Clean up warp code

This commit is contained in:
gamemasterplc 2024-01-06 21:33:46 -06:00
parent b2186e5d09
commit ce59e5a3d7
6 changed files with 180 additions and 193 deletions

View file

@ -1484,8 +1484,8 @@ fn_8007F6BC = .text:0x8007F6BC; // type:function size:0xA4
fn_8007F760 = .text:0x8007F760; // type:function size:0xFC
fn_8007F85C = .text:0x8007F85C; // type:function size:0x38
fn_8007F894 = .text:0x8007F894; // type:function size:0x2BC
BoardEventLandBlue = .text:0x8007FB50; // type:function size:0x184
BoardEventLandRed = .text:0x8007FCD4; // type:function size:0x19C
BoardLandBlueExec = .text:0x8007FB50; // type:function size:0x184
BoardLandRedExec = .text:0x8007FCD4; // type:function size:0x19C
BoardCoinChgCreate = .text:0x8007FE70; // type:function size:0x1E8
BoardCoinChgExist = .text:0x80080058; // type:function size:0x6C
BoardCoinChgHide = .text:0x800800C4; // type:function size:0x60
@ -1495,14 +1495,14 @@ CoinChgAppear = .text:0x800804F8; // type:function size:0x1B8 scope:local
CoinChgSeparate = .text:0x800806B0; // type:function size:0x29C scope:local
CoinChgShow = .text:0x8008094C; // type:function size:0x1A8 scope:local
CoinChgDisappear = .text:0x80080AF4; // type:function size:0x260 scope:local
fn_80080D54 = .text:0x80080D54; // type:function size:0xA4
fn_80080DF8 = .text:0x80080DF8; // type:function size:0x250
fn_80081048 = .text:0x80081048; // type:function size:0x5C
fn_800810A4 = .text:0x800810A4; // type:function size:0x118
fn_800811BC = .text:0x800811BC; // type:function size:0xBC
fn_80081278 = .text:0x80081278; // type:function size:0x1B0
fn_80081428 = .text:0x80081428; // type:function size:0xA4
fn_800814CC = .text:0x800814CC; // type:function size:0x200
BoardWarpExec = .text:0x80080D54; // type:function size:0xA4
WarpProcess = .text:0x80080DF8; // type:function size:0x250 scope:local
WarpKill = .text:0x80081048; // type:function size:0x5C scope:local
WarpInit = .text:0x800810A4; // type:function size:0x118 scope:local
WarpLaunch = .text:0x800811BC; // type:function size:0xBC scope:local
WarpStartImpact = .text:0x80081278; // type:function size:0x1B0 scope:local
WarpFall = .text:0x80081428; // type:function size:0xA4 scope:local
WarpImpact = .text:0x800814CC; // type:function size:0x200 scope:local
fn_800816CC = .text:0x800816CC; // type:function size:0x11C
fn_800817E8 = .text:0x800817E8; // type:function size:0x34
fn_8008181C = .text:0x8008181C; // type:function size:0x50
@ -5542,7 +5542,7 @@ lbl_801A4A74 = .bss:0x801A4A74; // type:object size:0x1C
lbl_801A4A90 = .bss:0x801A4A90; // type:object size:0xC data:2byte
lbl_801A4A9C = .bss:0x801A4A9C; // type:object size:0xC
lbl_801A4AA8 = .bss:0x801A4AA8; // type:object size:0x18 data:2byte
lbl_801A4AC0 = .bss:0x801A4AC0; // type:object size:0x10
warpPos = .bss:0x801A4AC0; // type:object size:0x10 scope:local
lbl_801A4AD0 = .bss:0x801A4AD0; // type:object size:0x10 data:4byte
lbl_801A4AE0 = .bss:0x801A4AE0; // type:object size:0x10
itemMdlId = .bss:0x801A4AF0; // type:object size:0x18 scope:local
@ -5849,9 +5849,9 @@ lbl_801D373A = .sdata:0x801D373A; // type:object size:0x2 data:2byte
lbl_801D373C = .sdata:0x801D373C; // type:object size:0x8
lbl_801D3744 = .sdata:0x801D3744; // type:object size:0x2 data:2byte
lbl_801D3746 = .sdata:0x801D3746; // type:object size:0x2 data:2byte
lbl_801D3748 = .sdata:0x801D3748; // type:object size:0x2 data:2byte
lbl_801D374A = .sdata:0x801D374A; // type:object size:0x2 data:2byte
lbl_801D374C = .sdata:0x801D374C; // type:object size:0x4
warpSpringMdl = .sdata:0x801D3748; // type:object size:0x2 scope:local data:2byte
warpImpactMdl = .sdata:0x801D374A; // type:object size:0x2 scope:local data:2byte
warpImpactPlayer = .sdata:0x801D374C; // type:object size:0x4 scope:local
lbl_801D3750 = .sdata:0x801D3750; // type:object size:0x8
lbl_801D3758 = .sdata:0x801D3758; // type:object size:0x1 data:byte
lbl_801D375A = .sdata:0x801D375A; // type:object size:0x2 data:2byte
@ -6370,13 +6370,13 @@ lbl_801D401B = .sbss:0x801D401B; // type:object size:0x1 data:byte
lbl_801D401C = .sbss:0x801D401C; // type:object size:0x1 data:byte
lbl_801D401E = .sbss:0x801D401E; // type:object size:0x2 data:2byte
lbl_801D4020 = .sbss:0x801D4020; // type:object size:0x8 data:4byte
lbl_801D4028 = .sbss:0x801D4028; // type:object size:0x4 data:4byte
lbl_801D402C = .sbss:0x801D402C; // type:object size:0x4 data:float
lbl_801D4030 = .sbss:0x801D4030; // type:object size:0x4 data:float
lbl_801D4034 = .sbss:0x801D4034; // type:object size:0x2 data:2byte
lbl_801D4036 = .sbss:0x801D4036; // type:object size:0x1 data:byte
lbl_801D4037 = .sbss:0x801D4037; // type:object size:0x1 data:byte
lbl_801D4038 = .sbss:0x801D4038; // type:object size:0x8 data:byte
warpProcess = .sbss:0x801D4028; // type:object size:0x4 scope:local data:4byte
warpYVel = .sbss:0x801D402C; // type:object size:0x4 scope:local data:float
warpYFloor = .sbss:0x801D4030; // type:object size:0x4 scope:local data:float
warpSpace = .sbss:0x801D4034; // type:object size:0x2 scope:local data:2byte
warpImpactCnt = .sbss:0x801D4036; // type:object size:0x1 scope:local data:byte
warpTarget = .sbss:0x801D4037; // type:object size:0x1 scope:local data:byte
warpState = .sbss:0x801D4038; // type:object size:0x1 scope:local data:byte
lbl_801D4040 = .sbss:0x801D4040; // type:object size:0x4 data:4byte
lbl_801D4044 = .sbss:0x801D4044; // type:object size:0x2 data:2byte
lbl_801D4048 = .sbss:0x801D4048; // type:object size:0x4 data:float