Applied some Attr defines
This commit is contained in:
parent
348cdffb0e
commit
c9f46f9418
99 changed files with 15333 additions and 15096 deletions
|
|
@ -514,7 +514,7 @@ void fn_1_E88(omObjData *object)
|
|||
object->motion[var_r29 + var_r28] = CharModelMotionCreate(var_r30->unk_10, var_r30->unk_10 + lbl_1_data_118[var_r28]);
|
||||
}
|
||||
Hu3DMotionSet(object->model[0], object->motion[0]);
|
||||
Hu3DModelAttrSet(object->model[0], 0x40000001);
|
||||
Hu3DModelAttrSet(object->model[0], HU3D_MOTATTR_LOOP);
|
||||
Hu3DMotionOverlaySet(object->model[0], object->motion[7]);
|
||||
CharModelVoiceEnableSet(var_r30->unk_10, object->motion[5], 0);
|
||||
object->trans.x = lbl_1_data_120[var_r30->unk_02].x;
|
||||
|
|
@ -522,13 +522,13 @@ void fn_1_E88(omObjData *object)
|
|||
object->trans.z = lbl_1_data_120[var_r30->unk_02].z;
|
||||
object->model[2] = Hu3DParticleCreate(lbl_1_bss_11F00, 0x32);
|
||||
Hu3DParticleHookSet(object->model[2], fn_1_7890);
|
||||
Hu3DModelAttrSet(object->model[2], 1);
|
||||
Hu3DModelAttrSet(object->model[2], HU3D_ATTR_DISPOFF);
|
||||
Hu3DModelLayerSet(object->model[2], 1);
|
||||
var_r30->unk_5C = -1;
|
||||
var_r30->unk_40 = -1;
|
||||
object->model[3] = Hu3DHookFuncCreate(fn_1_5EDC);
|
||||
Hu3DModelLayerSet(object->model[3], 7);
|
||||
Hu3DModelAttrSet(object->model[3], 1);
|
||||
Hu3DModelAttrSet(object->model[3], HU3D_ATTR_DISPOFF);
|
||||
var_r27 = &Hu3DData[object->model[3]];
|
||||
var_r27->unk_120 = var_r30;
|
||||
CharModelDataClose(var_r30->unk_10);
|
||||
|
|
@ -899,7 +899,7 @@ void fn_1_2254(omObjData *object)
|
|||
else {
|
||||
spC = lbl_1_bss_C9F8[var_r31->unk_48].unk_00;
|
||||
}
|
||||
Hu3DModelAttrSet(object->model[3], 1);
|
||||
Hu3DModelAttrSet(object->model[3], HU3D_ATTR_DISPOFF);
|
||||
if ((fn_1_3AE4(object, &spC) == 1)
|
||||
&& ((var_r31->unk_48 >= 0
|
||||
&& ((lbl_1_bss_C9F8[var_r31->unk_48].unk_10 == object) || (lbl_1_bss_C9F8[var_r31->unk_48].unk_10 == NULL)))
|
||||
|
|
@ -947,7 +947,7 @@ void fn_1_2254(omObjData *object)
|
|||
var_r26 = Hu3DData[object->model[2]].unk_120;
|
||||
*(s16 *)var_r26 = 0;
|
||||
(void)var_r26;
|
||||
Hu3DModelAttrReset(object->model[2], 1);
|
||||
Hu3DModelAttrReset(object->model[2], HU3D_ATTR_DISPOFF);
|
||||
Hu3DModelPosSet(object->model[2], object->trans.x + (140.0 * sind(object->rot.y)), object->trans.y,
|
||||
object->trans.z + (140.0 * cosd(object->rot.y)));
|
||||
}
|
||||
|
|
@ -995,7 +995,7 @@ void fn_1_2254(omObjData *object)
|
|||
}
|
||||
if (var_r31->unk_40 >= 0) {
|
||||
if (var_r31->unk_0C == 0) {
|
||||
Hu3DModelAttrReset(object->model[3], 1);
|
||||
Hu3DModelAttrReset(object->model[3], HU3D_ATTR_DISPOFF);
|
||||
}
|
||||
switch (var_r31->unk_40) {
|
||||
case 0:
|
||||
|
|
@ -1020,7 +1020,7 @@ void fn_1_2254(omObjData *object)
|
|||
var_r31->unk_42++;
|
||||
}
|
||||
else {
|
||||
Hu3DModelAttrSet(object->model[3], 1);
|
||||
Hu3DModelAttrSet(object->model[3], HU3D_ATTR_DISPOFF);
|
||||
}
|
||||
Hu3DModelPosSet(object->model[3], object->trans.x, 300.0f + object->trans.y, object->trans.z);
|
||||
if ((var_r29 >= 0 && var_r29 != var_r31->unk_30) || var_r28 != var_r31->unk_34) {
|
||||
|
|
@ -1272,8 +1272,8 @@ void fn_1_3C20(omObjData *object)
|
|||
|
||||
var_r30 = object->data;
|
||||
Hu3DMotionOverlayReset(object->model[0]);
|
||||
Hu3DModelAttrSet(object->model[1], 1);
|
||||
Hu3DModelAttrSet(object->model[3], 1);
|
||||
Hu3DModelAttrSet(object->model[1], HU3D_ATTR_DISPOFF);
|
||||
Hu3DModelAttrSet(object->model[3], HU3D_ATTR_DISPOFF);
|
||||
var_r30->unk_3C = 10;
|
||||
object->func = fn_1_3C94;
|
||||
}
|
||||
|
|
@ -1914,12 +1914,12 @@ void fn_1_6D24(omObjData *object)
|
|||
var_r29->unk_18 = 1.0f;
|
||||
object->model[0] = Hu3DModelCreateFile(DATA_MAKE_NUM(DATADIR_M442, 0x02));
|
||||
Hu3DModelLayerSet(object->model[0], 7);
|
||||
Hu3DModelAttrSet(object->model[0], 0x40000001);
|
||||
Hu3DModelAttrSet(object->model[0], 1);
|
||||
Hu3DModelAttrSet(object->model[0], HU3D_MOTATTR_LOOP);
|
||||
Hu3DModelAttrSet(object->model[0], HU3D_ATTR_DISPOFF);
|
||||
object->model[1] = Hu3DParticleCreate(lbl_1_bss_11EFC, 0x64);
|
||||
Hu3DParticleHookSet(object->model[1], fn_1_7EBC);
|
||||
Hu3DModelLayerSet(object->model[1], 7);
|
||||
Hu3DModelAttrSet(object->model[1], 1);
|
||||
Hu3DModelAttrSet(object->model[1], HU3D_ATTR_DISPOFF);
|
||||
for (var_r27 = 0, var_r30 = 1; var_r30 < 24; var_r30++) {
|
||||
for (var_r28 = 1; var_r28 < 24; var_r28++) {
|
||||
if (*(lbl_1_bss_11C6D + (var_r30 * 0x19) + var_r28) == 0) {
|
||||
|
|
@ -1962,8 +1962,8 @@ void fn_1_72C4(omObjData *object)
|
|||
switch (var_r31->unk_02) {
|
||||
case 0:
|
||||
if (var_r31->unk_00_field0) {
|
||||
Hu3DModelAttrReset(object->model[0], 1);
|
||||
Hu3DModelAttrReset(object->model[1], 1);
|
||||
Hu3DModelAttrReset(object->model[0], HU3D_ATTR_DISPOFF);
|
||||
Hu3DModelAttrReset(object->model[1], HU3D_ATTR_DISPOFF);
|
||||
var_r31->unk_02 = 1;
|
||||
var_r31->unk_18 = 0.0f;
|
||||
var_r31->unk_0C = 60;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue