BEEG functions, m2ctx removed
This commit is contained in:
parent
c2a0cec708
commit
cb7cb8521f
7 changed files with 468 additions and 133 deletions
0
configure
vendored
Executable file → Normal file
0
configure
vendored
Executable file → Normal file
0
configure.py
Executable file → Normal file
0
configure.py
Executable file → Normal file
0
get_rel_function_names.py
Executable file → Normal file
0
get_rel_function_names.py
Executable file → Normal file
13
include/game/hsfanim.h
Normal file
13
include/game/hsfanim.h
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@ -0,0 +1,13 @@
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#ifndef GAME_HSFANIM_H
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#define GAME_HSFANIM_H
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#include "common.h"
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#include "game/sprite.h"
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typedef struct particle_data {
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char unk_00[0x44];
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AnimData *unk_44;
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char unk_48[0x10];
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} ParticleData;
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#endif
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@ -3,35 +3,43 @@
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#include "common.h"
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#include "game/memory.h"
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#include "game/hsfanim.h"
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#include "game/hsfformat.h"
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#include "game/sprite.h"
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typedef struct model_data {
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u8 unk_00;
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u8 unk_01;
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s16 unk_02;
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s16 unk_04;
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s8 unk_02;
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s8 unk_03;
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s8 unk_04;
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s8 unk_05;
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s16 unk_06;
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s16 unk_08;
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s16 unk_0A;
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s16 unk_0C;
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s16 unk_0E;
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char unk_10[0x12];
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s16 unk_10[4];
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char unk_18[0x8];
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s16 unk_20;
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u16 unk_22;
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char unk_24[0x24];
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u32 unk_48;
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char unk_4C[0x4];
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s16 unk_24;
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s16 unk_26;
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char unk_28[0x10];
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s16 unk_38[8];
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HsfData *unk_48;
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HsfData *unk_4C;
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u32 unk_50;
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u32 unk_54;
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char unk_58[0xC];
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Point3d unk_58;
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f32 unk_64;
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char unk_68[0xC];
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Point3d unk_68;
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f32 unk_74;
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char unk_78[0x1C];
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f32 unk_94;
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char unk_98[0x2C];
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HsfData *hsfData;
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char unk_C8[0x4];
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HsfData *unk_C8;
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f32 unk_CC;
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f32 unk_D0;
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f32 unk_D4;
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@ -41,9 +49,10 @@ typedef struct model_data {
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f32 unk_E4;
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f32 unk_E8;
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f32 unk_EC;
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f32 unk_F0[3][4];
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char unk_120[0x4];
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Mtx unk_F0;
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ParticleData *unk_120;
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} ModelData;
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typedef struct ThreeDCameraStruct {
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f32 unk_00;
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f32 start;
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@ -61,25 +70,93 @@ typedef struct ThreeDProjectionStruct {
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Mtx unk_38;
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char unk_68[0x30];
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} ThreeDProjectionStruct;
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typedef struct ThreeDShadowStruct {
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typedef struct shadow_data {
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char unk_00[0x2];
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u16 unk_02;
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void*unk_04;
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char unk_08[0x90];
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} ThreeDShadowStruct;
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typedef struct fog_data {
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GXFogType fogType;
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f32 start;
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f32 end;
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GXColor color;
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} FogStruct;
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} ShadowData;
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typedef struct motion_data {
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s16 unk_00;
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s16 unk_02;
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HsfData *unk_04;
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} MotionData;
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typedef struct light_data {
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char unk_00[0x44];
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} LightData;
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void ClusterMotionExec(ModelData*); /* extern */
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void ClusterProc(ModelData*); /* extern */
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void EnvelopeProc(HsfData*); /* extern */
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void GXWaitDrawDone(); /* extern */
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void Hu3DAnimExec(); /* extern */
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void Hu3DCameraMotionExec(s16); /* extern */
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void Hu3DCameraSet(s16, void*); /* extern */
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void Hu3DDraw(ModelData*, f32*, f32*); /* extern */
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void Hu3DDrawPost(); /* extern */
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void Hu3DDrawPreInit(); /* extern */
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void Hu3DMotionNext(s16); /* extern */
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void Hu3DShadowExec(); /* extern */
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void Hu3DSubMotionExec(s16); /* extern */
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void HuPerfBegin(s32); /* extern */
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void HuPerfEnd(s32); /* extern */
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void HuSprBegin(void); /* extern */
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void HuSprDispInit(void); /* extern */
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void HuSprExec(s16); /* extern */
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void HuSprFinish(void); /* extern */
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void InitVtxParm(HsfData*); /* extern */
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void ShapeProc(HsfData*); /* extern */
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void mtxRot(Mtx, f32, f32, f32); /* extern */
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void mtxScaleCat(Mtx, f32, f32, f32); /* extern */
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void mtxTransCat(Mtx, f32, f32, f32);
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void Hu3DAnimInit(void);
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void Hu3DFogClear(void);
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void Hu3DLighInit(void);
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void Hu3DMotionInit(void);
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void Hu3DParManInit(void);
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void Hu3DFogSet(f32, f32, u8, u8, u8); /* extern */
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void Hu3DMotionClusterSet(s16, s16); /* extern */
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void Hu3DMotionExec(s16, s16, f32, s32);
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f32 Hu3DMotionMaxTimeGet(s16); /* extern */
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s16 Hu3DMotionModelCreate(s16); /* extern */
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void Hu3DMotionShapeSet(s16, s16); /* extern */
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HsfData* LoadHSF(s32); /* extern */
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void MakeDisplayList(s16, HsfData*); /* extern */
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void ClusterAdjustObject(HsfData*, HsfData*); /* extern */
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HsfObject* Hu3DObjDuplicate(HsfData*, u32); /* extern */
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void Hu3DAnimModelKill(s16); /* extern */
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void Hu3DGLightKill(s16); /* extern */
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void Hu3DLLightKill(s16, s16); /* extern */
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s32 Hu3DMotionKill(s16);
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void Hu3DInit(void);
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void Hu3DPreProc(void);
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void Hu3DExec(void);
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void Hu3DAllKill(void);
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void Hu3DBGColorSet(u8, u8, u8);
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void Hu3DLayerHookSet(s16, void (*)(s16));
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void Hu3DPauseSet(s32);
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void Hu3DNoSyncSet(s32);
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s16 Hu3DModelCreate(s32);
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s16 Hu3DModelLink(s16);
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s16 Hu3DHookFuncCreate(HsfData*);
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void Hu3DShadowSizeSet(u16);
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void Hu3DProjectionKill(s16);
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void Hu3DProjectionPosSet(s16, Vec, Vec, Vec);
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void Hu3DProjectionTPLvlSet(s16, f32);
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void Hu3DMipMapSet(char*, s16, s32, f32);
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extern MotionData Hu3DMotion[0x100];
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extern f32 lbl_801D4AB0;
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extern f32 lbl_801D4AB4;
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extern f32 lbl_801D4AB8;
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extern f32 lbl_801D4AFC;
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extern GXColor lbl_801D6BE0;
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extern u32 totalMatCnt;
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extern u32 totalMatCnted;
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extern u32 totalPolyCnt;
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extern u32 totalTexCacheCnt;
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extern u32 totalTexCacheCnted;
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extern u32 totalTexCnt;
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extern u32 totalTexCnted;
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#endif
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@ -1,30 +1,33 @@
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#include "game/hsfman.h"
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void Hu3DAnimInit(void);
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void Hu3DFogClear(void);
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void Hu3DLighInit(void);
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void Hu3DMotionInit(void);
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void Hu3DParManInit(void);
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s16 Hu3DCameraExistF;
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ModelData Hu3DData[0x200] = {};
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ThreeDCameraStruct Hu3DCamera[0x10] = {};
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s16 layerNum[8] = {};
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void (*layerHook[8])(s16) = {};
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AnimData *reflectAnim[5] = {};
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AnimData *hiliteAnim[4] = {};
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ThreeDProjectionStruct Hu3DProjection[4] = {};
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ThreeDShadowStruct Hu3DShadowData = {};
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HsfScene FogData = {};
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Mtx Hu3DCameraMtx = {};
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Mtx Hu3DCameraMtxXPose = {};
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s16 Hu3DPauseF;
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s16 Hu3DProjectionNum;
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ModelData Hu3DData[0x200];
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ThreeDCameraStruct Hu3DCamera[0x10];
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s16 layerNum[8];
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void (*layerHook[8])(s16);
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AnimData *reflectAnim[5];
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AnimData *hiliteAnim[4];
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ThreeDProjectionStruct Hu3DProjection[4];
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ShadowData Hu3DShadowData;
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HsfScene FogData;
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Mtx Hu3DCameraMtx;
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LightData Hu3DGlobalLight[0x8];
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Mtx Hu3DCameraMtxXPose;
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LightData Hu3DLocalLight[0x20];
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GXColor BGColor;
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s16 reflectMapNo;
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AnimData *toonAnim;
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s16 Hu3DShadowCamBit;
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s32 Hu3DShadowF;
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s32 shadowModelDrawF;
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s16 Hu3DProjectionNum;
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s16 Hu3DCameraNo;
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s16 Hu3DCameraBit;
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HsfData* Hu3DMallocNo;
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s16 Hu3DPauseF;
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s16 Hu3DCameraExistF;
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u16 NoSyncF;
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f32 lbl_801D4AB0;
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s32 modelKillAllF;
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#include "refMapData0.inc"
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#include "refMapData1.inc"
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#include "refMapData2.inc"
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@ -36,24 +39,6 @@ s32 modelKillAllF;
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#include "hiliteData2.inc"
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#include "hiliteData3.inc"
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#include "hiliteData4.inc"
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const char lbl_8012D630[] = "Error: Not Found %s for MipMapSet\n";
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s16 reflectMapNo;
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AnimData *toonAnim;
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GXColor BGColor;
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extern s16 Hu3DCameraBit;
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extern s16 Hu3DCameraNo;
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extern f32 lbl_801D4AB4;
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extern f32 lbl_801D4AFC;
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extern GXColor lbl_801D6BE0;
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extern s32 shadowModelDrawF;
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extern u32 totalMatCnt;
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extern u32 totalMatCnted;
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extern u32 totalPolyCnt;
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extern u32 totalTexCacheCnt;
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extern u32 totalTexCacheCnted;
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extern u32 totalTexCnt;
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extern u32 totalTexCnted;
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void Hu3DInit(void) {
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ModelData* data;
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@ -283,6 +268,339 @@ void Hu3DExec(void) {
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HuPerfEnd(3);
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}
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void Hu3DAllKill(void) {
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s16 i;
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Hu3DModelAllKill();
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Hu3DMotionAllKill();
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Hu3DCameraAllKill();
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Hu3DLightAllKill();
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Hu3DAnimAllKill();
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if(reflectAnim[0] != (AnimData *)refMapData0) {
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HuMemDirectFree(reflectAnim[0]);
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}
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reflectAnim[0] = HuSprAnimRead(refMapData0);
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if(Hu3DShadowData.unk_04) {
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HuMemDirectFree(Hu3DShadowData.unk_04);
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Hu3DShadowCamBit = 0;
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Hu3DShadowData.unk_04 = NULL;
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Hu3DShadowF = 0;
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}
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Hu3DFogClear();
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for(i=0; i<8; i++) {
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layerNum[i] = 0;
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layerHook[i] = NULL;
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}
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for(i=0; i<4; i++) {
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if(Hu3DProjection[i].unk_04) {
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Hu3DProjectionKill(i);
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}
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Hu3DProjection[i].unk_04 = NULL;
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}
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NoSyncF = 0;
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}
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void Hu3DBGColorSet(u8 arg0, u8 arg1, u8 arg2) {
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BGColor.r = arg0;
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BGColor.g = arg1;
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BGColor.b = arg2;
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}
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void Hu3DLayerHookSet(s16 layer, void (*func)(s16)) {
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layerHook[layer] = func;
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}
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void Hu3DPauseSet(s32 arg0) {
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Hu3DPauseF = arg0;
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}
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void Hu3DNoSyncSet(s32 arg0) {
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NoSyncF = arg0;
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}
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s16 Hu3DModelCreate(s32 arg0) {
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HsfData* temp_r0;
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ModelData* var_r31;
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s16 i;
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s16 var_r30;
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var_r31 = Hu3DData;
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for (var_r30 = 0; var_r30 < 0x200; var_r30++, var_r31++) {
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if (var_r31->hsfData == 0x0) {
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break;
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}
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}
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if (var_r30 == 0x200) {
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OSReport("Error: Not Found %s for MipMapSet\n");
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return -1;
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}
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var_r31->hsfData = LoadHSF(arg0);
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var_r31->unk_48 = Hu3DMallocNo = var_r31->hsfData;
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var_r31->unk_50 = 0;
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var_r31->unk_54 = 0;
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var_r31->unk_02 = 0;
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MakeDisplayList(var_r30, (HsfData* ) var_r31->unk_48);
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var_r31->unk_68.x = lbl_801D4AB8;
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for (i = 0; i < 4; i++) {
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var_r31->unk_10[i] = -1;
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}
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var_r31->unk_0A = -1;
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var_r31->unk_0C = -1;
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var_r31->unk_0E = -1;
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var_r31->unk_64 = lbl_801D4AB4;
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if (var_r31->hsfData->motionCnt != 0) {
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var_r31->unk_08 = var_r31->unk_20 = Hu3DMotionModelCreate(var_r30);
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if (var_r31->hsfData->cenvCnt != 0) {
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Hu3DMotionExec(var_r30, var_r31->unk_08, lbl_801D4AB4, 0);
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EnvelopeProc(var_r31->hsfData);
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PPCSync();
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}
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if (var_r31->hsfData->clusterCnt != 0) {
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Hu3DMotionClusterSet(var_r30, var_r31->unk_08);
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}
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if (var_r31->hsfData->shapeCnt != 0) {
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Hu3DMotionShapeSet(var_r30, var_r31->unk_08);
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}
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var_r31->unk_68.y = lbl_801D4AB4;
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var_r31->unk_68.z = Hu3DMotionMaxTimeGet(var_r30);
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} else {
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var_r31->unk_20 = var_r31->unk_08 = -1;
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}
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var_r31->unk_CC = var_r31->unk_D0 = var_r31->unk_D4 = lbl_801D4AB4;
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var_r31->unk_D8 = var_r31->unk_DC = var_r31->unk_E0 = lbl_801D4AB4;
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var_r31->unk_E4 = var_r31->unk_E8 = var_r31->unk_EC = lbl_801D4AB8;
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var_r31->unk_22 = -1;
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var_r31->unk_06 = 0;
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var_r31->unk_120 = 0;
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var_r31->unk_26 = 0;
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var_r31->unk_03 = 0;
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var_r31->unk_58.x = var_r31->unk_58.z = var_r31->unk_58.y = lbl_801D4AB8;
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var_r31->unk_04 = -1;
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var_r31->unk_24 = -1;
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for (i = 0; i < 8; i++) {
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var_r31->unk_38[i] = -1;
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}
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var_r31->unk_01 = 0;
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var_r31->unk_00 = (u8) var_r30;
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PSMTXIdentity(var_r31->unk_F0);
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layerNum[0] += 1;
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HuMemDCFlush(HEAP_DATA);
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if ((var_r31->hsfData->sceneCnt != 0) && ((var_r31->hsfData->scene->start != lbl_801D4AB4) || (var_r31->hsfData->scene->end != lbl_801D4AB4))) {
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Hu3DFogSet(var_r31->hsfData->scene->start, var_r31->hsfData->scene->end, var_r31->hsfData->scene->color.r, var_r31->hsfData->scene->color.g, var_r31->hsfData->scene->color.b);
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}
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return var_r30;
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}
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s16 Hu3DModelLink(s16 arg0) {
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HsfObject* temp_r3_2;
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ModelData* temp_r30;
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ModelData* var_r31;
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s16 var_r28;
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s16 i;
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s32 temp_r0;
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s32 temp_r3;
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s32 temp_r5;
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s32 var_ctr;
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HsfData* var_r4;
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HsfData* var_r5;
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temp_r30 = &Hu3DData[arg0];
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var_r31 = Hu3DData;
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for (var_r28 = 0; var_r28 < 0x200; var_r28++, var_r31++) {
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if (var_r31->hsfData == 0x0) {
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break;
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}
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}
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if (var_r28 == 0x200) {
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return -1;
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}
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var_r31->unk_C8 = temp_r30->hsfData;
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var_r31->hsfData = HuMemDirectMallocNum(HEAP_DATA, 0x80, (u32)var_r31->unk_4C);
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var_r31->unk_4C = var_r31->hsfData;
|
||||
*var_r31->hsfData = *temp_r30->hsfData;
|
||||
temp_r3_2 = Hu3DObjDuplicate(var_r31->hsfData, (u32)var_r31->unk_4C);
|
||||
var_r31->hsfData->root = (HsfObject*)((u32)temp_r3_2 + ((u32)var_r31->hsfData->root - (u32)var_r31->hsfData->object));
|
||||
var_r31->hsfData->object = temp_r3_2;
|
||||
var_r31->unk_48 = temp_r30->unk_48;
|
||||
var_r31->unk_50 = temp_r30->unk_50;
|
||||
temp_r30->unk_50 |= 0x100000;
|
||||
var_r31->unk_54 = temp_r30->unk_54;
|
||||
var_r31->unk_CC = var_r31->unk_D0 = var_r31->unk_D4 = lbl_801D4AB4;
|
||||
var_r31->unk_D8 = var_r31->unk_DC = var_r31->unk_E0 = lbl_801D4AB4;
|
||||
var_r31->unk_E4 = var_r31->unk_E8 = var_r31->unk_EC = lbl_801D4AB8;
|
||||
var_r31->unk_08 = temp_r30->unk_08;
|
||||
if (var_r31->unk_08 != -1) {
|
||||
var_r31->unk_68.y = lbl_801D4AB4;
|
||||
var_r31->unk_68.z = Hu3DMotionMaxTimeGet(var_r28);
|
||||
}
|
||||
var_r31->unk_0C = var_r31->unk_0A = var_r31->unk_0E = -1;
|
||||
for (i = 0; i < 4; i++) {
|
||||
var_r31->unk_10[i] = temp_r30->unk_10[i];
|
||||
if (var_r31->unk_10[i] != -1) {
|
||||
ClusterAdjustObject(var_r31->hsfData, Hu3DMotion[var_r31->unk_10[i]].unk_04);
|
||||
var_r31->unk_50 |= 0x400;
|
||||
}
|
||||
}
|
||||
var_r31->unk_64 = temp_r30->unk_64;
|
||||
var_r31->unk_68.x = temp_r30->unk_68.x;
|
||||
var_r31->unk_20 = temp_r30->unk_20;
|
||||
var_r31->unk_22 = -1;
|
||||
var_r31->unk_06 = 0;
|
||||
var_r31->unk_120 = 0;
|
||||
var_r31->unk_26 = 0;
|
||||
var_r31->unk_03 = 0;
|
||||
var_r31->unk_02 = 0;
|
||||
var_r31->unk_58.x = var_r31->unk_58.z = var_r31->unk_58.y = lbl_801D4AB8;
|
||||
var_r31->unk_04 = -1;
|
||||
var_r31->unk_24 = arg0;
|
||||
for (i = 0; i < 8; i++) {
|
||||
var_r31->unk_38[i] = -1;
|
||||
}
|
||||
var_r31->unk_01 = 0;
|
||||
PSMTXIdentity(var_r31->unk_F0);
|
||||
layerNum[0] += 1;
|
||||
return var_r28;
|
||||
}
|
||||
|
||||
s16 Hu3DHookFuncCreate(HsfData* arg0) {
|
||||
HsfData* sp8;
|
||||
ModelData* var_r31;
|
||||
s16 var_r29;
|
||||
s16 i;
|
||||
|
||||
var_r31 = Hu3DData;
|
||||
for (var_r29 = 0; var_r29 < 0x200; var_r29++, var_r31++) {
|
||||
if (var_r31->hsfData == 0) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (var_r29 == 0x200) {
|
||||
return -1;
|
||||
}
|
||||
var_r31->hsfData = arg0;
|
||||
var_r31->unk_48 = (HsfData *)(var_r29 + 0x2710);
|
||||
var_r31->unk_50 = 0x10;
|
||||
var_r31->unk_54 = 0;
|
||||
var_r31->unk_CC = var_r31->unk_D0 = var_r31->unk_D4 = lbl_801D4AB4;
|
||||
var_r31->unk_D8 = var_r31->unk_DC = var_r31->unk_E0 = lbl_801D4AB4;
|
||||
var_r31->unk_E4 = var_r31->unk_E8 = var_r31->unk_EC = lbl_801D4AB8;
|
||||
var_r31->unk_08 = var_r31->unk_0C = var_r31->unk_0A = var_r31->unk_0E = -1;
|
||||
|
||||
for (i = 0; i < 4; i++) {
|
||||
var_r31->unk_10[i] = -1;
|
||||
}
|
||||
var_r31->unk_64 = lbl_801D4AB4;
|
||||
var_r31->unk_68.x = lbl_801D4AB8;
|
||||
var_r31->unk_20 = -1;
|
||||
var_r31->unk_22 = -1;
|
||||
var_r31->unk_06 = 0;
|
||||
var_r31->unk_120 = 0;
|
||||
var_r31->unk_26 = 0;
|
||||
var_r31->unk_03 = 0;
|
||||
var_r31->unk_24 = -1;
|
||||
var_r31->unk_02 = 0;
|
||||
var_r31->unk_04 = -1;
|
||||
|
||||
for (i = 0; i < 8; i++) {
|
||||
var_r31->unk_38[i] = -1;
|
||||
}
|
||||
var_r31->unk_01 = 0;
|
||||
PSMTXIdentity(var_r31->unk_F0);
|
||||
layerNum[0] += 1;
|
||||
return var_r29;
|
||||
}
|
||||
|
||||
void Hu3DModelKill(s16 arg0) {
|
||||
HsfData* var_r28;
|
||||
ModelData* temp_r31;
|
||||
ModelData* var_r30;
|
||||
ParticleData *copy;
|
||||
s16 var_r27;
|
||||
s16 i;
|
||||
|
||||
temp_r31 = &Hu3DData[arg0];
|
||||
var_r28 = temp_r31->hsfData;
|
||||
if (var_r28 != 0) {
|
||||
if ((temp_r31->unk_50 & 4) != 0) {
|
||||
Hu3DShadowCamBit -= 1;
|
||||
}
|
||||
layerNum[temp_r31->unk_06] -= 1;
|
||||
|
||||
if ((temp_r31->unk_50 & 0x10) != 0) {
|
||||
HuMemDirectFreeNum(HEAP_DATA, (u32) temp_r31->unk_48);
|
||||
if ((temp_r31->unk_50 & 0x20) != 0) {
|
||||
copy = temp_r31->unk_120;
|
||||
HuSprAnimKill(copy->unk_44);
|
||||
}
|
||||
temp_r31->hsfData = NULL;
|
||||
if (modelKillAllF == 0) {
|
||||
HuMemDCFlush(HEAP_DATA);
|
||||
}
|
||||
return;
|
||||
}
|
||||
if ((temp_r31->unk_50 & 0x10000) != 0) {
|
||||
if (temp_r31->unk_08 != -1) {
|
||||
Hu3DMotionKill(temp_r31->unk_08);
|
||||
}
|
||||
HuMemDirectFreeNum(HEAP_DATA, (u32) temp_r31->unk_48);
|
||||
temp_r31->hsfData = NULL;
|
||||
return;
|
||||
}
|
||||
Hu3DAnimModelKill(arg0);
|
||||
if (temp_r31->unk_24 != -1) {
|
||||
HuMemDirectFree(temp_r31->hsfData);
|
||||
HuMemDirectFreeNum(HEAP_DATA, (u32) temp_r31->unk_4C);
|
||||
var_r28 = temp_r31->unk_C8;
|
||||
temp_r31->hsfData = var_r28;
|
||||
}
|
||||
var_r30 = Hu3DData;
|
||||
for (var_r27 = i = 0; i < 0x200; i++, var_r30++) {
|
||||
if ((var_r30->hsfData != 0) && (var_r30->hsfData == var_r28 || (var_r30->unk_24 != -1 && var_r30->unk_C8 == var_r28))) {
|
||||
var_r27++;
|
||||
}
|
||||
}
|
||||
if (var_r27 > 1) {
|
||||
temp_r31->hsfData = NULL;
|
||||
var_r30 = Hu3DData;
|
||||
if (temp_r31->unk_20 != -1) {
|
||||
for (i = 0; i < 0x200; i++, var_r30++) {
|
||||
if (var_r30->hsfData != 0 && var_r30->unk_24 != -1 && var_r30->unk_C8 == var_r28) {
|
||||
Hu3DMotion[temp_r31->unk_20].unk_02 = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (modelKillAllF == 0) {
|
||||
HuMemDCFlush(HEAP_DATA);
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (temp_r31->unk_20 != -1 && Hu3DMotionKill(temp_r31->unk_20) == 0) {
|
||||
Hu3DMotion[temp_r31->unk_20].unk_02 = -1;
|
||||
HuMemDirectFreeNum(HEAP_DATA, (u32) temp_r31->unk_48);
|
||||
temp_r31->hsfData = NULL;
|
||||
if (modelKillAllF == 0) {
|
||||
HuMemDCFlush(HEAP_DATA);
|
||||
}
|
||||
return;
|
||||
}
|
||||
HuMemDirectFree(temp_r31->hsfData);
|
||||
HuMemDirectFreeNum(HEAP_DATA, (u32) temp_r31->unk_48);
|
||||
for (i = 0; i < temp_r31->unk_26; i++) {
|
||||
Hu3DGLightKill(temp_r31->unk_28[i]);
|
||||
}
|
||||
for (i = 0; i < 8; i++) {
|
||||
if (temp_r31->unk_38[i] != -1) {
|
||||
Hu3DLLightKill(arg0, i);
|
||||
}
|
||||
}
|
||||
temp_r31->hsfData = NULL;
|
||||
if (modelKillAllF == 0) {
|
||||
HuMemDCFlush(HEAP_DATA);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Hu3DShadowSizeSet(u16 arg0) {
|
||||
Hu3DShadowData.unk_02 = arg0;
|
||||
|
|
@ -328,7 +646,7 @@ void Hu3DMipMapSet(char* arg0, s16 arg1, s32 arg2, f32 arg8) {
|
|||
}
|
||||
}
|
||||
if (i == temp_r27->attributeCnt) {
|
||||
OSReport(lbl_8012D630, arg2);
|
||||
OSReport("Error: Not Found %s for MipMapSet\n", arg2);
|
||||
return;
|
||||
}
|
||||
temp_r31 = var_r26->bitmap;
|
||||
|
|
@ -337,7 +655,7 @@ void Hu3DMipMapSet(char* arg0, s16 arg1, s32 arg2, f32 arg8) {
|
|||
for ( i = 0, var_r24 = i; i < temp_r3->bmpNum; i++, var_r30++) {
|
||||
var_r24 += var_r30->dataSize;
|
||||
}
|
||||
var_r23 = HuMemDirectMallocNum(HEAP_DATA, var_r24, temp_r25->unk_48);
|
||||
var_r23 = HuMemDirectMallocNum(HEAP_DATA, var_r24, (u32)temp_r25->unk_48);
|
||||
temp_r22 = var_r23;
|
||||
var_r30 = temp_r3->bmp;
|
||||
temp_r31->data = temp_r22;
|
||||
|
|
|
|||
|
|
@ -1,73 +0,0 @@
|
|||
#!/usr/bin/env python3
|
||||
|
||||
import argparse
|
||||
import os
|
||||
import sys
|
||||
import subprocess
|
||||
import tempfile
|
||||
|
||||
script_dir = os.path.dirname(os.path.realpath(__file__))
|
||||
root_dir = os.path.abspath(os.path.join(script_dir, ".."))
|
||||
src_dir = root_dir + "src/"
|
||||
|
||||
# Project-specific
|
||||
CPP_FLAGS = [
|
||||
"-Iinclude",
|
||||
"-Isrc",
|
||||
"-Ibuild/include",
|
||||
"-Iinclude/engine",
|
||||
"-D_LANGUAGE_C",
|
||||
"-DF3DEX_GBI_2",
|
||||
"-D_MIPS_SZLONG=32",
|
||||
"-D__attribute__(...)=",
|
||||
"-D__asm__(...)=",
|
||||
"-ffreestanding",
|
||||
"-DM2CTX",
|
||||
]
|
||||
|
||||
def import_c_file(in_file) -> str:
|
||||
in_file = os.path.relpath(in_file, root_dir)
|
||||
cpp_command = ["gcc", "-E", "-P", "-dM", *CPP_FLAGS, in_file]
|
||||
cpp_command2 = ["gcc", "-E", "-P", *CPP_FLAGS, in_file]
|
||||
|
||||
with tempfile.NamedTemporaryFile(suffix=".c") as tmp:
|
||||
stock_macros = subprocess.check_output(["gcc", "-E", "-P", "-dM", tmp.name], cwd=root_dir, encoding="utf-8")
|
||||
|
||||
out_text = ""
|
||||
try:
|
||||
out_text += subprocess.check_output(cpp_command, cwd=root_dir, encoding="utf-8")
|
||||
out_text += subprocess.check_output(cpp_command2, cwd=root_dir, encoding="utf-8")
|
||||
except subprocess.CalledProcessError:
|
||||
print(
|
||||
"Failed to preprocess input file, when running command:\n"
|
||||
+ ' '.join(cpp_command),
|
||||
file=sys.stderr,
|
||||
)
|
||||
sys.exit(1)
|
||||
|
||||
if not out_text:
|
||||
print("Output is empty - aborting")
|
||||
sys.exit(1)
|
||||
|
||||
for line in stock_macros.strip().splitlines():
|
||||
out_text = out_text.replace(line + "\n", "")
|
||||
return out_text
|
||||
|
||||
def main():
|
||||
parser = argparse.ArgumentParser(
|
||||
description="""Create a context file which can be used for mips_to_c"""
|
||||
)
|
||||
parser.add_argument(
|
||||
"c_file",
|
||||
help="""File from which to create context""",
|
||||
)
|
||||
args = parser.parse_args()
|
||||
|
||||
output = import_c_file(args.c_file)
|
||||
|
||||
with open(os.path.join(root_dir, "ctx.c"), "w", encoding="UTF-8") as f:
|
||||
f.write(output)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
Loading…
Add table
Add a link
Reference in a new issue