Merge branch 'main' of https://github.com/Rainchus/mp4-dtk into main

This commit is contained in:
CreateSource 2023-11-23 14:05:26 -05:00
commit c7189d056b
14 changed files with 731 additions and 198 deletions

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@ -4,5 +4,6 @@
#include "types.h"
#include "common_structs.h"
#include "functions.h"
#include "variables.h"
#endif

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@ -15,19 +15,46 @@ typedef struct Vec3f {
f32 z;
} Vec3f;
typedef struct unkStruct145A98 {
s16 unk_00;
char unk_02[10];
s16 unk_0C;
char unk_0E[6];
u8 unk_14;
char unk_15[0x53];
} unkStruct145A98; // sizeof 0x68
typedef struct jump_buf {
u32 lr;
u32 cr;
u32 sp;
u32 r2;
u32 pad;
u32 regs[19];
double flt_regs[19];
} jmp_buf;
typedef struct unkStruct1D3B44 {
struct unkStruct1D3B44 *prev;
char unk_04[0x1A];
u16 unk_1E;
} unkStruct1D3B44; // sizeof ???
typedef struct process {
struct process *next;
struct process *prev;
struct process *child;
struct process *parent;
struct process *next_child;
struct process *first_child;
void *heap;
u16 exec;
u16 stat;
u16 prio;
s32 sleep_time;
u32 base_sp;
jmp_buf jump;
void (*dtor)(void);
void *user_data;
} Process;
typedef struct player_config {
s16 character;
s16 pad_idx;
s16 diff;
s16 group;
s16 iscom;
} PlayerConfig;
typedef struct wipe_state {
u8 unk[52];
float duration;
u8 unk2[20];
} WipeState;
#endif

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@ -4,10 +4,6 @@
#include "types.h"
#include "common_structs.h"
void* HuPrcCreate(void (*), s32, s32, s32);
void HuPrcSleep(s32, f32);
void HuPrcVSleep(void);
s32* HuPrcCurrentGet(void);
void Hu3DBGColorSet(u8, u8, u8);
void Hu3DCameraCreate(s16);
void Hu3DCameraPerspectiveSet(s16, f32, f32, f32, f32);
@ -18,7 +14,8 @@ void* omInitObjMan(s32, s32);
void fn_80044920(s16);
void fn_80045F74(s16, s32);
s32 fn_800578E4(void);
void fn_1_26C(void);
void fn_80032A58(int arg0);
void fn_80035A0C(void);
void HuDecodeData(void *src, void *dst, u32 size, int decode_type);
void HuMemInitAll(void);
@ -44,6 +41,32 @@ s32 HuMemUsedMemoryBlockGet(void *heap_ptr);
s32 HuMemMemoryAllocSizeGet(s32 size);
void HuMemHeapDump(void *heap_ptr, s16 status);
void HuPrcInit(void);
Process *HuPrcCreate(void (*func)(void), u16 prio, u32 stack_size, s32 extra_size);
void HuPrcChildLink(Process *parent, Process *child);
void HuPrcChildUnlink(Process *process);
Process *HuPrcChildCreate(void (*func)(void), u16 prio, u32 stack_size, s32 extra_size, Process *parent);
void HuPrcChildWatch();
Process *HuPrcCurrentGet(void);
int HuPrcKill(Process *process);
void HuPrcChildKill(Process *process);
void HuPrcSleep(s32 time);
void HuPrcVSleep(void);
void HuPrcWakeup(Process *process);
void HuPrcDestructorSet2(Process *process, void (*func)(void));
void HuPrcDestructorSet(void (*func)(void));
void HuPrcCall(int tick);
void *HuPrcMemAlloc(s32 size);
void HuPrcMemFree(void *ptr);
void HuPrcSetStat(Process *process, u16 value);
void HuPrcResetStat(Process *process, u16 value);
void HuPrcAllPause(int flag);
void HuPrcAllUPause(int flag);
void omOvlGotoEx(int id, s16 end_mode, int stat, int event);
void omOvlReturnEx(int level, s16 end_mode);
void WipeCreate(char dir, char type, short duration);
u16 print8(s16 x, s16 y, float scale, char *str, ...);
#endif

23
include/variables.h Normal file
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@ -0,0 +1,23 @@
#ifndef _VARIABLES_H
#define _VARIABLES_H
#include "types.h"
#include "common_structs.h"
#include "dolphin/os.h"
extern u16 HuPadBtnDown[4];
extern u8 HuPadDStk[4];
extern OSHeapHandle currentHeapHandle;
extern BOOL saftyFrameF;
extern u16 strlinecnt;
extern u16 empstrline;
extern int fontcolor;
extern u32 procfunc;
extern WipeState wipeData;
extern PlayerConfig gPlayerConfig[4];
#endif