Label map objects
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parent
083b2016b6
commit
cd8bacbe86
11 changed files with 140 additions and 139 deletions
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@ -4,7 +4,10 @@
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#include "game/process.h"
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#include "game/window.h"
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#define ARRAY_COUNT(arr) (s32)(sizeof(arr) / sizeof(arr[0]))
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enum {
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MAPOBJ_MELON = 0,
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MAPOBJ_MAX,
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};
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typedef struct w10_board_work {
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/* 0x00 */ s32 scene;
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@ -13,13 +16,6 @@ typedef struct w10_board_work {
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/* 0x08 */ s16 focus_mdl;
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} W10BoardWork;
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typedef struct unkw10Dll {
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Vec unk0;
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Vec unk0C;
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Vec unk18;
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s32 unk24;
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} unkw10Dll; //sizeof 0x28
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typedef void (*TutorialSceneFunc)(void);
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typedef struct tutorial_scene {
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@ -83,11 +79,9 @@ void TutorialLotteryExec(void);
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void TutorialBooHouseExec(void);
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extern W10BoardWork *boardWork;
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extern s16 lbl_1_bss_10[1];
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extern void* lbl_1_bss_8; //unknown type
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extern s16 boardMapObjMdl[MAPOBJ_MAX];
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extern s16 tutorialDoneF;
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extern s16 w10ExitWin;
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extern unkw10Dll lbl_1_data_0[1];
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extern s16 tutorialExitWin;
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extern s16 boardStarHostMdl;
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extern s16 boardShopHostMdl;
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