Applied some Attr defines

This commit is contained in:
dbalatoni13 2024-11-03 23:53:45 +01:00
parent 348cdffb0e
commit c9f46f9418
99 changed files with 15333 additions and 15096 deletions

View file

@ -395,7 +395,7 @@ void fn_1_B78(void)
lbl_1_bss_5C[character][j] = Hu3DModelCreateFile(DATA_MAKE_NUM(DATADIR_RESULT, 0x00) + j);
Hu3DModelScaleSet(lbl_1_bss_5C[character][j], 1.1f, 1.1f, 1.1f);
Hu3DAnimCreate(lbl_1_bss_E4[character][0], lbl_1_bss_5C[character][j], "ys22");
Hu3DModelAttrSet(lbl_1_bss_5C[character][j], 1);
Hu3DModelAttrSet(lbl_1_bss_5C[character][j], HU3D_ATTR_DISPOFF);
}
}
for (i = 0; i < 4; i++) {
@ -411,7 +411,7 @@ void fn_1_B78(void)
character = GWPlayerCfg[lbl_1_bss_4A[i]].character;
Hu3D2Dto3D(&lbl_1_data_408[i], 1, &pos);
Hu3DModelPosSetV(lbl_1_bss_5C[character][lbl_1_bss_42[i]], &pos);
Hu3DModelAttrReset(lbl_1_bss_5C[character][lbl_1_bss_42[i]], 1);
Hu3DModelAttrReset(lbl_1_bss_5C[character][lbl_1_bss_42[i]], HU3D_ATTR_DISPOFF);
}
for (i = 4; i <= 11; i++) {
Hu3D2Dto3D(&lbl_1_data_0[i].pos, 1, &pos);
@ -430,7 +430,7 @@ void fn_1_B78(void)
Hu3DModelPosSetV(j, &pos);
Hu3DModelScaleSet(j, 1.5f, 1.5f, 1.5f);
}
Hu3DModelAttrSet(model, 1);
Hu3DModelAttrSet(model, HU3D_ATTR_DISPOFF);
model = Hu3DModelCreateFile(DATA_MAKE_NUM(DATADIR_RESULT, 0x07));
for (i = 0; i < 8; i++) {
j = Hu3DModelLink(model);
@ -443,7 +443,7 @@ void fn_1_B78(void)
Hu3DModelPosSetV(j, &pos);
Hu3DModelScaleSet(j, 1.5f, 1.5f, 1.5f);
}
Hu3DModelAttrSet(model, 1);
Hu3DModelAttrSet(model, HU3D_ATTR_DISPOFF);
lbl_1_bss_E0 = HuSprAnimReadFile(DATA_MAKE_NUM(DATADIR_RESULT, 0x1C));
lbl_1_bss_9C = HuSprGrpCreate(4);
for (i = 0; i < 4; i++) {
@ -662,12 +662,12 @@ void fn_1_2ADC(void)
Hu3D2Dto3D(&lbl_1_data_408[i], 1, &sp48);
Hu3DModelPosSetV(lbl_1_bss_A[i], &sp48);
if (sp30[i] == lbl_1_bss_4A[i] && sp18[i] == lbl_1_bss_42[i]) {
Hu3DModelAttrSet(lbl_1_bss_5C[temp_r30][sp18[i]], 1);
Hu3DModelAttrReset(lbl_1_bss_A[i], 1);
Hu3DModelAttrSet(lbl_1_bss_5C[temp_r30][sp18[i]], HU3D_ATTR_DISPOFF);
Hu3DModelAttrReset(lbl_1_bss_A[i], HU3D_ATTR_DISPOFF);
Hu3DModelScaleSet(lbl_1_bss_A[i], 1.1f, 1.1f, 1.1f);
}
else {
Hu3DModelAttrSet(lbl_1_bss_A[i], 1);
Hu3DModelAttrSet(lbl_1_bss_A[i], HU3D_ATTR_DISPOFF);
}
}
for (i = 0; i < 4; i++) {
@ -702,9 +702,9 @@ void fn_1_2ADC(void)
}
else {
temp_r30 = GWPlayerCfg[sp28[i]].character;
Hu3DModelAttrSet(lbl_1_bss_5C[temp_r30][sp18[i]], 1);
Hu3DModelAttrSet(lbl_1_bss_5C[temp_r30][sp18[i]], HU3D_ATTR_DISPOFF);
temp_r30 = GWPlayerCfg[lbl_1_bss_4A[i]].character;
Hu3DModelAttrReset(lbl_1_bss_A[i], 1);
Hu3DModelAttrReset(lbl_1_bss_A[i], HU3D_ATTR_DISPOFF);
Hu3DModelScaleSet(lbl_1_bss_A[i], 1.1f, 1.1f, 1.1f);
fn_1_3B50(lbl_1_bss_CE[(i * 2)], GWStarsGet(lbl_1_bss_4A[i]));
fn_1_3B50(lbl_1_bss_CE[(i * 2) + 1], BoardPlayerCoinsGet(lbl_1_bss_4A[i]));
@ -997,7 +997,7 @@ void fn_1_461C(void)
HuPrcVSleep();
sprite = espEntry(0x860020, 5000, 0);
espPosSet(sprite, 288.0, 240.0);
espAttrReset(sprite, 4);
espAttrReset(sprite, HUSPR_ATTR_DISPOFF);
Hu3DBGColorSet(0, 0, 0);
WipeCreate(WIPE_MODE_IN, WIPE_TYPE_NORMAL, 20);
while (WipeStatGet()) {
@ -1064,26 +1064,26 @@ void fn_1_47FC(void)
while (WipeStatGet()) {
HuPrcVSleep();
}
espAttrSet(lbl_1_bss_1A1A[0], 4);
espAttrSet(lbl_1_bss_1A1A[1], 4);
espAttrSet(lbl_1_bss_1A1A[0], HUSPR_ATTR_DISPOFF);
espAttrSet(lbl_1_bss_1A1A[1], HUSPR_ATTR_DISPOFF);
for (temp_r31 = 0; temp_r31 < 2; temp_r31++) {
Hu3DModelAttrSet(lbl_1_bss_1A9C[temp_r31 + 6], 1);
Hu3DModelAttrSet(lbl_1_bss_1A9C[temp_r31 + 10], 1);
Hu3DModelAttrSet(lbl_1_bss_1A9C[temp_r31 + 6], HU3D_ATTR_DISPOFF);
Hu3DModelAttrSet(lbl_1_bss_1A9C[temp_r31 + 10], HU3D_ATTR_DISPOFF);
}
for (temp_r31 = 0; temp_r31 < 4; temp_r31++) {
espAttrSet(lbl_1_bss_1A1A[temp_r31 + 6], 4);
espAttrSet(lbl_1_bss_1A1A[temp_r31 + 6], HUSPR_ATTR_DISPOFF);
}
for (temp_r31 = 4; temp_r31 < 8; temp_r31++) {
Hu3DModelAttrSet(lbl_1_bss_158[temp_r31], 1);
Hu3DModelAttrSet(lbl_1_bss_158[temp_r31], HU3D_ATTR_DISPOFF);
}
for (temp_r31 = 4; temp_r31 < 8; temp_r31++) {
HuSprGrpTPLvlSet(lbl_1_bss_CE[temp_r31], 0.0f);
}
for (temp_r31 = 0; temp_r31 < 4; temp_r31++) {
for (temp_r19 = 0; temp_r19 < 4; temp_r19++) {
Hu3DModelAttrSet(lbl_1_bss_5C[GWPlayerCfg[temp_r31].character][temp_r19], 1);
Hu3DModelAttrSet(lbl_1_bss_5C[GWPlayerCfg[temp_r31].character][temp_r19], HU3D_ATTR_DISPOFF);
}
Hu3DModelAttrSet(lbl_1_bss_54[temp_r31], 1);
Hu3DModelAttrSet(lbl_1_bss_54[temp_r31], HU3D_ATTR_DISPOFF);
}
HuSprGrpKill(lbl_1_bss_9C);
HuSprGrpKill(lbl_1_bss_52);
@ -1159,7 +1159,7 @@ void fn_1_47FC(void)
}
temp_r18 = lbl_1_bss_5C[sp2C[temp_r31]][sp10];
Hu3DAnimCreate(lbl_1_bss_E4[sp2C[temp_r31]][0], temp_r18, "ys22");
Hu3DModelAttrReset(temp_r18, 1);
Hu3DModelAttrReset(temp_r18, HU3D_ATTR_DISPOFF);
Hu3D2Dto3D(&lbl_1_data_488[temp_r31], 1, &sp40);
Hu3DModelPosSetV(temp_r18, &sp40);
Hu3DModelRotSet(temp_r18, 0, 0, 0);