Applied some Attr defines
This commit is contained in:
parent
348cdffb0e
commit
c9f46f9418
99 changed files with 15333 additions and 15096 deletions
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@ -1,19 +1,19 @@
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#include "game/gamework_data.h"
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#include "game/process.h"
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#include "ext_math.h"
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#include "game/audio.h"
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#include "game/chrman.h"
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#include "game/data.h"
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#include "game/sprite.h"
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#include "game/object.h"
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#include "game/audio.h"
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#include "game/memory.h"
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#include "game/gamework_data.h"
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#include "game/hsfman.h"
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#include "game/wipe.h"
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#include "game/pad.h"
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#include "game/window.h"
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#include "game/thpmain.h"
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#include "game/memory.h"
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#include "game/msm.h"
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#include "game/object.h"
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#include "game/pad.h"
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#include "game/process.h"
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#include "game/sprite.h"
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#include "game/thpmain.h"
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#include "game/window.h"
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#include "game/wipe.h"
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#include "math.h"
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#include "ext_math.h"
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#include "rel_sqrt_consts.h"
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@ -50,352 +50,360 @@ void *logoReadNintendo(void);
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void ObjectSetup(void)
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{
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omOvlHisData *history;
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OSReport("******* Boot ObjectSetup *********\n");
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objman[0] = omInitObjMan(50, 8192);
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lbl_1_bss_3C[0].x = -67;
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lbl_1_bss_3C[0].y = 40;
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lbl_1_bss_3C[0].z = 0;
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lbl_1_bss_24[0].x = 260;
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lbl_1_bss_24[0].y = -103;
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lbl_1_bss_24[0].z = -18;
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lbl_1_bss_1C[0] = 2885;
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Hu3DCameraCreate(1);
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Hu3DCameraPerspectiveSet(1, 30, 20, 15000, 1.2);
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Hu3DCameraViewportSet(1, 0, 0, 640, 480, 0, 1);
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HuPrcCreate(BootProc, 100, 12288, 0);
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Hu3DBGColorSet(0, 0, 0);
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history = omOvlHisGet(0);
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omOvlHisChg(0, history->overlay, 1, history->stat);
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omOvlHisData *history;
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OSReport("******* Boot ObjectSetup *********\n");
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objman[0] = omInitObjMan(50, 8192);
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lbl_1_bss_3C[0].x = -67;
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lbl_1_bss_3C[0].y = 40;
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lbl_1_bss_3C[0].z = 0;
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lbl_1_bss_24[0].x = 260;
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lbl_1_bss_24[0].y = -103;
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lbl_1_bss_24[0].z = -18;
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lbl_1_bss_1C[0] = 2885;
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Hu3DCameraCreate(1);
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Hu3DCameraPerspectiveSet(1, 30, 20, 15000, 1.2);
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Hu3DCameraViewportSet(1, 0, 0, 640, 480, 0, 1);
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HuPrcCreate(BootProc, 100, 12288, 0);
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Hu3DBGColorSet(0, 0, 0);
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history = omOvlHisGet(0);
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omOvlHisChg(0, history->overlay, 1, history->stat);
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}
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static void BootProc(void)
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{
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AnimData *data;
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s16 group;
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s16 sprite_nintendo;
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s16 sprite_hudson;
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s16 i;
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OSTick tick_prev;
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Process *curr = HuPrcCurrentGet();
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if(omovlevtno == 0) {
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ProgressiveProc();
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}
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group = HuSprGrpCreate(2);
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data = HuSprAnimRead(logoReadNintendo());
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sprite_nintendo = HuSprCreate(data, 0, 0);
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HuSprGrpMemberSet(group, 0, sprite_nintendo);
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HuSprPosSet(group, 0, 288, 240);
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HuSprAttrSet(group, 0, HUSPR_ATTR_DISPOFF);
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if(omovlevtno != 0) {
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HuAudSndGrpSetSet(0);
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data = HuSprAnimReadFile(TITLE_HUDSON_ANM);
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sprite_hudson = HuSprCreate(data, 0, 0);
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HuSprGrpMemberSet(group, 1, sprite_hudson);
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HuSprPosSet(group, 1, 288, 240);
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HuSprAttrSet(group, 1, HUSPR_ATTR_DISPOFF);
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HuWinInit(1);
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TitleInit();
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SystemInitF = 1;
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} else {
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s16 group_thp;
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BOOL skip_wait;
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float win_size[2];
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s16 sprite_thp;
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for(i=0; i<4; i++) {
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GWPlayerCfg[i].pad_idx = i;
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}
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repeat:
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HuSprAttrReset(group, 0, HUSPR_ATTR_DISPOFF);
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WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 30);
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while(WipeStatGet()) {
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HuPrcVSleep();
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}
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WipeColorSet(255, 255, 255);
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if(!SystemInitF) {
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tick_prev = OSGetTick();
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CharManInit();
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HuWindowInit();
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MGSeqInit();
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HuWinInit(1);
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TitleInit();
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data = HuSprAnimReadFile(TITLE_HUDSON_ANM);
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sprite_hudson = HuSprCreate(data, 0, 0);
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HuSprGrpMemberSet(group, 1, sprite_hudson);
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HuSprPosSet(group, 1, 288, 240);
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HuSprAttrSet(group, 1, HUSPR_ATTR_DISPOFF);
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while(OSTicksToMilliseconds(OSGetTick()-tick_prev) < 3000) {
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HuPrcVSleep();
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}
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} else {
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for(i=0; i<180; i++) {
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if(HuPadBtnDown[0] & (PAD_BUTTON_START|PAD_BUTTON_A)) {
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break;
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}
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HuPrcVSleep();
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}
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}
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WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 30);
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while(WipeStatGet()) {
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HuPrcVSleep();
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}
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HuSprAttrSet(group, 0, HUSPR_ATTR_DISPOFF);
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HuSprAttrReset(group, 1, HUSPR_ATTR_DISPOFF);
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HuPrcSleep(60);
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WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 30);
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while(WipeStatGet()) {
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HuPrcVSleep();
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}
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if(!SystemInitF) {
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void *group_samp;
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tick_prev = OSGetTick();
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group_samp = HuMemDirectMalloc(HEAP_DATA, msmSysGetSampSize(0));
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msmSysLoadGroup(0, group_samp, 0);
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HuMemDirectFree(group_samp);
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while(OSTicksToMilliseconds(OSGetTick()-tick_prev) < 3000) {
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HuPrcVSleep();
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}
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} else {
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for(i=0; i<180; i++) {
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if(HuPadBtnDown[0] & (PAD_BUTTON_START|PAD_BUTTON_A)) {
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break;
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}
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HuPrcVSleep();
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}
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}
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WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 30);
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while(WipeStatGet()) {
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HuPrcVSleep();
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}
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tick_prev = OSGetTick();
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if(!SystemInitF) {
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HuAudSndGrpSetSet(0);
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SystemInitF = 1;
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}
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while(OSTicksToMilliseconds(OSGetTick()-tick_prev) < 1000) {
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HuPrcVSleep();
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}
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HuSprAttrSet(group, 0, HUSPR_ATTR_DISPOFF);
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HuSprAttrSet(group, 1, HUSPR_ATTR_DISPOFF);
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group_thp = HuSprGrpCreate(1);
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sprite_thp = HuTHPSprCreateVol("movie/opmov_a00.thp", 0, 100, 122);
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HuSprGrpMemberSet(group_thp, 0, sprite_thp);
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HuSprPosSet(group_thp, 0, 288, 240);
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HuWinMesMaxSizeBetGet(win_size, MAKE_MESSID(54, 0), MAKE_MESSID(54, 4));
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demoWin = HuWinCreate(-10000, 448-win_size[1], win_size[0], win_size[1], 0);
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HuWinMesSpeedSet(demoWin, 0);
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HuWinBGTPLvlSet(demoWin, 0);
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HuWinPriSet(demoWin, 10);
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HuWinAttrSet(demoWin, 0x800);
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HuPrcSleep(5);
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WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 10);
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while(WipeStatGet()) {
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HuPrcVSleep();
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}
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skip_wait = FALSE;
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while(!HuTHPEndCheck()) {
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UpdateDemoMess();
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if(HuPadBtnDown[0] & (PAD_BUTTON_START|PAD_BUTTON_A)) {
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skip_wait = TRUE;
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break;
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}
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HuPrcVSleep();
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}
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WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 30);
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while(WipeStatGet()) {
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HuPrcVSleep();
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}
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HuWinKill(demoWin);
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HuTHPClose();
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HuPrcVSleep();
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HuSprGrpKill(group_thp);
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if(!skip_wait) {
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HuPrcSleep(60);
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}
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skip_wait = FALSE;
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}
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if(!TitleProc()) {
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HuPrcSleep(60);
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goto repeat;
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}
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WipeColorSet(255, 255, 255);
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HuAudSStreamAllFadeOut(500);
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WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 30);
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while(WipeStatGet()) {
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HuPrcVSleep();
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}
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HuPrcVSleep();
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if(omSysExitReq) {
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omOvlReturnEx(1, 1);
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} else {
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omOvlCallEx(OVL_MODESEL, 1, 0, 0);
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}
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for(i=0; i<4; i++) {
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GWPlayerCfg[i].character = -1;
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}
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HuPrcEnd();
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do {
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HuPrcVSleep();
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} while(1);
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AnimData *data;
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s16 group;
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s16 sprite_nintendo;
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s16 sprite_hudson;
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s16 i;
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OSTick tick_prev;
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Process *curr = HuPrcCurrentGet();
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if (omovlevtno == 0) {
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ProgressiveProc();
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}
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group = HuSprGrpCreate(2);
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data = HuSprAnimRead(logoReadNintendo());
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sprite_nintendo = HuSprCreate(data, 0, 0);
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HuSprGrpMemberSet(group, 0, sprite_nintendo);
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HuSprPosSet(group, 0, 288, 240);
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HuSprAttrSet(group, 0, HUSPR_ATTR_DISPOFF);
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if (omovlevtno != 0) {
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HuAudSndGrpSetSet(0);
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data = HuSprAnimReadFile(TITLE_HUDSON_ANM);
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sprite_hudson = HuSprCreate(data, 0, 0);
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HuSprGrpMemberSet(group, 1, sprite_hudson);
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HuSprPosSet(group, 1, 288, 240);
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HuSprAttrSet(group, 1, HUSPR_ATTR_DISPOFF);
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HuWinInit(1);
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TitleInit();
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SystemInitF = 1;
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}
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else {
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s16 group_thp;
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BOOL skip_wait;
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float win_size[2];
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s16 sprite_thp;
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for (i = 0; i < 4; i++) {
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GWPlayerCfg[i].pad_idx = i;
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}
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repeat:
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HuSprAttrReset(group, 0, HUSPR_ATTR_DISPOFF);
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WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 30);
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while (WipeStatGet()) {
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HuPrcVSleep();
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}
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WipeColorSet(255, 255, 255);
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if (!SystemInitF) {
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tick_prev = OSGetTick();
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CharManInit();
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HuWindowInit();
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MGSeqInit();
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HuWinInit(1);
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TitleInit();
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data = HuSprAnimReadFile(TITLE_HUDSON_ANM);
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sprite_hudson = HuSprCreate(data, 0, 0);
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HuSprGrpMemberSet(group, 1, sprite_hudson);
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HuSprPosSet(group, 1, 288, 240);
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HuSprAttrSet(group, 1, HUSPR_ATTR_DISPOFF);
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while (OSTicksToMilliseconds(OSGetTick() - tick_prev) < 3000) {
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HuPrcVSleep();
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}
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}
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else {
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for (i = 0; i < 180; i++) {
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if (HuPadBtnDown[0] & (PAD_BUTTON_START | PAD_BUTTON_A)) {
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break;
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}
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HuPrcVSleep();
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}
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}
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WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 30);
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while (WipeStatGet()) {
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HuPrcVSleep();
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}
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HuSprAttrSet(group, 0, HUSPR_ATTR_DISPOFF);
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HuSprAttrReset(group, 1, HUSPR_ATTR_DISPOFF);
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HuPrcSleep(60);
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WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 30);
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while (WipeStatGet()) {
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HuPrcVSleep();
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}
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if (!SystemInitF) {
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void *group_samp;
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tick_prev = OSGetTick();
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group_samp = HuMemDirectMalloc(HEAP_DATA, msmSysGetSampSize(0));
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msmSysLoadGroup(0, group_samp, 0);
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HuMemDirectFree(group_samp);
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while (OSTicksToMilliseconds(OSGetTick() - tick_prev) < 3000) {
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HuPrcVSleep();
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}
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}
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else {
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for (i = 0; i < 180; i++) {
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if (HuPadBtnDown[0] & (PAD_BUTTON_START | PAD_BUTTON_A)) {
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break;
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}
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HuPrcVSleep();
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}
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}
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WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 30);
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while (WipeStatGet()) {
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HuPrcVSleep();
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}
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tick_prev = OSGetTick();
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if (!SystemInitF) {
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HuAudSndGrpSetSet(0);
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SystemInitF = 1;
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}
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while (OSTicksToMilliseconds(OSGetTick() - tick_prev) < 1000) {
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HuPrcVSleep();
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}
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HuSprAttrSet(group, 0, HUSPR_ATTR_DISPOFF);
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HuSprAttrSet(group, 1, HUSPR_ATTR_DISPOFF);
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group_thp = HuSprGrpCreate(1);
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sprite_thp = HuTHPSprCreateVol("movie/opmov_a00.thp", 0, 100, 122);
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HuSprGrpMemberSet(group_thp, 0, sprite_thp);
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HuSprPosSet(group_thp, 0, 288, 240);
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HuWinMesMaxSizeBetGet(win_size, MAKE_MESSID(54, 0), MAKE_MESSID(54, 4));
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demoWin = HuWinCreate(-10000, 448 - win_size[1], win_size[0], win_size[1], 0);
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HuWinMesSpeedSet(demoWin, 0);
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HuWinBGTPLvlSet(demoWin, 0);
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HuWinPriSet(demoWin, 10);
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HuWinAttrSet(demoWin, 0x800);
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HuPrcSleep(5);
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WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 10);
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while (WipeStatGet()) {
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HuPrcVSleep();
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}
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skip_wait = FALSE;
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while (!HuTHPEndCheck()) {
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UpdateDemoMess();
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if (HuPadBtnDown[0] & (PAD_BUTTON_START | PAD_BUTTON_A)) {
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skip_wait = TRUE;
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break;
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}
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HuPrcVSleep();
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}
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WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 30);
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while (WipeStatGet()) {
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HuPrcVSleep();
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}
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HuWinKill(demoWin);
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HuTHPClose();
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HuPrcVSleep();
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HuSprGrpKill(group_thp);
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if (!skip_wait) {
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HuPrcSleep(60);
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}
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skip_wait = FALSE;
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}
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if (!TitleProc()) {
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HuPrcSleep(60);
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goto repeat;
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}
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WipeColorSet(255, 255, 255);
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HuAudSStreamAllFadeOut(500);
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WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 30);
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while (WipeStatGet()) {
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HuPrcVSleep();
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}
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HuPrcVSleep();
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if (omSysExitReq) {
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omOvlReturnEx(1, 1);
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}
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else {
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omOvlCallEx(OVL_MODESEL, 1, 0, 0);
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}
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for (i = 0; i < 4; i++) {
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GWPlayerCfg[i].character = -1;
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}
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HuPrcEnd();
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do {
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HuPrcVSleep();
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} while (1);
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}
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static s16 demoTimingTbl[] = {
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1686, 1785,
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1850, 1936,
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1993, 2097,
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2135, 2245,
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2258, 2320,
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-1, -1,
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1686,
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1785,
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1850,
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1936,
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1993,
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2097,
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2135,
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2245,
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2258,
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2320,
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-1,
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-1,
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};
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static void UpdateDemoMess(void)
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{
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int frame = HuTHPFrameGet();
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int i;
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for(i=0; demoTimingTbl[i*2] != -1; i++) {
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if(frame == demoTimingTbl[i*2]) {
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HuWinMesSet(demoWin, MAKE_MESSID(54, i));
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}
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if(frame == demoTimingTbl[(i*2)+1]) {
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HuWinHomeClear(demoWin);
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}
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}
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int frame = HuTHPFrameGet();
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int i;
|
||||
for (i = 0; demoTimingTbl[i * 2] != -1; i++) {
|
||||
if (frame == demoTimingTbl[i * 2]) {
|
||||
HuWinMesSet(demoWin, MAKE_MESSID(54, i));
|
||||
}
|
||||
if (frame == demoTimingTbl[(i * 2) + 1]) {
|
||||
HuWinHomeClear(demoWin);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static u16 progressivePosTbl[] = {
|
||||
236, 313,
|
||||
353, 313
|
||||
};
|
||||
static u16 progressivePosTbl[] = { 236, 313, 353, 313 };
|
||||
|
||||
static void ProgressiveProc(void)
|
||||
{
|
||||
s16 i;
|
||||
s16 option;
|
||||
s16 group;
|
||||
s16 sprite;
|
||||
AnimData *data;
|
||||
option = 0;
|
||||
if(OSGetResetCode() != OS_RESET_RESTART) {
|
||||
return;
|
||||
}
|
||||
if(VIGetDTVStatus() != VI_NON_INTERLACE) {
|
||||
OSSetProgressiveMode(OS_PROGRESSIVE_MODE_OFF);
|
||||
return;
|
||||
}
|
||||
if(OSGetProgressiveMode() == OS_PROGRESSIVE_MODE_OFF && !(HU_PAD_BTN_ALL & PAD_BUTTON_B)) {
|
||||
return;
|
||||
}
|
||||
if(OSGetProgressiveMode() == OS_PROGRESSIVE_MODE_ON) {
|
||||
VIConfigure(&GXNtsc480IntDf);
|
||||
VIFlush();
|
||||
}
|
||||
group = HuSprGrpCreate(3);
|
||||
data = HuSprAnimReadFile(TITLE_PROGRESSIVE_CHOOSE_ANM);
|
||||
sprite = HuSprCreate(data, 0, 0);
|
||||
HuSprGrpMemberSet(group, 0, sprite);
|
||||
HuSprPosSet(group, 0, 288, 240);
|
||||
data = HuSprAnimReadFile(TITLE_PROGRESSIVE_CURSOR_ON_ANM);
|
||||
sprite = HuSprCreate(data, 0, 0);
|
||||
HuSprGrpMemberSet(group, 1, sprite);
|
||||
HuSprPosSet(group, 1, progressivePosTbl[option*2], progressivePosTbl[(option*2)+1]);
|
||||
data = HuSprAnimReadFile(TITLE_PROGRESSIVE_CURSOR_OFF_ANM);
|
||||
sprite = HuSprCreate(data, 0, 0);
|
||||
HuSprGrpMemberSet(group, 2, sprite);
|
||||
HuSprPosSet(group, 2, progressivePosTbl[option*2], progressivePosTbl[(option*2)+1]);
|
||||
HuSprAttrSet(group, 2, HUSPR_ATTR_DISPOFF);
|
||||
WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 30);
|
||||
while(WipeStatGet()) {
|
||||
HuPrcVSleep();
|
||||
}
|
||||
for(i=0; i<600; i++) {
|
||||
if(HU_PAD_DSTK_ALL & (PAD_BUTTON_LEFT | PAD_BUTTON_RIGHT)) {
|
||||
option ^= 1;
|
||||
HuSprPosSet(group, 1, progressivePosTbl[option*2], progressivePosTbl[(option*2)+1]);
|
||||
i=0;
|
||||
}
|
||||
if(HU_PAD_BTNDOWN_ALL & PAD_BUTTON_A) {
|
||||
HuSprAttrSet(group, 1, HUSPR_ATTR_DISPOFF);
|
||||
HuSprPosSet(group, 2, progressivePosTbl[option*2], progressivePosTbl[(option*2)+1]);
|
||||
HuSprAttrReset(group, 2, HUSPR_ATTR_DISPOFF);
|
||||
break;
|
||||
}
|
||||
HuPrcVSleep();
|
||||
}
|
||||
WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 20);
|
||||
while(WipeStatGet()) {
|
||||
HuPrcVSleep();
|
||||
}
|
||||
if(!option) {
|
||||
OSSetProgressiveMode(OS_PROGRESSIVE_MODE_ON);
|
||||
VIConfigure(&GXNtsc480Prog);
|
||||
VIFlush();
|
||||
HuPrcSleep(100);
|
||||
} else {
|
||||
OSSetProgressiveMode(OS_PROGRESSIVE_MODE_OFF);
|
||||
}
|
||||
HuSprGrpKill(group);
|
||||
group = HuSprGrpCreate(1);
|
||||
if(!option) {
|
||||
data = HuSprAnimReadFile(TITLE_PROGRESSIVE_ON_ANM);
|
||||
} else {
|
||||
data = HuSprAnimReadFile(TITLE_PROGRESSIVE_OFF_ANM);
|
||||
}
|
||||
sprite = HuSprCreate(data, 0, 0);
|
||||
HuSprGrpMemberSet(group, 0, sprite);
|
||||
HuSprPosSet(group, 0, 288, 240);
|
||||
WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 20);
|
||||
while(WipeStatGet()) {
|
||||
HuPrcVSleep();
|
||||
}
|
||||
HuPrcSleep(60);
|
||||
for(i=0; i<180; i++) {
|
||||
if(HU_PAD_BTNDOWN_ALL & PAD_BUTTON_A) {
|
||||
break;
|
||||
}
|
||||
HuPrcVSleep();
|
||||
}
|
||||
WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 30);
|
||||
while(WipeStatGet()) {
|
||||
HuPrcVSleep();
|
||||
}
|
||||
HuSprGrpKill(group);
|
||||
HuPrcSleep(30);
|
||||
s16 i;
|
||||
s16 option;
|
||||
s16 group;
|
||||
s16 sprite;
|
||||
AnimData *data;
|
||||
option = 0;
|
||||
if (OSGetResetCode() != OS_RESET_RESTART) {
|
||||
return;
|
||||
}
|
||||
if (VIGetDTVStatus() != VI_NON_INTERLACE) {
|
||||
OSSetProgressiveMode(OS_PROGRESSIVE_MODE_OFF);
|
||||
return;
|
||||
}
|
||||
if (OSGetProgressiveMode() == OS_PROGRESSIVE_MODE_OFF && !(HU_PAD_BTN_ALL & PAD_BUTTON_B)) {
|
||||
return;
|
||||
}
|
||||
if (OSGetProgressiveMode() == OS_PROGRESSIVE_MODE_ON) {
|
||||
VIConfigure(&GXNtsc480IntDf);
|
||||
VIFlush();
|
||||
}
|
||||
group = HuSprGrpCreate(3);
|
||||
data = HuSprAnimReadFile(TITLE_PROGRESSIVE_CHOOSE_ANM);
|
||||
sprite = HuSprCreate(data, 0, 0);
|
||||
HuSprGrpMemberSet(group, 0, sprite);
|
||||
HuSprPosSet(group, 0, 288, 240);
|
||||
data = HuSprAnimReadFile(TITLE_PROGRESSIVE_CURSOR_ON_ANM);
|
||||
sprite = HuSprCreate(data, 0, 0);
|
||||
HuSprGrpMemberSet(group, 1, sprite);
|
||||
HuSprPosSet(group, 1, progressivePosTbl[option * 2], progressivePosTbl[(option * 2) + 1]);
|
||||
data = HuSprAnimReadFile(TITLE_PROGRESSIVE_CURSOR_OFF_ANM);
|
||||
sprite = HuSprCreate(data, 0, 0);
|
||||
HuSprGrpMemberSet(group, 2, sprite);
|
||||
HuSprPosSet(group, 2, progressivePosTbl[option * 2], progressivePosTbl[(option * 2) + 1]);
|
||||
HuSprAttrSet(group, 2, HUSPR_ATTR_DISPOFF);
|
||||
WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 30);
|
||||
while (WipeStatGet()) {
|
||||
HuPrcVSleep();
|
||||
}
|
||||
for (i = 0; i < 600; i++) {
|
||||
if (HU_PAD_DSTK_ALL & (PAD_BUTTON_LEFT | PAD_BUTTON_RIGHT)) {
|
||||
option ^= 1;
|
||||
HuSprPosSet(group, 1, progressivePosTbl[option * 2], progressivePosTbl[(option * 2) + 1]);
|
||||
i = 0;
|
||||
}
|
||||
if (HU_PAD_BTNDOWN_ALL & PAD_BUTTON_A) {
|
||||
HuSprAttrSet(group, 1, HUSPR_ATTR_DISPOFF);
|
||||
HuSprPosSet(group, 2, progressivePosTbl[option * 2], progressivePosTbl[(option * 2) + 1]);
|
||||
HuSprAttrReset(group, 2, HUSPR_ATTR_DISPOFF);
|
||||
break;
|
||||
}
|
||||
HuPrcVSleep();
|
||||
}
|
||||
WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 20);
|
||||
while (WipeStatGet()) {
|
||||
HuPrcVSleep();
|
||||
}
|
||||
if (!option) {
|
||||
OSSetProgressiveMode(OS_PROGRESSIVE_MODE_ON);
|
||||
VIConfigure(&GXNtsc480Prog);
|
||||
VIFlush();
|
||||
HuPrcSleep(100);
|
||||
}
|
||||
else {
|
||||
OSSetProgressiveMode(OS_PROGRESSIVE_MODE_OFF);
|
||||
}
|
||||
HuSprGrpKill(group);
|
||||
group = HuSprGrpCreate(1);
|
||||
if (!option) {
|
||||
data = HuSprAnimReadFile(TITLE_PROGRESSIVE_ON_ANM);
|
||||
}
|
||||
else {
|
||||
data = HuSprAnimReadFile(TITLE_PROGRESSIVE_OFF_ANM);
|
||||
}
|
||||
sprite = HuSprCreate(data, 0, 0);
|
||||
HuSprGrpMemberSet(group, 0, sprite);
|
||||
HuSprPosSet(group, 0, 288, 240);
|
||||
WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 20);
|
||||
while (WipeStatGet()) {
|
||||
HuPrcVSleep();
|
||||
}
|
||||
HuPrcSleep(60);
|
||||
for (i = 0; i < 180; i++) {
|
||||
if (HU_PAD_BTNDOWN_ALL & PAD_BUTTON_A) {
|
||||
break;
|
||||
}
|
||||
HuPrcVSleep();
|
||||
}
|
||||
WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 30);
|
||||
while (WipeStatGet()) {
|
||||
HuPrcVSleep();
|
||||
}
|
||||
HuSprGrpKill(group);
|
||||
HuPrcSleep(30);
|
||||
}
|
||||
|
||||
u16 lbl_1_data_58[] = {
|
||||
1, 2
|
||||
};
|
||||
u16 lbl_1_data_58[] = { 1, 2 };
|
||||
|
||||
void fn_1_1178(void)
|
||||
{
|
||||
s16 i;
|
||||
for(i=0; i<1; i++) {
|
||||
Vec pos, target, up;
|
||||
float x, y, z;
|
||||
|
||||
x = lbl_1_bss_3C[i].x;
|
||||
y = lbl_1_bss_3C[i].y;
|
||||
z = lbl_1_bss_3C[i].z;
|
||||
|
||||
pos.x = (((sind(y)*cosd(x))*lbl_1_bss_1C[i])+lbl_1_bss_24[i].x);
|
||||
pos.y = (-sind(x)*lbl_1_bss_1C[i])+lbl_1_bss_24[i].y;
|
||||
pos.z = ((cosd(y)*cosd(x))*lbl_1_bss_1C[i])+lbl_1_bss_24[i].z;
|
||||
target.x = lbl_1_bss_24[i].x;
|
||||
target.y = lbl_1_bss_24[i].y;
|
||||
target.z = lbl_1_bss_24[i].z;
|
||||
up.x = sind(y)*sind(x);
|
||||
up.y = cosd(x);
|
||||
up.z = cosd(y)*sind(x);
|
||||
Hu3DCameraPosSet(lbl_1_data_58[i], pos.x, pos.y, pos.z, up.x, up.y, up.z, target.x, target.y, target.z);
|
||||
}
|
||||
s16 i;
|
||||
for (i = 0; i < 1; i++) {
|
||||
Vec pos, target, up;
|
||||
float x, y, z;
|
||||
|
||||
x = lbl_1_bss_3C[i].x;
|
||||
y = lbl_1_bss_3C[i].y;
|
||||
z = lbl_1_bss_3C[i].z;
|
||||
|
||||
pos.x = (((sind(y) * cosd(x)) * lbl_1_bss_1C[i]) + lbl_1_bss_24[i].x);
|
||||
pos.y = (-sind(x) * lbl_1_bss_1C[i]) + lbl_1_bss_24[i].y;
|
||||
pos.z = ((cosd(y) * cosd(x)) * lbl_1_bss_1C[i]) + lbl_1_bss_24[i].z;
|
||||
target.x = lbl_1_bss_24[i].x;
|
||||
target.y = lbl_1_bss_24[i].y;
|
||||
target.z = lbl_1_bss_24[i].z;
|
||||
up.x = sind(y) * sind(x);
|
||||
up.y = cosd(x);
|
||||
up.z = cosd(y) * sind(x);
|
||||
Hu3DCameraPosSet(lbl_1_data_58[i], pos.x, pos.y, pos.z, up.x, up.y, up.z, target.x, target.y, target.z);
|
||||
}
|
||||
}
|
||||
|
||||
void fn_1_152C(void) {
|
||||
void fn_1_152C(void)
|
||||
{
|
||||
Vec pos;
|
||||
Vec offset;
|
||||
Vec dir;
|
||||
Vec y_offset;
|
||||
|
||||
|
||||
f32 z_rot;
|
||||
s8 stick_pos;
|
||||
|
||||
|
|
@ -421,16 +429,16 @@ void fn_1_152C(void) {
|
|||
dir.z = (cosd(lbl_1_bss_3C[0].y) * sind(lbl_1_bss_3C[0].x));
|
||||
z_rot = lbl_1_bss_3C[0].z;
|
||||
y_offset.x = dir.x * (offset.x * offset.x + (1.0f - offset.x * offset.x) * cosd(z_rot))
|
||||
+ dir.y * (offset.x * offset.y * (1.0f - cosd(z_rot)) - offset.z * sind(z_rot))
|
||||
+ dir.z * (offset.x * offset.z * (1.0f - cosd(z_rot)) + offset.y * sind(z_rot));
|
||||
+ dir.y * (offset.x * offset.y * (1.0f - cosd(z_rot)) - offset.z * sind(z_rot))
|
||||
+ dir.z * (offset.x * offset.z * (1.0f - cosd(z_rot)) + offset.y * sind(z_rot));
|
||||
|
||||
y_offset.y = dir.y * (offset.y * offset.y + (1.0f - offset.y * offset.y) * cosd(z_rot))
|
||||
+ dir.x * (offset.x * offset.y * (1.0f - cosd(z_rot)) + offset.z * sind(z_rot))
|
||||
+ dir.z * (offset.y * offset.z * (1.0f - cosd(z_rot)) - offset.x * sind(z_rot));
|
||||
|
||||
+ dir.x * (offset.x * offset.y * (1.0f - cosd(z_rot)) + offset.z * sind(z_rot))
|
||||
+ dir.z * (offset.y * offset.z * (1.0f - cosd(z_rot)) - offset.x * sind(z_rot));
|
||||
|
||||
y_offset.z = dir.z * (offset.z * offset.z + (1.0f - offset.z * offset.z) * cosd(z_rot))
|
||||
+ (dir.x * (offset.x * offset.z * (1.0 - cosd(z_rot)) - offset.y * sind(z_rot))
|
||||
+ dir.y * (offset.y * offset.z * (1.0 - cosd(z_rot)) + offset.x * sind(z_rot)));
|
||||
+ (dir.x * (offset.x * offset.z * (1.0 - cosd(z_rot)) - offset.y * sind(z_rot))
|
||||
+ dir.y * (offset.y * offset.z * (1.0 - cosd(z_rot)) + offset.x * sind(z_rot)));
|
||||
|
||||
VECCrossProduct(&dir, &offset, &offset);
|
||||
VECNormalize(&offset, &offset);
|
||||
|
|
@ -452,100 +460,100 @@ void fn_1_152C(void) {
|
|||
|
||||
static void TitleInit(void)
|
||||
{
|
||||
s16 model;
|
||||
s16 sprite;
|
||||
AnimData *sprite_data;
|
||||
titleModel[0] = model = Hu3DModelCreateFile(TITLE_CHAR_HSF);
|
||||
Hu3DModelAttrSet(model, 1);
|
||||
Hu3DModelAttrSet(model, 0x40000001);
|
||||
titleModel[1] = model = Hu3DModelCreateFile(TITLE_CUBE_HSF);
|
||||
Hu3DModelAttrSet(model, 1);
|
||||
Hu3DModelAttrSet(model, 0x40000001);
|
||||
titleModel[2] = model = Hu3DModelCreateFile(TITLE_SKY_HSF);
|
||||
Hu3DModelAttrSet(model, 1);
|
||||
Hu3DModelAttrSet(model, 0x40000001);
|
||||
Hu3DModelCameraInfoSet(model, 1);
|
||||
Hu3DModelLightInfoSet(model, 1);
|
||||
titleGroup = HuSprGrpCreate(4);
|
||||
sprite_data = HuSprAnimReadFile(TITLE_BG_ANM);
|
||||
sprite = HuSprCreate(sprite_data, 0, 0);
|
||||
HuSprGrpMemberSet(titleGroup, 0, sprite);
|
||||
HuSprAttrSet(titleGroup, 0, HUSPR_ATTR_DISPOFF);
|
||||
HuSprDrawNoSet(titleGroup, 0, 127);
|
||||
HuSprPosSet(titleGroup, 0, 288, 240);
|
||||
sprite_data = HuSprAnimReadFile(TITLE_COPYRIGHT_ANM);
|
||||
sprite = HuSprCreate(sprite_data, 1, 0);
|
||||
HuSprGrpMemberSet(titleGroup, 1, sprite);
|
||||
HuSprAttrSet(titleGroup, 1, HUSPR_ATTR_DISPOFF);
|
||||
HuSprPosSet(titleGroup, 1, 288, 420);
|
||||
sprite_data = HuSprAnimReadFile(TITLE_PRESS_START_ANM);
|
||||
sprite = HuSprCreate(sprite_data, 2, 0);
|
||||
HuSprGrpMemberSet(titleGroup, 2, sprite);
|
||||
HuSprAttrSet(titleGroup, 2, HUSPR_ATTR_DISPOFF|HUSPR_ATTR_LINEAR);
|
||||
HuSprPosSet(titleGroup, 2, 288, 380);
|
||||
sprite_data = HuSprAnimReadFile(TITLE_LOGO_ANM);
|
||||
sprite = HuSprCreate(sprite_data, 0, 0);
|
||||
HuSprGrpMemberSet(titleGroup, 3, sprite);
|
||||
HuSprAttrSet(titleGroup, 3, HUSPR_ATTR_DISPOFF|HUSPR_ATTR_LINEAR);
|
||||
HuSprPosSet(titleGroup, 3, 288, 200);
|
||||
s16 model;
|
||||
s16 sprite;
|
||||
AnimData *sprite_data;
|
||||
titleModel[0] = model = Hu3DModelCreateFile(TITLE_CHAR_HSF);
|
||||
Hu3DModelAttrSet(model, HU3D_ATTR_DISPOFF);
|
||||
Hu3DModelAttrSet(model, HU3D_MOTATTR_LOOP);
|
||||
titleModel[1] = model = Hu3DModelCreateFile(TITLE_CUBE_HSF);
|
||||
Hu3DModelAttrSet(model, HU3D_ATTR_DISPOFF);
|
||||
Hu3DModelAttrSet(model, HU3D_MOTATTR_LOOP);
|
||||
titleModel[2] = model = Hu3DModelCreateFile(TITLE_SKY_HSF);
|
||||
Hu3DModelAttrSet(model, HU3D_ATTR_DISPOFF);
|
||||
Hu3DModelAttrSet(model, HU3D_MOTATTR_LOOP);
|
||||
Hu3DModelCameraInfoSet(model, 1);
|
||||
Hu3DModelLightInfoSet(model, 1);
|
||||
titleGroup = HuSprGrpCreate(4);
|
||||
sprite_data = HuSprAnimReadFile(TITLE_BG_ANM);
|
||||
sprite = HuSprCreate(sprite_data, 0, 0);
|
||||
HuSprGrpMemberSet(titleGroup, 0, sprite);
|
||||
HuSprAttrSet(titleGroup, 0, HUSPR_ATTR_DISPOFF);
|
||||
HuSprDrawNoSet(titleGroup, 0, 127);
|
||||
HuSprPosSet(titleGroup, 0, 288, 240);
|
||||
sprite_data = HuSprAnimReadFile(TITLE_COPYRIGHT_ANM);
|
||||
sprite = HuSprCreate(sprite_data, 1, 0);
|
||||
HuSprGrpMemberSet(titleGroup, 1, sprite);
|
||||
HuSprAttrSet(titleGroup, 1, HUSPR_ATTR_DISPOFF);
|
||||
HuSprPosSet(titleGroup, 1, 288, 420);
|
||||
sprite_data = HuSprAnimReadFile(TITLE_PRESS_START_ANM);
|
||||
sprite = HuSprCreate(sprite_data, 2, 0);
|
||||
HuSprGrpMemberSet(titleGroup, 2, sprite);
|
||||
HuSprAttrSet(titleGroup, 2, HUSPR_ATTR_DISPOFF | HUSPR_ATTR_LINEAR);
|
||||
HuSprPosSet(titleGroup, 2, 288, 380);
|
||||
sprite_data = HuSprAnimReadFile(TITLE_LOGO_ANM);
|
||||
sprite = HuSprCreate(sprite_data, 0, 0);
|
||||
HuSprGrpMemberSet(titleGroup, 3, sprite);
|
||||
HuSprAttrSet(titleGroup, 3, HUSPR_ATTR_DISPOFF | HUSPR_ATTR_LINEAR);
|
||||
HuSprPosSet(titleGroup, 3, 288, 200);
|
||||
}
|
||||
|
||||
static BOOL TitleProc(void)
|
||||
{
|
||||
float scale;
|
||||
float scale_time;
|
||||
s32 y_offset[32];
|
||||
s16 i;
|
||||
Hu3DModelAttrReset(titleModel[0], 1);
|
||||
Hu3DModelAttrReset(titleModel[1], 1);
|
||||
HuSprAttrReset(titleGroup, 0, HUSPR_ATTR_DISPOFF);
|
||||
HuSprAttrReset(titleGroup, 1, HUSPR_ATTR_DISPOFF);
|
||||
OSReport(">>>>>>>>MSM_SE_SEL_01 %d\n", msmSeGetEntryID(2092, y_offset));
|
||||
OSReport(">>>>>>>>SE Num %d\n", msmSeGetNumPlay(0));
|
||||
HuAudSStreamPlay(20);
|
||||
WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 30);
|
||||
while(WipeStatGet()) {
|
||||
HuPrcVSleep();
|
||||
}
|
||||
HuSprAttrReset(titleGroup, 3, HUSPR_ATTR_DISPOFF);
|
||||
for(i=1; i<=50; i++) {
|
||||
scale = (cosd(i*1.8)*10.0)+1.0;
|
||||
HuSprScaleSet(titleGroup, 3, scale, scale);
|
||||
HuSprTPLvlSet(titleGroup, 3, i/50.0);
|
||||
HuPrcVSleep();
|
||||
}
|
||||
HuSprAttrReset(titleGroup, 2, HUSPR_ATTR_DISPOFF);
|
||||
for(i=scale_time=0; i<1800; i++) {
|
||||
if(i <= 10) {
|
||||
HuSprTPLvlSet(titleGroup, 2, i/10.0);
|
||||
}
|
||||
if(HuPadBtnDown[0] & PAD_BUTTON_START) {
|
||||
s32 ret = HuAudFXPlay(2092);
|
||||
if(ret < 0) {
|
||||
OSReport(">>>>>Error %d\n", ret);
|
||||
}
|
||||
HuSprAttrSet(titleGroup, 2, HUSPR_ATTR_DISPOFF);
|
||||
return 1;
|
||||
}
|
||||
scale = (sind(i*scale_time)*0.1)+0.9;
|
||||
scale_time += 0.05;
|
||||
if(scale_time > 5) {
|
||||
scale_time = 5;
|
||||
}
|
||||
HuSprScaleSet(titleGroup, 2, scale, scale);
|
||||
HuPrcVSleep();
|
||||
}
|
||||
WipeColorSet(255, 255, 255);
|
||||
WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 30);
|
||||
while(WipeStatGet()) {
|
||||
HuPrcVSleep();
|
||||
}
|
||||
Hu3DModelAttrSet(titleModel[0], 1);
|
||||
Hu3DModelAttrSet(titleModel[1], 1);
|
||||
Hu3DModelAttrSet(titleModel[2], 1);
|
||||
HuSprAttrSet(titleGroup, 0, HUSPR_ATTR_DISPOFF);
|
||||
HuSprAttrSet(titleGroup, 1, HUSPR_ATTR_DISPOFF);
|
||||
HuSprAttrSet(titleGroup, 2, HUSPR_ATTR_DISPOFF);
|
||||
HuSprAttrSet(titleGroup, 3, HUSPR_ATTR_DISPOFF);
|
||||
return 0;
|
||||
float scale;
|
||||
float scale_time;
|
||||
s32 y_offset[32];
|
||||
s16 i;
|
||||
Hu3DModelAttrReset(titleModel[0], HU3D_ATTR_DISPOFF);
|
||||
Hu3DModelAttrReset(titleModel[1], HU3D_ATTR_DISPOFF);
|
||||
HuSprAttrReset(titleGroup, 0, HUSPR_ATTR_DISPOFF);
|
||||
HuSprAttrReset(titleGroup, 1, HUSPR_ATTR_DISPOFF);
|
||||
OSReport(">>>>>>>>MSM_SE_SEL_01 %d\n", msmSeGetEntryID(2092, y_offset));
|
||||
OSReport(">>>>>>>>SE Num %d\n", msmSeGetNumPlay(0));
|
||||
HuAudSStreamPlay(20);
|
||||
WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 30);
|
||||
while (WipeStatGet()) {
|
||||
HuPrcVSleep();
|
||||
}
|
||||
HuSprAttrReset(titleGroup, 3, HUSPR_ATTR_DISPOFF);
|
||||
for (i = 1; i <= 50; i++) {
|
||||
scale = (cosd(i * 1.8) * 10.0) + 1.0;
|
||||
HuSprScaleSet(titleGroup, 3, scale, scale);
|
||||
HuSprTPLvlSet(titleGroup, 3, i / 50.0);
|
||||
HuPrcVSleep();
|
||||
}
|
||||
HuSprAttrReset(titleGroup, 2, HUSPR_ATTR_DISPOFF);
|
||||
for (i = scale_time = 0; i < 1800; i++) {
|
||||
if (i <= 10) {
|
||||
HuSprTPLvlSet(titleGroup, 2, i / 10.0);
|
||||
}
|
||||
if (HuPadBtnDown[0] & PAD_BUTTON_START) {
|
||||
s32 ret = HuAudFXPlay(2092);
|
||||
if (ret < 0) {
|
||||
OSReport(">>>>>Error %d\n", ret);
|
||||
}
|
||||
HuSprAttrSet(titleGroup, 2, HUSPR_ATTR_DISPOFF);
|
||||
return 1;
|
||||
}
|
||||
scale = (sind(i * scale_time) * 0.1) + 0.9;
|
||||
scale_time += 0.05;
|
||||
if (scale_time > 5) {
|
||||
scale_time = 5;
|
||||
}
|
||||
HuSprScaleSet(titleGroup, 2, scale, scale);
|
||||
HuPrcVSleep();
|
||||
}
|
||||
WipeColorSet(255, 255, 255);
|
||||
WipeCreate(WIPE_MODE_OUT, WIPE_TYPE_NORMAL, 30);
|
||||
while (WipeStatGet()) {
|
||||
HuPrcVSleep();
|
||||
}
|
||||
Hu3DModelAttrSet(titleModel[0], HU3D_ATTR_DISPOFF);
|
||||
Hu3DModelAttrSet(titleModel[1], HU3D_ATTR_DISPOFF);
|
||||
Hu3DModelAttrSet(titleModel[2], HU3D_ATTR_DISPOFF);
|
||||
HuSprAttrSet(titleGroup, 0, HUSPR_ATTR_DISPOFF);
|
||||
HuSprAttrSet(titleGroup, 1, HUSPR_ATTR_DISPOFF);
|
||||
HuSprAttrSet(titleGroup, 2, HUSPR_ATTR_DISPOFF);
|
||||
HuSprAttrSet(titleGroup, 3, HUSPR_ATTR_DISPOFF);
|
||||
return 0;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue