbss:0x801D3D7C; // type:object size:0x4 scope:local data:4byte
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pauseActiveF = .sbss:0x801D3D80; // type:object size:0x4 scope:local data:4byte
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pauseExitF = .sbss:0x801D3D84; // type:object size:0x4 scope:local data:4byte
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pauseWaitF = .sbss:0x801D3D88; // type:object size:0x4 scope:local data:4byte
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seqRecordVal = .sbss:0x801D3D8C; // type:object size:0x4 scope:local data:4byte
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seqPauseF = .sbss:0x801D3D90; // type:object size:0x2 scope:local data:2byte
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seqSpeed = .sbss:0x801D3D92; // type:object size:0x2 scope:local data:2byte
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lbl_801D3D94 = .sbss:0x801D3D94; // type:object size:0x1 data:byte
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SeqDone = .sbss:0x801D3D95; // type:object size:0x1 scope:local data:byte
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SeqTimer = .sbss:0x801D3D96; // type:object size:0x2 scope:local data:2byte
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seqDoneF = .sbss:0x801D3D95; // type:object size:0x1 scope:local data:byte
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seqTimer = .sbss:0x801D3D96; // type:object size:0x2 scope:local data:2byte
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gid = .sbss:0x801D3D98; // type:object size:0x2 scope:local data:2byte
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lbl_801D3DA0 = .sbss:0x801D3DA0; // type:object size:0x8
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wipeFadeInF = .sbss:0x801D3DA8; // type:object size:0x8 data:4byte
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@ -7152,9 +7152,7 @@ lbl_801D4E44 = .sdata2:0x801D4E44; // type:object size:0x4 data:float
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lbl_801D4E48 = .sdata2:0x801D4E48; // type:object size:0x8 data:double
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lbl_801D4E50 = .sdata2:0x801D4E50; // type:object size:0x8 data:double
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lbl_801D4E58 = .sdata2:0x801D4E58; // type:object size:0x8 data:double
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lbl_801D4E60 = .sdata2:0x801D4E60; // type:object size:0x2 data:2byte
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lbl_801D4E62 = .sdata2:0x801D4E62; // type:object size:0x2 data:2byte
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lbl_801D4E64 = .sdata2:0x801D4E64; // type:object size:0x2 data:2byte
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lbl_801D4E60 = .sdata2:0x801D4E60; // type:object size:0x6 data:2byte
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lbl_801D4E68 = .sdata2:0x801D4E68; // type:object size:0x4 data:float
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lbl_801D4E6C = .sdata2:0x801D4E6C; // type:object size:0x4 data:float
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lbl_801D4E70 = .sdata2:0x801D4E70; // type:object size:0x4 data:float
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@ -5,7 +5,7 @@
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void MGSeqKillAll(void);
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void MGSeqPracticeStart(void);
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void MGSeqPracticeInit(void);
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void CharMotionClose(s16 character);
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void CharModelClose(s16 character);
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void CharModelKill(s16 character);
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@ -66,7 +66,7 @@ s32 BoardModelMotionShiftSet(s16, s32, f32, f32, u32);
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s32 BoardVecDAngleCalcRange(float *value, float min, float range);
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void BoardCameraQuakeSet(s32 duration, float strength);
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s16 MGSeqCreate(s32, ...);
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u8 MGSeqGetStat(s16);
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u8 MGSeqStatGet(s16);
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void omVibrate(s16, s16, s16, s16);
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void BoardPlayerMotBlendSet(s32, s32, s32);
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f32 BoardPlayerRotYGet(s32);
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@ -339,7 +339,7 @@ void fn_1_A44C(s32 arg0) {
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BoardMusStart(1, 0x17, 0x7F, 0);
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temp_r30 = MGSeqCreate(3, 0);
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while (MGSeqGetStat(temp_r30) != 0) {
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while (MGSeqStatGet(temp_r30) != 0) {
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HuPrcVSleep();
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}
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fn_1_A7A0(arg0);
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@ -448,7 +448,7 @@ void fn_1_A994(omObjData* arg0) {
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temp_r31 = (someBits*)&lbl_1_bss_188->work[0];
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if ((temp_r31->unk00_bit0 != 0)|| (BoardIsKill() != 0)) {
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if (temp_r31->unk4 != -1) {
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MGSeqSetParam(temp_r31->unk4, 2, -1U);
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MGSeqParamSet(temp_r31->unk4, 2, -1U);
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temp_r31->unk4 = -1;
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}
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lbl_1_bss_188 = NULL;
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@ -465,7 +465,7 @@ void fn_1_A994(omObjData* arg0) {
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} else {
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fn_1_ACD8(2);
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}
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MGSeqSetParam(temp_r31->unk4, 1, temp_r31->unk1);
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MGSeqParamSet(temp_r31->unk4, 1, temp_r31->unk1);
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temp_r31->unk2 = 0x3CU;
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}
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}
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@ -544,7 +544,7 @@ void fn_1_ACD8(s32 arg0) {
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lbl_1_data_4D8 = -1;
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}
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if (temp_r31->unk4 != -1) {
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MGSeqSetParam(temp_r31->unk4, 2, -1U);
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MGSeqParamSet(temp_r31->unk4, 2, -1U);
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temp_r31->unk4 = -1;
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}
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BoardPlayerMotionShiftSet(temp_r31->unk00_bit4, 0xB, 0.0f, 10.0f, 0);
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||||
|
|
|
|||
|
|
@ -85,7 +85,7 @@ static void omWatchOverlayProc(void)
|
|||
omovlstat = omnextovlstat;
|
||||
omnextovl = OVL_INVALID;
|
||||
if(_CheckFlag(FLAG_ID_MAKE(1, 12))) {
|
||||
MGSeqPracticeStart();
|
||||
MGSeqPracticeInit();
|
||||
}
|
||||
omSysPauseEnable(TRUE);
|
||||
omcurdll = omDLLStart(omcurovl, 0);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue