name board/start.c, some m463 (#556)
* end naming m463, start naming board/start.c * name everything in start, fix m463 particle names * lol fix
This commit is contained in:
parent
74cae4f16e
commit
c15173cc66
3 changed files with 352 additions and 351 deletions
|
|
@ -52,8 +52,8 @@ typedef struct {
|
|||
/* 0x48 */ s32 unk48;
|
||||
/* 0x48 */ s32 unk4C;
|
||||
/* 0x50 */ s32 unk50;
|
||||
/* 0x54 */ s16 particle;
|
||||
/* 0x58 */ s32 particleTimer;
|
||||
/* 0x54 */ s16 parMan;
|
||||
/* 0x58 */ s32 parManTimer;
|
||||
/* 0x5C */ s32 unk5C;
|
||||
} M463PlayerData; // Size 0x60
|
||||
|
||||
|
|
@ -625,11 +625,11 @@ void fn_1_4C8(omObjData *object)
|
|||
HuAudFXPlay(0x7F5);
|
||||
}
|
||||
if (temp_r27 == 8) {
|
||||
if (data->particle == -1) {
|
||||
if (data->parMan == -1) {
|
||||
lbl_1_bss_58 = data->player;
|
||||
data->particle = fn_1_4474();
|
||||
Hu3DParManPosSet(data->particle, model2->pos.x, model2->pos.y, model2->pos.z);
|
||||
data->particleTimer = 150;
|
||||
data->parMan = fn_1_4474();
|
||||
Hu3DParManPosSet(data->parMan, model2->pos.x, model2->pos.y, model2->pos.z);
|
||||
data->parManTimer = 150;
|
||||
}
|
||||
Hu3DModelAttrSet(object->model[1], HU3D_ATTR_DISPOFF);
|
||||
}
|
||||
|
|
@ -685,9 +685,9 @@ void fn_1_4C8(omObjData *object)
|
|||
}
|
||||
}
|
||||
data->unk1C++;
|
||||
if (data->unk1C == 60 && data->particle != -1) {
|
||||
Hu3DParManKill(data->particle);
|
||||
data->particle = -1;
|
||||
if (data->unk1C == 60 && data->parMan != -1) {
|
||||
Hu3DParManKill(data->parMan);
|
||||
data->parMan = -1;
|
||||
}
|
||||
if (data->unk1C == 33) {
|
||||
Hu3DModelAttrSet(lbl_1_bss_32C->model[data->unk44 + 1], HU3D_MOTATTR_PAUSE);
|
||||
|
|
@ -736,13 +736,13 @@ void fn_1_4C8(omObjData *object)
|
|||
: HU3D_MOTATTR_LOOP);
|
||||
data->unk20 = var_r28;
|
||||
}
|
||||
data->particleTimer -= (data->particleTimer > -1);
|
||||
if (data->particleTimer == 0) {
|
||||
if (data->particle != -1) {
|
||||
Hu3DParManKill(data->particle);
|
||||
data->particle = -1;
|
||||
data->parManTimer -= (data->parManTimer > -1);
|
||||
if (data->parManTimer == 0) {
|
||||
if (data->parMan != -1) {
|
||||
Hu3DParManKill(data->parMan);
|
||||
data->parMan = -1;
|
||||
}
|
||||
data->particleTimer = -1;
|
||||
data->parManTimer = -1;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -969,9 +969,9 @@ void fn_1_45F8(omObjData *arg0)
|
|||
lbl_1_bss_50++;
|
||||
lbl_1_bss_54 = 0;
|
||||
for (i = 0; i < 9; i++) {
|
||||
if (sp14[i]->particle != -1) {
|
||||
Hu3DParManKill(sp14[i]->particle);
|
||||
sp14[i]->particle = -1;
|
||||
if (sp14[i]->parMan != -1) {
|
||||
Hu3DParManKill(sp14[i]->parMan);
|
||||
sp14[i]->parMan = -1;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
|
@ -1285,8 +1285,8 @@ void fn_1_5850(omObjData *arg0)
|
|||
Hu3DModelLayerSet(arg0->model[i + 2], 1);
|
||||
}
|
||||
lbl_1_bss_58 = data->player;
|
||||
data->particle = fn_1_4474();
|
||||
Hu3DParManPosSet(data->particle, 10000.0f, -10000.0f, 10000.0f);
|
||||
data->parMan = fn_1_4474();
|
||||
Hu3DParManPosSet(data->parMan, 10000.0f, -10000.0f, 10000.0f);
|
||||
arg0->func = fn_1_4C8;
|
||||
}
|
||||
|
||||
|
|
@ -1369,9 +1369,9 @@ void fn_1_659C(omObjData *arg0)
|
|||
|
||||
for (var_r31 = 0; var_r31 < 9; var_r31++) {
|
||||
spC[var_r31] = playerObjs[var_r31]->data;
|
||||
if (spC[var_r31]->particle != -1) {
|
||||
Hu3DParManKill(spC[var_r31]->particle);
|
||||
spC[var_r31]->particle = -1;
|
||||
if (spC[var_r31]->parMan != -1) {
|
||||
Hu3DParManKill(spC[var_r31]->parMan);
|
||||
spC[var_r31]->parMan = -1;
|
||||
}
|
||||
}
|
||||
if (WipeStatGet() == 0) {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue