Clean up warp code
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6 changed files with 180 additions and 193 deletions
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@ -37,7 +37,11 @@ static inline s16 BoardPlayerModelGetCurr()
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return boardPlayerMdl[player->player_idx];
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}
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s32 BoardPlayerIsAllCom(void);
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void BoardPlayerRotSet(s32, f32, f32, f32);
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void BoardPlayerPosGet(s32, Vec*);
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void BoardPlayerCoinsSet(s32 player, s32 value);
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void BoardPlayerAutoSizeSet(s32 player, s32 value);
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void BoardPlayerMotionStart(s16, s32, s32);
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#endif
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@ -4,13 +4,6 @@
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#include "game/process.h"
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#include "game/wipe.h"
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void fn_80080D54(s32);
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void fn_80080DF8(void);
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void fn_80081048(void);
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void fn_800810A4(s32);
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void fn_800811BC(s32);
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void fn_80081278(s32);
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void fn_80081428(s32);
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void fn_800814CC(s32);
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void BoardWarpExec(s32 player, s16 space);
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#endif
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